I attempted to read Frank Herbert’s novel Dune when I was in the seventh grade. I had begun to read more fantasy literature and was looking at older, heralded novels. I can still recall my frustration of reading those first five pages and having to repeatedly flip back and forth to a twenty-five-page glossary of terms so that I could even start to comprehend what was happening on the page. After those five excruciating pages, I gave up. Maybe I was too rash, and maybe my older present self would be more accommodating to the struggle, or maybe it just wasn’t worth the effort. I never watched the 1984 David Lynch adaptation that was met with great derision from critics and fans alike, although it does have its vocal defenders (Hindsight alert: Lynch turned down directing Return of the Jedi to helm Dune). So when acclaimed filmmaker Denis Villeneuve (Arrival, Blade Runner 2049) became attached to direct a big-budget, large-scale adaptation of Herbert’s novel, I was finally interested for the first time in my life. It was originally slated to be released in 2020, and after the studio planned to release Dune onto its HBO Max streaming service, Villeneuve and the production company negotiated to make sure a theatrical release would still be an important part of the plan. Alas, I watched the 2021 Dune at home, and I found myself enjoying the experience and development of the world building. However, it’s unlikely to watch this version of Dune and feel like you got a full movie for your money.
In the distant future, like 10,000 A.D., mankind has colonized worlds and the most important planet of them all is Arrakis. It’s a desert world inhabited by poor natives, Freeman, who live a moisture-preserving life mining the natural “spice,” a special substance that makes space travel capable as well as prolonging human life. The top family houses are vying for dominance and House Atreides has been assigned by the unseen Emperor to rule over Arrakis and bring it and its spice production back in line. Duke Leto Atreides (Oscar Isaac) sees great opportunity but also great danger. The other houses will scheme to engineer the failure and desolation of House Atreides, especially House Harkonnen, led by the Baron (Stellan Skarsgard), who is like a mixture between Marlon Brando from Apocalypse Now and Marlon Brando from The Island of Doctor Moreau (plus with levitation powers?). Paul Atriedes (Timothee Chalamet) is his family’s heir and much is expected of him, especially from his mother, Lady Jessica (Rebecca Ferguson), who believes he may be long-prophesied messiah. On Arrakis, Paul and his father must tackle this very delicate new mission while keeping the many adversaries at bay.
As anticipated, Dune is yet another visually stunning and gorgeously immersive visual experience from one of the greatest visual filmmakers working today. If you can watch the movie on a big screen, or at least a bigger screen, then you owe it to yourself to do so. The sweeping vistas and startling science fiction imagery have so much power and grandeur to them. If Lynch’s movie inspired a generation of devotees and impressionable children, I imagine that this superior modern version will do likewise. The production design and costumes are terrific and perfectly in keeping with the larger scope of the expansive visuals. You really feel the size of this world and its imposing weight. Villeneuve has such a natural keen eye for pleasing visual compositions, but he also has the patience many famous big screen stylists lack. He allows the moments to linger and to let scenes breathe in a way that feels more transporting and immersive. If you were simply looking for a visually resplendent movie-going experience, then Dune is the ticket. The sound design is also very smartly aligned and makes use of unconventional and alien sounds to make the movie feel even more like its own thing. When Dune came out in 1965, this was before much of the modern building blocks of our sci-fi pop-culture, so in a way while Dune was the influence it feels partially like an odd after-effect rather than a predecessor. The same thing happened with 2012’s John Carter, based upon a novel a hundred years old that influenced many sci-fi adventure serials and now seems derivative even though it came before the many imitations. I was happy with the first 90 minutes of Dune and felt like the slow pace of the first hour, and its heft of needed but spaced-out exposition, was paying off with a thrilling assault. The concept of the protective shields is a smart way to communicate the casualties of battle, where “kill shots” are illuminated in red, informing the audience of a mortal wound. It makes for an easy to read visual to keep up with the development of battle and stay in a safer PG-13 realm. The whole rescue sequence on the mining station is thrilling at every step.
The cast is another major credit to the success of Dune. Chalament (Little Women) has a soulful yearning to him, to learn, to be his own man, to prove his father wrong and then prove worthy of his father’s faith. Surprisingly, the next biggest role isn’t Zendaya (Malcolm and Marie), the woman that Paul dreams about (prophetically?); it’s Rebecca Ferguson (Doctor Sleep) as Paul’s mother. She’s a woman with deep secrets belonging to a powerful religious sect that might be the real power behind the throne. Lady Jessica is more Paul’s mentor than any man. She teaches him to hone and focus his mind, to use the “Voice” to impart his will, and to prepare for the hardships to come. With every new exposition dump, and she has many, we learn about her growing concern for the fate of her son and her possible culpability for that fate. There’s a genuine warmth between them that serves as the film’s emotional core. I enjoyed watching Jason Momoa (Aquaman) and Dave Bautista (Army of the Dead) as opposite ends of Super Good Fighter Guy, though Momoa looked unsettling without a beard. Needless to say, the 2021 movie is far more diverse than the 1984 movie. It makes space feel more lived in when it’s reflective of a diversity of people that we already have at this point in our history.
And then, after the hallway mark, Dune became a protracted sequence of chases and then I started to worry that things were just going to end in an unsatisfying manner, relegating the 150 minutes as setup for the as-yet-unplanned sequel, and that’s exactly what happened. My mood began to deflate somewhat during the last hour of Dune. I was still interested and the visuals were still mighty captivating, but the events had the unmistakable feeling of being stretched out to meet a frustrating stopping point, a pause that didn’t produce a satisfying endpoint. I just kept thinking, “Oh, they’re not going to resolve this,” and, “Oh, Zendaya is barely going to be in this movie,” and the movie proved my predictions correct. It’s hard to judge the movie as its own entity since it’s so dependent on a Part Two that has yet to be greenlighted (though its strong opening box-office returns are hopeful). This is an expensive movie, possibly pushing $200 million, so it’s quite a gamble to declare you would only be adapting roughly half of the story. Villeneuve’s Blade Runner sequel, a movie I loved, had a budget of $150 million and a worldwide gross that didn’t make the producers comfortable going forward with a Blade Runner 2050. To be fair, that was an original story, a sequel, and rather well contained. Still, it’s an expensive sci-fi movie that has as much in common with dry art house fare as it does blockbuster adventures, like Villeneuve’s Dune. The promise of a second movie is not secured. If Dune doesn’t do well enough, we’ll forever be left with a movie that feels designed to only be a teaser. It reminds me of the hubris of 2007’s The Golden Compass where the filmmakers had a whole 20-minute finale that they carved out with the intention of having it be the opening for the assumed sequel (welp). Even when designing a multi-movie arc, it’s necessary to plan each entry so that it can exist as its own beginning-middle-end and with a suitable intermediary climax. The Lord of the Rings movies each had their own climax, each moving the larger picture forward, and each had storylines and subplots that came to a head by film’s conclusion. Dune doesn’t. There are more dead characters by the end and certain characters are displaced, but it feels less like the end of the big-budget Dune movie and more like the conclusion of episode two of the Dune mini-series.
My resonance with the source material is minimal, but the world of Dune feels stuffed with stuff and not as deep in the realm of commentary. Fans of the book series will likely thrill at the level of minutia the 2021 movie luxuriates in, allowing fans to lap up the lore. For those of us uninitiated into the fandom, it feels like there could be more going on behind the scenes. The book was released in 1965 and has clear parallels to Middle East occupations and quagmires, a subject even more relevant in the first quarter of this new century. There’s the occupying force coming in to manage the supposedly primitive natives on a desert planet, replacing the last occupier who made bold promises that were unable to be met by the reality on the ground. The parallels of colonialism are there and obvious, but that’s because everything in Dune seems obvious to me. The bad guys are corpse-white and dressed in all black. They look like the alien zombies from 1998’s Dark City (itself referencing the silent sci-fi classic, Metropolis). The leader of House Harkonnen is this noxious man who bathes in black goo and sucks the life force from others. I don’t need my sci-fi to be ambiguous about its heroes and villains. We clearly recognize the bad guys because they’re grotesque. However, the lessons learned by the heroes seem a bit stilted. Its attacks on capitalism are a little more nuanced but not much. The planet of Arrakis could produce water but that’s not in the interest of the power brokers of the galaxy. They need the spice for the economy and thus keep the exploitative status quo. The parallels are there but there’s not much more to be had other than direct summations. The movie has more to say with religion and messiah figures but at this point we’re grading on a curve, and the more complex commentary attached to messiah figures seems reserved for a Part Two.
Another aspect I want to highlight that seems trivial but no less intriguing to me is how Herbert chooses his character names. We’re eight thousand years into the future, spanning multiple planets with names like Arrakis and Giedi Prime and Salusa Secondus, and then we have such anodyne twentieth-century names like… Paul and Jessica? It’s funny to me that Herbert goes to the trouble of coming up with so much jargon and terminology and alien-sounding names and then he says, “Hey, this guy’s name is… Duncan Idaho,” like he’s a supporting character in Point Break. I realize this is a very dubious criticism, and there are other character names to conflict with this assertion, but it made me laugh at the different levels of effort Herbert put into his world-building and universe than selecting character names for that same far away land.
After watching the new Dune, I went and watched the 1984 David Lynch version for the first time and was, quite simply, dumbfounded. I’ll credit Lynch for many of the weird choices in style and how it never stoops to even be accessible for a mass audience, despite having characters explicitly narrate their schemes and motivations out in the open (by scene one, the power play that took up 90 minutes of Dune 2021 is awkwardly explained in full). By the end of Lynch’s movie, it is an incomprehensible campy mess. I only have more appreciation for the 2021 Dune after watching the goofy (those eyebrows!) 1980s version that Lynch has disowned entirely, although that stirring guitar riff from the score still rocks thirty years later. The new Dune is only intended as Part One as its presumptive title promises, and because of this key artistic decision, there’s a feeling of padding and wear by the end. I found myself reflecting back on the first 90 minutes more fondly. It’s not that the last hour is absent great moments or audacious style, but it’s hard to fully judge this Dune when its last line is its own conditioning of expectations: “This is only the beginning.” The 2021 Dune is a visually remarkable movie experience with fantastic artists executing at some of the highest points of their talent. I’m eager to see if a Part Two can provide the satisfaction lacking in this beginning half. It’s a hell of a start but it feels too incomplete and in need of an ending.
Nate’s Grade: B
Despite an expensive redo into the editing bay for the supersized Justice League 2.0, this is director Zack Snyder’s first movie in four years and the aftermath of his family tragedy, and it’s the first with that sweet sweet Netflix money. Army of the Dead has an easy concept that seems silly as well as questionable why we haven’t seen this kind of movie before. The world loves zombies movies. The world loves heist movies. Why have we waited until 2021, in the year of our Lord, for a zombie heist flick? Our long drought is finally over and Netflix has answered our collective prayers. When I watch a movie described as “zombie Vegas heist” then I know what I’m hoping for, chiefly a fun, goofy, and well-developed action thriller, and that’s what Army of the Dead provides.
Las Vegas is ground zero for a zombie outbreak. The U.S. government has cordoned off the Vegas strip and contained the zombie virus. The president plans to drop a nuclear bomb and eradicate the zombie plague once and for all. That means there’s still time for one last score. A wealthy businessman wants to hire Scott Ward (Dave Bautista) to put together a crack team to break into a casino vault and steal $200 million before everything gets nuked. Scott gathers a crew of Zombie War vets, specialists, a guide to sneak them into the quarantine zone, and his estranged adult daughter who watched dad out mom down after she became a zombie. Together they’ll venture into certain danger to hit a jackpot.
It’s easily Snyder’s most laid back and straightforwardly enjoyable movie since his debut feature, 2004’s Dawn of the Dead remake. It’s a movie that knows what we’re here for and provides a colorful band of characters with big personalities and over-the-top bloody violence. I can’t say that I genuinely cared about whether anyone lived or died in the movie, as many are so disposable that I forgot they were in the group, but I missed their presence when the time came to say goodbye. I enjoyed that two characters as outwardly different as Vanderohe (Omari Hardwick) and Dieter (Matthias Schweighöfer) could become best bros, and their chummy dynamic became one of my favorite aspects of the movie. The actual heist component of the movie amounts to less than the perilous journey to get to the giant vault, and the exaggerated booby traps reminded me of Indiana Jones temples. It was just the right splash of ridiculous to make me laugh. This is a movie designed to simply push the right buttons for a schlocky good time. Its opening montage sets the tone with famous Vegas staples falling victim to zombie mayhem. Early on, it’s Snyder assuring you that he’s not taking anything too seriously and that neither should you. There are moments where Snyder just throws out nonsense just to mess with the viewer, like a scene where Vanderohe theorizes that the skeletal corpses might actually be them and they are trapped in a loop, complete with matching edits to link up their clothing and jewelry to make you wonder. I turned to my girlfriend in disbelief; could this actually be happening? It doesn’t at all, but just the fact that Snyder devoted time for this throwaway sci-fi head fake amused me. I almost wished Snyder had given us more of these throwaway joke exit ramps. At one point, a character gets locked in a vault, and I hoped for a brief moment Snyder would frame the film like it’s suddenly evolved into the zombie’s own Ocean 11, where now the zombies need to put together a crack zombie team to break into the vault for some delicious brains. I appreciate that Army of the Dead prioritizes entertainment on all of its fronts.
Snyder and company have also put more deliberation into their world building. Most zombie movies just present a wasteland of the undead, a sea of hands and teeth that serve as a swarming obstacle but without any more thought. In Army of the Dead, the movie presents the beginning of a zombie civilization with a hierarchy. There are zombie alphas and zombie drones and the potential for zombie babies, maybe, but there is the beginning of something we fully do not understand. It reminded me a lot of the 2007 I Am Legend. I liked that the zombies weren’t as dumb as we often see them, and I also liked that the movie presented the possibility of the zombies being open to collaboration. In order to travel through the territory, the zombies demand a payment from the traveling parties, and this understanding and begrudging truce makes these creatures far more interesting than an army of drooling brutes. I liked that even the leader has learned he should be protecting his head from projectiles. There are some solidly constructed suspense sequences here, like where the team has to slowly creep through rooms filled with “hibernating” zombies, taking great pains not to touch them as they pass. It’s immediately accessible and different, as well as working with further world building. I also appreciated that one character who was left for dead went down fighting like a champion. It almost becomes a joke just how far this character keeps fighting, like they’re pushing against being just another disposable stock character in a genre movie. It’s impressive. The action set pieces are fun and well developed and make use of the different expertise from our assorted heist team.
As a zombie movie, the violence is impressively gory and fun in its visceral splatter effects. With one big exception, there is a clear emphasis on practical effects and physical makeup prosthetics. The zombies at their different states of decay look great, as do their alpha higher-ups, enough to distinguish an easily recognizable class system that also portends further analysis. The deaths can also be gruesomely entertaining. Watching the sticky expertise of the gore wizards makes it even more perversely pleasurable and it’s often played for dark laughs. Two characters having to clear through the smashed remains of a smooshed zombie is gross and grossly funny. While I acknowledge that the recreation of a desolate and desiccated Las Vegas strip is an obvious computer effect, the major CGI addition to the movie is the zombie tiger (that used to belong to Siegfried and Roy) and it doesn’t look terribly great. Part of this is how unnatural it’s destined to fatefully appear, but the zombie horses looked great, though that was a practical costume placed upon a real horse. At least Snyder and company recognize that if you introduce a zombie tiger, you better guarantee it eats somebody and somebody we really don’t like so we can fully enjoy the experience.
There are a few issues that detract from the overall enjoyment of Snyder’s escapist entertainment. When the movie goes sentimental between daddy and daughter, it doesn’t really gibe with the rest of the film. I’m not upset that the movie ever attempted an emotional core to ground our investment in these characters, but there’s a reason you don’t see a tearful heart-to-heart in heist movies, let alone in movies with undead Elvises. I found the daughter character to be a nuisance. She falls under that character mold of the person who insists on tagging along to fulfill some personal goal and who inevitably gets people killed for no reason. The daughter’s goal is to rescue this one stubborn lady who ventured into the zombie quarantine, but this comes to nothing and, infuriatingly, gets many of our group killed trying to save her. Had she never tagged along, many of these people could have better survived, especially since her “expertise” did not save the day at any juncture. Therefore, her very presence was a net negative to the group, which helped drag down my opinion of the whole father-daughter drama.
I also found the overall style of the photography to be distracting. Working for the first time as his own director of photography in a movie, pitting himself in the middle of the action and manning his own camera, Snyder is more directly involved in making sure you see what he wants. However, he utilizes a very shallow depth of field, which obliterates much of the background as a blur. This can work in moments of suspense where seeing beyond waves of zombies can make them feel immense and overwhelming, but when it’s everything including people standing shoulder-to-shoulder exchanging exposition in a warehouse? Not as helpful. This singular focus, or limited focus, can get annoying and feel like an artifice that Snyder simply cannot let go of. It feels like the cameras got stuck on this mode and the filmmakers just said, “Oh well.” While Snyder has deigned that color shall exist in this movie (unlike in Justice League), the color palate is still drained and resembling an overused Instagram filter that cannot be undone.
As a side note, originally this movie featured comedian Chris D’Elia as the helicopter pilot of the crew and then Netflix spent millions to digitally erase and replace him with comedian Tig Notaro after it was revealed D’Elia was the latest in a long line of sexual abusers in Hollywood. Notaro filmed all her scenes sans one in front of a green screen and if you never were told otherwise you wouldn’t have known. Bravo to Snyder and company for going the All the Money in the World route and replacing a creep with a beloved actor that should have been hired in the first place. Notaro, it must be said, is also sarcastically great in the film. Her scene where she openly discusses arranging for their corporate babysitter to get axed is a highlight.
Netflix has big plans for Army of the Dead. A prequel starring the Dieter character, and directed by the actor playing him, has already been filmed, and an animated series is also in the works. The studio sees this franchise as a creative well they want to tap dry, and I’m sure the movie will prove popular on the streaming giant and only lead to further network expansion. I think Snyder feels somewhat liberated by making his first movie without superheroes in a decade. He’s always been a first-class visual stylist but his command of narrative and character can be sketchy, hence 2011’s woefully miscalculated “feminist” passion project, Sucker Punch. I think Snyder is best when he keeps things lighter, sillier, schlockier, and absent larger themes and messages meant to make people think deeper about the human condition. Being a filmmaker who understands they work best in the land of shallow blockbusters isn’t some acceptance of limitation or failure. It’s an acknowledgement of where one’s skill set best matches up. I don’t begrudge Snyder as a filmmaker, though I question whether his interpretation of superheroes can escape the shadow of his love for Objectivist philosophy. I think it’s no coincidence that his two best movies, and least problematic, are both his zombie action movies. So bring me more of the Army of the Dead universe. Bring me more Zack Snyder at the helm. It keeps him busy, it keeps me entertained, and it keeps him away from making more four-hour long superhero movies.
Nate’s Grade: B
This was a movie that intrigued me because of the number of release delays and because, by the trailers, it just looked like it was going to be fairly bad. It’s not actually bad, simply mediocre family fare (with an extra dose of Cardi B. swearing in song repeatedly). It’s Dave Bautista trying on the Kindergarten Cop formula, and the plot is pretty much what you would expect, with Bautista (Guardians of the Galaxy) having to watch a family and befriending the little daughter in danger, schooling her in the ways of spycraft before having to be rescued during the big finale. As far as children’s films go, it’s pretty standard and inoffensive stuff. It coasts on Bautista and the little girl (Chloe Coleman) having a fun chemistry that rises above the obvious and under-developed comedy set pieces. However, there are flashes that point to what My Spy could have been, a more spy and satirical tweak of spy hijinks and action movie cliches. The little girl wants to learn how to be a spy action hero, so she asks about walking away with her back to an explosion and trying out other tropes. She even sizes up all the “tragic backstory” options for Bautista’s character we expect. The finale even involves throwing a grenade into a burning oil truck just to achieve an explosion worthy of walking away from. These little moments are enough to convince me there was a superior draft of this script before it was dulled and softened in the rewrite process for mass consumption. It’s not going to be a great film experience but as formulas go, Bautista plus precocious kid is winning enough to satisfy for 90 minutes.
Nate’s Grade: C
The problem with the alchemy of action comedies is that once the action starts too often they forget to be comedies. Stuber (a portmanteau of our title character and “Uber”) follows the exploits of Stu (Kumail Nanjiani) as a passive, awkward, insecure retail employee and Uber driver and his newest fare, Vic (Dave Bautista), an aggressive police officer who just had Lasik eye surgery. The opposites-attract setup is a comedy staple and Nanjiani (The Big Sick) and Bautista (Guardians of the Galaxy) are well chosen for their roles. The problem with the movie is that only one of them gets to do or say anything funny. Nanjiani is entrusted with all the film’s humor, relegated to his riffing while under duress or sardonic detachment. I laughed here and there but Stuber is missing inspired set pieces and larger payoffs. Too many of the jokes seem obvious or lazy. There’s one genuine gut-busting gag involving a can of propane in a high-speed chase, but this seems like the only application of tweaking action movie cliches. There are some disposable storylines about finding a mole in the police department, tracking down a Very Bad Guy (one of The Raid actors, curiously kept from doing martial arts after the opening segment), Stu telling his unrequited love how he feels, and Vic making it on time to appear to his adult daughter’s art gallery show. It doesn’t matter. What matters is the enjoyable oil-water chemistry between the two male leads. The majority of the jokes occur just from their frantic interactions, enough so that I wish the exterior storylines had been shaved away. The film’s tone is too uneven, and when in doubt it falls upon action beats over comedy beats, and some times the violence is just a bit too harsh for the material. It can kill the good vibes quickly. This is more Pineapple Express to me than 21 Jump Street, and while I don’t regret having watched Stuber, it’s a movie that is hardly deserving of a five-star rating. Three stars, at best.
Nate’s Grade: C+
This may prove to be the most difficult review I’ve ever written in my twenty years (!) of reviewing movies. How do I ever begin to describe the events of Marvel’s culminating blockbuster Avengers: Endgame without stepping too far into the dark and dangerous territory of the accursed spoilers? I thought it would be difficult talking about last year’s Infinity War considering the shocking plot events and general secrecy, but this concluding chapter to a 22-movie journey is even more secretive (the trailer accounts for only footage roughly from the first twenty minutes). I’ll do my best, dear reader, to give you the clearest impression I can of this unique experience while respecting your need to be un-spoiled. In short, Avengers: Endgame is unparalleled in our history of modern popular blockbusters because it needs to work as a clincher to a decade-plus of hugely popular blockbusters for the Marvel Cinematic Universe (MCU), and boy do they ever stick the landing.
The film picks up with our surviving Avengers picking up the pieces following the events of Infinity War, namely Thanos (Josh Brolin) eliminating half of life throughout the universe. The original six Avengers are all suffering through guilt, depression, and degrees of PTSD following their failure to defeat Thanos. Scott Lang a.k.a. Ant-Man (Paul Rudd) arrives after having spent time in the quantum realm and has a potential solution that will involve traveling through time to correct the mistakes of the past and bring everyone who vanished back to life. The remaining teammates assemble at the behest of Steve Rogers a.k.a. Captain America (Chris Evans), including Bruce Banner a.k.a. Hulk (Mark Ruffalo), Black Widow (Scarlet Johannson), Thor (Chris Hemsworth), Hawkeye (Jeremy Renner), Rocket Racoon (voiced by Bradley Cooper), Nebula (Karen Gillan), and War Machine (Don Cheadle). However Tony Stark a.k.a. Iron Man (Robert Downey Jr.) needs the most convincing, as he is most afraid of making things even worse and losing more people he feels are too precious to be casualties to their failures once again.
The thing to know ahead of time is that Endgame is not for the casual fan. This is a long love letter to the fans that have pored over all 22 preceding films, not just a scant one or two. Infinity War was accessible to relative newcomers because of the structure and focus on Thanos as the main character, providing a self-contained arc that lead up to his finger-snapping triumph. It also benefited from the fun factor of simply watching a bunch of popular characters interact and team up for the first time in MCU history. Now that a majority of those characters have turned to dust, the emphasis falls back on the original core of the Avengers, bringing things full circle. In several ways, Endgame is about bringing to a close this mammoth project that began with Iron Man, this decade of storytelling ambition that has stretched out into multiple inter-connected franchises. If you love these characters, then Endgame is a movie made specifically for you. There is a long stretch in Act Two that relies upon a decent amount of fan service and sentimentality, but I don’t think either is an automatically negative attribute. Before we reach the finish line it’s important to take stock of how far we’ve come and this goes for the essential characters and their long arcs. There are several fun cameos strewn throughout and the filmmakers even take an interesting tack of trying to reclaim and re-contextualize the MCU movies that fewer people enjoyed. It makes for a filmgoing experience that is heavy in references, in-jokes, Easter eggs, and cozy nostalgia, which will confuse and frustrate those not well versed in this big world.
The other thing to know, especially if you’re a long-standing fan, is that there will be tears. Oh will there be tears. I lost count of the amount of times I was crying, which was pretty much on and off nonstop for the final twenty minutes. I was even tearing up for supporting characters that I didn’t know I had that kind of emotional attachment for. The film is done so well that the first third actually could play as the MCU equivalent of HBO’s The Leftovers, an undervalued and elegant series about the long-term recovery of those that remain in a post-rapture world. The opening scene involves a character having to go through the loss of loved ones via Thanos’ snap, and it’s brutal as we wait for what we know is coming, dread welling up in the pit of your stomach. The Russo brothers, the returning directing team from Infinity War, know what scenes to play for laughs (the line “That’s America’s ass” had me in stitches), what scenes to play for thrills, what scenes to play for fist-pumping cheers, and what scenes to play for gut-wrenching drama. They allow the movie to be an existential mood piece when it needs to be, actually dwelling on the repercussions of a life post-universe culling. There’s a character who frantically searches to see if a loved one was among the missing, and that eventual reunion had me in tears. With the three-hour running time, the Russos have the luxury of allowing scenes to naturally breathe. This might be the most human many of these characters have ever seemed, and it’s after recovery and grief. Needless to say, the conclusion feels very much fitting but also unabashedly emotional, unafraid of diving deep into its feelings. I sobbed.
I was worried once the film introduced the time travel plot device that everything was simply going to be erased and invalidate the struggles that came before. The worst use of time travel is when it eliminates any urgency or danger, allowing an endless series of do-overs to correct the past. Fortunately, returning screenwriters Christopher Markus and Stephen McFeely (Civil War, Winter Soldier) realize that in order for there to be a reversal, a glint of a happy ending, there must be a cost or else it all meant little to nothing. There are finite events in the movie that cannot change (as of now) and losses that will be permanent (as of now, if they don’t want to cheapen the journey). People died with Infinity War but we all knew, at least when it came to its dreary conclusion, that it wasn’t going to be too long lasting, which allowed the communal grief to be short-lived. After all, there’s a new Spider-Man film coming down the pike two months from now, so it’s highly unlikely the teenage web-head will remain dead. However, with Endgame, the deaths serve as the cost for resurrecting the MCU, and they will be felt for years. The screenplay provides limitations to the time travel mechanics, though I don’t think the collective hand-wave to the nagging paradoxes was as successful as the movie thinks it was. The film barrels ahead, essentially telling you to forget about the paradoxes and enjoy the ride, focusing on the characters and remembering what is really important.
Suffice to say Downey Jr. is once again his charming, self-effacing, and enormously entertaining self. The MCU began with this man and his contributions cannot be overstated. He is the soul of this universe. Evans is compelling as the straight-laced inspirational figure who takes stock of what he’s sacrificed over the years, Hemsworth showcases a potent mixture of comedic and dramatic chops, Johannson is definitely the Avenger going through the “bargaining” phase to try and make things right and she has some subtle emotional moments that belie her desperation and guilt, and Renner makes a welcomed return in a way that made me appreciate Hawkeye like I never had before. Brie Larson does reappear as Captain Marvel but the movie smartly puts her back on the sidelines protecting the many other worlds in the universe needing assistance because of how overwhelmingly powerful she can become. Larson filmed her scenes for Endgame before her own solo movie, released a month prior, so forgive the different hair and makeup, Twitter nit-pickers. I will say there is one scene that is a bit convoluted how it gets there but is destined to make women in the audience cheer with excitement as the MCU says, “Hey, that whole ‘strong female character’ thing? Yeah, we’ve had all that for years, and here you go.”
How does one properly assess a movie like Avengers: Endgame, a conclusion not just to an Infinity War cliffhanger but to a twenty-two movie prelude over the course of eleven years? The emotional investment in these characters, their journeys, has to come to something to be ultimately meaningful when it’s time to close the chapter on one massively ambitious story before starting the next. And there will be a next chapter; the MCU’s unparalleled financial success assures the fanbase they’ll have plenty more high-flying and wild adventures to come in the years, and more than likely, decades to come. Marvel had the unenviable task of wrapping up a major narrative in a way that would prove satisfying without devaluing the individual films and overall time investment. Hollywood is filled with trilogies that messed up their conclusions. Nailing the ending is just as important as getting things going right, because without a satisfying conclusion it can feel like that level of emotional investment was all for naught. Endgame reminds you how much you’ve grown to love these characters, what fun you’ve had, and genuinely how much you’ll miss these characters when they depart for good. It’s hard not to reflect upon your own passage of time with the ensuing eleven years, how you’ve changed and grown from the MCU’s humble beginnings in the summer of 2008. These heroes and anti-heroes can begin to feel like an extended family for many, and so fans desperately need the ending to do them justice. Avengers: Endgame is the ultimate fan experience.
Nate’s Grade: A
It’s hard to draw comparisons to the major commitment to long-form storytelling that the Marvel Cinematic Universe (MCU) has dabbled with over the course of ten record-shattering years of success. I can think of movie franchises that have been popular over long periods of time, like James Bond, but rarely do they keep to continuity. It’s been 18 movies and ten years since the caddish Robert Downey Jr. first stole our hearts in the original Iron Man, and its stable of heroes and villains has grown exponentially. Looking at the poster for Avengers: Infinity War, it’s hard to believe there’s even enough space just for all of the actors’ names. Infinity War feels like a massive, culminating years-in-the-making film event and it reminded me most of Peter Jackson’s concluding Lord of the Rings chapter, Return of the King. After so long, we’re privy to several separate story threads finally being braided as one and several dispirit characters finally coming together. This is a blockbuster a full decade in the making and it tends to feel overloaded and burdened with the responsibility of being everything to everyone. It’s an epic, entertaining, and enjoyable movie, but Infinity War can also leave you hanging.
Thanos (Josh Brolin) has finally come to collect the six infinity stones stashed around the universe. With their power, he will be able to achieve his ultimate goal of wiping out half of all life in the universe. Standing in his murderous way is a divided Avengers squad, with Tony Stark (Downey Jr.) still on the outs with a wanted-at-large Captain America (Chris Evans) and Black Widow (Scarlett Johansson). One of the in-demand infinity stones resides in the head of the Vision (Paul Bettany), who is in hiding with his romantic partner, Scarlet Witch (Elizabeth Olsen). They know Thanos will be coming for Vision eventually. On the other side are the Guardians of the Galaxy who have a few personal scores to settle with Thanos, the adopted father of Gomora (Zoe Saldana) and Nebula (Karen Gillan). Elsewhere, Thor (Chris Hemsworth) strikes out looking for the key to defeating the big purple menace. Thanos’ loyal lieutenants attack Earth to gather the remaining infinity stones, drawing the attention and push-back of Doctor Strange (Benedict Cumberbatch) and Peter Parker (Tom Holland). The various heroes of Earth and space unite to eliminate the greatest threat the universe has ever known.
Avengers: Infinity War serves not as much a series of payoffs as it is climaxes, with climactic event right after another, and this time it’s for keeps (more on that below). There are moments that feel like major payoffs and moments that feel like shrug-worthy Last Jedi-style payoffs. Infinity War is the longest MCU movie yet at 149 minutes but it has no downtime. That’s because it has to find room for dozens of heroes across the cosmos. With the exception of three super heroes, everyone is in this movie, and I mean everyone. This is an overstuffed buffet of comic book spectacle, and whether it feels like overindulgence will be determined by the viewer’s prior investment with this cinematic universe. If this is your first trip to the MCU, I’d advise holding off until later. Any newcomer will be very lost. I’ve deduced the seven MCU movies that are the most essential to see to successfully comprehend the totality of the Infinity War dramatics, and they are Iron Man, The Avengers, Captain America: Winter Soldier, Guardians of the Galaxy, Captain America: Civil War, Doctor Strange, and Thor: Ragnarok. Naturally, being intimately familiar with the previous 18 movies will be best, but if you don’t have thirty hours to spare then please follow my seven-film lineup and you’ll be solid.
As far as the stakes, the MCU has been notoriously reluctant about killing off its characters, but Infinity War is completely different. I won’t spoil circumstances or names, of course, but the march of death happens shockingly early and carries on throughout. There are significant losses that will make fans equally gasp and cry. This is a summer blockbuster that leaves behind an impressive body count across the known universe and ends in a downbeat manner that will naturally trigger reflexive Empire Strikes Back comparisons. It’s hard to feel the full impact of the drastic decisions, and the grief over their losses because I know there is a Part Two coming summer 2019, and with that comes the almost certainty that several important events will be diminished or straight-out reversed. After all, in comics, nobody is ever really dead, though with movies the heroes have the nagging habit of aging. With that said, you better believe I was holding my breath during some standoffs, tearing up at some sudden goodbyes, and reflecting upon journeys shared.
This is very much Thanos’ movie, which was one of the bigger surprises for me. Beforehand, our exposure to the big purple guy has been relatively minor, a brief moment here or a cameo there during a post-credit scene. Considering Thanos is supposed to be the universe’s biggest bad, it makes sense to finally give him his due, and that is what Infinity War does. Thanos gets the most screen time of any character and is given an honest-to-God character arc. He’s a villain who goes on an actual emotional journey as he follows a path that he feels compelled to even as it tests him personally. He finally opens up as a character rather than some malevolent force that is oft referred to in apocalyptic terms. We get his back-story and motivation, which is less a romantic appeal to Death like in the comics and more a prevention of the apocalypse reminiscent of the Reapers in the Mass Effect series. Thanos sees himself as a necessary corrective force and not as a villain. He’s never portrayed in a maniacal, gleeful sense of wickedness. Instead he seems to carry the heaviness of his mission and looks at the Avengers and other heroes sympathetically. He understands their struggle and defiance. Having an actor the caliber of Brolin (Deadpool 2) is a necessity to make this character work and effectively sell the emotions. Thanos is the most significant addition to the MCU appearing the latest, so there’s a lot of heavy lifting to do, and Infinity War fleshes him out as a worthy foe.
As an action spectacle, however, Infinity War is good but not great. The action sequences are interesting enough but there’s nothing special and little development. There’s nothing that rivals the delirious nerdgasm of the airport battle in Civil War pitting hero-against-hero to dizzying degree. The characters are separated into units with their own goals leading to a final confrontation that feels more climactic conceptually than in execution. That’s because this is an Avengers film that falls into some of the trappings of the glut of super hero cinema, namely the army of faceless foot soldiers for easy slaughtering, the over exaggerated sense of scale of battle, the apocalyptic stakes that can feel a bit like a bell rung too many times, and even minor things like the lackluster supporting villains. Thanos’ team of lieutenants are all the same kind of sneering heavy with the exception of one, a sort of alien cleric heralding the honor of death from Thanos. Carrie Coon (HBO’s The Leftovers) is generally wasted providing the mo-cap for the Lady Lieutenant That Sounds Like a Band Fronted by Jared Leto, a.k.a. Proxima Midnight. There are far too many scenes where characters reluctantly strike a deal to give up an infinity stone if Thanos will spare the life of a beloved comrade. The film’s greatest point of entertainment isn’t with its action but the character dynamics. The fun is watching years-in-the-making character interactions and seeing the sparks fly. There’s more joy in watching Downey Jr. and Cumberbatch try and out smarm one another than with any CGI collision of a faceless army of monsters. There are so many characters that few are given fully defined arcs. Most are given beginnings and stopping places. Though the eventual sequel will have fewer characters needing to share precious screen time.
The standouts on screen are Hemsworth (12 Strong) carrying a large portion of the movie and not missing a beat of his well-honed comic rhythms from Ragnarok, Bettany (Solo) brings a sad soulfulness to Vision as a man who knows fate is likely unavoidable, and Dave Bautista (Blade Runner 2049) is perfectly deadpan as Drax and has the funniest lines in the movie followed closely by the exuberant Holland (Lost City of Z). To even say which characters deal with more complex emotions might be a spoiler in itself but there are several actors showing an emotive level unseen so far in the bustling MCU.
Avengers: Infinity War marks a significant concluding chapter for one of cinema’s most popular series, until at least the next movie possibly makes it feel less conclusive. I pity Marvel because expectations are going to be astronomical for this climactic showdown. There are so many characters, so many crossovers, and so much to still establish, like Thanos as a character more than a spooky force of annihilation, that it feels rather breathless even at nearly two-and-a-half hours. You may be feeling a rush of exhilaration on your way out or an equally compelling sense of exhaustion. Infinity War doesn’t have the imaginative highs of a Dcotor Strange, the funky personality and style of a Guardians of the Galaxy, the wonderfully thought-out structure of a Spider-Man: Homecoming, the adroit weirdness of a Thor: Ragnarok, or even the hero-against-hero catharsis of a Civil War (still my favorite). What it does have is a sense of long-gestating finality, of real stakes and dire consequences. It’s not all pervading doom and gloom; this is still a fun movie, buoyed by crackling character team-ups and interactions. While, Infinity War won’t be all things to all people, myself included, it will please many fans, casual and diehard alike.
Nate’s Grade: B
It’s confession time, dear reader. I do not love Blade Runner. In fact I find it to be overrated and then some. I’ll freely admit that it’s been an extremely influential science fiction work and its noir-soaked depiction of a cyber punk future has been the starting point for cinematic storytelling in that vein for decades. It’s got merits but I find the real merits to be its amazing use of production design, special effects, and the establishment of an overall atmosphere. It has some big ideas, yes, but it doesn’t know what to do with them, neglecting them for a slapdash story with some so-so acting. Rutger Hauer’s soulful yet doomed replicant should have been our central perspective. I wish I enjoyed the film more but I cannot attach myself without nagging reservation, and that’s not even accounting Ridley Scott’s numerous re-edits and the harebrained idea to imply that Harrison Ford was really a replicant after all even though that runs counter to the logic and themes of the film and Scott had to splice in unused unicorn footage from a movie he shot years later, thus proving this new twist ending was never part of anyone’s original story conceit. Anyway, what I’m saying is that the 1982 Blade Runner was not going to be an impossible hurdle to clear as far as I was concerned. The sequel 35 years in the making, Blade Runner 2049, is a better and more accomplished film experience and film story than the original, and it’s also one of the best, most visionary movies of the year.
Set in 2049, replicants have been shuttered and replaced with a new breed of android slave labor controlled by the enigmatic Niander Wallace (Jared Leto). He’s after a very special kind of replicant, one that will lead to even greater success, allowing mankind to reach further out into the stars. Agent K (Ryan Gosling) is a blade runner who finds himself looking for this same special kind of replicant. He must find it before Niander does and K’s journey of self takes him right to the doorstep of retired blade runner, Deckard (Ford).
Apologies for the frustratingly vague plot synopsis above, but I’m trying to keep things as relatively spoiler-free as possible because I think that will improve the overall viewing experience. In an age where trailers and TV advertisements tell us everything about a movie in a zealous attempt to get our butts in seats, I was genuinely surprised at significant plot beats the 2049 advertising had successfully and deliberately kept under wraps. There are intriguing plot turns and character moments that I want to leave the reader to discover on their own. It will be worth the wait.
Director Denis Villeneuve (Arrival, Sicario) has created a filmgoing experience that immerses you in feeling. Every set, every little corner, every minor character goes toward enriching this world and making it feel real, like we’re just dropping in for a visit. He builds off the iconography from Scott in the first film and creates a future that is hypnotic and eerily beautiful, aided by the greatest living cinematographer, Roger Deakins. Seriously, if Deakins finally doesn’t win his long overdue Oscar for this, then the Academy is just never going to favor him. The visual landscapes of this movie are jaw dropping and the use of lighting is gorgeous. There’s a late sequence set in an irradiated Las Vegas where an orange fog hovers over the empty landscape of earthly pleasures. There’s a hiding sequence that takes place in a casino showroom, with holographic dancers and even Elvis fritzing in and out, static movements and bursts of sound that make for a dream-like encounter. Another wonderful hypnotic sequence is a threesome between K, a prostitute, and a virtual intelligence (V.I.) named Joi (Ana de Armas). Reminiscent of Spike Jonze’s Her, the sequence has one woman literally folded over another as hands caress, mouths kiss, and the whole sequence has an alluring disconnect during the acts of physical intimacy. This is a gorgeous movie to simply take in and appreciate the sumptuous visual brilliance. Villeneuve has quickly become one of the best big screen visual artists we have today.
What separates 2049 and makes it better than the original is that here is a film that takes big ideas and knows what to do with them. This is an intelligent film that finds time to develop its ideas and to linger with them. This is a long movie (2 hours 43 minutes, the longest film so far of 2017) and one that many will decry as boring. That’s because Villeneuve and screenwriters Michael Green (Alien: Covenant) and Hampton Fancher (Blade Runner) commit to allowing the movie time to breathe, and scenes can take on an elegant life of their own becoming something of stunning power. Take for instance a scene where K visits the woman in charge of creating the false memories for replicants. Because of an autoimmune disorder, her life is behind glass, but she gets to create her own world to thrive in, and we watch her fine-tune the memory of a child’s birthday party while K asks her questions over her work. He has questions over the validity of memories, and this opens up a deep discussion over the concept of self, authenticity, and ownership over memory, all while still being character-based. It’s lovely. It’s like somebody saw the potential of the original Blade Runner and added the missing poetry.
2049 is driven by a central mystery but it’s also an exciting action movie. The sequences are few and far between but when they do happen they too luxuriate in the extra ordinary. The way the replicants are able to move again brings up that visual disconnect that can be so pleasing. A replicant-on-replicant fight is like a sci-fi superhero brawl. Dutch actress Sylvia Hoeks is our chief antagonist, Niander’s muscle on the outside. She might not have the languid magnetism of Daryl Hannah or playful philosophy of Hauer but she more than makes for a memorable and impressive physical force. The action and chase sequences are minimal, but when they do pop up Villeneuve doesn’t put the rest of the movie on pause. The characters are still important, the story is still important, and Deakins’ visual arrangements are still vastly important. 2049 is a movie at its best when it’s still and meditative, savoring the moment, but it can also quicken your pulse when called.
Gosling (La La Land) is uniquely suited for this character, another in the legacy of Sam Spade and Phillip Marlowe. His taciturn nature is essential to his character. This is a man going from day to day. His only emotional attachment is to Joi, the V.I. projection, and even that relationship is called into question knowing she is a product meant to serve. This relationship is given a healthy dose of ambiguity so that an audience never fully knows whether Joi genuinely cares or is just following the dictates of her programming. Gosling provides a quiet yet impactful turn as a man searching for answers. In the opening scene, Dave Bautista (Guardians of the Galaxy vol. 2) plays an older replicant that K must “retire.” Bautista says the difference between them is one of faith, as he has seen a miracle, and this allows him to believe in something greater. This opening interaction lays the foundation for K’s character arc, as he searches for his own faith. It’s not necessarily a spiritual faith per se but definitely a belief in a renewed hope.
Another aspect lovingly recreated is the trance-inducing synth score from Vangelis, this time cranked up all the way to eleven by composers Hans Zimmer and Benjamin Walfisch (It). It comes in like waves, blaring loudly to the point that you swear you can hear the theater’s speakers rattling. It’s omnipresent and oppressive and it’s so freaking loud. I challenge anybody to fall asleep in the theater and actually stay asleep.
Blade Runner 2049 is one of those rare sequels that not only justify its existence but also improve upon its predecessor (again, not the biggest fan of Scott’s movie). It’s reverent to the older film and its film legacy while still charting a path all its own that it can stand upon. It takes a far more interesting narrative perspective to jump forward, possibly serving as a corrective to the original. I was fully engaged from the start as it challenged and entertained me to its concluding image of snowfall (oh no, spoilers!). This is a long movie but your patience pays off and then some. This is a deeper dive into the themes of author Phillip K. Dick and a better development of them. See it on as big a screen as possible, make sure to get your bathroom visits out of the way before it starts, and prepare for your eardrums to bleed from Zimmer’s blaring tones. Villeneuve has created a thoughtful, mature, exciting, and absorbing work of art that will stand the test of time. It won’t be as monumentally influential as the original Blade Runner but it is the better movie, and right now, in 2017, that’s a much more important factor for me as a viewer.
Nate’s Grade: A
If Marvel was ever going to have a dud in its near historic run of blockbuster success, it should have been Guardians of the Galaxy, a movie that asked audiences to care about a talking raccoon and a tree creature who could only say three words. And yet that movie had me in tears by the end, and I was not alone. Writer/director James Gunn (Slither, Super) graduated from Troma to demented indie films to the Big Time with studio tentpoles. A sequel was fast-tracked and is definitely one of the most highly anticipated films of 2017 not named Star Wars. Can Gunn still deliver fans what they want without falling into the morass that is fan service, a sticky trap that can sap big-budget sequels of differentiation and make them feel more like product?
Set mere months after the events of the first film, the Guardians are enjoying their newfound celebrity and taking lucrative for-hire jobs. Star-Lord a.k.a. Peter Quill (Chris Pratt) and Gamora (Zoe Saldana) are still going through their will-they-won’t-they sexual tension. Gamora’s sister Nebula (Karen Gillan) is still looking to gain the upper hand. Baby Groot (voiced by Vin Diesel) is growing up and still cute. Drax (Dave Bautista) is still mourning his family and trying to better fit in. And Rocket (voiced by Bradley Cooper) is still making rebellious, self-destructive decisions, like stealing valuables from The Sovereign, a race of genetically bred golden snobs. The leader of the Sovereign, Ayesha (Elizabeth Debicki, looking good in gold), declares a bounty on the Guardians for their disrespect. The Ravagers are hired to collect the Guardians, though Captain Yondu (Michael Rooker) is hesitant to go after his surrogate son, Peter. Complicating matters further is the arrival of Ego (Kurt Russell), a mystifying man who happens to also be a living planet and Peter’s biological father.
Guardians of the Galaxy vol. 2 is highly enjoyable with great moments, great action, and great characters but I was left feeling like it was a step or two behind the original and I’ve been trying to articulate just why that is. I thought perhaps it was better to be upfront. I think it all stems from the fact that it’s not as fresh the second time, it doesn’t quite have the same blast of attitude and personality to disarm and take you by surprise, and I’ll admit part of this is just due to the fact that it’s a sequel to a hugely popular movie. However, also because of this there are now a set of expectations that Gunn is leaning towards because audiences now have acute demands.
We have an idea of what a Guardians of the Galaxy movie can provide, and from those demands spur creative decisions that don’t fully feel as integrated this go-round as they did in the first film. It feels like Gunn is trying to also work within a box he’s created for himself, and for the most part he succeeds admirably, but it still feels slightly lesser. The standout musical moment occurs during an opening credits that involve an action sequence from a Baby Groot-eyed point of view. As the Guardians are flying and falling to destroy a ferocious alien blob in the background, Groot is strutting and dancing to “Mr. Blue Sky” by ELO. It’s a moment of unrestrained pleasure and it also undercuts action movie conventions by having a majority of the events obscured or implied. It’s the moment that feels the most like that electric feeling of discovery from the first film. There are also 80s pop-culture references and cameos and some off-kilter comedy again. Much of it is fun, especially one cameo in particular as it relates to Peter’s father, but they also have the noticeable feel of boxes to be checked, expected items that now must be incorporated in what a Guardians of the Galaxy feature should be. Expectations can lead to fan service and then that leads to less chances and originality. Hey, I loved the 2014 original and consider it my favorite Marvel movie so I don’t want them to simply chuck out everything that worked just for something one hundred percent different. You want what you loved but you don’t want it exactly the same, which is the creative bind. Gunn leans into what the audience wants and I can’t fault him too hard. It’s still a really good film.
What Guardians vol. 2 does best is remind you why you love these characters. It even elevates a group of supporting players from the first movie into characters you genuinely care about, chiefly Nebula and Yondu. Both of these characters were slightly defanged antagonists in the first film, problems but problems you didn’t want to see go away. Yondu gets the biggest boost thanks to the thematic bridge of Peter’s search for his father. The notorious leader of the Ravagers has a definite soft spot for the scrappy human and it’s finally come to a head with his tempestuous crew. They mutiny on Yondu and declare him to be an unfit leader, unable to do what is necessary. This direction allows for a lot of introspection for a character that was essentially just Michael Rooker in blue paint. He has a history to him and he makes a moral deviation from his expected path, one that bears ongoing consequences. He’s Peter’s real surrogate father, and his acceptance of this reality brings a snarling secondary antagonist into the realm of a full-blown character that earns our empathy (a Mary Poppins joke also had me in stitches).
The same can be said for Nebula, who is working out some serious daddy issues. She is the stepsister to Gamora and holds quite a grudge against her green sibling. It seems that their father, Thanos, would constantly pit them against one another, and Nebula would always lose, and with each loss came a painful consequence. It’s the kind of back-story that’s given more time to breathe and develop. It opens up an antagonist into another person who is dealing with trauma and pain and who doesn’t play well with others, which seems as good a job description to join the Guardians as anything. Nebula has a fearsome sense of competition with her sister, and that parlays into some fun over-the-top action sequences. When the movie allows the two women to talk, as surviving sisters of rather than enemies, is where Nebula comes into her own.
Gunn makes sure there’s a grounded and emotional core to his characters, which makes these appealing underdogs and antiheroes ever easier to root for. Guardians vol. 2 doesn’t really move the overall plot forward too much but it does explore the relationships and their personal lives with greater depth and clarity. The characters are spread out into smaller pairings for a majority of the extended second act, which allows interesting connections and developments due to the personalities. Drax is paired with Ego’s assistant/pet Mantis (Pom Klementieff) and it’s an instantly winning couple, a man who only speaks literally and a woman who is able to channel the feelings of strangers through touch. They’re both relied upon for the greatest amount of comic relief and they routinely deliver. Klementieff (Old Boy) is a wide-eyed delight. Rocket and Yondu being stuck together allows for both to come to realizations that feel organic though also too fated by Gunn’s hand. Their general disregard for decorum leads to some great action sequences. Gamora and Nebula are working through their family issues and it makes both more interesting. When they come to a form of resolution it still feels awkward but earnest and right. But the biggest personal exploration is Peter and his own lingering space daddy issues.
Another fantastic addition to the movie was the character of Ego because of the wonderfully charming Russell (The Hateful Eight) and also because of what the character allows for. The very fact that Ego is a millions-year-old living planet is a clever curveball for the Peter Quill “who’s your daddy?” mystery sweepstakes. It also opens all sorts of intriguing questions that the second act wades through, like the exact mechanics of how Ego exists, projects a Russell-looking avatar, and what is his ultimate purpose. I’m going to steer away from spoilers but fans of the comic will already have suspicions where this whole father/son reconciliation may lead, and you won’t be disappointed. Russell radiates paternal warmth and it goes a ways to cover up the purposeful obfuscation of the character. Because Gunn has to hold back on certain revelations, some of them gasp-worthy, he can’t open up the father/son dynamic too fast or too unambiguous. As a result, the latent bonding relies upon more familiar touchstones, like throwing the ball out back with your pops or sharing a love of music. Russell makes even the most ridiculous thing sound reasonable, which is important considering we’re talking about a planet boning ladies.
Gunn also takes several steps forward as a visual filmmaker with the sequel. He has a great feel for visual comedy and how to undercut the more boilerplate heroic moments in other superhero fair. He fills his screen with crazy, bight, psychedelic colors and has a Tarantino-esque instinct for marrying film with the right song. The sequel doesn’t have as many iconic moments set to music but it will play most agreeably. The special effects are pretty terrific all around but I appreciate that Gunn doesn’t allow the movie to feel overwhelmed by them, which is important considering there are fundamentally CGI-only characters. Gunn’s action sequences, chases, escapes, and breakouts are presented with plenty of dazzling style and witty attitude to spare without feeling obnoxious. The comedy is consistently funny and diverting. There’s a bit with the need for tape that just keeps going and actually becomes funnier the longer it goes, undercutting the end-of-the-universe stakes with the search for something as mundane as tape. My screening was presented in 3D and I was worried about the film being set in space and being too dark. This is not the case at all, and while the 3D isn’t a high selling point like it was for Doctor Strange, it is a nice experience that doesn’t dilute Gunn’s gonzo color scheme. The level of thought put into his novelties can be staggering, like an end credits series of dancing clips that also manages to play upon a character note for Drax. Gunn manages to further comment on characterization even during the freaking end credits. The final showdown goes on a bit longer than necessary and is the only section of the movie that feels consumed by CGI spectacle, but the fact that only the end feels this way can be considered another small triumph of Gunn fighting through a corporate system.
Marvel knows what it’s doing to a molecular level. Almost ten years into their system, they know what works in their criss-crossing franchises and how to calibrate them for maximum audience satisfaction. At this point after Guardians, Ant-Man, and Doctor Strange, they’ve more than earned the benefit of the doubt no matter the premise. However, entrenched success has a way of calcifying audience expectations. Guardians of the Galaxy was so funky, so different, so anarchic, and so wildly enjoyable. It should only be expected that the things that made it different would now be folded into audience expectations. The misfits can only be misfits for so long. It may not be as brash and fun or memorable as the first edition but it does benefit from the strong rapport of its cast and the deeper characterization, tackling some serious subjects while still slow motion stepping to a murder montage set to the golden oldies of the 1970s. The movie matters not because of the action, or the funny one-liners, or the adorableness of Baby Groot. It’s because we genuinely love these oddball characters. The first one introduced them and brought them together, and the second film deepens their bonds and widens their scope of family. Guardians of the Galaxy vol. 2 is a sequel that provides just about everything that fans should want. If it feels slightly lesser it’s probably just because it can’t be fresh twice, but Guardians vol. 2 still dances to its own beat and it’s still a beautiful thing.
Nate’s Grade: B+
Who would have guessed that a movie that featured a talking tree and an anthropomorphic raccoon would be one of the best films of the year and one of the top grossing films of the summer? At this point for audiences, the Marvel name can do no wrong, but really it’s the degree of latitude given to Guardians of the Galaxy, an admittedly weird movie with strange characters, that allows this unique film to shine. Attaching offbeat director James Gunn (Super, Slither) to be writer and director was a risk that paid off tremendously, as Guardians is the Marvel film most entrenched with the particular personality of its creative director. This is a gleefully imaginative film that enjoys wading deep into weirdness, dancing to its adventurous Star Wars throwback beat, always with its focus set on comedy but not at the expense of quality drama or character development. Really, the characters are the focus of this entry into the franchise, and Gunn and his actors do a bang-up job of gathering the team and getting you to care about each and every one of them. Each one of these characters has a goal, several payoffs, and each is given their proper attention. In an ordinary superhero film, the archetypes would be ironclad. With Guardians, the tough guy made of muscle can also be a source of unexpected comedy with his literal-minded speech patterns. With Guardians, the talking raccoon can also be an emotionally disturbed victim of genetic experimentation who doesn’t know how to play well with others. These are damaged characters and their formation of an unconventional family unit is deeply satisfying and rather touching. I have seen the film twice and gotten teary-eyed both times. The real star of the film is Chris Pratt (TV’s Parks and Recreation), and what a breakout role he is afforded; he’s like Han Solo’s more juvenile nephew. But like the others, the part is surprising in its depth, with a well of sadness and displacement he still hasn’t processed while he scavenges the galaxy. The plot can be a bit unwieldy at times but pays off better for repeat viewings. This is a world I want to spend far more time exploring and with these characters as my merry prankster guides. With a movie this action-packed, thoroughly entertaining, and gratifying, why come back to Earth?
Nate’s Grade: A
In my lifetime, I’ve developed a fine taste for schlock cinema. I appreciate a jolly good bad movie that knows what it is. With that said, when you’re bad at being bad, then that’s a special case of bad, and such is the case of the hip-hop martial arts junk that is The Man with the Iron Fists. It looks like the kind of campy schlock I’d eat up, and with Russell Crowe as a murderous lascivious scoundrel to boot. The problem with this movie is that it has hip-hop artist RZA as a writer and director. It’s not horribly directed but RZA doesn’t have a firm grasp on action, relying too heavily on wires and spurts of graphic blood. But where the movie completely misfires is with a script that feels cobbled together with subplots belonging to other movies. There’s a basic vengeance storyline, but the first hour of this mess is awash in confusion with a flurry of characters and storylines that fail to coalesce. It feels like everything is just rattling around waiting to be given greater significance. It has a few memorable moments but just as many tacky eye-rollers, like Crowe pulling out anal beads with his teeth. The Man with the Iron Fists just feels so flat overall, lacking a jocular tone or a distinct personality that would have given it a little life. I appreciate the detail that RZA put into his violent world, but I’d appreciate it more if he worked harder at developing a clear story that also was engaging. For all its exploitation elements and fantastic characters, the ultimate sin of The Man with the Iron Fists is that it’s just too boring for too long.
Nate’s Grade: C-