The new Hellboy reboot is utterly fascinating but in a way I doubt the filmmakers intended. The confluence of bizarre, arbitrary plotting, budget limitations, artistic self-indulgences, and tonal imbalances makes for a truly entertaining watch but for all the wrong reasons. A recent apt comparison would be the Wachowskis’ 2015 shining artifact-of-hubris Jupiter Ascending, an expensive and ambitious mess that left me dumbfounded how something like that could slip through the studio system. Right from the 500 A.D. opening prologue of Hellboy I was laughing under my breath, trying valiantly to make sense of what I was watching. It played like camp, ridiculous high-end camp, but I don’t think that was the intent of director Neil Marshall (The Descent) and company. I think they were going for a cocky, carefree sense of apathetic cool and wanted to have fun unleashing an adolescent fantasy of monsters, violence, and droll one-liners. Hellboy is an experience, all right.
Hellboy (David Harbour), child of hell and intended tool for evil Nazi world domination, has been raised by his surrogate father, Professor Bloom (Ian Mcshane), as a valuable asset in the Bureau of Paranormal Research and Defense (BPRD), the fighters against the things that go bump in the night. An ancient evil witch, The Blood Queen (Milla Jovovich), is being resurrected one dismembered piece at a time. Hellboy and his associates, psychic smartass Alice Monaghan (Sasha Lane) and agent/were-jaguar Major Ben Daimio (Daniel Dae Kim), must track the whereabouts of the Blood Queen before she can fulfill her goal of unleashing hell on Earth.
The storytelling for the 2019 Hellboy is its biggest hurdle that it cannot get over. I think ninety percent of this movie’s dialogue, and storytelling in general, is expositional, and the remaining ten percent are groan-worthy quips (after kissing a gross witch, Hellboy says, “Somebody get me a mint” — har har). Every moment is explaining the person in the scene, the stakes of the scene, the purpose of the scene, the setting of the scene, the other people in the scene, and then re-explaining one of these elements. Every single freaking scene. Every ten minutes a new character is thrown into the mix and the cycle starts anew; it feels like the screenplay is cramming for a test by the end credits. In addition to these expository present-day scenes, there are five separate flashback sequences to explain superfluous back-stories. Do we need a flashback to explain the motivation behind the pig man, who is pretty much a standard henchman? Would the audience not believe he has a grudge against Hellboy if we lacked a key flashback to set up the history between our protagonist and this unimportant side villain? Does Daimio need a flashback to showcase his military team being attacked by something vaguely mysterious? Or can he just say he was attacked and we reveal later the full extent of his… were-jaguar powers? Did we need an entire segment where Hellboy travels to another dimension to tussle with the imprisoned witch Baba Yaga to find out a location? Did we need an entire Arthurian legend to set up a super special weapon that will kill our villain, or could it have been anything else? Then there are prophecies and counter-prophecies and I was exhausted by the end of these relentless two hours. It feels less like a coherent two-hour movie and more like an aborted television pilot intending to set up weekly wacky adventures and preview a larger realm of potential storytelling avenues. We even get the extended set-up for a hopeful sequel that will all most certainly never materialize.
The bonkers narrative inconsistency and runaway pacing make it feel like anything can happen at any moment, but not in a good way. It makes it feel like very little onscreen legitimately matters because the next second a character could just say, “Hey, here’s that thing,” or, “Here’s a new person that cancels out that previous thing.” It feels like the internal rules of the storytelling are completely ephemeral. I kept shaking my head and shrugging my shoulders, just like the breathless inconsistency of Jupiter Ascending. I was not a fan of the original 2004 Hellboy (if I recall I cited it as one of the worst films of that year) and one major reason was just the sheer number of goofy elements that felt overwhelming to any sense of a baseline of believability for me to gravitate toward. I feel like if I were to revisit the original Hellboy I might be more charitable (I enjoyed the second film), but this 2019 edition is an even bigger culprit because it feels like nothing in any previous ten minutes matters. The screenplay is structured like one disposable video game fetch-quest after another.
You can almost see the movie that Marshall and his team were aiming for, a weird hard-R action/sci-fi film with strange creatures and smarmy attitude. There are moments where you can tell a lot of fun was had designing certain ghouls and monsters, like the hell beasts unleashed that include a spike-legged monstrosity that ka-bobs people as it stomps. It’s moments like that where you see the zeal of crazy creativity that must have attracted Marshall and others to this project. It’s too bad there aren’t enough of them. There’s a sequence where Hellboy takes on a trio of giants that’s filmed in a style meant to evoke one long tracking shot. It doesn’t quite get there thanks to the limits of the budget’s special effects to conceal the seams. This is an issue throughout the movie. The special effects can get surprisingly shoddy, especially a spirit late in the film that shockingly resembled something akin to an early 2000s PS2 game. If the budget could not adequately handle these sequences then maybe there should have been less new characters and excursions and we could have concentrated on what we had and done it better.
I pity Harbour (Stranger Things) for stepping into the oversized shoes of fan favorite Ron Perlman. It’s quite a challenge to follow up the guy who seemed born to play this part, but Harbour does a good job with what he’s been given. The character is a bit more sulky and surly than we’ve seen in the previous incarnations. It makes Hellboy feel like a giant moody teenager chaffing under his dad’s house rules and saying nobody understands him. The practical makeup is great and still allows Harbour the ability to emote comfortably though he always appears to be grimacing. MacShane (TV’s American Gods) is a more ornery father figure than John Hurt, and he seems in a hurry to get through his lines and get out of here. Jovovich (Resident Evil… everything) is an enjoyably hammy villain with her withering sneers and overly dramatic intonations, but she knows what she’s doing here. The same can be said for what might be the most pointless character in the whole movie, a Nazi hunter known as “Lobster Johnson,” played by Thomas Haden Church (Easy A), who plays it like he’s in one of those heightened propaganda inserts from 1997’s Starship Troopers. The actual side characters for Hellboy are the weakest because the film doesn’t know what to do with them. Lane (American Honey) and Kim (TV’s Lost) are both good actors but the movie doesn’t understand that a character foil is more than a bickering, doubtful sidekick.
I would almost recommend watching the new Hellboy reboot for the same reasons I would Jupiter Ascending. It’s rare to see a big screen stumble where it feels like the movie is just being made up as it transpires before your eyes, where the mishmash of tones, intent, and mishandled execution is confusing, disconcerting, and even a little bit thrilling. This might not be a good film for various reasons but it can be a good watch. If that sounds like your own version of heaven, give the newest Hellboy a passing chance.
Nate’s Grade: C
David Ayer has written seven movies and directed three, and almost all of them have followed the Los Angeles police department. The man wrote a character that got Denzel Washington a Best Actor Oscar, and from there it’s been all cops all the time, some dirty, some noble, but all residing in the LAPD. I suppose Ayer knows what he does best and is sticking to his wheelhouse. End of Watch is Ayer’s newest tale featuring one of the protagonists recording his activities on the force to put together for a documentary. And with that flimsy excuse, we have ourselves the first found footage cop drama.
Officers Brian Taylor (Jake Gyllenhaal) and Mike Zavala (Michael Pena) are two young police officers patrolling the mean streets of Los Angeles. Rather than dark and brooding, these guys are often quick with a joke and get along peachy. That doesn’t mean they don’t take their jobs seriously, and we watch them take down suspects, save children from burning buildings, and discover horrible mass slayings by Mexican cartels. During their off duty time, Taylor is dating a spunky woman (Anna Kendrick) whereas Mike has a wife (Natalie Martinez) and children of his own. The guys are honorable cops and run afoul of the local gang leader Big Evil (Maurice Compte), a man with connections to those dangerous cartels.
The best reason to watch End of Watch is the ebullient yet natural chemistry between Pena (World Trade Center) and Gyllenhaal (Source Code). These guys really come across like partners that have been through thick and thin. Their interaction is arguably the best part of the movie, watching two guys who defy cop movie stereotypes. First off, neither is naïve or world-weary; they’re idealistic but grounded. Both men get to be complex individuals, each funny, each warm, each flinty when called upon, each dealing with the heavy toll of protecting and serving, each an honorable police officer trying his best. These guys feel like real-life partners and not just Movie Partners, and that is a great testament to Ayer’s script and the performances by Pena and Gyllenhaal. I also appreciated that the guys are presented as co-leads; I would have assumed Gyllenhaal was going to anchor the movie. These guys really love one another and you understand their camaraderie. The actors went on ride alongs for a solid five months before shooting, and that must have been an invaluable tool for an actor because these guys are so natural with one another. They can bicker but it’s mostly playful, and the dialogue feels authentic and crisp. The performances are measured and meaty and we emotionally invest in these characters and fear for their welfare. These guys are great together and so you worry that we may not see them both live by the end credits.
These guys are such pals, you’ll start to ask yourself, “Hey, shouldn’t there be like some conflict some time?” For almost tow full acts, we are immersed in police procedure details, routines, mundane realities, with the occasional burst of action. Except it takes until the very end of Act Two before there’s a real conflict, one that lasts beyond an individual sequence. These guys are so chummy, so lovingly buddy-buddy, so there’s no tangible conflict between the two of them. The LAPD seems mostly supportive despite some paranoid warnings that do not bear fruit. Even the local thug, Big Evil, doesn’t prove to be an active threat until the Mexican cartel pays him to kill our lead cops (the cartel also wants an expense report of the hit). But this threat doesn’t emerge until well into the film, so much so that the plot feels rather aimless, like we’re on one eternal ride along with our boys in blue. It’s a good thing I enjoy their company.
Here’s why I speculate why Ayer chose to tell his story through the guise of found footage. I don’t out rightly see it as a cash grab, Ayer’s attempt to repackage something old with something new (that is quickly becoming something old). Ayer is not particularly dogmatic about the found footage approach; often we’ll get first-person angles, gun POV angles, or just general angles that could not have been captured through the found footage mechanics. I think Ayer chose this route because he felt it afforded him greater latitude to craft a realistic depiction of the daily grind of the embattled LAPD officer. This approach allows Ayer more freedom to flout cop movie clichés we’ve become well accustomed to. There are no wildly mismatched partners, no long gun heroics, and no long-suffering personal relationships. Though I find it extremely unbelievable that the LAPD would be so casual and blasé about an officer recording his activities and internal workings. That seems like an open invitation for a lawsuit or a subpoena especially if a criminal attorney gets wind. To a degree, the found footage edict works and the authenticity of End of Watch is never in question, but it also seems like Ayer’s convenient go-to excuse when you’re looking for that missing conflict. It is a fictional movie after all.
The visceral nature of the camerawork, and the extra emotional attachment we feel for the leads, makes for some pretty nail-biting suspense, though only after the cartel issues their hit. The movie teases you with a gutsy ending, one that exemplifies the men’s sense of brotherhood in arms and the fatalistic prospect of protecting the City of Angels. It felt fitting and poignant. I was surprised that Ayer was taking an audience in this direction… and then he didn’t. The film chickens out and gives us a miraculous plot turn that also reinforces the Hollywood pecking order of racial significance. It’s a misstep and one that costs End of Watch from being more emotionally resonant.
As a side note, I’m not a prude when it comes to the use of salty language. Films that reflect certain realities should not curtail the way people genuinely speak. Some people just have filthy mouths. However, the profanity level in End of Watch is off the chart, notably concerning the character of Big Evil. I am dead certain that every second or third word out of this guy’s mouth is some variation of the f-word. If you catalogued all of his dialogue, I bet over 75% of total words would be profanity. It starts to get ridiculous and even funny when you hear nothing but the same three words during an angry outburst. And this is no David Mamet or Kevin Smith poetic composition of vulgarity and the profane; this is just lazy dialogue, like Ayer told his actor that, when in doubt, let loose a litany of f-bombs. Perhaps Big Evil would be less evil if people just helped him with his limited vocabulary.
End of Watch is an involving police procedural with some gripping moments of tension thanks to the stellar performances from its pair of police officers, Pena and Gyllenhaal. Ayer’s found footage motif gets some visceral excitement out of an old story, but what really sucks us in are the emotional bonds we’ve forged with these two men over the course of an hour. That makes the danger feel very dire. The movie feels like a bromance at times. I wish Ayer hadn’t pulled back from his more dour ending but it’s not enough to spoil what is an above average genre film with a spiffy new visual polish. I don’t know how many films Ayer can keep cranking out about the LAPD but as long as he pays due attention to character, and gives us the occasional break from the ubiquitous antihero with a badge, then at least he’ll keep making compelling genre cinema.
Nate’s Grade: B