I am struggling to come up with something of substance to say about The Aftermath, an adequate drama with decent performances, handsome production design, and a boring love triangle. It’s set in the aftermath of World War Two Germany in the Allied-occupied stretch. Jason Clarke plays a British officer stationed in another man’s home, a wealthy German local (Alexander Skarsgard) who lost his wife in the war. Clarke’s wife (Keira Knightley) is anxious to go home, still processing her grief from losing her child during the war and her relationship with her distant husband seems irreparable. It’s only a matter of time before Knightley and Skarsgard find comfort in one another, and they do, almost absurdly quickly. The more interesting story is Clarke trying to keep a fragile peace in the ruins of bombed-out Germany while Nazi sympathetic elements conspire to form an insurgency against the remaining officers. Now that’s a movie I would watch. That’s a way more intriguing storyline, and one I’m sure chapter after chapter was filled with sprawling, conspiratorial detail in the novel by Rhidian Brook. Alas, we’re stuck with a pretty drab love affair between two pretty people. I didn’t feel any passion between them; it felt like they were acting by-the-numbers, and ultimately maybe that was what the director had in mind all along. I found my mind drifting away for long interludes, thinking about other movies, thinking about watching other historical dramas. The acting is pretty good all around. Knightley has a standout scene where she breaks down and reveals the full extent of her maternal grief and what it has done to her marriage. The Aftermath will be readily forgotten in its own aftermath, and I don’t think too many viewers will mourn.
Nate’s Grade: C
I already know my computer’s spell check is going to hate this review. In the wake of the box-office bonanza of It, prolific author Stephen King is a hot property once again for studios and everything old is new again. Pet Sematary (yes it’s intentionally misspelled) is a remake of a 1989 that was a hit back in the day. It was never regarded as a good movie but had its campy entertainment, so there was some room for improvement. Early reviews were positive and I raised my hopes for the 2019 edition, but after having seen the finished product, maybe some movies too are better off left dead.
Louis (Jason Clarke) and Rachel (Amy Seimetz) have moved to small-town Maine for a little peace and quiet and to spend more time with their children, nine-year-old Ellie (Jete Laurence) and their toddler, Gage. They happen to live next to a busy road with dangerous drivers speeding at all hours. An accident claims the life of their beloved family cat, but the kindly old neighbor Jud (John Lithgow) has a piece of advice. Beyond the “pet sematary” in the woods is a place where the buried dead come back to life. The cat comes back, though is mean and different. Later, another accident takes the life of Ellie, and Louis cannot let her go. He buries her in the hallowed grounds, she comes back, but she’s not daddy’s little girl any longer, and people will pay a high price.
Eschewing a sense of camp, the film risks being overrun by its own sense of seriousness, which only works if there is room given to explore the ramifications of grief, the choices people make when they’re hurting, and the irony of good intentions. If you’re going to go in a serious direction then you need the confidence and dedication to play to that decision, and that’s not the case with the 2019 Pet Sematary. It’s lacking those important moments of contemplation or even dwelling with the horror of bringing back a loved one from the dead. There’s only so much evil hissing cat you can have before you hit a limit and start saying, “What else you got?” There’s going to be an escalation, I don’t think it’s much of a spoiler, considering the nature of the premise but also its predecessor being 30 years old, that one of the children will die only to be brought back. It’s also an easy speculation that they will “come back wrong” but the drama is processing this decision and trying to mitigate the mounting consequences. How far will a parent go to protect their child even if that child is an undead murderer? The trials should strain the moral resolve or our protagonist while reveling in the grotesque.
Because every viewer is going to already expect this much, it’s the film’s job to develop this premise in a satisfying manner and/or provide surprises from our expectations. Pet Sematary 2019 unfortunately does neither, barreling through the dramatic downtime when it could be developing its horror and unleashing standard slasher jump scares. When Louis is brushing his daughter’s tangled hair he runs his fingers over the metal staples in the back of her skull holding her head together. It’s a stark reminder that she is not the same, and it goes beyond her scraggly voice and unyielding stares meant to convey the same information. The film needed more moments like this, small details to unnerve and remind, rather than making her essentially The Ring girl from the start. The movie voluntarily eliminates its own storytelling runway, giving it little room to ramp things up and being forced to simply jump to the big bad killer demon girl. The filmmakers try and compensate somewhat by giving Rachel her own independent haunting, seeing hallucinations of her dead, twisted deformed sister. Those sequences reminded me of the slow stirring sequences in 2017’s It, drawing in the audience to dread what will happen next. It’s a side plot that could be eliminated entirely and I enjoyed these sequences the most because it was at least something pregnant with possibility.
Many of the new additions feel like the filmmakers are fumbling for something else to be scary because they’ve consciously or unconsciously admitted defeat with their zombie. She’s creepy, sure, but she starts at full creepy and stays there. We get things like animal masks reminiscent of 2013’s home invasion thriller You’re Next. We get the spooky visions of ghosts that the child can see. We get Rachel’s taunting visions that never feel fully integrated into the larger whole with any thematic value. It could have tapped into her guilt praying for the demise of her sister for a well-earned sense of relief, and this same feeling coming ahead anew with her reanimated child, challenging her to reconcile her past actions and personal culpability and goad her into action. But like most aspects of the supernatural be-careful-what-you-wish-for parable, it’s given precious little deliberation and instead it’s more standard thriller moments to goose scares. I do appreciate that the film takes its sense of bleakness to the very bitter end, departing from the 1989 original for an even darker conclusion. The only problem is that it left me wanting the sequel. By the end, I think many viewers will agree that they wish a Pet Sematary movie, at least one under this oh-so-serious-slasher direction, had started at this end point instead and gone forward, exploring the full ramifications of the larger world.
As is wont for the Internet, there has been some gnashing of teeth over the fact that the remake kills a different child, but I think this is the smart move. It allows the remake to stand apart from the original and chart a path of its own, not that it’s very far. It also boosts the practicality of what it can do for horror. As any parent may attest, there’s more to worry about what a nine-year-old can do than a two-year-old. Even reanimated and filled with supernatural power, it’s still a small child that can be overwhelmed. An evil pre-schooler has a bit more limited mobility for their murder rampages.
For fans of King, or fans of genre horror, there may be enough standard thrills and chills to enjoy the new Pet Sematary. In the extremely spotty spectrum of King movie adaptations, it’s definitely somewhere in the middle, not bad per se but nothing special.
Nate’s Grade: C+
How to train your expectations for the concluding chapter in the How to Train Your Dragon franchise: step one, lower them. I was dispirited to discover what a disappointing final chapter The Hidden World comes across, especially considering the previous movies, including the 2014 sequel, are good to great. At its core it’s always been a tale of prejudice and family, dressing up a simple boy-and-his-dog story with fantasy elements. It also presents a world with danger and cost; even the fist film ended with the main character, Hiccup, losing a freaking foot. He loses his father in the second film. It’s a series that has grown naturally with heart, imagination, and a real sense of stakes. This is why I’m sad to report that the third film feels like a different creative team made it. The villain is a repeat of the second film, a dragon hunter with little to be memorable over. The plot is very redundant, stuck in an endless loop of capture, escape, capture, escape, etc. The addition of the new lady dragon is a perfunctory means to drive a wedge between Hiccup and toothless, his dragon. The lady dragon has no personality and needs rescuing too often. Her inclusion relates to a rather regressive emphasis on the need for coupling and marriage. The titular Hidden World amounts to a grand total of five minutes of screen time. The action starts off well involving the various colorful side characters but misses out on that sense of danger that defined the other movies. It feels goofy and safe and listless. How to Train Your Dragon: The Hidden World is a sizeable disappointment and coasts on the emotional investment of the first two movies. You’ll feel something by the end, sure, but it’s because of the hard work of others and not this movie.
Nate’s Grade: C
James Cameron has been dreaming about making Alita: Battle Angel for decades. He bought the rights to the 90s manga and has been sitting on the property, having to continuously push it back because of technological demands and the demands of, at last count, a thousand Avatar sequels. Cameron co-wrote the screenplay and handed the directorial duties over to Robert Rodriguez (Sin City), a talented visual stylist who has been struggling of late. The marriage looks good and the final 122-minute feature is the closest a live-action film has ever gotten into replicating the look and feel of an anime, for better and worse.
Hundreds of years after the fall of civilization, a lonely scrapper and doctor, Dr. Ido (Christoph Waltz) discovers the remains of a cyborg with a still beating heart. He puts her back together with a new body and names her Alita (Rosa Salazar). She’s special and learning about the big new world, trying to unlock her memories of the past, and we’re talking way way back into the past. She’s old technology, something that’s quite valuable for the street gangs that strip amputees for parts and for the global corporation whose emissary (Mahershala Ali) needs to reclaim the powerful tech. Alita falls in love, learns about her sense of humanity, and fights lots and lots of robotic villains.
This visual decadence of Battle Angel is the greatest reason to see it, especially on the big screen if able. The future setting is immediately visually engaging, with people walking around with mechanical limbs that look like they were literally cobbled together with whatever junk was lying around. There is a have/have not dichotomy between the huddled masses trying to eek out a living in a garbage city and the floating metropolis above that regularly dumps its trash onto the people below. It’s easy to see the influences of Battle Angel in other media, like Elysium, as well as its own cyberpunk influences, from the likes of Blade Runner to recycling the chief sport of Rollerball. The character design is to die for in this movie, with exceptionally assembled figures that stand out in memorable, dangerous, sometimes junky ways. There are a number of different robotic killers with colorful and unique weapons and personalities, and the larger world invites further scrutiny. There is a bustling post-apocalyptic life here and it’s plastered on a splashy, broad visual canvas with some spectacular special effects. Not all of the effects are at the highest level, from some compositing issues with faces to the big anime eyes (more on that later), but Battle Angel is an expensive movie that puts it all onscreen. The world is fun to watch and the action sequences feel ripped directly from the manga, with larger-than-life creatures fighting in vicious and frenetic ways. Even when the movie feels like it’s losing its momentum there’s always the visuals to enjoy.
The central idea of this post-apocalyptic junk town being populated with deadly bounty hunters who work for a mysterious conspiracy is a great starting point. There is a bevy of killers with different allegiances and different codes, and then you throw in a powerful new addition who doesn’t remember her hidden past and you’ve got a recipe for drama and conflict with some crazy characters. There are even little dark touches that I would have thought would have been clipped in the adaptation process. Battle Angel has so much going for it that it can get a little frustrating when it feels like it’s spending so long to stay in the same place. The plot revelations are fairly predictable but still effective, but the long delays between them are filled with numerous action set pieces that diminish a sense of progression. I liked the Alita character and her relationship with her surrogate human father, but I didn’t think enough of any other relationship she had in the film. I wasn’t that invested in uncovering her past, which was still a bit too vague for me as a non-reader of the source material. At the end of the story, Rodriguez has set up his audience for a continuing saga of strife that feels too incomplete. Alita has learned more about herself (though I’m still confused) and has a goal of vengeance (against a force that is left too vague) and a renewed sense of purpose (built upon a relationship that doesn’t feel that affecting). It’s a curious end point and a questionable decision for a movie this expensive to assume it would secure demand for a presumptive sequel.
Where Battle Angel began losing me was because its title character, Alita, became too overpowered for her own good, eliminating a sense of stakes early on. The battle calculus skewed far too quickly. After the first act, actually from her first fight onward, there is never any doubt whether Alita will triumph. She doesn’t undergo any training or any real learning curve when it comes to her superhuman defense. Right from the get-go she’s doing amazing acts of fight choreography and making it all look easy. She even defeats an enemy when she’s only a one-armed torso. That’s admittedly impressive but another indicator that there is no real threat that can be posed against her. No matter how huge the cyborg, or how many pointy appendages at their disposal, it’s only a matter of time before our little pint-sized warrior is eventually triumphant. There is really only one fight where she’s presented with any slight disadvantage, the aforementioned one-armed torso sequence, but this too is shortly rectified. She goes from having a nigh-invincible body to an even more nigh-invincible body, making her, you guessed it, even more powerful. This reality takes something away from the numerous cyborg-on-cyborg battles, and without greater variance on the scene-to-scene needs, the fights become somewhat stale. Visually they are still impressive with a sense of fun watching the manga pages come to startling life, but without stakes and variance, it’s all the same punches with less power.
Now Battle Angel isn’t the only story to deal with an overwhelmingly powerful protagonist (see: Neo, Superman, just about every character on Dragonball). The solution is usually a specifically applied weakness or, most often, the vulnerability of those closest to the hero. It’s the regular people that can be gotten to, that can be endangered, that approximate the “weakness” for the overpowered protagonist. However, for this to work, you need an emotional connection to the characters in order to feel their potential loss. This cannot work if the characters are stuck in archetypal mode and add little help. That’s the problem with Battle Angel; I didn’t really care about any of the other characters. They had points of interest, a tragic shared back-story, a dream to escape their earthbound poverty, some secrets they don’t want getting out, but it’s never enough to make them feel that much more refined than the secondary background players. The film doesn’t even go the route of really threatening the more vulnerable people in Alita’s life, which is a strange miscalculation. What we’re left with is a very kickass robot woman doing her thing and taking down the big bad cyborgs. It’s entertaining and there’s enough of an interest in bullies being beaten by the underdog, but Alita isn’t really the underdog and so the many action sequences become a tad tedious.
Salazar (The Maze Runner: The Death Cure) gives an expressive performance and enables her superhuman cyborg to find a semblance of her humanity. Because of the character design the degree of performance capture relies much on the micro expressions of Salazar, so if she overdoes it then Alita can lose that tenuous sense of reality. She finds a balance that makes her feel real, at least real enough to exist in this world. Waltz (Downsizing) is enjoyably paternal with a few dark secrets of his own. His rocket-powered pickax thingy falls under my category of something that’s futuristic but not exactly practical. This wouldn’t present much of a problem except his character is an expert at using the parts he can scrounge up to get the job done. Skrein (Deadpool) has found a real career for being sneering villains with oh-so punchable faces, and he succeeds yet again. Ali (Green Book) and Jennifer Connelly (Only the Brave) deliver enough with so little that you wish the screenplay asked more of them than the occasional in-shadows skulking. It’s interesting to look at this cast, which has four Oscars to their names (possibly another one for Ali), and an additional nominee with Jackie Earl Haley.
Let’s talk about those eyes. The film is based upon a popular manga and anime and James Cameron was determined, from the earliest point, to recreate that stylized big-eyed look famous to Japanese art. It’s one thing on the page and another brought into real life, and the response has been all over the place. Some cite the uncanny valley and cringe while others argue it makes Alita more vulnerable, the eyes being the window to the soul and all. It does set her apart from the crowd, which is supposed to befit her character and where she came from, so to that end it works. It’s not as distracting as I feared and you do grow accustomed to them. However, was any of it necessary? Would we feel any different for Alita if she had more human-sized eyes? I doubt it. The costly effect of a very costly movie ($200 million reported) made me think of a similar quirk with the 2011 Green Lantern film where Ryan Reynolds’ suit was a CGI effect. Rather than simply wearing a costume the filmmakers spent millions applying one in post-production, and in the end what of value did it offer to the experience?
It’s hard for me to watch Alita: Battle Angel and understand why this was a property that James Cameron set aside for almost two decades. What about this makes it special or at least separates it from the pack of imitators? It’s a world with points of interest and characters that could be interesting, though many stop short at the design phase. The live-action version is entertaining and visually sumptuous, but I was finding myself grow tired of the film’s loose stakes, predictable plotting, simplistic themes, and archetypal characterization. The action can be pretty fun but even as Alita lines up more obstacles and more enemies we never feel threatened or concerned. Without a larger sense of danger and plot development the many fights start to grow monotonous. The special effects are wild but they service a story that seems ordinary genre. Alita: Battle Angel ought to please fans of the source material but it short-circuited for my attention.
Nate’s Grade: C+
Barry Jenkins’ follow-up from his Oscar-winning masterpiece Moonlight is an affecting adaptation of James Baldwin’s novel exploring a larger picture of the African-American experience through the life of one family under pressure. It’s a beautifully tender movie that aches with human feeling, tragic and joyous. We follow a young couple where Tish (Kiki Layne) is pregnant and Alonzo “Fonny” (Stephen James) is in jail for a crime he did not commit. Jenkins jumps around in time, providing mirrored juxtapositions that enliven the emotional outpouring of the scenes on screen, adding a sense of dread at the hardships we know await and a extra compassion for the good times while they last. Regina King is so outstanding as Tish’s mother, who goes out of her way to gather evidence to free Alonzo, that I wished she had more to do than her handful of big Oscar moments. There’s a racist cop that comes into the picture and is easily sidelined again. Many moments follow this lyrical, free-floating structure, zipping from one memory to another, which nicely presents a fuller picture with less. However, it also makes the film feel like it doesn’t fully come together by its very end and whether all of the assorted moments and insights are as helpful. It presents a case study of criminal justice reform and reminder that this family is only but one example. The intimate cinematography is gorgeous and the use of color is spellbinding. The music by Nicholas Britell is also highly involving without being overbearing. If Beale Street Could Talk might not have the awe-inspiring power and artistry of Moonlight, but it’s a moving, compassionate, and beautiful movie that confirms Jenkins as one of the greats.
Nate’s Grade: B+
Serving as a feminist reclamation project, Mary Queen of Scots attempts to re-contextualize “Bloody Mary” in the royal dispute for the English throne. As played by Saoirse Ronan, Mary is portrayed as an empathetic, open-minded but strong-willed ruler looking to make peace between the two nations, and Elizabeth is portrayed as a flinty, scared, aloof woman that literally tells her younger cousin that she is her better in every manner. It’s a flip of how the two women are often portrayed throughout history, which raises the question of whether history has been twisted from centuries of revisionist and political obfuscation. There are definitely elements in this movie that I know are historically questionable, like Mary accepting a gay man into her royal court of ladies with open arms and a dismissive view of his sexual leanings. I find it hard to fathom that a devout Catholic woman who ordered heathens burned at the stake would be so anachronistically tolerant of homosexuality. If there’s a new theme for this costume drama it’s that women, even those in power, even those who were deemed wicked or corrupt by historians (universally men for centuries), were hemmed in by scheming men who were trying to usurp their power, undermine them, and manipulate them. Mary is thrown into one faulty suitor after another, positioning her as the victim of a patriarchal society. Again, I suspect there is validity to this context but it treats Mary with kid gloves, denying her righteous impulses. Ronan (Lady Bird) delivers a fine performance of grit and grace, but it’s Margot Robbie (I, Tonya) as Elizabeth that really misses the mark. She is sadly miscast and seems to shrink in the role. The depiction of Queen Elizabeth is also a disservice for drama and the concluding makeup reminded me of the Queen of Hearts from Tim Burton’s Alice in Wonderand. Mary Queen of Scots is an acceptable costume drama told with a little more heat (it’s R-rated for some reason) and a little more consideration to its subjects, but Mary Queen of Scots made me question the voracity of its portraits and made me really wish I was watching the Cate Blanchett Elizabeth movie instead.
Edit: There are two Marys at this time, Stuart and Tudor, and I have conflated them. In my defense, it seems like there shouldn’t be more than one Mary by name when you’re talking about a Catholic rival who is related to Elizabeth. I’ve left my review uncorrected to further own my ignorance.
Nate’s Grade: B-
Mortal Engines is a confusing movie. I mean what does the title even mean? I was all but certain somebody would explain what it meant during the two-hour-plus movie, but nope. My best guess is that it refers to the people operating the roaming cities of the future, the tiny instruments of flesh and blood that have become the gears to these monstrous mobile cities. That’s only the start and it’s simply the title. Mortal Engines is the latest in dystopian YA to make the leap to the big screen, but this time with the guidance of Oscar-winning blockbuster maestro, Peter Jackson. If anyone could elevate a YA novel into big screen eye candy, it has to be Jackson and company, right?
In the distant future, the world we know it was decimated by a war that took all of 60 seconds. In the ensuing years, cities have taken on a new life. They have become mobile and roam the land, swallowing and attacking other smaller cities, and the most notorious is London. Tom (Robert Sheehan) is living a blissfully ignorant existence on London until he runs into the scarred, feisty Hester Shaw (Hera Hilmer) who attempts to kill Valentine (Hugo Weaving), accusing the leader of London of killing her mother. Tom hears too much and Valentine tries to dispose of both of them while he can also assemble a weapon from the old world to gain total supremacy.
I think the good slightly outweighs the bad when it comes to Mortal Engines, but this is definitely a sci-fi action blockbuster where the sum fails to weigh more than its moving parts. The world building on display is more imaginative and intriguing than I was expecting. I was expecting a PG-13 steampunk Mad Max and I got a larger, more developed, weirder and wilder world. Early on, the opening sequence gives a sense of the dangerous reality of predatory cities, and it’s thrilling and large-scale. Immediately you understand why Jackson and company wanted to tell this movie on a big canvas. From there, we get a better sense of how the world has rebuilt itself in the ashes of our civilization and how others have adapted. If London is the scourge of this new world, others have taken to hiding, eking out fragile lives on the fringes of this society. That leads to smaller moving buildings designed to hide. This leads to the skies being an escape from the earthbound cities. This leads to outer reaches where slave auctions occur. This also somehow includes zombie cyborgs, which I don’t quite follow how a world of giant cities that covets “old tech” somehow has conquered life and death, but hey. With each new location, the world got a little bit bigger, and it was already plenty big to begin with. That’s something that Mortal Engines has in spades – a sense of scale and scope. The visual grandeur of the film is expansive and richly detailed, pushing the outer boundaries just a little bit further. There’s a fun chase scene through a city as it’s sliced and diced into smaller parts by grinding gears and sparking saws. The budget was only $100 million but it looks like it could have easily been double that. Even at its worst, Mortal Engines is a visual treat that surprises with ingenuity and terrific special effects.
The good is drowned out by the messy, bombastic, ridiculousness that takes flight. This is a big, dumb movie that readily announces itself as big and dumb. The dialogue is often cheesy and occasionally painful, with characters spouting self-parody lines like, “I’m not going to tell you my sad story,” and then 30 minutes later, “So that’s my sad story.” It’s the kind of movie where every character seems to be angling for that movie quip. One character says, “I’m not known for subtlety,” which could have been the message of the movie as a whole. Another character says her name relates to her desire to have her ashes scattered by the wind upon her death. Guess what doesn’t happen at all? My friend Cat McAlpine wrote in her notes for the movie, “Why is the dialogue so bad?” four separate times. There’s one moment late where a character with a bowler hat is shown and it’s meant to be played like some big moment of leverage or betrayal (“Oh no, not Bowler Hat Man!”) but I don’t recall any scene establishing who this man was or his connection to the Mayor of London. It’s just like a man in a bowler hat appears and the movie treats it ludicrously seriously, and I wanted to laugh uproariously. It was not the only time I felt this impulse.
It’s never boring even when it’s being patently ridiculous and dumb. The main characters are powerfully bland, and they also give way to bland supporting friend characters who serve no purpose other than to be the eyes needed to oversee certain villainous revelations. The romance between Hester and Tom is nonexistent and painfully contrived. Much like the equally bonkers Jupiter Ascending, the main characters and their story are the least interesting parts of the world. Sheehan (TV’s Misfits) seems a bit too old to be playing a 16-year-old. Hilmar (DaVinci’s Demons) has little to work with but is very leaden and flat. There’s no spark of charisma between the two of them. Hugo Weaving (The Hobbit) is clearly enjoying himself as the hammy villain bent on bringing back old imperialism into this brave new world. The entire population of London is only seen cheering in reaction shots, which makes it harder to believe when characters talk about innocents amongst this throng of happy imperialist cheerleaders. I was happy to see Frankie Adams (TV’s The Expanse) as a do-nothing role as Revolutionary Fighter Pilot #3.
There is a massive plot hole in the second act that Mortal Engines cannot recover from (minor spoilers). The entire motivation for Hester is her vengeance against Valentine, enough so that she’s willing to risk her life by running out on her zombie Terminator surrogate father Shrike (Stephen Lang, in CGI mode) to see this through. But if Hester has a zombie Terminator surrogate father, why doesn’t she simply say, “Hey new dad, help me kill this one evil guy, and I’ll happily do whatever you want after”? In flashbacks, we see her open to the idea of transforming into some form of a robotic hybrid, shedding her humanity and losing the ability to feel any pain. It makes no sense why she wouldn’t use this new asset to her advantage, especially when the second act is mostly spent proving how formidable a threat he can be. This plot turn is further evidence at how sloppily the storytelling can get with character choices. Shrike is introduced as another antagonist to chase our heroes, but by introducing him at all, it makes me wonder about the better version of this movie, the Leon: The Professional version where a young girl teams up with a zombie Terminator father figure for vengeance. Don’t you, dear reader, want to see that movie too? It already sounds far more interesting and a better use of the unique story elements.
Here’s another example of how confusing this movie is – the poster image. Go back to it in this review and study it, then ask yourself why the marketing team decided to put the visual emphasis on a woman’s face covered by a bandanna. It’s a movie about giant cities on wheels attacking each other and it also has a zombie Terminator… and the emphasis is on a bandana? If all you saw about the movie was the title and that key poster image, you would never suspect what kind of movie you were in store for, which seems like the exact opposite purpose of advertising. What’s the hook of this image? What’s underneath that bandanna (spoilers: a second smaller bandanna)? What about the tagline which talks about her scar? Did the marketing team actively try and hide the buzzier genre elements?
Mortal Engines feels assembled from the many scattered pieces of other, better movies. I wish we spent more time in this world and less time with the bland assembly of characters not played by Hugo Weaving. I wish we saw more about the intricacies of life on the move and the working infrastructure of these new environments. I wish we had more importance with the Anna Fang (Jihae) character where she didn’t feel like she just ported over from a Matrix sequel. I wish a lot of things were different about Mortal Engines and yet even when it’s bad, even when it’s dumb, and even when it’s insane, the movie is always worth watching and fairly entertaining, for a variety of reasons. I could see a select group of audiences enjoying this for ironic and non-ironic purposes. It’s a big shambling mess of a movie but it puts on a solid show.
Nate’s Grade: C+
Sometimes second place might as well be last place in the film industry. Pity Andy Serkis and the years he spent making a live-action, mo-cap enhanced version of The Jungle Book only for Disney to scoop him years in advance and deliver a billion-dollar hit. It’s impossible not to compare the two and unfortunately Serkis’ passion project is found wanting in many areas. For starters, there’s far less Shere Khan (voiced by Benedict Cumberbatch), which is a shame. He’s really only in the film for very little. I think Cate Blanchett is miscast as the voice of the snake, Kaa, who acts like a grand keeper of the jungle’s history and future. I’m not sold on Serkis as Baloo, a grumpy paternal figure present from the beginning that trains the wolf pups so they can join the pack. The middle half-hour Mowgli spends in the company of man with a kindly poacher also feels like the movie is spinning its wheels. It keeps the rest of the jungle on hold. There are some rather dark asides that can be quite surprising, from wolf pups plummeting to their doom, bloody scars, cute severed heads to haunt your dreams, and three separate occasions where characters will watch the light vanish from a dying animal’s eye. It’s definitely a more brutish, cruel, and dangerous world, but at what greater expense? The characterization doesn’t add up to much. The character relationships are minimal. The CGI creatures and settings look unfinished. The whole enterprise feels rushed even though it’s been on the shelf for some time, which may be why the studio was eager to sell it to Netflix for a cool $90 million. You’ll watch Mowgli and nod, generally entertained, but questioning whether it’s 90-million worth.
Nate’s Grade: C+
Widows has an all-star cast, an Oscar-nominated director, and a best-selling novelist-turned screenwriter, so my expectations might have been turned up a bit too high. It follows a team of titular widows (Viola Davis, Michelle Rodriguez, Elizabeth Dibecki) picking up the pieces in the wake of their husbands’ deaths. It seems their dearly departed spouses stole money from a local criminal who very much demands the sum returned. The women must enter into a criminal heist, using notes left behind by a dead hubby, to settle the debt and spare their lives. Widows is a higher caliber crime movie with notable texture given to a wide assortment of characters; even the villains are given small character touches to better flesh them out and feel more realized. There’s a concurrent election tying together different corrupt and criminal enterprises that widens the scope of the film into a grander scale. The characters and performances are the selling point of the movie and provide consistent entertainment. Davis (Fences) is the strong-willed linchpin of the group and I could watch her boss around people for hours. Dibecki (The Great Gatsby) has a nice turn as a trophy wife accustomed to being abused. The problem is that there might be too many characters. Rodriguez has far more significance in the first thirty minutes and then is put on ice. Likewise, Carrie Coon and Cynthia Erivo are hastily added when the plot requires something of them. That plot, adapted by Gillian Flynn (Gone Girl) and director Steve McQueen (12 Years a Slave), proves to be the film’s biggest hindrance by the end. The second half plot turns seem to come from a schlockier version of this story, not the classier version we had been treated to beforehand. There are character decisions that baffle credulity and personal safety. The quality of the characters deserved a movie that could refrain from the hacky genre twists. McQueen’s precise camerawork is still alive and well and highlights tension and also moments of social commentary, like when we watch a car travel mere blocks from a rundown inner city neighborhood to a fancy gated residence. There’s a lot to like with Widows, and plenty to get excited about, but I wanted to like even more.
Nate’s Grade: B
The Girl with the Dragon Tattoo was an international best-selling trilogy that gave way to three hit Swedish movies, one Hollywood remake that netted a Best Actress nomination, and millions in worldwide revenue. The problem was that its author, Stieg Larsson, died of a heart attack in 2004, before the publication of any of the original novels. The property was too valuable to simply collect dust and thus a new author came aboard to tell further adventures of Lisbeth Salander, the pint-sized Gothic avenger. A new set of novels began being published in 2015, and after David Fincher’s 2011 version underperformed at the box-office, it seemed expected to reboot the franchise with a new big screen story that had yet to be adapted. In steps a new director, a new dragon-tattooed lady for The Girl in the Spider’s Web. Unfortunately, my fears have come true and the eventual reckoning has happened: they have made Lisbeth Salander boring.
Lisbeth (Claire Foy) is thrown into another criminal conspiracy with shadowy forces at play. A network of high-powered assassins, known as “spiders,” has stolen a dangerous technology that will allow the user control of nuclear arsenals. Lisbeth is hired to retrieve this tech, betrayed, and then on the run from Swedish authorities, professional killers, a dogged NSA operative (Laketih Stanfield), and the head of this cabal, Camilla Salander (Sylvia Hoeks, Blade Runner 2049), her long lost sister Lisbeth left behind years ago.
In her first 2010 outing, Salander was presented as a complex, emotionally withdrawn figure, eminently capable but flawed, hurt, and looking to punish others from her fraught history with terrible men. Strip away all the Gothic trinkets and camouflage, her assertions of identity, and she’s still a deeply intriguing human being. However, even the latter Swedish films started veering in this more derivative direction. As I wrote presciently with the second Swedish Dragon Tattoo movie back in 2010: “We project the interest we felt for her from the first film to the Salander stand-in represented in the second film. She’s still a resourceful, loyal, and cavalier presence, but the plot corners her into being a creature of action. She becomes the fantasy bisexual ass-kicking protagonist that was merely hinted at previously. That sounds like a good thing, but trust me, it does the audience a disservice to box in such a fascinating character.” With Spider’s Web, Lisbeth Salander has become a Gothic Jason Bourne spy figure, and as anyone who has seen the Bourne movies can attest, he’s the most boring character in his own movies, which is why he needs to be kept constantly on the move and hunted. He’s only interesting when he’s getting out of jams, and Lisbeth is now sadly in that realm.
Lisbeth has been reduced to her most essential, and most superficial, characteristics, which also go for the film as a whole. The Dragon Tattoo series began as a twisty investigative procedural with a litany of suspects and dark secrets worth killing over. From there, the Swedish films turned Lisbeth into an indestructible Terminator capable of getting the drop on anyone and axe-fighting oversized men. The Swedish series began more grounded as a mystery/thriller and suddenly, and regrettably, transformed into a preposterous Hollywood-style action-thriller, following the edict of bigger being better. That same mentality has carried over past Larsson’s contributions, and now Lisbeth has become an action superhero and the series has become trashy fun, high-calorie junk food, a safe excursion to a seedy underbelly. The Girl in the Spider’s Web still provides a consistent degree of entertainment, but it’s not playing at a higher level, content to hand-wave away its story for cool chases and fights. It’s the kind of movie where, to escape an encroaching fireball, Lisbeth dives into a bathtub of water. It makes for a visually interesting shot but it’s pretty cliché 90s action movie stuff. Director Fede Alvarez has a slick handle with visuals and evidenced real talent at sustaining and developing tension with 2016’s Don’t Breathe. He has obvious visual talent. There are some engaging fights, like a close-quarter struggle in a bathroom, and some nifty chase scenes, like a motorcycle chase over a frozen lake. I would have liked even more action if Spider’s Web was going to brush aside narrative and moral complexity for stylish set pieces.
The story of The Girl in the Spider’s Web feels like a lukewarm repackaging of spy clichés, and the film does little to make any of it feel important or relevant. There’s a super powerful technology that everyone wants, which falls into the wrong hands, and now it’s about retrieving this device and saving the world. That’s like the plot of just about every James Bond movie. It’s a formula, but where Spider’s Web missteps are that it doesn’t add anything else to this staid foundation. There are scenes but it’s usually about this group going after this group, or this group now going after this group, and without wider relevance it becomes redundant plot placeholders, something meant to distract long enough to get our characters from Point A to Point B. With a mystery, there’s a natural momentum that builds as the case builds coherency and the investigation focuses the direction. With action thriller mode, Spider’s Web just has a bunch of guys that occasionally interact until the movie needs some of them dead. This model by itself can work but it requires concerted effort, and that just isn’t present here.
The most interesting aspect of Spider’s Web is the further examination on Salander’s troubled upbringing, this time introducing a sister that has been plotting vengeance. Salander is, first and foremost, the selling point of this franchise; she is, after all, the titular girl with that particular tattoo. She is what separates this from any other paperback thriller. The Swedish sequels opened up her past traumas with her Soviet-defected father. He was the Big Bad Man behind the scenes trying to institutionalize and neutralize her. While skirting into the above-stated dangerous territory, the Swedish sequels still knew that Lisbeth Salander’s complicated history was the real mystery the audience craved, and it set up a series of antagonists ready to be foiled for years-in-the-making payback. I don’t really know how the events of Spider’s Web gibe with the overall series. I had to look up whether the evil father in the opening was the same evil father in the other films (both are listed as Alexander Zalachenko, so I think so). But the established history has Lisbeth committed after trying to set dear old dad on fire to save her abused mother. I don’t see how any of that is likely if she escapes her father’s clutches as a pre-teen and is supposedly on the run. The secret Salander sister revelation also impacts little. She was the one left behind, whose continued abuse and degradation are strongly referenced. It doesn’t feel like Lisbeth harbors great guilt over leaving her sister behind. During their final face-to-face, Camilla actually poses a worthy question: “Why did the woman who hurts men who hurt women never come back and save her own abused sister?” Because this storyline is flagrantly underdeveloped, the evil sister angle is a cheap twist. There’s nothing to the Camilla character, so she serves as a symbol of shame, and yet the movie doesn’t seem to capitalize on this in the slightest, which is a puzzling disservice.
Foy (Netflix’s The Crown, First Man) is having a big year for herself but feels slightly miscast. She never really gets an opportunity to show off her range, which is a byproduct of the streamlined, reductionist screenplay emphasizing bare plot mechanics. She is missing the intensity or fire that we’ve seen in prior Salanders, breakout-star Noomi Rapace and the Oscar-nominated Rooney Mara. When Foy tries for glower you see the effort. She’s more grumpy than tortured, like maybe she skipped a meal. Even with the requisite piercings, tattoos, and black leather wardrobe, Foy seems a bit too clean-cut for the part. Personal admission: Foy with her sharp bangs, saucer-eyes, facial shape, and Gothic accessories, looks remarkably like an ex-girlfriend of mine from the early 2000s. That was something that kept sneaking into my mind throughout the film, which made the experience a tad stranger as if I was imagining an ex engaged in action heroics. Even excusing that personal connection, Foy ranks a distant third place for the Girls With.
The new Dragon Tattoo movie will likely also be its last. I can’t imagine fans getting too much pleasure out of a streamlined, underdeveloped spy thriller that sands away the edge and complexity of its characters for rote action movie chases. It’s not a bad movie and it does carry moments of excitement and entertainment, but it’s also become a standard Hollywood thriller, no different than a dozen other high-tech, junky hacker thrillers. The Girl in the Spider’s Web gets caught in its own formulaic web. If Lisbeth Salander has been transformed into a standard action hero, then we don’t deserve more adventures.
Nate’s Grade: C