Blog Archives

Resident Evil (2026)

I’ve never played any of the popular Resident Evil video games but I have watched every movie, at least the ones starring Milla Jovovich, as I consider them the right kind of entertaining trash. In no way will I argue that any of the six movies from 2002 to 2017 are defensibly good by traditional standards (I’m purposely ignoring the 2021 failed reboot Welcome to Racoon City). I will, however, gladly sit and watch any of them if they are on TV because they are, at their best, gloriously ridiculous and silly spectacles. My interest dramatically increased in a new Resident Evil movie when writer/director Zack Cregger’s name was attached. The man behind twisty genre-benders Barbarian and Weapons helming a video game franchise best known for schlocky genre filmmakers like Paul W.S. Anderson? Weapons won an Oscar for a performance, a rarity for a horror movie, and now that same filmmaker wants to revive Resident Evil? My interest increased even further when Cregger confirmed it would be an original story and not really beholden to the established characters and plots of the many games (many fans did not agree with me). It felt like a fresh start with an exciting filmmaker on the rise, and having seen Resident Evil, I can declare it a gory blast, a brilliantly-calculated thrill ride to make you laugh and scream in good fun.

The entire 90-minute movie follows one character’s hellish night into the madness of the early signs of a deadly outbreak. We follow Bryan (Austin Abrams) as a medical courier delivering organs to hospitals. He’s ready to head home when he gets a special urgent delivery needed in Racoon City up in the snowy mountains. It will pay double and so he snatches the opportunity. It might be the allure of more money or it might be another chance to think about something other than the frightening reality that his girlfriend (Sara Paxton, off-screen) is pregnant. Along the dark and snowy drive up the mountains, a woman walks into his path and Bryan strikes her with his car. The rest of his night is about to get so much worse.

Considering its basis as a survival horror game, at least until it became a bombastic action-movie opera that better resembles the Jovovich screen spectacles, I think a streamlined approach by Cregger is smart. It narrows down the universe to this one guy’s very bad night, and it presents an immediately immersive experience, akin to playing a game and thinking through what is your best option out of a bunch of very bad options. From the very beginning, we are in Bryan’s frantic perspective. What he knows and experiences are what we know and experience. The clarity of focus provides a satisfying line of escalation as he gets into more and more danger. Cregger allows the audience to think through Bryan’s predicaments along with him, and there isn’t much he does that seems out of question, considering the extreme circumstances. I appreciated how once things really start going sideways that Bryan doesn’t miraculously transform into like an action movie hero. He’s just a normal guy relentlessly in over his head like any of us would be confronting monstrous horrors. I loved how bad he is with guns. Just because Bryan has some experience playing video games doesn’t mean he knows how to operate real firearms, and that doesn’t mean that the weapons of the real world perform like they do in games. There’s an ongoing joke about how he keeps trying to shoot off padlocks and failing that made me smirk every time. These little touches of realism in an elevated space made Resident Evil feel more engaging. It made it feel like even the little things mattered. This guy felt vulnerable, and sometimes his impulsive solutions only serve to get him into more trouble. The screenwriting plotting of A-to-B-to-C has a satisfying logic that manages to ground the mayhem on its own terms. He often has to think through an obstacle.

Cregger’s command of a scene is so enjoyable and assured, and he knows when he wants to make you squirm and when he wants to make you laugh. He can draw out a scene with excellent sound design for chills, like when a figure is quickly advancing on Bryan and clamoring up stairs while he desperately tries to reload a shotgun. The pacing of the moment is terrific. The resignation of desperation can also lead to many dread-fueled moments, like venturing into dark tunnels to sewers to blood-soaked halls. You don’t want to go down there, but you also kind of want to see. There’s also a heightened level that naturally draws mordant laughs, like when he’s being chased around a flipped-over police vehicle and sloppily shooting behind him. The movie wants you to laugh at the absurdity of trying to make sense of this nightmare scenario. It’s the release to get ready for more. Much of the humor is drawn from subverting our expectations of genre movies, like trying to ram open a locked gate, and particularly Bryan’s response to the madness. His panicked, befuddled reactions and clumsy physicality, accompanied with often high-pitched scream, serve as a reminder that he is a normal guy in unusual circumstances (I’d like to try and see you do any better). One of the biggest laughs for me was just a joke about stairs.

This is also a great looking movie. Cregger has the enviable talent of cinematographer Dariusz Wolski, the man who photographed The Crow, the Pirates of the Caribbean trilogy, and nine (!) Ridley Scott movies since 2012. The man knows how to frame striking contrasts, so the whites of the snow-covered landscapes in the first half visually pop with the dark blacks of the silhouettes and the blood trails. The movements of the camera and compositions add such a charged sense of energy that reminded me of the best of Sam Raimi without feeling like a derivation in Cregger’s overall sense of style. The movie also doesn’t bend over backwards to bring to life the visual dynamic of the game, though there are more than a few passing gun barrel POV shots to sate the faithful.

This is also a very messy movie in the best/worst way. For gore-hounds, there is some impressively gnarly gore, which isn’t surprising considering the viral outbreak is turning residents into split-faced, multi-tentacled monsters. The body horror is gruesomely inventive. There’s one monster that reminded me of a different video game, 2004’s Katamari Damacy, a Japanese game where you start with a small sticky ball and roll it around, collecting more and more items and people, growing in size to the point that you attach the whole world. Imagine that but a snowman of men, and you can only see limbs moving at angles that limbs shouldn’t do. It’s quite unnerving to glimpse. I also found myself audibly wincing during a sequence where zombies are throwing themselves off the roofs of buildings while Bryan runs down an alley, bodies exploding all around him in eruptions of viscera. There’s another sequence of zombie rats that makes me shake my head in disbelief even now remembering it. Credit to Cregger, the man is unafraid to go places other horror movies fear to tread. Whether it’s animals or children, nobody is safe in this disturbing universe. There was one moment in a mutated maternity ward where I cautiously decided to shut my eyes to avoid poisoning my brain with fresh nightmare fuel to review when I came home and embraced my almost two-year-old son. There are some things I just don’t need to see presently.

At a brisk 90 minutes, this is one of those rare movies I think would have benefited from another ten to fifteen minutes, especially with its abrupt ending. The final act loses some of the momentum accumulated beforehand, which isn’t a deal-breaker considering the film was moving like a runaway freight train up until that point. It also feels like a slightly different movie, both in approach and tone, going bigger and not exactly better. There’s also a question over what is gained from giving Bryan a characterization starting point. Over the course of the movie, he certainly re-examines his perspective on being a prospective father (and that’s before the mutated maternity ward). I thought this was going to climatically lead to a significant deliberation over making a selfish versus selfless decision, but Cregger doesn’t go there. The ending is kind of a cinematic middle finger to anyone expecting that character arc to come to something more meaningful, which is fine, but then why include the thread at all unless it’s just intended to be another deliberate rug-pull of your expectations? While the last ten minutes doesn’t quite live up to the amazing alacrity of the prior 80 minutes, it doesn’t ruin the good fun Cregger has earned in excess.

For many years, I thought it was impossible to make a good video game movie. This was because of the interactive nature of games versus the more passive medium of movies, but it was also a statement borne of the adaptations of the time, many of which had Uwe Boll’s name attached. I’m here to say times have changed but also so have the games. Over the last two decades, video games have reached new creative heights and that includes dramatic storytelling depth as well. Playing a game like Red Dead Redemption II is like burning through seven seasons of an epic and invigorating TV series. That’s not the intent of a movie like Cregger’s Resident Evil, a more streamlined and specifically designed contraption that is like riding a perfectly engineered ride. By the end credits, you might just have to catch your breath. While I have some minor quibbles about the ending and some dangling plot threads, Resident Evil is such a nasty, squishy, gruesomely entertaining movie, that I’m thankful for the privilege of watching Cregger operate at B-movie studio level (will Cury Barker be able to find similar results with his looming Texas Chainsaw Massacre reboot?). If we can give artists with a vision the berth to see it through, we might be able to turn around every moribund video game franchise. Look out for Ari Aster’s Doom next, and it will still be three hours and a metaphor for penises.

Nate’s Grade: B+

Teenage Sex and Death at Camp Miasma (2026)

After 2024’s I Saw the TV Glow, writer/director Jane Schoenbrun became an indie darling with a daring perspective and a genre-bending feel for combining 90s nostalgia with coming-of-age ennui. While the movie didn’t exactly entrance me, I did write, “It’s a weird movie but it’s designed for weird kids, or weird adults who used to be weird kids, who found kinship through weird media.” I think this might be Schoenbrun’s style from here out. Their follow-up, Teenage Sex and Death at Camp Miasma, is another conflation of tones and styles, looking at the slasher movies of the 1980s with satire and fondness. We follow Kris (Hannah Einbinder), a Sundance-darling director whose big artistic break has now given her the opportunity to reboot the dormant Camp Miasma horror series. The killer, a gender fluid camper that was drowned in the lake, comes back as Little Death, wrecking bloody havoc across camp. Kris wants to approach the franchise’s original Final Girl, Billie Presley (Gillian Anderson), who voluntarily left Hollywood afterwards and has been a mystery. Kris wants Billie’s blessing to reboot the film, but Kris might also be looking for something more from Billie, and their relationship changes dramatically.

At one point, Billie gently chastises her special guest to stop thinking about film in such exclusively academic terms and to see it as a movie and less a discourse, and I feel like that advice could have been heeded by Schoenbrun. I come away from Teenage Sex and Death at Camp Miasma feeling like it is a movie that exists in air quotes, that resides on a level of discourse far above the events of the movie, that it’s intended less for artistic expression and entertainment and more as a film theory thesis for smug Letterboxd users. That’s not to deride the movie because it has a point of view or is another deeply personal exercise that feels like Schoenbrun turning their awkward coming-of-age into a transformative tableau for public consumption and, well, discourse. I don’t have an issue with Schoenbrun’s movie wanting to go deeper in an analysis of our personal connections to problematic art, in this case the schlocky slasher movies of the 1980s, otherwise known as a genre built upon “flesh and fluids,” as Billie informs us. My nagging issue with the film is that I don’t feel like it adds up to much, that Schoenbrun is so busy operating on that academic level with the material that it feels beyond reach. If the movie wasn’t occasionally elbowing you in the ribs by underlining its metaphors, I wouldn’t ultimately know what the larger themes or messages are amidst a miasma of haphazard ideas and genre riffs. I love the premise and how it twists into a Lynchian psycho-sexual nightmare that causes our characters to question what is real, but the end results left me shrugging and wishing I was enjoying the finished product more.

The idea behind Camp Miasma has all sorts of juicy layers-within–layers fun. Kris is obviously a stand-in for Schoenbrun and their experiences shuffling through the studio system as the Next Hot Indie Auteur, likely offered all manner of IP slop and zombie franchises similar to the flagging Camp Miasma horror franchise. Kris knows that her queerness and perspective is being commoditized to resuscitate an outdated franchise that has a history of transphobia (the Sleepaway Camp allusions are pretty clear here). Kris accepts these studio suits want to use her to provide cover for bringing the franchise back, but she wants to use them as well. Instead of delivering the same old schlock, Kris wants to go back to the original Final Girl who swore off acting afterwards, using the movie as her personal vehicle to interrogate a reclusive actress that she just happens to have a formative sexual connection with. Combine that with our Norma Desmond-like faded star literally living on the camp grounds where the original movie was shot, and that’s a terrific mixture of intrigue and obsession, of fantasy and reality bleeding together. So why does the finished movie feel rather unfulfilling to me then? Why does the sum feel less than the pieces?

Maybe it’s because the obviousness of some of Schoenbrun’s points acts as an artistic ceiling. The voyeurism of slasher cinema in particular, born from Norman Bates and given new form by Michael Myers, is endemic to the genre, placing the viewer in the perspective of the mad murderer and the nubile teens finding silly ways to slink off to their gory demises. Kris is obsessed with one moment in the original Camp Miasma when a young Billie had a certain look in her eye that has always haunted her. It just so happens this moment was during the scene where Billie’s character lost her virginity on film, and there is an added context to the scene that makes the moment even more unsettling. Schoenbrun hinges Kris’ sexual awakening to a moment of old media that also happens to be Billie’s own sexual awakening, linking the two characters through a mirror of art, with the camera serving as transport. The nature of the scene involved Billie imagining Little Death coming for her and killing her, with her seeing the moment from her own eyes but also simultaneously from the eyes of the killer. It’s the voyeurism that unlocked something in both of these women, and yet Schoenbrun doesn’t seem interested in going further with an examination on this topic, only setting it up to be repeated and shared as supposed personal growth. Maybe, but maybe it could have been more interesting to dig into why disassociating from her own body during sexual congress was the key to pleasure for this woman, especially from a trans filmmaker. Likewise, there are some points that are blunt but to the point of making me want to sigh. Our killer has a long phallic spear that he struts around repeatedly thrusting and penetrating his victims. We get it. The killer is named Little Death, the pithy French term for an orgasm, which is perhaps why he wants to spear all these people. We get it. It’s so obvious it circles back from meta clever and back to just being too obvious. The ending descends into a wacky Ari Aster-like dark cartoon of fantasy convergence, like the movie had just been consumed from the inside out, but the insights are limited and glancing, amounting to little more than, “Hey, everybody can like the art they like and we don’t get to choose what turns us on.” Sure, I guess. Like what you like, folks. I was hoping the movie might be more than one woman’s quest to harness her big O under very specific scene-dependent circumstances.

Far be it from me to dictate what artists should do with their personal stories hewn from their souls, but there’s a strong part of me that feels like I would have enjoyed a more straight-forward (pun not intended) version of this story. I think a fledgling director getting in over their head and blurring professional and personal lines with their subject is ripe for engrossing drama and conflict. Likewise, having a reclusive actress on the cusp not just of a comeback within the industry but possibly of a fellow artist that really took the effort to understand her perspective and wanted to give it a meaningful platform, that too could be intoxicating, so for the both of them to feel an attraction would only further complicate boundaries. Simply delving into that would be a fascinating exploration of fantasy, projection, and power dynamics. It could also explore the difference between when reality doesn’t match our personally-curated fantasy. Throw in some repressed sexual kinks tied directly to the problematic art/genre, like Kris admitting she can only feel pleasure if she imagines herself as the highly sexualized Final Girl of 1980s horror, and that’s quite a fascinating brew destined to challenge characters and their identities and desires. Now imagine that movie had an extended sequence of Little Death’s point of view while he speared and decapitated people with set to the Counting Crows’ “Long December.” Now imagine the concept that the movies aren’t movies but real life is the movie, and we’re all the characters that Little Death is watching in his underwater video store. Okay. Sure, I guess. Look, maybe you’ll click with Schoenbrun’s wavelength but I felt like it was too often operating outside itself, keeping me distant.

That’s not to say that Teenage Sex and Death at Camp Miasma is without its virtues. It’s an often funny movie, though keeping to an awkward chuckle best personified by Anderson’s deep-fried Southern charm and peculiarity. Just listening to this woman opine about breakfast cereals could make me laugh. Both actresses give quite good performances and they have strong chemistry together, finding ways to sell lines and moments that might be too goofy to accept with actors of lesser talent. The gore is over-the-top and enjoyably ridiculous without the violence feeling uncomfortable, which itself is a feat considering there are some loaded themes of exploitation, hate crimes, and sexual assault throughout. The first ten minutes might be my favorite part because the precise period details of creating the fake history for the Camp Miamsa series, including the 8-bit arcade video game, are so wonderfully perfect. I appreciate how personal Schoenbrun makes every one of their movies, often exploring how art shapes our sense of ourselves and reckoning with that into the uncertainty of adulthood. Schoenbrun is a talent that exists on a slippery dream logic level, who likes to throw out questions without clear answers, and I appreciate their artistic ambition even if this is the second movie in a row that feels overburdened with ideas and stubbornly underdeveloped in execution.

There will be plenty that sing the praises of Teenage Sex and Death at Camp Miasma and find personal connections that provide added depth and meaning. Art is personal, and every one of Schoenbrun’s movies is almost unbearably personal. There is a distinct affection and appreciation for what most would classify as “bad art,” these old junky movies that probably didn’t mean much to those making them but could be indelible to the right kid at the right moment late at night. Maybe some day Teenage Sex and Death at Camp Miasma will be that movie for some kid late at night, and that’s something even if it wasn’t quite something for me.

Nate’s Grade: B-

Good Luck, Have Fun, Don’t Die (2026)

It’s been nearly a decade since director Gore Verbinski’s last movie, 2016’s A Cure for Wellness, and his dynamic visual style, impish sense of humor, and general prevailing oddness have been sorely missed in mainstream Hollywood. Here comes the creatively titled Good Luck, Have Fun, Don’t Die, which is accompanied by cheering children shouting he title whenever it appears onscreen. It’s a satirical sci-fi parable with its tongue firmly planted in its cheek. At 134 minutes, it plays like an entire season of Black Mirror episodes hung together with a wacky time travel adventure caper. Sam Rockwell plays The Man From the Future, actually his character name, though he looks like a scraggly hobo when he stumbles into a diner wrapped in trash and what appears to be a bomb. He uncorks a hyperactive speech informing the patrons he is from the future, that future is very bad thanks to technology, and he has come to this diner over 100 times previously because he is convinced within this eatery is some combination of the right people that will help him ensure this nightmare future never comes to be. Immediately, the screenplay by Matthew Robinson (The Invention of Lying, Love & Monsters) grabs you and refuses to let go, bouncing off the walls with ideas, gags, and manic energy mixed with trenchant commentary about the perils of technology in our crushing age of doom scrolling and diversion. Even better, the movie keeps shifting and surprising every so often. The structure is broken into a series of extended vignettes showcasing different members of the team and their personal back-stories, each treated like its own Black Mirror episode covering some different nefarious aspect of modern technology, from a school of student zombies addicted to their cell phones to a secret program that clones deceased children for the right price, though the government foots the bill if your kid was a victim in a school shooting. You can see the mordant tone and perspective of the movie. It gets dark but at no point is it suffocated by that darkness. Instead, Verbinski keeps things sure-footed and breezy, relying upon slapstick, goofy humor, sudden bloody violence, and layered revelations to maintain a consistent sense of entertainment. I don’t think there’s an emotional investment in the movie, and a very late revelation feels like a hasty attempt to force some in when that ship has sailed. I don’t mind that the film’s tone can be rather snide because its aim is strident anti-A.I. satire. It’s also easy to feel that many of the supporting players don’t get as much to do as they’re dragged along on this quest, especially after Zazie Beetz showed how capable she was as a formidable action heroine with They Will Kill You. Still, Good Luck, Have Fun, Don’t Die is a gonzo, violent, inventive, macabre whirlwind that invites the audience to laugh at the chaos and downturn of modern society. Hey, watching this screen is actually part of the solution, not the problem.

Nate’s Grade: B+

How to Make a Killing (2026)

After the magnificence of 2022’s Emily the Criminal, I would watch anything by writer/director John Patton Ford. Inspired by the 1949 film Kind Hearts and Coronets, we follow Glen Powell (The Running Man) as the disowned grandchild of a wealthy family who schemes to gain his multi-billion inheritance. It just so happens he’s last in the line of succession, so he plots to kill his seven family members standing in his way of the life he covets. Given the premise is based on calculated murder, there are generally two ways to do this story that would work. The first was what I expected, an eat-the-rich satire where each of the family members is cartoonishly evil and we savor their executions. The second is a trial of the soul where our protagonist discovers that killing is harder than it seems and that these people, targets he’s projected his hatred onto, are more complex, which causes him to question whether he should continue in his deadly pursuit (the route that last year’s No Other Choice). How to Make a Killing doesn’t really do either, which made for a frustrating engagement. The assorted family members, beginning at cousins and then going into aunts and uncles, is played as buffoons but I kept thinking, “Well, they’re obnoxious, but do they really deserve to die? Would I feel entertainment at their deaths?” Their wickedness wasn’t exaggerated enough to get me salivating their demise, including several that are just lumped together as a quick montage. But these family members aren’t really fleshed out either, challenging our main character’s biases and grievances against people he’s never really known. As a result, the characters are under-written ideas of people, lacking depth to be contemplative and lacking garish ferocity to be irredeemable. Nor does the movie use this as a point of challenge against its protagonist’s skewed priorities. He’s trying to “earn the life he deserves,” but midway through, he already achieves this with a well-paying job, a good woman who loves him, but it’s not enough for him, and yet this conflict isn’t really examined either. It all makes for a tonally wish-washy movie that needed more refinement to nail its execution, in all manner of speaking.

Nate’s Grade: C+

Over Your Dead Body (2026)

Based on the 2021 Norwegian film The Trip, we have a very War of the Roses-style duel between a bickering married couple, each trying to kill the other. Dan (Jason Segel) is a has-been director stuck filming “pop-up” ads. Lisa (Samara Weaving) is an Australian actress still trying to catch her big break. They plan a romantic weekend getaway with a cabin in the woods, a steak dinner, and a side of chloroform and tasers. Each reveals their scheme to kill the other and collect the insurance. They battle each other and the violence is exaggerated cartoon slapstick rather than off-putting. The screenplay keeps things lively with a structure that keeps doubling back, providing a new perspective or revelation to re-evaluate where this twisty narrative goes next. That’s when Over Your Dead Body is fun, elevated by the screwball energy and animosity of Segel and Weaving really going at it. It wouldn’t be a Samara Weaving horror/comedy if she didn’t get drenched in blood at some point. Then a group of antagonists are introduced and the movie transforms. Now the dark comedy seems to dissipate into general menace, the jokes become more forced and far between, and the violence loses its comic absurdity and just feels icky. I felt my interest lessening as it became less funny and set up our feuding couple to work together to escape their new antagonists. It becomes a bit too conventional. This structure could have worked, but I think it’s the mismatched tone that dooms this movie for me. It reminds me of the tone-shattering ugliness of the violence in Pineapple Express. I’d rather the couple continue arguing over the failings of their marriage than watch somebody get a lawnmower to the face or the threat of rape as public entertainment. This is a movie that needed a few more drafts to calibrate the tone and comedy to better maximize what it starts with. Over Your Dead Body is marriage counseling by way of home invasion thriller and, like its main characters, it’s a messy marriage of tones that needed further reflection and examination of its core problems.

Nate’s Grade: C+

Ready or Not 2: Here I Come (2026)/ They Will Kill You (2026)

It’s not uncommon for Hollywood to have similar movies. It’s not even that uncommon for them to be released months apart, like the great 1998 dualities of Antz/A Bug’s Life and Deep Impact/Armageddon. However, I don’t know if I’ve ever witnessed two movies with such similar plots and tones being released on the exact same day. Well, if you’re a diehard fan of Satanic cults hunting down a rebellious sacrifice who is trying to save her sister amid locked-in locations and lots of explosions of ruby-red blood, then you’ll be in luck with a splatterific double-feature of Ready or Not 2 and They Will Kill You.

2019’s eat-the-rich predecessor, Ready or Not, was one of the best movies that year with one of the most joyously memorable endings. It didn’t need a sequel because it felt complete and satisfying. Even with the same returning directors and writers, it can’t help but feel like a contrived retread. Instead of one family hunting down a target over the course of one night now we have five families hunting down the same target over the course of a day. There are new rules like only one hunter from each family at a time, and they’re not allowed to kill the other hunters lest they and their entire bloodline explode as punishment. The extra rules and moving pieces cannot hide the fact that it feels more of the same. This time it’s not just Samara Weaving as our bloodied bride Grace but now Kathryn Newton as her reluctant and estranged sister, Faith. Their bickering dynamic never really evolves into something more interesting or genuine. It feels like the filmmakers roped the sister into the plot but then didn’t know what to do with her besides as someone Grace could talk to throughout the ordeal. I wish more was done to reveal their history than the old staples, “You were never there. You run when things get tough. You’re selfish.” The nature of the family-versus-family competition could have been sharply satirical in so many different aims, from intra-class warfare to generational relatability difficulties to even demented summer camps. I wanted to know how and why each family got into this pact with the Devil, but alas. Due to the rules, you know each family rep is only going to be onscreen for so long, which means we’re briskly running members of this cast into a meat grinder. It admittedly keeps things fresh but also means few if any of these supporting characters are going to leave an impression (beyond a stain on the wall). The best part of the sequel is Elijah Wood as a hilariously nonplussed keeper of the arcane bylaws and rules. Too often Ready or Not 2 feels like a less developed, less thoughtful, less entertaining knockoff of its original. If there is a Ready or Not 3, I hope it breaks free from the franchise constraints stifling its ongoing creative longevity.

The sensationally stylized and enormously entertaining They Will Kill You is certainly not subtle about its genre influences, from Rosemary’s Baby to Kill Bill and even Wes Anderson’s formalized dollhouse presentation. It’s about a co-op building filled with Satanists who make human sacrifices to their “boss,” and Zazie Beetz (Deadpool 2) just so happens to be a newly hired maid they’ve set their sights on. Too bad for them that this underestimated maid is a scrapper fresh out of prison. The first big fight sets the stage for the glorious entertainment that follows, with Beetz taking on a team of over-confident garbage bag-slicker-wearing cultists. The limbs go flying, the blood spurts in gallons, and the fight choreography is fun and demented even before a supernatural twist complicates later bouts. They Will Kill You doesn’t offer much on characterization or themes. Its story is spare. It doesn’t offer much on world-building (the building is designed so each floor caters to a different vice, though this gets unfortunately forgotten after the orgy floor). What the movie offers is copious bloodshed, inventive violence, and a celebration of carnage and spectacle. Its fiendish mayhem and superb choreography are the primary selling points, like the John Wick franchise. The results can be exhilarating when executed at such high levels of craft. There’s a standout sequence where Beetz is attacking multiple people in a dark dining room. She wields a flaming axe and every vicious strike ignites the victims, accumulating more light in the dim room. I was grinning and cackling so hard (then I unexpectedly teared up because I knew, deep in my soul, that my father would have loved this). Beetz is terrific as our ferocious fighting force, and the long takes and creative ingenuity allow us to appreciate her efforts even more. She deserves more action roles. I don’t know if the final boss is worth the buildup but it is different, and the climax follows the established rules in clever fashion. The un-reality of the movie, which often feels like a stage, becomes yet another charm in a movie that feels beholden to absurd style. It never takes itself too seriously and delivers the goods when it comes to fun, funny, ridiculous, and ridiculously cool action.

Grades:

Ready or Not 2: Here I Come: C+

They Will Kill You: B+

The Drama (2026)

A provocative cringe-comedy with some pointed questions about how well you can ever truly know a person, what we can forgive, and the challenges to confront our pasts. The Drama is about an engaged couple, Emma and Charles (Zendaya, Robert Pattinson), preparing for their big day. During a night of drinking with their maid of honor and best man, who happen to be married, the couples confess the worst thing they’ve ever done. Everyone is laughing until Emma reveals (I’m going to spoil her secret because: 1) it’s early in Act One of the film, 2) it’s essential to better understand the movie’s drama, 3) people deserve to know who otherwise would have no interest because of it) that as a teenage victim of bullying she had planned a mass shooting that she never went through with after a peer died in a different shooting. Charles is trying to square his view of Emma before and after this revelation, scrambling for context and rationalization while haunted by questions over whether these thoughts might resurface. I’m glad that writer/director Kristoffer Borgli (Dream Scenario) didn’t just assign Emma some feat of sexual exploration that made Charles feel emasculated and insecure. That would be too easy and expected. The mass shooting plot is so much more to reckon with, complicated by the fact that Emma declined to make it happen and even became a fierce advocate against gun violence, finding a community in her school that she lacked before. There’s not much in the way of larger commentary specifically relating to mass shootings or gun culture in America, which is a shame. Dream Scenario had some fantastic satire and commentary relating to celebrity, cancel culture, and ownership of identity. Most of The Drama is an awkward comedy of people trying to pretend everything is normal. It can make for great squirm-inducing giggles, like a couples photography session that never loosens up, or Charles trying to come up with analogies to explain his plight but having to keep adding additional context to get people to see things the way he wants. The end is a spectacular combination of misunderstandings and secrets coming to a head. Perhaps most surprising is that The Drama is measured not by human darkness and the capability of harm or self-delusion but in our capacity for hope and empathy. The concept of radical empathy is discussed, about accepting people for who they are and not who you wish they were, and Borgli challenges the viewer to reckon with our own judgements, biases, and limitations. Are we more than merely our worst moments? The Drama thinks so, and so do I.

Nate’s Grade: B+

Send Help (2026)

I am grateful for Sam Raimi and I’m even more grateful for Sam Raimi movies. The director began in low-budget gore-fests with a dash of goofy slapstick to balance the gross-out gratuity, and these sensibilities have never left the man. He enlivens any genre he works in, from Western (The Quick and the Dead), to superhero (original Spider-Man trilogy, Dr. Strange and the Multiverse of Madness), and the occasional awards-drama crime tragedy (A Simple Plan). But the man is at his best on his home turf of horror/thrillers with his gonzo style and devilish sense of humor. Send Help is the most unabashedly “Sam Raimi movie” since 2009’s Drag Me to Hell, which already makes it worth your time. It’s basically the schlockier, more condensed and focused version of Triangle of Sadness, even borrowing a similar premise of a put-upon corporate subordinate (Rachel McAdams) and her fussy, misogynist, blowhard of a boss (Dylan O’Brien) stranded on a deserted island and the power dynamics flip. Now she’s the one in charge because she has leaned survivalist skills thanks to her aspirations to being a contestant on the reality TV show Survivor. As the movie progresses, what I really appreciated was the level of nuance given to both of these stranded characters. It would be all-too easy to make her character impossibly noble, and the screenplay adds some intriguing dimensions that make you question some of her motives. It would be all-too easy to make his character irredeemably evil, and while you’re never going to be in danger of switching loyalties, the screenplay provides shades of empathy to him too. I also appreciated how nasty the movie gets, both in lurches of horror comedy zaniness, but also in how nasty the characters get to one another. McAdams is wonderful, though the concerted effort to “ugly up” a Hollywood starlet amounts to frumpy sweaters and a dash of tuna fish at the corner of her mouth. There was no point I wasn’t entertained, especially from the shifting dynamic between the two leads. I may be in a minority here but Send Help is a better developed and more satisfying version of Best Picture-nominee Triangle of Sadness. It made me laugh and cower. May we never be without new Sam Raimi movies.

Nate’s Grade: B+

No Other Choice (2025)

The title of the Korean movie No Other Choice is spoken, in English actually, a few minutes into the movie. It’s the brief, unhelpful reasoning from an American exec that just bought a South Korean paper company and is reducing the local labor force. Our main character, Yoo Man-su (Lee Byung-hun), has been work-shopping his spirited speech about how important these jobs are to appeal to the American businessmen, and then when it comes time to deliver, he’s reduced to chasing them down as they quickly depart. Before he can even get into a second poorly-formed sentence, the exec cuts him off by saying, “No other choice,” and then sidles into the protective safety of a chauffeured vehicle. The implication is that this business has to reduce its labor force to stay profitable, and yet rarely is this so simple. In legendary director Park Chan-wook’s (Old Boy, Decision to Leave) latest, characters will often repeat the title of the movie as a deference to guilt, that they were forced to make hard decisions because those were the only decisions that could be had. Unfortunately, as this mordantly funny, exciting, and intelligent movie proves, people have a way of deluding themselves when it comes to finding justifications for their bad behavior and greed.

The real plot of No Other Choice is Man-su’s readjustment. In the beginning, we see the life he’s built for his family, his wife Lee Mi-ri (Son Ye-jin), stepson Si-one, and daughter Ri-one, with their two big dogs. After a year of job searching, Man-su is bouncing from one job to another, and the family has been forced to make cutbacks to their lifestyle (“No Netflix?!” the son says in shock). Lee Mi-ri takes on a part-time job as a dental assistant to a hunky doctor. The dogs are shipped to Lee Mi-ri’s parents. Ri-one might have to stop her expensive cello lessons, which is a big deal as her teacher says the Autistic child is a prodigy, but her parents never hear her play. The paterfamilias needs to find a good job fast. That’s when Man-su gets the idea to post a fake job for a paper company manager to better scope out his competition. He takes the top applicants, the guys he acknowledges would be hired ahead of him, and creates a list. From there, Man-su pledges to track them down and eliminate them so his own odds of being rehired climb up.

The movie keeps shifting in new directions and tones with each new target, and it creates a much more fascinating and intriguing experience. I loved how each of the targeted rivals is treated differently and how each of these men come across as people who are struggling, hopeful, and quite like our beleaguered protagonist. There are good reasons why this movie has been described as Chan-wook’s Parasite, his culminating condemnation on the pitfalls of capitalism, how it pits peers against one another when they should be allies. Man-su views each man as his competition, impediments to him getting that prized position. However, each of these people is far more complicated than just their resume. At any time the movie could stop on a dime and just have two strangers, one of them intending to possibly kill the other, just have a heartfelt conversation about the difficulties of providing for your children and knowing that there are hard limitations that cannot be overcome. One man is struggling to adapt to a new marketplace after working in the paper industry for twenty years, and Man-su even echoes the complaints from the man’s wife, chiefly that he could have applied himself to other industries and jobs, that he didn’t have to be so discriminating when it came to a paycheck. Now, from her perspective, she’s arguing this point because she feels he is not casting a wider net for promising non-paper job opportunities. From Man-su’s perspective, he’s chiding the man because he doesn’t want to kill him but the guy’s intractability has put him in Man-su’s crosshairs. The unspoken comment is that Man-su is doing the same thing. At no point does he really consider getting a different job and thus being in a position where he does not feel forced to literally eliminate his best competition. He too is just as stubborn and blind to his own intractability. The system has a way of turning men against one another in order to boost a corporate balance sheet. This movie is just taking things a little further to the extreme when it comes to cutthroat competition.

I also appreciated that the movie has a larger canvas when it comes to charting the ups and downs of its conspiracy. Man-su’s wife is not kept as some afterthought, you know the kind of movie where the husband goes on these wild journeys of the soul and his wife is just as home going, “Where have you been?” She’s an active member of her household and she is not blind to their financial shortfalls nor her husband’s increasingly worrying behavior and absences. She’s worried her husband may have begun drinking again after years of sobriety and peace. She makes attempts to reconnect with her distant husband, who is becoming more consumed with jealousy about her boss and his desirability. She’s not just the doting spouse or concerned spouse. She’s a resourceful character who recognizes problems. When another threat to their family materializes, Lee Mi-ri takes it upon herself to find a solution. Naturally, given the premise, whenever you have one member of a couple doing dastardly deeds, whether they get caught by their partner is a primary point of tension, as well as if so, how will their partner respond. I think the track that Chan-wook and co-writers Lee Kyoung-mi, Don McKeller, and Le Ja-hye decide is perfect for the story that has been established and especially for the darker satirical tone of the enterprise.

Despite the murder and gnawing guilt, No Other Choice is also a very funny dark comedy as it channels the absurdity of its premise. It’s always a plus to have amateur murderers actually come across as awkward. Just because they decide to make that moral leap shouldn’t translate into them being good at killing. There’s unexpected humor to Man-su’s amateur stalking and preparations. He’s also not immune to the aftereffects of his actions, getting queasy with having to dispose of these men and thinking of the best ways to obscure his physical presence from crime scenes (there was one moment I was literally screaming at the screen because I thought he forgot a key detail). Lee Byung-hun (Squid Games) is terrific as our lead and finds such fascinating reactions as the movie effortlessly alters its style and tone, one minute asking him to engage in silly slapstick and the next heartfelt rumination. I don’t think the film would be nearly as successful without his sturdy performance serving as our foundation. You really do feel for him and his plight, and perhaps more than a few viewers might feel the urge for Man-su to get away with it. The culmination of the first target is a masterful sequence where three characters all have a different misunderstanding of one another as they literally wrestle for a gun inside an oven mitt. It’s one of those moments in movies where you can stop and think about all the small choices that got us here and appreciate the careful plotting from the screenwriters. I found myself guffawing at various points throughout the movie and I think many others will have the same wonderfully wicked reaction.

I could go on about the movie but hopefully I’ve done enough to convince you, dear reader, to give No Other Choice the ultimate decision for your potential entertainment. It’s a movie that covers plenty and leaves you deeply satisfied by its final minutes, feeling like you’ve just eaten a full meal. The ending is note-perfect, but then I could say just about every scene beforehand is also at that same artistic level. I won’t go so far as some of my critical brethren declaring this as Chan-wook’s best movie; I’ll always fall back on 2016’s The Handmaiden, also an adaptation of an English novel, much like No Other Choice (would you believe the source materiel is from the same author who gave us the novel for Play Dirty?). Regardless, this is exceptional filmmaking with a story that grabs you, surprises you, and glues you to the screen because you don’t know what may happen next (Patricia Highsmith would have loved this film).

Nate’s Grade: A

Bugonia (2025)

A remake of a 2003 South Korean movie, Bugonia is an engaging conflict that needed further restructuring and smoothing out to maximize its entertainment potential. Jessie Plemons stars as a disturbed man beholden to conspiracy theories, namely that the Earth is populated with aliens among us that are plotting humanity’s doom. He kidnaps his corporate boss, a cold and cutthroat CEO (Emma Stone), who he is convinced is really an Andromedan and can connect him with the other aliens. The problem here is that the story can only go two routes. Either Plemons’ character is just a dangerous nutball and has convinced himself of his speculation and this will lead to tragic results, or his character will secretly be right despite the outlandish nature and specificity of his conspiracy claims. Once you accept that, it should become more clear which path offers a more memorable and interesting story. The appeal of this movie is the tense hostage negotiation where this woman has to wonder how to play different angles to seek her freedom from a deranged kidnapper. Both actors are at their best when they’re sparring with one another, but I think it was a mistake to establish so much of Plemons and his life before and during the kidnapping. I think the perspective would have been improved following Stone from the beginning and learning as she does, rather than balancing the two sides in preparation. The bleak tone is par for a Yorgos Lanthimos (Poor Things) movie but the attempts at humor, including some over-the-top gore as slapstick, feel more forced and teetering. I never found myself guffawing at any of the absurdity because it’s played more for menace. The offbeat reality that populates a Lanthimos universe is too constrained to the central characters, making the world feel less heightened and weird and therefore the characters are the outliers. I enjoyed portions of this movie, and Stone’s performance has so many layers in every scene, but Bugonia feels like an engaging premise that needed more development and focus to really get buggy.

Nate’s Grade: B-