Very funny and surprisingly satisfying, Game Night is a comedy thriller that further cements my appreciation for the comedic prowess of writer/directors John Francis Daley and Jonathan Goldstein (Spider-Man: Homecoming, Horrible Bosses). The premise about a group of couples on a wild “game night” they don’t know is real seems like it could go wrong in so many different ways, chiefly being unable to sustain its premise. Fortunately, the film is filled with strong characters who are each given a moment to shine. Jason Bateman and a loose Rachel McAdams are fun as our lead couple, and they’re even better when they’re bouncing off one another, but the real star of the movie is a hilarious Jesse Plemons (Hostiles) as a creepily intense neighbor. Plemons will hold onto certain jokes, taking something that was funny and pushing it into an even funnier, more awkward place. The comic set pieces are well developed and clever, set up earlier and allowed to go in unexpected directions to better complicate matters. While the movie is clearly a riff on David Fincher’s The Game, with some sly visual nods to Fincher’s signature style, the jokes don’t get lost when the action heats up. A good action-comedy makes sure that the action or suspense sequences are still constructed through the prism of comedy. I was laughing often and surprisingly hard throughout the whole movie. Game Night is a wickedly fun movie that has plenty of rewards and enjoyable surprises.
Nate’s Grade: B+
I owe Gal Gadot an overdue apology. When the news first broke that the Israeli model-turned-actor had won the role of Wonder Woman, I was quite dismissive. My heart had been set on Gadot’s Fast and Furious 6 costar, Gina Carano, a former MMA fighter who displayed a natural screen presence. I apologize for not thinking the relatively slim Gadot had what it takes to fill out Diana Prince’s wonder boots. I just couldn’t see it, and that’s an error of imagination on my part. When Gadot made her debut in 2016’s otherwise abominable Batman vs. Superman, she was one of the few high points, granted she was only there for like fifteen minutes. My concerns were abated but could she hold her own film? After 140 minutes of consideration, I can declare that Gadot is a star and a terrific Wonder Woman. The rest of the film is pretty good though not up to her wonder level.
Diana (Gadot) is an Amazonian princess living on a mysterious hidden island ruled by ageless female warriors like Hippolyta (Connie Nielsen) and Antiope (Robin Wright). One fateful day a downed airplane crashes close to their shore. Diana rescues the pilot, Steve Trevor (Chris Pine), and is fascinated to learn he is a man. The Amazonians are distrustful of a man in their land. He warns them about the “war to end all wars” going on that threatens the greater world. The Germans are developing a powerful chemical weapon thanks to the treacherous Dr. Poison (Elena Anaya) and Luddendorff (Danny Huston). Diana decides she cannot stay idle. She leaves her home and travels with Steve to London and eventually the the European Front. Diana is certain the one responsible for the global conflict is none other than the god of war Ares, who will stop at nothing to annihilate mankind.
Wonder Woman is an entertaining, empowering, and engaging Golden Age superhero throwback that manages to be the best the DCU has had to offer. This is the movie many fans have been waiting for. Wonder Woman’s structure and tone feels like what would happen if you crammed together Marvel’s Thor and Captain America: The First Avenger. It’s got the ancient mythological society that is separate from mankind. It’s got the fish-out-of-water comedy of a god traveling to the world of man and trying to make sense of our clothing, customs, and backwards gender norms. It’s also set during a world war far in the past and resonates with handsome period-appropriate production values. The comedy aspects are surprisingly restrained; the fish-out-of-water jokes are mostly deployed during Diana’s first encounter with Steve’s secretary, Etta (Lucy Davis). The humor goes a long way to help coalesce the varied tones, tying the campier elements with the more serious war backdrop. It’s a movie that recognizes, at long last, that the DCU can actually be fun. The lighter tone works as well to establish the charming dynamic between Diana and Steve. There’s a screwball comedy feel that gracefully comes in and out, allowing Pine (Star Trek Beyond) to be simultaneously amazed and flat-footed at his ever-increasing crush’s agency. They make a winning pair and there are several moments that are funny, touching, and lovely between them that made me smile.
Gadot (Keeping Up with the Joneses) is a wonderful lead and delivers a star-making turn. She draws you in immediately. Gadot succeeds as a cultural icon come to colorful life. She succeeds as a comic actress bemused and wary at the era’s gender politics. She succeeds as a dramatic actress able to convey the emotions of doubt and torment. But most significantly she succeeds as a person overcome with the sheer thrill of self-discovery. There’s a moment where Diana takes a flying leap to grab a stone tower’s ledge. She grabs it but the ledge breaks and she starts sliding down the face of the tower. She stops her downward plummet by punching her own handhold. She then punches another. Gadot’s face lights up, taking in the sheer scope of her personal possibility. She launches herself up the face of the tower, more determined and blissful than before. Gadot’s greatest strength is her capacity of expressing Diana’s growing sense of self. Her ongoing declaration of agency is given a welcomed and fitting action-movie cool treatment.
Director Patty Jenkins (Monster) acquits herself impressively in the world of big-budget action. The first action sequence involves ancient Greek femme warriors against German soldiers, and it’s awesome. Watching the galloping horses and gilded warriors confidently mow down the enemy soldiers is a primal joy. Jenkins pleasingly frames her action sequences and uses judicial cuts, keeping an audience oriented through the duration. It’s action you can comprehend and relish. Jenkins has a great command of her visual space and how to sell the bigger moments. We don’t see Diana in her full Wonder Woman regalia until an hour in but when it comes it feels like a big screen moment decades in the making. Diana gets her deserved heroic entrance. Jenkins color palate follows the gun mettle grays of Zach Snyder’s pre-established diluted color scheme, but the less oppressive tone makes it feel less dreary. Something of interest is also how little her camera sexualizes Gadot, who is by all accounts a stunning human being. Given Wonder Woman’s costume, her creator’s kinky origins, and the generally prevalent practice of the male gaze, I would have assumed there would be certain moments to highlight Gadot’s physical assets. The movie does so but it highlights her strength and fortitude rather than her curves. Her femininity isn’t tied into how her body looks to appeal to men. It’s about what her body can do and often to the immediate threat of men. She does get a couple killer evening gowns to wear but her sword is tucked away behind her shoulder blades, a powerful reminder that she’s no man’s sexual object.
With all that said, the praise is a bit over pronounced for Wonder Woman, because while it is clearly head and shoulders above the other DCU films, it’s still only an overall good film and not a great one. I understand that many will celebrate a big-budget action showcase for an idol of female empowerment, but I don’t want to ignore problems either. The biggest issue for Wonder Woman is just how simplistic its characters and themes are. Diana is an interesting character but she’s not that deep. She’s following a common hero’s journey and learning about the possibilities of man, good and bad. She’s trying to understand the inherent contradictions of life, civilization, and war. There isn’t any major test she has to overcome besides a broad accepting of one’s destiny. Steve falls into the love interest/damsel role primarily reserved for women in these sorts of things. His scenes with Diana are some of the best in the movie but he’s still underwritten too. The themes of responsibility and inaction are fairly broad and kept that way. There isn’t much room for nuance. Example: Steve brings Diana into the trenches on the Front and says their destination is on the other side of No Man’s Land, the stalemate between enemy trenches. He then says “no man” two more times, as if the audience doesn’t quite get it and needs it underlined (get it: Diana is “no man”). There’s also the idea that Ares is responsible for men warring with one another to make a point about man’s nature. Minor spoilers here but, shocker, Aries is eventually vanquished and the German soldiers all act like a magic spell has been broken. They’re much more chummy and not as interested in fighting. Doesn’t this then assume that the next war, the one with the Holocaust, was all mankind’s responsibility? Aren’t we proving Ares’ point about our very volatile nature?
The supporting characters are pretty stock even by stock standards. There’s the charming Arabic soldier (Said Taghnaoui) who dreamed of being an actor, the Scottish sharpshooter (Ewen Bremner) who is unable to shoot any more, and the expat Native American (Eugene Brave Rock) looking to make a profit from war. None of these characters are given a moment to shine nor do they impact the plot in any way. Each one is given a minor characterization note but they don’t come back to them. They are robbed of payoffs. Why give the sharpshooter a PTSD-like trauma if he doesn’t rise to the occasion or explore that trauma? You literally don’t see him shoot anyone from a distance, meaning that his specialty he brings to the group is null and void. The Arab wannabe actor doesn’t get a chance to use his skill set either. Why introduce these characters and provide an angle for them if they’re ultimately just going to be an interchangeable support squad? I know they’re meant to be supporting characters but it goes to the lack of development, and less developed characters that are kept more as background figures offer a less realized world with less payoffs and a somewhat lowered ceiling of potential entertainment.
The third act is also where Wonder Woman becomes another in the tiresome line of CGI overkill. Beforehand Jenkins had done well enough to play into the already established visual stylings of the Snyderverse but the movie is eventually swallowed whole, becoming indistinguishable from the noisy, calamitous, and altogether boring climax of Batman vs. Superman. It’s another CGI monster fight with lots of explosions, flying debris, and the Snyder staple of slow-motion-to-fast speed ramps. The final battle between Diana and Ares doesn’t really alter its dynamics. They take turns punching, throwing things, and taunting one another. There’s no real variation to the fighting. This is supposed to be the ultimate showdown, a battle of the gods, and it feels so detached. Part of this is also because the film keeps the identity of Ares cloaked, which keeps the ultimate bad guy as more a philosophical presence for too long. I think the film also errs by having the actual actor onscreen for the fighting. It would have been best for Ares to have just been a CGI monster rather than what we ultimately get. I’m also unclear exactly what Wonder Woman’s powers are because all of a sudden she just seems to do stuff. This all leads to a final standoff that goes on far too long and feels anticlimactic.
There is also a moment with a mustache that needs highlighting for its sheer hilarity (oblique spoilers). There is a flashback to a thousands-year-old story, and a certain character retains a large, bushy mustache, and it took all my power not to bust out laughing at the absurdity of the image. This could have been preventable. They could have hired any younger actor. The audience would still have known who the onscreen figure was since they were narrating their own tale. They could have also just shaved the stach. Is it possible that the villain’s powers are completely linked to this item of facial hair? Is this a modern-day Samson, a cruel joke practiced by Zeus, who never could have foreseen an age where anachronistic facial hair would be celebrated with undue irony (hipsters will be the death of us all)?
Wonder Woman is going to make a lot of people happy, especially those who have been yearning for a worthy showcase not just for the character but for a strong heroine who doesn’t need romantic entanglements or a man’s approval. Celebrate the big screen outing befitting the biggest female superhero in comics’ canon. Gadot is a genuine star and has a charming and capable sidekick with Pine. The action is enjoyable, the humor keeps things light enough to blend the different tones, and the stylistic choices from Jenkins keep the movie fun for all ages and genders. It’s a celebration of a woman’s might and not necessarily how she looks in her star-spangled mini-skirt. It’s a relative bright spot for the otherwise dreadful, dark, and dreadfully serious DCU, though I still cannot muster any hope for Wonder Woman’s next appearance, Snyder’s Justice League. With all of its virtues and entertainment, Wonder Woman still suffers from some poor development decisions and a lousy final act that hold it back from true greatness. It’s a good movie, but walking away, I couldn’t help feeling that even the best DCU movie (thus far) was about lower middle-of-the-pack compared to the mighty Marvel Cinematic Universe. Wonder Woman is a considerable step forward in the right direction but there’s still many more left to go.
Nate’s Grade: B
The 2010 Clash of the Titans made some sizable sums of money but it really became famous for one reason – the beginning of the 3D fleecing and the public’s souring on what was supposed to “save the movie going experience.” Clash was converted to 3D in post-production, and its lack of foresight and rushed conversion showed. After the high of Avatar, it only took approximately three months for the public to feel ripped off by 3D. Certain Hollywood bigwigs are concerned that bad 3D conversions will kill the golden goose, and it is having an effect. The percentage of movie audiences seeing big releases in 3D has slipped steadily from 2010. Whether it is the added cost or the underwhelming conversion, movie audiences are warier of the third dimension. And it was Clash of the Titans that destroyed a nation’s innocence. Two years later, the sequel is out and, surprise surprise, you also have the ability to see it in 3D. Either way, this movie will cause you a headache.
In the wake of Perseus successful slaying of the Kraken, he is now a widower with a young son, living their lives quietly, trying to avoid the daring heroics of his earlier life. Fat chance, kid. The gods are at war, particularly Hades (Ralph Fiennes) and Aries (Edgar Ramierez) versus Olympian head honcho Zeus (Liam Neeson), Perseus’ absentee father. The titan Kronos will be unleashed from his prison, Tartarus, and this powerful behemoth will lay waste to the armies of mankind. The gods have grown weak due to mankind’s dwindling faith, and as such they cannot conquer Kronos without the help of man. It’s up to Persues, Queen Andromeda (Rosamund Pike), and Poseidon’s demigod son a (Toby Kebbell) to track down the right magic artifacts to take down Kronos.
Once again we have a threadbare story that involves running from one location to another to find a clue that leads to the next location; the plot is just a series of magic-item gathering missions, much like a video game. Greek mythology made regular use of magic weapons to slay great monsters, but the myths at least gave their audience heroes worth fighting for. Worthington’s scowling rendition of Perseus is a bore, and giving him a son doesn’t help much. Just because the guy keeps insisting he has someone to protect doesn’t fill his void of characterization. He’s so free of charisma, so gruff and without any defining personality, that you wish he could find some magic shortcut to find his dumb magic items faster. The whole setup with our villain is also vague, beyond the very specialty of the god in question. And then there’s the whole concept of the gods dying, which was also featured in last fall’s glorious-to-look-at-but-empty-on-the-inside Immortals, another cinematic tussle with the titans. What’s the point of being a god anymore if the defining quality, immortality, can be ripped away? I suppose the screenwriters wanted to raise the stakes when Zeus and other gods enter the fray, dangling the threat that they too could perish. “We may not have weapons, but we’ll fight how long we can,” Zeus declares with modesty, and then he proceeds to zap enemies with lightning bolts. I don’t think a club is going to outrank a giant projectile of electricity. Realistically, I think the whole death-of-the-gods angle, which cold have brought some real somber and existential weight to the film, was just a setup to allow the producers to recast future sequels with less costly actors (goodbye, Neeson and Fiennes; they’ll be no more Kraken-releasing for either of you).
Director Jonathan Liebesman (Battle: Los Angeles) isn’t going to wow anybody with his addition to cinema, but he can put together a serviceable sequence of action. My favorite sequence in the entire film is when Perseus and crew enter the underground maze of Tartarus. The stone walls are constantly shifting around and the characters are zooming all around the room. It reminded me of the moving staircases in the Harry Potter world or think of it as the real prequel to Cube. And yet, even this nice sequence is limited because Liebesman and the screenwriters don’t take full advantage of their situation. We have a constantly shifting three-dimensional maze, and nobody gets lost at all? And the heroes, after discarding the map, easily find their way to the other side? What kind of design flaw is that? Liebesman prefers a lot of handheld camerawork and low angles, which can be jarring at times. Worse, the action favors a visceral chaos rather than steady development. There are plenty of people dying, columns exploding, fireballs tossing, but little of it adds up to much. It’s all disparate shots, like every character is in a separate movie. Such a shame because the special effects are rather good. If you’re going to spend this kind of money on a Greek mythology spectacle, at least make us care beyond a “fire pretty” level of tepid enjoyment.
The movie is in some breech of false advertisement since the title clearly states a plurality of titans, but by my modest account we only really have one titan to deal with, the giant lava beast Kronos (do the smaller creatures and Cyclops count as titans? I doubt this). Now we all love how fire looks, though some love it a bit too much. And lava itself has long been a childhood adversary. Who amongst us has never pretended the floor was once lava and but a handful of couch cushions were the only stepping-stones to safety? It’s hard to get an exact feel for how massive Kronos is considering he emerges from a mountaintop and seems to extend even higher into the sky. It’s intended to be a threatening and horrifying sight, but I kept thinking of a Marine ad from the 1990s where prospective recruits displayed their mettle by combating giant lava creatures (“Marines: Keeping the U.S. safe from lava men since 1916”). Instead of being awed by Kronos, I started picking apart the logistics of being a lava man. I suppose when you’re a god, or a titan for that matter, you don’t have to really eat or drink or do the things we mortals must for sustenance. But how does a lava creature work when part of his fiery M.O. is how drippy and malleable he can become? Perseus flies into the mouth of the lava beast but why does a beast, which needs no food or drinks, even needs a mouth? It’s not like this guy is speaking beyond a ground-shaking mumble. The entire face is almost superfluous. It’s not like a lava creature has eyes or a working circulatory system. Now I could apply these same annoying ticky-tack questions to any monster or mythological creature. The reason I did this is because the monster of monsters is no more intimidating, or satisfying, as the array of giant monsters that Godzilla would fight (or for you youngins – the Power Rangers). When your ultimate bad guy, and lone titan, can just as easily be blown up in the same manner as the Death Star, then we have a problem.
There’s a certain level of entertainment watching dignified actors in something so inherently campy. Neeson (The Grey) and Fiennes (Harry Potter and the Deathly Hallows: Part Two) are a long way from their Shindler’s List collaboration. The two men lend a level of gravitas to a movie that is leagues below their talents. Perseus proves to be such a dull demigod, that I wish the entire movie had followed the warring gods instead. That approach would have been much more interesting considering that they must confront mortality. Worthington (Avatar) still has a notable screen presence in the realm of action cinema, but his constant scowling is just getting tiresome. Hollywood, give this man something to do other than scowl and he may surprise you, like in The Debt. Pike (Doom) is unconvincing as a warrior princess, and her forced romance with Persues could not be more contrived (did somebody say, rebound?). The best actor in the movie is Bill Nighy (Underworld) who shows up as a daffy version of Hephaestus, the god of metallurgy and blacksmiths. Nighy understands how completely cheesy the whole getup really is and delivers a performance on the comic wavelength that the entire movie should have held.
While not nearly as humorless and joyless as the 2010 edition, Wrath is still a fairly block-headed romp through the noisiest parts of Greek mythology. After two movies with “titans” in the title, it’s somewhat remarkable that we only witness one single titan in the entire combined 245 minutes. It’s all CGI sound and fury with little cohesion to make anything feel important, despite huge mythological creatures demolishing cities. From an action standpoint, Wrath packs enough serviceable, escapist sights for the eyes to please diehards of Greek mythology and genre fans with low expectations. I wish there was a more compelling reason to run through all this stuff than big monsters needing to be killed; this hero’s quest needs more motivation or at least a grander sense of awe. The demise of the gods due to mankind’s mounting religious doubt seems like a juicy subject that could have opened these characters up. But then the theological discussions would get in the way of people hitting made-up CGI monsters. If you like your cheese feta, then Wrath of the Titans will provide enough wrath for your bucks, though found lacking in titans.
Nate’s Grade: C
Rather unremarkable and rather dingy, a big-budget remake of Clash of the Titans removes all the fun from the campy 1981 original. Stop-motion is replaced with the sheen of super CGI, but the whole souped-up production feels hollow and overly serious for a movie involving fantastical creatures and Liam Neeson as Zeus. The original film was by no means a classic but it had an enjoyable retro spirit thanks to effects by Ray Harryhausen. The gods are trivialized and hardly in the movie, which is a shame. Danny Huston, as Poseidon, gets one single line in the film. Worse, Perseus (Sam Worthington) is given the motivation of revenge, instead of love, seeking to stand up to the gods who have left man to stew in despair. He blames the treacherous Hades (Ralph Fiennes) for the death of his father. And so the epic adventure is for vengeance, which gives everything a somewhat nasty pall. Who wants to watch a story about Greek mythology where the main character wants to rid the world of the gods? Why would Zeus go along with this? For a fairly straight forward plot, the movie frantically rushes from scene to scene. The action sequences are a particular letdown for director Louis Leterrier (Transporter). The CGI effects, mostly efficient, are like quick blurs and whooshes. You can?t tell what’s happening or you just don’t care. The movie has no character development and I’m not even certain I liked Perseus. Worthington?s scowling and howling is starting to get old after three high-profile action roles in an 18-month window. Would you believe that there isn’t even a titan to be clashed?
Nate’s Grade: C
While I was watching Edge of Darkness, a conspiracy thriller that hearkens the return to acting for Mel Gibson, one thing kept sticking out to me, and no, it wasn?t the protracted ear-splitting “Bahstun” accents. One character makes comment about the current lowly state of affairs and says, “Everything’s illegal in Massachusetts.” That perked my ears, and then a second character says the exact same thing later in the movie, like it’s this flick’s summary, “It’s Chinatown.” What exactly does that mean specifically about Massachusetts? That the Bay State is somehow a nanny state, dictating behavior? Or is this a resigned admittance toward the futility of competing against the long arm of the law? I’ll tell you something that isn’t illegal in Massachusetts — gay marriage. They got a leg up on that one. This is the kind of internal conversation I had with myself while Gibson unraveled a fairly ho-hum conspiracy-of-the-week plot.
Detective Thomas Craven (Gibson) is a decorated Boston lawman. His grown daughter, Emma (Bojana Novakovic), is visiting from her job when she starts throwing up blood. She needs to tell her father some important secrets about her workplace. But as the two are about to leave for the hospital, a man cries out “Craven,” and follows it with a thunderous shotgun blast. Emma gets the full force and dies in her father?s arms. The media assumes Thomas was the target and the gunman had an old score to settle. However, the more Craven investigates the more convinced he is that his daughter was the real target. He looks into Emma’s connection to some dead environmental activists caught breaking into her place of work. The head of the company (Danny Huston) has plenty of important defense contracts and suspicious behavior. As Craven tracks down the truth he is assisted by the mystifying Mr. Jedburgh (Ray Winstone), a man normally hired to cover up any messy loose ends of governmental business. Jedburgh decides to work with Craven instead of against him, and the two men must fight for their lives.
The real reason to see this fairly pedestrian police thriller is because of Gibson. It’s been a long eight years since his last onscreen role, and I must say I’ve forgotten about what a great actor the man can be. When this guy gets mad, you can practically feel the intensity. Gibson is terrific at playing a man with simmering emotions that often get the better of him. The lines and wrinkles give him a new canvas to play with, letting his age help tell the story of his character. Gibson seems to have this inner insanity to him, an admirable bent of crazy manic anarchic energy (I highly suggest checking out some of the Jimmy Kimmel Show shorts he’s been apart of). It makes him hard to ignore. He peppers in what he can with his character, a long-standing member of the law thirsting for answers and vengeance. What’s enjoyable is that he doesn’t go about knocking down every door to make people pay. Craven plays each interrogation differently depending upon his prey; sometimes he uses a soft touch and sometimes he opts for the tried-and-true punch to the nose. It’s little touches like this that bring out details in the character, and Gibson knows how to exploit them for maximum drama. Does anyone play instantly bereaved better than this man? He has a real knack for nailing scenes where a character is confronted with the sudden death of a loved one. His face is full of tics, his eyes glass over, it’s like he has lost all control and given over to the amassing and conflicting emotions. This clearly isn’t one of Gibson’s best performances, but after eight yeas of absence I’m more than willing to give the man a little latitude. An angry and bereaved Gibson is a Gibson I can enjoy watching on the big screen no matter how rudimentary the caper.
Edge of Darkness belongs to Gibson, but Winstone pretty much comes out of nowhere and hijacks the movie. Every time his character leaves the scene you’re anxiously awaiting his return. He’s an intriguing character, which makes me wonder why he’s gotten such a languished subplot. He could have been better involved in the story but the script keeps him to the narrative’s edges until the climax. Though a bit hard to understand thanks to a severe case of the mumbles, Winstone is by far the most interesting character in the movie. He’s an expert on fixing problems who tires of the long hours of shadowy, dastardly work. This is surely a character worthy of his own tale, or at least equal placement in the narrative, but instead Jedburgh functions as a sly informant when he should be running the show.
The script pretty much treads water. It’s not anything that’s particularly bad, but this story is pretty much content to stick with the basics. This isn’t a dumb movie per se, thanks to screenwriters William Monahan (The Departed) and Andrew Bovell (Lantana) adapting from the acclaimed BBC mini-series. Those guys know something about a crackling crime thriller, which this is not. The lizardly Huston couldn’t be any more obvious of a villain, but he’s not alone. The burly henchmen drive around in dark, tinted SUVs that seem to say that somebody got their nefarious goon driver’s license. This is the kind of movie that plays its hand early, telegraphing future revelations and double-crosses. When we’re introduced to a character right after Emma’s death, and the camera takes a deliberate amount of time hanging on that character’s pained expression, obviously we’ve been informed that this person is somehow connected. No prolonged reaction shot is ever meaningless in an action thriller. Every time Craven ties to gain information from a person of interest, they say, “I can’t talk. They’ll kill me,” and then that person is promptly killed as prophesied. You basically expect something “shocking” to happen every time a person leaves Craven’s presence (FYI: check both ways before crossing the street).
There’s a really engaging and politically active whistler blower story somewhere in here that could have used better attention. It seems the line between whistle-blower and activist is a thin one, and Craven must assemble enough evidence to make sure that his case cannot be dismissed as a kook. It’s an interesting dilemma, trying to assemble a compelling case that will hold up on objective scrutiny, that can’t be tossed out. That’s an interesting predicament considering the many eyes and ears of a large, legally autonomous corporate entity. Alas, that movie is not Edge of Darkness.
Gibson’s return to movie acting is definitely welcomed, even if it’s something as disposable as this. Edge of Darkness is a by-the-book conspiracy thriller that offers glimpses of something superior that could have been worked out. More attention could have been given to Winstone’s character. The whistleblower aspect could have been heightened and clarified. There could have been a bit more action and a little less blood. The bad guy could have been less obvious from the get-go. But in the end, there’s Gibson tapping into his mad Mel streak of appealing intensity. Not everybody can offer what Gibson does. It’s too bad then that Edge of Darkness fails to realize this virtue.
Nate’s Grade: B-
X-Men Origins: Wolverine has been slashed from all sides. First, the movie has not been able to shake bad buzz, from extra reshoots to rumors about conflicts between the studio and the director. There was even one rumor that the head of 20th Century Fox Studios ordered a wall repainted a happier color. Then in early April it got even worse. A DVD-quality print of Wolverine was leaked onto the Internet and spread like crazy, and once something finds itself inside the realm of cyberspace it cannot be put back. The reaction to the leaked copy was mixed, at best. The studio went into damage control mode, stating that the leaked copy was an unfinished work print, that they too were not thrilled with this version and paid millions for reshoots, and the final version that would be released in theaters had 20 minutes of new stuff and 10 minutes additionally edited out. But guess what? The wolverine’s out of the bag, it’s the same exact version minus some completed special effects shots. What amuses me about this whole situation is that the studio is on record trashing the movie, saying they were unhappy with this version, and yet this is the final release. After having seen Wolverine, at least I can say that those Fox execs know mediocrity when they see it.
We get to witness the storied history of Wolverine (Hugh Jackman), which goes all the way back to the pre-Civil War era. Born James Logan, and a mutant, the kid had the unusual ability to produce three jagged bone claws from his knuckles. Logan also had the ability to miraculous heal like his older brother, Victor “Sabertooth” Creed (Liev Schreiber). The two of them make use of their primal, animal instincts and near invulnerability by fighting in every major U.S. war, from Civil to Vietnam. Eventually that kind of thing gets noticed, and General Stryker (Danny Huston) recruits the brothers to be apart of a mutant mercenary group. The group also includes the likes of William “Deadpool” Wade (Ryan Reynolds), “The Blob” (Kevin Durand), and some other unimportant mutants (one of them played by a Black Eyed Pea, will.i.am). Wolverine walks away from the group when he decides that he isn’t cut out for a cutthroat life.
The man finds a quiet place to live along the Canadian Rockies. He’s found a hard-working job, lumberjack, and a good woman, Kayla (Lynn Collins), who loves him. All of this is ruined when Sabretooth comes back around, intent on eliminating the former mercenary members one by one. Stryker appeals to Wolverine to apply for the Weapon X program. He says he can give Logan the tools for his revenge. Wolverine then undergoes the famous procedure that bonds his skeleton with adamantium, an unbreakable metal, and his bone claws become extra sharp metal. Stryker has other plans, naturally, and Wolverine breaks out of the facility. Stryker tells his assassin, “Bring me back his head.” Sorry pal, but you’re the one that just spent half a billion dollars giving Wolverine an unbreakable spinal column.
Is this origin tale worth telling? Short answer: no. The mysteries behind Wolverine’s back-story aren’t too involving and the answers make the character less interesting. I don’t really care why Wolverine got his metal skeleton or how he came to be an amnesiac, I just accept that the man has some mystique to him. I care even less that one of the answers to those mysteries is a murdered lover. The plot is incredibly thin; Wolverine meets one mutant who tells him to meet another mutant who tells him to meet another mutant, etc. Eventually the film heads for a mutant showdown that plays out like a lame video game, specifically the mid-90s Mortal Kombat (the Final Boss super villain resembles the blade-handed Baracka). What are Gambit (Taylor Kitsch) and Emma Frost doing in this? That?s not the end of the mutant cameos, either. I feel like the only thing we learn about Wolverine is that his super sense of smell cannot detect the difference between real blood and stage blood. The filmmakers think character development involves someone saying no to slaughtering innocents, and then other characters keep telling him, “You’re not an animal.” The movie meanders from one unimaginative special effects set piece to another, stopping at points to shove in various mutants that serve little purpose to the story other than diehard comic fans will be more forgivable.
Oh, but what to do when your main character is indestructible, your main villain is also indestructible, and your other lead villain cannot be killed because he?s due for an appearance in X-Men 2? Why you bring in a third, nigh indestructible being into the stakes, however, this being doesn’t already play into the established X-Men onscreen mythos, so this guy’s okay to kill off, that is, until he too gets a movie built around his character and then that movie has to backtrack to fill in on time before its capped ending. We already had a healing ability mutant with super claws vs. a healing ability mutant with super claws smackdown in X-Men 2, where Lady Deathstrike fought Wolverine. That fight was brutal and well staged. The fights in Wolverine’s big show are uninspired; how much stabbing can you watch between people who instantly heal? Also, apparently another side effect of the Weapon X program is that these metal claws are self-cleaning, because every single damn time Wolverine stabs someone there isn’t a droplet of blood to be found on his claws. It?s hard to get emotionally involved in characters that are fearless and have little at stake. Which, of course, is why Logan had to be given a cruddy romance where he gets to hold his dead lover?s body in his arms and bellow to the heavens for what feels like the 80th time. Seriously, twenty percent of all the dialogue in this movie is some combination of growling, spitting, and bellowing.
Wolverine isn’t a terrible movie but it’s rather shoddy and thoroughly mediocre. I never thought I’d see this character do the beyond-cliché action movie motif of strutting in slow-mo while an explosion sizzles in the background. This is the kind of film that involves a super team standing shoulder-to-shoulder to walk down like they’re from The Right Stuff. This is the kind of movie that opens with a needless family squabble about Logan finding out the pointless identity of his real father. What was that about? (After killing his father, I remarked to myself, “I guess that he gets that whole healin’ thing from his mother’s side of the family.”) This is the kind of movie that hires Ryan Reynolds and then disarms the man of his greatest asset, his smart mouth. This is the kind of movie that theorizes the only thing to kill an adamantium-skeleton man is with an adamantium bullet, like a sort of werewolf. This is the kind of movie that sends a super assassin, with super bullet-bending powers, out to kill Wolverine but does not arm the super assassin with those special adamantium bullets. Why not shoot this guy in the eye? That is an open body cavity. This is the type of movie where the final super villain is controlled by, get this, key commands like “Engage.” This is the kind of movie where an assortment of characters refrain from killing super bad murderers out of the morally pretentious idea that they, too, would be no different from the super bad murderers. Excuse me, executing super bad murderers would be doing the world a favor here. This is the type of movie that fills the running time with pained dialogue like, “You wanted the animal, you got him,” and, “Nobody gets to kill you but me,” and the best line of them all: “I thought you were the Moon and I was your Wolverine. Turns out you’re the Trickster and I’m just the fool who got played.” Top that, screenwriters.
Whatever the budget was for this movie, well, apparently it wasn’t enough. The adamantium effects looked perfectly reasonable in the first X-Men film and that was nine years ago, so I cannot understand why the claws look astoundingly fake this go-round. They look like direct animation, like Wolverine is holding cartoon claws a la Who Framed Roger Rabbit? When did they become so thick too? These claws are like the size of the steak knives you get at restaurants.
Jackman deserves some of the blame here since he is listed as a producer and he hand selected director Gavin Hood (Tsotsi, Rendition) who does not have the interest or the eye for this kind of material. Hood lacks the finesse and vision to stage exciting action sequences, which explains why he falls back on tired genre tropes like the slow-mo strut in front of fireballs. I am dead certain that this stupid super assassin was pushed into the movie after film producers saw how much money the bullet-curving Wanted made the previous summer. The movie borrows heavily from recent Marvel Origin comics, or so I’m told, which is where the whole “Wolverine through the ages” storyline comes from. Personally, I don’t much care for the idea that Wolverine’s healing ability also deters aging until you hit that agreeable, desirable Hugh Jackman age range, but fine, whatever. The movie takes great effort to showcase Jackman’s flawless physique, and this dude is ripped to the point that you can see bulging veins. I just wished Jackman made more use of his acting muscles in this movie. He snarls and glares, and even has a softer moment or two with Collins, but rarely does Wolverine get to prove why he is such a beloved comics character.
Thank goodness for Liev Schreiber (who actually also co-starred with Jackman in the forgettable romantic comedy, Kate & Leopold) because this man entertained me from start to finish, which is more than I can say about his movie. Schreiber has fun with his role and totally buys into the character’s animal instincts. He relishes the kill. The bizarre sibling rivalry between he and Wolverine is the best part of the movie, and the interplay between the two actors is when the movie has its few moments of life. Like Watchmen, the film finds its creative peak during the opening credits, as we watch Jackman and Schreiber claw and bite their way through American battlefields.
Here’s an easy solution to the Wolverine amnesia issue that doesn’t involve the use of admantium bullets. Kayla (Silverfox) has the power of hypnosis through touch, so why not in the emotional climax have her touch her dear lover Wolverine and wish, “Forget me. Forget all about me.” There, problem solved, and this way it works emotionally and organically with the story. It took me an hour after seeing X-Men Origins: Wolverine to come up with a better ending, so just imagine what more time will allow. Jackman and company are lost thanks to a mediocre script that sacrifices character for action beats, and even then the action is fairly mundane. There are a handful of cool moments, like Wolverine propelling himself onto a helicopter from an exploding car, but after four movies nothing has come close to producing the adrenaline rush that was the X-Men 2 sequence where Logan unleashes his berserker rage on the commandos in the mansion. By the end of his first solo outing, Wolverine is left without any memory. I won’t say we should all be so lucky but the X-Men filmmakers would be better off paying little attention to this origin tale, unless they want to bring Schreiber back, which they should do at all costs.
Nate’s Grade: C
I know math scores have been systematically dropping with America’s youth, but have we gotten to the point where numbers themselves are scary? The Number 23 is a thriller built around the spookiness of a digit greater than 22 but a little less than 24. Does anyone have nightmares about walking down an empty hall only to have the number 23 pounce from the shadows and scream, “Boo?”
Walter Sparrow (Jim Carrey) is a dogcatcher that gets bit on the job. This event causes him to be late for a scheduled birthday rendezvous with his wife Agatha (Virginia Madsen). She wanders into a local bookshop and picks up a worn, self-published book called The Number 23 as a present for her hubby. The book seems to be littered with private details from Walter’s life and he’s left dumbfounded. The main character is haunted by the number 23, which seems to be everywhere and nowhere. Walter starts to see the number dominate his life and fears that he too will fall victim to its control. Walter is also worried that his life will start mimicking that of the book, including the part where he goes psycho and kills his loved ones.
The film spends the majority of its time on two obsessions: the book and the number 23. Now, the number conspiracy is just ludicrous and silly, and it contorts and strains to prove its message. In the flick, someone will scream about some important date in, say, 1940, and then go theorize that it has eerie significance because 19+4+0 equals, tada, 23. But why not 1+9+4+0, or 19+40, or even 1+940? Because then it doesn’t work. Sometimes you take the date, sometimes you add up the numbers in the month, sometimes you need to add up the numbers in the month and the year, sometimes you add and then multiply and then divide numbers (like the contrived manner of making the word “pink” part of this theory); the point is that it’s all arbitrary and worthless. You could go through the same convoluted dance with any number. The same effect happens with cold readings where a “psychic” will spout some vague declaration (“I feel like someone with an ‘R’ in their name died in the last five years”) and rely on the sucker, in this case the audience, to imbue it with some personal meaning (“Oh my God, there was a guy on my street named Rick that died four years ago!”). And all of this relies on the assumption of accurate record keeping for time.
Being haunted by a reappearing number is just dumb, but reading a mysterious book that depicts your own life and predicts you will become a murderer, now that’s interesting. I wish The Number 23 had spent more time with this idea instead of the numerical nonsense. I wanted more questions and contemplation about a book that knows all instead of a number that people bend over backwards to locate in their daily lives. And yet, even this storyline needed a metaphysical jolt. The conclusion follows the most boring, tame, and predictable route that can be best explained. The second half of The Number 23 needed to be more Stephen King and less James Patterson. The psychological aspects of this conundrum are barely explored before the movie seems to lose interest even with its own brand of hokum. Debut screenwriter Fernley Phillips takes the path of least resistance to the finish line.
There are some leaps in logic and character motivation throughout. The Number 23 has a strange moral reminder, namely that of a dog that saw something bad and has convinced its doggy self to do something about it, which means spontaneously appearing all over town like a nagging ghost. It is just another plot point that goes too far and breaks credibility, especially since The Number 23 wants to be remotely plausible. Another example is a murder victim who berates her would-be killer while he holds a knife to her throat. She says, among other things, that he’s a freak, she never loved him, and then the final dagger is aimed straight at some long-suffering daddy issues. I doubt anyone picks “knife to throat” as the time to unload their personal grievances. The dialogue also suffers from being so serious to the point of hilarity: “Is 23 a blessing or a curse?” What? Huh?
Director Joel Schumacher (Phonebooth) seems to be having a fun time getting his hands dirty with the material. He can get carried away, and sometimes he uses a sledgehammer when he should have used a slight tap to establish mood. Still, this is one film that you cannot blame the oft-reviled director for ruining. He attempts to goose up this psychological thriller with some persuasive visuals, but all the tricks can’t hide the fact that The Number 23 needs a lot more bite to come across as edgy. It’s too plodding to be disturbing; it’s mostly dank.
Carrey seems an ill choice for this material. Dark brooding doesn’t come natural for America’s foremost manic funnyman; he has some dramatic skills, Eternal Sunshine of the Spotless Mind and a spot-on Andy Kaufman are proof of that, but this isn’t drama, it’s serviceable, gussied-up trash and Carrey doesn’t have the reservoir to show us the dark depths of the human soul. It is somewhat comforting to see Madsen getting more roles since her 2004 Oscar nomination, but she seems to be parlaying that nom into a permanent slot as “wife to lead.” She at least gets to vamp it up in the story within a story as a raven-haired femme fatale.
Even with the preposterous killer number thing, this is a movie with remarkable guilty pleasure potential upside. It’s equal parts interesting and frustrating, and builds a good head of steam before totally unraveling in the last act. The Number 23 is a psychological thriller that just needed better focus with its own obsessions.
Nate’s Grade: C