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Damsel (2024)

After a decade of having a creative partner who literally has compiled over 4,000 pitches for possible movie and TV concepts, it was inevitable that Hollywood would eventually get close to some of them. This has happened before a few times, again given the significant library of my friend’s imagination, but never has it gotten as close as Damsel, Netflix’s new action fantasy film flipping the script of the shrinking violet being sacrificed to the clutches of a monster. In my friend’s pitch, the young girl is presented to a dragon with the implication that this regular offering will spare her small town from angry dragon fire. Just as she’s waiting to be eaten, the dragon undoes her bindings and they talk, because the dragon can talk, and he’s very curious why these people keep leaving him young girls every so many years. The revelation is that the dragon is not savage but intelligent, and the two bond, forming a partnership where she brings the dragon back to her community and shows them the error of their long-standing prejudices. Of course it all gets bigger from there, with warring kingdoms wanting to harness the last dragon to capture this unparalleled weapon of mass destruction. There was even a budding romance between the dragon and the young woman, with the possibility of the dragon turning into a human Beauty and the Beast-style. The title: Damsel. While my friend’s Damsel and Netflix’s Damsel have some core similarities, they do tell different stories built upon the same premise of the virgin sacrifice and the killer creature being more than what they seem.

Unfortunately, Netflix’s version is too narrow to be fully satisfying with its fairy tale script flip. We have Millie Bobby Brown as our titular damsel, Elodie, a woman trying to do well for her family, notably her father (Ray Winstone), stepmother (Angela Bassett), and younger sister. The young prince needs a bride, and the Queen (Robin Wright) isn’t too shy to still turn up her nose at her new in-laws that she sees as merely a means to an end, nothing more. Of course it’s revealed that this end is as “human sacrifice” to a dragon that has reportedly stalked the kingdom for centuries. Elodie is thrown down a vast canyon into the lair of an angry dragon (voiced by the unmistakable Shohreh Aghdashloo). From there, Elodie must use her wits to survive the dragon, escape above ground, and save her younger sister from being doomed to a similar fate.

The premise is so strong, upending ages-old tropes of the female sacrifice and the monstrous creature, as even with Netflix’s Damsel the dragon is a victim of historical slander. There’s so many places you can go with this, especially building upon the dynamic of the two of these discarded outcasts banding together to push back against the cruelty of society. However, that’s not the movie Netflix’s Damsel becomes. It sort of is, at the very end in resolution, with a latent promise of possible further adventures, but it’s mostly a locked-in survival thriller.

I was not expecting the majority of Damsel to be Elodie’s basic survival once she’s been hurled into the pit by her recently dearly beloved (just following orders from mom, he says). It works, but it feels very constrained creatively. Now, I am generally a fan of these kinds of stories, the step-by-step survival tales where we are thinking alongside the plucky protagonist. I find them fun and follow a satisfying structure of amassing payoffs. It’s naturally enjoyable to watch a character tackle problems and succeed. However, it’s also vital that the audience understands the problem to know the challenge. In a fantasy setting, this requires more time to establish new rules and circumstances. Here we have a few sequences like when Elodie discovers bio-luminescent slugs and uses them as a light source for exploring her captivity (bonus: their sticky slime is healing). The timeline is relatively short, maybe a day at most, so it’s not like Elodie has to think about long-term survival; it’s much more immediate about escaping from the wrath of the predator. Just finding a safe hiding spot is enough. It’s engaging but by limiting the focus to an almost real-time survival cat-and-mouse game, it caps the movie’s creative possibility. I was far more interested in the prospect of eventually moving beyond the initial amity between Elodie and the dragon, where they could share their royal rage together. I kept waiting for this initial battle to give way into a different level of understanding, something to deepen and alter this relationship, but this doesn’t arrive until the very resolution of an hour after Elodie first hides from the fearsome dragon.

While I was never bored by watching Elodie think how to get over a crevasse, or how to navigate a treacherous pass, I was reminded of 2022’s The Princess, a spirited and gleefully violent feminist romp with a similar starting point of a damsel taking matters into her own hands and fighting for her freedom. With that film, the upturned premise was simple, but each new floor down the tower revealed something about our heroine, each new challenge was different and relied upon a different skill or tactic. Unfortunately, that movie was “deleted” from the Disney/Fox/Hulu library for tax purposes, though you can still rent or purchase it on Amazon but, as of now, no physical media exists. This is an excellent example of a movie with a limited scope that knows how to play to the limitations of story while still revealing character through action. While that movie lost some momentum and clarity when the princess was kicked out of her tower imprisonment, I found much to celebrate with the movie’s ingenuity and spirit. With Netflix’s Damsel, I was getting antsy to leave the cave and move things along. The twist about the true nature of the dragon, and her past with the legendary royal hero, should be obvious to most.

Let it be said that this is where Brown (Enola Holmes) graduated to being a steely and capable adult actress. She’s the star of the movie and has to command our attention and hold it for long stretches on her own. Brown throws herself into the physicality of the role with a relish that only makes her eventual triumph feel that much more worthy. The side characters don’t amount to much but have reliably winning actors to draw our attention. Aghdashloo (The Expanse) is a wonderful scene companion even with only a smoky voice. Wright (Wonder Woman) is haughty to the point of thin-lipped camp. Although this is a criminal under-utilization of the talents of Bassett (Black Panther: Wakanda Forever), who plays the concerned stepmother. That’s what happens when most of your movie is about one girl in a cave. The other characters are confined to the opening and closing of your survival thriller.

I suppose I’m being cheeky by referring to the movie as “Netflix’s Damsel” considering there isn’t any other version out there. I’m not accusing Netflix or screenwriter Dan Mazeau (Wrath of the Titans, Fast X) of ripping off my friend; it’s more an example of parallel thinking playing around with old fantasy tropes and giving them a new spin for modern times. I mostly enjoyed Netflix’s Damsel but couldn’t help but wonder what might have been, not just with my friend’s competing take on the material but with the story possibilities not taken here thanks to its limited scope. As a survival thriller in a fantasy setting, it works. There was just more that could have been, and while I should judge the movie that exists rather than the movie that could have been, Netflix’s Damsel is a fantasy action vehicle that swings its sword ably but had so much more potential to slay.

Nate’s Grade: B-

Madame Web (2024)

What even is this movie and who is this for? I think the real answer is to help Sony’s bottom line, but that’s generally the real reason for most studio blockbusters, the opportunity for the parent company to make more money. Sony has the rights to Spider-Man and they’re not going to let those things lapse, and while Marvel is shepherding the Tom Holland-lead Spider-Man franchise, Sony is left to their own devices to build out the Spidey universe with lesser-known solo vehicles meant to launch an interconnected web of Spidey’s rogues gallery. It’s about growing more franchises, and it worked with 2018’s Venom, a favorite Spidey villain with a sizable fan base and benefiting from the goofiness of its execution with Tom Hardy and company. It didn’t work out for Morbius in 2022 because nobody cares about Morbius as a character, just like nobody cares about Kraven the Hunter as a character (coming August 2024!), and just like nobody cares about Madame Web, who wasn’t even a Spidey villain and instead an old blind lady that saw the future. The far majority of Spider-Man villains are only interesting as they relate to Spider-Man, so giving them solo vehicles absent Spider-Man is a game in delayed gratification. Madame Web is the latest in this misguided attempt to create an enriched outer circle of brand extension. It’s a promise of a continuity of superhero movies that will never come to pass. It’s a bland return to early 2000s superhero heroics with some substantial structural flaws to its own tangled web.

Cassandra “Cassie” Web (Dakota Johnson) is an EMT in New York City and frustrated by her humdrum life until after an accident she starts seeing the future. You see her mother was researching spiders in the Amazon before she died, and she was researching them with Ezekiel Sims (Tahar Rahim) who killed her because he needed a special spider with special properties. Her dying mother gave birth to Cassie thanks to some… mystical Amazonian spider-people? It’s rather confusing but so are Cassie’s visions. A trio of young students (Sydney Sweeney, Isabela Merced, Celeste O’Connor) is in danger of being killed by a 30-years-older Ezekiel, so she takes it upon herself to save them, as they one day will become Spider-laden superheroes themselves. This Ezekiel, however, has super strength, agility, and the ability to walk on walls, so overcoming a Spider…man’s abilities might be too much for one EMT driver/psychic.

This movie is more Final Destination or That’s So Raven than a big superhero adventure, and that leads to lots of structural and narrative repetition. Cassie’s power involves her getting glimpses of the future, generally warnings of things to avoid or to intervene. It also makes for a very annoying structure because the movie never gives you clues about what is a vision and what is the real timeline of events. This leads to many repetitions of scenes and fake-outs, and after a while the story feels like it’s mostly jerking you around as well as treading in place. We don’t really know why these flashes happen and what larger meaning they may have. They just happen because the plot needs them to, and so they do. Early on, Cassie gets a vision of a bird flying into her window, and she chooses to open the window, signifying that she can avoid these fates. Why couldn’t Ezekiel Sims think likewise? He’s devoted his whole life to killing these mysterious girls because they’re destined to murder him, but if he’s known for years, why not strike when these girls were younger and more vulnerable, Skynet-style? Or maybe try just not being evil too? I guess that one was too difficult for him as he’s cryptically profited off his Amazon spider steal. More work needed to go into the story to make these characters important and for the fake-out scenes to feel more like horror double-takes. It just gets tiring, and you’ll likely start second-guessing anything of import is merely a vision about to rip away the consequences.

I think a big problem is our protagonist. She’s just so boring and we don’t really understand why she’s so compelled to save these three girls more than anyone else. Her entire back-story with her mother is merely the setup for how she might have super magic powers to kick in at a convenient yet unknown combination of elements and to provide motivation why she might want to kill Ezekiel. It’s all so rudimentary and mechanical, designed just to supply enough connective tissue of plot. As an EMT, finding out how to better save lives could be really useful, although I wish the movie had the gall to make her disdainful of her job beforehand and actively bad at saving lives so that way it would feel like the universe was interjecting and saying, “Here, be better.” You would think if she’s trying to prevent death, and especially the deaths of the people she knows, that it might kick in for her to warn a couple Spider-Man-related characters of note (more on this later). Instead, the Spidey girls have an extended moment learning CPR that feels forever and then tell Cassie, “Wow, you’re a really good teacher” after a rather unimpressive learning session with a motel room pillow. This character just isn’t that interesting even with her new psychic vision powers.

The Spidey girls are also rather uninteresting and given one note of characterization. One of them likes science. One of them has a skateboard and… attitude. One of them is Hispanic. I may have even confused about the characterization, that is how meaningless these characters are. They’re simply a glorified escort mission, a challenge for Cassie to simply keep alive. The scene where they stumble into a brightly lit diner in the middle of nowhere, after Cassie saved their lives and warned them to lay low for their own self-preservation, is immensely irritating. They take it upon themselves to stand on a table of letter jacket-wearing jocks and dance because that’s laying low. They’re annoying characters that never convince you why Cassie should go through such valiant efforts to keep alive. The flashes of them in Spider costumes are only brief glimpses of a possible future, one I can guarantee we’ll never see coming to fruition in this discarded universe.

The strained efforts to transform Madame Web into a disjointed Spider-Man prequel are distracting and generally annoying. It also reveals the doubts the studio had that anyone would be interested in a Madame Web story without additional connections to Peter Parker. Why do we need to have a pregnant Mary Parker (Emma Roberts) in this movie? Why does the climax also involve her giving birth? Are audiences going to wonder whether or not Peter Parker might be born? There’s also the prominent role of Uncle Ben Parker (Adam Scott) as Cassie’s EMT partner. He’s practically the third-leading character. The movie makes several ham-handed meta references about his eventual role in crafting Spider-Man’s development (I also guess he gets to marry Marissa Tomei, so good for you). “Ben can’t wait to be an uncle,” one person says, with, “All of the fun and none of the responsibility.” They might as well just turn to the camera and point-blankly state, “This man will eventually die and inspire Peter Parker to be a hero.” The worst moment of all this forced connectivity is when Mary demurs on picking a name and says she’ll determine when he’s born, even though the film has a “guess the name” baby shower game. Does this mean she saw her newborn babe and the first thing she thought was… Peter? The entire Spider-Man lineage feels so tacked-on and superfluous as glorified Easter eggs.

I’m generally agnostic when it comes to product placement in movies. People got to eat and drink and drive cars, and as long as it’s not obnoxious, then so be it. However, the product placement needs to be mentioned in Madame Web for its narrative prominence, and this leads to some spoiler discussion but I’d advise you read anyway, dear reader, because this movie is practically spoiler-proof by its very conception. Ezekiel Sims is battling Cass and the Spider girls atop a large warehouse with a giant Pepsi sign built onto scaffolding. Then the engineer of Ezekiel’s doom is none other than the falling “S” from Pepsi. That’s right, the villain is dispatched through the help of Pepsi, as well as a literal sign falling from above (cue: eye-roll). Without the assistance from Pepsi (or “Pep_I”), these women might not have lived. You can’t expect that kind of divine intervention from any other cola company. Coke was probably secretly working with the villain, giving him aid and comfort from being parched (begun these Cola Wars have). Deus ex Pepsi. It’s just so egregious and in-your-face that I laughed out loud. Is it also a reference to the original Final Destination ending or am I myself reading the signs too closely?

For those hoping for a so-bad-it’s-good entertainment factor, I found Madame Web to be more dreary, bland, and confusing than unintentionally hilarious. Johnson is an actress I’ve grown to enjoy in efforts like Cha Cha Real Smooth and The Peanut Butter Falcon, also the much-derided but still enjoyable Netflix Persuasion, but she sleepwalks through this movie. I don’t blame her. I don’t blame any of the actors (poor Rahim’s performance seems entirely replaced by bad ADR lines). The character’s nonchalance already zaps the low stakes of a movie where a psychic character we don’t really have fond feelings over is trying to save a trio of annoying teenagers before a vague hodgepodge of a villain succeeds in killing them before they can kill him, which means they all need to kill him before he can kill them before they are destined to kill him. No wonder the executives decided to crassly cram in some Spider-Man relatives to make people care. Madame Web is less a bad movie and more a poorly executed and confused movie, one that doesn’t understand the desires of its intended audience. It’s barely even a superhero action movie, with few scenes of elevated action, though the director enjoys her ceiling perspective flips. There’s a moment where our villain flat-out says, “You can’t do [a thing],” and literally seconds later, through no setup or explanation, suddenly Cassie can do [that thing]. The whole movie feels like this moment, arbitrary and contrived and desperately reaching for an identity of its own. It should have stayed in the Amazon researching spiders before it was destined to die.

Nate’s Grade: C

The Marvels (2023)

No Marvel Cinematic Universe (MCU) movie has had a bigger trail of negative buzz than The Marvels, the supposed sequel to not just 2019’s Captain Marvel but also an extension of two Marvel television series from the Disney streaming service. The film has had its release delayed three times, rumors abound that heavy portions were re-shot, and its own director, Nia DeCosta (2021’s Candyman), had already moved on to starting her next project while her last movie was still being finished in post-production (to her defense, the movie was delayed three times). The opening weekend wasn’t kind, setting an all-time low for the MCU, and the critical and fan reception was rather dismal, with many calling the movie proof that Marvel was in trouble. There is a lot going against this movie, and yet when I actually sat and watched The Marvels, I found it a flawed but fun B-movie that doesn’t deserve its intense pile-on. Although, caution dear reader, as I’m also one of the seemingly few critics who enjoyed Black Widow and most of Eternals as well.

Carol Danvers a.k.a. Captain Marvel (Brie Larson) has been absent for most of the past 30 years, trying to do right by the universe’s many alien civilizations in need. The people of Earth also feel a little left behind, notably Monica Lambeau (Teyonah Parris), who knew Carol as a child in the 1990s and is now acclimating to her own light-based superpowers (see: WandaVision). A power-hungry Kree warrior, Dar-Benn (Zawe Ashton, Tom Hiddelston’s wife in real life), is seeking a way to restore a home world for her people. She finds one super-powerful weapon, a bangle she wears on her arm that opens interstellar portals. The other bangle happens to belong to a New Jersey teenager, Kamala Khan (Iman Vellani), a first generation Pakistani-American who also moonlights as the bangled-powered hero, Ms. Marvel (see: Ms. Marvel). Through strange circumstances, Kamala, Monica, and Carol are all linked by their powers, so if one of them uses said powers they happen to swap places in space, teleporting from three different points. It makes it really hard when you’re supposed to save the day and work together to defeat the bad guy.

The core dynamic of the movie is this trio of powerful women learning to work together, and while that might sound trite for the thirty-third movie in a colossal franchise, it’s a serviceable arc for a movie that only runs 100 minutes, the shortest in MCU history. The swift running time is both a help and a hindrance, but it allows the film not to overstay its welcome while juggling three lead characters and multiple space-time-hopping action set pieces. I wish Marvel could return to an era of telling smaller stories that don’t have to feel so grandiose, with personal stakes tied more to their characters than saving the planet yet again (2017’s Spider-Man: Homecoming is a great example). Even though this too falls into the trap of world-destroying-energy-hole, it still feels lighter and breezier, and I think that is a result of its pacing and lowered ambitions. That’s not an insult to the filmmakers, more a recognition that The Marvels doesn’t have to compete with the likes of Endgame or the Guardians for emotional stakes. It can just be fun, and simply being a fun and well-paced action movie is fine. That’s what the MCU diet can use more of, especially considering the Ant-Man movies have transformed from palate cleansers to same-old bombast.

On the flip side, the speedy running time is also a very real indication of its troubled production and the attempt to salvage multiple versions into one acceptable blockbuster. There are signs of heavy editing and re-shoots throughout, from lots of ADR dialogue hiding actors visibly mouthing these patchwork lines, to world-building problems and solutions that can seem hazy. The rationale for why these three women become linked is so contrived that even Nick Fury (Samuel L. Jackson) bemoans Carol not to touch a strange unknown space light because it’s shiny. The concept of the three heroes being linked by their powers offers plenty of fun moments, of which I’ll go into more detail soon, but the execution left me questioning. Which superpower use qualified and which did not? It seems a little arbitrary which powers using light trigger the switcheroo. I don’t think the movie even knows. There’s also a late solution that feels so obvious that characters could have been like, “Oh yeah, we could have tried that this whole time.” A reasonable excuse was right within reach, blaming the inability to attempt the solution on not having sufficient power before assembling both of the bangle MacGuffins. It also, curiously, allows the villain to win in spite of her vengeful indiscriminate killing, but don’t think too much about that or its possible real-world parallels as that will only make you feel dramatically uncomfortable.

There are remnants of what must have been a fuller movie of Marvels’ past, as each character has an intriguing element that goes relatively under-developed. Monica was gone thanks to Thanos while her mother died and is also trying to square her feelings of resentment for Carol, a woman she felt so close to as a child who flew away and didn’t return for decades. So we have attachment issues and issues of closure. Carol is likewise trying to rebuild her relationship with this little girl she let down, and she has to also consider the unintended consequences of being a superhero. The Kree worlds refer to Carol as “The Annihilator,” a powerful being that doomed their civilization. She’s become a culture’s nightmare. That re-framing of heroism and perspective, as well as the larger collateral damage of the innocents from defeating villains makes for an interesting psychological stew of guilt and doubt and moral indecision. Then there’s Kamala, who worships Captain Marvel as her personal hero and wants nothing more than to join the ranks of superheroes. Her rosy version of the duties of being a hero could be seriously challenged by the harsher reality, like when Carol has to determine that saving “some lives” is more important than losing all life to save more. She could become disillusioned with her heroes and re-examine her concepts of right and wrong. And there are elements of all these storylines with our trio but they’re only shading at best. There’s just not enough time to delve into this drama when the movie needs to keep moving.

However, the fun of the body-swapping concept leads to some of the more enjoyable and creative action sequences in the MCU. DeCosta really taps into the fun comedy but also the ingenuity of characters jumping places rapidly. It begins in a disorienting and goofy way, as characters jump in and out of different fights and have to adapt. It makes for a fun sequence where at any moment the action can be shaken up, as well as forcing there to be enough action going on for three people. This also leads to some interesting dangers, as Kamala gets zapped high above her neighborhood and plummets to the ground, as these are the dangers when your two other linked superheroes can fly. The use of the powers into the action feels well thought through, and the combination of the women working together and strategizing when and where to swap places makes for creatively satisfying resolutions. The action sequences are also very clearly staged and edited without the use of jarring and confusing edits. You can clearly see what is happening and what is important, and the choreography is imaginatively spry.

There are some asides to this movie that had me smiling and laughing and just plain happy. The Marvels visit a planet where the only way to communicate with the locals is through song, and it starts out like a big old school Hollywood musical with some Bollywood flourishes. I wish the movie had done even more with this wonderfully goofy rule, possibly even setting a fight sequence that also plays into the musical quality of the weird setting. Oh well, but it was pure fun and forced the characters outside of a comfort zone (though this too had some hazy rules application). There’s also a montage involving alien cats and a life-saving and space-saving solution that had me giggling like crazy (my extra appreciation for the ironic use of “Memory”). It’s because of these sequences, the delightful exuberance of Vellani, and the above-average action sequences that make it impossible for me to dismiss the movie as a waste.

The Marvels has problems, sure, with its lackluster villain, some hazy rule-setting and application, not to mention an overstuffed plot that feels a bit jumbled from the likes of twenty other stories trying to appear as one semi-unified whole. But it’s also fun, light, and entertaining in its best moments, and even the good moments outweigh the bad in my view. I would gladly re-watch this movie over the likes of Multiverse of Madness, Love and Thunder, and Quantumania. While it can seem initially overwhelming to approach, the movie does a workable job to catch up its audience on who the other Marvels happen to be just in case you didn’t watch 17 episodes of two different TV shows. It’s mid-tier Marvel but refreshingly comfortable as such, only aiming for popcorn antics and goofy humor with some colorful visuals. It all feels like a special event from a Saturday morning cartoon, which again might be faint praise to many. Blame it on my lowered expectations, blame it on my superhero fandom, or simply call me a contrarian lashing out against what seems a very ugly strain of vitriol for this movie to fail, but I found The Marvels to be a perfectly enjoyable 100 minutes of super team-up tomfoolery.

Nate’s Grade: B-

Bullet Train (2022)/ The Princess (2022)

Bullet Train and The Princess are two recent releases that could serve as a double feature for all they have in common. Both movies prioritize fun above all else, both of them feature stylized violence and bloodshed, both of them have a perverse sense of humor, and both of them feature young actress Joey King (The Kissing Booth, Wish Upon), coincidentally playing the listed roles of Prince and The Princess. What more do you need for this combo? If you are a fan of Bullet Train, you’ll likely be a fan of The Princess, and vice versa, because both of them are exactly as advertised. They’re wild, whimsically violent, but succeed with nimble action construction, bizarre and engaging characters, and high energy that sparks fun escapist entertainment.
Bullet Train is set almost entirely on a speeding bullet train in Tokyo, and we follow a group of hired killers, mercenaries, and generally nasty people all sharing one very fast locomotive. “Ladybug” (Brad Pitt) is a reformed hitman who only takes snatch-and-grab gigs as he’s trying to better himself with therapy and meditation. He’s meant to grab a briefcase of money and get off the train. Naturally, things don’t go as smoothly as planned. Onboard the train are “Lemon” (Brian Tyree Hill) and “Tangerine” (Aaron Taylor-Johnson), who have the briefcase in their possession along with the prodigal son (Logan Lerman) of a scary Yakuza boss known as “The White Death.” Also on board is Kimura (Andrew Koji) seeking to find the person responsible for pushing his child off a rooftop, Prince (Joey King) using her diminutive stature to trick unsuspecting men, the Wolf (Bad Bunny) seeking out the person responsible for the death of his bride, and several other masked killers looking to up the ante. Characters will clash, many will die, and “The White Death” will be appeased by the end, coming to collect a blood debt from all.

Bullet Train was, blissfully, everything I was needing it to be. It’s a universe familiar to fans of Quentin Tarantino and especially Guy Ritchie, with colorful and threatening characters with large personalities and quirks colliding in unexpected and violent ways. I’ve seen so many Tarantino knock-offs, and Tarantino knock-off knock-offs, so I appreciate when someone is able to understand what it takes to succeed on this unique playing field. Screenwriter Zak Olkewicz (Fear Street: 1978) knows how to sharpen the kind of off-the-cuff banter that makes these movies excel, with space given for the characters to make a sizable impression. There needs to be time to get to know them, their quirks and faults, and then send them all running at one another at cross-purposes, interacting in fun ways that lend to one character screwing something up for another. There’s about a dozen characters dropped upon us, and just about everyone gets a flashback or introduction set piece, sometimes more, sometimes extensions of previous flashbacks, sometimes extensions from alternate perspectives. Part of the fun is just seeing how the different characters relate to one another, so there is a period of time where the mask has to eventually drop, and the reveal needs to be worthwhile. It’s a lot, and Bullet Train gleefully trades in excess upon excess all in the name of chasing after a good time, and if you connect on its zany and breezy wavelength of reckless violence and dark humor, then you shall be happy for the ride.
The movie is constantly reshuffling and transforming, allowing it to hyperextend into whatever shape it necessitates before contorting back to its next phase. This malleability makes the movie far more responsive, sometimes overlapping, and it provides an extra level of energy. It’s reminiscent of Snatch, my favorite of the Ricthie cockney crime capers, where the story zigged and zagged through linear time, providing answers to different stacked questions. I won’t say the characters are as distinct as Snatch, but Olkewicz takes his time to introduce each with relish. Pitt may be the marketable star of the movie, at least as far as advertising is concerned, but it’s really much more of an ensemble, and one anchored by Lemon and Tangerine. Their droll, snappy banter really cements their long-term relationship almost like a screwball romance. They end up becoming, strangely, the heart of the movie, if one were to suggest a movie with an entire wedding party vomiting their guts to death had a beating heart. Their exact connection and genuine affection for one another, even when they’re driving one another mad, is one of the film’s many surprises as it zooms ahead. There are fun cameos, and some unexpected abrupt deaths, but Bullet Train works because of the entertainment of the kooky killer characters. I enjoyed that one character’s obsession, namely likening people to Thomas the Tank Engine avatars, has a personal connection but actually leads to some ironic turns. Not every set-up has the best payoff (Chekov’s toilet snake comes to shockingly little) or resolution (why wasn’t the snooping conductor thrown back in or given a revelation?) but with so many characters criss-crossing, so many goofy asides and cul-de-sacs, and so much bloody mayhem, there’s a steady stream of fun, satisfying payoffs and retribution until the mid-credits sequence.

To me, the water bottle symbolizes Bullet Train at its best and worst. After two hours of multiple characters and their out-of-order flashbacks shuffling for dominance, we get an inanimate object with its own flashback. It’s a goofy and superfluous addition, as the water bottle has served as a plot device but has served its ultimate plot purpose already, so seeing its entire history offers no new information that the audience didn’t already have. However, what it does is show the movie from the perspective of this bottle, and many sequences are reframed from the bottle’s rigid point of view. It made me think about how after they got their shot setups, someone on staff would then call out, “Okay, we need the water bottle POV shot now,” and they would film that. I appreciate the effort for something this fleeting and silly. They didn’t need to put in this flashback or this level of attention to an object that ultimately just gets thrown at a guy’s head. However, it’s the misdirect, the ridiculous inclusion on top of the others, and the ramping of energy that made me smile, even as little else came out of it. I appreciated the showmanship. For me, this is emblematic of the movie as a whole, an overload of style and energy just for the fleeting hell of it.
Under the direction of David Leitch (Atomic Blonde, Deadpool 2), the action is as fun and energetic as the colorful characters. Leitch has become one of the best modern directors of action movies. The hand-to-hand combat is refreshing and makes use of close quarter combat demands. I enjoyed that the two participants in a fight are trying to sneak in quick moves without getting caught by an older lady who demands quiet in the quiet train car. I enjoyed the zany flashback where Tangerine and Lemon recount to the camera and dispute the number of men killed on a previous job. With a character cursed with bad luck, it provides opportunities to have fun with accidents and bad timing, which Leitch works into different action set-ups and setbacks. Even when the movie literally goes off the rails and becomes a big cartoon, Leitch finds ways to marry the big tone in such a manner that the ridiculous doesn’t prove off-putting. When characters are swinging samurai swords in slow-mo, while a Japanese version of “Holding Out For a Hero” is pumping on the soundtrack, I just sat back and soaked up the deliciously disposable fun times.

The plot of The Princess is as straightforward as Bullet Train is knotty. The Princess (Joey King) of a fantasy kingdom is chained at the very top of a castle tower. Her captor, Julius (Dominic Cooper), has imprisoned her family and plans to wed the princess and become king. The princess, however, has other plans. Thanks to her martial arts and weapon training, she breaks free and becomes a one-woman wrecking crew as she descends the tower floors to freedom.
I was genuinely surprised at how well developed and exciting the action sequences were. The Princess shares more in common with The Raid than anything by the Grimms. The script by Ben Lustig and Jake Thornton follows the model of a video game; every new floor is a literal new level with a new boss or new objective to be achieved to advance to the next level. The simplicity of the premise is refreshing, and the movie doesn’t waste any time ramping things up. Blood is shed within the first few minutes and it doesn’t let up. What I really appreciated was how well constructed each new action set piece was. There’s variety and specification that challenges our heroine, who is powerful but still not all-powerful and bereft of vulnerability. Each new encounter forces our protagonist to think through a different application of skills. There’s a situation that involves overpowering a larger and stronger man, a situation trying to wound a fully armored man, a situation battling two men, then even more, a situation with men charging into the battle and having to escape to a safer environment, a situation where she has to swing along the outside of the castle to enter a different room, a situation involving stealth, and many others, but each requires something different and thus each proves to flesh out our main character and her capabilities and problem-solving acumen. It’s always a pleasure to watch smart people overcome challenges in fun and smart ways, and The Princess has this formula down. I was worried the movie might get repetitive with its video game level design, but each new challenge is an opportunity to dazzle and enlighten us about our John Wick-esque fighter.

That’s probably the best comparison, the John Wick franchise, because it’s a series of movies that is defined by the thrills of its fight choreography and action set pieces. That’s it. The world has some interesting flourishes but the draw is the fight scenes and the pleasure of watching professionals operating at such a high level and with demonstrations that allow us to better immerse and appreciate the artistry of the fighting. And it’s good here. The impressive choreography has a really nice A-to-B propulsion, with each move connecting to the next to tell its own story of countermoves and adjustment. I really appreciated how the specific geography of each location is incorporated into the action, whether that be as a hindrance or an assistance to the fighting. It makes the sequences more meaningful and better developed. It’s also a movie that understands that if you give your villains specialized weapons, they better use them in fun or nasty ways. If all you’re looking for is imaginative, bloody, and brutal fighting, The Princess delivers it all. Credit also to King for throwing herself completely into the role. She effortlessly executes complicated fight moves and swordplay during long takes. You can tell she’s having a blast being a badass. Think of The Princess like a feminist version of The Raid or an upside-down version of Dredd (“Instead of fighting up, this character fights her way… down.”).

The Princess could have made more social statements but its very conceit is a feminist reworking of outdated fantasy tropes, so I don’t mind that it’s a streamlined action movie with a blunt yet obvious point. The familiar story tells us that these damsels in distress are the maidens in need of rescuing (“Sorry, our princess is in another castle” and the like), so just having the princess be her own champion is a simple yet satisfying subversion. This is an action movie and less one on politics; however, it’s a movie that cannot help from being political because it’s upsetting the expected social norms, that women are docile and weaker and at the whims of men. The Princess isn’t breaking new ground here. There have been plenty of movies that re-contextualized the feminine roles of old legends and folk tales and made them more capable and strong and fierce. That doesn’t mean there’s any less enjoyment watching our princess take down one leering man after another. It’s the appeal of the underdog who makes men pay dearly for underestimating her. These repeated interactions and bloody comeuppance speak about as well as necessary for this kind of movie. I doubt things would have radically improved if one of the characters broke into a treatise on the misapplication of gender roles. It’s a woman beating the stuffing out of creepy and lascivious misogynists. For this movie, that’s more than enough to keep me watching.

Where The Princess starts to lose itself is once it shifts into its final act and abandons its formula. I can understand wanting to shake things up so the viewer doesn’t get lulled into complacency, but because the sequences were, beforehand, varied, my interest was not lagging. During this final stretch, the titular princess leads a squad to take down the baddies, and the movie becomes any other number of similar fantasy action movies. The enjoyable fight choreography is still present, but it feels like a rush to clear everything in comparison to the methodical floor-by-floor clearing from before. I wish the filmmakers had merely held steady with their plot rather than throwing things out and relying upon a grand team-up revolutionary raid. There’s also a sudden shift that throws out the rationale for keeping the princess alive. The bad guy just shrugs and says, “Forget it, I’ll find a replacement,” and it feels too arbitrary of an escalation. If he could do this, why was he so insistent for the first hour that she not be killed? It’s not a bad ending or one that ruins the movie but it’s definitely a downshift from the action excitement highs from before.

The Princess and Bullet Train are both frantic, over-the-top, cartoonishly violent, while still understanding how to effectively sell their escapist mayhem. We need to be dazzled by the action sequences and have them be meaningful (check), we need weird and interesting characters that we want to root for or watch bumble onscreen (check), we need payoffs that feel rewarding (check), we need an onslaught of style and attitude (check), and we need, above all else, fun and surprises (check). Neither of these movies is going to qualify as one of the best movies of the year. That’s just not the kind of experience either is shooting for. However, they may be some of the best fun you have with movies for 2022, and in a world in short order of fun, that’s plenty.

Nate’s Grade’s:

Bullet Train: B

The Princess: B

Turning Red (2022)

It’s fair to start to wonder whether Disney has some kind of grudge against Pixar at this time. The last three Pixar movies have been pulled from theatrical release and made exclusively available as part of their streaming war chest with Disney Plus. You can blame COVID for Soul being pulled, and the theatrical market was still recovering by the time Luca was scheduled to be released during the middle of summer 2021, but this didn’t stop Disney from releasing both of its own in-house animated efforts to theaters. Both Raya and the Last Dragon and Encanto played in theaters in 2021 and both under-performed at the box-office, which is clearly not close to where it was pre-pandemic. No animated movie has earned over $100 million at the U.S. box-office since COVID, and maybe that’s the reason that Turning Red has become the third Pixar movie to go directly to streaming. There are rumors that this trend has been demoralizing for Pixar employees, and explanations by Disney brass that these movies move valuable subscribers to their service, but I guess we’ll see when the Buzz Lightyear movie comes out summer 2022. Regardless, Turning Red is a high quality movie that made me feel warm and fuzzy all over.

Meilin Lee (voiced by Rosalie Chiang) is a 12-year-old student trying to live her best life in Toronto circa 2002. That means she’s one way with her friends and one way with her domineering mother, Ming (Sandra Oh). Mei is an overachieving student, devoted daughter to her family’s business caring for a Chinese temple honoring their ancestors and red pandas, and a fangirl in the extreme for the popular boy band, 4-Town (even though there are five members). Mei’s mother does not approve of her devotion to this band, or the influence of her friends, and doesn’t understand the new person her daughter is turning into. However, Mei also happens to turn into a giant red panda whenever she feels any strong emotion. She has to keep herself in check, which is hard to do with mean students, an embarrassing mother, and the prospect of scrounging up enough money so she and her three besties can see their favorite boy band live.

I had to consider what about Turning Red worked for me and what about Luca did not. They’re both relatively smaller scale movies about characters who transform into fantastical creatures, who have to hide their secret, deal with parental disapproval, and come of age while pushing their personal boundaries and re-examining who they are and what they felt was important. There are several points of comparison but I found Luca to be broadly lackluster and low in stakes. With Turning Red, I found the movie to be much more engaging and poignant. So what’s the difference where one feels shallow and the other feels personal and resonant? I think the difference is that Turning Red’s relationships feel more realized and complex. The mother-daughter dynamic is fraught with tension, as trying to live up to the standards of the prior generation is often a surefire way to disappointment. That stuff is relatable, and the drama is potent, but the movie doesn’t lose sight of the generational love underneath all the headaches. Both movies are in essence about growing up and finding your identity, relishing different parts of you that stand out as unique, and coming to terms with differences in perception, but I felt with Turning Red that the film embraced these themes, integrated them better, and also built a sturdier foundation of enriched character relationships.

The animation is irrepressibly gorgeous but I really enjoyed the added style of Turning Red. It had a more tactile physical presence that reminded me of the Aardman models (Wallace and Gromit, Chicken Run). The color balance also emphasized bright colors that popped with subdued hues as a background. I especially enjoyed playful little touches from anime that emphasized the overly dramatic nature of the personal stakes, like when Mei is sweating over whether her mom will find her notebook filled with pictures of a crush that she felt compelled to draw. There’s a definite energy to this movie that’s missing from plenty of other Pixar movies. It follows the perspective of its heroine, so it’s joyfully excitable and goofy at points and definitely over-the-top, like when she’s calling out her besties and we flash to a rotating mountain they’re all triumphantly scaling. It’s adopted her perspective in a way that makes the movie feel more personable, and I appreciated Mei’s character even more. Special credit should go to whoever was in charge of designing the fur textures for the red panda. When she fully panda’s out, Mei resembles a wonderfully realized version of a Totoro-styled demigod.

It was the third act where Turning Red went from amusing to surprisingly poignant for me. The central conflict is between Mei trying to be herself and the version her mother thinks she should be, which is naturally more deferential and devoted to the family at the expense of independence. This isn’t the first story to explore the difference between traditional families and their children becoming more influenced by Western pop-culture. It’s also not the first story about finding your voice and making a stand, or about parents coming to terms with the realization that their little kid isn’t so little any more. That’s fine. The supernatural elements are also pretty straightforward to follow and in service of the central relationships and metaphors. It’s the personal details that make this movie feel specific to its voice while still being accessible and relatable. It’s easy to cringe when Mei’s mother shares Mei’s private drawings with her fleeting crush. While many of us might not have been diehard fans of a boy band, we all had some phase where we felt more mature, more grown up, and dramatically different because of what this interest meant for us. I found myself battling genuine tears by the end. The end comes down to a conflict between mother and daughter, itself an echo of past conflicts, of overbearing generations being less flexible. It’s also ultimately about acceptance, but the idea that the aspects about yourself that you feel embarrassed or insecure about do not need to be expunged from your identity I think is a worthwhile message about growing up. It’s not about shedding parts of yourself, killing off things you dislike. It’s more about transformation and acceptance of self.

Turning Red is a briskly paced comedy with a precise, charismatic lead character letting us in on the pressures of her world and of being a teenage girl in the early twentieth century. It’s colorful and frenetic at points but feels completely in keeping with the personality of our plucky protagonist. The combination of puberty and monster transformation has been a ripe area for films especially in the realm of horror. This also might be the horniest Pixar movie to date, and a climactic confrontation involves shaking one’s butt, as they kids are wont to do in leisure. It’s got the substance I felt was missing with Luca and the simplified and streamlined world building that I felt could have improved Soul. In short, Turning Red isn’t top-tier Pixar but it’s an irresistible urban fantasy that has plenty of heart and whimsy to enchant audiences no matter the age.

Nate’s Grade: B+

Shut In (2022)

It’s easy to see the appeal of contained thrillers from a production standpoint, but I’ve always found them to be a fun, crafty thought exercise that I’ve often enjoyed playing along. I’ll rename them “survival thrillers” because I think that’s truer to what they encounter, whether it’s in a small, contained environment or whether they are simply a victim of unique circumstances. I enjoy watching a character analyze and attack a problem and find workable solutions. There’s a natural vehicle for satisfaction there, whether it’s Matt Damon learning how to farm on Mars, or Ryan Reynolds being buried alive in a coffin, or a group of teenagers stuck on a ski lift. It’s a fun scenario to try and solve, especially in the relative comfort of your own home. Given their success and general low-cost nature, it was only a matter of time before these kinds of thrillers would dominate indie direct-to-streaming cinema. I guess then I shouldn’t be that surprised the Christian movie market would want in too. Shut In is the first original film distributed by The Daily Wire, the subscription run by conservative political wunderkind Ben “debate me!” Shapiro. Shut In began as a 2019 Black List script, the list of the most liked unproduced screenplays, and at one point Jason Bateman was going to direct. From there, it’s now Ben Shapiro’s Godsploitation thriller, and it has its own virtues and sins.

Jessica Nash (Rainey Qualley) is doing her best with some of the worst circumstances. She’s got two young children, one still an infant, and scraping by for money. She’s a recovering meth addict and has inherited her grandmother’s home that she’s looking to sell. As she’s cleaning up the premises, she accidentally locks herself inside a pantry. Making matters worse is that her meth-addict ex-boyfriend Rob (Jake Horrowitz) and his no-good pedophile pal Sammy (Vincent Gallo) come around looking for a score. Jessica must use her wits, strength, and fortitude to escape the pantry, keep the dangerous men away from her children, and also reject the temptation of indulging in drugs as an escape for her mounting troubles.

From the vantage point of a survival thriller, Shut In makes more under its circumstances that I would have assumed but also, strangely, less with the personal stakes. Whenever developing a problem-solution story structure, you need to make sure the dots connect and there’s a natural progression of events. You’re stuck in a room, now what? Jessica benefits because she has a helper on the outside; however, that person is only a young child, and therefore unreliable and unable to firmly grasp multi-step instructions. This also allowed me to channel the main character’s frustrations as well, especially when she was asking her kid to find things like tools to better claw away at the door and floor. This gives her an outlet but another challenge as well because the child becomes a point of vulnerability. When Sammy comes back into the picture, his presence is immediately the priority, and Jessica needs to neutralize him or make sure he cannot reach her daughter on the other side of the door. Screenwriter Melanie Toast seems to understand that the predicament she devises runs into natural end points, so she throws in extra escalations, which then become the next challenge. It’s self-aware scripting, but it also runs the risk of the challenges feeling not as challenging and the movie feeling more episodic.

The most confounding plot point was how underplayed the drug addiction angle is. It’s part of her overall tragic past, and the movie hints about past sexual trauma as well to further haunt our lead’s dark “before time,” but we don’t ever really feel her trouble with staying clean. It’s more like the drugs represent her former life, the one with her ex who is still in the thrall of meth. We could have used maybe even a monologue of Jessica talking about the pull of drugs, how important they were to her before, and how she never liked the persons he was, perhaps the shame she feels for the things she had down previously for drugs, and her intent at redemption, all to the audience of the child she’s meaning to do better by. There’s an entire character arc worth of detail that can be unleashed to really provide better depth. When her ex tosses his three grams of meth into the pantry, it’s meant to be a significant temptation, but the movie never really plays this as a sufficient challenge. It would be as if the guy just tossed in a small packet of laundry powder for how much personal attention it’s given. There was a short moment where it looks like, with all hope lost, that Jessica might succumb, but for the far, far majority of the running time, this drug temptation is underplayed. If this Jessica wasn’t going to struggle over using drugs again, why not just have her toss them down the sink? It’s a curious mitigated plot point for something that seems more significant than presented.

This is also directed by D.J. Caruso, a man who was making big-budget Hollywood action movies in the early 2010s like Eagle Eye and I Am Number Four. This is likely the lowest budget Caruso has ever worked with, but he doesn’t make the movie feel visually dull. There’s way too much imagery with apples though, including apples rotting at their core (you get it?) and eventually Jessica peeling the brown from an apple and saying the rest is still plenty good (you get it?). It feels like the apple was a lazy visual symbol meant to appeal to its, presumably, more Christian-affiliated target audience (“You see, the apple… means… temptation”). The tension can be finely attuned especially when we’re trapped in the pantry with Jessica and having to rely upon the sound design to understand the looming threats. I wish Caruso had pulled back at more points. Later, Sammy holds Jessica’s kid hostage with a knife to her little throat, promising to kill her, while everyone is screaming so loudly that it almost feels like we’ve landed in farce. The exploitation thriller elements feel in conflict with the lighter Christian elements. The God parts feel almost tacked on, especially when Jessica doesn’t reveal anything about her own faith. Looking at a hanging cross and deciding not to do drugs does not count as sufficient integration.

This is also Vincent Gallo’s first film role in ten years. for a period in the late 1990s, Gallo was the toast of the indie film scene and then he burnt through all that collective good will (also credit The Brown Bunny making people question those earlier accolades). I’ll credit Gallo acting like a believable creep and a snarling threat. He’s the best actor in the movie, and he delivers enough in this do-nothing part that makes me wish he would act more often. Qualley (sister to Margaret Qualley, also the daughter of Andie MacDowell) is fine, though her Southern accent seems to get the better of her at parts. Her performance is more physical than emotional.

Shut In is a small movie likely intended for a small audience while it drafts off the genre formula of larger, more polished survival thrillers. It goes through stretches where it relatively works, stripped down to its bare genre essentials, and then moments where I wish more was going on viscerally and intellectually. That’s where the movie needed to open up its protagonist more substantially, give more consideration to her internal struggles rather than keeping everything strictly externalized. Her drug addiction and the immediate proximity of drugs needed to be much more a trial of will. If you’re stuck with characters in a confined space, you need to either use that time to make the character more intriguing and compelling or keep the obstacles coming. Shut In transitions with new obstacles to overcome, but it still doesn’t feel like enough for this 89-minute movie. It’s an acceptable genre entry but had more potential with its lead character and with its thrills. It settles too often, and there’s nothing godly about settling when you could have been an even mightier movie.

Nate’s Grade: C+

Gunpowder Milkshake (2021)

The reason we typically watch crime/action movies is for the slick style, the gonzo action, and the over-the-top characters cutting loose in the most violent of manners. We watch these movies to capture that whiff of cool, something flashy and entertaining with its eye-popping combo of sight and sound. Think Snatch, and Drive, and Atomic Blonde, and what appears to be the upcoming James Gunn Suicide Squad sequel. By these standards of stylized violence and colorful anti-heroes, Netflix’s Gunpowder Milkshake falls too flat to be duly satisfying.

Sam (Karen Gillan) is a hired killer working for the secretive order, The Firm. Her handler (Paul Giamatti) has accidentally assigned her the son of a commanding mobster who now demands vengeance. Her lone way to keep the protection of her employers is to kill a man who robbed them, which she does, but then regrets her actions. The troubled man had stolen the money to pay the kidnappers ransoming his daughter, Emily (Chloe Coleman). Sam decides to get involved and save this girl, and in doing so loses protection. The scornful mobster sends teams of goons to track Sam and kill her, forcing her to find refuge with her absentee mother (Lena Headey).

The problem with playing in this stylized sandbox is having little to back up the attitude and style. Admittedly, those two aspects go far in a sub-genre dominated by appearances, but if you just have tough-looking shells of characters posturing and acting tough, it doesn’t matter how much style you dump onto the screen, it will only distract for only so long. The characters in Gunpowder Milkshake are so powerfully bland and all adhere to the same lone character trait. They’re all glib and badass and brusque and smug and fairly boring. It’s like somebody took the John Wick universe of clandestine killers and copied and pasted the same default personality.

If everyone is super cool, and super deadly, and super nonchalant, then you need to put even more work into making the characters stand apart. They’ll need specific quirks, competing goals, faults and obsessions, some key nub of characterization even if its superficial (a guy with one eye he’s insecure about it, etc.). With Gunpowder Milkshake, there’s nothing to work with. The screenwriters made this so much harder on themselves. I guess we’re merely supposed to be won over by the casting and the imagery of these bad ladies holding powerful weaponry. The protagonist is boring. She is the familiar hired killer who grows an inconvenient conscience. That’s an acceptable starting point but the moral growth is hindered when her young charge, the little girl that forces her paradigm shift, wants to be her apprentice to learn to kill people. The fraught mother/daughter relationship resorts to a lot of “I didn’t want this life for you,” “It’s the only life I’ve known” roundabout conversations, and neither furthers our understanding of either side.

With all that being said, there are moments of bloody fun that can be enjoyed. There’s a middle portion of the movie that gave me hope the film had transformed. At one point, Sam is indisposed and unable to use her arms, which dangle without any muscle control. She’s about to be beset by angry if bruised bad guys and must plan what to do. The resulting clash is a burst of creative choreography and an excellent demonstration of Sam’s resourcefulness and drive. Watching her dispatch a dozen armed men so indifferently, always knowing where and when to turn and dodge is not nearly as entertaining or engaging as watching her struggle and solve a problem. This sequence is extended and makes clever use of its location and the elements that would be available. Then we go a step further, as Sam and her youngster must drive a car to flee except the uncontrollable arm problem persists. Sam will pump the pedals and give directions while Emily sits on her lap and turns the steering wheel. This made me excited. We had organic complications and potential solutions that involved both characters having to rely upon one another. That is solid screenwriting and finding a way to spice up an ordinary parking garage chase sequence. By the end of this sequence, my hopes started to dwindle because Sam reverted to her earlier super cool, impervious version. She knew every exact move to make, and the small-scale car chase started losing my interest even with the extra driving dynamic. I wish the filmmakers could analyze how these sequences differed to better harness that creative surge.

The concluding act of Gunpowder Milkshake is a deluge of false climaxes and waves of bad guys that never pose any discernible threat. It all feels too repetitive and like a video game. This group of people need to be killed, and then this next group of people need to be killed, and then this next next group of people need to be killed, and I just started getting bored. There is the occasional fun burst of violence and style, but the enemies are stock and dispensable, so it doesn’t feel like it matters what the numbers are. Whether it’s a dozen or a thousand, nothing really seems to matter because our super team of badass women will never be stopped. If you’re going to establish the protagonists as so far ahead of their competition, then work needs to be done to provide another outlet for audience interest. Use that time to explore the peculiarities of the cracked-universe world, like in the John Wick franchise. Use that time to meaningfully push the characters toward personal confrontations with one another. Alas, it’s all slapdash style with the same dead-eyed cool stare from start to finish (with the noted exception above). The entire final act could have been five minutes or fifty. It’s filler violence until the director tires out.

The cast is blameless and eminently watchable. I’ve been a fan of Gillan’s since her early Doctor Who days, and it’s been fun to watch her come into her own with the major spotlight afforded from franchises like Guardians of the Galaxy and Jumanji. She’s more than capable of kicking ass and looking cool doing so but this is the thinnest of characters. Once Sam chooses to put her safety at risk to save an innocent girl, it’s the end of her character growth. I suppose you can argue everything she does from there further proves the lengths she will go to solidify this important choice. Gillan deserves a worthy star vehicle. It’s fun to watch Angela Bassett, Michell Yeoh, Carla Gugino, and Headey push back with a grin against the misogyny of the overconfident wicked men who wish to do them harm. I wish they were better integrated into the world to have more significance other than as old allies who double as a weapons depot. There’s only so many guns-in-books jokes you can have before it too feels overdone.

For fans of stylized violence, there may be enough cooking with Gunpowder Milkshake to meet out its near two-hour investment. The neon-infused, candy-colored production design and cinematography can enliven moments. The actors are fun to watch. Some of the fighting is brutally choreographed and cleverly executed, like the sequence where Gillan has no control over her arms. It’s got slow-mo violence set to wailing pop music tracks. If you’re looking for a pretty movie with some style, then it might be enough. If, however, you’re looking for a movie with interesting characters with memorable personalities, well-developed action with variance, and a story with a nice array of twists and turns and payoffs, then maybe look elsewhere.

Nate’s Grade: C+

Raya and the Last Dragon (2021)

Disney’s new animated feature, Raya and the Last Dragon, is coming at an opportune time and in some ways it’s a movie of the moment. It’s all about a divided nation learning to heal and learning to trust one another despite bitter disputes. I can only hope the ensuring months and years of political dispute in this country can end as fortunately as Disney’s fantasy fable.

We follow Raya (voiced by Kelly Marie Tran) as she embarks on a quest to save her people and the divided lands of Kumandra from a mythical evil that has returned to the land. Dragons gave their lives to fight this monstrous force known as the Druun that turns life into stone. The world has been divided into separate nations surrounding a dragon-shaped body of water. There is Tail, Claw, Heart, Fang, and Spine, Raya ventures to uncover the last dragon, Sisu (Awkwafina), the dragon that originally thwarted the Druun, except Sisu says she’s not exactly the best at magic and dragon stuff. Together, Sisu and Raya are chased by Raya’s childhood nemesis Namaari (Gemma Chan), the next-in line with Fang, the nation blamed for the new outbreak of the Druun. Raya must find a broken piece of Sisu’s dragon stone from each nation to level up her powers and banish the Druun once and for all and return everyone who has turned to stone, including her father.

In many ways, Raya feels like Disney trying to do its own fantasy universe akin to the Last Airbender series. The world building is tantalizing and feels lived-in, the lands distinct and with personalities and different cultures, and those cultures are respective of their environments. I was pleased to continue with the movie and discover more well laid details that built out this world and its inhabitants, the relationships to the dragons, and the veneration of magic. The stone statues each represent a person succumbed to the evil, itself a byproduct of the inability of the splintered nations to unify and trust one another (more on theme later). I appreciated the respect and reverence given to the fallen and to the dragon statues as well. There’s a scene where Namaari and her crew are walking through a field of overgrown dragon statues and they treat it with such reverence like it was a war memorial. For Namaari personally and for Fang especially, the sacrifice of these creatures is one that humanity has been struggling to live up to. I also appreciated that the magic and lore is presented as we need it, so that the audience is overloaded early with an onslaught of new information needed to orient this make-believe world. The filmmakers do a fine job of building from previous established information and expanding naturally to complicate their world and the larger conflict. The plot through line is left pretty simple, collect the pieces of the magic rock, but because of the accessible formula it also builds anticipation we can attune to. It gets me to wonder what new power Sisu will inherit, how that new nation has dealt in the ensuing time with the power and influence of the magic shard, and what new fun character we’ll pick up along the way.

Raya is also an exciting edition to the Disney animated collection. I’ve watched the movie twice, and would watch again, but I really honed in on the action during my second viewing. The fight choreography is impressive and not simple standard kicks, punches, and sword slashes. There are specific moves and countermoves here, and the long takes with the action allow the audience to appreciate the complexity of the brawls as if we were watching The Raid. There were some moments that genuinely gave me goosebumps. I also appreciated that the action isn’t gratuitous; each scene has an emotional connection to a character and their conflict, even the many run-ins between Raya and Namaari trying to prove themselves against one another. This is also a movie where we are replete with strong female characters, diversity, and women in positions of power, and nobody makes a big deal out of it. It’s accepted as the norm and I think that’s smart. It’s nice to add another kick-ass Disney “princess” and for there to be not a single mention of romance throughout the movie. There are bigger issues and the ladies aren’t fighting over a boy’s attention but over their personal rivalry and anger. For a briskly paced 100-minute movie, Raya and the Last Dragon has enough action and awe to provide satisfying thrills for all ages.

Where Raya admirably succeeds is with its adherence and execution of theme. The characterization can be limited at times for anyone beyond our protagonist, but that doesn’t mean that the supporting players are without charm and resonance and importance. They contribute nicely, just in other ways. The screenplay does an excellent job of supporting the theme of trust and unity, a topic that is in short supply today in a turbulent time of social and political upheaval. The different clans of this fantasy land have resentment, animosity, and decades of score-settling to make it even harder to trust, especially anyone from the Fang nation, the people blamed for the current epidemic. It’s much easier to project anger on an outward force rather to blame than look at our own culpability, and it’s even harder to take that first step to repair the damage done from broken trust and manipulation. Still, the entire journey of Raya, both film and character, is on the importance of taking that step regardless of whether or not it works. Each character from a different nation represents another factor in dealing with grief, and each has reasons not to trust the others, to only think about themselves and their interests, to perpetuate a failing cycle.

The movie articulates the dangers of holding onto grudges and distrust with every moment, so when the climax happens it’s a small yet very meaningful payoff, where the characters don’t make grand final stands and showcase amazing powers against an overwhelming force. No, instead it’s about demonstrating faith in the possible goodness of another person and taking a leap. Sisu suggests offering a friendly gift to make amends and it becomes a running joke but it’s also indicative of her character and personal experiences, how she differs from the contemporary and more nihilistic world, and the larger theme. The movie mentions several points how empowering trust can be, to be valued and believed in, regardless of mistakes and misgivings, and Raya embodies this with every decision, meaning even the small moments and silly side characters have a larger purpose and contribution to the overall message of this tale.

There are some elements that hold Raya and the Last Dragon back from true greatness, joining the ranks of Disney’s recent epic 2010s run of Wreck-It Ralph, Zootopia, Moana, and yes, Frozen (sorry haters, it’s still great). As I said before, the supporting characters are kept more at the idea level than multi-dimensional. They each represent a facet of loss, but I would have liked a little more attention given to them to have more tiny character moments and maybe even some realized arcs. As it stands, they support Raya on her arc and they become subsumed by her arc, and it works, but there was an opportunity to deepen these cute supporting players into more meaningful members. There are some elements that feel like holdovers or clues about earlier drafts, little remnants of scrubbed storylines. Repeatedly Sisu will remind us what an excellent swimmer she is as her special dragon power and we witness this once to use in a minor escape. With the build-up given, you’d expect the movie would make more with this in a climactic manner.

Raya and the Last Dragon is a worthy and exciting entry into the Disney animated canon and presents a fantasy world of its own making with detail, ingenuity, and care, supporting a central theme with every primary creative decision, even if some of them hinder what could have expanded the film into an ever bigger and more diverse ensemble. As it is, it’s all about Raya, who is an engaging and compelling figure trying to prove herself and atone for her own guilt. Her rival is given consideration as well from the pressure she’s under to serve her people. However, this is the Raya show (her name is in the title after all) and that’s plenty for 100-plus minutes of entertainment. Raya and the Last Dragon is a good-to-great animated fantasy film and one I think could support further exploration. This could be the start of Disney’s own Airbender world if they wanted. The animation is fluid and colorful and gorgeous and the character designs are easy to distinguish without placing undue emphasis on exaggerated features to characterize this as a Chinese fable. The vocal acting is great, and by the end of the movie, as its theme comes full circle, I don’t mind admitting I was even tearing up a bit. It’s a well-designed and well-developed fantasy with a secure emotional foundation to build upon.

Nate’s Grade: B+

Wonder Woman 1984 (2020)

Big, colorful, and brimming with optimism easy to scoff at, Wonder Woman 1984 (WW84) is finally here to save Christmas and maybe movie theaters and it’s an escapist treat. It won’t register among the best of superhero cinema but will likely keep a smile on your face.

In 1984, Diana (Gald Gadot) is working at the Smithsonian Museum in Washington D.C. and fighting crime as her costumed alter ego. She’s never quite moved on from the death of Steve Trevor (Chris Pine) back in WWI and she dearly needs some friends. Barbara (Kristen Wiig) is a mousy co-worker who comes across a mystical artifact, a rock that magically grants wishes. Barbara wishes to be strong like her boss/idol Diana and she gains new intoxicating power. Max Lord (Pedro Pascal) is a wannabe TV pitchman and an empty suit, fleecing investors and barely keeping ahead of his own Ponzi scheme. He learns of the magic rock and wishes himself to become the rock itself, turning him into a living genie. From there, Max’s wishes are spinning out of control, placing the world in greater crisis. Diana is torn because, before Max absconded with the wish rock, she wished for her heart’s desire, the return of Steve. Stopping Max and reversing the effect of the wishes means having to say goodbye to Steve all over again.

The original Wonder Woman was a break from the pallid doom and gloom motifs that Zack Snyder established, and the sequel goes even further with its candy-colored recreation of the 1980s. I was wondering if there would be a good reason to set the movie specifically during the 80s, and it’s mostly for the Cold War and Yuppies. I was pleasantly surprised that Jenkins and company don’t overdo the 80s nostalgia or the fish-out-of-water comedy for Steve Trevor. I thought this was going to be the entire reason for the throwback setting, and this time instead of Diana marveling at a modern world she did not understand it would be Steve. If you’ve watched the film’s trailer, then you’ve seen all of those jokes at Steve’s expense. That’s it. WW84 can manage to surprise you, mostly in a pleasant manner. Its sincerity is its biggest virtue. It’s a movie about plenty of goofy things but at its core it’s about relatable desires and struggle.

WW84 is an improvement over the original in the action department. Returning director Patty Jenkins feels freed of emulating Snyder’s house style and brings a welcomed sense of levity and playfulness to the action. The fight choreography makes significant use of Diana’s lasso, opening up the playing field for her to swing around wildly, at times even literally riding the lightning. At points the lasso seems to have a mind of its own and able to divide into fragments. It’s something that helps separate WW84 from the glut of other superhero movies and it offers pleasing visual variance for the fights. There’s a car chase midway through the film where Diana has to leap from speeding truck to speeding truck, dodging goon gunfire. It’s an exciting and sustained action sequence, yet even across the Middle East, chase clichés will reappear, like dumb kids playing in the street ignorant to any emerging noise like a caravan of speeding vehicles. Jenkins seems even more adept behind the camera for the action, delivering big stunts and memorable spectacle ready to make a splash on a big screen. However, some of the CGI can be shockingly dodgy for a big-budget blockbuster and a final confrontation with a CGI-hybrid creature unfortunately reminded me of the lamentable Cats.

The magic wish rock setup shouldn’t be any harder to believe than, say, a secret island of immortal female warriors or just about anything in the absurd and absurdly entertaining 2018 Aquaman feature film. If I can accept a drumming octopus, I can accept a magic wish rock. WW84 hinges on the concept of the drawbacks of creating your own false reality where every wish comes with a cost and an increasing flood of alarming consequences. It it better to just accept the comfort of lies or accept hard truths? The characters even name-check the classic short story The Monkey’s Paw recognizing the ironic trap. That doesn’t stop characters from struggling with the pull of their burning desires, and it makes for an agreeable return for Steve Trevor. Ever since it was revealed that Pine’s character was returning, I was worried what the possible explanations could have been, pessimistic it would be satisfying. Is he going to be a clone? Reincarnation? The grandson who happens to look identical? The screenplay by Jenkins, Geoff Johns, and Dave Callaham finds a way to make it work by bringing him back through magic but with restrictions. In a very Source Code sort of style, Steve is operating in someone else’s body, but only Diana sees Steve. It’s a decision that frames the return in a personal way that also reminds us what is eating at her. It’s been 70 years and she hasn’t moved on from the man she loved, which can be viewed as sad, romantic, and unquestionably unhealthy. It’s a familiar character arc, having to move on from a loved one and accept grief, but it still works, and it humanizes this mighty Amazon warrior woman. It’s a worthwhile development that opens up these living gods into emotional, vulnerable beings.

With the wish plot comes some gripes and lingering questions. I kept asking, “Is everyone simply not seeing what’s happening?” or, “Is everyone forgetting what has happened?” The scale of the wish consequences is substantial and very public but it never feels like the world is registering just how fantastic these supernatural shenanigans are. In 1984, Wonder Woman is fighting crime as a hobby but still not a named and identified hero. The world does not seem aware of the presence of super beings and amazing powers living among us. So as Max continues his wish-granting ways there are immediate consequences of huge staggering scale, but nobody seems to register how weird and not normal things are, like a giant 50-foot wall suddenly appearing in Egypt. People should be asking what is going on or what others are doing. Therein lies the lingering problem with setting this movie in the past. Much like the 80s-set X-Men: Apocalypse, the events presented generate questions to why future-set movies seem to be ignorant of these same events. If Wonder Woman comes forward and addresses the world, why is she still hiding her identity in 2016’s Batman vs. Superman? And if she learns more about her own super abilities, why does she not make use of these very helpful skills in 2017’s Justice League? These sound like quibbles, and they mostly are, but the movie would have benefited from being a little more judicious with its rules and applications because I started wondering if everyone was oblivious.

I was genuinely surprised how much screen time and consideration was afforded to the primary villain. No, I’m not talking about Barbara/Cheetah, who could have been completely cut from the film. I’m talking about Max Lord. He’s arguably in the film as much as Diana. He’s a con man trying to be a successful TV pitchman and oil tycoon but really he’s trying to be a “somebody” to make his son proud. The problem is that his goal always seems to be just out of reach no matter what is gained. This part confused me. After successful wishes with power and money, Max seems to desperately continue searching for more. I suppose it could just be a general “power-hungry corruption” explanation but I kept asking when enough was enough, and that’s likely the point. I don’t know if Max Lord is a character deserving of this much consideration, but the approach appeals to the film’s empathetic mentality that no one is beyond reach. Rather than the villain having to be physically defeated, WW84 rests on emotionally appealing to a broken man’s sense of self. It makes for a more intriguing conclusion in a superhero realm than merely out-punching the CGI antagonist, like the clunky, lumbering finale from the prior Wonder Woman movie.

The conclusion of WW84 rests upon millions having to make a personal sacrifice for the greater good, which is a lovely sentiment that we could all use at this point after a dispiriting 2020. However, this year has also proven for me that the conclusion of WW84 is pure escapist fantasy. Throughout a deadly pandemic, the United States has been beset by too many people refusing to endure inconveniences in the name of protecting others and saving lives from COVID-19. The cost-benefit doesn’t add up for many if they can’t see the results, never mind the harsh yet sterile reality of over 300,000 dead Americans and counting aided by this selfish obstinance.

Gadot might not ever escape the long shadow of playing a famous superhero but she’s settled into the role nicely and even gets to flex some untapped acting muscles. I was skeptical of Gadot early when she was hired but became a believer in 2017. She definitely has an unmistakable presence onscreen. Gadot’s best moments aren’t even the punching and kicking, which she does with gusto, but the moments where she has to make grand appeals and hard decisions. There are a few emotional moments where Gadot’s familiarity with the character blends together and she and the filmmakers are not afraid to show strength in other ways other than brawn. Gadot still has a very enjoyable chemistry with Pine (Hell or High Water) that makes them a winning pair. One of the film’s highlights is a personal flight through fireworks that delivers sheer joy for Steve Trevor. His awe about the future and getting one more spin with life itself is heartwarming. Pascal (The Mandalorian) is going big and hammy with his performance that reminded me of the Richard Donner Superman movies. Wiig (Ghostbusters) is the big miss for me. She’s not convincing as a threatening foe and her early scenes as a klutzy, put-upon dweeb feel overdone and yet insufficient. We needed more establishment of Barbara’s life before her wish to better recognize why she would never want to go back. One reoccurring street harasser doesn’t cut it.

Wonder Woman 1984 is fun, splashy, and doesn’t lose sight of its characters and their emotional states even as it elevates the world-annihilation stakes. It’s a movie that seems more confident in its identity than the first film. It accepts that it can be silly, it can be sincere, it can be exciting, it can be smaller and more personal, it can be hokey, it can appeal to your best self. It’s overly long (the opening flashback of young Dianna in the Amazon Games could have been ditched entirely) and not everything works, but the problems are easier to digest and forgive with what does work. It might be the last blockbuster for some time given the uncertain theatrical landscape so I’ll take it. WW84 isn’t the swaggering solo venture the first film proved to be, but I would say it still makes for a mostly satisfying and fun experience that plays to the strength of the creative team.

Nate’s Grade: B-

Promising Young Woman (2020)

“I’m a gentleman,” says a man at his bachelor party, trying to bashfully turn down any sexual antics with the women paid to entertain him and his friends for one boozy night. He’s also trying to indicate he’s “not like those other guys” and genuinely respects women. He gets it. “Well,” says the woman in the shiny fetish outfit, “I’ll have you know in my experiences that ‘gentlemen’ can often be the worst.” This line summarizes Promising Young Woman, a revenge thriller in a post-Me Too era that is unsparing to all those who would proudly say, “Well, I support women.”

Cassandra (Carey Mulligan) was the top of her class at med school. Then her best friend was sexually assaulted at a party while she was inebriated, which allows the university to paint her as guilty and the accused as blameless (“What do you expect when you get drunk?” kind of victim-shaming). Years later, Cassandra has never been the same. She poses as a drunk at clubs and waits for her knight in shining armor to take her home, and often these modern men of chivalry prove to be creeps looking to take advantage of women and in needing of some harsh medicine.

This is a movie that walks a fine line to stay out of the shadow of becoming just another exploitation film with a higher gloss. I was yelling at the screen early about the choices men were making with susceptible women in their care. Admittedly, it plays upon that icky genre and taps into our inherent feelings associated with it as well as vengeance thrillers, and writer/director Emerald Fennell (TV’s Killing Eve) smartly subverts our expectations and loyalties. We want Cassandra to achieve her righteous vengeance regardless of the moral or psychological effect it has upon her because vengeance is satisfying. We want to see bad people who have escaped punishment suffer, but Fennell challenges the audience to see how far we’re willing to go for this goal. There are moments where it appears that Cassandra is going to go the extra step to antagonize her targets, and this might involve facilitating other innocent women into potential danger. It’s a sharp turn that asks the audience how badly they want to hold onto that righteous sense of indignation. Do all ends justify the means? Now I won’t confirm whether or not Cassandra follows through for the sake of spoilers but this is one very knowing movie about how to make its audience uncomfortable. Obviously, dealing with the subject of sexual assault and predatory men, it should be uncomfortable because of the nature of the subject, but Fennell has a wicked sense of when to twist her audience into knots. She doesn’t let anyone off the hook easily and that includes her heroine and those close to her. Nobody looks clean here. It makes for a truly surprising experience. When I say that Promising Young Woman makes some bold choices, it really makes some bold choices. There were points I was sighing heavily and others where I was stunned silent. It brought to mind No Country for Old Men. The commitment that Fennell has to her excoriating artistic vision is startlingly provocative and effective.

One early scene stood out to me and let me know that Promising Young Woman was going to have more on its mind than bloodshed. Cassandra is walking home from a night out in her same soiled clothing and eating a sloppy hotdog with ketchup running down her body. A group of construction workers watch her and begin yelling from across the street, harassing her with unwanted sexual advances while they yuk it up. Cassandra stops, turns her head, and simply stares them down. She doesn’t glare at them or shout at them; all she does is look in silence. The workers get quiet very fast and then after several seconds they become angry and defensive, uncomfortable from her attention, and they walk away insulting her. Didn’t they want her attention? Weren’t they boasting? By merely drawing her focus onto these men and making them mildly reflective of their behavior they became uncomfortable and elected to leave. This scene only plays out for like twenty seconds and yet it serves as a symbol for what Fennell has planned with the rest of her thriller. She is going to take what you want and make you re-examine it with a fresh perspective that might just make you rather uneasy and disgusted with yourself.

The first half of the movie establishes a routine that explains what Cassandra has been doing since dropping out of med school. She’s never been able to move on from the trauma of her past and so she seeks out new potential perpetrators to inflict pain upon or scare straight through tests. By the second incident, we adjust to her formula and lie in wait for Cassandra to strike back. She’s the smartest person in the room and it’s deliciously enjoyable to watch her enact her plans. This avenging angel routine runs into a roadblock when she reunites with a friend from med school, Ryan (Bo Burnham), a pediatric surgeon. They share a meet cute that involves Ryan drinking a coffee that Cassandra has spit into as a declarative sign of his interest (trust me, I’m making it sound far creepier than it plays onscreen). They go on several dates and have a palpable romantic chemistry together. This is aided by Fennell’s excellent dialogue, which can be cutting when it needs to and also supremely charming when it wants to be. It’s a peculiar rom-com but on its own terms, including unashamedly reclaiming a forgettable Paris Hilton pop song with full sincerity. At this point, Promising Young Woman is sizing up a choice between following vengeance and following romance. It’s a formulaic fork in the road and Fennell completely understands this, as she’s also testing the audience how much they are willing to sacrifice to see Cassandra check off her guilty names. This storyline doesn’t feel like a cheap alternative either. I liked Ryan and Cassandra together. However, Fennell stays true to her poison-tipped plans and this storyline becomes another chapter in her larger thesis on the condemnation of “boys will be boys” rationalization.

There is another scene worthy of being hailed because it goes against your and the character’s expectations (some spoilers). Cassandra tracks down the lawyer responsible for defending the university and discrediting her friend once she came forward with her rape accusation. Alfred Molina (Spider-Man 2) is this man and he’s quite antsy because he has been waiting for months for a visitor he anticipated would inevitably arrive. He’s been let go from his firm after having what they refer to as a “psychotic break” and what he refers to as a crisis of conscience. He’s made a career over sliming victims’ reputations, a fact he confesses has been made infinitely easier by modern technology. “We used to have to go digging through the trash,” he says, “But now all we need is one picture on Facebook of the girl at a party and you’ve got jury doubt.” Cassandra is taken aback by how eager this man is, not for absolution which he believes he will never earn, but to be punished. It’s not like a weird fetish but a genuine accounting of what he feels he deserves. It’s a short scene but it challenges Cassandra and the audience about the potential of redemption and forgiveness. This is what she wants after all, people to account for their part in the injustice that happened to her friend and to make amends for their guilt.

Mulligan is ferocious and on another level with this performance. She’s listed as a producer so I assume she had a personal connection with the material because she feels so aligned with the character that she can make you shudder. Mulligan has been an enchanting and empathetic actress since her breakout in 2009’s An Education, the source of her lone Oscar nomination. I’ve never seen her quite like this before. She has a natural sad-eyed expression, which made her perfect for Daisy Buchannan in the new Great Gatsby. With this role, she’s taken those natural sad-cute instincts and carved them out and replaced it with bile. Mulligan gets to play multiple false versions of Cassandra as she adopts disguises and personas to dupe her prey. This also makes the viewer subconsciously question which version they see is the real Cassandra. Is it a distortion upon a distortion? How well can we ever get to know this woman? I think Mulligan is most deserving of her second Academy Award nomination for this bracing, incendiary turn.

This is Fennell’s directorial debut and it will not be her last time in the director’s chair. Her command of pace and visuals can be sneaky good, framing figures to squeeze in potent symbolism as well as ratchet up tension and discomfort. The visuals can also be comedic poetry, like the opening images of men in khakis gyrating and thrusting on a dance floor. She also demonstrates supreme restraint where needed. The sexual assaults of past and present are never visualized but they are not mitigated either. She also has a tremendous ear for music. This soundtrack is sensational from the club bangers to the old timey country ditties. It feels as exceptionally selected as any Wes Anderson or Quentin Tarantino movie soundtrack. The score by Anthony Willis is deeply emotive with its use of strings and cello. They deliver a cello cover of Britney Spears’ “Toxic” and it’s as if the filmmakers made this choice specifically for me.

If there is one slight downside, I’d have to say many of the supporting characters are under developed. There are plenty of famous faces in this enterprise, like Adam Brody, Laverne Cox, Clancy Brown, Connie Britton, Max Greenfield, Chris Lowell, Jennifer Coolidge, Christopher Mintz-Plasse, but most of them are deposed for a scene and then vanish. It starts to feel like a series of guest appearances from actors as they’re passing through town. Alison Brie (Happiest Season) has a longer and slightly more nuanced part as a former college friend who betrayed Cassandra when she needed her most. This character, along with Birtton’s school dean, illustrate that just because you happen to be a woman does not automatically mean you will be a helpful ally. I view it less as a snide “girls can be bad too” equivalency and more an indication just how insidious and prevalent rape culture can be and condition people into gross excuse-making complacency. I will say that it was nice to have Clancy Brown play a normal dad role and he was sweet too.

Beware, men of the world, the next time you size up a pretty young thing who looks meek and helpless. Promising Young Woman wears the skin of an exploitation movie but it’s so much more. Fennell has created a tart, twisted, and powerful film that is coursing with righteous fury. It’s a female revenge vehicle but with far, far more ambition than simply providing tingles to baser instincts. The artistry here is special and transforms the iconography of exploitation movies into a contemplative and jolting experience. Promising Young Woman is a definite conversation-starter and the first thing you might say upon its conclusion is a breathless exclamation of, “Wow.”

Nate’s Grade: A-