Many writers and artists have re-imagined the origin of Superman, the alien orphan sent to Earth and raised by the Kents into a thoughtful young man who empathizes with the humans he has come to identify with. What if that alien child, blessed with powerful abilities, didn’t decide to become a hero and instead saw himself as superior? That’s the premise of Brightburn which looks at the Man of Steel through the lens of The Omen.
In the small Midwestern town of Brightburn, Tori (Elizabeth Banks) and Kyle Breyer (David Denman) are a couple struggling to conceive, and then one fateful night a spaceship crash lands on their farm. Inside is a baby boy they decide to raise as their own son. Flash ahead a decade and Brandon Breyer (Jackson A. Dunn) is a normal kid except he’s never been sick, he cannot be cut, and he’s starting to develop even more powers thanks to his spaceship seeming to activate something within him. It also fills his head with an alien message, one not too friendly for the people of Earth. Tori and Kyle must reconcile how far they’re willing to go to protect their son and whether it’s at the expense of the well-being of billions.
Brightburn takes its thought exercise to the limit, fully developing its intriguing angle of what if the story of Superman went in a much darker, much bleaker direction. Instead of representing a hope for mankind, what if this alien son represented its demise? As I was sitting back and watching, each element felt well placed and well thought out, contributing to a feeling of satisfaction that the screenwriters have given considerable thought to telling not just a good story but the best version of their story. There’s a very early science reference to wasps that tells you exactly where the film is going. I have some small quibbles when it comes to motivations, in particular the flip in Brandon, but these are minor and honestly could have been smoothed out with one or two added scenes. I appreciate that writers Brian Gunn and Mark Gunn (cousins to James) start things rather dark and see it through. This is the kind of movie you pray doesn’t go soft and squishy by the end, where the irredeemable monster is reached through the power of love. This is not that movie. With an all-powerful monster, it would be a cop-out to somehow slide in a happy ending. The entire trajectory of the movie feels appropriate, quibbles over rushed motivation aside, and where we end up feels predictable but right.
The biggest comparison I can make with the film isn’t any of the Superman adventures but a little indie, 2011’s powerful character study, We Need to Talk About Kevin. For those unaware, that movie followed a woman whose son grows up to be a school shooter who also kills her husband and daughter. The movie skips around in time and in doing so reveals through flashes of memory key incidents, flashpoints, where mom realizes something just isn’t right with her dear old son. It’s a test of a parent’s love but it’s also a test of how far a parent can ignore the warning signs that are amassing like a cancer. Like that film, Brightburn demonstrates the limits of parental love and rationalization. For much of the movie, Tori refuses to accept her son’s darker impulses and the reality that is getting harder to ignore. Her son was a gift from the sky and that needs to mean something. Her love and parenting should be enough to keep her child on the path of good and responsibility, she reasons. This only delays the intervention that might have made a difference, but then again, when you’re dealing with a kid with invulnerability and laser eyes, is there any intervention to turn things around? Are some too far gone? There are moments that even touch upon the creepy loner status of deranged spree killers. I genuinely felt sorry this one teenage girl ever showed a glint of kindness to Brandon because all it does is place her and her family into his obsessive fixation to control.
I do believe that your enjoyment of Brightburn will partly rest on your prior knowledge of the Superman mythos and its clever, darker reworking. Considering this is an essential aspect of its premise and execution, I don’t see this as a fault, though it will limit the audience that can simply plug into Brightburn and enjoy it as is. The film leans heavily on the iconography of Superman and purposely twists it as a perverse thought experiment. If you’re indifferent or unfamiliar with Superman, it may play out as an efficient thriller with some solid acting and gross-out effects. However, if you’re a canny follower of the Superman origins, then it becomes a meta commentary with even more to unpack. How does one exactly keep a god grounded in the ways of morality? I don’t mean to make it seem like Brightburn is inaccessible to non-comic book fans. It’s not, but part of the enjoyment for me was how it took something familiar and twisted anew.
Those gore effects are impressively gross. This is a movie that doesn’t shy away from the destructive power of its super demon seed. It builds in intensity and is actually pretty restrained, all things considered, but when it wants to pack a punch, the movie does. There was one extended bit of eye trauma that made me shield my face. How in the world can a person have that much glass shard lodged that far into one eyeball? It causes me shudders even thinking back on it. There’s another scene where a person’s jaw is dislodged like they were the Tin Man from The Wizard of Oz, a lanky part that stubbornly won’t stay put. The person even holds their hand over their face, knowingly teasing the audience. As the film hurtles toward its final act, if you can think of a way that Superman could kill a vulnerable mortal, this movie covers it. Super speed splattering a person? Check. Laser eyes boring a hole through a skull? Check. There’s even a scary sense of visual poetry to one kill that goes flying into the heavens in slow motion. The gore and grisly deaths are another aspect that reminds me how well developed the film is.
The acting may be better than you’re anticipating. The screenplay doesn’t simply rely on the main characters being stand-ins for their Superman analogues. While they don’t feel like three-dimensional characters, care has been put to give them more substance so that the drama of their choices can be compelling on its own. Banks (Lego Movie 2) and Denman (16 Hours) debate their increasingly fraught choices with clarity. He’s convinced their son isn’t right and poses a danger, and she doesn’t disagree but refuses to abandon their son after all these years together. Early on, they feel like a real family, and that only makes the tragic events feel much more resonant as things spiral out of control. Banks and Denman are certainly not playing any scene for a knowing wink. To them and the rest of the production the events are very real and very scary. Dunn (Avengers: Endgame) is eerily spooky with his stares and glares, but there are also moments that remind you he is or was still a kid and experiencing the same desire to belong.
This is not going to be a movie for everyone but if you’re intrigued by the premise and/or have an affinity for Superman what if scenarios like Red Son, then it should be right up your alley. It’s a clever and satisfying thriller that appeals to fans with darker desires. It’s about as well executed as its premise could go, and I left my theater thoroughly satisfied with only some minor quibbles for motivation clarity and an extended epilogue (I don’t know if Billie Eilish fits for the end credits but that’s just a personal preference). Brightburn takes the Superman mythos and twists it into a creepy horror film, the origin of a super villain, and an apocalyptic death sentence for the rest of humanity. It’s actually a lot of fun to watch even as it’s disturbing you and leaving you wincing.
Nate’s Grade: B+
The new Hellboy reboot is utterly fascinating but in a way I doubt the filmmakers intended. The confluence of bizarre, arbitrary plotting, budget limitations, artistic self-indulgences, and tonal imbalances makes for a truly entertaining watch but for all the wrong reasons. A recent apt comparison would be the Wachowskis’ 2015 shining artifact-of-hubris Jupiter Ascending, an expensive and ambitious mess that left me dumbfounded how something like that could slip through the studio system. Right from the 500 A.D. opening prologue of Hellboy I was laughing under my breath, trying valiantly to make sense of what I was watching. It played like camp, ridiculous high-end camp, but I don’t think that was the intent of director Neil Marshall (The Descent) and company. I think they were going for a cocky, carefree sense of apathetic cool and wanted to have fun unleashing an adolescent fantasy of monsters, violence, and droll one-liners. Hellboy is an experience, all right.
Hellboy (David Harbour), child of hell and intended tool for evil Nazi world domination, has been raised by his surrogate father, Professor Bloom (Ian Mcshane), as a valuable asset in the Bureau of Paranormal Research and Defense (BPRD), the fighters against the things that go bump in the night. An ancient evil witch, The Blood Queen (Milla Jovovich), is being resurrected one dismembered piece at a time. Hellboy and his associates, psychic smartass Alice Monaghan (Sasha Lane) and agent/were-jaguar Major Ben Daimio (Daniel Dae Kim), must track the whereabouts of the Blood Queen before she can fulfill her goal of unleashing hell on Earth.
The storytelling for the 2019 Hellboy is its biggest hurdle that it cannot get over. I think ninety percent of this movie’s dialogue, and storytelling in general, is expositional, and the remaining ten percent are groan-worthy quips (after kissing a gross witch, Hellboy says, “Somebody get me a mint” — har har). Every moment is explaining the person in the scene, the stakes of the scene, the purpose of the scene, the setting of the scene, the other people in the scene, and then re-explaining one of these elements. Every single freaking scene. Every ten minutes a new character is thrown into the mix and the cycle starts anew; it feels like the screenplay is cramming for a test by the end credits. In addition to these expository present-day scenes, there are five separate flashback sequences to explain superfluous back-stories. Do we need a flashback to explain the motivation behind the pig man, who is pretty much a standard henchman? Would the audience not believe he has a grudge against Hellboy if we lacked a key flashback to set up the history between our protagonist and this unimportant side villain? Does Daimio need a flashback to showcase his military team being attacked by something vaguely mysterious? Or can he just say he was attacked and we reveal later the full extent of his… were-jaguar powers? Did we need an entire segment where Hellboy travels to another dimension to tussle with the imprisoned witch Baba Yaga to find out a location? Did we need an entire Arthurian legend to set up a super special weapon that will kill our villain, or could it have been anything else? Then there are prophecies and counter-prophecies and I was exhausted by the end of these relentless two hours. It feels less like a coherent two-hour movie and more like an aborted television pilot intending to set up weekly wacky adventures and preview a larger realm of potential storytelling avenues. We even get the extended set-up for a hopeful sequel that will all most certainly never materialize.
The bonkers narrative inconsistency and runaway pacing make it feel like anything can happen at any moment, but not in a good way. It makes it feel like very little onscreen legitimately matters because the next second a character could just say, “Hey, here’s that thing,” or, “Here’s a new person that cancels out that previous thing.” It feels like the internal rules of the storytelling are completely ephemeral. I kept shaking my head and shrugging my shoulders, just like the breathless inconsistency of Jupiter Ascending. I was not a fan of the original 2004 Hellboy (if I recall I cited it as one of the worst films of that year) and one major reason was just the sheer number of goofy elements that felt overwhelming to any sense of a baseline of believability for me to gravitate toward. I feel like if I were to revisit the original Hellboy I might be more charitable (I enjoyed the second film), but this 2019 edition is an even bigger culprit because it feels like nothing in any previous ten minutes matters. The screenplay is structured like one disposable video game fetch-quest after another.
You can almost see the movie that Marshall and his team were aiming for, a weird hard-R action/sci-fi film with strange creatures and smarmy attitude. There are moments where you can tell a lot of fun was had designing certain ghouls and monsters, like the hell beasts unleashed that include a spike-legged monstrosity that ka-bobs people as it stomps. It’s moments like that where you see the zeal of crazy creativity that must have attracted Marshall and others to this project. It’s too bad there aren’t enough of them. There’s a sequence where Hellboy takes on a trio of giants that’s filmed in a style meant to evoke one long tracking shot. It doesn’t quite get there thanks to the limits of the budget’s special effects to conceal the seams. This is an issue throughout the movie. The special effects can get surprisingly shoddy, especially a spirit late in the film that shockingly resembled something akin to an early 2000s PS2 game. If the budget could not adequately handle these sequences then maybe there should have been less new characters and excursions and we could have concentrated on what we had and done it better.
I pity Harbour (Stranger Things) for stepping into the oversized shoes of fan favorite Ron Perlman. It’s quite a challenge to follow up the guy who seemed born to play this part, but Harbour does a good job with what he’s been given. The character is a bit more sulky and surly than we’ve seen in the previous incarnations. It makes Hellboy feel like a giant moody teenager chaffing under his dad’s house rules and saying nobody understands him. The practical makeup is great and still allows Harbour the ability to emote comfortably though he always appears to be grimacing. MacShane (TV’s American Gods) is a more ornery father figure than John Hurt, and he seems in a hurry to get through his lines and get out of here. Jovovich (Resident Evil… everything) is an enjoyably hammy villain with her withering sneers and overly dramatic intonations, but she knows what she’s doing here. The same can be said for what might be the most pointless character in the whole movie, a Nazi hunter known as “Lobster Johnson,” played by Thomas Haden Church (Easy A), who plays it like he’s in one of those heightened propaganda inserts from 1997’s Starship Troopers. The actual side characters for Hellboy are the weakest because the film doesn’t know what to do with them. Lane (American Honey) and Kim (TV’s Lost) are both good actors but the movie doesn’t understand that a character foil is more than a bickering, doubtful sidekick.
I would almost recommend watching the new Hellboy reboot for the same reasons I would Jupiter Ascending. It’s rare to see a big screen stumble where it feels like the movie is just being made up as it transpires before your eyes, where the mishmash of tones, intent, and mishandled execution is confusing, disconcerting, and even a little bit thrilling. This might not be a good film for various reasons but it can be a good watch. If that sounds like your own version of heaven, give the newest Hellboy a passing chance.
Nate’s Grade: C
Polar is such a thoroughly unpleasant film experience I was wondering if Lars von Trier had somehow made a comic book movie. I enjoy exploitation movies, I enjoy slick hitman spectacles, and I enjoy audaciously stylish indie films with their own lingering sense of cool, but Polar is gratuitous in every sense of the word and a chore to sit through.
Duncan (Mads Mikkelsen) is the top assassin in an organization filled with colorful personalities with guns. The head of the agency, Blut (Matt Lucas), has a surefire plan to pay off his debts. Rather than pay the assassins their pensions once they hit the mandatory retirement age of 50, he’ll just kill them. Brilliant. Duncan sets off to enjoy his last few days before his big birthday by settling down in a sleepy small town, getting to know his meek neighbor, Camille (Vanessa Hudgens). This quiet new life is interrupted by a team of crazy killers determined to eliminate their colleague and collect his riches.
The tonal disparity with Polar never settles down, which makes it hard to find any sense of a baseline of what is acceptable reality. What is normal here? The film veers from grotesque, brutish, gory violence to cartoonish, grating, juvenile slapstick. The violence is far too gross and brutal for the light tone it wishes to maintain. It’s the kind of violence where every gunshot necessitates a lurid explosion of blood, and why stop at one gunshot when a dozen will do? There’s an extended torture montage that lasts a total of four days when it could have just been a single session if the point is to kill the hero. It’s close-ups of skin peeling and being penetrated, and I’m not averse to gore effects and exploitation elements but when it’s paired with this flippant, nasty tone it cheapens the violence. This is a film that wallows in the grotesque, tittering to itself and trying so damn hard to be so provocative that it becomes exhausting. It’s jam-packed with style-for-style’s-sake choices that further call attention to its overall emptiness. I started counting the number of shots that existed simply to highlight a woman’s butt, and mostly that of Ruby O. Fee (The Invisibles). I swear her entire role seems to be butt-centric. Then there’s one shot composed entirely of butts shaking in Katheryn Winnick’s (Vikings) face. She’s having a phone call and her face is squeezed between two strippers shaking butts just because. It’s hilariously and transparently gratuitous. So many edits, shots, and even scenes exist just to call attention to its supposed sense of cool. However, cool movies, just like people, don’t have to convince you that they’re cool, they just are.
Let’s take the evil assassins that chase after Duncan. They’re the kind of glib movie assassins that all seem defined by one or two quirks and costume styling guidelines. It’s a diverse group of ridiculous cartoon villains who seem reverse-engineered as toy figures. Why are they also working for an employer that plans on killing them all to escape paying them upon retirement? Why would you willfully work for someone who is so open about betraying you? It’s astoundingly shortsighted thinking. Regardless, other movies have utilized colorful criminals to better establish a sense of fun, particularly the early works of Guy Ritchie. These villains bounce from person-to-person tracking down their target, killing with callous indifference mixed with childish glee, but there’s no personality, no menace, so the bloodletting feels gratuitous and ugly. Scene after scene feels like the actors had large trunks of costumes and props and were told to dig around and grab anything they wanted before they began filming. It makes every one of their appearances feel annoying and trite, especially when one scene, again, exists simply to highlight Fee’s butt in jean shorts. The killers’ big plan is to shoot their target while receiving oral sex from Fee’s character. Then the others will bulrush and shoot some more. Or, and I’m not an expert here, they could simply break in while their target sleeps and shoot them in the back? This lame group of hired killers is the big threat… and then they’re taken out with half the movie left. They are removed with such haste that I was shocked. We had spent so much time with these antagonists and then they’re gone. It’s a fantastic waste of time for a group of characters that didn’t even merit one minute. There’s even one scene where Richard Dreyfuss (Jaws) shows up and is never seen again.
The supreme villain is played by Matt Lucas (Doctor Who) and it just does not work. It’s like Toby Jones’ second cousin found the relics of Elton John’s closet and decided to try and play a Bond villain. I enjoy Lucas normally for his daft comedy roles and I think he’s trying to adopt a Goldfinger impersonation but it does not work. Once again it’s the entire tonal execution and narrative development at fault here. Blut is an officious dweeb prone to yelling at people and running away. He has no standout scene and poses no real threat once the hired guns and goons are taken care of. He cannot hold his own. This is why killing off the team of assassins with half the movie left relates to a dire misstep.
The only thing that does work in this movie is Mikkelsen (Rogue One), who is doing everything in his power to provide an anchor for the pitiable audience. He is way too good for Polar. He takes everything one hundred percent seriously and is genuinely emoting while everyone else is chewing whatever scenery isn’t nailed down. It very much feels like Mikkelsen is in some other different movie, or is pretending to be in a different, better movie. His interactions with Hudgens are a high point, taking her under his wing and showing small glimpses of sympathy and guilt. Their ultimate relationship is predictable, and she disappointingly becomes trapped as a damsel in distress for the final act. Mikkelsen does have a terrific brawl in a hallway (the location of all film fights now it seems) that is well choreographed and very physical without feeling like he’s superhuman. I wish I were watching the better movie Mads Mikkelsen thought he was in.
Everything about Polar feels unnecessary. The sex scenes are gratuitous, the violence is gratuitous, the style is gratuitous, and when everything feels tacked on for cheap thrills, the movie becomes hollow, calculated, and lazy. The suspense sequences should be exciting or an example of our protagonist’s expertise but little feels clever. There are one or two moments, glimmers of what could have been had more attention been given to developing the sequences. As I was watching this two-hour cartoon I was strongly reminded of the 1990s Tarantino knock-off, The Big Hit, which was an exaggerated cartoon of tiresome depravity. It tried so hard to evoke a carefree hipness when it came to its criminals, their depraved acts, their comedic interactions, the debauched humor, that it all felt like two hours of collective flop sweat. Polar is very much in that same description, a movie that is trying too hard to be a fun, breezy, exploitation movie. Except it feels adrift and phony and unpleasant. Polar doesn’t deserve Mads Mikkelsen and it doesn’t deserve a minute of your time, butts and all.
Nate’s Grade: D+
I believe I’m ready to cast Lars von Trier in the same dustbin I’ve consigned Terrence Malick and Michael Heneke. I think I’m done with him and his films. The man has obvious talent but is often his own worst enemy, given to self-destructive impulses and excessive cruelty meant to be daring and challenging but is mostly perfunctory. The House That Jack Built is distasteful by design but also heavy-handed, obvious, and vacuous to a fault.
Jack (Matt Dillon) narrates his life as an American serial killer in the 1970s and 80s. He’s traveling through the afterlife with the help of Verge (Bruno Ganz), a supernatural guide and easy listener. Jack divides his murderous exploits into a series of five key incidents: Lady 1 (Uma Thurman) being picked up looking for car help; Lady 2 (Siobhan Fallen Hogan) as a suspicious neighbor answering the door; Lady 3 (Sofie Grabol) as a mother with kids who is taken hunting and then literally hunted; Simple (Riley Keough), the one who tried to get away; and finally the last scenario where Jack tried to kill multiple men with a single “full metal jacket” bullet. Along the way, Jack talks about the frustrations of his boyhood and adulthood, living with OCD, and the implications of his life’s legacy.
It’s not that a serial killer film, whether it be a psychological examination or gnarly genre thrill ride, can be without artistic merit, but von Trier settles for empty provocations. He’s using the nature of the movie serial killer to essentially terrorize the audience and make them question what entertainment value they ever saw in these kinds of figures and stories, or von Trier’s films at that. I was expecting an unsettling experience given the nature of the subject and the reputation of the filmmaker, but what made the situation all the more oppressive and disquieting is how obvious and heavy-handed everything comes across. The central metaphor could not be any more transparent for any person familiar with von Trier’s back catalogue of punishing feature films. Jack views himself as an artist, specifically an architect, and his art is via terrorizing women for personal satisfaction. In case you needed it further spelled out, Jack is von Trier, a filmmaker who makes movie after movie featuring a central heroine being abused and exploited with no cosmic justice. A von Trier film experience is all about unchecked suffering and systemic abuse from the patriarchy. Sometimes this can be a condemnation that elicits strong emotional responses like a Dancer in the Dark, and other times it feels like von Trier wallowing in flip nihilism, like the conclusion of his two-part Nymphomaniac opus that undid the preceding four hours. Jack kills women for his art; von Trier tortures women for his art. There you go. With that central metaphor established, you’d expect the movie to become an introspective and excoriating probe into von Trier as a notorious filmmaker who often shocks and appalls. Oh how wrong you would be. The House That Jack Built is the same stale slog only with a slight meta twist.
For no better example of how heavy-handed the movie is, simply observe its unnecessary framing device where Verge/Virgil is literally leading Jack in the dark toward the subterranean bowels of Hell and the two are digressing the long walk. My friend and filmmaker Jason Tostevin said he was watching The House That Jack Built with a “scrunched-up face” for its majority until the last thirty minutes when he accepted it as a morose comedy, and then it started playing better for him. That might just make sense, considering von Trier’s overwrought pitch-black sense of humor and overall belief that life is a joke. I did laugh out loud once Jack and Verge are floating in bubbles. It also provides some, not much, context to scenes like Thurman’s, where she keeps needling Jack about what a bad serial killer he would be based on his decisions. It’s almost like von Trier is trying to say that Jack took the psycho killer plunge because a bossy woman kept annoying him and pushed him into it. The early sequence of Jack stumbling into being invited into a woman’s home has a clumsiness that almost invites a degree of wicked comedy, especially after Jack tries to treat the woman who seems incapable of dying. There’s also the absurd conclusion of the “house” Jack actually finally constructs. However, even as a supposed “comedy,” The House That Jack Built is an obnoxious experience that will make you feel worse by the end of its painfully lugubrious 150-minutes.
There was one kernel of an idea that could have worked, the nature of a serial killer with OCD. Those competing impulses would provide a level of new interest. During the second incident, Jack is compelled to go back to the crime scene again and again, risking being caught by a pesky neighbor or police officer, but he can’t help it. He’s obsessed that he didn’t check every last square inch and there’s an unseen blood droplet that will doom him. The concept isn’t new as Ray Bradbury had a short story “The Fruit at the Bottom of the Bowl” about a killer obsessed with eradicating every trace of his fingerprints. It puts the killer in a position of vulnerability that makes every killing more fraught. It’s almost like von Trier can suspect his audience enjoying this aspect of his story and so he must snuff it out. For whatever reason, Jack says he eventually just stopped caring. He just got over his crippling OCD tendencies through the power of criminal apathy. Jack is never in any danger of being caught because, and even Verge interjects on this, the people of this world are preposterously stupid. Nobody believes Jack is a potential murderer, and so this level of ignorance (and white male privilege) enables him to kill with impunity. By removing the possibility of any external threat, Jack becomes that much more boring. The only possible points of interest now become his disturbing murder tableaus. An extended sequence with Keough (Logan Lucky) made me feel queasy, especially when her character’s breasts end up getting severed and slapped onto an ignorant officer’s windshield. That moment felt like von Trier rubbing it in that a good-looking white man can get away with anything.
Even with its five-incident structure, plus celestial-spanning epilogue, the movie is all over the place. von Trier never met a Wikipedia article he didn’t like and want to awkwardly shoehorn into a longer narrative. Get ready for more seemingly unrelated academic asides meant to come across as philosophical pontification on the nature of art, evil, culpability, and whatever else sounded smart at the time. Jack compares his murder sprees to… medieval architecture. He then digresses about pianist Glen Gould, dessert wines and their decomposition process, the screaming WWII German airplane the Stuka, the theory of Ruin Value, the balance of light and shadow from two streetlamps, and you bet there are concentration camp anecdotes. At one point Jack and Verge are debating how one can best enjoy art and von Trier uses clips from his own movies as examples of “challenging art” in case you wondered whether or not he was going to be too hard on himself and his past. These quizzical asides often feel tacked on like academic footnotes, yet the film is stuffed full of them. It lurches from incident to incident and footnote to footnote, mostly because Jack is a rather boring lead character with a boring worldview and past. Then there’s the final epilogue that literally takes place in Hell. If you can make it past that, dear reader, you’ll be treated to a smash cut to the end credits set to, I kid you not, “Hit the Road Jack.” It’s a baffling, tonally discordant decision that only furthers the theory of Jack as a comedy.
I feel like I’ve endured enough von Trier films in my life at this point that I can walk away, content with the decision. It’s getting harder and harder for von Trier to tell a new story and his old tricks have grown tired, placing him into unintentional (or intentional?) self-parody. There isn’t enough introspection or insight or narrative complexities to justify this bloated and bedeviled look at one man’s many misdeeds. The characterization is slack and there are no significant supporting figures, only victims and stooges, and sometimes both at once in von Trier’s mocking reflection of our universe. I felt varying degrees of sympathy for every actor in this movie. They deserve better. Matt Dillon can play to the dark side well but he deserves more than to be a smiling cardboard cutout. Uma Thurman was one of the best actors in Nymphomaniac Part One. Doesn’t she deserve better than to get repeatedly smacked in the face with a broken car jack (get it, a “broken jack,” because the main guy’s name is… oh, you do get it?)? Riley Keough definitely deserves better than to have her breasts fondled for a solid minute onscreen and then used as a coin purse later. And the audience likewise deserves better than to spend 150 minutes watching misguided torment and misogyny disguised as introspection and social commentary. The House That Jack Built is rotten to its very foundations and another excuse in cheap sadism for the cheap seats.
Nate’s Grade: C-
The idea of remaking Dario Argento’s horror classic Suspiria seems like movie heresy. How could any filmmaker attempt to come close to the Italian master’s original? Though that has not stopped Hollywood from remaking other horror classics of yore. Italian director Luca Guadagnino (Call Me By Your Name, A Bigger Splash) tempts the unwise with a new version of Suspiria, this time following the exploits of Susie (Dakota Johnson) in Cold War Germany as she is seduced by a private dance company lead by Madame Blanc (Tilda Swinton) that’s really a front for the occult. The new Suspiria is a worthy, splashy artistic endeavor but it suffers from too much airy meandering in the name of redundant atmosphere, vague and arbitrary plotting, and poor characters.
We’re told up front this is a story in six acts and a resolution but frankly the first two acts could have been completely eliminated. Their bearing on the overall story is minimal, but then I could say the same thing about much of the characters. Chloe Grace Moritz’s role could have been entirely cut. The majority of the story is strange things happening very slowly in the background of a dance school. The characters that do investigate aren’t our protagonists, which then traps us with people who know too much and won’t share, people who don’t know anything, and people who don’t want to know anything. It gets frustrating spending that much time with them, especially when the end destination (coven conspiracy sacrifice) is obvious even if you haven’t watched the 1977 original. I was told that Guadagnino edited an hour out of the final movie. How? What in the world was left out? It feels like everything they could have shot found its way into the finished film, whether it needed to be there or not. There’s an ongoing subplot about the Red Army Faction (a.k.a. Baader-Meinhof Gang) that we keep returning to as if there’s supposed to be larger relevancy. It’s a left-wing conspiracy that translated post-war anger into violence against the government. If I work really hard I can make a larger thematic connection to witches and women, but I won’t. With Suspiria 2018, it’s really just historical atmosphere that adds little but yet is returned to again and again. There is even a post-credit scene of a character doing something unclear while looking toward the camera. Why include any of that? It’s arbitrary and superfluous to the very end.
The new Suspiria toggles through three tepid lead characters: 1) Johnson’s new dance recruit, 2) Swinton’s artistic director at the school, and 3) Swinton in old-age makeup as a grieving psychiatrist trying to make sense of his life (yes, “his,” as she plays a man). Two of these characters matter in strict plot terms and only one of them are granted some degree of characterization. Susie is essentially an empty vessel who is extremely passive, going along with whatever she’s told (there is a reason for this but it falls under the category of contrived dues ex machina). There are hints of the connection she has to some occult force at play, but we don’t really see any transformation on her part because she’s so opaque to start with. Madame Blanc is the most interesting character, somewhat by default, but she only becomes that in the last third of the film when her personal feelings for Susie make her doubt how far she’s willing to go to achieve the coven’s goal. It’s the only character with a direct internal conflict that seems to matter to the story. The old man has no reason to be in this movie. By the end, it feels like the film has found a significant story reason for his inclusion, one that will actually produce some thematic relevance for Swinton also playing this role, but nope. He serves no purpose other than exposition and to hammer home a tangential historical context of generational guilt. There is a nice character moment between two characters in the resolution but by then it’s too little too late. Even this nice moment doesn’t really need to happen. I think the reason the film toggles between these three characters is even it knows you will get bored with them.
When the horror hits, that’s when Suspiria is at its most rattling. Watching a woman’s body betray her, one excruciating limb convulsion after another, culminating in her own jaw seeming to rotate out of her head, is wince-inducing and terrifying. The sudden jolts of violence made me gasp and squirm every time. This culminates in a third act that is heavy on blood and lunacy, so much so that it feels like the finale to another movie. If the proceeding two hours was understated, atmospheric horror, the last thirty minutes feels like the splatterific Sam Raimi Evil Dead 2. There’s an explicit campiness that feels at odds with the self-serious meanderings of earlier. There are also moments that cannot be described as any other word than “goofy.” There’s an ongoing shot of characters being dispatched in a very exaggerated and theatrical manner, and the fact that we watch thirty of these in a row just invites some degree of laughter. I know I laughed. The final act and confrontation is my favorite part of the film, delivering some long-sought vengeance, but it feels like a different movie. It’s also where Guadagnino’s “put the camera anywhere” stylistic approach betrays him. It’s hard to tell what exactly is happening on a literal level, let alone understanding it, and that’s not even taking into account the muffled sound design of several characters when they hoarsely whisper aloud whatever.
I would be more forgiving if the new Suspiria had not been as exasperatingly long, a full hour longer than the 1977 original. Long movies only feel long when they haven’t fully engaged you, and there are generally only so many ways to keep an audience’s sustained attention and investment. I understand wanting to allow a movie to breathe or wanting to create an uncertain atmosphere of intoxicating dread, but there has to be more than that. There’s also what I’ll affectionately coin the Nicolas Refn Trap, meaning where all of that breathing space ultimately exposes a lot of empty indulgences and vamping. Suspiria 2018 falls into this trap too often; there simply isn’t enough of anything to spread over those 150 minutes. The odd comparison I would make is to the notorious 1980 Western disaster, Heaven’s Gate, a movie I watched for the first time two years ago and actually appreciated. Let me be more specific: I appreciated the 100-minute very good movie somewhere inside there suffocated by the artistic excesses and peculiar and mercurial artistic demands from its uncompromising director (the man refused to shoot anything for ten hours until he got a cloud positioned exactly where he wanted). I’m convinced there’s a potentially great movie in Suspiria but it’s going to require a lot of excavation to allow it to see the outside.
I was interested in re-watching Argento’s 1977 original for the first time in years, and some things have aged better and some things have aged worse. Argento is a first-class visual stylist and his famous use of color makes the cinematography often beautifully horrific as young women are terrorized. There is even less plot than I remembered, a series of surreal murders finally leading to the obvious reveal of the dance company being a coven of witches. The characterization is even thinner than the thin 2018 film, which means that Guadagnino and company had a lot of room to roam when it came to their grandly grotesque remake. Argento’s film is a remarkable example of the immersive power of the screen, with his gorgeous use of light and color, production design, and a pulsating score that is perhaps a bit too omnipresent and anxious. There is one reoccurring musical sting that sounded precisely like the beginning of “Footloose” and it made me laugh every time, imagining Kevin Bacon dancing through the hallways. It’s a testament to the transcendent power of style when done by a first-rate stylist, and it works so far as to create a nightmarish, oppressive atmosphere. However, that eerie atmosphere and technical craft are about all the original Suspiria has to offer since there is a gnawing scarcity when it comes to characters, structure, and story. That makes the 2018 Suspiria a little more confounding. While it clearly works as an homage to Argento it’s also radically different, and yet it still manages to also have underwritten characters and bad storytelling choices even when it could have ditched the original’s original sins. At least Argento’s version is only 90 minutes and a lot easier to watch in one sitting.
The Suspiria remake was clearly a labor of love and not a soulless paycheck for all those involved. The technical craft is accomplished, and even though it lacks the vibrant colors of Argento’s original the cinematography is still highly evocative and unsettling. Guadagnino has put a concerted effort into making his movie operatic, lavish, and radically different from the source material. I think it’s different yet reverent enough that fans of the original will find something to enjoy as the film asserts its own identity. And yet the moody atmosphere is undercut by the shortcomings of the characters and the contrived nature of the overly padded and meandering plot. The more I think back on the movie the more it falls apart under further scrutiny. Suspiria is a tonally confused movie that doesn’t have enough substantial material to fill out its gargantuan 150-minute running time. There will be blood but what there needed to be was a more judicious editor.
Nate’s Grade: C
It’s been 31 years since the first Predator strutted its camouflaged self onto the big screen and bedeviled Arnold Schwarzenegger and company. Since then the dreadlock-sporting intergalactic sportsman has become a familiar vaginal face to movie audiences around the world. One of those company deaths in the original movie was none other than Shane Black, years before the writer/director became a bankable Hollywood commodity. Black is going back home to revive the dormant franchise with The Predator, a big-budget sequel/reboot that aims for the stars and falls far, far too short.
An alien spaceship belonging to a rogue Predator crashes on Earth, scattering important debris. Quinn McKenna (Boyd Holbrook) is a black ops sniper and the only surviving member of his team who happened to be on site when the ship crashed. The government says he’s crazy and transfers him onto a bus filled with other mentally disturbed military vets who call themselves “the Loonies” (Trevante Rhodes, Keegan-Michael Key, Thomas Jane, Alfie Allen, Augusto Aguilera). A tough-talking government agent, Traeger (Sterling K. Brown), seeks out a biological specialist, Dr. Brackett (Olivia Munn), to examine their interstellar prize. At the secret lab, the Predator breaks free, Dr. Brackett chases after the specimen, and she teams up with the “Loonies” to track down the alien. After his initial Predator encounter, Quinn mailed the alien helmet and other evidence to his son, Rory McKenna (Jacob Tremblay), a young boy with autism who cracks the alien code and becomes the target of a Predator, a Super Predator, and the government.
The Predator is a supremely messy movie, often feeling like two separate screenplays inelegantly stitched together, one a big bloody action thriller, the other a winky Shane Black vehicle with a cavalier, macabre sense of humor. It doesn’t quite work because the movie can’t fully settle on a tone, or a direction, and thus it keeps providing glimpses of the many versions of the kind of movie it could have been instead. I’ll openly admit to being a Shane Black fan when he embraces his sly instincts, command of genre, and ribald wit (Kiss Kiss Bang Bang is a modern comic masterpiece; The Nice Guys is… pretty good), so the Black touches were my favorite part especially because they stood out the most. I enjoyed the characters entering into scene-breaking asides, like Dr. Brackett questioning why the alien would be named a “predator” given its behavior is more akin to a hunter or a fisherman, and Traeger shrugging, “Yeah, well, we took a vote and ‘predator’ was cooler. Right guys?” Or when a character is being held at tranquilizer gunpoint and mocks the danger, only to be tranqued point blank in the eye, killing him. Or a bully suddenly getting drilled by the defense mechanisms of the Predator helmet and murdered. It’s these moments that kept me most entertained, demonstrating Black’s unique voice that can take genre filmmaking within a studio sphere and turn it on its head with a devilish grin. If The Predator had been more a Shane Black vehicle than a Shane Black studio reboot, then perhaps the final product would have risen above the mediocrity that sinks it.
Much of that mediocrity comes from the middling plotting, mostly after the first act. For a solid half hour, I think Black has something promising, having set up the various characters and gotten them to intersect and go on the run together as a merry band of outlaws and amateur alien hunters. Once the “Loonies” break free with Dr. Brackett is where the movie loses its sense of direction. The plot just stumbles from one set piece to another, rarely with good reason. One minute they’re running away from a Predator creature and the next they run into an apparently unlocked high school building rather than flee in cars and RVs. Most of the plot movement follows little Rory, first reaching him before the bad men do, then rescuing him from Predator dogs, and Predator, and then he’s kidnapped by the bad guys, then he’s hunted by the Super Predator and I’m tired. This kid is a spectrum-walking, spectrum-talking plot device (more on that below). It feels decidedly odd to have a super sniper paired with a renegade group of mentally disturbed and dangerous military castoffs and instead of them primarily hunting and killing a space alien they are rescuing a little boy with special needs. It would be like having a Tarantino rouges gallery teaming up to teach a child how to read. It feels like a misapplication of the character dynamics onscreen, which again gets to my central criticism of the final film feeling too much like separate movies in conflict. The studio elements (supportive yet feisty ex-wife, autistic savant, Predator dogs) feel too obvious.
The action is serviceable with a few dandy practical gore effects. There’s a nasty, visceral quality of the action that proudly wears its R-rating as a badge of honor, as a PG-13 Predator movie would be a disservice to the universe’s most fearsome hunter (the first Alien vs. Predator was PG-13; I suppose acid and florescent blood are less traumatic to be seen gushing from hacked limbs?). The action gets a lot more boring once the Super Predator is introduced, an eleven-foot all-CGI monstrosity that needed a bit more work. Beforehand the Predator is a combination of makeup and practical effects, allowing longer interaction with its environment. I enjoyed the Predator breaking out of the lab. I did not enjoy the team taking on the Super Predator at night in the middle of the woods because it decided to go… sporting. Seriously, the second-to-last action set piece has the flimsiest formation. Rather than accomplish its mission, the Super Predator invites all the humans to one more game, though the alien acknowledges that “McKenna” is their only true champion. It devolves to jump scares in the spooky woods, but hey, at least characters can start being eliminated (some of them so abruptly that it’s a blink-and-you’ll-miss-it exit). There are touches throughout the action that keep things lively before ultimately succumbing yet again to the freefall of the project’s creative dissonance.
The actors are enjoyable but I felt bad they weren’t given more. Holbrook (Logan) is consistently upstaged by his eccentric band of compatriots, but only Jane, Key, and Rhodes get any personality. The other guys are just kind of there. I don’t think I laughed once at Key’s (Netflix’s Friends from College) many, many wisecracks. The Tourette’s syndrome tic given to Jane (TV’s The Expanse) is rarely funny, and yet Black goes back to it again and again (the adolescent kid behind me in my theater thought every profanity was the funniest thing ever committed to film). The actors glide by on Black’s signature macho, cocksure style, clinging to every new quip like a lifeline. Munn (X-Men: Apocalypse) has a few fun, feisty moments but is still basically featured as The Girl. Tremblay (Wonder) is making me rethink my evaluation of him after Room. The best actor in the movie, by far, is Brown (Black Panther) who has a malevolent charm that connects most fluidly with Black’s sensibilities. Even his self-satisfied laughter made me laugh.
We need to talk about the film’s views on autism (there will be some spoilers in this paragraph, so skip ahead if desired). Rory McKenna is of that kind of Hollywood Autism, the kind we see on TV (The Good Doctor) or of classic movies (Rain Man). It’s the designation of autism as a gateway to super powers (never mind that having savant abilities only impacts ten percent at best). Whatever, it’s an unrealistic depiction in an age of better, more nuanced depictions of mental health and disabilities. Where The Predator gets crazy is when Dr. Brackett offers this nugget: “You know many people think autism is just the next step in human evolution.” No. Nobody thinks this. As someone who has worked extensively with children with autism, this is not a thing. I’m not saying by any rationale that those with autism are lesser by any means but they’re no more the next stage in human evolution than any other condition. Ask a person with autism if they feel like the next stage in human evolution, like an X-Men mutant. What makes matters worse is that Black confirms this strange notion when the Super Predator, surprise surprise, was most impressed with Rory McKenna and not his big bad dad. The Super Predator plans to take the kid back to, presumably, harvest his autism DNA so the future predators will… know how to fly their spaceships that they already know how to fly? I don’t know.
The Predator is part sequel, part reboot, part Shane Black genre riff, part muscular R-rated action movie, part chase movie, and part Hollywood mishmash. Apparently the film underwent extensive reshoots as well, retooling the entire third act, which seems obvious in hindsight and only magnifies the disconnect between the central story elements. Shane Black’s signature elements are but glimmers of what could have been. It needed to be more of a genre send-up of 80s-action farce, or a more straight-up action movie, or something where the plot generally made sense and had characters we liked. Was Shane Black playing a joke on the studio? The Predator will probably be most known for editing out a real-life sexual predator, or from its dreadlocked alien dog being domesticated after getting shot in the head, or its depiction of autism, or anything that isn’t really the entertainment level of a mediocre rehash. Check out Predators instead.
Nate’s Grade: C
Mandy is a gonzo, psychotropic mood piece that will infuriate some, test others, and delight a select audience that responds enthusiastically to atmospheric indulgences. Set in the 1980s, because of course it’s the 80s, a logger (Nicolas Cage) and his titluar girlfriend Mandy (Andrea Riseborough) have a bad run-in with a small cult. Their leader, Jeremiah Sand (Linus Roache), declares that the god of the universe told him he is entitled to everything, and he picks Mandy. Bad things transpire and Cage is left for dead. He sets off on a quest for vengeance against the cult and a fetish-clad biker gang they employ as muscle, and in the process he might be going insane.
So what kind of movie is Mandy? There really isn’t a plot here so much as an immersive experience of fever dream imagery with a loving yet detached nod to its cultural influences from the 1980s, heavy metal music videos, Heavy Metal magazines, heavy metal album covers (sensing a trend?). There is the bare bones of a plot here, a revenge formula, but it’s really more about the moments and the feelings that writer/director Panos Cosmatos (Beyond the Black Rainbow) is trying to communicate through the screen. He’s another disciple of the Terrence Malick/Nicolas Winding Refn School of Filmmaking, ditching the story details for a visually immersive and hallucinatory sensory experience. The problem with these kinds of movies is that you either check into that wavelength or you don’t. I know that sounds like an oversimplification, as all movies either engage or disengage, but because the story and characters are so minimalist, the opportunities to click with the material rely entirely upon the moody atmosphere and creative execution.
Mandy is overwhelmingly a campy revenge thriller that celebrates the unique Cage-ness of Nicolas Cage’s more unhinged, bizarre performances. This is a movie that asks Cage to go the full Cage, and that can be a beautiful thing. There’s a knowing campiness to the whole exercise that doesn’t feel condescending. It’s not making fun of the onscreen antics so much as it is celebrating the artful absurdity. This is the kind of movie where there’s a chainsaw-on-chainsaw duel and it’s awesome. This is the kind of movie where every patch of woods has a blast of fog to make it feel like a dark fairy tale. It’s the kind of movie where the practical gore effects are stomach churning and memorable. It’s the kind of movie where Cage lights his cigarette from the fire of a decapitated head. It’s a movie where Cage goes on a journey where he transcends into the mythic. He is no mere mortal by the end; he is the mythic figure of vengeance. The man doesn’t just find his foes to foil; he has to first construct his own metallic scythe straight out of a fantasy adventure. Cage is fully aligned with the bizarre and eerie primal nature of the film. His crazed intensity is matched perfectly with the overwrought atmosphere and villains. There are moments where his bug-eyed stare or maniacal laughter will give you chills. He has one sequence that’s petty much non-stop screaming on a toilet as he tries to process shocking grief. It’s a performance that asks Cage to be unrestrained and tightly coiled at parts, relying more on physicality and intense looks than dialogue. For fans of the ironic and sublimely weird Nicolas Cage, Mandy should be a deranged delight to hoot and holler.
However, there’s really no entry point for a viewer if they do not celebrate the campy, gonzo, detached atmospherics of the film. Walking out of Mandy, I told my friends that it needed 20 percent more plot and 20 percent less movie. There’s no reason this movie needs to be over to hours long, especially with its threadbare plot. It takes far too long to get going, with the cult attacking Cage and his girlfriend at the one-hour mark. The second half has improved pacing but still takes its sweet time too. Cosmatos seems to favor a dreamy sense of pacing, so instead of, say, ten seconds of watching Cage’s pained reaction, we’ll get 30 seconds. The self-indulgence has a way of making the artful intent redundant. Did we need those extra 20 seconds to really feel the full artistry? Or, perhaps, could Cosmatos have used all the extra time saved from collectively trimming the excess moments and diversions to better develop the characters and story? The other problem with diverting the majority of the attention to atmospherics is that the eventual comeuppance of the cult lacks a full sense of satisfaction. If we don’t get to really know the cult members then we won’t feel the rush of catharsis when they are dispatched. I talked about this very topic with my review for Peppermint, another revenge thriller with inherent structural problems that mitigated audience payoffs. The revenge formula is a simple thing and engineered to deliver payoffs. Here are two September releases that fumble that formula, although Mandy places less importance upon it. Most of these cult members are given a look, at best, which makes them interchangeable and disposable. Jeremiah Sand is an intriguing, hilarious, pathetic creature, and so the final showdown proves satisfying and somewhat revelatory, as his ego-driven bluster transitions quickly to pleading and bargaining and abject fear. It’s a fitfully climactic moment but did we need two hours to get here? There’s a better 90-minute movie trapped inside here, subsumed and suffocated by Cosmatos’ love affair with his influences and indulgences.
This is also sadly the last score from composer Johann Johannsson, who passed away in February of this year. He was an eclectic creative voice whose musical abilities were diverse. He could create a thundering score that felt like an incoming army, like with Sicario, or a soaring melody that could lift your spirits, like his Oscar-winning score for Theory of Everything. With Mandy, Johannsson relies upon those 80s metal influences and produces a sonic landscape fitting for Cosmatos. The score is kept at a rumble that accentuates the nightmarish qualities of the visuals. To the end, Johannsson sought unconventional methods to give voice to his movies.
Mandy is a crazy, dreamy, moody movie heavy on brooding atmosphere and light on story and characters. If you can hop on its wavelength, Mandy will prove to be a gonzo good time. If you can’t, it’s going to be overly reverential to its cultural influences and laboriously long. I fall somewhere in the middle. I’m not a fan of most Refn movies because I feel like they fall into the trap of emphasizing pretty yet hollow imagery. The ideas don’t tend to go as deep as the filmmakers think they do, and I grow restless for more. Mandy needed more time spent giving greater shape to its world and narrative. This criticism may sound unfair given the nature of the film (do you ask for the details of a dream?) but I feel dismissing its lack of substance is a step too far. Mandy is essentially a dream with hazy plotting, vivid imagery, and intense feelings, but it can wash away upon waking. I left my theater torn over the movie, wanting to celebrate its artistic vision and weirdness while also wishing there was more weirdness and more of a vision.
Nate’s Grade: B-
Can you tell a rape-revenge movie from a feminist perspective? The lazy storyteller or analyst would say movies like I Spit on Your Grave are feminist because it involves a wronged woman wrecking righteous vengeance on her almost-assuredly male attackers. However, if you’ve seen I Spit on your Grave, or its remake, or any genre thriller where rape is treated as the inciting incident, you’ll know these movies are hardly feminist. The protagonists typically exist to be objectified, then traumatized, then transformed into sadistic killers. It’s not exactly the most nuanced or dignified portraits of sexual violence. French writer/director Coralie Fargeat attempts to give this tired trope a feminist spin with Revenge, a thrilling, grueling, wildly bloody good time. It’s a thriller with real bite.
Jen (Matilda Lutz) is enjoying a vacation with her boyfriend Richard (Kevin Janssens), who also happens to be a married family man. She’s lounging around in a deserted bungalow for Richard’s hunting getaway, a regular vacation he shares with his other pals Stan (Vincent Colombe) and Dimitri (Guillaume Bouchede). Jen makes herself at home and Stan, in particular, lusts over her. While Richard is away, Stan attacks and rapes Jen. Richard offers to set her up with a new life in another country but Jen refuses, demanding to go home. She runs off and is pushed off a cliff by Richard. Miraculously, she survives, and from there the three hunters try to track her down and cover up their misdeeds.
It’s a simple story but Fargeat has an uncommonly sharp command of her craft, knowing what exploitation elements to double down on and when it’s best to show restraint. This allows Revenge to unfold with a natural sense of pacing and direction while still achieving a high level of thrills and satisfaction. I appreciated that Jen doesn’t suddenly become an expert merchant of death. This isn’t like 2013’s You’re Next (though the final act starts to dip into that film’s black comedy of absurdity) where the damsel ends up secretly being a highly-skilled and highly-trained warrior. In Revenge, the self-entitled creeps think they have the upper hand throughout, constantly underestimating the resourcefulness and will power of Jen. Very early in the second act, the three men are on the hunt for Jen, so the movie becomes a cat-and-mouse thriller with each new set piece being its own engrossing mini-movie, adopting varying degrees of tone. There’s a lovely A-to-B-to-C sense of progression to the plot as Jen confronts a new set of obstacles, all the while being hunted by three cocky sexual predators. There’s great joy in rooting for a worthy underdog and also watching villains robbed of their own joy.
Revenge easily taps into our desire to see justice befall some very bad people, and maximum carnage ensues. This is an outstandingly gory movie and the first I can recall in quite some time that genuinely forced me to avert my sight. Fargeat’s camera gets you up close and personal to gashes and seeping wounds, enough to see layers of tissue and fat, and her camera lingers on the bodily destruction, forcing us to squirm in discomfort. It’s highly effective and yet doesn’t feel gratuitous. When the camera dwells on Jen’s wounds, it’s about her perseverance and strength. When the camera dwells on the wounds of the gents, it’s about the extent of their outlandish punishment. There is a hallucinogenic series of gonzo, gory kills meant to goose the audience for extra fun, and it had me laughing after the third daffy dream sequence-within-a-dream sequence. The final act ramps up the bloodletting to an almost comic degree. Characters are literally slipping and sliding on the floor from the copious amount of blood spilled.
This is a gruesome movie to watch but Fargeat knows what an audience wants to see and squirm over and what they don’t. This is typified in how the rape is portrayed. For the beginning of the first act, the camera seems to adopt the perspective of voyeur, often perfectly framing portions of Lutz’ body, notably her posterior. The men take turns leering at her but so has the audience at this point. It affects us to the male gaze. Then an increasingly agitated Stan harasses Jen. This uncomfortable sit-down is excruciatingly tense because we’re waiting for him to pounce, but it also has an effective power because it illustrates the daily minefield women experience deflecting the unwanted attention and affections of men. She’s desperately looking for safe ways out of the conversation that still save the man’s ego, a tricky navigation so as to not upset one’s toxic masculinity. The ensuring rape happens off screen as the camera leaves the scene with Dimitri who even turns up the TV volume to drown out Jen’s panicked screams. For anyone who’s sat through these kinds of movies, they often glorify the horror of the rape and can readily cross a line into icky intentional titillation. Leaving rape off screen is practically admirable.
Revenge is a cut above its genre ilk thanks to its strongly developed suspense sequences. Each set piece or confrontation presents itself in a memorable and different manner, requiring our heroine to use a different set of survival skills. Fargeat has a terrific sense of space, allowing the audience to understand the distances between the two participants. This allows the tension to simmer and boil as directed. Take for instance that bloody finale, which has an extended and very tense portion that revolves around two characters literally chasing around a circular hallway trying to get the jump on one another. That sequence doesn’t work without crisp editing and a proper sense of space. The director also knows when to draw out a scene with long takes and a wandering camera that makes you nervous about what’s going on where we don’t see. There are some wonderful moments of anticipatory dread to amplify the suspense. Fargeat’s smooth camerawork and sense of pacing allows the suspense to nicely develop, as she draws out the dangers for Jen and finds organic complications per scenario.
The actors ably perform their parts and Lutz (Rings) is a future star-in-the-making. A lot of physical acting is required from her and she is highly persuasive in every moment. Her happiness early on is infectious, her discomfort is grueling, and her desperate escapes feel frantic and wild, more a realistic human being fighting for their life than as some slick movie character coasting on a divine sense of cool. Her second half onslaught of titular vengeance still manages to keep the character grounded and mortal; she suffers setbacks and grievous injuries during these fights too, yet she endures. The other gentlemen give strong performances displaying different degrees of toxic masculinity, entitlement, and hapless weasel-ness when exposed. Stan, who previously had been enjoying his turn as an unpredictable threat in preparation to raping Jen, becomes a big blubbering weakling. Belgian actor Kevin Janssens reminded me a lot of a younger Aaron Eckhart. The movie is certainly elevated a few notches thanks to the actors giving you strong rooting points.
Revenge is a grisly, gory, and wild genre movie that will appeal to fans of indie thrillers but also extend behind that loyal clientele. Writer/director Coralie Fargeat demonstrates an innate understanding of not just the genre but the mechanics of suspense as well, engineering and executing terrific suspense sequences while keeping her familiar narrative fresh. I loved her attention to details (not just the gory ones) like the fact that Jen has these pink star earrings for the entire run of her vengeance. Fargeat understands this genre and its audience but also brings an empathetic, feminine perspective to our heroine’s awful plight. I was impressed how grounded this movie remained with its characters even as they were losing a blood bank’s worth of inventory. Even if you are more on the squeamish side when it comes to blood and gore, I’d recommend Revenge as an above average thriller that only becomes more satisfying in execution.
Nate’s Grade: B+
I wanted to enjoy Tragedy Girls. I really did. There’s a good starting point with a story about two self-involved teenagers who turn to murder to raise their social media profiles. I like the lead actresses, Alexandra Shipp and Deadpool’s Brianna Hildebrand, and the film has a quirky sense of style by co-writer/director Tyler MacIntyre. The opening is even great where Hildebrand purposely lures a lover to his sacrificial death in order to trap a familiar slasher film-styled villain. Where it all goes wrong is that Tragedy Girls doesn’t have enough substance or commentary to outweigh its arch nihilism. The message is very flimsy (millennials are shallow, social media is harmful) and the film wants you to revel in the girls’ violent, gory murders but also be repelled by them. It’s a sisterhood of slaying. There are some interesting story ideas that don’t feel better attended. The girls are clumsy at their murders and luck into some absurd Final Destination-worthy kills, but the film doesn’t embrace this concept and makes them untouchable. They kidnap a local serial killer in the opening and demand he train them, but the guy refuses and is shoved to the side for almost the entire movie, stranding another interesting possibility. The high school characters are thinly designed and unworthy of their demises, though that’s also the point. Tragedy Girls doesn’t earn its candy-colored nihilism. It ultimately left a bad taste in my mouth and I found it off-putting and empty. It thumbs its nose with prickly devil-may-care attitude but without anything to really say.
Nate’s Grade: C-