If Marvel was ever going to have a dud in its near historic run of blockbuster success, it should have been Guardians of the Galaxy, a movie that asked audiences to care about a talking raccoon and a tree creature who could only say three words. And yet that movie had me in tears by the end, and I was not alone. Writer/director James Gunn (Slither, Super) graduated from Troma to demented indie films to the Big Time with studio tentpoles. A sequel was fast-tracked and is definitely one of the most highly anticipated films of 2017 not named Star Wars. Can Gunn still deliver fans what they want without falling into the morass that is fan service, a sticky trap that can sap big-budget sequels of differentiation and make them feel more like product?
Set mere months after the events of the first film, the Guardians are enjoying their newfound celebrity and taking lucrative for-hire jobs. Star-Lord a.k.a. Peter Quill (Chris Pratt) and Gamora (Zoe Saldana) are still going through their will-they-won’t-they sexual tension. Gamora’s sister Nebula (Karen Gillan) is still looking to gain the upper hand. Baby Groot (voiced by Vin Diesel) is growing up and still cute. Drax (Dave Bautista) is still mourning his family and trying to better fit in. And Rocket (voiced by Bradley Cooper) is still making rebellious, self-destructive decisions, like stealing valuables from The Sovereign, a race of genetically bred golden snobs. The leader of the Sovereign, Ayesha (Elizabeth Debicki, looking good in gold), declares a bounty on the Guardians for their disrespect. The Ravagers are hired to collect the Guardians, though Captain Yondu (Michael Rooker) is hesitant to go after his surrogate son, Peter. Complicating matters further is the arrival of Ego (Kurt Russell), a mystifying man who happens to also be a living planet and Peter’s biological father.
Guardians of the Galaxy vol. 2 is highly enjoyable with great moments, great action, and great characters but I was left feeling like it was a step or two behind the original and I’ve been trying to articulate just why that is. I thought perhaps it was better to be upfront. I think it all stems from the fact that it’s not as fresh the second time, it doesn’t quite have the same blast of attitude and personality to disarm and take you by surprise, and I’ll admit part of this is just due to the fact that it’s a sequel to a hugely popular movie. However, also because of this there are now a set of expectations that Gunn is leaning towards because audiences now have acute demands.
We have an idea of what a Guardians of the Galaxy movie can provide, and from those demands spur creative decisions that don’t fully feel as integrated this go-round as they did in the first film. It feels like Gunn is trying to also work within a box he’s created for himself, and for the most part he succeeds admirably, but it still feels slightly lesser. The standout musical moment occurs during an opening credits that involve an action sequence from a Baby Groot-eyed point of view. As the Guardians are flying and falling to destroy a ferocious alien blob in the background, Groot is strutting and dancing to “Mr. Blue Sky” by ELO. It’s a moment of unrestrained pleasure and it also undercuts action movie conventions by having a majority of the events obscured or implied. It’s the moment that feels the most like that electric feeling of discovery from the first film. There are also 80s pop-culture references and cameos and some off-kilter comedy again. Much of it is fun, especially one cameo in particular as it relates to Peter’s father, but they also have the noticeable feel of boxes to be checked, expected items that now must be incorporated in what a Guardians of the Galaxy feature should be. Expectations can lead to fan service and then that leads to less chances and originality. Hey, I loved the 2014 original and consider it my favorite Marvel movie so I don’t want them to simply chuck out everything that worked just for something one hundred percent different. You want what you loved but you don’t want it exactly the same, which is the creative bind. Gunn leans into what the audience wants and I can’t fault him too hard. It’s still a really good film.
What Guardians vol. 2 does best is remind you why you love these characters. It even elevates a group of supporting players from the first movie into characters you genuinely care about, chiefly Nebula and Yondu. Both of these characters were slightly defanged antagonists in the first film, problems but problems you didn’t want to see go away. Yondu gets the biggest boost thanks to the thematic bridge of Peter’s search for his father. The notorious leader of the Ravagers has a definite soft spot for the scrappy human and it’s finally come to a head with his tempestuous crew. They mutiny on Yondu and declare him to be an unfit leader, unable to do what is necessary. This direction allows for a lot of introspection for a character that was essentially just Michael Rooker in blue paint. He has a history to him and he makes a moral deviation from his expected path, one that bears ongoing consequences. He’s Peter’s real surrogate father, and his acceptance of this reality brings a snarling secondary antagonist into the realm of a full-blown character that earns our empathy (a Mary Poppins joke also had me in stitches).
The same can be said for Nebula, who is working out some serious daddy issues. She is the stepsister to Gamora and holds quite a grudge against her green sibling. It seems that their father, Thanos, would constantly pit them against one another, and Nebula would always lose, and with each loss came a painful consequence. It’s the kind of back-story that’s given more time to breathe and develop. It opens up an antagonist into another person who is dealing with trauma and pain and who doesn’t play well with others, which seems as good a job description to join the Guardians as anything. Nebula has a fearsome sense of competition with her sister, and that parlays into some fun over-the-top action sequences. When the movie allows the two women to talk, as surviving sisters of rather than enemies, is where Nebula comes into her own.
Gunn makes sure there’s a grounded and emotional core to his characters, which makes these appealing underdogs and antiheroes ever easier to root for. Guardians vol. 2 doesn’t really move the overall plot forward too much but it does explore the relationships and their personal lives with greater depth and clarity. The characters are spread out into smaller pairings for a majority of the extended second act, which allows interesting connections and developments due to the personalities. Drax is paired with Ego’s assistant/pet Mantis (Pom Klementieff) and it’s an instantly winning couple, a man who only speaks literally and a woman who is able to channel the feelings of strangers through touch. They’re both relied upon for the greatest amount of comic relief and they routinely deliver. Klementieff (Old Boy) is a wide-eyed delight. Rocket and Yondu being stuck together allows for both to come to realizations that feel organic though also too fated by Gunn’s hand. Their general disregard for decorum leads to some great action sequences. Gamora and Nebula are working through their family issues and it makes both more interesting. When they come to a form of resolution it still feels awkward but earnest and right. But the biggest personal exploration is Peter and his own lingering space daddy issues.
Another fantastic addition to the movie was the character of Ego because of the wonderfully charming Russell (The Hateful Eight) and also because of what the character allows for. The very fact that Ego is a millions-year-old living planet is a clever curveball for the Peter Quill “who’s your daddy?” mystery sweepstakes. It also opens all sorts of intriguing questions that the second act wades through, like the exact mechanics of how Ego exists, projects a Russell-looking avatar, and what is his ultimate purpose. I’m going to steer away from spoilers but fans of the comic will already have suspicions where this whole father/son reconciliation may lead, and you won’t be disappointed. Russell radiates paternal warmth and it goes a ways to cover up the purposeful obfuscation of the character. Because Gunn has to hold back on certain revelations, some of them gasp-worthy, he can’t open up the father/son dynamic too fast or too unambiguous. As a result, the latent bonding relies upon more familiar touchstones, like throwing the ball out back with your pops or sharing a love of music. Russell makes even the most ridiculous thing sound reasonable, which is important considering we’re talking about a planet boning ladies.
Gunn also takes several steps forward as a visual filmmaker with the sequel. He has a great feel for visual comedy and how to undercut the more boilerplate heroic moments in other superhero fair. He fills his screen with crazy, bight, psychedelic colors and has a Tarantino-esque instinct for marrying film with the right song. The sequel doesn’t have as many iconic moments set to music but it will play most agreeably. The special effects are pretty terrific all around but I appreciate that Gunn doesn’t allow the movie to feel overwhelmed by them, which is important considering there are fundamentally CGI-only characters. Gunn’s action sequences, chases, escapes, and breakouts are presented with plenty of dazzling style and witty attitude to spare without feeling obnoxious. The comedy is consistently funny and diverting. There’s a bit with the need for tape that just keeps going and actually becomes funnier the longer it goes, undercutting the end-of-the-universe stakes with the search for something as mundane as tape. My screening was presented in 3D and I was worried about the film being set in space and being too dark. This is not the case at all, and while the 3D isn’t a high selling point like it was for Doctor Strange, it is a nice experience that doesn’t dilute Gunn’s gonzo color scheme. The level of thought put into his novelties can be staggering, like an end credits series of dancing clips that also manages to play upon a character note for Drax. Gunn manages to further comment on characterization even during the freaking end credits. The final showdown goes on a bit longer than necessary and is the only section of the movie that feels consumed by CGI spectacle, but the fact that only the end feels this way can be considered another small triumph of Gunn fighting through a corporate system.
Marvel knows what it’s doing to a molecular level. Almost ten years into their system, they know what works in their criss-crossing franchises and how to calibrate them for maximum audience satisfaction. At this point after Guardians, Ant-Man, and Doctor Strange, they’ve more than earned the benefit of the doubt no matter the premise. However, entrenched success has a way of calcifying audience expectations. Guardians of the Galaxy was so funky, so different, so anarchic, and so wildly enjoyable. It should only be expected that the things that made it different would now be folded into audience expectations. The misfits can only be misfits for so long. It may not be as brash and fun or memorable as the first edition but it does benefit from the strong rapport of its cast and the deeper characterization, tackling some serious subjects while still slow motion stepping to a murder montage set to the golden oldies of the 1970s. The movie matters not because of the action, or the funny one-liners, or the adorableness of Baby Groot. It’s because we genuinely love these oddball characters. The first one introduced them and brought them together, and the second film deepens their bonds and widens their scope of family. Guardians of the Galaxy vol. 2 is a sequel that provides just about everything that fans should want. If it feels slightly lesser it’s probably just because it can’t be fresh twice, but Guardians vol. 2 still dances to its own beat and it’s still a beautiful thing.
Nate’s Grade: B+
The Wolverine solo films have not been good movies. The 2008 first film was widely lambasted and while it made its money it was an obvious artistic misfire. The second film, The Wolverine, directed by James Mangold was an improvement even though it had its silly moments and fell apart with a contrived final confrontation. The Wolverine movies were definitely the lesser, unworthy sidekick to the X-Men franchise, and this was a franchise that recently suffered from the near abysmal Apocalypse. Mangold returns for another Wolverine sequel but I was cautious. And then the cheerfully profane Deadpool broke box-office records and gave the Fox execs the latitude needed for a darker, bloodier, and more adult movie that’s more interested in character regrets than toy tie-ins. Thank goodness for the success of Deadpool because Logan is the X-Men movie, and in particular the Wolverine movie, I’ve been waiting for since the mutants burst onto the big screen some seventeen years ago. It is everything you could want in a Wolverine movie.
In the year 2029, mutants have become all but extinct. Logan (Jackman) is keeping a low profile as a limo driver and taking care of an ailing Charles Xavier (Patrick Stewart) south of the border. Xavier is losing his mind and a danger to others with his out-of-control psychic powers that need to be drugged. Caliban (Stephen Merchant) is also helping, a light-sensitive mutant with the ability to innately track people across the globe. Logan is ailing because his healing power is dwindling and he can’t keep up with the steady poison of his adamantium bones. A scared Mexican nurse tries to convince Logan to help out the little girl in her care, Laura (Dafne Keen, feral and a better non-verbal actor). She’s an angry, violent child and built from the DNA of Logan. She too has unbreakably sharp claws and a healing ability. Bounty hunter Pierce (Boyd Holbrook) is trying to recapture the runaway merchandise/science experiment, capturing Caliban and torturing him to track his prey. Logan goes on the run with Xavier and they try to make sense of what to do with Laura, a.k.a. X-23. They’re headed north to Eden, a hypothetical refuge for mutants to sneak over into freedom in Canada, and along the way are deadly hunters who aren’t afraid of leaving behind a trail of bodies to get their girl back.
It feels like it shouldn’t haven taken Jackman’s reported final outing for the execs to realize that a guy with freaking knives attached to his hands might be a concept that would work in the more grisly, more adult territory an R-rating creatively affords. It’s about time this man got to fully use his claws, and it was a joyous explosion of violence and gore built up for fans such as myself for a long time coming. It feels like Fox has been planning for this event as well, as if they stationed a production lackey to devise all sorts of grotesquely fun ways that Wolverine might skewer his competition in bloody beauty (“Finally, your preparation will not be in vain, Ronald”). There’s one scene in particular where a bunch of armed henchmen are psychically frozen in place and Logan struggles to move past each, and we get to anticipate just how each one will be viciously stabbed. For a series that has shied away from overly gory violence, Logan certainly celebrates its new opportunities with bloody glee. The fact that the first word spoken is an f-bomb and there’s a gratuitous moment of drunken sorority girl boob flashing is like the producers trying to directly communicate to the millions of ticket buyers and saying, “Hey, we’re sorry it took so long. Hope it was worth the wait.” Oh dear reader, it was worth the wait.
It’s not just the action that’s invigorating but the emotional core of the film is deeper and more compelling and ruminative than ever before, and finally these great actors are given material to deliver great performances worthy of their talent. Stewart and Jackman have never been bad in their respective roles even if and when the movies have been. They just have never been called upon for much more than genre heroics, anguish, and pained moral dilemmas. With Logan, both actors are finally given meaty material that affords nuance and ambiguity, and they are excellent. Charles Xavier is losing his battle with Alzheimer’s and ALS, which is a major concern when his mind is considered a weapon of mass destruction by the government. He’s going through his own end of life deliberations (“You’re waiting for me to die,” he groans at Logan) and it brings out a far different Xavier than we’ve ever seen, even with the youthful cockiness from James McAvoy. This is a cranky, defiant, and doddering Xavier, someone who is barely outpacing his sense of grief, guilt, and depression. There’s a tragic back-story we only get a glimpse of but it’s suitably devastating for a man who has devoted his life to others. He’s looking for a few last moments of grace and looking to hold onto something by journey’s end.
Thanks to his healing ability and the star wattage of Jackman, there was little fear that anything serious would ever befall Wolverine in his many previous film appearances. Sure bad things happened to him and he lost plenty of female love interests, but you never feared that he wouldn’t be able to ultimately handle himself. That’s not the case in Logan, which opens with a Wolverine who has clearly lost more than a step or two. He’s tired, rundown, and his adamantium skeleton is slowly poisoning his body. His healing powers are slowing down and he’s not as berserker fast and agile as he used to be. For once there’s an uncertainty attached to the character and a vulnerability. This turn greatly increases the intensity of the fight sequences and the greater stakes of the drama. The comparisons of the samurai were rife in The Wolverine and now the comparisons to the aging, lone gunslinger are ever-present in Logan. He’s drawn into a conflict that he was not seeking and he’s found a little bit of his remaining humanity and compassion to do right in the face of overwhelming odds and near certain destruction. There’s a subtle moment that the film doesn’t even dwell on that stuck with me. It’s after an accident, and in the thick of confusion, Logan is trying to save his mentor but he’s also worried that Xavier will think he betrayed him. “It wasn’t me,” he repeats over and over, not wanting this man to suffer more. It’s a small moment that doesn’t get much attention and yet it really spoke of their relationship and the depth of feeling during these fraught final days. This is the first Wolverine movie that feels like the characters matter as human beings just as much as purveyors of punching and kicking (now with gruesome slashing at no extra cost). Jackman showcases more than his impressive physique this go-round; he delivers a wounded performance that’s built upon generations of scars that he’s been ignoring. It’s the serious character examination we’ve been waiting for.
I also want to single out Merchant (Extras) who gives a performance I never would have anticipated from the awkwardly comedic beanpole. He even gets a badass moment and I never would have thought Stephen Merchant would ever have a badass moment in life.
Mangold’s film plays as a love letter to Western cinema and uses the genre trappings in ways to further comment on the characters and their plight. This is a bleak movie. It’s not a dystopia. In fact it resembles our own world pretty closely with a few technological additions; automated machines and trucks, the common knowledge that mutants have been wiped out like the measles. Knowing that it’s reportedly the end for Stewart and Jackman playing these characters, I was anticipating the film to strike an elegiac chord. His past and legacy are catching up with Logan. He becomes an unlikely guardian to Laura and explores a fatherhood dynamic that was never afforded to him before. The unlikely partnership, and it is a partnership as she’s a pint-sized chip off the block of her tempestuous father, blossoms along a cross-country road trip for a paradise that may or may not exist, while desperadoes and powerful black hat villains are out to impose their will upon the weak. This is explored in a leisurely pit stop with a working class family (welcome back, Eriq La Sale) that welcomes Logan and his posse into their home. We get a small respite and learn about greedy landowners trying to pressure them into giving up the family farm. It’s completely reminiscent of something you might see in a classic Western of old, just transported to a new setting. There’s even an extended bit where Laura watches 1953’s Shane on TV, and when those final words come back in expected yet clunky fashion, I’d be lying if they didn’t push the right emotions at the right time.
But when it comes to action, Logan more than satisfies. The action is cleanly orchestrated by Mangold in fluid takes that allow the audience to readily engage. The film doesn’t go overboard on the Grand Guignol and lose sight of the key aspects of great action sequences. There’s a refreshing variety of the action and combat, and the action is framed tightly to the characters and their goals. It makes for an exhilarating viewing. If there is anything I would cite as a detriment for an otherwise incredible sendoff, I think the movie peaks too soon action-wise. The emotional climax is definitely where it ought to be (tears will be shed whether you like it or not) but the third act action doesn’t have quite the pop. Also, while Holbrook (Narcos) is an entertaining and slyly charismatic heavy, the villains in the movie are kept relatively vague as is their overall plan. The vacuum of villainy is kept more one-dimensional, which is fine as it allows more complexity and character moments to be doled out to our heroes, but it is a noticeable missing element.
One of the best attributes I cited from last year’s Captain America: Civil War is that the full weight of the character histories was felt, giving real emotional stakes to all the explosions and moralizing. When our characters went toe-to-toe, we felt a dozen films’ worth of setup that made the conflict matter. Logan carries that same emotional weight. We’ve been watching Wolverine and Professor Xavier for almost two decades and across nine films. These characters have gotten old, tired, and they carry their years like taciturn gunslingers looking for solitude and trying to justify the regrets of their lives. It’s a surprisingly emotional, serious, and altogether mature final chapter, one that provides just as many enjoyable character moments and stretches of ruminative silence as it does jolts of gritty, dirty, hard-charging action and bloody violence. It’s as much a character study as it is a superhero movie or Western. I cannot imagine this story as a watered down, PG-13 neutered version of what I saw on screen. This is a movie for adults and it pays great justice to the characters and the demands of the audience. The final image is note-perfect and can speak volumes about the ultimate legacy of Wolverine and by extension Xavier and his school for gifted youngsters. Logan is the second-best X-Men movie (First Class still rules the roost) and a thoughtful and poignant finish that left me dizzy with happiness, emotionally drained, and extremely satisfied as a longtime fan.
Nate’s Grade: A-
After eight years and over a dozen movies, the unstoppable box-office juggernaut that is the Marvel Cinematic Universe (MCU) seems like it could successfully sell the public on any concept, no matter how undeniably bizarre. This is the same studio that made us weep over the death of a tree that said three words. At this point, I think I can argue that the MCU has a higher film-to-film consistent quality of excellence than Pixar, the other most trusted brand in cinema (Pixar’s creative/emotional highs are certainly higher but they’ve had their share of misses). Marvel has earned the benefit of the doubt. The common complaint is that their movies feel too formulaic and insubstantial. I would definitely argue against the latter and the former needs no real defense. Marvel has built an empire on a system that works because it delivers crowd-pleasing and character-oriented blockbusters that are packed with payoffs for fans and newcomers. The alternative, chiefly the dour bombast of the fledgling DC film universe, isn’t much more appealing, but then again I have been labeled a “Marvel shill” by those infuriated from my inconceivable pan of the very conceivably terrible Suicide Squad, so take my word with some skepticism. For any other brand, Doctor Strange could be too weird. With the MCU, it’s another comforting sign they really know what they’re doing.
Stephen Strange (Benedict Cumberbatch) is a brilliant New York neurosurgeon who loses full control over his hands after a horrible car accident. He travels to Nepal to seek out holistic remedies to aid his recovery and instead finds the Ancient One (Tilda Swinton), a powerful mystic. She takes a liking to Strange and invites him into their temple to train as a pupil of powerful sorcerers (Chiwetel Ejiofor, Benedict Wong). Former sorcerer, Kaecilius (Mads Mikkelsen), has gone rogue and believes the only way to survive the oncoming cosmic giant Dormammu is to join him. Doctor Strange must summon all the skills of multiple dimensions in order to save the day.
Doctor Strange is at its core an origin tale and one that feels somewhat familiar at least for its first half. It’s likely not an accident that Stephen Strange bears more than a passing resemblance to Marvel’s other egotistical, arrogant charmer, Mr. Tony Stark. He’s a man who has to be humbled and learn the error of his ways and his outsized hubris, which makes for an effective character arc to structure an introductory movie around. It also makes fine work of Cumberbatch’s otherworldly sense of haughty superiority (I can’t wait to watch future Strange and Stark banter). The first half is essentially Training Montage: The Movie. Strange learns about the ancient mystic arts and, more importantly, super powers. The movie doesn’t follow Thor’s lead and argue that magic is another form of science. It declares magic as its own thing. Strange learns how to open portals, how to shift reality, how to astral project, and even how to stop time. Each new power is given proper attention and the learning curve adjusts as needed, allowing an audience to process the various rules and dramatic stakes. It’s a structurally smart assembly of mini-goals to keep an audience secure in what otherwise could be overwhelming for its New Age mumbo jumbo.
After the origin heavy lifting is taken care of that’s when Doctor Strange becomes everything I could hope for, namely a highly imaginative action movie with a breakneck pace and a boundless sense of imagination. This movie feels kinetically alive and unpredictable in ways that few Marvel movies even approach. Once Strange and Kaecilius meet at the halfway mark it becomes a gallop to the finish line with one highly entertaining action set piece after another, and even better they are wildly different. We don’t have battles about running and firing weapons or just punching bad guys extra hard; instead, it’s reality itself that bends to the will of the fighters. Characters walk on walls, shift the state of architecture, create teleportation portals to hop in and out of, shift the entire gravity of the world to force people away from said portals, and turn New York City into a kaleidoscopic playground. There’s an extended chase scene that literally feels like a series of M. C. Escher paintings come to starling life. The sequence is eye-popping in the best way and, shocking enough, it’s not even the climax of the movie. There are so many fun possibilities for crazy action sequences. There are other sequences that stand out, such as an out-of-body fight between two warring astral projection foes. The real climax of the movie is something I’ve never seen before, a battle that takes place as time resets. The smoldering ruins of a cataclysm are put together brick-by-brick and characters dodge the debris as it rapidly reforms. It’s visually thrilling to watch but it’s also a clever sequence because there are continuous opportunities for danger and in many ways that your brain cannot naturally suspect, like when a wall reforms and traps someone within. Whatever your feeling on the general MCU and its blockbuster formula calibrations, Doctor Strange is a great leap into something different, momentously exhilarating, and inventive.
Director Scott Derrickson (Sinister) was an intriguing choice considering his background in supernatural horror, but, as should be obvious, the MCU overlords score again with their foresight and risk-taking. Derrickson’s visual influences hew much closer to Christopher Nolan and the Wachowski Siblings than the greatest hits of the MCU, and that’s exactly what this world needed to stand out on its own. I cannot overstate just how enjoyable the last hour of the movie can be, though this isn’t meant as a backhanded slight against that first half. The action-packed hour only works because of the setup from before and laying a careful foundation for the characters, their dynamics, and the rules of this trippy universe that bends conventional physics. All the careful world-building and training montages set up the sprint through a fireworks factory of fun, and I had a smile plastered to my face the whole time, eagerly anticipating the next detour into crazy.
I’m even going to impart you, dear reader, with some advice I haven’t given since 2013: if possible, see this movie in 3D. The hypnotic visuals and elusively shifting reality demand to be seen with the added help of the third dimension. The movie will still obviously work in a non-3D format but why deny yourself the full impact of these incredible visual experiences? New York City contorting is worth the extra few bucks alone.
The acting is another highlight for such an enjoyable movie. Cumberbatch (The Imitation Game) easily makes for a terrific lead actor, someone who can bring a sense of gravitas or dry sarcasm when called upon. His sense of comedy is underrated and this Sorcery Supreme gets his fair share of punctuating the weird and wild with a perfectly delivered joke. A bit with a sentient cape allows for great physical comedy. His American accent is also much improved from earlier far spottier efforts in 2013’s August: Osage County and 2015’s Black Mass, which featured perhaps the worst “Baustun” accent in recent memory. Cumberbatch is the charming smartass, the know-it-all who realizes how much he still has yet to learn, and his final showdown with the Big Bad Evil sheds large-scale disaster for something much more personal (no giant portal in the sky or faceless army of monsters/aliens, hooray!). His character arc of learning that it’s not about himself culminates in a brilliantly conceived sequence that satisfies. The other standout is Swinton (Snowpiercer) who once again melds with her character, who happens to be a mysterious Celtic mystic who may not even be human. The early half is instantly elevated when Swinton is on screen. She presents a matter-of-fact sense of the preposterous that is downright serene. It’s also a role that is more than just a requisite mentor as The Ancient One has some secrets that will be revealed. I was also genuinely pleased with how much screen time Mikkelsen (TV’s Hannibal, Rogue One) gets for his villain, who has a wicked deadpan. I pity Rachel McAdams (Spotlight) who plays the underwritten love interest role we’ve seen similar to Natalie Portman prior performances. She at least gets a few good scenes before being forgotten.
With each additional entry into the ever-expanding Marvel Cinematic Universe, the fan in me gets to reexamine and realign the pecking order of quality. In my own subjective rankings I would say that Doctor Strange is just below the top tier of the MCU (Guardians of the Galaxy, Civil War, Iron Man) and on par with Winter Soldier. This is a highly enjoyable and highly imaginative action movie teeming with eye-popping visuals. Many of the visual set pieces are stunning and demand to be witnessed on the largest screen possible. The movie never loses its sense of fun and wonder while still respecting the dramatic stakes of the cataclysmic events, and when it goes big it makes it matter. I have no previous attachment to this character and Doctor Strange was just about everything I wanted the film to be and then some. It’s another sign that Marvel can take any property and find the formula to make it a satisfying smash. I enjoyed Doctor Strange enough that I want to see it again, and this time even bigger to better soak up the strange.
Nate’s Grade: A-
After watching the debacle that was Batman vs. Superman, I said it had killed my hope for the larger DC film brand. Thanks to writer/director David Ayer, and by extension Zack Snyder’s ongoing influence, Suicide Squad reconfirms every bad step they’re down on this bad road of anti-entertainment.
Amanda Waller (Viola Davis) is worried about national security in a world where a certain Kryptonian has upended our sense of priority. She wants to assemble a team of bad guys who can do some good. Rick Flag (Joel Kinnaman) is placed as the commander of a “suicide squad,” a black ops team of super villains that are injected with devices to make their heads go kablooey if they disobey. Among the ranks is Deadshot (Will Smith), a paid assassin who never misses, Harley Quinn (Margot Robbie), the former psychiatrist and lover to The Joker (Jared Leto), an Aussie named Boomerang (Jai Courtney), Diablo (Jay Hernandez), a guy with the ability to control fire, a human-crocodile hybrid named appropriately Killer Croc (Adewale Akinnuoye-Agbaje), and the Enchantress (Carla Delevigne), a thousands-year-old spirit inhabiting the body of Dr. June Moone, who also happens to be Flag’s girlfriend. Assisting Flag is Katana (Karen Fukuhara), a masked swordfighter with a tragic and mystical past. The Squad is thrown into harms way and have to work together as a group if they plan on surviving.
The tone and structure of the movie is like an unholy marriage of Stephen Sommers’ (The Mummy) sense of careless plotting and archetypes, mish mashing tones, and Joe Carnahan’s (Smokin’ Aces) sense of wanton violence, killer cool killers, and militaristic fetishism. It’s a problematic pairing of tone that almost sort of works in the opening twenty minutes as it sets up the various bad guys with their requisite little slices of backstory. Primarily Deadshot and Harley Quinn are the spotlight characters, and it helps that the two most charismatic actors play them. The first twenty minutes doesn’t exactly push the narrative forward in a meaningful way as it involves Davis digressing with an armada of high-energy flashbacks, but it’s almost forgivable. Her pitch to the government for a black ops team of super villains seems credible enough in this anxiety-ridden world, so Ayer has at least started off not quite well but well enough. And then it all goes downhill so fast into a vortex of suck and cannot recover.
It was at the first act break that I knew this movie wasn’t going to recover and get better. You see the advertising has been very secretive about who the true antagonist is for this movie, which is none other than the Enchantress. The introduction of this Jekyll/Hyde character and her power is initially interesting, though she certainly stands out in a world of meta-humans. The problem is that this character is obviously far more powerful than everyone else in the movie, as evidenced by Waller’s “show off” moment having the Enchantress teleport and bring back nuclear secrets from a hostile foreign nation. I think Ayer realizes this and so he quickly, and I mean quickly, positions the character as the Big Bad of the film. Dr. June Moone whispers the word “Enchantress” and she appears, and then she whispers it in her sleep and, oh no, the wicked witch lady is out and nobody seems to have any contingency for this. How has nobody thought about the risk of her accidentally saying this one word? Should she be sleeping with some sort of gag?
Enchantress steals the other ancient idol containing the spirit of her brother, which is just hanging around for some unknown reason, and the two of them are distraught that mankind, which once worshiped them, has moved on. They’re going to destroy the world by making a vague world-destroying machine, which basically comes across as a giant energy portal. The brother becomes the primary villain, a giant heavy with dumb tentacle weapons, and the two of them take human beings and turn them into a faceless army of disposable soldiers thank to the power of Enchantress kissing them. It’s at this point that the movie reminded me of Sommers’ Mummy Returns sequel where the goofy tone and careless development swallowed the movie whole, shrugging and saying, “What more did you want from us?” The villains are quasi-Egyptian gods who want to destroy the world. The last act finally positions the Enchantress as the one to topple, and our anti-heroes are attacking her with guns and baseball bats. It’s just laughable and not in the good way. The entire Enchantress as villain storyline is a swirling CGI mess and her army of faceless henchmen inspire no interest or dread.
You would rightfully think that a movie about a ragtag team of kooky anti-heroes would be darkly comic and have a whimsical sense of fun, much like what James Gunn achieved with Guardians of the Galaxy. I walked out of Suicide Squad dumbfounded and muttering to myself, “How… how do you screw this up?” I think the movie has confused snark with humor. There is precious little that comes across as funny. The characters have some one-liners but that’s about it, and they grow tiresome after a while. Suicide Squad is a classic example of trying too hard; it’s all empty posturing and posing, asking for plaudits about how edgy this cut-and-dry PG-13 movie must be with its mall Goth aesthetic and irreverent sense of good and evil. It tries so hard to be edgy that you can see the onscreen flop sweat. Case in point: the avalanche of music selections. In the first ten minutes or so it feels like there is one needle-drop music selection mere seconds after another, and Ayer chooses a mixture of artists for their on-the-nose lyrics. “You Don’t Own Me” for Harley Quinn especially, “Come Baby Come” just for a scene involving a bat with the choice lyrics, “swing batter batter batter,” a cover of Nirvana’s “Lithium” because it has “friends in my head” as a lyric, “Sympathy for the Devil” for many obvious reasons, “Spirit in the Sky” when the gang is airborne, “Seven Nation Army” when the gang is put together, and so on. If there were a handful of on-the-nose music selections, it would be passable, but it’s almost like the overzealous music director worked overtime to provide as many selections as possible to cover-up the movie’s empty sense of fun.
No character symbolizes the film’s ethic of trying too hard more than Leto’s (Dallas Buyers Club) rendition of the Joker. Admittedly Heath Ledger’s performance was iconic and cannot be replicated, but Ayer’s script doesn’t even justify the character’s presence. There is no standout or memorable scene with the Joker to help signify just what kind of character he is, how he’s far different and more dangerous than your everyday psychopath. If you called this guy a different name you would swear it’s a different character because they fail to make his inclusion meaningful. We see Joker in flashbacks relating to Harley Quinn, and it’s in these short moments that the character plays best, in particular a high dive into a vat of chemicals all in the name of twisted love. Through Harley, we get a fleeting sense of a Sid and Nancy sort of courtship that could be interesting. However, alone, Leto’s Joker is a wash, intimidating guards with lackluster “crazy talk” and maniacal giggles. There’s a shot of him lying on the ground surrounded by a carefully constructed circle of weapons. It’s a small moment but it makes him seem more OCD than scary.
Joker’s storyline is trying to free his girl from prison, but the larger problem is that Harley Quinn is a worse character when she’s with her “puddin'” Mr. J. She loses her independence and just becomes arm candy and settles into The Girlfriend in Short Shorts. She elevates him and he drags her down. That’s a direct problem with characterization. The Joker is a distraction to the other characters and his small scenes tracking her down do not excuse the detour. Leto snarls and struts but it feels over conscious and dull. There is a better way to use the Joker: make him the target of the Squad. That pushes Harley Quinn directly into the center of the story and provides plenty of internal conflict for her to wrestle with her tortured psyche and sense of adoration for a man who had tortured her and abandoned her. That would be more interesting. In the Snyder universe, we have a Batman who has no compulsion against killing his enemies, so why the hell is the Joker still alive to terrorize? It seems bizarre that Affleck’s Batman would let this guy go unless the fan conspiracy theory that the Joker is secretly a disturbed Jason Todd, a former Robin, was accurate. That would make the character instantly more intriguing and provide some needed depth to what is a shallow character that is all exaggerated attitude. He’s the worst modern Joker but not the worst part of the movie.
The characters are just not that interesting and the far majority of the Squad teammates are meaningless background players. Killer Croc, Boomerang, Slipknot, and Katana are utterly useless in this movie. They fill out space and kill some faceless bad guys, but their plots could just as easily been attached to the other Squad members. Katana in particular is another one that feels like she’s been pulled in from a different movie entirely. She’s introduced as this killer assassin and Flag says, offhand to the point of hilarity, that her sword captures the souls of the men it kills. There’s a later moment where she’s swearing her love to the trapped soul of her husband in the glowing blade, and I just couldn’t hold back and started laughing. I’m sure this point is directly taken from the comics, but it’s thrown in without any care, any setup, and its tone is directly conflicting with the snarky nogoodniks. Diablo is given a boring and predictable arc but he at least has a dollop of characterization outside “zany” or “menacing” because he wants to not use his fire-starting powers. These characters just don’t matter to the story, and the actors aren’t given anything close to resonant character moments to make them matter to us. The Batman cameos are completely superfluous as well. There’s no reason that our criminals couldn’t have been brought in from other circumstances. Batman also has a creepy moment where it seems like he’s forcing himself on Harley Quinn to give her mouth-to-mouth resuscitation. It’s such an off-putting and curious moment I kept waiting for Bruce Wayne to wake from another dream sequence.
I think back on Captain America: Civil War again and how the filmmakers were able to deftly integrate a bevy of heroes and make them matter, giving each one a small moment to be fleshed out, providing arcs, and incorporating them in exciting and satisfying ways into combat that would let them show off their stuff. Suicide Squad is not that.
There isn’t one good action sequence in this whole movie, and with the Enchantress army of monster goons, it starts to feel like an extended episode of the Power Rangers but with an oversight of firearms. What’s the point of bringing in a bunch of weird characters with super powers if all they get to do is one gunfight after another? Once the Squad lands in Raccoon City, er, I mean whatever city ground zero is, the movie is one long slog to eventually confront the Enchantress. It’s one abandoned street filled with goons to get shot down after another. Repetition settles in and Ayer doesn’t use the opportunity to have his characters do something fun or different. The action doesn’t excite and the characters don’t excite, and everyone trudges, head down, to their dire destination in the sky. It feels like a shadowy warzone without a clear objective, direction, or understanding of the threat. There is one interesting aspect of the action that’s never developed as it should be, and it’s the Squad’s vulnerability to losing Flag. Not only does he have the control to make their heads burst, if he is killed in action then the Squad dies too. Deadshot realizes that the team has to defend Flag and out-rightly rescue him a couple of times. It reminds me of a video game escort mission but Ayer never really does much more than having his characters recognize this dynamic. As much thought is put into the action as put into the antagonists, which is to say little. Some of the action is so poorly edited and choreographed that I just hit my head against the back of my chair and waited for it to be over.
There are a few bright spots in the film, mostly provided by the lead actors. Smith (Focus) is still one of the world’s most charismatic actors even if he’s saddled with the rote “I wanna see my daughter” storyline to humanize his remorseless assassin. Smith relishes his anti-authority figure and settles into a comfortable and appealing groove. Robbie (The Wolf of Wall Street) is delightful and her character’s zany non-sequiturs are more often funny than grating. You can tell Ayer is also a fan, as his camera lovingly oogles her body. It’s a performance that whets your appetite for more Harley Quinn that the movie doesn’t seem to be able to deliver, especially when it starts to go down a route that presents her almost sentimentally. Davis (The Help) does a fine job selling her badass tough guy moments as the leader of the program. I don’t quite buy the “government/jailers are the real bad guys” angle the movie consistently presents to elevate its Dirty Dozen. The “worst of the worst” can’t be all that bad considering we’re working under the mandate of a mainstream PG-13 rating. They’re villains with gooey centers and moral codes.
It’s not at the punishing level of disaster that Batman vs. Superman wrecked, but this is a movie that is plenty bad, and not in the good way, or the fun way, just in the bad way. Even things that should be saving graces for a comic book movie about antiheroes, the fun personalities and visuals, are lacking. Ayer doesn’t know what to do with his overabundance of characters once he gets them assembled and he doesn’t have the visual dynamism of a Snyder. Ayer has talent with writing machismo characters and can even be a fine director of action as he proved with the sturdy WWII tank movie, Fury. It certainly feels like this movie got away from him. If this is trying to be an over-the-top B movie, it fails. If it’s trying to be a flashy and stylish diversion, it fails. If it’s trying to be a subversive take on super heroes, it fails. It just doesn’t work. It wants to thumb its nose at super hero movies and dance to its own anarchic, nihilistic beat, but you never believe the movie’s own convictions. It feels like empty posturing, confusing attitude and costuming for edge. It felt like some film exec pointed at Guardians of the Galaxy and said, “Make us one of those.” The sad thing is that Batman vs. Superman wasn’t good but it was at least ambitious, having to set up multiple franchises, serve as a sequel and reintroduce Batman. Suicide Squad had to do considerably less with the easy task of making a group of crazy anti-heroes as popular entertainment, and it flounders. It’s going to be a long wait until 2017’s Wonder Woman, the next DC movie in their larger plan to compete with the Marvel big boys, and the howls from dissatisfied moviegoers will echo until then, providing a pessimistic landscape for every new scrap of footage and trailer. Remember that the Suicide Squad trailer looked mighty good too and the actual movie is well and truly awful. Sometimes the packaging is the best part and sometimes it’s the only part.
Nate’s Grade: C-
“We all know the third movie is the worst,” says young Jean Grey (Sophie Turner) in a curious moment that is too meta for its own good. It’s meant to be an in-joke, and possible a jab at 2006’s heavily derided X-Men: The Last Stand, but it ends up summarizing more than one X-Men movie. Easily the weakest of the prequel series, X-Men: Apocalypse is a muddled super hero movie that marginalizes its interesting characters, lacks a thematic linchpin, pushes a new batch of boring and often superfluous new mutants, and feels like everyone is running through the paces of what they think an X-Men movie should be. It’s not Last Stand, the near franchise-killer that Days of Future Past had to wipe out of existence, but this movie is a dull and clear example of the lousy mediocrity of compounded missed chances suffered at the expense of loyalty to formula.
In 1983, Charles Xavier (James McAvoy) is running his school for gifted youngsters, a.k.a. mutants, and has a new class of students including Jean Grey, Scott “Cyclops” Summers (Tye Sheridan), Kurt “Nightcrawler” Wagner (Kurt Smit-McPhee). Magneto (Michael Fassbender) is trying to live a simple life and exclude himself from a larger fight between humans and mutants. Mystique (Jennifer Lawrence) is crossing the globe and discovering new mutants to rescue. Everything changes when an ancient mutant is awakened in Egypt. Apocalypse (Oscar Isaac) is thousands of years old and is rumored to be the first mutant. He collects four mutant helpers he deems his Horsemen, and in 1983 it happens to be a young Storm (Alexandra Shipp), Psylocke (Olivia Munn), Archangel (Ben Hardy), and Magneto. Apocalypse promises a world built for only the strongest mutants and will wipe the planet with those found lesser.
Let’s start with the empty void that is the titular super villain; Apocalypse is a complete waste and a complete bore. Oscar Isaac is a terrific and soulful actor who can be so malleable to roles as diverse as misanthropic Llewyn Davis to dreamy X-wing pilot Poe Damaron. He is buried under pounds of purple makeup that limit his expression, coupled with a heavy costume that also limits his movement. Apocalypse should have probably been a motion capture performance. Andy Serkis has proven that mo-cap performances can exhibit tremendous emotive qualities and the technology can support it. Mo-cap would have been better than staring at Ivan Ooze lumbering around. Then there’s his haphazard characterization. Apocalypse is both too all-powerful and shackled with powers that are too vaguely ill defined. He doesn’t seem like the kind of guy that needs an entourage for support despite the whole snazzy “Four Horsemen” backing band name. Apocalypse should be the solo act; he doesn’t need a backup band. You could have written Storm and Psylocke out entirely and had no impact on the plot whatsoever. My pal Eric Muller even jokes that Psylocke literally walks off the movie. Allow me to indulge my X-Men fandom a moment and just say how Apocalypse is my favorite X-Men villain and Psylocke was one of my favorite X-Men way back when I was reading the comics consistently in the 90s. I loved the psychic blade of Psylocke, though in this movie it’s pretty much just a laser arm sword, which is a underwhelming. Seeing both of these characters completely wasted is particularly disappointing to 90s me.
But back to Apocalypse, he seems too powerful to need to seek out a select group of super lieutenants and part of this is also because of how poorly the movie explains the specifics or limitations of his powers. He absorbs the powers of his host mutants but what are those powers exactly? The movie never specifies beyond the weird shifting-humans-into-walls thing that looks a bit too silly to be truly terrifying. Every time he displays a new fancy power we just have to accept it, but if he keeps unleashing powers we never know about then why does he even need assistance? We already see Apocalypse turning the world into dust clouds, so why does he need Magneto to, I believe, rip the metal core out of the Earth? It’s not like he has a meaningful relationship with Magneto, the only Horseman who truly matters. Apocalypse should be the mutant equivalent of a god, and credit to my pal Ben Bailey on this assertion, and the world of mutants should be forced to make a choice to follow this god who genuinely wants a new world consisting only of his “children.” Instead he’s just a bloviating and boring demagogue that makes a terrible lead villain. For a guy who might be the “first mutant” and inspire the Bible, it sure seems like squandered potential.
The trio of the core characters of the prequels (Professor X, Magneto, Mystique) is largely sidelined and you can certainly tell that the actors are eyeing the exit door, no more than Lawrence. These are the characters we’ve gotten to know and the ones we’ve built up an emotional attachment to, so why not just push them to the outer edges of your story and shove some new even younger X kids in place to dominate the narrative? Lawrence and Fassbender especially are given the least to do. When Mystique has to become a de facto X-Men leader and teacher, you can feel like everyone is just going through the motions. They just look bored or at least unable to hide their ambivalence with the muddled screenplay. The new X kids are also fairly bland with little charisma. I think there’s an actual scene where Nightcrawler is walking around a mall in plain sight. The X kids are here to take over for the Magneto/Xavier/Mystique unit and provide a bridge to the original X-Men series. It is here where I must now gripe because First Class was set in 1961 and Apocalypse is set in 1983 and nobody looks like they’ve aged. Maybe that’s a mutant ability plot device but then Rose Byrne’s human character hasn’t aged much either. Her character is also completely pointless in this movie. She might not be as badly shoehorned into the action as Lois Lane was in Batman vs. Superman, but then again there still isn’t anything as terrible as anything in BvS.
The X-Men franchise from the beginning has been a super hero saga with subtext and social commentary. It might not be completely subtle but it was effective and brings greater relevance and emotional power to the struggles of our mutant heroes. The first prequel was about a core philosophical divide between Xavier and Magneto; the second movie was about the individual versus society and was personally exemplified by the moral crisis of Mystique’s hunt for vengeance that would lead to the downfall of humanity. This third movie has none of that. Magneto is suffering from a personal tragedy caused by prejudice and fear but the basic theme is the same from First Class just not nearly as well articulated. Here it’s more just blunt “kill ‘em all” vengeance, and he’s made to be a practically mute cipher until called upon at the very end for some tidy plot work. I haven’t even talked about the tacky return to a concentration camp. The characters are either fighting the bad guy or fighting with the bad guy. That’s it. There isn’t any major personal or philosophical conflict that is highlighted by the subtext of the plot. It’s all just more grist for world-ending CGI nonsense.
Apocalypse at best is a series of moments, and the overall quality level rarely rises beyond competently acceptable, not exactly a ringing endorsement. The movie’s action sequences are rather dull and visually repetitive, making poor use of geography and development. The entire third act is a blandly extended action sequence in the dusty ruins of Cairo. Things just sort of happen and then more things just sort of happen. The opening action sequence in Days of Future Past is better than 99% of the scenes in this movie. The clear highlight that everyone will rightly cite is Quicksilver (Evan Peters) showcasing the amazing potential of his super speedy powers, but even this is a repeat of a highlight from a previous movie. It’s like the producers decided to take the moment everybody loved and do it bigger and better. It was a real fun surprise in the first time, and now it’s become the newest part of the X-Men formula. Still, it’s a fantastic sequence with great visual panache and a lively sense of humor. When the world slows down and Quicksilver steps into the frame, it’s almost like a hero moment for the audience to cheer. He saves a school of mutants, and a dog, from a colossal explosion, but it too is just another moment that could have been cut from the movie entirely. It’s a fantastic moment, the obvious highpoint, and yet it’s still superfluous. The other highpoint is an extended cameo at Alkali Lake, and again it is superfluous and calls into question greater franchise continuity.
Speaking of continuity, there are some major events in Days of Future Past but especially Apocalypse that make me question how the events in the 2000s X-Men still stand. According to the events of the prequels, Mystique “outed” herself to the world and proved the existence of mutants to the wider public when she tried killing Boliver Trask (Peter Dinklage) and infiltrated the Nixon White House. Cut to 1983 and Apocalypse broadcasts a message to every human and mutant on the planet. He launches the world’s entire arsenal of nuclear weapons into space. That seems like a big deal, the kind of deal that would dramatically alter the events in the 2000s to the point that a mutant registration act would seem hilariously quaint and far too late. The character relationships in the first X-Men movie must also be reassessed with the events of Alkali Lake. It’s hard for me to reconcile the earlier films matching up with these prequels at this point.
The studio execs and producers behind the X-Men series have already gone on record speculating that their next movie will take place in the 1990s and have Mr. Sinister as its chief villain. I think they’re getting a little too ahead of themselves with the larger franchise vision much like what happened to Sony after their 2012 Amazing Spider-Man reboot. They started plotting two sequels, a spin-off, and lost sight of simply making a good movie with characters you care about and memorable action sequences. They lost track and had to reboot their Spider-Man franchise yet again, this time with an assist from the Marvel bigwigs. I don’t need an X-Men-a-decade adventure. I just want good movies. Out of six movies, half of them are great and the rest are acceptable to terrible. Apocalypse won’t kill its franchise but I think the negative and indifferent response from the public, as well as less-than-robust box-office returns, will give the studio caution. Don’t just throw out an X-Men movie in order to lay the tracks for the next two X-Men movies. Make a compelling and entertaining X-Men film that stands on its own. If you can’t do that, then there won’t be too many more X adventures, period.
Nate’s Grade: C
Think you were disappointed by last summer’s Avengers: Age of Ultron? The pressure-packed experience broke writer/director Joss Whedon who swore off being the creative shepherd of the Marvel cinematic Universe (MCU). Enter the Russo brothers, a pair who were widely known for their work in eclectic TV comedies like Community and Arrested Development before blowing away all modest expectations with 2014’s Captain America: Winter Soldier. I can say that the Russos are more than capable for the challenge. My simplistic blurb for Captain America: Civil War is thus: everything Batman vs. Superman did wrong this movie does right.
After the cataclysmic events of multiple movie climaxes, the world governments are wary of the power wielded by the Avengers. Secretary Ross (William Hurt, the lone returning element from 2008’s Incredible Hulk) is pushing the superheroes to sign the Sokovia Accords, which would put them under the control of a U.N. joint panel. This panel would decide when and where to deploy the Avengers. Captain America, a.k.a. Steve Rogers (Chris Evans), is worried about a group of people taking away their choice. Iron Man, a.k.a. Tony Stark (Robert Downey Jr.), believes that they need to accept limitations and that agreeing to these terms staves off something worse later. This division becomes even more pronounced when Rogers’ old friend the Winter Soldier, a.k.a. Bucky Barnes (Sebastian Stan), reappears as the chief suspect in a U.N. bombing. Black Panther, a.k.a. T’Challa (Chadwick Boseman), swears vengeance against Barnes for the bombing. As the assembly of heroes squares off over the fate of the Winter Soldier, Baron Zemo (Daniel Bruhl) is tracking down classified Hydra documents to uncover pertinent information that will topple an empire.
While I don’t want to turn every new film review as an opportunity to beat a dead horse, I cannot help but draw immediate and stark comparisons between Civil War and the earlier titanic superhero slugfest, Batman vs. Superman: Dawn of Justice. Let’s take this case point by point so there is no reasonable doubt left for the jury of ticket-buyers.
“Batman vs. Superman doesn’t set up its conflicts with enough time to develop them and it lacks real emotional stakes.”
With BvS (I’m saving my fingertips some drudgery), we hadn’t known these characters for more than one movie at best, and in the case of Bruce Wayne less than one. When they fought there wasn’t any real stakes despite the apoplectic marketing because we hadn’t built relationships with these characters. In the case of Henry Cavill’s Superman, many were turned off entirely by the guy (not necessarily by Cavill’s physique, though). Did anyone really care who won? The filmmakers relied on the audience to supply their pop-culture good will for the characters instead of proper characterization and development. In the case of Civil War, we’re dealing with the cumulative effect of having twelve movies to build up storylines and character relationships. We’re invested in these characters and their friendships, so when they fight it actually does matter. You feel for both sides and multiple characters and the movie does a good job of providing each side a credible motivation. It’s a political thorny issue but it’s kept very streamlined, focusing more on the characters. If the MCU has had one nagging problem throughout its history it has been a dearth of good villains. There’s Loki and… Loki. One solution is to just pit the heroes against each other and this produces as many fist-bumps as winces. My audience was gasping at reveals and twists and turns. They weren’t doing that with BvS. And wouldn’t you know Civil War actually has a climax that’s more than just an increasing series of punches and kicks (though plenty of those are featured); the climax is an emotionally grounded confrontation that cuts to the core of the group. The events of this movie matter and while obviously it can’t follow its divisions to an irrevocable end, I appreciated that not everything is resolved. These storylines and the conflicts between characters will carry onward when we pick up the pieces in 2018.
“Batman vs. Superman is too burdened with setting up an array of other film franchises that it loses badly needed focus and momentum.”
To be fair, this charge can also be laid at the feet of Age of Ultron, which buckled under the heavy weight of setting up multiple other future movies rather than telling a completely satisfying movie in its own right. Once the franchises gave birth to mega-franchises, the wheels-within-wheels of moneymaking, now the studios require a lot of heavy lifting from our entertainment. They’re investments in futures and if done improperly can easily crumble under the failed execution like the Amazing Spider-Man series (R.I.P. 2012-2014). Miraculously, Civil War finds ways to involve every member of a large ensemble cast into the story in ways that matter. The movie finds small character moments that make them feel better rounded, like Vision (Paul Bettany) and Scarlet Witch (Elizabeth Olsen), and it introduces featured supporting players with great care. Black Panther is a terrific addition and brings a quieter intensity that contrasts nicely with the more colorful characters. Hawkeye (Jeremy Renner) introduces himself and Black Panther curtly says, “I don’t care” and goes back to fighting. Boseman (ageless I tell you!) is smooth and magnetic. Then there’s everyone’s favorite neighborhood Spider-Man (Tom Holland), or whom I’m already referring to my pals as “best Spider-Man.” It’s another incarnation of Peter Parker but the first that feels like an actual teenager, a bundle of adolescent energy and excitement. He’s the voice of the fans and during the big battle he can’t help but gush that he gets to be involved alongside the big names. Spidey’s a fanboy too. He also has a few choice meta one-liners that had me cackling. Holland (The Impossible) makes an immediate impact and, unlike BvS, finds new ways to make us care. I’m genuinely excited for solo Black Panther and Spider-Man adventures with these characters. Even the more traditional villain of Civil War, Baron Zemo, is handled in a way that provides an emotional motivation for his character that is sincere rather than mustache-twirling villainy. In a lot of ways this feels like a third Avengers film just with the size and scope alone. The dozen characters are juggled skillfully but the emphasis is always on Rogers and Stark and their significant personal conflicts.
“Batman vs. Superman’s action sequences are repetitive, joyless, and dank.”
I challenge some enterprising soul to even try and decipher what is happening during the climactic three-on-one monster battle in BvS. I was sitting in the theater and just gave up. I wasn’t having any fun and I couldn’t even literally tell what was happening onscreen with all the confusing CGI obfuscation. The action droned on and on with little variation and was at pains to include certain members and storylines (Lois, maybe don’t get so hasty with that kryptonite spear). It was all just one big overwrought mess that made you question whether anybody on that film production actually liked these superheroes. With Civil War, the action sequences are smartly conceived and choreographed, making excellent use of geography and adding organic complications. The standout is the 20-minute superhero-on-superhero brawl at the Leipzig airport. It is nothing short of nerd nirvana. The characters use their powers together in exciting ways and it further helps them feel like an actual team taking proper advantage of their resources. It’s the culmination of a child’s imagination at play, the living embodiment of smashing action figures against one another and flying around the room. I was thrilled that the Russo brothers found ways to incorporate all the heroes into the action. The specific powers are taken advantage of in fun and surprising ways. The action changes as the stakes keep getting more complicated as more heroes enter the fray. It’s a set piece that will become legendary within film geek circles and it provides payoff after glorious payoff.
“Batman vs. Superman is devoid of all fun and takes itself far too seriously. You feel beaten down, exhausted, and punished by film’s end.”
The Marvel movies have earned a reputation for their brisk and breezy nature, which has unfairly been labeled as “weightless” and “silly.” I challenge someone to watch Civil War and tell me just how weightless and silly it is. The Russo brothers and the screenwriters take these characters seriously and their care shows. While there can be plenty of rapid-fire quips and one-liners, the movie’s sense of humor does not detract from the emotional weight of its dramatic shifts. There are political and thematic overtones, mostly the costs of vengeance and culpability, that provide extra depth to the onscreen derring-do. However, Civil War understands that an audience wants to be entertained as well with their heavy-handed messianic imagery. There are payoffs galore in this movie. Some are several movies deep from set up. It all comes together to make a thrilling and highly enjoyable movie experience that plays to its audience in the best way possible. It’s an expert summer blockbuster that packs its own punch. There’s a reason I have already seen Civil War three times already. There is so much to enjoy and it’s so tightly packed and structured that you can jump right in and go for the ride. This is the movie fans were hoping for. This is the movie that washes out the bad taste of the dreadful BvS. If one of my lasting disappointments with BvS was how it made me lose hope for future DC movies, Civil War has cemented my anticipation. The future creative direction of the MCU is in good hands with the Russo brothers. This is the movie that reminds you just how damn good superhero movies can be when they’re at the top of their game. I’d place Civil War right up there at the top of the MCU, though at this time I’m still holding Guardians of the Galaxy as the apex. They’re still achieving this high level of quality after a dozen movies, people. I would not have thought that Captain America would become the gold standard of the MCU but there it is. I felt beaten down by the merciless end of BvS. I felt the elation of an adrenaline-rush from Civil War.
I’ll conclude this unorthodox film review with my in-summary blurb: everything Batman vs. Superman did wrong Captain America: Civil War does right. Do yourself a favor and start the healing process from BvS and enjoy Marvel’s latest cinematic gift to its fans.
Nate’s Grade: A
Batman and Superman have been a collision course for a while. The two most famous superheroes were once scheduled to combat in 2003. Then the budget got a tad too high for Warner Brothers’ liking and it was scrapped. Flash forward a decade and now it seems that money is no longer a stumbling point, especially as Batman vs. Superman: Dawn of Justice cost an estimated $250 million dollars. I wasn’t a fan of director Zack Snyder’s first take on Superman, 2013’s Man of Steel, so I was tremendously wary when he was already tapped to direct its follow-up, as well as the inevitable follow-up follow-up with 2017’s Justice League. You see DC has epic plans to create its own universe of interlocked comics franchises patterned after Marvel’s runaway success. Instead of building to the super team-up, they’re starting with it and hoping one movie can kick off possibly half a dozen franchises. There’s a lot at stake here for a lot of people. That’s what make the end results all the more truly shocking. Batman vs. Superman isn’t just a bad movie, and I never thought I’d type these words, it’s worse than Batman and Robin.
Eighteen months after the cataclysmic events of Man of Steel, Metropolis is rebuilding and has an uneasy relationship with its alien visitor, Superman (Henry Cavill). Billionaire Bruce Wayne (Ben Affleck) is convinced that an all-powerful alien is a threat to mankind, especially in the wake of the dead and injured in Metropolis. But how does man kill a god? Enter additional billionaire Lex Luthor (Jessie Eisenberg) and his acquisition of a giant hunk of kryptonite. Bruce runs into a mysterious woman (Gail Gadot a.k.a. Wonder Woman) also looking into the secrets held within Luthor’s vaults. Clark Kent is pressing Wayne for comment on this bat vigilante trampling on civil liberties in nearby Gotham City, and Wayne is annoyed at the news media’s fawning treatment over an unchecked all-powerful alien. The U.S. Senate is holding hearings on what responsibilities should be applied to Superman. Lois Lane (Amy Adams) is worried that her boyfriend is getting too caught up in the wrong things. Lex Luthor is scheming in the shadows to set up one final confrontation that will eliminate either Batman or Superman, and if that doesn’t work he’s got a backup plan that could spell their doom.
Let’s start with Batman because quite frankly he’s the character that the American culture prefers (his name even comes first in the title for a Superman sequel). Ben Affleck (Gone Girl) was at the bad end of unrelenting Internet fanboy-fueled scorn when the news came out that he was going to play the Caped Crusader, but he’s one of the best parts of this movie, or perhaps the better phrasing would be one of the least bad parts. He’s a much better Bruce Wayne than Batman but we don’t really get much of either in this movie from a character standpoint. There isn’t much room for character development of any sort with a plot as busy and incomprehensible as Batman vs. Superman, and so the movie often just relies upon the outsized symbolism of its mythic characters. We have a Batman who is Tough and Dark and Traumatized and looking for (Vigilante) Justice. We only really get a handful of scenes with Batman in action, and while there’s a certain entertainment factor to watching an older, more brutal Batman who has clearly given up the whole ethical resolve to avoid killing the bad guys, under Snyder’s attention, the character is lost in the action. The opening credits once again explain Batman’s origin story, a tale that should be burned into the consciousness of every consumer. We don’t need it, yet Snyder feels indebted to what he thinks a Batman movie requires. So he’s gruff, and single-minded, and angry, but he’s never complex and often he’s crudely rendered into the Sad Man Lashing Out. He’s coming to the end of his career in tights and he knows it, and he’s thinking about his ultimate legacy. That’s a great starting point that the multitude of live-action Batman cinema has yet to explore, but that vulnerability is replaced with resoluteness. He’s determined to kill Superman because Superman is dangerous, and also I guess because the Metropolis collateral damage crushed a security officer’s legs, a guy he’s never met before. The destructive orgy of Metropolis is an excellent starting point to explain Bruce Wayne’s fear and fury. I don’t know then why the movie treats Wayne as an extremist. I don’t really understand why there’s a memorial for the thousands who lost their lives in the Metropolis brawl that includes a statue of Superman. Isn’t that akin to the Vietnam Wall erecting a giant statue of a Vietcong soldier stabbing an American GI with a bayonet? This may be the most boring Batman has ever been onscreen, and I repeat, Ben Affleck is easily one of the best parts of this woefully begotten mess.
Next let’s look at the other titular superhero of the title, the Boy Scout in blue, Superman. The power of Superman lies with his earnest idealism, a factor that has always made him a tougher sell than the gloomy Batman. With Man of Steel, Warner Brothers tried making Superman more like Batman, which meant he was darker, mopey, theoretically more grounded, and adopted the same spirit of being crushed by the weight of expectations and being unable to meet them. Cavill (The Man from U.N.C.L.E.) was a Superman who didn’t want to be Superman, where dear old Pa Kent advocated letting children drown rather than revealing his powers (Father’s Day must have been real awkward in the Kent household). It wasn’t a great step and I wrote extensively about it with Man of Steel. The problem is that Superman and Batman are supposed to be contradictory and not complimentary figures. If one is brooding and the other is slightly more brooding, that doesn’t exactly create a lot of personal and philosophical conflicts now does it? It clearly feels that Snyder and everybody really wanted to make a Batman movie and Superman just tagged along. Superman clearly doesn’t even want to be Superman in the Superman sequel, often looking at saving others with a sigh-inducing sense of duty. He’s still working as a journalist and making moral arguments about the role of the media, which seems like a really lost storyline considering the emphasis on blood and destruction. He wants Superman to be seen as a force of good even if others deify him. That’s a powerfully interesting angle that’s merely given lip service, the concept of what Superman’s impact has on theology and mankind’s relationship to the universe and its sense of self. Imagine the tectonic shifts acknowledging not only are we not alone but we are the inferior race. We get a slew of truly surprising cameos for a superhero movie arguing this debate (Andrew Sullivan?) but then like most else it’s dropped. Clark is trying to reconcile his place in the world but he’s really just another plot device, this time a one-man investigation into this bat vigilante guy. The other problem with a Batman v. Superman showdown is that Superman is obviously the superior and would have to hold back to make it thrilling. We already know this Superman isn’t exactly timid about killing. The climax hinges on a Batman/Superman connection that feels so trite as to be comical, and yet Snyder and company don’t trust the audience enough to even piece that together and resort to a reconfirming flashback.
Arguably the most problematic area of a movie overwhelmed with problems and eyesores, Eisenberg’s (Now You See Me) version of Lex Luthor is a complete non-starter. He is essentially playing his Mark Zuckerberg character but with all the social tics cranked higher. His socially awkward mad genius character feels like he’s been patched in from a different movie (Snyder’s Social Network?) and his motivation is kept murky. Why does he want to pit Batman and Superman against each other? It seems he has something of a god complex because of a nasty father. He is just substantially disappointing as a character, and his final scheme, complete with the use of an egg timer for wicked purposes, is so hokey that it made me wince. If you’re going with this approach for Lex then embrace it and make it make sense. Late in the movie, Lex Luthor comes across a treasure-trove of invaluable information, and yet he does nothing substantive with this except create a monster that needs a super team-up to take down (this plot point was already spoiled by the film’s marketing department, so I don’t feel guilty about referring to it). If you’re working with crafty Lex, he doesn’t just gain leverage and instantly attack. This is a guy who should be intricately plotting as if he was the John Doe killer in Seven. This is a guy who uses his intelligence to bend others to his will. This Lex Luthor throws around his ego, nattering social skills, and force-feeds people Jolly Ranchers. This is simply a colossal miscalculation that’s badly executed from the second he steps onscreen. The movie ends up being a 150-minute origin story for how Lex Luthor loses his hair.
The one character that somewhat works is Wonder Woman and this may be entirely due to the fact that her character is in the movie for approximately twenty minutes. Like Lois, she has little bearing on the overall plot, but at least she gets to punch things. I was skeptical of Gadot (Triple 9) when she was hired for the role that should have gone to her Furious 6 co-star, Gina Carano (Deadpool). She didn’t exactly impress me but I’ll admit I dropped much of my skepticism. I’m interested in a Wonder Woman movie, especially if, as reported, the majority is set during World War I. There is a definite thrill of seeing the character in action for the first time, even if she’s bathed in Snyder’s desaturated color-corrected palate of gloom. Realistically, Wonder Woman is here to introduce her franchise, to setup the Justice League movies, and as a tether to the other meta-humans who each have a solo film project on the calendar for the next four years. Wonder Woman gets to play coy and mysterious and then extremely capable and fierce during the finale. One of the movie’s biggest moments of enjoyment for me was when Wonder Woman takes a punch and her response is to smile. I look forward to seeing more of her in action and I hope the good vibes I have with the character, and Gadot, carry onward.
The last act of this movie is Snyder pummeling the audience into submission, and it’s here where I just gave up and waited for the cinematic torment to cease. The action up to this point had been rather mediocre, save for that one Batman fight, and I think with each additional movie I’m coming to the conclusion that Snyder is a first-class visual stylist but a terrible action director. The story has lacked greater psychological insights or well-rounded characters, so it’s no surprise that the final act is meant to be the gladiatorial combat Lex has hyped, the epic showdown between gods. In essence, superheroes have taken a mythic property in our pop-culture, and Batman and Superman are our modern Mt. Olympus stalwarts. This showdown should be everything. The operatic heaviness of the battle at least matches with the overwrought tone of the entire movie. It’s too bad then that the titular bout between Batman and Superman lasts a whole ten minutes long. That’s it, folks, because then they have to forget their differences to tackle a larger enemy, the exact outcome that every single human being on the planet anticipated. I’m not even upset that the film ends in this direction, as it was fated. What I am upset about is a climax that feels less than satisfyingly climactic and more like punishment, as well as a conclusion that no single human being on the planet will believe. Snyder’s visual style can be an assault on the senses but what it really does is break you down. The end fight is an incoherent visual mess with the screen often a Where’s Waldo? pastiche of electricity, debris, smoke, fire, explosions, and an assortment of other elements. It’s a thick soup of CGI muck that pays no mind to geography or pacing. It’s like Michael Bay got drunk on Michael Bay-filmmaking. What the hell is the point of filming this movie in IMAX when the visual sequences are either too hard to decipher or something unworthy of the IMAX treatment? Do we need an entire close-up of a shell hitting the ground in glorious IMAX? The Doomsday character looks like a big grey baby before he grows his spikes. I was shocked at how bad the special effects looked for a movie that cost this much money, as if ILM or WETA said, “Good enough.” Once it was all over, I sat and reflected and I think even Snyder’s Sucker Punch had better action.
Another problem is that there are just way too many moments that don’t belong in a 150-minute movie. There’s an entire contrivance of Lois disposing of a valuable tool and then having to go back and retrieve it that made me roll my eyes furiously. It’s an inept way of keeping Lois involved in the action. How does Lois even know the relevancy of this weapon against its new enemy? Then there’s her rescue, which means that even when the movie shoehorns Lois into the action to make her relevant, she still manages to become a damsel in needing of saving. She feels shoehorned in general with the screenplay, zipping from location to location really as a means of uncovering exposition. Then there’s the fact that there is a staggering THREE superfluous dream sequences, and we actually get a flashback to one of those dumb dream sequences. The most extended dream sequence is a nightmarish apocalyptic world where Batman rebels against a world overrun by Superman and his thugs. There’s a strange warning that comes with this extended sequence of future action but it doesn’t involve this movie. Batman vs. Superman suffers from the same sense of over-extension that plagued Age of Ultron. It’s trying to set up so many more movies and potential franchises that it gets lost trying to simply make a good movie rather than Step One in a ten-step film release. In the age of super franchises that are intertwined with super monetary investments, these pilot movies feel more like delivery systems than rewarding storytelling. Payoffs are sacrificed for the promise of future payoffs, and frankly DC hasn’t earned the benefit of the doubt here.
I must return to my central, headline-grabbing statement and explain how Batman vs. Superman is a worse movie than the infamous Batman and Robin. I understand how loaded that declaration is so allow me to unpack it. This is a bad movie, and with that I have no doubt. It’s plodding, incoherent, tiresome, dreary, poorly developed, and so self-serious and overwrought to the point that every ounce of fun is relinquished. It feels more like punishment than entertainment, a joyless 150-minute exercise in product launching. By the end of the movie I sat in my chair, defeated and weary. Here is the most insidious part. Batman vs. Superman: Dawn of Justice obliterates any hope I had for the larger DC universe, let alone building anything on par with what Marvel has put together. If this is the direction they’re going, the style, the tone, then I don’t see how any of these will work. What’s to like here? “Fun” is not a dirty word. Fun does not mean insubstantial nor does it mean that larger pathos is mitigated. If you’re going to have a movie about Batman and Superman duking it out, it better damn well be entertaining, and yes fun. It’s not a Lars von Trier movie. The Marvel movies are knocked for not being serious, but they take their worlds and characters seriously enough. They don’t need to treat everything like a funeral dirge, which is what Batman vs. Superman feels like (it even opens and closes on funerals). This movie confirms all the worst impulses that Man of Steel began, and because it gutted all hope I have for the future of these oncoming superhero flicks, I can’t help but lower its final grade. Batman and Robin almost killed its franchise but it was in decline at the time. As campy and innocuous as it was, Batman vs. Superman goes all the way in the other direction to the extreme, leaving a lumbering movie that consumes your hopes. The novelty of the premise and seeing its famous characters standing side-by-side will be enough for some audience members. For everyone else, commence mourning.
Nate’s Grade: D
Few movies have had such a prominent stink of negativity attached to them as Fox’s Fantastic Four reboot, a movie that is already being considered amongst the worst superhero movies of all time. Director Josh Trank (Chronicle) was given the freedom to go darker, emphasize more science fiction, and select a cast of respected actors rather than bankable names. Then came rumors of aloof and secluded behavior on set from Trank. Then came rumors that Fox and producer/co-writer Simon Kinberg (X-Men: Days of Future Past) effectively shuttered Trank from his own movie, reshooting 40-minutes of a 90-minute film to salvage the wayward production (get ready for plenty of stuff in trailers not to be in the finished film). Not quite the room-clearing disaster of rampant speculation, the new Fantastic Four is a superhero movie that never really gets started and has constant battles with tone, characterization, and plot. It seems like the real villains of the movie are the Fox executives who signed off on the “gritty, gloomy” rendition and then interfered when they got too scared, managing to undercut the original vision, muddy an already messy film, and make things even worse. The behind-the-scenes drama is easily more interesting than anything that happens in this movie.
Reed Richards (Miles Teller) is a science genius recruited by Dr. Storm (Reg E. Cathey). Reed invented a makeshift teleporting device as a young child with the help of his friend, Ben Grimm (Jamie Bell). At Dr. Storm’s lab, Reed works with Storm’s children, Sue (Kate Mara) and Johnny (Michael B. Jordan), and a morose computer programmer, Victor Von Doom (Tony Kebbell). The group transports to another dimension but is attacked by a strange green energy cloud. Victor is left behind. The surviving foursome exhibits unique abilities. Reed can stretch his body. Sue can turn invisible and create force fields. Johnny can fly and set his body on fire. Poor Ben is a hulking rock monster. Reed promises to find a way to reverse what happened to them, but the re-emergence of Dr. Doom puts the fate of the entire world at risk.
It should be of little surprise that Fantastic Four feels like two different movies awkwardly and inarticulately smashed together. For the first hour, the movie follows the path of our heroes and their contraction of their powers. Rather than the gee-whiz fun of getting superpowers, the characters view themselves as freaks, their bodies turned against them, and their colleagues deeply afraid of them. It’s a far moodier antidote to the vicarious thrills of gaining special abilities. There are some effective sequences that channel David Cronenberg’s The Fly and Scanners, and it’s these brief moments where you feel Trank’s vision connect the most. Doom walking down a hallway and making heads explode, in a PG-13 way, is horrifying and cool. The problem for Trank, and the movie as a whole, is that this first hour still isn’t a very good movie. It takes far too long for these characters to get blasted by green space goo and become supers. The setup is so protracted and needless. Did we need to see how these characters came together? Did we need to see their childhoods? It’s not essential to see the team come together when we can already start from that point. In a sense, it reminded me of how needless I felt Pixar’s Monsters University was; did we need to see how these colleagues became friends? Despite this action-free opening half, the screenplay could have fleshed out the four main characters to justify the added time, but it’s hard for the movie to justify much.
These are some of the most boring and underdeveloped characters in recent comic book lore. If these versions of the Fantastic Four existed in the 1960s, they wouldn’t have made it to issue number two. Reed is smart. Sue is smart too but also standoffish (and adopted). Johnny likes fast cars. Ben is tough and loyal. Victor is a pessimist who called dibs on flirting with Sue. That is really about it, folks. Ben disappears for most of the film, called in to make the trans-dimensional jump because Reed feels like Ben deserves to be there since he helped create an early prototype with Reed. Actually, let’s talk about that scene. It’s a high school science fair yet the only other displays we see are clearly for much younger children, and yet Dr. Storm is visiting an all-ages school science fair to groom talent? That seems weird. Why does Dr. Storm not make the same offer to Ben, who helped Reed design and build his early teleporting machine? Regardless, Reed leaves his childhood pal behind with Ben’s abusive family. That’s because he’s a good friend. Then, once the horrible transformations occur and Ben gets the worst of it, Reed runs out on him again. Sure it’s in the pursuit of finding a cure, but who’s to say he couldn’t do that in the already constructed government super science lab? Sue doesn’t even go on the first trans-dimensional voyage; it’s just a boy’s club. Sue spends more time in this movie staring at computer screens and looking intently than any action. It’s probably for the best, though, because the scenes of her flying around in a bubble made me think of Glinda the Good Witch. I’m not a Kate Mara fan. I’ve found the majority of her performances to be stilted, but even I can admit she’s given nothing to do here but move her eyes from the left to the right and inform Miles Teller about Portishead, a band that’s only 20-plus years old. It’s sad but the most interesting part of Johnny is that a black actor, a point that caused certain more irritable fans to foam at the mouth at the adaptation, is playing him. If these super heroes aren’t going to be super until halfway through the movie, they better be interesting characters. They are not even close.
It’s with the return of Dr. Doom that the Fantastic Four makes its inept transition into the second movie, the one reshot by the producers and the studio. In an implausibly fast amount of time we’re given our villain of the movie and he sets off to open a black hole to destroy Earth because… we’re self-destructive? So humanity is self-destructive so Doom is going to destroy humanity? I would also like to know exactly how Doom survived for over a year in the alternate dimension when it clearly looks like there is nothing of substance for miles, unless green goop is edible. Did he just lose the need to go to the bathroom? Doom’s powers are rather nebulous, which makes it even less interesting when the Fantastic Four decides to, get this, work together to beat the bad guy. For a movie that hasn’t had one action sequence until its final act, now our characters must band together to stop Doom and his giant flashing blue light black hole thingy. The special effects are pretty undistinguished and hard to read at times. I’d also like to remark how hideously this other dimension looks. It’s all rocky crags and dark clouds; it’s like a less successful timeshare for the residents of Mordor. It doesn’t quite look like the paradise that Doom describes it as (the brochure lied to us!). This jumbled conclusion feels so ham-fisted and rushed, a villain and a typical world-destroying fate that must be thwarted at the last minute. Things just sort of happen rather than storylines finding payoffs, and then it’s all sort of over and the resolution echoes the very end of Avengers: Age of Ultron, even with the credits cutting off the vocal iteration of the title heroes. It’s so transparently different in tone, sloppy in development and execution, and so quickly introduced and resolved, that the whole conclusion comes across as forcibly laughable.
At the end of watching the dire Fantastic Four reboot, I felt more sympathy for Josh Trank. He still deserves blame for helping to conceive and develop such a misshapen story and squander his actors. After three duds and whatever you want to call the 1994 Roger Corman adaptation, it feels like maybe this franchise is just cursed. Maybe these characters are too dated and their powers are too silly. Then again we know that these characters can work in the format of a movie because a good Fantastic Four movie already exists, and it’s called The Incredibles. It doesn’t seem like anyone is going to come away completely clean from this misfire and financial flop, especially now that Trank and executives are engaging in a P.R. blame game. Fox was hoping for a rekindled franchise. Now they may be hoping to work out a deal for Marvel to buy back the rights to the characters. I would have been interested to see the full vision of what Trank was going for, especially since the one scene that feels most adamant is the best sequence in an admittedly mediocre superhero film. At least the movie would feel cohesive. It probably wouldn’t be good but at least it would be committed to trying something different. Instead, the movie tries to be different from the superhero blockbusters populating the landscape and then, at the last minute, tries to follow their lead and become one of them, becoming its own misshapen and poorly developed blob. It’s not the worst superhero movie in history (that honor still has to belong to the atomic bomb of taste, Batman & Robin), but even achieving sustained mediocrity is too much to expect.
Nate’s Grade: C-