Big, colorful, and brimming with optimism easy to scoff at, Wonder Woman 1984 (WW84) is finally here to save Christmas and maybe movie theaters and it’s an escapist treat. It won’t register among the best of superhero cinema but will likely keep a smile on your face.
In 1984, Diana (Gald Gadot) is working at the Smithsonian Museum in Washington D.C. and fighting crime as her costumed alter ego. She’s never quite moved on from the death of Steve Trevor (Chris Pine) back in WWI and she dearly needs some friends. Barbara (Kristen Wiig) is a mousy co-worker who comes across a mystical artifact, a rock that magically grants wishes. Barbara wishes to be strong like her boss/idol Diana and she gains new intoxicating power. Max Lord (Pedro Pascal) is a wannabe TV pitchman and an empty suit, fleecing investors and barely keeping ahead of his own Ponzi scheme. He learns of the magic rock and wishes himself to become the rock itself, turning him into a living genie. From there, Max’s wishes are spinning out of control, placing the world in greater crisis. Diana is torn because, before Max absconded with the wish rock, she wished for her heart’s desire, the return of Steve. Stopping Max and reversing the effect of the wishes means having to say goodbye to Steve all over again.
The original Wonder Woman was a break from the pallid doom and gloom motifs that Zack Snyder established, and the sequel goes even further with its candy-colored recreation of the 1980s. I was wondering if there would be a good reason to set the movie specifically during the 80s, and it’s mostly for the Cold War and Yuppies. I was pleasantly surprised that Jenkins and company don’t overdo the 80s nostalgia or the fish-out-of-water comedy for Steve Trevor. I thought this was going to be the entire reason for the throwback setting, and this time instead of Diana marveling at a modern world she did not understand it would be Steve. If you’ve watched the film’s trailer, then you’ve seen all of those jokes at Steve’s expense. That’s it. WW84 can manage to surprise you, mostly in a pleasant manner. Its sincerity is its biggest virtue. It’s a movie about plenty of goofy things but at its core it’s about relatable desires and struggle.
WW84 is an improvement over the original in the action department. Returning director Patty Jenkins feels freed of emulating Snyder’s house style and brings a welcomed sense of levity and playfulness to the action. The fight choreography makes significant use of Diana’s lasso, opening up the playing field for her to swing around wildly, at times even literally riding the lightning. At points the lasso seems to have a mind of its own and able to divide into fragments. It’s something that helps separate WW84 from the glut of other superhero movies and it offers pleasing visual variance for the fights. There’s a car chase midway through the film where Diana has to leap from speeding truck to speeding truck, dodging goon gunfire. It’s an exciting and sustained action sequence, yet even across the Middle East, chase clichés will reappear, like dumb kids playing in the street ignorant to any emerging noise like a caravan of speeding vehicles. Jenkins seems even more adept behind the camera for the action, delivering big stunts and memorable spectacle ready to make a splash on a big screen. However, some of the CGI can be shockingly dodgy for a big-budget blockbuster and a final confrontation with a CGI-hybrid creature unfortunately reminded me of the lamentable Cats.
The magic wish rock setup shouldn’t be any harder to believe than, say, a secret island of immortal female warriors or just about anything in the absurd and absurdly entertaining 2018 Aquaman feature film. If I can accept a drumming octopus, I can accept a magic wish rock. WW84 hinges on the concept of the drawbacks of creating your own false reality where every wish comes with a cost and an increasing flood of alarming consequences. It it better to just accept the comfort of lies or accept hard truths? The characters even name-check the classic short story The Monkey’s Paw recognizing the ironic trap. That doesn’t stop characters from struggling with the pull of their burning desires, and it makes for an agreeable return for Steve Trevor. Ever since it was revealed that Pine’s character was returning, I was worried what the possible explanations could have been, pessimistic it would be satisfying. Is he going to be a clone? Reincarnation? The grandson who happens to look identical? The screenplay by Jenkins, Geoff Johns, and Dave Callaham finds a way to make it work by bringing him back through magic but with restrictions. In a very Source Code sort of style, Steve is operating in someone else’s body, but only Diana sees Steve. It’s a decision that frames the return in a personal way that also reminds us what is eating at her. It’s been 70 years and she hasn’t moved on from the man she loved, which can be viewed as sad, romantic, and unquestionably unhealthy. It’s a familiar character arc, having to move on from a loved one and accept grief, but it still works, and it humanizes this mighty Amazon warrior woman. It’s a worthwhile development that opens up these living gods into emotional, vulnerable beings.
With the wish plot comes some gripes and lingering questions. I kept asking, “Is everyone simply not seeing what’s happening?” or, “Is everyone forgetting what has happened?” The scale of the wish consequences is substantial and very public but it never feels like the world is registering just how fantastic these supernatural shenanigans are. In 1984, Wonder Woman is fighting crime as a hobby but still not a named and identified hero. The world does not seem aware of the presence of super beings and amazing powers living among us. So as Max continues his wish-granting ways there are immediate consequences of huge staggering scale, but nobody seems to register how weird and not normal things are, like a giant 50-foot wall suddenly appearing in Egypt. People should be asking what is going on or what others are doing. Therein lies the lingering problem with setting this movie in the past. Much like the 80s-set X-Men: Apocalypse, the events presented generate questions to why future-set movies seem to be ignorant of these same events. If Wonder Woman comes forward and addresses the world, why is she still hiding her identity in 2016’s Batman vs. Superman? And if she learns more about her own super abilities, why does she not make use of these very helpful skills in 2017’s Justice League? These sound like quibbles, and they mostly are, but the movie would have benefited from being a little more judicious with its rules and applications because I started wondering if everyone was oblivious.
I was genuinely surprised how much screen time and consideration was afforded to the primary villain. No, I’m not talking about Barbara/Cheetah, who could have been completely cut from the film. I’m talking about Max Lord. He’s arguably in the film as much as Diana. He’s a con man trying to be a successful TV pitchman and oil tycoon but really he’s trying to be a “somebody” to make his son proud. The problem is that his goal always seems to be just out of reach no matter what is gained. This part confused me. After successful wishes with power and money, Max seems to desperately continue searching for more. I suppose it could just be a general “power-hungry corruption” explanation but I kept asking when enough was enough, and that’s likely the point. I don’t know if Max Lord is a character deserving of this much consideration, but the approach appeals to the film’s empathetic mentality that no one is beyond reach. Rather than the villain having to be physically defeated, WW84 rests on emotionally appealing to a broken man’s sense of self. It makes for a more intriguing conclusion in a superhero realm than merely out-punching the CGI antagonist, like the clunky, lumbering finale from the prior Wonder Woman movie.
The conclusion of WW84 rests upon millions having to make a personal sacrifice for the greater good, which is a lovely sentiment that we could all use at this point after a dispiriting 2020. However, this year has also proven for me that the conclusion of WW84 is pure escapist fantasy. Throughout a deadly pandemic, the United States has been beset by too many people refusing to endure inconveniences in the name of protecting others and saving lives from COVID-19. The cost-benefit doesn’t add up for many if they can’t see the results, never mind the harsh yet sterile reality of over 300,000 dead Americans and counting aided by this selfish obstinance.
Gadot might not ever escape the long shadow of playing a famous superhero but she’s settled into the role nicely and even gets to flex some untapped acting muscles. I was skeptical of Gadot early when she was hired but became a believer in 2017. She definitely has an unmistakable presence onscreen. Gadot’s best moments aren’t even the punching and kicking, which she does with gusto, but the moments where she has to make grand appeals and hard decisions. There are a few emotional moments where Gadot’s familiarity with the character blends together and she and the filmmakers are not afraid to show strength in other ways other than brawn. Gadot still has a very enjoyable chemistry with Pine (Hell or High Water) that makes them a winning pair. One of the film’s highlights is a personal flight through fireworks that delivers sheer joy for Steve Trevor. His awe about the future and getting one more spin with life itself is heartwarming. Pascal (The Mandalorian) is going big and hammy with his performance that reminded me of the Richard Donner Superman movies. Wiig (Ghostbusters) is the big miss for me. She’s not convincing as a threatening foe and her early scenes as a klutzy, put-upon dweeb feel overdone and yet insufficient. We needed more establishment of Barbara’s life before her wish to better recognize why she would never want to go back. One reoccurring street harasser doesn’t cut it.
Wonder Woman 1984 is fun, splashy, and doesn’t lose sight of its characters and their emotional states even as it elevates the world-annihilation stakes. It’s a movie that seems more confident in its identity than the first film. It accepts that it can be silly, it can be sincere, it can be exciting, it can be smaller and more personal, it can be hokey, it can appeal to your best self. It’s overly long (the opening flashback of young Dianna in the Amazon Games could have been ditched entirely) and not everything works, but the problems are easier to digest and forgive with what does work. It might be the last blockbuster for some time given the uncertain theatrical landscape so I’ll take it. WW84 isn’t the swaggering solo venture the first film proved to be, but I would say it still makes for a mostly satisfying and fun experience that plays to the strength of the creative team.
Nate’s Grade: B-
A Wrinkle in Time is based on a beloved children’s classic published in 1961. It’s directed by Ava DuVernay, who was responsible for Selma, one of the best films of 2014. There’s a reason that Marvel offered her the directing gig for Black Panther. This film has big names, a big budget, and big talent behind the camera with a focus on upping the inclusion at the Mouse House… so why is the movie so unfortunately awful? A Wrinkle in Time is one of the worst experiences I’ve had in a theater. I was so thoroughly unattached that I started questioning how something this bad was so beloved for decades by different generations of, what I must now assume, children with terrible taste.
Meg (Storm Reid) is a teenager still dealing with the pain and anger from the four-year disappearance of her father, Mr. Murry (Chris Pine). He was a scientist trying to discover a new form of space-time travel powered by… love, I think. Mrs. Murry (Gugu Mbatha-Raw) is stuck trying to rear he troublesome daughter and Meg’s adopted little brother, Charles Wallace (Deric McCabe). Then one day they and Meg’s crush, Calvin (Levi Miller), are visited by a trio of strange, powerful (aliens? witches? fairies? spirits?) women: Mrs. Which (Oprah Winfrey), Mrs. Who (Mindy Kaling), and Mrs. Whatsit (Reese Witherspoon). They inform Meg and company that they know where her father is. They must travel the universe to save him, battle the source of negativity, The It (no relation to Stephen King), and maybe learn a thing or two about accepting one’s true self, faults and all.
A Wrinkle in Time is simultaneously over complicated and meaninglessly shallow. I was baffled throughout the entirely of its near two-hour running time trying to make sense of anything. The story felt like it was written by computer that had been programmed with the scraps of genre storytelling as an exercise. There is no real internal logic that holds everything together, which makes every moment feel arbitrary. The story also lacks another vital aspect every fantasy movie needs — clarity. The goal is for the kids to find and rescue Mr. Murry, but every step leading to this goal feels unclear. Scene-to-scene, moment-to-moment, you don’t have any clue how what they are doing will lead them any closer to achieving this goal. Every scene just asserts itself, and then something happens, and then something else happens, and then it’s done. Hey one minute the kids are going to talk with flowers because, for whatever reason, they’re the little gossips of the plant world. Then Mrs. Whatsit turns into a plant mantis goddess giant. Then the kids hop on her back and fly, and then fly on her while she’s also flying, and then one kid falls off, so whoops, but the gossipy plants catch him. And then none of that matters. Even the villain is a nebulous concept of negativity designed to link up with a character’s personal journey. There’s a plot insofar as stuff happens and then it doesn’t. The rules of this universe are never properly established. Anything is just anything in this movie. The final planet, where they do indeed find Mr. Murry, could just have easily been their first stop. If a fantasy movie doesn’t properly orient the audience to its world and rules, it’s only a matter of time before that same audience checks out, frustrated and uninterested.
Afterwards, I did something I hardly ever do and ventured to read the Wikipedia summary to discover what was in the original story by author Madeline L’Engle. Surely the screenwriters must have butchered this oft-touted children’s classic. To my surprise, the summary of the book is pretty close to what ends up in DuVernay’s film, with some slight modernizing and name changing (I wonder why DuVernay might not have wanted the Big Evil Source of All Negativity to be called “The Black Thing.” Hmmm.). I think maybe the book was never good but was liked by kids, and then they remembered it being better and passed it along to their kids, and so on and so on, until somebody finally runs screaming through the streets, trying to get everyone to realize the harsh reality.
Another factor that doesn’t seem developed or helpful or fulfilling are the three magical beings played by Oprah, Mindy Kaling, and Reese Witherspoon. It feels like they’re more award show hosts constantly changing their wardrobes than characters. They offer very Oprah-like self-help platitudes about acceptance, courage, and self-actualization. I felt sympathy for each actress being wasted, in particular Kaling, who speaks only in quotes and a plethora of reaction shots where she practices a wise expression. Witherspoon is definitely overdoing it and Oprah has settled into being talk show Oprah. They felt like rejects from a discarded Alice in Wonderland movie but with less personality. I think you could cut all three out of the film completely. The only meaningful way these three characters impact the plot is as expositional devices, but even that is whimsical nonsense.
Speaking of exposition, oh boy is this script really bad when it comes to dialogue. There’s an early scene that exists purely to inform the audience about the Murry children and to be eavesdropped upon by Charles Wallace (that name deserves to belong to a tax attorney or a serial killer). “She’s smart but hasn’t been the same since her dad left,” says one teacher. “Yeah, but that little brother of hers, he’s got potential but he sure is weird.” The conversation feels painfully inauthentic and transparent. Don’t these teachers have other students of equal interest at the school to discuss? The Murry children’s father disappeared four years ago and they’re still talking about them this sloppily? The final film is stuffed with these moments, with characters transparently telling the each other who they are or how they should feel at all times. The pointless romantic sidekick, Calvin, is literally introduced as coming over and saying, “Hey I sorta know you from school, and I felt like I should be here,” as if he could feel the screenplay calling him. Also, Meg just happens to live next door to her chief bully in school, who is still bullying her every day for whatever reason. It’s been four freaking years since her father left, and apparently this still offends this girl on a daily basis? Most of the dialogue made me wince.
It will sound mean but we need to talk about the bad child acting in A Wrinkle in Time. In the modern age, after Room, It, and The Florida Project in particular, there really is no excuse for bad child acting. If you cannot feature quality child actors, you aren’t looking hard enough or that may be a fault of the director’s own abilities. McCabe (Stephanie) is, in particular, a bad choice to carry much of the movie’s emotional climax at the end. He even gets possessed by the Bad Negative Force and must channel menace. It comes across more like a petulant child throwing a temper tantrum in a store. Much of the conclusion hinges on tight close-ups of McCabe bellowing. It’s unfortunate for everyone. Reid (12 Years a Slave) fares a little better but is relatively inexpressive, going even beyond the general withdrawn nature of her character. Miller’s (Pan) character serves no purpose. He offers no skill or breakthrough for the plot. He is just there, blank-faced, and providing PG-rated prepubescent romantic tension. Or perhaps Meg really needs to hear the strong encouragement from the voice of an attractive white male in order to finally personally succeed?
DuVernay’s direction has some nice, sweeping visuals but the movie as a whole feels far more awkward and misapplied with its budget. Some of the special effects are shockingly shoddy for this kind of major release from Disney. The fantasy worlds feel like holdovers from other fantasy movies with little memorable distinction. There is one effective moment visually that stands supreme, and that’s when the trio encounter a suburban neighborhood populated with Children of the Damned-style kids all bouncing balls in sync. Their individual mothers come out and march in the same eerie synchronicity, and it’s the best-conceived and executed piece in the film. It’s also one of the few sequences where the editing is a benefit. The editing is conspicuously poor. Early on, when Mrs. Whatsit had first introduced herself, every cut failed to match, every camera movement created a disconnect of space, and it generally felt off. It didn’t get better from there. When you notice the editing, unless you’re in a Scorsese or Aranofsky movie, it’s a bad sign.
In many ways, this film reminds me of the misguided, flabbergasting, and fascinating failed passion project that was 2014’s A Winter’s Tale. I could dissect that movie and its multitudinous of wrong-ness for hours. With A Wrinkle in Time, I just wanted to leave. I wanted to enjoy the movie and root for DuVernay being given the reins of a major studio film. I loved Selma and diversity behind the camera is hard to come by in Hollywood, let alone a woman of color given this sort of platform. Sadly, it feels like DuVernay wasn’t quite ready. A Wrinkle in Time gave me nothing to engage with early on. I didn’t care about the characters, the plot felt like it was being made up as it went, the rules were unclear, the dialogue was inauthentic, there was no sense of momentum, and when it does accidentally stumble into something slightly interesting, it quickly moves along again. It’s about the power of love overcoming the power of negativity. I don’t know whom this movie is for. Children will be bored. Adults will shrug. This movie doesn’t work on a fundamental level and it left me bored. I closed my eyes and dreamed of a better movie but it never came to be. My dear father, who had the misfortune of enduring this experience with me, turned to me during the end credits and said, “I am now going to treat you… by taking you far away from this movie.” It’s that bad, folks.
Nate’s Grade: D
I owe Gal Gadot an overdue apology. When the news first broke that the Israeli model-turned-actor had won the role of Wonder Woman, I was quite dismissive. My heart had been set on Gadot’s Fast and Furious 6 costar, Gina Carano, a former MMA fighter who displayed a natural screen presence. I apologize for not thinking the relatively slim Gadot had what it takes to fill out Diana Prince’s wonder boots. I just couldn’t see it, and that’s an error of imagination on my part. When Gadot made her debut in 2016’s otherwise abominable Batman vs. Superman, she was one of the few high points, granted she was only there for like fifteen minutes. My concerns were abated but could she hold her own film? After 140 minutes of consideration, I can declare that Gadot is a star and a terrific Wonder Woman. The rest of the film is pretty good though not up to her wonder level.
Diana (Gadot) is an Amazonian princess living on a mysterious hidden island ruled by ageless female warriors like Hippolyta (Connie Nielsen) and Antiope (Robin Wright). One fateful day a downed airplane crashes close to their shore. Diana rescues the pilot, Steve Trevor (Chris Pine), and is fascinated to learn he is a man. The Amazonians are distrustful of a man in their land. He warns them about the “war to end all wars” going on that threatens the greater world. The Germans are developing a powerful chemical weapon thanks to the treacherous Dr. Poison (Elena Anaya) and Luddendorff (Danny Huston). Diana decides she cannot stay idle. She leaves her home and travels with Steve to London and eventually the the European Front. Diana is certain the one responsible for the global conflict is none other than the god of war Ares, who will stop at nothing to annihilate mankind.
Wonder Woman is an entertaining, empowering, and engaging Golden Age superhero throwback that manages to be the best the DCU has had to offer. This is the movie many fans have been waiting for. Wonder Woman’s structure and tone feels like what would happen if you crammed together Marvel’s Thor and Captain America: The First Avenger. It’s got the ancient mythological society that is separate from mankind. It’s got the fish-out-of-water comedy of a god traveling to the world of man and trying to make sense of our clothing, customs, and backwards gender norms. It’s also set during a world war far in the past and resonates with handsome period-appropriate production values. The comedy aspects are surprisingly restrained; the fish-out-of-water jokes are mostly deployed during Diana’s first encounter with Steve’s secretary, Etta (Lucy Davis). The humor goes a long way to help coalesce the varied tones, tying the campier elements with the more serious war backdrop. It’s a movie that recognizes, at long last, that the DCU can actually be fun. The lighter tone works as well to establish the charming dynamic between Diana and Steve. There’s a screwball comedy feel that gracefully comes in and out, allowing Pine (Star Trek Beyond) to be simultaneously amazed and flat-footed at his ever-increasing crush’s agency. They make a winning pair and there are several moments that are funny, touching, and lovely between them that made me smile.
Gadot (Keeping Up with the Joneses) is a wonderful lead and delivers a star-making turn. She draws you in immediately. Gadot succeeds as a cultural icon come to colorful life. She succeeds as a comic actress bemused and wary at the era’s gender politics. She succeeds as a dramatic actress able to convey the emotions of doubt and torment. But most significantly she succeeds as a person overcome with the sheer thrill of self-discovery. There’s a moment where Diana takes a flying leap to grab a stone tower’s ledge. She grabs it but the ledge breaks and she starts sliding down the face of the tower. She stops her downward plummet by punching her own handhold. She then punches another. Gadot’s face lights up, taking in the sheer scope of her personal possibility. She launches herself up the face of the tower, more determined and blissful than before. Gadot’s greatest strength is her capacity of expressing Diana’s growing sense of self. Her ongoing declaration of agency is given a welcomed and fitting action-movie cool treatment.
Director Patty Jenkins (Monster) acquits herself impressively in the world of big-budget action. The first action sequence involves ancient Greek femme warriors against German soldiers, and it’s awesome. Watching the galloping horses and gilded warriors confidently mow down the enemy soldiers is a primal joy. Jenkins pleasingly frames her action sequences and uses judicial cuts, keeping an audience oriented through the duration. It’s action you can comprehend and relish. Jenkins has a great command of her visual space and how to sell the bigger moments. We don’t see Diana in her full Wonder Woman regalia until an hour in but when it comes it feels like a big screen moment decades in the making. Diana gets her deserved heroic entrance. Jenkins color palate follows the gun mettle grays of Zach Snyder’s pre-established diluted color scheme, but the less oppressive tone makes it feel less dreary. Something of interest is also how little her camera sexualizes Gadot, who is by all accounts a stunning human being. Given Wonder Woman’s costume, her creator’s kinky origins, and the generally prevalent practice of the male gaze, I would have assumed there would be certain moments to highlight Gadot’s physical assets. The movie does so but it highlights her strength and fortitude rather than her curves. Her femininity isn’t tied into how her body looks to appeal to men. It’s about what her body can do and often to the immediate threat of men. She does get a couple killer evening gowns to wear but her sword is tucked away behind her shoulder blades, a powerful reminder that she’s no man’s sexual object.
With all that said, the praise is a bit over pronounced for Wonder Woman, because while it is clearly head and shoulders above the other DCU films, it’s still only an overall good film and not a great one. I understand that many will celebrate a big-budget action showcase for an idol of female empowerment, but I don’t want to ignore problems either. The biggest issue for Wonder Woman is just how simplistic its characters and themes are. Diana is an interesting character but she’s not that deep. She’s following a common hero’s journey and learning about the possibilities of man, good and bad. She’s trying to understand the inherent contradictions of life, civilization, and war. There isn’t any major test she has to overcome besides a broad accepting of one’s destiny. Steve falls into the love interest/damsel role primarily reserved for women in these sorts of things. His scenes with Diana are some of the best in the movie but he’s still underwritten too. The themes of responsibility and inaction are fairly broad and kept that way. There isn’t much room for nuance. Example: Steve brings Diana into the trenches on the Front and says their destination is on the other side of No Man’s Land, the stalemate between enemy trenches. He then says “no man” two more times, as if the audience doesn’t quite get it and needs it underlined (get it: Diana is “no man”). There’s also the idea that Ares is responsible for men warring with one another to make a point about man’s nature. Minor spoilers here but, shocker, Aries is eventually vanquished and the German soldiers all act like a magic spell has been broken. They’re much more chummy and not as interested in fighting. Doesn’t this then assume that the next war, the one with the Holocaust, was all mankind’s responsibility? Aren’t we proving Ares’ point about our very volatile nature?
The supporting characters are pretty stock even by stock standards. There’s the charming Arabic soldier (Said Taghnaoui) who dreamed of being an actor, the Scottish sharpshooter (Ewen Bremner) who is unable to shoot any more, and the expat Native American (Eugene Brave Rock) looking to make a profit from war. None of these characters are given a moment to shine nor do they impact the plot in any way. Each one is given a minor characterization note but they don’t come back to them. They are robbed of payoffs. Why give the sharpshooter a PTSD-like trauma if he doesn’t rise to the occasion or explore that trauma? You literally don’t see him shoot anyone from a distance, meaning that his specialty he brings to the group is null and void. The Arab wannabe actor doesn’t get a chance to use his skill set either. Why introduce these characters and provide an angle for them if they’re ultimately just going to be an interchangeable support squad? I know they’re meant to be supporting characters but it goes to the lack of development, and less developed characters that are kept more as background figures offer a less realized world with less payoffs and a somewhat lowered ceiling of potential entertainment.
The third act is also where Wonder Woman becomes another in the tiresome line of CGI overkill. Beforehand Jenkins had done well enough to play into the already established visual stylings of the Snyderverse but the movie is eventually swallowed whole, becoming indistinguishable from the noisy, calamitous, and altogether boring climax of Batman vs. Superman. It’s another CGI monster fight with lots of explosions, flying debris, and the Snyder staple of slow-motion-to-fast speed ramps. The final battle between Diana and Ares doesn’t really alter its dynamics. They take turns punching, throwing things, and taunting one another. There’s no real variation to the fighting. This is supposed to be the ultimate showdown, a battle of the gods, and it feels so detached. Part of this is also because the film keeps the identity of Ares cloaked, which keeps the ultimate bad guy as more a philosophical presence for too long. I think the film also errs by having the actual actor onscreen for the fighting. It would have been best for Ares to have just been a CGI monster rather than what we ultimately get. I’m also unclear exactly what Wonder Woman’s powers are because all of a sudden she just seems to do stuff. This all leads to a final standoff that goes on far too long and feels anticlimactic.
There is also a moment with a mustache that needs highlighting for its sheer hilarity (oblique spoilers). There is a flashback to a thousands-year-old story, and a certain character retains a large, bushy mustache, and it took all my power not to bust out laughing at the absurdity of the image. This could have been preventable. They could have hired any younger actor. The audience would still have known who the onscreen figure was since they were narrating their own tale. They could have also just shaved the stach. Is it possible that the villain’s powers are completely linked to this item of facial hair? Is this a modern-day Samson, a cruel joke practiced by Zeus, who never could have foreseen an age where anachronistic facial hair would be celebrated with undue irony (hipsters will be the death of us all)?
Wonder Woman is going to make a lot of people happy, especially those who have been yearning for a worthy showcase not just for the character but for a strong heroine who doesn’t need romantic entanglements or a man’s approval. Celebrate the big screen outing befitting the biggest female superhero in comics’ canon. Gadot is a genuine star and has a charming and capable sidekick with Pine. The action is enjoyable, the humor keeps things light enough to blend the different tones, and the stylistic choices from Jenkins keep the movie fun for all ages and genders. It’s a celebration of a woman’s might and not necessarily how she looks in her star-spangled mini-skirt. It’s a relative bright spot for the otherwise dreadful, dark, and dreadfully serious DCU, though I still cannot muster any hope for Wonder Woman’s next appearance, Snyder’s Justice League. With all of its virtues and entertainment, Wonder Woman still suffers from some poor development decisions and a lousy final act that hold it back from true greatness. It’s a good movie, but walking away, I couldn’t help feeling that even the best DCU movie (thus far) was about lower middle-of-the-pack compared to the mighty Marvel Cinematic Universe. Wonder Woman is a considerable step forward in the right direction but there’s still many more left to go.
Nate’s Grade: B
With J. J. Abrams’ departure from the franchise for the greener space pastures of Star Wars, there was a creative void to fill, and in stepped director Justin Lin (Fast and Furious series) and co-writer/star Simon Pegg, acclimating to the established new movie universe and providing a Trek movie that proves to be the most “recognizably Trek” in the series thus far. The crew of the Enterprise is stranded on an alien world after being attacked by a hive-like armada of ships. It’s a somewhat familiar formula, a distress call that ends up being a trap, from an unknown entity that is harboring vengeance against the Federation. This allows for several dispirit storylines to explore the surroundings but also the enjoyable character dynamics of the crew; the casting department hit the jackpot with this franchise, and it’s just satisfying to watch the actors deliver solid, satisfying character moments. The new character Jaylah (Kingmen’s blade-legged Sofia Boutella) is interesting, kickass, and a source of deadpan comedy conflicts with others. There’s a genuine sense of discovery that’s patiently paced, not so much the set-piece-every-ten-minutes of the Abrams films. Idris Elba (The Jungle Book) makes for an intimidating villain and I’m happy to report he doesn’t get lost under gobs of makeup. He becomes more Elba as it goes, and he’s given a credible motivation and back-story to explain his actions. The action is a bit less exciting than I was hoping for from Lin, whose special blend of crazy has been somewhat dampened as he adopts the house visual style of the franchise. Pegg and co-writer Doug Jung have steered the franchise into safer territory but also put the focus on the crew and their bonds, which is the secret weapon of Trek. You sense that Pegg and Jung are fans, and they even provide greater context and justification for the new Trek elements that drew earlier complaints, like the use of the Beastie Boys song which now becomes a fun moment of fist-pumping triumph. Star Trek Beyond (no colons necessary, apparently) doesn’t quite hit the same highs as the previous two films, but it’s a solid movie overall and might be the best movie for the most ardent fans of classic Trek. My last piece of advice: go into space construction in the future. The way they go through starships, you’ll always have a job.
Nate’s Grade: B
Theater fans, take this review with a Broadway-sized grain of salt because I’m going to admit I’ve never seen Into the Woods prior to its film release. I consider myself a Stephen Sondheim fan, especially with Sweeney Todd. Now with all that established, I found Into the Woods to be a thoroughly uninvolving and middling musical without any memorable tunes and a series of annoying characters that just kept running in comic redundancies. Perhaps it’s my own ignorance to the original 1987 theater production, considering subversive and edgy and not the most natural fit for the Disney brand. Perhaps I’m just not hip enough to Sondheim’s academic use of melody. Or perhaps others out there will share my opinion that Into the Woods is a tuneless bore.
In a fantasy kingdom, a Baker (James Corden) and his wife (Emily Blunt) are trying to conceive a child but having difficulty. A witch (Meryl Streep) reveals that the only way to undo the infertility curse is to gather a series of magical items. The baker ventures into the aforementioned woods, desperate to find these items, often running into the likes of other fairy tale icons like Red Riding Hood (Lilla Crawford), Cinderella (Anna Kendrick), Prince Charming (Chris Pine), the Big Bad Wolf (Johnny Depp), Jack (Daniel Huttlestone) and his beanstalk, and the entrapped Rapunzel (Mackenzie Mauzy).
It must have been more relevant back in 1987, but today we are awash in the darker side of fairy tales. Analyzing the implications of “happily ever after” in a more adult and pessimistic way is nothing new. We’re saturated with TV shows and movies that have explored these issues before, revealing the darker truths to some of our favorite fairy tale characters, so it’s hard for a Woods novice to approach the show without a sense of ”been there, done that.” It’s unfair for Sondheim but that’s the reality that greets an adaptation of a musical that’s almost thirty years old. Because of this context, the insights and subversions with the fairy tale characters never feel somewhat pat. The fact that Little Red Riding Hood might be featuring a sexual awakening related to the dangerous Big Bad Wolf is the only striking one that adds dimension to her character. Other “twists” given to the characters are either predictable or just underwhelming. Oh, Prince Charming isn’t so nice and marrying into royalty isn’t the fantasy it’s made out to be? Then there are character betrayals that come out of nowhere, without any proper setup, that feel like the musical is just flailing around in transparent shock value. Just because someone suddenly does something out of character does not mean it was a good plot choice. The guilty party even sings, “I’m in the wrong story,” admitting the identity crises. I wouldn’t have a problem with these wrinkles if they felt better setup or there was more commentary attached. Instead, as delivered in the film, it feels rushed and unearned.
Music is inherently subjective (then again so is film, I mean…), so I’m sure others will vociferously disagree with my stance that Into the Woods is mediocre. True to Sondheim’s works, he establishes character-based melodies that fold and cascade atop one another, weaving in and out. The problem is when none of those melodies captures your attention. These are not humable tunes. To my ears, the songs just collided into one another forming one long string of tonal mélange. The singing is more than adequate by the performers (though Pine’s crooning is a bit subpar) but the songs just flatline. I just took a break from writing and listened through Amazon.com’s soundtrack for the show, sampling every song one again, and they all just blend together. There isn’t one song that burrows its way inside your brain, taking residence beyond the immediate. Then again, if you’re one of the fans of the show who loves these songs then having a fresh coat of Hollywood production will make them sound even better for you, especially with Corden and Blunt and Streep as the top performers.
Another hindrance for me was that I found many of these characters to be insufferably annoying. I found Red Riding Hood and Jack to be irksome and thieves, and so I didn’t feel much sympathy when Jack’s breaking and entering and giant manslaughter lead to dire consequences in the last act. Does not the lady giant deserve her vengeance? Her home was broken into, pilfered for its valuables, a small portion of which would have been sufficient but Jack cannot help his felonious ways, and then the boy killed her husband in a hasty escape attempt. If anything, I would have preferred the lady giant picking her teeth with the plucky lad. I also wanted Little Red to remain in the belly of the wolf (spoiler alert?). Cinderella lost my interest with her wishy-washy behavior. I believe it’s meant to be funny that she keeps returning and running off for three days in a row of princely balls. Another way of looking at that behavior is frustration. The only characters I actively cared about were the Baker and his wife, and the calamitous plotting of the musical’s second half tested even those allegiances.
The story gets to be rather redundant as well once the main characters are established and their plight is set in motion. I suppose I can now understand why Into the Woods is one of the most popular stage productions to perform at high schools and colleges: the scarcity of scene changes. Much like other aspects of the film, the setting just blends together and becomes tiresome. My pal Eric Muller remarked, “It’s called Into the Woods and not Into Multiple Sets.” I got sick of the woods. The plotting requires the various characters to keep running into one another again and again. It’s amusing at first but once it keeps going, and going, and going, the repetition loses its charm. You start to feel like the show is as lost as the characters and just going in circles to bide its time.
Acting-wise, I cannot fault the big-screen version. Blunt (Edge of Tomorrow) has a great singing voice and has shown great range as an actress in 2014. Streep improves upon her shaky start to musical theater from Mamma Mia. She’s still the great Meryl and seems to be one of the few people having fun. She enlivens every scene she’s in. Pine (Star Trek Into Darkness) is enjoyably self-involved as his caddish prince. Depp (Transcendence) is suitably lascivious though he only has about five minutes on screen. Corden (soon to be the new host of CBS’ Late Late Show in 2015) is the real standout. The man has a self-effacing likeability to him that serves as an anchor for the show. He’s funny and tender but he’s the heart of the story, and the film is at its best with Corden as its center.
If you’re a fan of the original Into the Woods, chances are you’ll likely find enough in this adaptation to enjoy. Director Rob Marshall (Chicago) and his crew re definitely fans and you can feel their appreciation for the source material. However, if this is your first exposure to the Broadway show, then you may too find the characters annoying, the commentary underdeveloped and dated, the songs tuneless and unmemorable, and the plotting to be redundant and tedious. The actors do what they can but it was ultimately a losing cause to my ears. I found the film more exhausting than transporting. I’m at a loss how people can work up such passions for a show that feels so thoroughly blah. I await the Sondheim crowd to tar and feather me as an ignorant heathen, but there you have it. Into the Woods is an underwhelming musical that made me want to turn on the radio.
Nate’s Grade: C
J.J. Abrams’ return to the final frontier had me extremely excited for what the sequel to 2009’s smash Star Trek would be. It’s a different sort of Trek, a more rough-and-tumble, popcorn entertainment with the recognizable flavor of that other famous space opera that Abrams is steering into theaters come 2015. Having seen Star Trek Into Darkness twice, certain things became very clear to me. First, this is about everything you could ask for in a summer popcorn action movie. The set pieces are thrilling (my fave may be a human bullet shoot through a field of debris), there’s something new and dangerous going on just about every fifteen minutes, the stakes are constantly changing, and there are a bevy of well plotted character arcs for a deep and well acted ensemble. It’s about everything you’d want in a Star Trek movie… if you were a big fan of the 2009 film. If you’re a lifelong fan, you may have some reservations, notably the inclusion of a famous villain that shouldn’t be too hard to guess. The second half references to Trek cannon, especially Star Trek 2, feel weird for a film that broke away into a parallel universe so that it could chart its own course rather than relive the old stories. There’s homage and then there’s just subservience. Still, there are plenty of resonant themes, like friendship, sacrifice, and family, that are given adequate attention, amidst all the big-budget escapist thrills. There are even some surprisingly poignant moments that the actors ace. Benedict Cumberbatch (TV’s Sherlock) is incredible as the villain, a terrorist with a menacing, velvety voice that I could listen to all day. The vast majority of Into Darkness is tremendously entertaining, with a great pulse and sense of scene construction. The Abrams team knows how to make blockbusters in the old Spielberg variety, spectacle with humanity and humor and sweep. If this is what he can do with the Trek universe, just wait until Episode VII people.
Nate’s Grade: A-
Dreamworks animation has long existed in the mighty shadow of Pixar, but as of late the studios might be at a creative crossroads. After the excellent Kung Fu Panda films and How to Train Your Dragon, suddenly Dreamworks animated movies matured beyond feverish, pop-culture explosions and into character-driven, colorful, and genuinely heartfelt family films. I don’t think we’ll be getting something as dismal as Shark Tale again with the current path the studio is blazing. Rise of the Guardians looks like the pilot for a new lucrative Dreamworks family franchise. It’s easy to see the appeal for a superhero assembly of fantasy figures, though is every region going to have working knowledge of the Tooth Fairy? The movie just looked too silly to function for me, but I was optimistic after raves from a few trusted friends. Perhaps my own childlike sense of wonder is permanently replaced with a heart of stone, but I found Rise of the Guardians to be a somewhat entertaining but mostly stilted, intellectually and emotionally, journey.
The guardians are an ancient group of holiday-themed characters entrusted with keeping the sense of wonder alive in children. There’s Santa Claus, a.k.a. North (voiced by Alec Baldwin), and his army of yetti workers, the tooth Fairy (Isla Fisher), and her own collection agency of tooth-gathering fairies, the Sandman, in charge of the sweet dreams of children, and the Easter Bunny (Hugh Jackman), an Australian jack rabbit with a bit of a chip on his bunny shoulder. The world is threatened by Pitch (Jude Law), a bogeyman who desperately desires children to fear him again, because belief is what powers the Guardians. To stop Pitch and his array of nightmare creatures, the Guardians must add another member to their outlet, Jack Frost (Chris Pine). Except Jack has no interest in joining this fuddy-duddy group and would rather do his own thing, which usually involves wrecking havoc. Jack’s desperate to find out his past and figure out why he was chosen for his immortal role and what it will take to make kids believe in him.
Ultimately, I just couldn’t really get into this movie. It’s set up like an Avengers team of children’s fantasy figures, but I felt like the movie failed to make me emotionally connect with their plights. The Jack Frost protagonist was another tired variation on the selfish, plays-by-his-own-rules cowboy character that needs to learn a dash of personal responsibility and putting others first. But his goal is essentially to be… seen. He’s worried kids will never see him because they won’t ever believe in him. That’s a fairly abstract existential crisis for your main character to have, and one that I found too odd to care about. The entire core of the movie revolves around children’s sense of belief, and unless you’re twisting this into some general statement about the purpose of faith (the Man in the Moon = God?), then I find it all to be silly considering we’re talking about the Tooth Fairy and Easter Bunny. I mean, the main kid (Dakota Goyo) has to be eight or nine years old and still fervently believes in these mythical creatures, to the point that he is literally the only person on the planet who believes at one dour point (sheesh, talk about how easily disillusioned kids can get these days). We’re celebrating a kid going into adolescence believing in these things. That just smacks me as a little weird if you stop and think about the film’s implications. This kid is going to grow up socially warped. Then again his beliefs are proven right, so maybe it’s just the rest of us cynical bastards out there who need to adapt. I guess I’m going to go accept my fate and be a crotchety old man now.
The plot feels too airy for my liking, too frenetic to get to the next set piece or chase sequence. It doesn’t feel like it ever takes the time to settle down and develop its characters or story. As a result, we’re left with a fairly middling backstory for Jack Frost that should be easy to figure out, but we’re also stuck in a world that doesn’t feel like the rules have been sufficiently explained. Case in point: the Tooth Fairy keeps all those baby teeth in one huge archive because, you see, the teeth hold memories. I guess. But then Jack’s after his own teeth to retrieve his forgotten past (yes folks, we have an amnesiac protagonist). I’m okay with this so far though it’s a tad forced, but when Jack does get those teeth, he’s presented with memories at the age of 18. I know people suffered through poor dental hygiene hundreds of years ago, but you cannot expect me to believe that Jack is still losing baby teeth. This is just one example where the movie didn’t come across as fully formed. The Guardians all seem to possess different super powers involving space-time travel, but then they don’t seem to do anything with these abilities that matters by the final battle. Pitch has the ability to craft nightmare creatures and all he does is end up making wispy evil-looking horses. That seems like a waste. There are not enough payoffs here with all the imaginative possibilities.
Rise of the Guardians has some enjoyable moments but it practically relies upon you to supply all the work as far as character empathy. We’re familiar with these magical figures, and so the movie gets by because we put in the emotional connection to Santa and the Easter Bunny, but the characters just don’t register on the page, at least with this story. I don’t know if David Lindsay-Abaire (Rabbithole, Inkheart) was the best candidate for the job, but he doesn’t give me enough reasons to engage with the movie. The characters are lackluster, their conflicts feel too abstract, the conclusion feels superfluous, and the world feels poorly defined, developed, and unsatisfying.
I like Chris Pine (Unstoppable) as an actor, but the man brings absolutely nothing to the table when it comes to voice acting. Baldwin (Rock of Ages) and Jackman’s (Real Steel) performances are defined by their respective accents. I feel like Hollywood needs some sort of seminal moment to go back to genuine voice artists rather than hiring whatever celebrity. Yes we all enjoyed Robin Williams as the Genie in Aladdin, but are you going to tell me that Pine’s vocal work was so exceptional he had to be cast? It’s like having celebrities provide the voices for the helium-sounding Chipmunks. The best voice actor in the film is clearly Law (Sherlock Holmes) who does such a good job I felt more sympathy for him than I did Jack Frost. I know it’s commonplace in movies for the hero and the villain to have some duality, but I wasn’t probably supposed to jump ship as far as loyalty. Maybe I just found the actual kids in the movie to be annoying so I didn’t mind a magical creature preying upon their collective childhood fear. It reminded me of the space cloud villain from 2011’s Green Lantern flop, where I wondered if this fear-sucking cloud sought out the delicacy of children’s fears first.
To top it all off, I found myself left rather cold by the visual aesthetics of the movie. It has this overly androgynous, big-eyed anime feel, and I kept getting the sense that the whole movie looked like an extended video game cut scene. This movie even had Guillermo del Toro (Hellboy) and the brilliant cinematographer Roger Deakens (Skyfall) as producers or visual consultants, so I’m even more baffled at how visually poor I found the movie. The colors are so muddy and the visuals felt so limited for me, especially considering the imaginative parameters of the characters and their respective worlds. I thought Pitch seemed oddly similar in visual approach to Hades in Disney’s underrated Hercules. The action sequences had some nice visual panache to them as far as choreography, but I couldn’t stop thinking how cruddy and dreary everything looked.
Rise of the Guardians is based upon a series of yet-to-be published books by famed author William Joyce, who won an Oscar himself the previous year for the animated short, The Fantastic Flying Books of Mr. Morris Lessmore. I feel like that short was a better representation of magic and imagination than this film. The humor, the life lessons, the character development, it all felt so stilted to me. I thought the conflicts were too abstract and hard to care about (oh no, people have stopped believing in the Tooth Fairy!) and the world and rules felt too amorphous, poorly explained and creatively handicapped. If you’re going for a fantasy setting with larger-than-life figures, each with certain gifts and powers, hen I want the promise of that setup to be fulfilled. Rise of the Guardians isn’t a bad movie by any means but it left me cold and indifferent. It’s meant to strike at my childish sense of wonder, but I felt too often like a cynical adult, picking apart the frailties of its storytelling and muddy visual designs. It felt like it was missing the best magic of all: gifted storytelling. You’ll probably have more fun than I did, but that’s just because I probably have no soul.
Nate’s Grade: B-
Star Trek has a hold on geek culture like no other franchise. It’s lasted over forty years, sustained five television series, and ten feature films (about four of them good), and let’s not forget the plethora of fanatical merchandise that includes everything from Trek cologne to Trek coffins. Star Wars has all the box office clout, but Trek has followers so devoted that they will create and learn a separate language, Klingon, that almost assuredly will never be spoken by anyone else outside of the festival circuit (you will never see a written Klingon exam that asks you “Where the library is?”). The Star Trek fans have been a foundation of geek culture for over four decades. People take this stuff very seriously. Trek has always been a headier brand of sci-fi, more devoted to ideas and moral dilemmas than shoot-outs and space chases, though Captain Kirk did teach the universe how to love, one green-skinned buxom alien babe at a time. 2002’s abominable Star Trek: Nemesis was meant to open up the franchise to a wider audience, but the film was the low-point for a franchise that also included William Shatner writing and directing the fifth flick (Nemesis also broke the odd/even movie curse).
When director J.J. Abrams approached Star Trek with the purpose of reinvigorating the flagging film series, you would think the man would wade into such a storied franchise with trepidation. Nope. He openly said he was making a “Star Trek movie for people who weren’t fans of Star Trek.” He was even going to change Trek canon. I imagine Trekkies (and no, I will never use the preferred nomenclature “Trekkers”) were nervous about an outsider, the author of the cinematic classic Gone Fishin’, meddling with hallowed ground. As I suspected, these fears were unfounded. The newest Star Trek does more than put a new coat of paint on an old franchise. This movie boldly goes where none of the Trek movies have gone before — turning reverent geek culture into a grand populist entertainment smash.
This new incarnation looks backwards, explaining how the crew of the U.S.S. Enterprise came together. The movie shows the path of Jim Kirk (Chris Pine), from troubled youth to eventual starship captain. Kirk’s father captained a starship for about 10 minutes, but he managed to save 800 lives under attack, including the birth of his son. Captain Pike (Bruce Greenwood) recruits Kirk to Starfleet Academy with the promise of doing something more with life. We also witness the boyhood of Spock (Zachary Quinto), who is teased for being half-Vulcan and half-human. His human mother (Winona Ryder) encouraged Spock to embrace his human emotions instead of cutting them off, Vulcan-style. Kirk and Spock clash at the Academy, and then an emergency requires all the recruits to saddle up for their first mission in space. Nero (Eric Bana) is a dastardly Romulan who has traveled back in time. In the future, he blames an older Spock (Leonard Nimoy) for the destruction of his home planet and the deaths of billions of Romulans. To ensure this does not happen, Nero is going to eradicate Starfleet home planets, starting with Vulcan and then Earth.
J.J. Abrams is a geek’s best friend. He understands geek culture, and yet the man is able to take genre concepts and make them easily accessible to the unconverted while still making a finished product that is respectful, playful, and awesome. Abrams is an expert on the pop culture catalogue, and he knows how to make genuinely entertaining productions that succeed on brains as well as brawn. He brought tired spy conventions into the twenty-first century with the cool, twisty Alias and Mission: Impossible III, which was really an extravagant two-hour episode of Alias, and I mean this in the best way. He has an innate understanding of action sequences and knows well enough that an audience needs to be engaged emotionally, so he makes the action as character-based as much as possible. Abrams has a terrific imagination behind the camera, and he reminds me of a young Steven Spielberg in his ability to marry artistic integrity with big-budget crowd pleasers. Abrams and his screenwriters Alex Kurtzman and Roberto Orci (Transformers, TV’s Fringe) have crafted a stellar Trek that will appeal to die-hards and those who couldn’t tell a Romulan from a Vulcan (I fall somewhere in between).
The time travel storyline could have used more juice, however, it serves its purpose by establishing a parallel Trek universe to work with. Beforehand, Trek had established so many previous stories that it hamstrung writing new stories because they had to be extensively researched to make sure they did not conflict with 40 years of canon. Abrams and company wrestled free from the grip of the established history and can now play around unencumbered to a degree. I mean, fans don’t want to see something radically inauthentic, but Uhura and Spock as a couple? Sure, why not? The fan favorite character catch-phrases (“She’s givin’ it all she’s got,” “Dammit Jim, I’m a doctor?,” etc.) are organically worked into the story so that they don’t become falling anvils.
Star Trek‘s pacing can be whiplash inducing. It speeds through two hours of action and setup while still maintaining an emotional connection to the characters involved. The movie has a boyish enthusiasm for adventure and it’s fun watching well-known characters assemble and amble into new and interesting directions. The action is routinely thrilling and I enjoyed Abram’s small touches, like watching a crew member get sucked out into space and cutting all sound to illustrate the cold, empty vacuum. The amount of humor injected into the movie can be distracting at times, not because it isn’t funny but because of the brisk tone breaking. One second it’s a life-or-death scenario and the next Kirk is running around with giant goofy hands. Still, it’s good to see some humor in the Trek universe that isn’t related to alien culture clashes.
The young ensemble is amazingly well cast. I didn’t think a younger generation of actors would be able to step right in and play such lived-in characters, but they pull it off. The hardest shoes to fill are unquestionably Kirk’s, and Pine (Smokin’ Aces, Just My Luck) carries that same cocksure bravado without stooping to a stilted Shatner impersonation. His performance feels at times like Han Solo and Luke Skywalker rolled into one, and he’s an appealing presence that captures the essence of a dashing and rebellious scrapper. This Kirk is still an adventure-seeking, skirt-chasing 1960s kid at play. Quinto (TV’s Heroes) is blessed to look remarkably similar to Nimoy, but the actor also gets to explore the human side of Spock. He feels compelled to harness emotion, like all Vulcans, yet it’s intriguing when certain emotions slip out and build a bigger picture about what’s going inside the mind of a being dominated by logic. Quinto has less to work with by design and yet the man finds interesting ways to ensure Spock can be recognizable. Each of the supporting actors has their moment, but my biggest surprise was Karl Urban as Dr. Leonard “Bones” McCoy. Urban has mostly been confined to lame action movies as of late, like Doom and Pathfinder. But he’s really funny and his performance captures DeForest Kelly’s mannerisms down without turning into a caricature.
If there is a main weakness to Abrams’ Trek outing it’s that it feels far more like the opening act of a larger movie. Nero is a fairly weak villain, though Bana gives him a nicely polished glower. The villain is really just a tie-in for the time travel storyline, which is also a narrative quirk to secure an open field for further stories. Meaning, that much of the movie can be seen as assembling the pieces to simply move forward on their own. It’s an expensive set-up movie, and Abrams makes sure that the audience sees every dollar of the splashy visuals onscreen. Personally, I was also getting tired of the cinematography decision to fill the screen with as many light flares as possible. It seemed like every other moment had a blast of light beam in from some direction. After a while it sort of felt like an eye exam where the optometrist shines a flashlight back and forth. And it takes far too long for Scotty (Simon Pegg) to appear in the movie.
J.J. Abrams does more than hit the restart button. He has made a Star Trek that manages to be respectfully reverent but at the same time plays along to the mainstream visual sensibilities of modern cinema. It’s fun without being campy, reverent without being slavish, and this Trek never forgets to entertain from the opening assault on a starship to the Michale Giacchino’s closing credits score. This is an enjoyable rush of sci-fi escapism. The Star Trek series was always deeply hopeful and humanistic, believing in the best for humanity and that man, in cooperation, could achieve greatness. I think further escapades with this cast and Abrams at the helm could reach greatness. For now, I’ll be happy with this rollicking first entry into a franchise that seemed adrift in space. Bring on more of the green-skinned women.
Nate’s Grade: A-
Writer/director Joe Carnahan (Narc) wants to impress an audience so bad with his muscular and macho gangster flick, but his Smokin’ Aces is vapid, nihilistic, and opines not to simply be a Tarantino rip-off, but a rip-off of a Tarantino rip-off. The premise seems ripe enough as we follow a rogue’s gallery of hitmen and killers trying to be the first to knock off a mob snitch/Vegas magician (Jeremy Piven) for a million dollar bounty. The colorful characters are introduced and some are quickly and unexpectedly taken out, but Carnahan never fully knows what to do with his bushel of baddies after he establishes their character quirks. The killers don’t really interact that much with one another and some of them hardly have any screen time at all; perhaps less would have been more in this jumbled stew. Carnahan throws out a few nifty visual tricks but it’s all superfluous and empty. Smokin’ Aces moves quickly, doesn’t make much sense in the beginning and end, and little to any of the characters have satisfying conclusions. So much of the writing feels like lame macho posturing without anything new or interesting to add to an overstuffed shoot-em-up. There are cops, robbers, plenty of gunfire, lesbians, and all sorts of convoluted twists, but it never holds together. Carnahan throws a lot of different elements together but they never extend beyond the elemental stage, so every storyline and character feels like an introduction that?s never capped off. The man has no idea what to do with what he’s started, and a karate kid on Ritalin is all the proof I need. Guy Ritchie did this territory far better service with the marvelously entertaining 2001 film Snatch. Rent that instead and save yourself the headache.
Nate’s Grade: D+