The successful Uncharted series (2007-2016) are some of the most movie-ready video games for big screen adaptation. While playing the globe-trotting, puzzle-solving, treasure-hunting action-adventures, it feels very much like you’re already in the middle of a big-budget Hollywood blockbuster. The game was in development for so long that the producers have finally ditched Nathan Fillion, the celebrity doppelganger in look and attitude of the game’s swashbuckling protagonist Nathan Drake, and resorted to everyone’s favorite web-slinger Tom Holland as a younger version of the hero. He’s a brainy bartender who is looking for some hidden Magellan treasure, and maybe his missing older brother too, and is aided by Victor “Sully” Sullivan (Mark Wahlberg), an Army vet with a shared goal of retrieving the gold before his rival, wealthy industrialist Santiago (Antonio Banderas). It’s a race against time and while it doesn’t reinvent the action-adventure wheel, Uncharted is a perfectly diverting piece of entertainment. The banter is fun between Holland and Wahlberg, the action set pieces are brisk, and the third act in particularly is just a showstopper of big action bravado. The visuals are eye-grabbing and the action sequences are inventive and exciting. That’s what Uncharted gets the most right, that sense of fun the games have built into their core, while keeping things moving smoothly with colorful characters and large-scale action. You’ve seen some combination of this movie before, but even genre masterpieces are built from their influences, so being derivative is not a fatal flaw as long as the filmmakers get the essentials of storytelling and action cinema right, and they do here. The world of video game movies is already one where the bar is fairly low for quality, but it seems like Hollywood has started raising its game, like with the new Tomb Raider, Detective Pikachu, Sonic the Hedgehog, and the upcoming Last of Us prestige HBO series. Count Uncharted as the Saturday morning popcorn spectacle that knows exactly how to deliver a good time in only 105 minutes.
Nate’s Grade: B
This is going to be a difficult review to write. It’s the third Spider-Man movie in the Tom Holland era, though his sixth Marvel Cinematic Universe (MCU) appearance as the character, that much can be said. The MCU has been teasing a universe of parallel universes for a while now, even famously in 2019’s Far From Home, the previous Spider-Man film, and which No Way Home opens seconds later to deal with its immediate aftermath. The scuttlebutt with this new Spider-Man movie is that it is the most Spider-Man in all senses, bringing past iterations from the original Tobey Maguire run (2002-2007) and the maligned Andrew Garfield reboot (2012-2014). We know villains from each non-MCU Spider-Man film are making special appearances, and there are expectations for plenty more special appearances, so by that notion, writing a film review about a movie built upon surprise inclusions and secret revelations can be daunting to even be readable without giving too much away. I’ll do my best, dear reader. Spider-Man: No Way Home is not the best Spider-Man movie, in the MCU or prior, but it’s a rollicking adventure that will play like catnip for fans of the series, all iterations, and has some of the strongest moments of any web-slinging blockbuster.
In the wake of Mysterio framing Spider-Man (Holland) and revealing Peter Parker’s real identity, life has not been kind to your friendly neighborhood Spidey. The public has turned on him and even his best friends are suffering the consequences of their personal relationship. It’s enough that Peter seeks out his old pal, the wizard Doctor Strange (Benedict Cumberbatch), to cast a spell to erase the world’s memory of who Spider-Man really is. The magic spell, naturally, goes wrong, and villains of Spider-Man from other universes begin to appear. These larger-than-life characters are dangerous but also confused; this isn’t their universe, and this isn’t their Peter Parker. Doctor Strange is happy to send them all back to their primary universes, to correct the loose ends of the spell, but Peter doesn’t want to send them all to their fated deaths. He wonders if maybe they can be cured or reformed and if it’s too late to still do the right thing.
First things first, you need to know that this movie is going to play much, much better if you are familiar with, and especially if you’re a fan of, the previous Spider-Man movies. No Way Home almost feels like it was written by a fan who has been nurturing a desire to do right by all past Spider-Man films. This feels like someone who had assembled a list of unresolved issues from different Spider-Man movies for over twenty years and said, “Hey, could I write these characters another ending that can redeem them and provide better closure in a way that is meaningful?” Because of that, each new character that comes through has a definite jolt of fan excitement like an all-star reunion, especially for characters you never thought you would see again. Certainly, some characters have more meaning than others, but I was pleasantly surprised how well integrated and written so many of the villains come across. Returning screenwriters Erik Sommers and Chris McKenna have ret-conned and redeemed the various Spider-Man missteps of old and have given characters more attention and fitting resolution, which makes this a surprisingly emotionally deep Spider-Man in ways you weren’t expecting. There are character reunions and resolutions that I didn’t know I needed, and I was smiling and even battling back tears of my own at various points. If you’re a fan of the recent Holland run, then the movie will still play well, but if you’ve been with Spider-Man from his cinematic beginning (if you really want to feel old, the original Spider-Man teaser involved the World Trade Center) then this movie will feel like a nostalgic blanket to warm you all over.
I think it’s safe to discuss some of the villains that have been prominent in the advertisement and later trailers, but if you wish to skip any character details, then skip to the next paragraph. It shouldn’t be much of a surprise that the two biggest villains are the ones with the biggest screen time and most allowance at redemption. Willem Dafoe as Norman Osborne (Green Goblin) and Alfred Molina as Doctor Octavius (Doc Ock) are treasures. It’s so good to see them again in these roles and each actor is just as good as you recall from their time 15-plus years ago. I was worried that bringing Doc Ock back could spoil the redemptive turn he has at the end of 2004’s Spider-Man 2, sacrificing himself to save the day from his own dangerous experiment. Little did I know that the entire movie was going to seek redemptive arcs for a veritable Sinister Six-worth of Spider-Man villains. It becomes the backbone of the movie, and I was skeptical at first but the movie found ways to win me over with just about every character’s inclusion. Norman and Octavius are similar in that they are battling other sinister personas in their heads, and when the real versions of each man break through, it’s often in heartbreaking moments of existential confusion and sadness. This is a movie that has time to fit in Spider-Man memes as well as question the moral culpability. It’s fascinating that a huge Marvel movie is so concerned with providing glimpses of humanity and compassion to bad guys from movies that the general public didn’t even generally like.
This is the best acting of Holland’s Spider-Man run. He really gets put through the wringer about the consequences of trying to make the moral choice, both good and bad. His most emotional moments got me each time because of the investment in his character growth over six movies as well as the added investment in the supporting characters too. This is the most integrated and important both Ned (Jacob Batalon) and MJ (Zendaya) have been to the plot, and they have a platonic hug at the end that sent me into a tailspin of emotions for what it meant. The humor and natural camaraderie of the actors is still there, a hallmark of the MCU Spider-Man series. I laughed plenty, especially with certain characters deconstructing their parallels and connections (“Gotta watch where you fall,” a villainous understatement). However, this is the most emotional Spider-Man likely ever, and the actors all perform ably. I want to single out Marissa Tomei as Aunt May because she’s been undervalued in these movies until now. This is the biggest role Aunt May has played and she serves as the voice of morality to push Peter to do what he knows is right even in the face of outlandish adversity and personal cost.
No Way Home works better thematically than as a well-constructed plot. The solutions to the villain redemption are laughably convenient, and while it’s not as expressly magic as Doctor Strange’s spells, it’s pretty much the equivalent of technological magic. That’s fine, because it’s less the struggle of invention and more the choice that matters for each character. The mechanics of the ending also feel overly convenient and tidy (you could have just done this the whole time?). When Doctor Strange is chastising characters for hasty decision-making, it’s the movie calling attention to its own cheats. The movie splits so much of its time across multiple villains and drafting off of your old feelings. There are other narrative shortcuts taken and abbreviated, especially Strange’s involvement. He’s left out of much of the movie for the same reason Captain Marvel was left out of much of the final battle with Thanos in 2019’s Avengers: Endgame: he’s too powerful to have on the board. I’m not saying the screenwriters made the wrong choices on what to emphasize. The emotional beats of this movie hit strongly, and if they have to rely on a few cheats and nit-picky hand-waves to get there, then so be it.
From an action standpoint, I think this might rank last for me in the series. Returning director John Watts has never wowed me as an action director. He’s not bad at staging the big moments but he seems more present in zippy tone than in style on a big stage. The added wow factor of seeing the various characters assembled on screen will compensate for much of the action feeling contained to dank sound stages. I think this was done as a cautionary measure to keep the secrets from being leaked, but it also shortchanges the action possibility. There’s nothing in this movie, from a pure action standpoint, that rivals the Venice or London sequences in Far From Home. The movie utilizes portals, and it got my hopes up for clever action inventions, but it serves as more plot device than action complication. There have been some artistic sacrifices, narratively and visually, to accommodate the Spider-Man Movie All-Stars approach, and while I think the filmmakers have emphasized the correct parts, it does still feel like there are some nagging shortcomings to an overall experience that plays exuberantly.
Finding a comfortable medium between fan service and creative constriction, Spider-Man: No Way Home is not the best Spider-Man movie but at the same time it just might be. It serves as a salve to the rest of the franchise, five iterations across two different runs, and because of that level of attention and compassion, the past movies get a little bit better, with more added resolution, more character moments, and second chances to correct miscues and blunders. Who among us wouldn’t want another opportunity to correct our mistakes? While ostensibly setting up the troubles ahead for the MCU (the trailer for 2022’s Doctor Strange: The Madness of the Multiverse is the final post-credit scene), the movie feels entirely backward-looking, rewarding fans of the character and resolving to do better where other films had gone awry. Maybe (Disney)Fox could do something like this for the bad X-Men movies? I don’t know if the same punitive charges of being slavishly nostalgic will hit No Way Home like they’ve done for the new Ghostbusters and Star Wars. It’s definitely still accessible for newer fans but plays best to the people with the longest investment, but isn’t that every continuing movie series? No Way Home is a rewarding cinematic experience of many highs and fun surprises and cameos as well as a humane redemption for the sins of Spider-Man’s past. It’s not the best superhero movie but it might be the most joyous one yet.
Nate’s Grade: B+
Chaos Walking has been shrouded under the ominous reputation of “troubled production” from its very inception. It’s based on a 2008 YA science fiction series by Patrick Ness and has gone through writer after writer, trying to hone this story into a visual medium. At one point, Charlie Kaufman was attached as the screenwriter, and if Kaufman, the man who turned his struggle to adapt a book about flowers into a meditative and meta experience, can’t find a way to make your story work, then I doubt many other Hollywood writers can. It began filming in 2017 with director Doug Liman (Edge of Tomorrow) and sat on the shelf for years, with the studio execs reportedly dismissing the finished version as “un-releasable.” Fifteen million dollars in reshoots took place in 2019, helmed by Fede Alvarez (Don’t Breathe), and now the finished movie has been quietly dumped to theaters and on-demand markets. Chaos Walking is, indeed, chaotic, but it’s mostly dull and simplistic with a premise that feels ripe for social commentary that the movie has no interest in because it would detract from its eighteenth depiction of another forest chase.
In the future, mankind has settled on an alien world with some unexpected results. There is a strange quirk about this planet – the men are incapable of hiding their inner thoughts, which materialize in front of their heads as visuals with their narration echoing (nick-named “The Noise”). Women, for whatever reason, are unaffected. It’s been so long since another supply ship from Earth has come that life on this alien world has begun to resemble the struggles of the early terrestrial pioneers. Todd (Tom Holland) wants to impress his small town’s authority figure, Mayor Prentiss (Mads Mikkelsen), and become an adult faster than he might be ready. Viola (Daisy Ridley) has made the multiple-generations trip from Earth but her spaceship crashes. Todd finds her and panics because she may very well be the only woman alive on the planet. He elects to hide her and try and reach an old technological outlet, while the Mayor leads a posse to round her up and maybe kill Viola.
Given that premise, you would think that Chaos Walking was setting itself up for some sharp, uncomfortable, and relevant social commentary about the plight of being a woman in a modern society. If Get Out was a horror story about being a black man in America, I was thinking Chaos Walking would be a horror story about being a woman in America, but I was wrong. Think about the premise, with every woman subjected to a society of men that cannot hide their unconscious objectification, their leering harassment, their distressing ulterior motives, where every man’s uncontrollable thoughts will be broadcast. It’s an empathetic and horrifying glimpse into the daily dismissal, exploitation, and condescension that woman experience. You add the extra element that women are immune and now they also become the subject of projected male resentment, that they feel judged, and this only makes the men more hostile and confrontational. Being “the last woman” also presents an obvious threat of sexual violence as well. It’s all right there, and yet Chaos Walking barely even toys with its explosive gender commentary; there’s a reason all the women are dead on the planet, but it’s not exactly revelatory, and its inclusion, at the expense of all other notable social or political commentary, makes the explanation feel more perfunctory. Why even bother having a premise that features a gender disparity if you’re not going to really say something about the treatment of women? If you think about those old movies where it’s one man on a planet entirely of women, or some similar dynamic where there is a giant gender upheaval, and they always say something about it. What would be the point of making an exception for one kind of person and then ignoring the larger implications? Well, I’ll never truly know, because Chaos Walking doesn’t seem to know either.
I can see why this premise works on the page where the reader is already able to immerse themselves in the inner thoughts of a point of view character. I’ve never read the source material but I can imagine it being like a jigsaw puzzle of first-person perspectives. It’s a little harder to translate into a visual atmosphere in a clear and meaningful way, especially when you’re limiting what it all says. As its portrayed onscreen, The Noise is often muddled and visually hard to decipher, and while it mimics the half-formed nature of thoughts (people don’t typically think in complete, declarative sentences) it’s still too abstract and confusing. The wispy visuals are opaque and glisten like sunlight in gasoline pools, which makes the imagery less easy to determine. It’s like someone made a sci-fi thriller and just ladled on extraneous visual elements but didn’t want anyone to properly decode these special effects. Sometimes the premise works, like when Todd is trying to hide his fears, like when he envisions a beat-down from a dangerous crowd, or when he purposely imagines scary imagery to spook a rival’s horse. Too often The Noise just feels exactly like that when it comes to the narrative. It’s a peculiarity that is underdeveloped and could well be forgotten. It’s such a strange experience to watch a high-concept movie where the filmmakers are seized by indifference with their high-concept. I don’t know if maybe this is a subtle acknowledgement of defeat.
There’s one character that symbolizes the futile adaptation of The Noise and that’s Reverend Aaron (David Oyelowo). He’s living in conflict with his own community and his Noise is more apocalyptic, fire and brimstone, and he views The Noise as a connection between man and God. Now that is interesting, looking at this quirk as a gift or curse from God and trying to make a spiritual understanding over why man, and only man, has been given this ability. It seems to radicalize him. At long last, here is a character with a direct and personal relationship with The Noise, the hook. How does this change his relationship with God, his sense of self, and his feeling of disconnect from being so far away from home in this alien world? Well, all of that tantalizing characterization and potential depth is cast aside. Reverend Aaron is merely a religious zealot and a boring one at that. It’s hard to determine whether he’s gone over into violent extremism or is seeking absolution, which makes him just another dangerous antagonist that appears here and there but you can’t quite square. This character could have been legitimately intriguing from the story specifics of how he would respond to drastic change, isolation, introspection, and a crisis of faith brought on by the environmental turmoil. Instead, he just becomes a secondary heavy chasing characters for vaguely unsatisfying reasons.
Chaos Walking is not a fascinating failure or a so-bad-it’s-amazing fiasco, it’s just a mediocre chase movie. It’s patterned after Westerns visually and structurally, with the frontier town being lead by a Black Hat who is chasing after the Drifter who represents a threat to the status quo. It’s not just the horses, dusty trails, vilified natives, and small-towns shootouts, Chaos Walking is very intentionally a science fiction Western, a pairing that seems to keep getting tried on by Hollywood studios like an old pair of cowboy boots they’re positive fit perfectly once long ago. As far as space Westerns go, it’s fine. The action is fine, though I grew tired of the visual mundanity of characters continuing to walk in the woods, run through the woods, and take refuge in the woods. For an alien landscape, Chaos Walking often feels frustratingly plain and unimaginative. All of these interesting science fiction asides and additions and it’s really just interested in being a second-rate space Western. The screenplay is held together as a series of rote chases. The main characters are bland and Ridley’s straw-like blonde wig gave me bad memories of Kate Mara’s bad wig from the infamous Fantastic Four reshoots. For its 110 minutes, you won’t exactly be repelled from the screen with boredom but you won’t be tempted to pay close attention either. Chaos Walking is too generic, too safe, and too derivative to be anything more than passing entertainment. I wish it was more chaotic and un-releaseable just to be more memorable and worth your time.
Nate’s Grade: C
In a modern fantasy suburbia, Ian Lightfoot (voiced by Tom Holland) and older brother Barley (Chris Pratt) have been gifted with a magic staff from their long-departed father. Barley was only a young child when their father died, and Ian never knew him, and now both are granted an opportunity via magic to bring their dear old man back for one more day. The magic spell is interrupted and, as a result, only one half of their father is brought back to life, the lower half, chiefly his legs. The boys must travel on an epic quest in order to bring the rest of their father back to life before all of him disappears again.
Onward is the first time Pixar has ventured into a fantasy realm and the mixture of the modern with the high-fantasy setting allows for some fun juxtaposition. The teenage worries about fitting in, testing your boundaries, and finding out your sense of self can be very relatable, even in a world of trolls and elves. I enjoyed the combative and compassionate brotherly dynamic between Ian and Barley, and Holland (Spider-Man: Far From Home) and Pratt (Avengers: Endgame) are terrific together and really do feel like feuding family members. Their high energy performances translate well to animation. The Pixar creative team does enough to provide little distinguishing character touches for both, enough to provide some extra shading so they don’t quite feel like cartoon versions of their more famous Marvel counterparts. Ian is all awkward and lacking in confidence whereas Barley is overloaded with self-confidence and an unshakable sense of arrested development. I enjoyed the small number of memories relating to their father that Barley holds onto, and I enjoyed how Ian listens to a brief, ordinary test recording of his father on a cassette tape and creates a dialogue between father and son. It’s such a sweet moment that also demonstrates Ian’s ache. I enjoyed how the screenplay connects the external to the internal, namely the obstacles on this quest to the personal trials for Ian and Barley. It allows more meaningful payoffs and more rewarding character growth for our duo. I enjoyed spending time with both boys and was glad their quest was more about them than magical ephemera.
Amazingly, what works best in this movie is its emotional core, which sounds slightly bizarre considering it’s a road trip with a pair of legs. As Onward progresses and settles down with its better honed second half, it puts more emphasis on the relationship between the brothers, their hopes and worries for one another, their sacrifices and shames, and ultimately it becomes a movie about two boys trying to find closure with the memory of their dearly departed dad. The genuine emotion of the brothers is enough to pave over most of the undeveloped elements of the world and storytelling (more on that below). I would have thought, going in, that Onward would present a so-so story with an intriguing world of possibility. I’m surprised that my experience was the exact opposite. The story and central relationships are what kept me going, and it’s what ultimately earned some teary eyed responses from me late in the movie. The topic of seeking closure is a personal one for me and something I value highly, so it was very easy for me to plug my own yearning and vulnerability into these characters. They’re going through all this dangerous trouble not just to see their departed father one last time but also to say goodbye, and that got me big time. It gave the entire movie a new weight that I wasn’t expecting. Who wouldn’t want another chance to tell a loved one how much they miss and appreciate them?
The whole concept of being stuck with a loved one’s lower torso allowed me many moments of contemplation. First, I wondered what their father must be going through to only experience the world through his legs. It felt limited. How do you communicate to others? The film finds its ways. How do you express emotions simply from a pair of disembodied legs? The film finds its ways. As Ian and Barley drag him along on a zipline leash, I kept thinking about the dad. What is he thinking in this moment? Is he waiting for some kind of comforting confirmation from his sons to tell him where he is and what is happening? I kept thinking how confused he must be. To the filmmakers’ credit, they don’t ever emphasize the potential hell of this half-existence. He’s presented often as a figure of comic relief, especially as his upper torso pile of clothes sloshes around and tumbles off. In a way, the pair of legs reminded me of the visual metaphor of the floating house in 2009’s Up, the manifestation of the protagonist’s heavy grief. They’re tethered to this half-formed memory of their father, unable to fully interact with him and let him go. I was worried that Onward was going to be the Pixar equivalent of Weekend at Bernie’s and it is not.
There are some issues with the movie, nothing major, but enough to make it feel under developed, especially in comparison to the Pixar movies of past. The imagination is there, however, the world-building of this fantasy world is decidedly lacking. There are some cute asides like unicorns as the equivalent of trash-eating raccoons, but as a whole the fantasy world feels underdeveloped to its full potential. There’s a significant story point where the current world has forgotten its magic roots thanks to the ease of technology and its inoculating effects, which seems like a pretty straightforward message for our own lazy world. Again, though, Onward doesn’t dig deeper into this theme or what it could mean for the larger mythology of its own world and its history and the rules governing its magical creatures. I started to wonder whether Pixar could just have set this story anywhere.
Likewise, the supporting characters don’t amount to much and feel like leftovers from earlier drafts where they had richer involvement. The ongoing subplot with their mother (Julia Louis-Dreyfus) teaming up with the fabled beast-turned small business owner Manticore (Octavia Spencer) offered little other than occasional exposition. The Manticore is supposed to best represent how the new world has traded its culture and history for comforts and safety, but it’s not clearly realized and integrated. My pal Ben Bailey reflected that the Manticore seemed like a one-scene character that the filmmakers didn’t want to drop, and so she was stretched through the rest of the film to diminished returns. The last act has a sudden and arbitrary monster to defeat that feels like the kind of thing expected in these sorts of movies, which is a rarity for Pixar and thus a slight disappointment.
Lastly, much of the humor just doesn’t work. The jokes can be stale, safe, or one-note, like a team of very tiny pixie bikers. It’s often silly without exactly being clever. There’s more fleeting visual humor with the incongruous nature of fantasy in a modern setting. There’s less slapstick than you would think considering one of the main characters lacks a torso. I chuckled a few times but, much like the fantasy setting, felt the humor was kept at an superficial level of thought.
Onward isn’t top-tier Pixar but it’s a solid mid-tier entry, an enjoyable adventure with a resonant emotional core that makes me forgive many of the film’s other aspects that don’t quite work. The brothers are the best part, their interactions are the most interesting, and their heartfelt journey and hopeful desire for closure is what ultimately left me emotionally satisfied. The jokes and world and supporting characters don’t feel as developed, but it hits with its core relationship and its emotional center, so Onward works where it counts the most with its storytelling. Mid-tier Pixar is much like mid-tier pizza — still satisfying and better than a lot of other options.
Nate’s Grade: B+
Here’s the revelation of the new year: I didn’t hate Dolittle. In fact, I kind of admire it and mostly enjoyed it. Given the advertising, bad buzz, and mountain of critical pans, I was expecting very little from this movie, so perhaps it chiefly benefited from dramatically lowered expectations, but I feel comfortable going on the record in the Dolittle fan club. Robert Downey Jr. stars as the magical vet and adventurer who can speak with animals, and for the first 15 minutes or so, I was laughing at this movie and shaking my head. There’s a moment where Dolittle, a gorilla that just showed its backside while playing chess, and a duck are laughing uproariously in their own languages, and the moment holds awkwardly and it was so weird. After 15 minutes, I began to adjust to the movie’s wavelength and I began to appreciate how committed to being weird the movie was. This is not exactly a movie that aims for a safe broad mass appeal, even though it has familiar messages of family, acceptance of loss, and confronting personal fears. It takes chances on alienating humor. You could take any incident from this movie, including its finale that literally involves disimpacting a dragon’s clogged bowels, and on paper, without context, it would be the dumbest thing you could imagine. However, when thrown into a movie that never takes itself seriously, that is actively, almost defiantly being weird (a joke about a whale flipping off humans with its fin made me cackle), the things you might mock take on a new charm. Director/co-writer Stephen Gaghan has worked in Hollywood for years and given the world Traffic and Syriana, so he knows his way around working within a studio system. Dolittle at times feels like a live-action Aardman movie with its anarchic spirit. Downey Jr. (Avengers: Endgame) bumbles and mumbles in a thick Welsh accent that he may regret but he’s fully committed. Michael Sheen (Good Omens) is a delight as a seafaring antagonist, and he knows exactly what kind of movie he’s part of. The animal CGI can be a little dodgy at times for a movie this expensive and not every jokey aside works but enough of them did to win me over. I’m under no illusions that a majority of people will just scoff at Dolittle and never give it a chance, and I thought I was ready to join their ranks, but then a funny thing happened when I sat down to watch the movie and accepted it on its own silly terms. I had fun, and I know there will be others that do as well. It may be a disaster to many but to me it’s a beautiful mess.
Nate’s Grade: C+
The Current War has been on the shelf for two years and now finally getting a release, strangely subtitled “The Director’s Cut.” Can a movie that has never been released to the public, outside of some festival screenings, really declare its first impression a director’s cut? Aren’t these supposed to be different, and generally longer versions of the original edit? Regardless, the movie acts like a 19th century version of The Social Network with the battle over the nation’s electrical grid up for stakes between Thomas Edison (Benedict Cumberbatch) and George Westinghouse (Michael Shannon). You may think Nikola Tesla (Nicholas Hoult) is a big player in this game, but you’d be mistaken as he’s more a glorified cameo. I appreciated how the history came alive under director Alfonso Gomez-Rejon (Me, and Earl, and the Dying Girl) and his overwhelming sense of style. This is a period film that feels excitedly modern in its presentation, with lots of clever transitions, stylish camera angles, and wide angle photography to go along with a churning score that even reminded me of Trent Reznor and Atticus Ross’ Oscar-winning music. The characterization of these Great Men of Industry also finds ways to humanize them, especially Westinghouse who shuffled his employees into his burgeoning and debt-ridden electrical gambit so he wouldn’t have to fire anyone. Edison’s portrayal is decidedly charitable, positioning him as a principled family man who rebuffed a shameless J.P. Morgan (a great movie bastard) and easy money for military contracts because he refused to participate in any endeavor that would take life. There’s an ironic subplot where Edison, forced into desperation, cooperates with New York state’s implementation of a new “more humane” way of executing prisoners, and pinning the deadly results on Westinghouse’s alternating electrical current. This is certainly not the Edison of litigious infamy. I enjoyed immersing myself in this older world where the men of science and vision were akin to magicians creating miracles that dazzle. Their competitive race is doomed to be a bit one-sided if you know the history of AC versus DC (it’s hard to compete when one option is both better and cheaper) but I was still entertained by their tit-for-tat and how each man responded to pressure and expectations. The screenplay by Michael Mitnick is judicious with its information and very accessible for a lay person. The acting is solid even if many side characters are glorified extras (Tom Holland, Katherine Waterston, Tuppence Middleton). The Current War has been getting some pretty dim reviews, with even dimmer puns, and I don’t quite follow why critics are turning out the lights on this movie (sorry). It might not have the stuff of greatness but it’s a perfectly enjoyable period piece with attention to character and a panache of style to liven up the dustiest of history.
Nate’s Grade: B
Spider-Man: Far From Home arrives as the tasty dessert to the epic five-course meal that was Avengers: Endgame. It picks up weeks after the events of the climactic chapter, starting right away with the consequences in a clever, albeit light manner. Peter Parker (Tom Holland) is excited to go on a class trip to Europe and has big plans to confess his true feelings to his crush, MJ (Zendaya). He’s pulled into hero work by a testy Nick Fury (Samuel L. Jackson) who needs Spider-Man to stop a group of inter-dimensional elemental monsters. Quentin Beck (Jake Gyllenhaal), dubbed “Mysterio” by the Italian media, is the last survivor of that other dimension and looking for assistance to thwart them and save this Earth. Peter tries to live a “normal life” and balance his superhero duties, but his secret life is increasingly intruding upon his actual life, especially as the world looks for the next superhero to step up in the absence of Tony Stark. Far From Home is an enjoyable road trip movie that feels like Junior Spy Hijinks for the first half. It’s funny but I definitely felt like the filmmakers weren’t fully engaged in telling that story, so I was left a tad disengaged. There’s a big reason for this and it’s a turn that comes halfway through, and from there out the movie is mostly great. The action sequences are directed with flair and even better visual acuity by returning director John Watts (Cop Car), there are some vivid nightmarish hallucinations that are glorious and disorientating. Gyllenhaal (Nightcralwer) becomes much more interesting in the second half and makes better use of the actor’s comic and dramatic range. It almost feels like some of the staid back-story from the first half is a satirical point of the second half, but you have to get through it all first. This bait-and-switch storytelling structure leads to certain pluses and minuses, and had it gone on much longer it would have more negatively affected the overall enjoyment factor. The first post-credit scene is definitely a game-changer in the world of Spider-Man and has a fantastic character debut that made me cheer and will be big especially for fans of the recent hit PS4 game. Far From Home doesn’t have the polish and brilliant structure of 2017’s Spider-Man: Homecoming but it’s a Spidey sequel that doesn’t lose track of the characters, presents an interesting villain as something we haven’t quite seen before, and has a good sense of humor while still being able to thrill and chill. The MCU is in a different world now after Endgame and with Holland and company leading the way, I could use more of this Spider-Man pronto.
Nate’s Grade: B
This may prove to be the most difficult review I’ve ever written in my twenty years (!) of reviewing movies. How do I ever begin to describe the events of Marvel’s culminating blockbuster Avengers: Endgame without stepping too far into the dark and dangerous territory of the accursed spoilers? I thought it would be difficult talking about last year’s Infinity War considering the shocking plot events and general secrecy, but this concluding chapter to a 22-movie journey is even more secretive (the trailer accounts for only footage roughly from the first twenty minutes). I’ll do my best, dear reader, to give you the clearest impression I can of this unique experience while respecting your need to be un-spoiled. In short, Avengers: Endgame is unparalleled in our history of modern popular blockbusters because it needs to work as a clincher to a decade-plus of hugely popular blockbusters for the Marvel Cinematic Universe (MCU), and boy do they ever stick the landing.
The film picks up with our surviving Avengers picking up the pieces following the events of Infinity War, namely Thanos (Josh Brolin) eliminating half of life throughout the universe. The original six Avengers are all suffering through guilt, depression, and degrees of PTSD following their failure to defeat Thanos. Scott Lang a.k.a. Ant-Man (Paul Rudd) arrives after having spent time in the quantum realm and has a potential solution that will involve traveling through time to correct the mistakes of the past and bring everyone who vanished back to life. The remaining teammates assemble at the behest of Steve Rogers a.k.a. Captain America (Chris Evans), including Bruce Banner a.k.a. Hulk (Mark Ruffalo), Black Widow (Scarlet Johannson), Thor (Chris Hemsworth), Hawkeye (Jeremy Renner), Rocket Racoon (voiced by Bradley Cooper), Nebula (Karen Gillan), and War Machine (Don Cheadle). However Tony Stark a.k.a. Iron Man (Robert Downey Jr.) needs the most convincing, as he is most afraid of making things even worse and losing more people he feels are too precious to be casualties to their failures once again.
The thing to know ahead of time is that Endgame is not for the casual fan. This is a long love letter to the fans that have pored over all 22 preceding films, not just a scant one or two. Infinity War was accessible to relative newcomers because of the structure and focus on Thanos as the main character, providing a self-contained arc that lead up to his finger-snapping triumph. It also benefited from the fun factor of simply watching a bunch of popular characters interact and team up for the first time in MCU history. Now that a majority of those characters have turned to dust, the emphasis falls back on the original core of the Avengers, bringing things full circle. In several ways, Endgame is about bringing to a close this mammoth project that began with Iron Man, this decade of storytelling ambition that has stretched out into multiple inter-connected franchises. If you love these characters, then Endgame is a movie made specifically for you. There is a long stretch in Act Two that relies upon a decent amount of fan service and sentimentality, but I don’t think either is an automatically negative attribute. Before we reach the finish line it’s important to take stock of how far we’ve come and this goes for the essential characters and their long arcs. There are several fun cameos strewn throughout and the filmmakers even take an interesting tack of trying to reclaim and re-contextualize the MCU movies that fewer people enjoyed. It makes for a filmgoing experience that is heavy in references, in-jokes, Easter eggs, and cozy nostalgia, which will confuse and frustrate those not well versed in this big world.
The other thing to know, especially if you’re a long-standing fan, is that there will be tears. Oh will there be tears. I lost count of the amount of times I was crying, which was pretty much on and off nonstop for the final twenty minutes. I was even tearing up for supporting characters that I didn’t know I had that kind of emotional attachment for. The film is done so well that the first third actually could play as the MCU equivalent of HBO’s The Leftovers, an undervalued and elegant series about the long-term recovery of those that remain in a post-rapture world. The opening scene involves a character having to go through the loss of loved ones via Thanos’ snap, and it’s brutal as we wait for what we know is coming, dread welling up in the pit of your stomach. The Russo brothers, the returning directing team from Infinity War, know what scenes to play for laughs (the line “That’s America’s ass” had me in stitches), what scenes to play for thrills, what scenes to play for fist-pumping cheers, and what scenes to play for gut-wrenching drama. They allow the movie to be an existential mood piece when it needs to be, actually dwelling on the repercussions of a life post-universe culling. There’s a character who frantically searches to see if a loved one was among the missing, and that eventual reunion had me in tears. With the three-hour running time, the Russos have the luxury of allowing scenes to naturally breathe. This might be the most human many of these characters have ever seemed, and it’s after recovery and grief. Needless to say, the conclusion feels very much fitting but also unabashedly emotional, unafraid of diving deep into its feelings. I sobbed.
I was worried once the film introduced the time travel plot device that everything was simply going to be erased and invalidate the struggles that came before. The worst use of time travel is when it eliminates any urgency or danger, allowing an endless series of do-overs to correct the past. Fortunately, returning screenwriters Christopher Markus and Stephen McFeely (Civil War, Winter Soldier) realize that in order for there to be a reversal, a glint of a happy ending, there must be a cost or else it all meant little to nothing. There are finite events in the movie that cannot change (as of now) and losses that will be permanent (as of now, if they don’t want to cheapen the journey). People died with Infinity War but we all knew, at least when it came to its dreary conclusion, that it wasn’t going to be too long lasting, which allowed the communal grief to be short-lived. After all, there’s a new Spider-Man film coming down the pike two months from now, so it’s highly unlikely the teenage web-head will remain dead. However, with Endgame, the deaths serve as the cost for resurrecting the MCU, and they will be felt for years. The screenplay provides limitations to the time travel mechanics, though I don’t think the collective hand-wave to the nagging paradoxes was as successful as the movie thinks it was. The film barrels ahead, essentially telling you to forget about the paradoxes and enjoy the ride, focusing on the characters and remembering what is really important.
Suffice to say Downey Jr. is once again his charming, self-effacing, and enormously entertaining self. The MCU began with this man and his contributions cannot be overstated. He is the soul of this universe. Evans is compelling as the straight-laced inspirational figure who takes stock of what he’s sacrificed over the years, Hemsworth showcases a potent mixture of comedic and dramatic chops, Johannson is definitely the Avenger going through the “bargaining” phase to try and make things right and she has some subtle emotional moments that belie her desperation and guilt, and Renner makes a welcomed return in a way that made me appreciate Hawkeye like I never had before. Brie Larson does reappear as Captain Marvel but the movie smartly puts her back on the sidelines protecting the many other worlds in the universe needing assistance because of how overwhelmingly powerful she can become. Larson filmed her scenes for Endgame before her own solo movie, released a month prior, so forgive the different hair and makeup, Twitter nit-pickers. I will say there is one scene that is a bit convoluted how it gets there but is destined to make women in the audience cheer with excitement as the MCU says, “Hey, that whole ‘strong female character’ thing? Yeah, we’ve had all that for years, and here you go.”
How does one properly assess a movie like Avengers: Endgame, a conclusion not just to an Infinity War cliffhanger but to a twenty-two movie prelude over the course of eleven years? The emotional investment in these characters, their journeys, has to come to something to be ultimately meaningful when it’s time to close the chapter on one massively ambitious story before starting the next. And there will be a next chapter; the MCU’s unparalleled financial success assures the fanbase they’ll have plenty more high-flying and wild adventures to come in the years, and more than likely, decades to come. Marvel had the unenviable task of wrapping up a major narrative in a way that would prove satisfying without devaluing the individual films and overall time investment. Hollywood is filled with trilogies that messed up their conclusions. Nailing the ending is just as important as getting things going right, because without a satisfying conclusion it can feel like that level of emotional investment was all for naught. Endgame reminds you how much you’ve grown to love these characters, what fun you’ve had, and genuinely how much you’ll miss these characters when they depart for good. It’s hard not to reflect upon your own passage of time with the ensuing eleven years, how you’ve changed and grown from the MCU’s humble beginnings in the summer of 2008. These heroes and anti-heroes can begin to feel like an extended family for many, and so fans desperately need the ending to do them justice. Avengers: Endgame is the ultimate fan experience.
Nate’s Grade: A
It’s hard to draw comparisons to the major commitment to long-form storytelling that the Marvel Cinematic Universe (MCU) has dabbled with over the course of ten record-shattering years of success. I can think of movie franchises that have been popular over long periods of time, like James Bond, but rarely do they keep to continuity. It’s been 18 movies and ten years since the caddish Robert Downey Jr. first stole our hearts in the original Iron Man, and its stable of heroes and villains has grown exponentially. Looking at the poster for Avengers: Infinity War, it’s hard to believe there’s even enough space just for all of the actors’ names. Infinity War feels like a massive, culminating years-in-the-making film event and it reminded me most of Peter Jackson’s concluding Lord of the Rings chapter, Return of the King. After so long, we’re privy to several separate story threads finally being braided as one and several dispirit characters finally coming together. This is a blockbuster a full decade in the making and it tends to feel overloaded and burdened with the responsibility of being everything to everyone. It’s an epic, entertaining, and enjoyable movie, but Infinity War can also leave you hanging.
Thanos (Josh Brolin) has finally come to collect the six infinity stones stashed around the universe. With their power, he will be able to achieve his ultimate goal of wiping out half of all life in the universe. Standing in his murderous way is a divided Avengers squad, with Tony Stark (Downey Jr.) still on the outs with a wanted-at-large Captain America (Chris Evans) and Black Widow (Scarlett Johansson). One of the in-demand infinity stones resides in the head of the Vision (Paul Bettany), who is in hiding with his romantic partner, Scarlet Witch (Elizabeth Olsen). They know Thanos will be coming for Vision eventually. On the other side are the Guardians of the Galaxy who have a few personal scores to settle with Thanos, the adopted father of Gomora (Zoe Saldana) and Nebula (Karen Gillan). Elsewhere, Thor (Chris Hemsworth) strikes out looking for the key to defeating the big purple menace. Thanos’ loyal lieutenants attack Earth to gather the remaining infinity stones, drawing the attention and push-back of Doctor Strange (Benedict Cumberbatch) and Peter Parker (Tom Holland). The various heroes of Earth and space unite to eliminate the greatest threat the universe has ever known.
Avengers: Infinity War serves not as much a series of payoffs as it is climaxes, with climactic event right after another, and this time it’s for keeps (more on that below). There are moments that feel like major payoffs and moments that feel like shrug-worthy Last Jedi-style payoffs. Infinity War is the longest MCU movie yet at 149 minutes but it has no downtime. That’s because it has to find room for dozens of heroes across the cosmos. With the exception of three super heroes, everyone is in this movie, and I mean everyone. This is an overstuffed buffet of comic book spectacle, and whether it feels like overindulgence will be determined by the viewer’s prior investment with this cinematic universe. If this is your first trip to the MCU, I’d advise holding off until later. Any newcomer will be very lost. I’ve deduced the seven MCU movies that are the most essential to see to successfully comprehend the totality of the Infinity War dramatics, and they are Iron Man, The Avengers, Captain America: Winter Soldier, Guardians of the Galaxy, Captain America: Civil War, Doctor Strange, and Thor: Ragnarok. Naturally, being intimately familiar with the previous 18 movies will be best, but if you don’t have thirty hours to spare then please follow my seven-film lineup and you’ll be solid.
As far as the stakes, the MCU has been notoriously reluctant about killing off its characters, but Infinity War is completely different. I won’t spoil circumstances or names, of course, but the march of death happens shockingly early and carries on throughout. There are significant losses that will make fans equally gasp and cry. This is a summer blockbuster that leaves behind an impressive body count across the known universe and ends in a downbeat manner that will naturally trigger reflexive Empire Strikes Back comparisons. It’s hard to feel the full impact of the drastic decisions, and the grief over their losses because I know there is a Part Two coming summer 2019, and with that comes the almost certainty that several important events will be diminished or straight-out reversed. After all, in comics, nobody is ever really dead, though with movies the heroes have the nagging habit of aging. With that said, you better believe I was holding my breath during some standoffs, tearing up at some sudden goodbyes, and reflecting upon journeys shared.
This is very much Thanos’ movie, which was one of the bigger surprises for me. Beforehand, our exposure to the big purple guy has been relatively minor, a brief moment here or a cameo there during a post-credit scene. Considering Thanos is supposed to be the universe’s biggest bad, it makes sense to finally give him his due, and that is what Infinity War does. Thanos gets the most screen time of any character and is given an honest-to-God character arc. He’s a villain who goes on an actual emotional journey as he follows a path that he feels compelled to even as it tests him personally. He finally opens up as a character rather than some malevolent force that is oft referred to in apocalyptic terms. We get his back-story and motivation, which is less a romantic appeal to Death like in the comics and more a prevention of the apocalypse reminiscent of the Reapers in the Mass Effect series. Thanos sees himself as a necessary corrective force and not as a villain. He’s never portrayed in a maniacal, gleeful sense of wickedness. Instead he seems to carry the heaviness of his mission and looks at the Avengers and other heroes sympathetically. He understands their struggle and defiance. Having an actor the caliber of Brolin (Deadpool 2) is a necessity to make this character work and effectively sell the emotions. Thanos is the most significant addition to the MCU appearing the latest, so there’s a lot of heavy lifting to do, and Infinity War fleshes him out as a worthy foe.
As an action spectacle, however, Infinity War is good but not great. The action sequences are interesting enough but there’s nothing special and little development. There’s nothing that rivals the delirious nerdgasm of the airport battle in Civil War pitting hero-against-hero to dizzying degree. The characters are separated into units with their own goals leading to a final confrontation that feels more climactic conceptually than in execution. That’s because this is an Avengers film that falls into some of the trappings of the glut of super hero cinema, namely the army of faceless foot soldiers for easy slaughtering, the over exaggerated sense of scale of battle, the apocalyptic stakes that can feel a bit like a bell rung too many times, and even minor things like the lackluster supporting villains. Thanos’ team of lieutenants are all the same kind of sneering heavy with the exception of one, a sort of alien cleric heralding the honor of death from Thanos. Carrie Coon (HBO’s The Leftovers) is generally wasted providing the mo-cap for the Lady Lieutenant That Sounds Like a Band Fronted by Jared Leto, a.k.a. Proxima Midnight. There are far too many scenes where characters reluctantly strike a deal to give up an infinity stone if Thanos will spare the life of a beloved comrade. The film’s greatest point of entertainment isn’t with its action but the character dynamics. The fun is watching years-in-the-making character interactions and seeing the sparks fly. There’s more joy in watching Downey Jr. and Cumberbatch try and out smarm one another than with any CGI collision of a faceless army of monsters. There are so many characters that few are given fully defined arcs. Most are given beginnings and stopping places. Though the eventual sequel will have fewer characters needing to share precious screen time.
The standouts on screen are Hemsworth (12 Strong) carrying a large portion of the movie and not missing a beat of his well-honed comic rhythms from Ragnarok, Bettany (Solo) brings a sad soulfulness to Vision as a man who knows fate is likely unavoidable, and Dave Bautista (Blade Runner 2049) is perfectly deadpan as Drax and has the funniest lines in the movie followed closely by the exuberant Holland (Lost City of Z). To even say which characters deal with more complex emotions might be a spoiler in itself but there are several actors showing an emotive level unseen so far in the bustling MCU.
Avengers: Infinity War marks a significant concluding chapter for one of cinema’s most popular series, until at least the next movie possibly makes it feel less conclusive. I pity Marvel because expectations are going to be astronomical for this climactic showdown. There are so many characters, so many crossovers, and so much to still establish, like Thanos as a character more than a spooky force of annihilation, that it feels rather breathless even at nearly two-and-a-half hours. You may be feeling a rush of exhilaration on your way out or an equally compelling sense of exhaustion. Infinity War doesn’t have the imaginative highs of a Dcotor Strange, the funky personality and style of a Guardians of the Galaxy, the wonderfully thought-out structure of a Spider-Man: Homecoming, the adroit weirdness of a Thor: Ragnarok, or even the hero-against-hero catharsis of a Civil War (still my favorite). What it does have is a sense of long-gestating finality, of real stakes and dire consequences. It’s not all pervading doom and gloom; this is still a fun movie, buoyed by crackling character team-ups and interactions. While, Infinity War won’t be all things to all people, myself included, it will please many fans, casual and diehard alike.
Nate’s Grade: B