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Black Adam (2022)
Dwayne “The Rock” Johnson has been eyeing a superhero costume for over eight years. He’s been attached to a Black Adam project since 2014. The character is best known in DC comics as a villain for Shazam, although the mythology and rules of that universe get some revisions under this new vehicle. Johnson plays a Middle Eastern godlike figure who shuns being a selfless champion of the little people. If you’re an easy sell for superhero movies, there’s enough visual bravura and smash-em-ups to at least sate your appetite for CGI fisticuffs. By the lowered standards of the DCU, this is a thoroughly average movie. It has a certain childlike Saturday morning cartoon appeal that doesn’t try too hard to be taken seriously and goes about its business with a workmanlike degree of efficiency. The action is easy to follow and the obsessive slow-mo style feel like comics splash pages come to vivid life. I liked the warm, golden color palate and Mid-East setting as distinguishing features. There is an audience for Black Adam, I am certain, but it’s also getting harder to just accept average superhero movies given the glut of superhero cinema. The hero’s journey of this would-be villain becoming more a grumpy antihero is rote and predictable, including a really lame villain to make Black Adam look less bad in comparison. I didn’t care about big CGI demon goon fighting for control of a magic throne. The character arc is supposed to be about agency and responsibility, but it gets reduced down to a morally simplistic “I guess I won’t kill all the bad guys all the time” re-evaluation. The plotting and structure is also misshapen; the entire first half of the movie feels like the second half of some earlier movie we missed out on. The fighting can also get annoyingly repetitious. The Justice Society has two major members, Pierce Brosnan as Dr. Fate and Aldis Hodge as Hawkman, and the rest are afterthoughts, as if the producers leveraged including more big screen debuts in case the central character wasn’t enough of a draw. Anyway, the Justice Society and Black Adam go through half a dozen fights and I just got bored by their bickering. The premise of a Middle Eastern superhero, a champion for the Muslim world, would be a radical idea worth exploring the geopolitical ramifications, especially the fears this could raise in conservative and twitchy Western societies that this could be seen as akin to a superhero arms race. That direction might veer away from the intent of the character but that’s also the far more interesting story. Still, it’s The Rock as a superhero, and his enormous charisma can carry even an ordinary action movie to greater heights.
Nate’s Grade: B-
Satanic Soccer Mom from Ohio (2022)
When you have a catchy title like Satanic Soccer Mom from Ohio, you know you have to deliver the goods. This gleefully schlocky suburban satire horror comedy (how many more adjectives you want?) is the follow-up from director/co-writer Kyle Rayburn, an unabashed genre enthusiast. I was granted an advance copy to review this new Ohio-made indie and I’ll try to remain as objective as possible, dear reader, despite the fact that Kyle is one of the nicest men on Earth and even allowed me to film an episode of my rom-com Web series in his own home. Satanic Soccer Mom from Ohio is more low-key than you may be expecting. Its chill vibes and relaxed, ironic humor are more indicative of a stoner hangout movie than something with demon figures and threats of damnation. I think plenty of viewers could latch onto the fun, weird wavelength of an undemanding silly comedy, although there are places I wish Satanic Soccer Mom had gone even further with its spirited sense of creativity.
Annie (Gracie Hayes-Plazolles) is trying to hold it all together in suburban Ohio. Her husband won the lottery and then vanished, and her suburban community is awash in gossip and speculation about what has happened to him. Annie is trying to raise her two kids alone, keep ahead of adult responsibilities like bills and soccer practice shuttling, and holding back from snapping at the clucking hens of the neighborhood, the Karens, lead by chief Karen Green (Valerie Gilbert). It all changes when she accidentally summons a horned demon, Balthazar (Brian Papandrea), who is willing to grant her three wishes at a price, as per proper Faustian bargains.
There is a breezy charm to Satanic Soccer Mom from Ohio, a casual, shoulder-shrugging amiability that invites you not to think too hard about the proceedings and just have fun, and if you can connect on that wavelength, then the meandering nature can also be part of that unexpected charm. It’s easy to see the works of Kevin Smith as a reference for Rayburn, but I was also reminded of the hangout cinema of Richard Linklater, where you adjust to the rhythms of characters and their daily lives and interactive camaraderie. Of course, nobody had their boobs literally fall off in Linklater’s world (though there’s still time yet), but it’s that same relaxed tone and feeling that permeates Satanic Soccer Mom. There’s something most amusing about populating your movie with fantastic creatures but keeping a deadpan sense of mundane reality. It’s one of the reasons I enjoyed the short-lived Adult Swim series Your Pretty Face is Going to Hell, a workplace sitcom set in an office literally in hell. If done well, the surprising triviality of the fantastic setup provides its own sly sense of humor. I enjoyed that the movie didn’t have apocalyptic stakes but instead illuminated conflicts very relatable to many: getting over a painful relationship, struggling to juggle the responsibilities of adulthood, fitting in but also knowing when to push back and assert your independence. Having the duplicitous neighborhood Karens be a bigger pain for Annie than an actual demon is a fun reversal. Same as Annie wasting her magically granted wish on ordinary adult requests, like a never-ending cup of iced coffee. The unblinking, roll-with-the-punches attitude of the characters made the movie entertaining even when little was going on from a plot standpoint, and that’s a big boon for an 80-minute indie.
I consider Satanic Soccer Mom from Ohio to be a silly buddy film, and it improves greatly once Balthazar becomes entwined in Annie’s domestic drama. This is also because Papandrea (Feaster Sunday) is the funniest performer in the movie. I loved the bickering dynamic between Annie and her demonic little helper. They reminded me of squabbling siblings, cemented even further during a contentious and competitive game of Mario Kart. This is also the key character dynamic for the movie, the ordinary in conflict with the extraordinary, the protagonist suffering and the relief with the strings attached. The movie is never better when these two are sharing the screen. Plazolles-Hayes (Night Work) has a spunky Parker Posey energy to her, an incredulity to her wide-eyed stares and eyebrow arches that feels earned. She’s the straight woman in a series of crazy developments, and Plazolles-Hayes doesn’t get lost in the craziness. Papandrea is a natural hell-raiser, a mischievous performer who makes the most of his material and elevates it with a grinning desperation that makes it all funnier, like a failing comic on stage. Balthazar is also highly engaging when he’s pretending to be a “normal human,” and his obvious, schticky delivery and mannerisms reminded me of Vincent D’Onofrio’s physical performance in Men in Black. I can still recall the moment he was trying to quickly hide from Annie’s children and just lifted whatever objects were near to badly obscure him (“What are you… four?” Annie berates him). The casual shade Papandrea imbues the line, “Okay… sinner,” is simply award-winning comedy. It’s also a diverting commentary that Annie gets along better with a demon than most humans, though I’m sure there are many among us who could relate. It endears Annie to the audience and proves how unflappable she is despite her troubles, worldly and other-wordly.
I also want to mention a few other performances that made the most with their screen time. Gilbert (Straitjacket) is so amusingly self-satisfied without becoming a full-blown suburbanite caricature of “Midwest nice.” I especially enjoyed the few moments she dropped the act and revealed the curdled reality behind her sweet-smiling facade. Virgil Schnell (Night Work) is hilarious with how transparently desperate he is to be with another woman, even willing to whip off his shirt to help a woman clean up a slight dab of spilled wine. Ellie Church (Harvest Lake, Jessie’s Super Normal Regular Average Day) is well-acquainted with low-budget horror and provides a welcomed sense of easy-going camaraderie for Annie as her lone friend in town.
As one of those who previously watched Rayburn’s first film foray, 2019’s Men in Black-meets-True Blood caper, Night Work, I can see definite growth as a filmmaker. Both movies were made on shoestring budgets (only $5,000 total) and filmed primarily on a iPhone camera, though the low-budget look isn’t a big point of detraction for either movie. You can’t judge a small indie movie made for $5000 and filmed on the weekends by the same technical standards of bigger movies. You have to accept some tech shortcomings, like the absence of dynamic lighting or polished audio or complex camerawork. There’s very little visual coverage in Satanic Soccer Mom, many scenes composed of a closed shot-reverse shot circuit of edit choices, but it took me out of the movie only sparingly. The rough-around-the-edges DIY aesthetic can provide its own micro-budget charm too, and Rayburn and co-writer Ben Reger (Night Work) are aware enough to write around technical limitations and emphasize ideas and quirky character interactions. He even has a character joke in narration, “That’s what we could afford to show you.” Rayburn is also smart to cast well and get out of the way of his actors. The ensemble feel like they’re gelling on the same comedic wavelength, which is harder to do than most would think, and thus each performer feels in concert no matter the wild turns. The makeup effects for Balthazar are stylish and effective on a budget, and his whole denim jacket and button-heavy attire and punk rock attitude reminded me favorably of Viv from the short-lived but brilliant British comedy TV series The Young Ones, formative to my own burgeoning sense of humor.
However, even with the emphasis on the ideas, there are enough moments that left me wanting more. I can understand some viewers feeling cold to its blase tone with its fantastical characters. Some viewers will not be able to get over the fact that a woman has a demon wish-granting service and the creativity only goes so far, mellowing in shallow waters for its own good vibes. With all the wish-granting, reality-altering possibilities that a demon represents, it can be something of a letdown for the wishes to be so mundane and minute. One of Annie’s wishes is for her (minor spoiler warnings) to be able to go out in town and pretend to be someone else, so she magically transforms into a different actress (Nickii Rayburn, the director’s wife, so good husband points there) for one raucous night. I can understand that this wish gets at Annie’s distaste for the oppressive negativity of her town, but couldn’t she just have gone to a different bar in a different town where nobody would know her? She could also just wish for the idiots in town to forget about her. It’s the same for why Annie even chooses to hang out with the Karens if she despises their company so much. I understand why the scene exists from a plot standpoint, as another contrast between Annie and the suburbanites she doesn’t fit in with, but then why even bother spending time with these women? There are engaging character aspects with Annie that feel only briefly touched upon, chief among them her complicated feelings about being abandoned by her husband. There’s a nice moment where Balthazar confirms her suspicions and Plazolles-Hayes gets to emote, finally able to process a key point of grief, and it’s one of the few genuine dramatic moments of the movie. However, without prolonged comedy set pieces, the movie would have benefited with more scenes like this for balance. The movie coasts a bit too long without a larger plot direction, so it can feel very scene-to-scene. Then the end includes multiple deus ex machinas, which can make the preceding problems feel too slight.
While I chuckled throughout, the comedy felt too subdued and too easily satisfied creatively. I’m surprised, given the premise, that there aren’t really comedy set pieces. I suppose there’s one, Annie and her pal getting stoned and attending craft night with the Karens, but that’s it. Much of the humor is ribald banter, so much will rest upon the quality of the dialogue writing. It helps having such sharp contrasts for conflict. I laughed throughout but kept wanting the movie to go further, to build off its gags and complications and peculiar turns. One of the dunder-headed Karens flippantly remarks about what could have happened to Annie’s husband, saying, “become a horse man,” and this would have made a fine opportunity to have her continue this weird fantasy tangent, accidentally revealing her own strange sexual kinks, something to separate her from the herd and then shame her back into social submission. That could have been a running gag. Or Bathazar’s one runty horn being a source of insecurity, something he has to defend (“I’ll have you know, plenty of lady demons have referred to my horns as ‘more than adequate.’”). There’s a truly wonderful random gag about the Karens raising money for “Saxophones for the Homeless,” and I was pleading for a visual representation of this concept, with a homeless man shrugging at the useless gift. I often wish there were comedy scenes and jokes that pushed beyond the first idea, taking one joke and finding a deeper, more belly laugh-inducing bit rather than settling for a passing chuckle. I’m talking about scenes where Annie gets stoned and giggles, or the inclusion of a record scratch sound effect to really ensure that a punchline landed and was meant to be unexpected. I wish Rayburn and Reger demonstrated as much confidence with all their jokes as they do their final gag involving an angel and the selected color of her wings (it’s definitely a memorable exit).
Two movies in and Rayburn is starting to establish a penchant for establishing weird and wild worlds with goofy, profane characters, rich in crude banter and crazy ideas, but worlds that I wish to explore further. Satanic Soccer Mom from Ohio is an amusing and charming movie, especially if one can gel with its overall amiable tone and forgive the inevitable technical shortcomings. I’m far more forgiving of tech issues than I am with narrative and comedy shortcomings, because those are strictly on the creative brain trust fully developing their story potential and exploring the possibilities of their funny. It’s hard not to feel like Satanic Soccer Mom is a solid first draft of a story and could have benefited from a few more passes and polishes to really punch up the comedy and better explore the character dynamics. That stuff isn’t budget dependent. Again, it’s easy to feel the passion everyone had for this project and especially the good times. We need movies that can provide that level of entertainment, no matter their flaws, and Satanic Soccer Mom from Ohio is likely going to be the most feel-good buddy movie ever with this title.
Nate’s Grade: B-
The Conjuring: The Devil Made Me Do It (2021)
Three movies in, plus four spinoff films and more on the way, and The Conjuring franchise is losing some of its luster. The original director, James Wan, is still involved in an advisory capacity but his absence is felt in the director’s chair, not that The Devil Made Me Do It is poorly directed by Michael Chaves (Curse of La Llorona), but it’s starting to feel stale. The Warrens (Patrick Wilson, Vera Farmiga) are a husband-and-wife team of paranormal investigators traveling the country and solving 1970s/80s mysteries. This third entry feels the most like an expanded episode from a TV series, like X-Files, and maybe that’s because of its inherently procedural nature. The Warrens are defending a young man accused of murder but who says, as the subtitle describes, that he is not guilty by reason of demonic possession. From there, the Warrens are investigating to prove the demon exists and then trace its demonic history. The scares are low although the intensity feels cranked just as high; there are lots of scenes of gale force winds, shattered windows, characters yelling, and loud music. I miss the perfectly executed Old School horror sequences that were the hallmark of the earlier movies. It set up its rules, wound up the scene, and you just squirmed in anticipation. This franchise has never been revolutionary but more an expertly polished and honed tension machine. However, when the calibrations are off, then the franchise has even less going for it. There are some interesting ideas and elements, like Lorraine (Farmiga) being able to see from the eyes of the demonic killer, but the franchise feels more repetitive and stalled, with multiple exorcisms and Ed (Wilson)’s health being a motivating factor for his wife to prevent, again. The supporting characters are bland or broad and the mystery itself isn’t that interesting, nor is the ultimate villain. In the realm of Conjuring as weekly TV show formula, this feels like an acceptable middle episode with the expectations that they can improve the next week. The “based on true cases” selling point is also starting to grate in light of the reality that a man blamed his own actions on the devil and these controversial people sought to exonerate a murderer. The real-life version is morally abhorrent. The junky horror version can work as long as it doesn’t take itself too seriously. If the other Conjuring movies were gourmet entries, then this is more the fast food version. It may still satisfy fans but it’s definitely not as well made and with questionable ingredients.
Nate’s Grade: C+
Alan and the Fullness of Time (2020)
I don’t think I’ve come across a movie with a title as curious in recent years as Alan and the Fullness of Time. This Ohio-made indie was created for a predominantly Christian marketplace so, fairly or unfairly, I went in expecting more emphasis on the message than the storytelling. I figured the titular “fullness of time” would be a larger lesson about using the time God has given you, seizing the day and such, or maybe even related to time travel (no such luck). What I got certainly felt like it was far from the fullness of its own meager running time and ideas.
Alan (Brooks Harvey) is a normal teenage boy except he isn’t. His parents belong to a Christian sect that has for generations plotted to protect a special savior. Alan wants to live a normal life, hanging with friends and going to parties, but he is thrust into a war between heaven and hell. After an attack at home, Alan is on the run to learn about his identity and accept his destiny.
This movie is maddeningly unclear in just about every aspect of storytelling. It feels like you’re watching a Mad Libs version of a story with missing blanks where there should be essential information. It seems like Alan is a classic Chosen One archetype along the lines of a Christian Harry Potter or Percy Jackson. Writer/director Markus Cook (The Deceived) repeatedly reminds the viewer how important Alan is in the larger scheme and how special he is but this is never fully explained except in very general terms meant to apply to any person watching, contributing to the idea that every life is important. That works as a comforting message but it doesn’t work explaining why Alan alone is so special. Likewise, if he’s so special and in hiding, why was he allowed to leave the house or go to a public school? The character would be far more compelling if he was a recluse not allowed to leave the house because his parents were overly protective with good reason. Sending the Chosen One that demons are looking for to a public school just seems careless (not an indictment on the quality of education). For that matter, why do these demons even bother waiting to attack? The Act One break involves demons attacking Alan’s parents and forcing him on the run, but if they’ve already infiltrated his school and are posing as his friends, why are they waiting? These are the kinds of things that add up and make a plot feel careless and under developed, and it starts early and often with Alan.
This lack of clarity extends beyond the first act and muddles so much of the conflict and characterization. After Alan’s parents are harmed, why does he not go to the police? What reason would he have for hiding at his school? He doesn’t know his fellow students were demons, at least not in a fully confirmed way of this hidden world of monsters. For that matter, why is Alan on the run and there is national media attention given to what happened to his parents? What reason does he have to not resort to the police? It would make far more sense for the demons to frame Alan for the violence at his home. That way he would have a reason not to turn to the authorities and make him feel more isolated and hunted. He would be limited seeking out help and refuge. This would also better explain why anyone even remotely cares about finding this kid from a media standpoint. I can’t imagine round-the-clock media updates on where the son of one crime has been if he is not clearly the chief suspect. Alan spends much of the rest of the movie learning about his parents’ hidden life and his own part in a larger war, but the world-building is far too vague for a story involving hidden conspiracies of good guys and bad guys. I think the movie is presenting an alternate world where some Christianity is outlawed by the government but this too is flagrantly unclear. Are these people being persecuted for their beliefs? It doesn’t feel like it onscreen aside from a few snarky comments from Alan’s teenage peers about his perceived boring life (and remember, they were really demons). Regardless, there is a branch of the NSA (or some other acronym) that is being run by a a centuries-old demon with Jedi mind trick powers, and yet even this is unclear too. What are the rules here? What are the limitations? What are the objectives? What are the stakes? If you’re presenting a “hidden world” story with powerful creatures and faith as a weapon, then we need a lifeline to grasp.
Alan is a fairly boring blank of a character. He’s angry because he keeps moving schools and feels like he doesn’t fit in, but once he’s on the run Alan becomes a receptive set of ears for people to fill him in on the power of faith, God, and his divine place in the world. Will Alan triumph? You know the answer but I can’t exactly explain it beyond him simply having more faith. Frankly, this character is not interesting enough to warrant a franchise. Even his vague powers as a Chosen One are not interesting enough to warrant further adventures. The most interesting character, by far, is Weston (Lucas Bentley) and he could have been cut completely from the narrative. He’s introduced early, apparently trying to escape to… the Chinese border for… reasons I’m still unsure about from the opening that literally begins with footage and audio of 9/11 (this inclusion is never fully earned and, at best, quite tacky). He was part of the same splinter group that Alan’s parents belong to, but Weston lost his faith after his wife was killed. He seems like he’s on a redemptive arc, the old gunslinger being called into one last battle to save a youth and find something worth fighting for. This doesn’t exactly happen but this setup made Weston the character I knew the most about, who had the most accessible struggle, and who could have easily been the lead perspective of the movie rather than the vacant Alan.
I think the filmmakers were going for a combination of an indie Christian YA character and their own version of a Jason Bourne spy thriller (you better believe I’m trademarking the term “Jesus Bourne” for future franchises). This would not have been the first indie to treat a Christian protagonist as a fugitive being hunted down for their beliefs, an externalization of a self-persecution complex I’ve never personally understood when a majority of Americans identify as some form of Christian. This scenario plays into the fears of its ready-made audience and it at least also provides a ready-made story for danger and intrigue. Rarely, however, have I seen a Christian indie that seems so taken with providing the “other half” of a Bourne movie, and by that I mean the desk jockeys clacking keyboards. With every Bourne movie, there is the Chief Chaser and his or her team of NSA agents manning banks of computer terminals and tracking down the whereabouts of our target. In normal spy thrillers, these moments provide scene changes and exposition, but they can also ratchet up tension as we, the audience, know how much closer these antagonists are getting to our hero. With Alan and the Fullness of Time, there are numerous check-ins with the agent half of this pursuit but it never raises tension or provides helpful clarity about the world or this agency. Part of this is because the boss Malkam (no first name, just… Malkam) is established as supernatural too early. Do the other agents know they’re working for a demon? Detective Lowell (Brittany Picard) pushes back occasionally saying they are misusing their government office, but nobody else seems to give much mind. I even think the end involves a siege of a church with literal gunshots and people killed, but again, the movie is too vague to clarify whether or not this escalation and the consequences made much sense.
It’s not like there wasn’t room to better develop this story, its world, the history and lore, and the characters. Alan and the Fullness of Time clocks in at 82 minutes, but for my online screening, the first three was an introduction by the lead actor, and if you wanted to discount opening credits and a minute of closing credits before a mid-credits sequence (why?), that means that Alan is actually approximately 76 minutes of material. There was more than enough space there to better flesh out, well, anything. If it was a concern about budget limitations, I don’t fully accept that because budget doesn’t limit how well you write for characters and conversations. The movie concludes with “Alan will return” and the promise of a sequel with a very Percy Jackson-sounding string of subtitles, Alan and the Rulers of the Air. If I had paid good money to watch this movie, I might be chuffed that the movie wants to carry over into a sequel when they didn’t even have enough material for 76 paltry minutes.
The dialogue can often be painful and stilted. For an action movie, there isn’t very much action. Most of the scenes from the Act One break onward are people chatting in cars, people chatting in churches, people chatting in homes, people chatting on the street. That would be great opportunities for the needed clarity and characterization lacking. It doesn’t help when these conversations include clunkers like, “At least we have that in common – dead parents. At least half of mine.” Dear reader, that line made me outwardly wince in pain. At another point the villain shows up with armed guards and says, “This is real lead and real brass, and they will pump you full of it.” Alan says he doesn’t have time and another character says, “Time has you, Alan. It has all of us. And it’s squeezing.” In reference to his school friends, who I remind you were demons that harmed his parents, he says, “They’re not my friends anymore.” Well, that’s good to know given the circumstances. Alan turns on a turncoat and says, “You sold me out. No wonder you can’t call us family.” I was a little worried about the implications of the line, “If you can pray, then you can fight.” At the conclusion, a character asks Alan how to teach her how to fight, and he hands her a bible, and we cut to credits. These are just the examples that stood out to me of bad dialogue. If we’re left with these characters and their thoughts, it is apparent that the filmmakers just were not equipped to provide them with appealing words to speak.
I don’t blame the performers because it feels like they were all following the same poor direction. Everyone in this movie is so subdued that I thought they would slip into a coma. This is intended to be a spy thriller, a chase movie, a world where demons can take human form and hunt the Chosen One, and nobody seems to be acting like it’s urgent. This does a tremendous disservice to establishing and maintaining tension. It completely saps the energy out of the movie. If the characters aren’t anxious or worried, then why should we be watching them? It’s too early to land a verdict on Harvey as an actor as this is his debut. I hope the future adventures of Alan provide the actor a better showcase and more energy. I want to single out one actor who was only onscreen for a few minutes but left quite an impression. In a movie filled with vague evildoers that seem too low-key, Kira Wilson (The Right to Remain) is definitely felt as the spooky principal to Alan’s school. She has a fun malevolence that is missing from the other bad guys and I can tell the actress is enjoying her wicked side. We could have used more of her.
I will credit the filmmakers for making a film that looks and sounds like a professional movie. The cinematography by Josh Bedsole doesn’t have a lot of focus depth but it looks crisp. The persistent hand-held camerawork provides an extra dose of energy to the proceedings and is another reminder of the film’s aspirations to be its own Bourne-style escapade. It’s a low budget movie, all things considered, but it doesn’t feel glaringly so that it’s distracting or compromising. The best part about the movie is the score by Josh McCausland and Jake Halm that adds excitement when it’s not being felt otherwise from the writing and direction. At points the electronic-infused score even reminded me of the work of Trent Reznor and Atticus Ross.
Alan and the Fullness of Time doesn’t really justify your own investment of time. When you don’t provide enough explanation for your world when it’s different, when you don’t make it clear what the rules and limitations are, and when you don’t produce relatable and engaging character arcs, then you’re not really making a movie and more so making an inaccessible puzzle for the audience to piece together for their own fledgling entertainment. Alan and the Fullness of Time is not exactly an audience-friendly movie, despite the fact that its core audience will likely ignore its storytelling pitfalls because it admires its core message. I can feel the lack of storytelling finesse, as if the filmmakers shrugged and said, “It only has to be good enough to get us the next one.” I’ll even admit that the clips for the upcoming sequel look much more enticing and action-packed, but I haven’t been given enough from the first movie to hold out faith the second will deliver. This could have been Jesus Bourne, people.
Nate’s Grade: C-
Evil Takes Root (2020)
A new horror movie was filmed around Columbus, Ohio by a fledgling studio, Genre Labs, and a group of filmmakers who have made other successful Ohio thrillers and is now available for digital viewing on multiple platforms. Evil Takes Root is the most impressive looking and sounding Ohio indie I have seen yet. I mean this in all sincerity when I say it “looks like a real movie.” Even the poster art looks snazzy.
Dr. Thane Noles (Sean Carrigan) is still mourning the loss of his wife Mandy (Constance Brenneman) from mysterious circumstances (vague voice mail, hanging from a tree, black eyes, etc.). His daughter Sarah (Stevie Lynn Jones) is struggling with her grief and befriends a girl, Christina (Reagan Belhorn), going through a similar loss. Christina is desperate to bring her mother back and is doing the bidding of a supernatural presence to make this wish come true. The result is that Sarah becomes the vessel for this evil spirit, a Baitbat, a mythological figure from Philippines’ culture. Felix Fojas (Nicholas Gonzalez) is back in town to investigate the death of Mandy, the woman he still loves after an affair many years ago. Felix is a professor and a big believer in the supernatural, and he strongly believes evil is present and busy in Ohio.
The production is glowing with professionalism that we associate with larger-budget studio ventures. Sure, you still slightly sense its lower budget in how much bang for your buck we get onscreen, but there are more than enough moments that impressed me from the technical aspects of moviemaking. The sound design is sensational. This has often been the biggest hindrance with local indies, and wow what a difference a professional sound design team can have on a horror movie. The creeping and scratchy noises of the Baitbat and its demonic intonations are unsettling and worthy of a few jumps. A great sound design team can goose any moment into being scarier. The spooky set pieces on their own weren’t imaginative or innovative but the sound design and photography elevated them. On the other side, this is a great looking movie, even with the drained color wash I usually dislike. Director and co-writer Chris W. Freeman (Sorority Party Massacre) knows how to make a horror movie with plenty of pleasing visual compositions by cinematographer Roy Rossovich (Union Furnace). Freeman is ready for a bigger stage, folks. There are a few instances of sweeping camera movements that made me go, “Whoa.” One involves a chase scene in the woods where naked witches run from their bonfire into the dark of the woods to kill an interloper, and the camera moves over the terrain with smooth velocity, and the way the fire illuminated the bodies as they went from one light source to another is simply stunning to watch. If it wasn’t for the topless women, I would expect a shot like that to be in the trailer. The focus levels, the way the camera movements enhance the frame and tension, even the use of a rain machine for mood, it’s all superbly impressive. The editing by Jason Heinrich and Jamie Marsh is great as well and makes the movie feel even more indistinguishable from Hollywood genre fare.
That impressive level of professionalism doesn’t extend to the story, sadly. Evil Takes Root is a very generic story told with very generic characters. I kept waiting for little moments to round them out, little moments to make me think differently about a character, to bring their conflicts into a new focus or coalesce their themes into the obstacles they’re confronting. I was simply looking for more personality than the five stages of grief at work. I can tell you what the characters do, as well as their larger plot designations, but I can’t tell you about who they are as people. There really isn’t one thing terribly interesting that any character does onscreen. They go about the discovery of the supernatural haunting, and then it’s concluded in a way that is anticlimactic in how easy it seems to be resolved. I read on another review that, according to the director’s commentary, that the movie underwent a troubled production and worked to fit footage that was shot many years apart. In that regard, it feels like a consistent product. I can’t see any obvious seams that show I’m watching a movie with significant scheduling gaps. Congratulations. But it also feels like any other small-scale Hollywood genre horror thriller, something like 2009’s The Unborn. Do you remember The Unborn? Do you remember it actually co-starred Gary Oldman? All that technical acumen put toward a mediocre story overstuffed with redundant characters (more on that below) and it’s a shame. The spooky set pieces are too short-lived and lack anything particularly memorable as well. Too much about this movie makes it burdensome to attempt to remember because it’s skating on generic and familiar tropes without leaving its stamp.
This is disappointing considering I haven’t really seen too many American horror movies tackle the mythology of the Philippines. There must be plenty of fun choices to select for a big screen fright fest and for a majority of Western viewers, it would be a new kind of monster. I desperately wanted to learn more about the Baitbat and what made this creature unique. However, we don’t even know what this malevolent creature is until literally the last ten minutes, and I have no idea why the filmmakers held that from the audience for so long. The Baitbat is the lone thing to better help separate this movie from the glut of other possession/demon movies, so I don’t know why you wouldn’t make it more of a feature and try and tap into that potential and history. The viewer needs to know specific rules related to this spirit and it’s only a hasty exposition drop at the very end where we learn what the spirit is and what it wants. Imagine The Exorcist if you never knew what was going on with Regan until the last ten minutes. The Baitbat is our chief antagonist. We need to know more and earlier in order to make the movie more interesting. The tree root-tenatcle design of the creature is creepy and lends itself well to low-light silhouettes, which makes sense why it was chosen for a cost-conscious production. Other wicked cool Philippines monsters deserving of horror spotlights include a manananggal, a creature that separates its torso to fly, and a tikbalang, a creature with the head of a horse, the body of a man, and the feet of a horse.
There is a shocking amount of redundancy in this story best exemplified by the glut of characters. We have two grieving fathers raising teenage girls, we have two men who loved the same woman who was killed in the opening scene, we have two spiritual figures trying to combat evil possession, we have two teenage girls struggling with their loss of their mothers, we even have three authority figures (doctor, cop, pastor) all inserting themselves into this strange case. There’s so much crossover with these characters and their comparative stories that I’m quite surprised the filmmakers didn’t do some serious collapsing to better prune their narrative. If you’re going to have such character redundancy, you would think you’d highlight their parallel journeys as well as whatever can separate them. This is done to some extent but the differences are usually superficially one-note and never really affect the plot. Take for instance the commonality between Felix and Dr. Thane Noles. Felix was the “other man” in an affair and never lost his feelings for Mandy, though she lost hers for him. Felix blames himself for Mandy’s death but he’s still hung up on her after nine years since their tryst. A smart screenplay would really dive into this character dynamic, two men who shared the love of the same woman, but each should be able to provide insight into creating a bigger picture of this woman. The kind of woman she was with Felix should be different than who she was with her husband, not necessarily better but different. This would then provide a bridge for both men to find a level of understanding through these trying circumstances, not bonding per se but each discovering a little more about the woman they loved, getting to learn something new in her absence. Unfortunately, the film leaves all this drama unfulfilled, using the shared love as merely an excuse why Felix sticks around and why Dr. Noles doesn’t quite like him. Why do we need two spiritual warriors too except for maybe some sort of Exorcist homage? Make these character points matter more.
The same scrutiny could be applied to both daughters as well. Why do we need both girls vying for screen time and going through the paces of the same story? Because of the juggling, they drop out for long stretches of the movie’s 95 minutes, like right after Sarah gets possessed. You would think that lost time experience, as well as her involvement in a murder, would be an enticing thing to further explore. You would think a spirit taking over her body and getting more oppressive would be a natural escalation with urgency to watch. We’d witness Sarah freak out as she wakes up from more and more shocking behavior. It’s an easy story because it makes sense, watching our possessed schoolgirl lose her mind and body. However, Evil Takes Root only tags in Sarah when it wants to, and this means her ongoing development as a demon vessel is curiously left underdeveloped. In contrast, Christina is immediately the more interesting character because she has a hearing disability and a lingering resentment over her father. Christina is even willing to explore with dark arts to bring her mother back from the dead. Dear reader, I ask you why can these two characters not simply be combined? If one girl is stepping into the supernatural, why not have her as the own affected? Why do her actions need to be carried out on a different character who has a similar back-story but who happens to not personally involve the supernatural to try and bring her dead mom back? Why have Sarah volunteer at a hearing-impaired school when we could just follow Christina at that same school from the point of view of someone who is already hearing impaired? These are the central relationships and characters and yet they could have been streamlined or retooled for more concise and developed drama.
Evil Takes Root is a horror movie that makes me feel stuck in the middle of praise and shrugging. It looks and sounds like a professional movie with real technical acumen, but it’s also a lot of effort to tell a deeply generic story with deeply generic characters and no standout set pieces. The sound design, editing, cinematography, and spindly special effects are impressive and seamlessly blended together. The monster needed more screen time. Nobody should be ashamed to have this movie on their resume, though the screenwriters (the director and the producer) might not feel that same degree of pride. Perhaps the mediocre story is a result of the production problems trying to make dispirit pieces come together into a meaningful and cogent whole. I cannot say. Whatever the reasons, Evil Takes Root is a very good-looking yet methodically generic horror movie.
Nate’s Grade: C+
Countdown (2019)
I have history with Countdown. Nothing personally with this movie written and directed by Justin Dec but because of the concept, a killer countdown ticking down to a specific person’s ultimate demise. In 2015, a screenwriting pal of mine Joe Marino and I were developing a TV series pitch for… a mystery involving a website counting down to the specific second of specific people’s deaths. We even called it… “Countdown.” Our pitch, which we presented to a producer and, as far as I know, never got further than that, would have opened bigger and bigger, starting with a mysterious slasher killer on a college campus that opens up to, eventually, a self-aware machine arranging life-and-death judgements and manipulating technology to see it through. I still have the pitch document and, if I do say so, it’s not bad. I don’t hold any suspicion with Dec and the filmmakers behind this version of Countdown. Anyone can independently come up with the same high-concept premise, it’s just funny to me the similarities between the two. It’s also unfortunate because, after having seen this 2019 Countdown, that there won’t be any other versions of this worthwhile premise.
Quinn Harris (Elizabeth Lail) is a nurse who is still coming to terms with her mother’s tragic death, her feelings of guilt over the accident that caused it, and being harassed by her boss (Peter Facinelli). Her younger sister downloads a new cool app that predicts when a user will die. It’s only a countdown timer and some people get ninety years and others get three days. Quinn tries deleting the app, even buying a new phone, but it cannot be stopped, and she’s now having strange visions and meeting up with other users who fear the app’s threats are very real.
There’s a reason Countdown almost kind of works. The premise has power. It’s a modern mash-up of The Ring and Final Destination, with a technological trap that curses the user like The Ring and then as the seconds tick closer it becomes a paranoid guessing game of what could befall the victim, much like the sneaky appeal of the Destination movies. This is all evident in the film’s opening eight-minute prologue, which is actually, genuinely a good watch. Had Countdown merely consisted of this opening segment, it could have been an enjoyable short film. It establishes its premise, some degree of rules, then simmers in the dread, and produces a few solid creepy moments and a clever conclusion that signals what Plan A had been for the victim’s demise. It’s got enough punch and dread that I could see it performing well on a fest circuit.
The problem comes when the movie tries to arrange a reasonable explanation for all the supernatural spookery. The mystery of the unknown, a haunted app, is going to be better than uncovering the secrets behind the app and its “terms of agreement.” The mystery behind the app is less interesting to watch than the question of how a character is going to die, which is why this would work better in a smaller time frame like as a short where it plays its trick once. The killer app cites breach in agreement terms if users “alter their acceptance of fate.” It’s legally vague but could basically apply to any time any person cancels plans (an introvert’s worst nightmare come true). This is a silly notion because why is a magical phone app so particular about plans? Then there’s the moment where we get the specs on the data for this app and it’s… bigger than expected (“Like a whole season of Game of Thrones on your phone”). I guess that’s slightly unexpected but who cares? It’s little things like this that start to break down the internal logic of the movie’s menace and Countdown was better off when it didn’t have to support a feature.
The movie starts to crack when it tosses in subplots to fulfill a feature-length running time. Again, this premise could sustain a movie (and even a series) but when the conclusion is simply that the app is demonic and uses divine evil powers, then any sense of mystery about the particulars around it feels like jogging in place. What does it matter when the app can justify any action, counter action, or outlandish scenario because of its demonic nature? Our characters gang together with the belief they can somehow break the curse if they beat the counter by one second, but why would they have any sense this could work and with a supernatural presence that can just change the rules? When you’re dealing with, you know, evil demons, they’re not trustworthy. This explanation means that whatever happens can change at any time just because. It makes it feel like all of the untangled mysteries and the determination to beat the system through some assumed understanding of agreed-upon rules as unsatisfying detours.
The most egregious subplot happens to be a very serious case of sexual harassment and assault by Quinn’s boss. This feels entirely out of place for “scary phone app” movie, and it very much feels grafted on by some studio executive who thought they would make their movie more relevant with the changing times. Like some exec said, “Hey, throw in some of that Me Too stuff. That will show we care. Bring in the women. It’s a very real problem.” I understand that the filmmakers wanted to present a villain who could be conquered in the place of an unknowably powerful demonic entity. It feels monumentally tacky to awkwardly cram in a real story of sexual assault as a questionable means of making the film more topical.
I think there’s an interesting story potential of people, knowing the exact second of their death, using it as a motivator good and bad. Perhaps it motivates them to quit their job and finally tackle a long list of personal goals, ask that one girl out, write that novel as some sort of legacy. Or perhaps it motivates them to live a life free of consequences and to take vengeance against others knowing full well their remaining years have been cut short. There could be an entire group of people who view themselves almost as spiritual warriors who have been blessed with foresight so they run roughshod over society’s rules. There could be lots of interesting sociological and psychological areas this degree of foreknowledge could provide, so it feels a little reductive to simply have it be a demonic curse that nobody thinks much more about.
After appearing on numerous Worst of the Year lists, a countdown in its own right, I was expecting Countdown to be an awful, intelligence-insulting experience. I didn’t hate this. In fact, I think it’s rather competently directed with some effectively eerie moments for a PG-13 horror movie. I enjoyed the TWO comic relief characters, a sarcastic and unscrupulous phone salesman (Tom Segura) and a nerdy priest who is eager to help (P.J. Byrne). I thought the opening eight minutes could have served as a complete short film that would have gotten attention. The film even presents some interesting ideas and complications with its premise. It’s not a good movie, especially with its lackluster conclusions to a lackluster mystery, but it’s not really a bad movie either. It’s 85 minutes of a killer premise but lacking necessary development to keep the interest level high, which is why the jump scares with grabby, clammy demon hands pop up. Countdown isn’t bad as much as it’s more disappointing, a premise that could have been so much more.
Nate’s Grade: C
Night Work (2019)
As I’ve been making a concerted effort to provide thoughtful film reviews for local Ohio projects, I’ve had to acknowledge my potential bias in several circumstances, having personal or professional connections to those behind and in front of the camera. Well, when it comes to the genre comedy Night Work, this is the most biased I may ever get for a project not carrying my name. Writer/director Kyle Rayburn cast a good friend of mine, Valerie Gilbert, in a key supporting role, and I was so inspired with her character’s unique situation that I went and wrote a 9-part rom-com Web series called The Spirit Inside Me exploring that dynamic in the context of a different genre. Gilbert co-starred in my production, served as my co-creator, and Kyle not only gave us his blessing for our own independent project, he offered constant encouragement and assistance, opening his home to us to film one of the episodes (our lead actress threatened to kidnap his sweetheart of a dog). If it wasn’t for Kyle’s creativity, and later his generosity, there would be no Spirit Inside Me, and I’m very grateful for that outcome (look for the first batch of Spirit episodes in late 2019?). Now I get to review the man’s finished film that he made throughout the fall of 2018 in central Ohio and instead of just blaring, “It’s awesome, go see it,” I feel like I can better serve the filmmakers by providing as objective and professional a review as I can especially for a fun movie that deserves to be seen on the festival circuit and later on home video release.
It’s a world of monsters and men living side-by-side. The Night Work team operate as a for-hire crew to bust some ghosts, keep some creepy crawlies in line, and handle the many supernatural beasties hassling the common folk. Frank Rooker (Scott Wood) is the grizzled, hard-drinking, punch-first-ask-questions-later partner with a tragic past. His young daughter Elizabeth was possessed by a spirit and she has been missing for years. Mysterious clues start to emerge pointing toward Elizabeth being alive, and Frank enlists the help of his magic-oriented, irritable Night Work partner Chase Hardy (Virgil Schnell) and Val (Gilbert), a strong-armed bartender who offers handjobs for a fee (she’s also shares her body with a lesbian samurai). Together, this motley crew will shake down creeps and fakes to find out what really happened to Elizabeth.
The fact that Rayburn and his company of first-time filmmakers threw themselves into the mix unabated and holding to their ambition to tell a funky indie version of True Blood meets Men in Black is impressive. They could have gone an introspective mumblecore route, or a teens-lost-in-the-woods genre slasher, but instead they went with a micro-budgeted fantasy/horror buddy film replete with monsters, vampires, and assorted lesbian samurai possessions. Given the budget, inexperience, and ambitions, I take my hat off to the entire Night Work cast and crew not just for going for broke with a twisted, silly comic vision but also seeing it through.
First and foremost, Night Work is a fun movie that seems to be bristling with weirdness and ideas. There are offhand statements that make me curious about additional stories within this universe of humans and the everyday supernatural. It feels like every scene has so much storytelling potential just around the edges, which may be one of the reasons I took a character concept on the peripheral (love story between two people in one body) and creatively ran with it, writing a whole project devoted simply to exploring that very concept. Each time we’re introduced to a new character with a special power or predicament, the world feels richer and more alive and lived in. That sense permeates the film and provides an enjoyment level no matter the scene. You’ll find something to smile about or to be intrigued over in just about every moment, and that’s because Rayburn and his collaborators have certainly given thought to this unusual world. I enjoyed that characters will make references we don’t fully comprehend (“I thought it was gonna be another Baton Rouge”) but point toward more lived-in experiences to unpack. This is a highly amusing and inherently interesting world open for deeper exploration, possibly in linked sequels, and I think that’s a strong necessity for any storyteller creating a setting different than our own.
Night Work is also a funny movie, borrowing from the likes of Sam Raimi and Kevin Smith. There’s a crude, juvenile humor to the movie, and even when characters are confronted with terrifying monsters and the unknown, they meet it with a devilish glee. If the movie could be condensed into a single expression it would be a mirthful smirk. I laughed out loud at a child getting punched in the face. There’s a playful camaraderie between the various players where they always seem on the cusp of cracking a joke. Rather than be annoying, it keeps things light even when we’re dealing with some pretty spooky stuff, allowing Night Work to maintain a ball-busting comedic tone. It’s the film’s way of telling its audience to enjoy the ride, soak up the characters, and not to be too troubled by the rest, even if there are certain implications that might be more troublesome like a diet of male phalluses. I laughed at several points but smiled even more consistently. Night Work didn’t quite have the budget to achieve affecting horror, so it dives headlong into slapstick, banter, and spunky mischievousness. This works well because clever doesn’t need a dollar amount, only a strong writer and a clearly articulated vision.
The performers are just as enjoyable as the funny banter they’re given. Scott Wood is so damn charismatic that it feels like he simply is Frank Rooker. His line readings have such spit and shine to them that the man can find jokes that I didn’t even know were in the lines; he discovers them with his sozzled, sarcastic nonchalance. He’s a presence that kept drawing me toward him and he serves as a terrific anchor for a movie. Wood needs more film work. His onscreen partner, Virgil Schnell, plays the straight man role growing more exasperated. They have a winning chemistry and, mysteriously, if you close your eyes and listen, Schnell’s voice sounds shockingly identical to Keegan Michael-Key. Gilbert (Pinheads, and, ahem, The Spirit Inside Me) is a welcomed addition and is cheerful and wry no matter what gets thrown at her. I wished she was in the movie even more. Gracie Hayes-Plazolles makes a strong impression as a late character who jostles back and forth between innocence and wickedness and has great fun playing those contrasts.
Because of its micro-budget nature, there are certain aspects of filmmaking you simply have to be charitable over as long as they don’t blunt the overall impact of the intent. There’s not much in the way of a sound mix or advanced lighting or set dressing, and I didn’t care, because this is a movie carried by the colorful characters, weird world, and spirited performances. The fact that Gilbert is splayed with what appears to be a blast of light from God (from an open car trunk in reality) doesn’t matter as much as the excellence with how she delivers an incredulous F-bomb after getting spat in the face as part of a protective ritual. The content of ideas, and the energy and commitment, overcome most of the production shortcomings and can provide their own homespun sense of lo-fi charm. There’s a later sequence where an entire conversation and fight inside a bar occurs through the use of silent movie-style inter-titles. I’m certain it was shot and/or edited this way from the realities of not being able to record good sound in a working bar at the time. However, it’s an unexpected and memorable moment that shows a silly and adaptable side at the ready.
With all that being said, there are some limitations that do affect the overall execution of Night Work and limit where the storytelling can go. For starters, this is a very heavily expositional movie. Going into a new world with monsters and magic requires a degree of expected world building which requires an expected degree of explanation. The trick is to make it seem as natural as possible and match it to the action on screen. Night Work follows a film noir-esque storyline where we follow our heroes from spot to spot, shaking down characters, following trails, picking up clues, and this also lends itself to monologues and interrogations. With Night Work, unfortunately there are too many moments of characters just talking and talking and unloading information about the world, its history, its differences, and it can feel like we just left one scene of characters talking to the audience and entered another scene of characters talking to the audience. Again, some of this is unavoidable, but the mission is to make exposition as invisible as possible and judiciously integrated, showing and not telling. It feels a bit like reading the game manual rather than playing the game. Some of this could have been mitigated by pairing it more through action, making the exposition more fluid. Instead of a character unloading information on what something does, we see it. Instead of learning what monsters exist, we see them, maybe even sitting pretty at a bar. I circle back to Men in Black and how it was able to slowly pull back and reveal more of its droll world and how it operated as needed.
The pacing can be strained at times and my theory is because of the effort to get the final product over the finish line of an 80-minute feature running time. Some scenes and shots feel like they go on longer than necessary to convey information or mood, and there are multiple scenes of watching people drive set to soundtrack music or watching people walk down the street, sometimes sped up, set to soundtrack music. It’s different later when we watch Frank and Chase slowly creep through an abandoned building because there’s tension and mystery, anticipation, but watching people drive while listening to music feels like mood setting at best and filler at worst. You can get away with some of this to establish a sense of style and place, but if you choose this route too often, it starts to feel like there just wasn’t enough material available.
Then this makes me think about what could have been added, namely more visual or demonstrative elements and general coverage. Val’s samurai ghost demands some form of visual insert to pair with her recounting of being visited in her dreams. Even if it was brief glimpses, something to show them “together.” Otherwise, this aspect only exists as a theoretical, with the exception of some Japanese words espoused (does the ghost assist with the handjobs?). The same goes with the tragic backstory with Frank’s family. We’re treated to a small moment of his daughter becoming possessed, but the rest is delivered via extended voice over while Frank trundles around his home. Moments that could be ten seconds are stretched to two minutes, to cover for the voice over, to cover for the running time, or simply because there weren’t other editing options. Rarely will sequences feel like there are more than two to three angles to select from, and this isn’t a problem by itself except when it comes to some edits. Without inserts or tighter shots (I can only recall a mere handful of close-ups) there aren’t opportunities to wipe clean edits, so occasionally the same shot will awkwardly dissolve to a different take of the same shot. It’s moments like that where the amateurism, which I find as a general badge of honor for the project, can become an unwanted interference.
Night Work is a fun, ribald little movie that has its own sense of charm, from its budgetary limitations to the expansive possibilities of its strange world. As soon as it was drawing to a close, with some life-changing circumstances and reunions, I was thinking, “Man, I almost wish that movie was starting right now.” It’s a great, drama-heavy starting point for a movie, and I’d be lying if part of me didn’t wish Night Work began at that point rather than ended there. However, what we do get with Night Work feels like the first step in a larger universe of monsters and mishaps, one I hope Rayburn’s promised next project, Satanic Soccer Mom from Ohio, will synch up with, further exploring the outer edges of this dark and demented playing field. The actors are committed and highly amusing with a special commendation for Wood’s efforts. Rayburn and his entire team, populated with friends, family, and amateur craftsmen, have aimed high and mostly hit their entertainment targets, using limitations mostly to their benefit. This is a charming movie with a strong sense of itself and the desire to entertain in a broad, goofy style. Even with adjusted expectations, there should be something for fans of genre cinema, unconventional comedies, and monsters to dig into. Night Work feels like a promising beginning, both for the filmmakers and its world. Rayburn did it, he made a movie on his own, and now with one movie under his belt, I hope he keeps cranking out more genre comedies happy to be genre comedies.
Nate’s Grade: B-
Hellboy (2019)
The new Hellboy reboot is utterly fascinating but in a way I doubt the filmmakers intended. The confluence of bizarre, arbitrary plotting, budget limitations, artistic self-indulgences, and tonal imbalances makes for a truly entertaining watch but for all the wrong reasons. A recent apt comparison would be the Wachowskis’ 2015 shining artifact-of-hubris Jupiter Ascending, an expensive and ambitious mess that left me dumbfounded how something like that could slip through the studio system. Right from the 500 A.D. opening prologue of Hellboy I was laughing under my breath, trying valiantly to make sense of what I was watching. It played like camp, ridiculous high-end camp, but I don’t think that was the intent of director Neil Marshall (The Descent) and company. I think they were going for a cocky, carefree sense of apathetic cool and wanted to have fun unleashing an adolescent fantasy of monsters, violence, and droll one-liners. Hellboy is an experience, all right.
Hellboy (David Harbour), child of hell and intended tool for evil Nazi world domination, has been raised by his surrogate father, Professor Bloom (Ian Mcshane), as a valuable asset in the Bureau of Paranormal Research and Defense (BPRD), the fighters against the things that go bump in the night. An ancient evil witch, The Blood Queen (Milla Jovovich), is being resurrected one dismembered piece at a time. Hellboy and his associates, psychic smartass Alice Monaghan (Sasha Lane) and agent/were-jaguar Major Ben Daimio (Daniel Dae Kim), must track the whereabouts of the Blood Queen before she can fulfill her goal of unleashing hell on Earth.
The storytelling for the 2019 Hellboy is its biggest hurdle that it cannot get over. I think ninety percent of this movie’s dialogue, and storytelling in general, is expositional, and the remaining ten percent are groan-worthy quips (after kissing a gross witch, Hellboy says, “Somebody get me a mint” — har har). Every moment is explaining the person in the scene, the stakes of the scene, the purpose of the scene, the setting of the scene, the other people in the scene, and then re-explaining one of these elements. Every single freaking scene. Every ten minutes a new character is thrown into the mix and the cycle starts anew; it feels like the screenplay is cramming for a test by the end credits. In addition to these expository present-day scenes, there are five separate flashback sequences to explain superfluous back-stories. Do we need a flashback to explain the motivation behind the pig man, who is pretty much a standard henchman? Would the audience not believe he has a grudge against Hellboy if we lacked a key flashback to set up the history between our protagonist and this unimportant side villain? Does Daimio need a flashback to showcase his military team being attacked by something vaguely mysterious? Or can he just say he was attacked and we reveal later the full extent of his… were-jaguar powers? Did we need an entire segment where Hellboy travels to another dimension to tussle with the imprisoned witch Baba Yaga to find out a location? Did we need an entire Arthurian legend to set up a super special weapon that will kill our villain, or could it have been anything else? Then there are prophecies and counter-prophecies and I was exhausted by the end of these relentless two hours. It feels less like a coherent two-hour movie and more like an aborted television pilot intending to set up weekly wacky adventures and preview a larger realm of potential storytelling avenues. We even get the extended set-up for a hopeful sequel that will all most certainly never materialize.
The bonkers narrative inconsistency and runaway pacing make it feel like anything can happen at any moment, but not in a good way. It makes it feel like very little onscreen legitimately matters because the next second a character could just say, “Hey, here’s that thing,” or, “Here’s a new person that cancels out that previous thing.” It feels like the internal rules of the storytelling are completely ephemeral. I kept shaking my head and shrugging my shoulders, just like the breathless inconsistency of Jupiter Ascending. I was not a fan of the original 2004 Hellboy (if I recall I cited it as one of the worst films of that year) and one major reason was just the sheer number of goofy elements that felt overwhelming to any sense of a baseline of believability for me to gravitate toward. I feel like if I were to revisit the original Hellboy I might be more charitable (I enjoyed the second film), but this 2019 edition is an even bigger culprit because it feels like nothing in any previous ten minutes matters. The screenplay is structured like one disposable video game fetch-quest after another.
You can almost see the movie that Marshall and his team were aiming for, a weird hard-R action/sci-fi film with strange creatures and smarmy attitude. There are moments where you can tell a lot of fun was had designing certain ghouls and monsters, like the hell beasts unleashed that include a spike-legged monstrosity that ka-bobs people as it stomps. It’s moments like that where you see the zeal of crazy creativity that must have attracted Marshall and others to this project. It’s too bad there aren’t enough of them. There’s a sequence where Hellboy takes on a trio of giants that’s filmed in a style meant to evoke one long tracking shot. It doesn’t quite get there thanks to the limits of the budget’s special effects to conceal the seams. This is an issue throughout the movie. The special effects can get surprisingly shoddy, especially a spirit late in the film that shockingly resembled something akin to an early 2000s PS2 game. If the budget could not adequately handle these sequences then maybe there should have been less new characters and excursions and we could have concentrated on what we had and done it better.
I pity Harbour (Stranger Things) for stepping into the oversized shoes of fan favorite Ron Perlman. It’s quite a challenge to follow up the guy who seemed born to play this part, but Harbour does a good job with what he’s been given. The character is a bit more sulky and surly than we’ve seen in the previous incarnations. It makes Hellboy feel like a giant moody teenager chaffing under his dad’s house rules and saying nobody understands him. The practical makeup is great and still allows Harbour the ability to emote comfortably though he always appears to be grimacing. MacShane (TV’s American Gods) is a more ornery father figure than John Hurt, and he seems in a hurry to get through his lines and get out of here. Jovovich (Resident Evil… everything) is an enjoyably hammy villain with her withering sneers and overly dramatic intonations, but she knows what she’s doing here. The same can be said for what might be the most pointless character in the whole movie, a Nazi hunter known as “Lobster Johnson,” played by Thomas Haden Church (Easy A), who plays it like he’s in one of those heightened propaganda inserts from 1997’s Starship Troopers. The actual side characters for Hellboy are the weakest because the film doesn’t know what to do with them. Lane (American Honey) and Kim (TV’s Lost) are both good actors but the movie doesn’t understand that a character foil is more than a bickering, doubtful sidekick.
I would almost recommend watching the new Hellboy reboot for the same reasons I would Jupiter Ascending. It’s rare to see a big screen stumble where it feels like the movie is just being made up as it transpires before your eyes, where the mishmash of tones, intent, and mishandled execution is confusing, disconcerting, and even a little bit thrilling. This might not be a good film for various reasons but it can be a good watch. If that sounds like your own version of heaven, give the newest Hellboy a passing chance.
Nate’s Grade: C
Truth or Dare (2018)
A group of college friends spend Spring Break south of the border and stumble into a deadly game of… truth or dare? Blumhouse has spun gold out of just about any high-concept horror property but can it make Truth or Dare work? Here’s the truth: nope.
This is a powerfully dumb movie that caused me to yell at the screen several times, shake my head even more, and contemplate my own life choices. The entertainment level is related to every befuddling choice this movie makes, and it makes many of them. Take basic dramatic opportunities that it weirdly pushes aside. One character is gay and hasn’t come out to his father yet, so the demon-inhabited game dares him to come out. Rather than watch this genuinely dramatic moment play out, Truth or Dare has it all take place entirely off-screen. Hilariously, the gay student comes back and recaps the audience what they missed (“Yeah, I came out to my dad, and he said some things, and we’re good now.”). Imagine if an action movie did something similar (“Hey, yeah, so I jumped out of a flaming helicopter onto that skyscraper and then scaled down only using my pants as a makeshift rope”). That’s bad writing no matter the genre. Take another scene where Olivia (Lucy Hale) tracks down the old Mexican lady who supposedly started the curse. She gets there but is told by the granddaughter to wait outside. So she does. Then we cut to a later scene where the granddaughter says, “She has agreed to see you.” Why did we need that first scene denying them entry? If all it does it kill mere seconds in the running time, why is it even included? This scene also involves the granddaughter being coy when Olivia asks to speak to the old lady. She cut out her tongue long ago and the granddaughter knows this but is just being a jerk. These are basic storytelling miscues that Truth or Dare doesn’t seem capable of overcoming.
We must talk about these silly demonically possessed faces. Oh the faces. It looks like a bad Snapchat filter promotion. I am convinced some studio exec saw a Snapchat filter and said, “Hey, we can make a horror movie based on that” (Look out for the upcoming dogface filter horror movie in 2019). The faces are so dumb. They pinch into pained rictuses, big eyes, and triangular, pointy chins. It’s not a creepy image at all. It’s like a bad special effect trying to turn the cast into caricature. Then they even directly address it, as one character literally cites the look as a “Snapchat filter.” Don’t hang a lampshade on it, movie, and make us all realize that even you know how dumb and derivative you are. The accompanying scary modulated voice is also worth a hoot. The end credits even end on the demonic voice challenging the audience to a game of truth or dare. Joke’s on you, movie, because nobody stuck around for the end credits of this one (except for me). The faces are never scary, are always goofy, and always funny looking, and that’s all we get.
The scariest thing in Truth or Dare is the uproariously bad dialogue. These are actual lines of dialogue spoken in the movie: “The game followed us home from Mexico.” Oh? “We’re not playing the game, it’s playing us.” Uh huh. “I dare you to get on the pool table and show everyone your pool cue.” Oh, PG-13 movie, how naughty of you. “I know things have been a little Bette and Joan since Mexico.” No, movie, you do not earn referencing Bette Davis and Joan Crawford or even Bettie and Joan from Mad Men.
The characters might be as bad as the cringe-inducing, laughable dialogue. Our protagonist is kind of a terrible human being (spoilers to follow). Olivia is obviously in love with her best friend Markie’s (Violett Beane) boyfriend Lucas (Tyler Posey), blurts out her best friend’s cheating ways to the whole world, will eventually sleep with the best friend’s boyfriend (more on that later), and then also reveals a painful secret regarding her best friend’s deceased father, namely she is indirectly responsible for his death, suggesting he kill himself after he tried to sexually assault her. All of these abuses are targeted at her best friend, and yet she constantly keeps trying to say, “You have to trust me,” as if these cruel torments should be waved away. It’s so one-sided and directed at one person, her ostensible best friend, that it becomes comical. At one point Markie has a gun to her head and screams she has nothing left. “You have me,” Olivia says, and I wanted Markie to pull the trigger right then because this was after Olivia told her everything. Hale (TV’s Pretty Little Liars) has a fixed expression of confusion with her large doe eyes, which don’t require that much in the way of adjustment for the Snapchat filter face. I don’t think we’re supposed to care about any of these characters, including our eventual Final Girl played by Hale. I was rooting for the demon to bump them off in bulk.
The mysteries of Truth or Dare are exasperating and demand further analysis, which I will ably try and perform for you, dear reader. First off, the rules of this game are very sketchy and feel rather arbitrary. A demon will jump around participants but needs more contestants, like the Ring cursed videotape. Eventually more players will be roped in but the old players are still part of the game, I guess, which means there’s no escape. This all started because some demon was released from its containment pot at an abandoned monastery, and it just so happened there was a group of teens playing truth or dare. So the evil demonic spirit said, “Hey, why not?” and adopted the game as its own? What if they had been playing spin the bottle or “Head’s up 7 UP”? I am almost certain, given the cannibalization of the horror genre, there has to be an evil spin the bottle movie somewhere (a cursory Internet search found a 2011 film with the premise). I feel like the other demons at Hell High pick on this particular demon and with good cause.
When given a choice between answering a question and doing some dangerous dare the choice seems obvious. The game seems to know this as well, which is why halfway through the characters are not allowed to choose “truth” any longer. This seems like cheating. The game is called “truth or dare” and not “…or dare.” By removing the choice it stops becoming a game. Admittedly, most human beings will tap out of horrible truths to reveal after a while unless you happen to be a politician. After a while it will just resort to making people talk about their Internet search histories. When these people have to blurt out painful truths, why do they scream them? Could not whispering achieve the same results? There’s the question of what constitutes finishing a dare as well. Since one’s life is on the line, it’s important to see the dare through. There’s one scene where the game dares Olivia to have sex with her best friend’s boyfriend. I don’t know about you, but if somebody said, “an evil force says I must have sex with you or else I’ll die” it would be a real mood killer. Regardless, they strip off their clothes and take the wanton opportunity given to them (Her: “You’re just doing this because you have to” Him: “No, you do. I’m doing this because I want to”). Except in the middle of their coitus the dare demon returns and possesses Olivia, challenging Lucas to pick next. Has Olivia finished fulfilling her dare? What constitutes “finishing” when it comes to sexual congress? The dares also escalate to an arbitrary degree, often robbing the player of a real chance to see it through. When the demon dares you to kill one of two people and the previous dare was far less significant, then it feels like the movie is compensating for a lack of developing thrills. If I go, “I dare you to eat that cheese,” and then next, “I dare you to rip it out of your intestines,” it feels like too much too soon. Alas, demon party games and pacing.
Then there’s the would-be solution, which as you could assume also doesn’t make much in the way of logical sense. They can rope the demon itself into the game if they reach the hallowed spot where the game began and time things right. the demon has the ability to alter your vision and hearing, so it can already alter your reality to its whims to whatever ends it wants. When the rules are arbitrary and you’re dealing with a supernatural presence that flouts mortality, what good is any of this going to do? It’s like the kids from a Final Destination movie scheming to have Death killed by Death. This isn’t the only movie to offer false hope as far as defeating a supernatural curse, like with The Ring and It Follows. Actually a lot of the plot is similar to It Follows. Just watch It Follows.
Truth or Dare is a thoroughly entertaining and thoroughly bad movie. It’s not scary and it’s not effectively dramatic. It’s confusing and capricious and hilarious. And yet, it does find that ineffable groove to come across as something in the “so bad it’s good” echelon, something I wouldn’t mind watching again with a group of friends and some adult beverages at hand. Truth or Dare is this year’s Bye Bye Man. I dare you to watch it.
Nate’s Grade: D
The Nun (2018)
It’s amazing to me that The Conjuring series has become a literal billion-dollar franchise and in only four cost-effective movies. Rare is the film franchise that births spin-offs so readily, but The Conjuring has already introduced two Annabelle movies, one Nun film, and an upcoming Crooked Man feature. It’s almost as if any supernatural creature given a minor spotlight in the James Wan-produced series is destined for greater things. It’s like the Conjuring universe is a pipeline to stardom for America’s next big malevolent demon. I’m thinking the Conjuring 3 could spend 30 seconds on some tall tale about a haunted plunger and it would be spun off into its own franchise within a year, tops. The Nun is the fifth film in the series, the second spin-off film, and probably the movie with the least amount of narrative substance given its starting material. It’s a mixture of old horror staples and exorcism mumbo-jumbo, and it’s also not half bad.
In 1950s Romania, a small abbey is being haunted by an evil presence that had been confined behind a door that ominously warned, “God ends here.” A nun has committed suicide under mysterious circumstances. Father Burke (Demian Bichir) is called by the Vatican to investigate the strange happenings. He teams up with a local nun-in-training, Sister Irene (Taissa Farmiga), and a traveling merchant Frenchie (Jonas Bloquet) who first discovered the dead nun’s body. The sisters inside the abbey are behaving oddly and it’s not long before our characters realize they’re trapped in the abbey with something wicked looking for a human host to escape.
There’s not really much to the plot of The Nun so the emphasis comes in the realm of atmosphere, unsettling visuals, and unnerving set pieces. The investigative process with our priest and nun-in-training doesn’t amount to many revelations, and the information won’t be new for the audience considering this specific demon Valak has been seen in two other Conjuring-related movies now (maybe three?). It becomes a haunted house thriller and, like the earlier and much ballyhooed Hereditary, a movie of moments. So your mileage will vary depending upon how affected you are by the atmospherics and imagery. With The Nun, I felt like the visuals were built upon more rigorous Catholic religious iconography and a foundation of decades of accumulated exorcism film imagery. Plus the very design of the titular nun is just super unsettling by itself, let alone placed in a spooky setting with spooky lighting. Director Corin Hardy (The Hallow) finds visually pleasing and distressing imagery that he emphasizes for better effect, like a team of faceless nuns standing in formation, or a tormented boy with a snake that slithers out of his screaming mouth. It’s not subtle in the slightest but credit for not relying upon an inordinate number of jump scares for its chief spooks. In the realm of schlocky horror, The Nun is actually a little restrained when it isn’t being ridiculous, but it’s the kind of ridiculous that makes you laugh and anticipate the next scene rather than check your watch. Again, your mileage will vary, but I enjoyed the theatrics and imagery more than the overrated Hereditary.
This brings me to the biggest head-scratcher in the movie that would have seemed designed to ensure audience investment. I had no idea Taissa Farmiga (TV’s American Horror Story) was going to be in this movie let alone the co-lead of the movie. As soon as I saw her face I leaned forward, newly intrigued. My working assumption was that the younger Farmiga was going to be the prequel version of the character played by her older sister, Vera Farmiga (yes, they’re sisters and not mother/daughter). Suddenly this made her character that much more interesting and created a direct connection from the events of the nuns to the larger Conjuring universe, providing a back-story for the Warrens to lean upon. It also allowed me to transfer my feelings for the character onto Taissa Farmiga, making me care far more about her well-being as she creeped around dimly lit corners than if she had been any other woman in a habit in a bad place. The fact that The Nun had so effectively hidden Taissa Farmiga’s presence from the marketing made it feel like an intentional surprise, something to let the audience know the filmmakers weren’t skating by. It raised my opinion of the movie and my enjoyment from scene-to-scene.
And then I found out Taissa Farmiga’s Sister Irene is a separate character from Lorraine Warren. Huh? Of all the young actresses in the world to select, choosing the literal younger sister of Vera Farmiga, who looks strikingly similar, feels far too intentional to be coincidental. Why isn’t she just the younger version of Lorraine Warren, setting her up for a life of hunting the supernatural after this formative experience? She’s even presented as a nun in training and not a full-fledged bride of Christ. Even the decades in age difference would add up. It’s not like you’re playing that close to the facts of the case when it concerns the Warrens who, by modern accounts, are considered frauds by many. Come on, James Wan. Come on Conjuring universe. What are you doing here? The solution was right within reach and you deliberately ignored it.
The Nun is a moderately entertaining movie subsisting on strong production design, exorcism iconography, and solid performances from capable actors. It’s not really more than the sum of its parts but, for me, there were enough effectively creepy moments and punchy images that won me over by the end of its 96 minutes. If you’re a fan of the Conjuring series, or particularly demonic possession/exorcism movies, then you’ll likely find enough entertainment to be had, even if the filmmakers absurdly decide not to have Taissa Farmiga play the younger version of an already established central character. Was this a late-in-the-game rewrite to absolve her of her connection to Vera Farmiga? I’m happy for anyone connected to the production to contact me and clear this up (after my surprising conversation with a key creative on Sherlock Gnomes, I’ll just start openly asking for clarifying correspondence from Hollywood filmmakers now). The Nun in essence does just enough to be silly or scary when needed and possibly worth a watch for horror fans. Now about that haunted toilet plunger. I may have a pitch ready if you’re open to it, James Wan. After all, what’s scarier than a broken toilet?
Nate’s Grade: C+
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