Chris Rock seems like an odd choice to spearhead a revival of the dormant Saw franchise, but the actor was a rabid fan of the grisly horror series and came to producers with an idea for a new Saw movie, and the results are Spiral: From the Book of Saw, like it’s a Biblical chapter. A Jigsaw copycat killer is targeting corrupt police officers and those who protected them, and Rock plays a detective who dared to turn in his partner after he murdered a crime scene witness. Rock’s character is seen as a traitor by his fellow brethren in blue, and as the Jigsaw copycat continues his or her bloody rampage, the history of police abuse and cover-ups comes to light. The problem with Spiral is that it feels like an entirely different independent script that somebody attached gory Saw set pieces and said, “Reboot.” The Saw set pieces get increasingly ludicrous and gross and the drama in between, where Rock tracks clues and barks at his peers, feels like boring connective tissue the movie can’t even bother to pretend is worth the effort. Both parts feel rote, the police conspiracy thriller and the gory death traps. The movie is also entirely predictable by the nature of the economy of characters. Within 15 minutes, I was able to predict the identity of the copycat killer as well as their connection and motive. This movie desperately needed more time with Rock and Samuel L. Jackson together. Another issue is that the movie ends abruptly and with a needed extra turn missing, perhaps where Rock agrees to work with the killer and justifies the executions as righteous reform. I wanted this new Saw to be more in keeping with Saw 6, the best sequel and most topical of the franchise where health care employees were put to fiendish ironic tests to punish them for denying medical coverage. It feels like targeting bad cops would produce more social commentary, but I guess that would get in the way of watching people try and sever their own spine on a single nail. Spiral doesn’t feel any more promising than the other attempted Jigsaw reboot in 2017 even with its topical elements. It might be cheap enough to earn a sequel, but it feels like a franchise eternally going in circles.
A Quiet Place Part II is the first movie I’ve seen physically in theaters since the middle of March 2020, and I genuinely missed the experience. It’s been the longest I’ve ever gone in my adult life without seeing movies in the theater, and this was one that felt like the presentation would be elevated by the big screen and superior sound system. Taking place nearly minutes after the conclusion of the 2018 hit, the surviving Abbott family ventures off their farm to find refuge and potentially find a way to protect themselves and neighboring communities from the killer monsters attracted to noise. The opening is the only flashback we get; everything else is forward-looking. I would have enjoyed getting more Day One experiences where the monsters first attacked, especially as we become open to new characters and their own harrowing journeys. The movie, written and directed by John Krasinski, isn’t quite as novel and brilliantly executed as its predecessor, but it’s still a strong sequel that gives you more while leaving you wanting more by the end. The majority of this lean 97 minutes is split between the family, one half staying put in a warehouse basement, and the other traveling out into the open to find a radio tower. The set pieces are still taut though rely more on jump scares this go-round, granted well executed jump scares that still got me to jolt in my seat and squeeze my girlfriend’s hand a little tighter. Cillian Murphy (Batman Begins) is the most significant addition as an Abbott family friend who has lost his whole family since that opening flashback. He’s a broken-down man, a parallel for Krasinski’s father figure from the first film, and at points it feels like he’s being set up to appear sinister, or at least hiding some dark secret that never really comes to fruition. The world building is expanded and introduces a very Walking Dead-familiar trope of desperate people being just as dangerous as deadly monsters, though in a world of hearing-enhanced creatures, I would think there’s more danger in larger numbers than security. The movie earns its triumphant ending even if the staging, and cross-cutting, is a little heavy-handed. A Quiet Place Part II is a successful sequel that understands the unique appeal of its franchise and how to keep an audience squirming while also remain emotionally involved and curious for more.
A Quiet Place Part II: B+
Spider-Man: Far From Home arrives as the tasty dessert to the epic five-course meal that was Avengers: Endgame. It picks up weeks after the events of the climactic chapter, starting right away with the consequences in a clever, albeit light manner. Peter Parker (Tom Holland) is excited to go on a class trip to Europe and has big plans to confess his true feelings to his crush, MJ (Zendaya). He’s pulled into hero work by a testy Nick Fury (Samuel L. Jackson) who needs Spider-Man to stop a group of inter-dimensional elemental monsters. Quentin Beck (Jake Gyllenhaal), dubbed “Mysterio” by the Italian media, is the last survivor of that other dimension and looking for assistance to thwart them and save this Earth. Peter tries to live a “normal life” and balance his superhero duties, but his secret life is increasingly intruding upon his actual life, especially as the world looks for the next superhero to step up in the absence of Tony Stark. Far From Home is an enjoyable road trip movie that feels like Junior Spy Hijinks for the first half. It’s funny but I definitely felt like the filmmakers weren’t fully engaged in telling that story, so I was left a tad disengaged. There’s a big reason for this and it’s a turn that comes halfway through, and from there out the movie is mostly great. The action sequences are directed with flair and even better visual acuity by returning director John Watts (Cop Car), there are some vivid nightmarish hallucinations that are glorious and disorientating. Gyllenhaal (Nightcralwer) becomes much more interesting in the second half and makes better use of the actor’s comic and dramatic range. It almost feels like some of the staid back-story from the first half is a satirical point of the second half, but you have to get through it all first. This bait-and-switch storytelling structure leads to certain pluses and minuses, and had it gone on much longer it would have more negatively affected the overall enjoyment factor. The first post-credit scene is definitely a game-changer in the world of Spider-Man and has a fantastic character debut that made me cheer and will be big especially for fans of the recent hit PS4 game. Far From Home doesn’t have the polish and brilliant structure of 2017’s Spider-Man: Homecoming but it’s a Spidey sequel that doesn’t lose track of the characters, presents an interesting villain as something we haven’t quite seen before, and has a good sense of humor while still being able to thrill and chill. The MCU is in a different world now after Endgame and with Holland and company leading the way, I could use more of this Spider-Man pronto.
Nate’s Grade: B
This may prove to be the most difficult review I’ve ever written in my twenty years (!) of reviewing movies. How do I ever begin to describe the events of Marvel’s culminating blockbuster Avengers: Endgame without stepping too far into the dark and dangerous territory of the accursed spoilers? I thought it would be difficult talking about last year’s Infinity War considering the shocking plot events and general secrecy, but this concluding chapter to a 22-movie journey is even more secretive (the trailer accounts for only footage roughly from the first twenty minutes). I’ll do my best, dear reader, to give you the clearest impression I can of this unique experience while respecting your need to be un-spoiled. In short, Avengers: Endgame is unparalleled in our history of modern popular blockbusters because it needs to work as a clincher to a decade-plus of hugely popular blockbusters for the Marvel Cinematic Universe (MCU), and boy do they ever stick the landing.
The film picks up with our surviving Avengers picking up the pieces following the events of Infinity War, namely Thanos (Josh Brolin) eliminating half of life throughout the universe. The original six Avengers are all suffering through guilt, depression, and degrees of PTSD following their failure to defeat Thanos. Scott Lang a.k.a. Ant-Man (Paul Rudd) arrives after having spent time in the quantum realm and has a potential solution that will involve traveling through time to correct the mistakes of the past and bring everyone who vanished back to life. The remaining teammates assemble at the behest of Steve Rogers a.k.a. Captain America (Chris Evans), including Bruce Banner a.k.a. Hulk (Mark Ruffalo), Black Widow (Scarlet Johannson), Thor (Chris Hemsworth), Hawkeye (Jeremy Renner), Rocket Racoon (voiced by Bradley Cooper), Nebula (Karen Gillan), and War Machine (Don Cheadle). However Tony Stark a.k.a. Iron Man (Robert Downey Jr.) needs the most convincing, as he is most afraid of making things even worse and losing more people he feels are too precious to be casualties to their failures once again.
The thing to know ahead of time is that Endgame is not for the casual fan. This is a long love letter to the fans that have pored over all 22 preceding films, not just a scant one or two. Infinity War was accessible to relative newcomers because of the structure and focus on Thanos as the main character, providing a self-contained arc that lead up to his finger-snapping triumph. It also benefited from the fun factor of simply watching a bunch of popular characters interact and team up for the first time in MCU history. Now that a majority of those characters have turned to dust, the emphasis falls back on the original core of the Avengers, bringing things full circle. In several ways, Endgame is about bringing to a close this mammoth project that began with Iron Man, this decade of storytelling ambition that has stretched out into multiple inter-connected franchises. If you love these characters, then Endgame is a movie made specifically for you. There is a long stretch in Act Two that relies upon a decent amount of fan service and sentimentality, but I don’t think either is an automatically negative attribute. Before we reach the finish line it’s important to take stock of how far we’ve come and this goes for the essential characters and their long arcs. There are several fun cameos strewn throughout and the filmmakers even take an interesting tack of trying to reclaim and re-contextualize the MCU movies that fewer people enjoyed. It makes for a filmgoing experience that is heavy in references, in-jokes, Easter eggs, and cozy nostalgia, which will confuse and frustrate those not well versed in this big world.
The other thing to know, especially if you’re a long-standing fan, is that there will be tears. Oh will there be tears. I lost count of the amount of times I was crying, which was pretty much on and off nonstop for the final twenty minutes. I was even tearing up for supporting characters that I didn’t know I had that kind of emotional attachment for. The film is done so well that the first third actually could play as the MCU equivalent of HBO’s The Leftovers, an undervalued and elegant series about the long-term recovery of those that remain in a post-rapture world. The opening scene involves a character having to go through the loss of loved ones via Thanos’ snap, and it’s brutal as we wait for what we know is coming, dread welling up in the pit of your stomach. The Russo brothers, the returning directing team from Infinity War, know what scenes to play for laughs (the line “That’s America’s ass” had me in stitches), what scenes to play for thrills, what scenes to play for fist-pumping cheers, and what scenes to play for gut-wrenching drama. They allow the movie to be an existential mood piece when it needs to be, actually dwelling on the repercussions of a life post-universe culling. There’s a character who frantically searches to see if a loved one was among the missing, and that eventual reunion had me in tears. With the three-hour running time, the Russos have the luxury of allowing scenes to naturally breathe. This might be the most human many of these characters have ever seemed, and it’s after recovery and grief. Needless to say, the conclusion feels very much fitting but also unabashedly emotional, unafraid of diving deep into its feelings. I sobbed.
I was worried once the film introduced the time travel plot device that everything was simply going to be erased and invalidate the struggles that came before. The worst use of time travel is when it eliminates any urgency or danger, allowing an endless series of do-overs to correct the past. Fortunately, returning screenwriters Christopher Markus and Stephen McFeely (Civil War, Winter Soldier) realize that in order for there to be a reversal, a glint of a happy ending, there must be a cost or else it all meant little to nothing. There are finite events in the movie that cannot change (as of now) and losses that will be permanent (as of now, if they don’t want to cheapen the journey). People died with Infinity War but we all knew, at least when it came to its dreary conclusion, that it wasn’t going to be too long lasting, which allowed the communal grief to be short-lived. After all, there’s a new Spider-Man film coming down the pike two months from now, so it’s highly unlikely the teenage web-head will remain dead. However, with Endgame, the deaths serve as the cost for resurrecting the MCU, and they will be felt for years. The screenplay provides limitations to the time travel mechanics, though I don’t think the collective hand-wave to the nagging paradoxes was as successful as the movie thinks it was. The film barrels ahead, essentially telling you to forget about the paradoxes and enjoy the ride, focusing on the characters and remembering what is really important.
Suffice to say Downey Jr. is once again his charming, self-effacing, and enormously entertaining self. The MCU began with this man and his contributions cannot be overstated. He is the soul of this universe. Evans is compelling as the straight-laced inspirational figure who takes stock of what he’s sacrificed over the years, Hemsworth showcases a potent mixture of comedic and dramatic chops, Johannson is definitely the Avenger going through the “bargaining” phase to try and make things right and she has some subtle emotional moments that belie her desperation and guilt, and Renner makes a welcomed return in a way that made me appreciate Hawkeye like I never had before. Brie Larson does reappear as Captain Marvel but the movie smartly puts her back on the sidelines protecting the many other worlds in the universe needing assistance because of how overwhelmingly powerful she can become. Larson filmed her scenes for Endgame before her own solo movie, released a month prior, so forgive the different hair and makeup, Twitter nit-pickers. I will say there is one scene that is a bit convoluted how it gets there but is destined to make women in the audience cheer with excitement as the MCU says, “Hey, that whole ‘strong female character’ thing? Yeah, we’ve had all that for years, and here you go.”
How does one properly assess a movie like Avengers: Endgame, a conclusion not just to an Infinity War cliffhanger but to a twenty-two movie prelude over the course of eleven years? The emotional investment in these characters, their journeys, has to come to something to be ultimately meaningful when it’s time to close the chapter on one massively ambitious story before starting the next. And there will be a next chapter; the MCU’s unparalleled financial success assures the fanbase they’ll have plenty more high-flying and wild adventures to come in the years, and more than likely, decades to come. Marvel had the unenviable task of wrapping up a major narrative in a way that would prove satisfying without devaluing the individual films and overall time investment. Hollywood is filled with trilogies that messed up their conclusions. Nailing the ending is just as important as getting things going right, because without a satisfying conclusion it can feel like that level of emotional investment was all for naught. Endgame reminds you how much you’ve grown to love these characters, what fun you’ve had, and genuinely how much you’ll miss these characters when they depart for good. It’s hard not to reflect upon your own passage of time with the ensuing eleven years, how you’ve changed and grown from the MCU’s humble beginnings in the summer of 2008. These heroes and anti-heroes can begin to feel like an extended family for many, and so fans desperately need the ending to do them justice. Avengers: Endgame is the ultimate fan experience.
Nate’s Grade: A
Wonder Woman may have beaten her to the punch but Carol Danvers, a.k.a. Captain Marvel, deserves her own share of headlines as the first woman to have her own starring vehicle in the highly successful Marvel Cinematic Universe (MCU). Her presence was first teased in the post-credit scene of Infinity War. After twenty-one films, Captain Marvel gets squeezed into the penultimate chapter before closing the book on the MCU as we know it for a decade, and it feels like a throwback in both good and bad ways.
Carol Danvers (Brie Larson), or “Vers” as she’s known on the Kree home planet, is part of an elite alien squad of “noble warrior heroes” fighting in a long-running war against another alien race, the shape-shifting Skrulls. Carol Danvers goes back to her home planet of Earth (a.k.a. Planet C-53) in the 1990s to look for a hidden weapon linked to a mentor she can’t quite remember, a woman (Annette Bening) from her past life on Earth as an Air Force pilot. Carol Danvers must try and recall who she is with the help of Agent Nick Fury (Samuel L. Jackson) and stay one step ahead from the invading Skrulls.
This definitely feels like a lower-to-mid tier Marvel entry, something more akin to the Phase One years (2008-2012) where the initial franchises were just starting to get a sense of direction and personality. They were also lacking the larger depth of character development, social and political messaging, as well as judicious independence from the overall studio formula that has come to define dozens of superhero blockbusters. It’s not a bad movie, and is fairly entertaining throughout its 124-minute run time, but it’s hard not to notice the shortcomings that, frankly, haven’t been this transparent in an MCU movie for some years now. I had to think back on a comparable MCU experience and I had to go back to 2015 with Avengers: Age of Ultron or maybe even 2013’s Thor: The Dark World. In short, Captain Marvel just feels a little less super in many important areas.
This is the first female-lead superhero film in the MCU (sorry Black Widow) and Carol Danvers has been a character in Marvel comics since 1968, and yet the film doesn’t put together a compelling case why she is the one getting her big screen moment. The character suffers that wonderfully tired movie trope of the foggy memory, so we have a protagonist trying to discover who she is alongside the audience. This would be a fine starting point for her to essentially reclaim her humanity and her agency as she travels back to good ole C-53 and learns more about her past. There’s a core of a beginning theme already present there, the nature of what it means to be human, and how it can be viewed as a weakness by n alien species and how it comes to be a strength for her. Maybe that’s too pat but it’s a start. The problem is that Carol Danvers isn’t seen to be that interesting. She’s somewhat boring and the presentation feels a tad inauthentic; when she’s quippy it feels forced, and when she’s badass it feels lethargic. There’s a personal journey that challenges her to assess her preconceived notions of good and evil in an ongoing intergalactic conflict, but it’s so impersonal. Even when she’s revisiting with friends and reminiscing (what she can) it doesn’t feel like we’re getting that much more insight than we had before. She’s a warrior. She’s upstanding. She definitely doesn’t like men telling her what she can and cannot do. But what else do we know besides her increasingly invincible super powers? What is most important to her that drives her? What are her flaws other than a faulty memory? When she goes full super saiyan it should be celebratory and joyous and instead it feels more weirdly perfunctory.
I love Larson as an actress and have been singing her praises for dramas (Room, Short Term 12) and comedies (21 Jump Street, Scott Pilgrim) for years, and I kept waiting and waiting to be wowed by her in this role. I was left unfulfilled. Larson is a terrific actress and can be so expressive, resolute, heartbreaking, and inspiring, and I grew frustrated as the movie kept her talents buttoned up for too long. She seems too removed from the action even as it’s happening in the moment. It’s not that she’s too serious (“smile more” chime the denizens of cretinous “men’s rights activists”) because her character should be serious. It’s that she hasn’t been given enough depth and interest a hero deserves.
Jackson (Glass) and Mendelsohn (Ready Player One) were my favorite parts of the movie. Watching a 40-something Jackson front and center looking like he was ripped out from 90s cinema is remarkable. The movie is at its best when Jackson and Larson are working their 90s buddy cop chemistry together. There’s a fun running joke about how Fury loses his eye with some near-misses played for comedy (reminiscent of Crispin Glover’s eventual armless bellhop in Hot Tub Time Machine) and while the film does a disservice to Carol Danvers’ character it opens up Fury even more as a person. Mendelsohn has become a go-to villain for Hollywood and the filmmakers use this to their advantage. He slinks around having a good time being bad, but there’s also a surprising turn that provides unexpected pathos and depth to what could have been a one-note scary-looking bad guy. In a movie that deserves headlines for being the first female-lead MCU entry, the supporting dudes end up having the most depth and success, which is rather odd.
Captain Marvel is missing a larger sense of vision and purpose, which is why it feels more like a throwback to those early days. Directing/co-witting husband-and-wife team Anna Bodin and Ryan Fleck (Half Nelson, Mississippi Grind) don’t manage to have a feel for the material and for action as a whole. There are some pretty-looking sequences and some moments that strike their intended effect well, but the structure of their movie could use a bit of an overhaul. The first act, the pre-Earth return, is a bit convoluted and could be condensed. This even goes for the Kree Special Forces team (Kree Team Six?), which comprise many differentiated soldiers when really three non-Jude Law members would suffice. The Kree characters are stranded for the middle act and when they come back it’s hard not to feel disinterest. The concluding act brings the various plotlines together better with some good twists I did not see coming and appreciated. However, the climax is missing out on its triumphant jubilation because of the spotty characterization and the haphazard action direction. From the start, the action is unimpressive and poorly choreographed and edited. The chases are humdrum and the special effects are surprisingly substandard at too many turns. It’s hard to tell what’s happening in many fight scenes, and once Carol Danvers gets her full super laser-blasting powers, the screen becomes even more obstructed and even harder to decipher. Bodin and Fleck have showcased a natural feel for visual storytelling but action appears beyond their grasp for now.
Captain Marvel suffers from being asked to do too much, slap together an origin tale for the last essential character for the conclusion to a larger multi-movie storyline, also forging the beginning of the MCU timeline as a prequel for Fury and S.H.I.E.L.D, as well as some connective back-story with the Guardians universe. It has to do a lot of heavy lifting in two hours that the screenplay and characterization do not seem best equipped to handle. The humor is a bit dull and unsure of itself, relying upon certain beats one too may times, notably a cute orange cat tagging along. Even the 90s setting feels like something tacked on for easy jokes about dial-up Internet and references to Radio Shack. It feels like simple nostalgia and that goes to the soundtrack selections as well. This must have been the easiest job the music supervisor ever had for a film, having to do a mere cursory scan of 90s alternative rock for the hits. An action sequence set to No Doubt’s “Just a Girl” should have more attitude than it does. A dream/trance sequence set to Nirvana’s “Come As You Are” should be creepier and more unsettling. By the end, as the credits flash onscreen set to the guitar chords of Hole’s “Celebrity Skin,” I felt certifiable 90s fatigue.
I feel like I’m piling on Captain Marvel with complaints and quibbles and presenting the impression that it’s a bad or dimly entertaining film. It’s not a bad experience but it definitely has its share of flaws that hinder the enjoyment factor. As a white guy in his thirties, Hollywood has been making movies tailor-made for me as their default setting. I cannot underestimate the cultural and personal impact this will have for millions of women and young girls who have been eagerly waiting for a big-budget movie with a strong female protagonist front and center. Wonder Woman was a cultural and commercial touchstone that might diminish the luster of Captain Marvel for some, but the MCU is its own unparalleled zeitgeist. Having a woman carry a movie in this special high-profile film universe will mean considerably much to many. I wish it was a better movie, but even lower-tier Marvel is still better than plenty, and that may be enough. I’ll look forward to see how other screenwriters and filmmakers make use of the character in the ensuing Avengers sequel coming out next month. I’ll reserve my final judgment on the character after I see how she fits into the larger picture and with storytelling talents that have shown more aptitude toward the super stuff.
Nate’s Grade: B-
M. Night Shyamalan has had a wildly fluctuating career, but after 2017’s killer hit Split he’s officially back on the upswing and the Shyamalan bandwagon is ready for more transplants. At the very end of Split it was revealed it had secretly existed in the same universe as Unbreakable, Shyamalan’s so-so 2000 movie about real-life superheroes. Fans of the original got excited and Shyamalan stated his next film was a direct sequel. Glass is the long-anticipated follow-up and many critics have met it with a chilly response. Shyamalan’s comeback is still cruising, and while Glass might not be as audacious and creepy clever as Split it’s still entertaining throughout its two-hour-plus run time.
It’s been 18 years since David Dunn (Bruce Willis) discovered his special abilities thanks to the brilliant but criminally insane Elijah Price (Samuel L. Jackson), a.k.a. “Mr. Glass.” David has been going on “walks” from his security day job to right wrongs as “The Overseer,” the rain slicker-wearing man who is incapable of being harmed (exception: water). He looks to stop David Wendell Crumb (James McAvoy), a.k.a. The Horde, a disturbed man inhabited by over dozens of personalities. David Dunn and Kevin are captured and placed in the same mental health facility as Elijah. The three are under the care of Dr. Ellie Staple (Sarah Paulson) who specializes in a specific form of mental illness with those who believe to be superheroes. She has only so many days to break through to these dangerous men or else more extreme and irrevocable measures might be taken.
Shyamalan has a lot on his mind and spends much of the second half exploring the classical ideas of superheroes via Dr. Staple and her unorthodox therapy treatments. She’s trying to convince each man they are simply wounded individuals and not superior beings blessed with superior powers. Because the audience already knows the fantastic truth, I’m glad Shyamalan doesn’t belabor this angle and make the crux of the movie about her convincing them otherwise. The second act is something of a sleeping predator, much like the wheelchair-bound, brittle-bone Elijah Price. You’re waiting for the larger scheme to take shape and the snap of the surprise, and Shyamalan throws out plenty of red herrings to keep you guessing (I’ve never been more glad that convenient news footage of a new skyscraper opening meant absolutely nothing for the final act setting). Part of the enjoyment is watching the characters interact together and play off one another. The conversations are engaging and the actors are uniformly good, so even these “slow parts” are interesting to watch.
It’s fun to watch both Willis and Jackson to slip right into these old characters and conflicts, but it’s really McAvoy’s movie once more, to our immense benefit. Between a ho-hum character who has accepted his ho-hum city guardian role, and an intellectual elite playing possum, the narrative needs Kevin Wendell Crumb/The Horde to do its heavy lifting. McAvoy is phenomenal again and seamlessly transitions from one personality to another, aided by Dr. Staple’s magic personality-switching light machine. The command that McAvoy has and range he establishes for each character is impressive. He reserves different postures, different expressions, and different muscles for the different personas. I was genuinely surprised how significant Ana Taylor-Joy (Thoroughbreds) was as the returning character Casey, the heroine that escaped Kevin’s imprisonment in Split. She’s concerned for the well being of Kevin, the original personality who splintered into many as a means of protection from his mother’s horrifying abuse. I was worried the movie was setting her up to be a disciple of Kevin’s, looking to break him out having fallen under an extreme Stockholm syndrome. This is not the case. She actually has a character arc about healing that is important and the thing to save Kevin’s soul. There are in-Kevin personalities here with more character arcs than the other famous leads.
Shyamalan has been improving in his craft as a director with each movie, and stripping down to the basics for a contained thriller gave him a better feel for atmospherics and visual spacing with his frame. With Glass, the cinematography by Mike Gioulakis (It Follows, Us) smartly and elegantly uses color to help code the characters and the development of their psychological processes. The direction by Shyamalan feels a bit like he’s looking back for a sense of visual continuity from his long takes and pans from Unbreakable, which places greater importance on the performances and precise framing.
I think the disappointment expressed in many of the mixed-to-negative critical reviews comes down to a departure in tone as well as the capitalization of being an Unbreakable sequel. Both of the previous movies in this trilogy were less action vehicles than psychological thrillers that emphasized darker human emotions and personal struggle. Shyamalan purposely grounded them, as much as one can, in a sense of vulnerable realism, which only made both of their endings stick out a little more. The movies weren’t about existing in a superhero universe but more so about unknown heroes and villains of comic-sized scale living amongst us every day. It was about the real world populated with super beings. Because of that tonal approach, Unbreakable was the epic tale of a security guard taking down one murderous home invader and surviving drowning. It was more the acceptance of the call, and part of that was getting an audience that had not been fed as much superhero mythos as today to also accept that secret reality hiding in plain sight. 18 years later, movie audiences have become highly accustomed to superheroes, their origins, and the tropes of the industry, so I was looking forward to Shyamalan’s stamp. I think our new cultural environment gave Shyamalan the room to expand, and Glass moves into a less realistic depiction of these elements. It’s not the gritty, understated, and more psychologically drawn dramas of his past. It’s more comfortable with larger, possibly sillier elements and shrugging along with them. There are moments where characters will just flat-out name the tropes happening on screen, with straight-laced exposition. It can lead to some chuckles. I think fans of the original might find a disconnect in tone between the three films, especially with this capper. They might ask themselves, “I waited 18 years for these characters to just become like other supers?”
And that refrain might be common as well, namely, “I waited 18 years for this?” While it’s inherently true that a filmmaker doesn’t owe fans anything beyond honest effort, an extended time between sequels does create the buildup of anticipation and the question of whether the final product was worth that excited expectation. Fans of Unbreakable might be somewhat disappointed by the fact that Glass feels like more of a sequel to Split. McAvoy is top-billed for a reason. Perhaps Shyamalan had more of a desire to foster the continuation from a recent hit than an 18-year-old movie. Whatever the rationale, David Dunn gets short shrift. After the opening segment, he’s being institutionalized but he’s not actively trying to escape. As a result, the attention focuses far more onto our two villains, and one of them doesn’t says a word until an hour into the movie. This further exacerbates the disproportionate emphasis on Kevin Wendell Crumb (and The Horde). As stated above, I think that’s where the emphasis should be because he has the most storytelling potential, and McAvoy is amazing. However, if you’ve been waiting 18 years for another face-off between Mr. Glass and the Unbreakable Man, then this might not seem like the special event you dreamt about. Shyamalan still has difficulty staging action sequences. The fights with David and The Beast are pretty lackluster and involve the same non-responsive choke hold moves. There are like half a dozen characters involved with the climactic showdown but half of them are bystanders waiting to be tapped in when the narrative needs them to console their fighter.
I think the ending will also turn some people off for what it does and what it doesn’t do (I’ll avoid spoilers but will be speaking in vague terms this paragraph, so be warned, dear reader). The ending opens up a larger world that leaves you wanting more, even if it was only a passing scene acknowledging the resolution to the final actions. This holds true with an organization that you get only the smallest exposure to that adds to the deluge of questions seeking answers. It sets up a bigger picture with bigger possibilities that will ultimately be left unattended, especially if Shyamalan’s recent interviews are to be taken at face value. What Glass does not do is play with the implications of its ending and explore the newer developments. The ending we do get is indeed ballsy. I gasped. Shyamalan takes some big chances with the direction he chooses to take his story, and I can admire his vision and sense of closure. On the other end, I know that these same decisions will likely inflame the same contingent of disgruntled and disappointed fans.
Shyamalan’s third (and final?) film in his Unbreakable universe places the wider emphasis on the three main characters and their interactions. While McAvoy and Kevin get the light of the spotlight, there are strong moments with Elijah and David Dunn. There are some nifty twists and turns that do not feel cheap or easily telegraphed, which was also a Shyamalan staple of his past. It’s not nearly as good or unnerving as Split, the apex of the Shyamalanaissance, but it entertains by different means. If you were a fan of Unbreakable, you may like Glass, but if you were a fan of Split, I think you’ll be more likely to enjoy Glass. It might not have been worth 18 years but it’s worth two hours.
Nate’s Grade: B
The prevailing problem with Pixar sequels (and prequels) lacking “Toy” in their title is that they never feel like stories needing to be told, tales that will enrich our understanding of the characters and their larger world. I would much more gladly like a Monster’s Inc. sequel where Adult Boo is visited by her old closet-dwelling friends rather than an inoffensively cute prequel explaining how characters became friends long ago. The Incredibles universe always seemed like the one most demanding of a real sequel. Writer/director Brad Bird created a rich retro-futuristic world with numerous possibilities. I’m happy to report that Incredibles 2, while not soaring to the exact heights of its predecessor, is still a very worthy sequel that even manages to outshine the original in select areas.
Taking place literally seconds after the conclusion of the 2004 film, the Parr family fights together against the Underminer. The city, however, is none too happy about the collateral damage. Superheroes are still illegal. There’s no more relocation either. The Parrs are stuck, until a pair of billionaire siblings (voiced by Bob Odenkirk, Catherine Keener) reaches out to try and repeal the superhero ban. They want to position Helen Parr a.k.a. Elastigirl (Holy Hunter) for the public relations campaign (she causes a lot less collateral damage than her husband). Bob Parr a.k.a. Mr. Incredible (Craig T. Nelson) encourages his wife to go out and save the day, though he’s barely holding back his jealousy. He takes on the domestic duties, helping Dash (Huck Milner), moody daughter Violet (Sarah Vowell), and the young baby, Jack-Jack (Eli Fucile, reprising the role of voicing a baby, for real). A villain known as the Screenslaver is terrorizing the city and hypnotizing citizens through hijacked broadcasts. Elastigirl tries to uncover the mystery of the Screenslaver while Mr. Incredible tries to juggle the realities of stay-at-home parenthood.
Bird’s sense of visual inventiveness is still heartily alive and whimsically well in the medium of animation. Bird’s original film was an imaginative marvel with its intricate action sequences, some of which are the best in any medium, animated or live-action. He’s a choreographer of action that upholds the basic tenants of action, namely that if you have characters with special abilities, they should be utilized, along with attention toward geography and the purpose of the scene. It’s a genuine pleasure to watch well developed action sequences that go beyond flashy style, that account for mini-goals and organic complications. Take for instance Elastigirl’s motorcycle chase scene. It’s exciting as is but when the bike breaks apart, taking advantage of Elastigirl’s stretchy powers, that’s when it becomes even more gratifying and clever. There is a group of lesser super heroes that come out of the shadows thanks to Elastigirl’s heroics. At first they’re played for primarily comedic value, but Bird smartly turns them into a force to be reckoned with when they band together. I especially appreciate having a character with portal-manifesting powers and finding many opportunities to explore this unique power. When the film is humming with its visual energy and inventiveness, Incredibles 2 is a gloriously entertaining and satisfying action movie told by one of the best on the business.
The action is on par (no pun intended) with the first film even as the overall experience lacks the emotional stakes and depths of the first Incredibles. That should not be seen as some destabilizing deficiency as The Incredibles was a nearly flawless film (it’s my second favorite Pixar film after WALL-E). There were moments in the original film that transcended the superhero setting, where they Parr family felt like real people with real emotions and relatable stakes, like Mr. Incredible’s confession that he’s not strong enough to suffer the loss of his family. While Bird’s film made several homages to the James Bond cannon, there were real stakes. People could die. Many superheroes did, albeit mostly off-screen. This was Pixar’s first PG-rated film and that’s because it dealt with some heavy thematic issues in a mature manner. The bad guys weren’t like the movies, Helen Parr warned; they would kill children if given the chance. Incredibles 2 doesn’t have any real moments like that to cut through the whiz-bang.
This time it’s Elastigirl enjoying the limelight, and there’s a notable feminist message of a woman finally getting her due. She relishes the adventure though is willing to sacrifice it for her family if needed, which her husband will refuse to allow her to do. Her success is his success, he reminds himself. The sooner she succeeds the sooner he can also get back out there to fight crime. I think one of the reasons the characterization isn’t as developed this time is because of the abbreviated time frame. We’re literally picking up seconds from the first movie and dealing with the immediate consequences. We’re only following the events of a few weeks, maybe months at most, and while the Parr family undergoes trials and disappointments, It feels like maybe there just wasn’t enough space for the characters to have succinct arcs and grow substantially. This is a quibble for an otherwise great movie. Incredibles 2 still stay true to the characters you love.
The exploration of Mr. Incredible’s descent into domestic life was my favorite part of the film, and I had been worried it would be outdated Mr. Mom-style jokes. The movie steers away from most of the tired gender tropes, moving past simply having an incompetent man performing household duties in hilariously incompetent ways. The jokes aren’t dependent upon a man doing them so much as someone who feels out of step and beleaguered, so parenthood in general. The first movie was about midlife identity crises and that has carried over into this sequel as well. Bob has a meaningful challenge with each one of his children, having to re-learn old concepts with his son and adapt to new ones, having to tackle the minefield of dating with his daughter and finding the right tone, and the increasingly the demands of a child with, let’s call them, special needs. The Jack-Jack segments are inspired pieces of old school Looney Tunes slapstick. Each new power provides another point of discovery for our characters that, remember, are initially clueless about Jack-Jack’s amazing abilities. Mr. Incredible is so eager to get back to being a super hero that forcing him to confront his own inadequacies as a parent is a smart way to better open him up as a three-dimensional character. I enjoyed the action of Elastigirl’s spotlight missions but I kept looking forward to returning to the other Parrs.
In a few areas I would even say Incredibles 2 has its original beat, especially in the realm of comedy and visual inventiveness. Part of that is simply the advancement of the technology allowing Bird more freedom to up the ante as well as showcase more intricate facial emotions. There are some areas that just cannot compare, which is not to say that they are bad on their own. The late twist of the villain’s identity should be more than obvious for anyone paying attention. The themes of this movie are much hazier this time around. There are a few that pop up, like police surveillance and body cams, then a general screed against the general social malaise brought on from technology, then breaking unjust laws to serve a more realized sense of justice, and then finally the movie settles on what seems like its true theme, the danger of being too dependent on, essentially, government assistance. If the superheroes represent the government, the villain’s plot is to shake people away from waiting for the superheroes to fix everything and growing over reliant on outside assistance (finally a summer blockbuster with a message even Paul Ryan could love). Bird has featured some Randian ideals in past films, The Incredibles a prime example. My pal Ben Bailey strongly believes that the first film’s villain had the right idea though wrong method. Superheroes are by design egotistical. The belief that there are people who are better and deserving of a elite, preferential status seems antithetical with the sequel’s major theme. Or maybe it’s the mutated evolution of Ayn Rand’s sense of political objectivism. Feel free to debate at the kitchen table with your own family.
If the major fault of Incredibles 2 (there is no “The;” look it up if you doubt me) is that it can’t quite live up to the dizzying heights of the original, then that’s hardly a damning fault. In the 14 ensuing years, the superhero movie has become the dominant Hollywood blockbuster, and Bird needed to think long and hard about how his return visit would distinguish itself from a cluttered landscape of super heroics. Bird finds meaningful and interesting stories for both the “normal” version of his family unit as well as their super selves. Fans of the original should find more than enough to entertain themselves with even if the depth and characterization aren’t as wonderfully realized. There’s great comedy, great action, and great fun to be had with Pixar’s best sequel not with “Toy” in its title.
Nate’s Grade: A-
The Hitman’s Bodyguard feels like a 90s Tarantino knockoff remake of Midnight Run, and I don’t mean that in any pejorative sense. This is a movie that knows exactly what it aims to be and strikingly new and original isn’t one of those qualities. When you deliver a late summer movie that has this much depraved entertainment and energy, I don’t mind.
Michael Bryce (Ryan Reynolds) is a disgraced bodyguard-for-hire who lost a high-profile client to an out-of-nowhere sniper. Stuck shielding coked-out white-collar traders, he still knows more than a thing or two about keeping a client safe. His former flame, Interpol agent Amelia Roussel (Elodie Yung), is tasked with getting notorious contract assassin Darius Kincaid (Samuel L. Jackson) to the International Criminal Court at The Hague. Kincaid is the only living witness who can testify against Vladislav Dukhovich (Gary Oldman), a former Belarus military dictator. Coincidentally, all of the witnesses and evidence against him seem to always disappear. Roussel’s team is ambushed and she reluctantly seeks out Bryce for assistance. He has 24 hours to keep Kincaid alive and transport him to The Hague, but Kincaid has some ideas of his own, like arguing, escaping, and visiting his wife (Salma Hayek). It’s a battle of wills and a healthy deployment of the versatile F-word.
When it comes to genre filmmaking, especially in action or horror, the level of entertainment is much more related to the singer and not the song. Sure a well developed script with interesting characters, organic complications, and memorable set-pieces connected with payoffs are still desired, but often it’s execution that separates the brashly fun bombast from the dreck that dots late night cable. The selling point of this movie is its central pairing of Jackson (Kong: Skull Island) and Reynolds (Deadpool). Hell, both of them aren’t straining too hard from their familiar big screen personalities, Jackson the gleefully stubborn badass and Reynolds as the incredulous smart-alleck with the quick wit. Some critics will chafe and say that the actors are stuck in stale riffs and acting on autopilot. I look at this as a certain virtue of the film. They hired Jackson and Reynolds and let them do exactly what we demand that Jackson and Reynolds do. They were hired for a specific reason. Their crackling repartee keeps the movie alive even as the first half feels too sludgy getting everything going. The comedy can be a tad forced (riding on a bus with chirpy nuns! Gatorade bottle of pee?) and exaggerated at times (really, a fart joke, sound designers?) but this isn’t a film for subtlety, and Jackson and Reynolds, who can outdo just about every working actor for sarcasm and volume, are at their best when they’re big and broad. The rapport elevates even moments that would otherwise be redundant.
I thought the action scenes were going to take a backseat to the Jackson/Reynolds buddy road trip, popping up here and there to move things along and kill off an antagonist or two. To my great surprise, the action in The Hitman’s Bodyguard is uniformly great. Director Patrick Hughes (The Expendables 3) makes each action scene its own story and he thankfully varies the scenarios so they nicely stand out. There’s a terrific motorcycle chase through Amsterdam’s canals and streets, smashing things to bits in the most exciting ways. The action is often divided into two parallel points following Jackson and Reynolds, which allows the film to pair the right sequence for the right character. There’s a late foot chase that’s filmed in refreshing long takes (newest Hollywood action trend?) that stops into the back kitchen of a restaurant and then a hardware store. Each location is well utilized to provide a unique opportunity for the fight choreography and use of props. The movie does a very successful job of approaching action by thinking how to use geography, character, and purpose to plot. Hughes also has a solid inclination when to punch for humor with visual gags, including a few gems involving a minivan. When the comedy wasn’t completely working, I knew I could rely upon the dependable thrills.
The movie also has one of the dumbest attempts at injecting urgency into a story. The plot hinges upon Darius Kincaid arriving at The Hague at an exact time to testify against Oldman’s dictator. In a moment that made me blurt out laughing, an expositional device/news lady informs us that if nobody comes forward to testify then The Hague has to drop all charges, Oldman’s dictator goes free and apparently becomes the president of Belarus immediately again, and probably the end of democracy. First, this false sense of urgency requires witnesses to arrive at a court. That’s not how testimony works. You can give a sworn statement anywhere. You can appear in court via teleconference. The location is not the problem here. And then his testimony is aided by (slight spoilers) photographic evidence of the dictator’s genocide… except it’s all digital pictures. This entire movie hinged on the mad rush to get Jackson to The Hague when he could have just made an email attachment with the incriminating pictures at any wifi spot. There’s also the factor that if it was one second after five or so the court would not accept any testimony. I don’t think courts work that way, especially when it’s a decision over dictators and due process. And yet a wall clock is treated like the ticking clock on a bomb detonator. It’s so dumb I question whether the filmmakers were self-aware and making a satirical riff.
While being an enjoyably profane experience, The Hitman’s Bodyguard doesn’t know when enough is quite enough. It has problems walking away and routinely falls upon overkill in several elements. There’s almost way too much plot here. Every character has a back-story that nabs a lengthy flashback with an ironically chosen pop song. There are obvious betrayals that the film thankfully doesn’t belabor in revealing the culprits, but did we need them anyway? Hayek seems to have said yes just to be a vulgar badass that would attract Jackson. It’s fun but her shtick gets old quickly. She’s all unchecked exaggeration. Hayek’s character is just here to provide a counterpoint for Kincaid to wax poetic about romance and relationships, to nudge Bryce to “man up” and realize what he’s let slip away. The romantic elements are presented on the same wavelength as the comedy, meant to be a shoulder-shrug of cocksure cool. When they try and get earnest on their own terms it doesn’t quite work out tonally. The movie also runs rampant with false endings, going from one escape to another just as it should be winding down. It’s like the filmmakers were having so much fun they didn’t know when to walk away from their story.
I think every ticket-buyer knows what they’re getting when they walk into The Hitman’s Bodyguard. It’s two actors doing what they do best, in an action vehicle that cribs from Midnight Run, and with a sense of style and attitude that resembles a bluntly ironic return to 90s R-rated action excess. Fortunately, the execution of these genre tropes and elements lead to one of the more profanely entertaining popcorn flicks this summer season. It’s a movie that doesn’t take itself too seriously, coasts on above average action and the charged comic chemistry of its two loud-mouth leads. It’s a movie that doesn’t require much thought and rewards you for the effort. The Hitman’s Bodyguard is everything you want it to be, and if that’s good enough for you, then you’ll find satisfaction here.
Nate’s Grade: B
Some of Hollywood’s most famous characters are its monsters, and no I’m not referring to studio executives. Kong was one of cinema’s first international stars, a stop-motion marvel in 1933 that had a hankering for blonde women. His legend has endured many different incarnations and once again the gigantic gorilla is given his close-up, in Kong: Skull Island, the second phase in a would-be MonsterVerse after 2014’s Godzilla. This time the monster comes through. Skull Island is a pleasing two hours spent with just enough style, thrills, and comedy to enjoyably pass the time best accompanied by a big bag of popcorn.
In 1973, a geological surveying team has discovered a heretofore-unknown island ominously shaped like a skull. Everyone is heading there for different reasons. Bill Randa (John Goodman) wants to prove the existence of monsters, and that he’s right. Preston Packard (Samuel L. Jackson) wants one last mission before returning home from the Vietnam War and its anticlimactic ending. James Conrad (Tom Hiddleston) is one of the world’s best big game trackers and wants a new challenge. Mason Weaver (Brie Larson) is an award-winning war photographer who wants a new scoop. Their plans are put on hold when a 100-foot tall ape, Kong, violently knocks their helicopters out of the sky. The survivors scramble to regroup and escape the hostile locals on Skull Island along with the aid of Hank Marow (John C. Reilly), a WWII fighter pilot who crashed on the island thirty years ago and might have a few screws loose from the experiences.
Kong: Skull Island is a monster mash-up that knows how to entertain in grand smash-em-up style. It is not a remake of the original King Kong story, and being free of that “twas beauty killed the beast” narrative opens the movie to be its own thing, a high-concept action vehicle and clear Vietnam War parallel. It’s like someone watched Peter Jackson’s agreeable if bloated 2005 King Kong and said, “Hey, what if we shaved off the first hour and spent the whole time on Skull Island, the undisputed best part of the movie?” It’s the equivalent of an-all marshmallow box of Lucky Charms (Simpsons reference!). The unique environment boasts a retinue of fun surprises and a variety of action set pieces that keeps the movie from falling into a valley of repetition. It’s not just giant apes and dinosaurs, there’s also giant bulls, insects, and in one creepily terrifying moment a giant spider that uses its stalks of long legs to try and impale its prey down below. It’s a long lost world that allows for a constant sense of discovery that doesn’t get old. When the characters stumble upon a graveyard I wanted to soak up every detail of the spectacular collection of bones. I was grateful that Vogt-Roberts made fine use of his locations, real and computer enhanced, to build a sense of space and atmosphere.
One of the best aspects is that the producers have apparently learned from 2014’s Godzilla and elected not to play an elaborate game of hide and seek. My biggest complaint is that I wanted more Godzilla in my Godzilla movie. I was not content to settle for a shadowy impression or a glimpse of a tail here and a foot there. It was an artistic decision that toyed with audience anticipation but it also felt like we were being lead on. Too much teasing and not enough of the good stuff. This is not a problem with Kong: Skull Island; the title beast makes his presence known in spectacular fashion around the half-hour mark, and there’s no tiresome visual obfuscation to blunt the impact. You see Kong smash and it’s glorious carnage. He’s established as ornery protector, a sheriff of Skull Island keeping order with the fragile ecosystem. It makes the world of monsters seem much larger and more balanced. I wish there was more for Kong to do as a character but without his familiar arc he’s less character and more a testy god. There is a moment or two that hint at the soul inside the giant ape, but he’s mostly the physical embodiment of implacable force and the good and bad that goes with such power.
The Vietnam parallels are plentiful and provide a dollop of subtext to the conflicts, but this is a movie that doesn’t forget to have fun. The imagery can often fall into Apocalypse Now flashbacks and other war movie iconography, from the burnt orange sunsets casting dusky silhouette to the slow motion explosions trailing after teams of helicopters. The ever-present 70s rock soundtrack almost reaches Suicide Squad levels of needle-drop proportions in the first half, constantly reminding you of its time period. Skull Island isn’t a very deep movie but it does subvert some genre expectations at turns. A character given significant attention is taken out rather unceremoniously. An appeal to a greater sense of humanity is curtly brushed off. A lone heroic sacrifice that proves to be fruitless. Our more photographic heroes are evidently the worst, most useless characters (more on that below). For a movie that doesn’t strive for more than two hours of entertainment, it finds interesting sub routes.
I’m shocked at what director Vogt-Roberts has proven capable of considering his only other film was the low-budget, rather unremarkable coming-of-age comedy The Kings of Summer. This is a Russo brothers-esque statement, a Colin Trevorrow-style jump from minor indie to full-blown big screen spectacle. Is Hollywood going to sign up Joe Swanberg or Shane Caruth to direct the next four-quadrant blockbuster based on a toy? He does an adept job of capturing the action with style, and his shot compositions are routinely visually pleasing, confidently guiding an audience’s eyeballs to key info within the frame. I loved Kong’s immediate introduction as the camera circled him in a 360-degree pan, stopping at points to slow down before ramping up once more. There are amusing angles that highlight the comedy or tension of a scene, and Vogt-Roberts’ sense of geography and scale enhances the destruction. The prologue even had me hooked, as we watch a pair of enemy WWII soldiers parachute on the beach and continue their fight on the new territory. It was such a slam-bang opener and Vogt-Roberts’ use of camera placement reminded me of Spielberg. The special effects are reliably terrific even if they don’t seem like leaps and bounds from Jackson’s Kong. The skull-faced lizard monsters are scary enough to be threatening while still cool. The monster mayhem is lovingly reproduced and in environments where an audience can see the spectacle.
Another improvement is that the human cast has just enough characterization to make me care. With the newest Godzilla, I didn’t care if the giant lizard stepped on any of them, short of maybe Bryan Cranston. However, in this film I wasn’t impatient for the monsters to return that much. The best characters are, ostensibly, the antagonists. Jackson (The Hateful Eight) who goes full on heart of darkness, obsessed with killing the mighty Kong, asserting man’s dominance, and winning a war that others tell him cannot be won. He’s still sore and frustrated from the Vietnam War’s conclusion. He’s convinced that brute force and intractable persistence will win out, and he’s trying to prove something to himself, to the brass in D.C., and perhaps to all the lives lost under his watch. It’s not subtle characterization by any means but neither is a movie with a giant ape fighting monsters. Goodman (10 Cloverfield Lane) uses any opportunity to prove his life’s research about the existence of ancient monsters who he claims are the ones who rightfully have dominion. He’s using the looming possibility of a threat, and the paranoia of the U.S. government in the Cold War, to his sneaky advantage. Watching Goodman and Jackson glare at each other, neither side refusing to back down in their stolid beliefs and personal, self-destructive obsessions, is the non-monkey highlight of the film.
The closest thing approaching human drama, and even tragedy, is Reilly’s distaff character, and I don’t know the last time that John C. Reilly was asked to be a movie’s human compass (Magnolia?). His out-of-time character has a definite degree of cabin fever wonkiness. Reilly excels at being the offbeat oddball and has some welcomed comic relief moments, but it’s the drama related to the character that stuck with me. With the appearance of new human faces, he can take stock just how much of his life he’s missed out on and the family he’s been absent for. His genuine melancholy provides a depth to a character that would ordinarily just be made fun of for being kooky. Still, he’s got some great gallows humor that keeps the movie alive comically while also reminding of the dangers at stake.
The rest of the characters are rather interchangeable or curiously have little impact on the plot, and that unfortunately includes the headlining stars. Hiddleston (Thor) is a big game tracker and he’s the most useless character. Think about that. He’s supposed to be a wildlife expert and a tracker and he provides no real purpose other than he fills out a tight shirt nicely. Hiddleston is eye candy and little else, which is strange considering his skill set should have factored into the plot somehow. He points them in the direction of water and that’s about it. Larson (Room) is a recent Oscar-winner and has tremendous skill burrowing into her characters and finding a raw vulnerability. With Kong, her anti-war photographer gets off a few ideological shots with Jackson, but there’s little to separate her from the other diverse supporting castmates who are just bodies meant to be sacrificed. They’re all waiting to be eliminated in fantastic, gruesome, or unexpected ways. You won’t exactly be shedding a tear for these people when they become monster chow. Fun fact: ⅔ of the core cast of Straight Outta Compton are here (Corey Hawkins, Jason Mitchell), which apparently shows that Ice Cube isn’t a fan of long travel.
Enjoyably dumb at points and smart enough to know it, Kong: Skull Island is an admirably efficient monster movie that delivers its share of fun. Vogt-Roberts makes a major statement as a visual stylist and director of big-time smash-em-ups. The action is varied, intense, and vividly realized from carefully positioned camera angles and a team of high-class special effects wizards. Kong: Skull Island knows what an audience wants and happily delivers. The actors, for the most part, are enjoyable or enjoyably expendable. If this is the next step in the growing MonsterVerse, then I saw bring on the cataclysms and world-destruction. Friendly tip, stay for a post-credits scene that sets up future installments and try not to pump your fist in excitement. Kong: Skull Island is a boisterous B-movie that can make you feel like a kid again watching the amazing film feats of classic monsters.
Nate’s Grade: B+
Miss Peregrine’s Home for Peculiar Children feels like Tim Burton’s X-Men franchise, and it’s just as awesome as that sounds. Burton has always had an interest in the outcasts and misfits of society and now he has his chance to leave an imprint on the ever-present superhero phenomenon. His own personal group of gifted youngsters is looking to form a funky family and fight against fearful forces that have their sights set on exploiting these special children or worse. It’s a natural fit for a man who has become a Gothic industry unto himself over three decades of peculiar and spooky filmmaking. This is Burton’s chance to flex franchise tentpole muscles with a subject matter perfectly attuned to his offbeat sensibilities, and watching the fabulous final product is akin to watching a master musician dive into Beethoven’s Fifth. This movie was flat-out delightful.
Jake (Asa Butterfield) is reeling from his beloved grandfather’s (Terrence Stamp) mysterious death. The old man loved sharing his stories about tending to the shape-shifting Ymbryne Miss Peregrine (Eva Green) and her wards, a group of children with special abilities including starting fires, controlling plants, invisibility, and being able to float lighter than air. On a trip to Wales to investigate grandpa’s stories, Jake discovers a time portal and is taken back to the WWII era where Miss Peregrine is waiting for him. She and her children relive the same day and will never age. They’re hiding from Barron (Samuel L. Jackson) and his group of scientists who wish to hunt the children. Jake is tasked with being the new protector, as he is the only one that can see an invisible band of slender monsters known as hollows that feast on the children.
There’s a whimsical nature to the dark elements, and the script is rife with enjoyable payoffs and fun moments that cry out for a full visual immersion. This is Burton’s best film since 2007’s Sweeney Todd (I have a soft spot for that macabre musical), arguably best since 2003’s Big Fish, and maybe his most fun movie since his 90s heyday. If you’re a Burton fan, you’ll be tickled by all the imagination and humor. I grew up on the cinema of Beetlejuice and Edward Scissorhands and The Nightmare Before Christmas (yes, directed by stop-motion maven Henry Selick but still very much a Burton film), so I’ll admit that seeing Burton in high form once again warmed my little mischievous heart.
You get a sense just how involved Burton was in the filmmaking and its details, the degree of passion and involvement, and also his commitment to being a dark movie intended for peculiar children and adults with macabre interests all over the world. I kept thinking that the 12-year-old version of myself would have adored this movie, never mind the 34-year-old version of myself who greatly enjoyed it too. This feels like a natural evolutionary step for children and adolescents who gorged themselves on the works of Edward Gorey and R. L. Stine. It’s not a significant spoiler but it’s something I feel you, dear reader, need to know in order to properly assess just how wonderfully morbid the movie can come across. There is an entire visual feast of a group of villains dining upon the delicacy of… children’s eyeballs. You read that right. It’s a silver platter piled high with severed eyeballs, and they get slurped down like it’s spaghetti. I could only cackle to myself at the audacity of the movie to embrace the fun of the darkness rather than hiding from it, mitigating it, trying to be delicate with tone. The villains want to return to a normal state that can only be achieved by consuming the eyeballs of peculiar children, and so they are hunted not for sport or prejudice but for eyeballs. That’s wonderfully squirmy, and it definitely affected me, an avowed cinema patron who gets extra squirmy with any onscreen eye trauma. There are other creepy and memorable moments, like a dead child being used as a ventriloquist doll and the slenderman-styled hallows creatures. The moments are plenty but they don’t choke the story’s momentum, which hums along with great imagination and lucidity.
There’s a lot going on with Miss Peregrine, and Jane Goldman’s (Kingsmen) screenplay juggles a lot of rules and world building without losing momentum. I was intrigued early and the movie would widen its focus, providing more texture and connection to the world in calculated doses. It was enough that I always felt like I was learning something while still being able to see how the pieces snapped together in retrospect. There’s time travel that has to be done at a very specific point, the rules of who can travel back in time to these bubbles of safety, the history of this specific day stuck in time, the non-linear history of the protectors, the fact that the bubbles are also teleportation hotspots, the history with Jake’s grandfather, the history of the Ymbryne and their powers, the powers of all the peculiars, dream prophecy, mad scientists and their peculiar ailments, the differences between the hallows and the predatory scientists, and also establishing the character dynamics of several lost children and a budding YA romance. It’s amazing that Goldman’s script is as understandable as it is considering all that heavy lifting. It’s not completely free of muddled plot points and some hazy explanations, but those instances are a clear minority to what works so effectively. I wanted to know more about this world, and once they added time travel and teleportation, I was hooked. I enjoyed the movie so much that I’m considering reading the additional books for my next freaky fix.
The acting ensemble is full of bright spots and none brighter than the new queen of genre gusto, Eva Green. I raved about Green’s magnetic performance in the considerably lesser 300 sequel. She was easily the best part of that movie and it suffered whenever she wasn’t on the screen. The same can be said for the too-long-in-the-making Sin City sequel. She was the best thing in Burton’s otherwise forgettable Dark Shadows feature. In short, this woman is incredible, and she digs into the vampy and ridiculous with the right degree of malevolence and glee. Green is a wonderful hostess into this magical world, and her foreknowledge gives her a caffeinated energy that makes her even a tad more peculiar. Her children are all fine actors who have uneven parts thanks to the unfair distribution of their powers. Not everyone gets super useful abilities. I felt sorry for the kid who projected his dreams from his eyeball especially during the third act scuffles. A mouth in the back of the head doesn’t seem very useful either. I enjoyed the idea that the invisible kid needs to be fully naked to be fully invisible, and everyone acknowledges this reoccurring fact with shoulder-shrug nonchalance. The standout amongst the peculiars is Ella Purnell as the winsome girl who will float away. She has an innocent and yearning quality that doesn’t sink her character. She’s more than just a love interest to Jake and Purnell helps channel great affection. Jackson (The Hateful Eight) is expectantly highly entertaining as the lead villain and Butterfield (Ender’s Game) is perfectly acceptable as an audience surrogate into this wild world.
I was duly impressed with just about every element, from the structure of the screenplay and its precision with information and intrigue, to the level of acting, to the dark and whimsical tone, to Burton’s own peculiar particulars that fill out the film with adoration. It may sound corny but there is an affection woven throughout the film, for its dispirit outcasts, for their strangeness, for the ardor of telling a spooky story that can appeal to children without pushing away adults. There’s a care that’s been absent Burton’s other recent films, especially Dark Shadows, which left me bewildered whether Burton had any genuine fondness for the source material. Miss Peregrine’s Home for Peculiar Children is a haven for fans of the peculiar, Burton’s oeuvre, and those looking for a quality children’s film that has some bite. I can only hope for more fantastical adventures.
Nate’s Grade: A-