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Polar (2019)

Polar is such a thoroughly unpleasant film experience I was wondering if Lars von Trier had somehow made a comic book movie. I enjoy exploitation movies, I enjoy slick hitman spectacles, and I enjoy audaciously stylish indie films with their own lingering sense of cool, but Polar is gratuitous in every sense of the word and a chore to sit through.

Duncan (Mads Mikkelsen) is the top assassin in an organization filled with colorful personalities with guns. The head of the agency, Blut (Matt Lucas), has a surefire plan to pay off his debts. Rather than pay the assassins their pensions once they hit the mandatory retirement age of 50, he’ll just kill them. Brilliant. Duncan sets off to enjoy his last few days before his big birthday by settling down in a sleepy small town, getting to know his meek neighbor, Camille (Vanessa Hudgens). This quiet new life is interrupted by a team of crazy killers determined to eliminate their colleague and collect his riches.

The tonal disparity with Polar never settles down, which makes it hard to find any sense of a baseline of what is acceptable reality. What is normal here? The film veers from grotesque, brutish, gory violence to cartoonish, grating, juvenile slapstick. The violence is far too gross and brutal for the light tone it wishes to maintain. It’s the kind of violence where every gunshot necessitates a lurid explosion of blood, and why stop at one gunshot when a dozen will do? There’s an extended torture montage that lasts a total of four days when it could have just been a single session if the point is to kill the hero. It’s close-ups of skin peeling and being penetrated, and I’m not averse to gore effects and exploitation elements but when it’s paired with this flippant, nasty tone it cheapens the violence. This is a film that wallows in the grotesque, tittering to itself and trying so damn hard to be so provocative that it becomes exhausting. It’s jam-packed with style-for-style’s-sake choices that further call attention to its overall emptiness. I started counting the number of shots that existed simply to highlight a woman’s butt, and mostly that of Ruby O. Fee (The Invisibles). I swear her entire role seems to be butt-centric. Then there’s one shot composed entirely of butts shaking in Katheryn Winnick’s (Vikings) face. She’s having a phone call and her face is squeezed between two strippers shaking butts just because. It’s hilariously and transparently gratuitous. So many edits, shots, and even scenes exist just to call attention to its supposed sense of cool. However, cool movies, just like people, don’t have to convince you that they’re cool, they just are.

Let’s take the evil assassins that chase after Duncan. They’re the kind of glib movie assassins that all seem defined by one or two quirks and costume styling guidelines. It’s a diverse group of ridiculous cartoon villains who seem reverse-engineered as toy figures. Why are they also working for an employer that plans on killing them all to escape paying them upon retirement? Why would you willfully work for someone who is so open about betraying you? It’s astoundingly shortsighted thinking. Regardless, other movies have utilized colorful criminals to better establish a sense of fun, particularly the early works of Guy Ritchie. These villains bounce from person-to-person tracking down their target, killing with callous indifference mixed with childish glee, but there’s no personality, no menace, so the bloodletting feels gratuitous and ugly. Scene after scene feels like the actors had large trunks of costumes and props and were told to dig around and grab anything they wanted before they began filming. It makes every one of their appearances feel annoying and trite, especially when one scene, again, exists simply to highlight Fee’s butt in jean shorts. The killers’ big plan is to shoot their target while receiving oral sex from Fee’s character. Then the others will bulrush and shoot some more. Or, and I’m not an expert here, they could simply break in while their target sleeps and shoot them in the back? This lame group of hired killers is the big threat… and then they’re taken out with half the movie left. They are removed with such haste that I was shocked. We had spent so much time with these antagonists and then they’re gone. It’s a fantastic waste of time for a group of characters that didn’t even merit one minute. There’s even one scene where Richard Dreyfuss (Jaws) shows up and is never seen again.

The supreme villain is played by Matt Lucas (Doctor Who) and it just does not work. It’s like Toby Jones’ second cousin found the relics of Elton John’s closet and decided to try and play a Bond villain. I enjoy Lucas normally for his daft comedy roles and I think he’s trying to adopt a Goldfinger impersonation but it does not work. Once again it’s the entire tonal execution and narrative development at fault here. Blut is an officious dweeb prone to yelling at people and running away. He has no standout scene and poses no real threat once the hired guns and goons are taken care of. He cannot hold his own. This is why killing off the team of assassins with half the movie left relates to a dire misstep.

The only thing that does work in this movie is Mikkelsen (Rogue One), who is doing everything in his power to provide an anchor for the pitiable audience. He is way too good for Polar. He takes everything one hundred percent seriously and is genuinely emoting while everyone else is chewing whatever scenery isn’t nailed down. It very much feels like Mikkelsen is in some other different movie, or is pretending to be in a different, better movie. His interactions with Hudgens are a high point, taking her under his wing and showing small glimpses of sympathy and guilt. Their ultimate relationship is predictable, and she disappointingly becomes trapped as a damsel in distress for the final act. Mikkelsen does have a terrific brawl in a hallway (the location of all film fights now it seems) that is well choreographed and very physical without feeling like he’s superhuman. I wish I were watching the better movie Mads Mikkelsen thought he was in.

Everything about Polar feels unnecessary. The sex scenes are gratuitous, the violence is gratuitous, the style is gratuitous, and when everything feels tacked on for cheap thrills, the movie becomes hollow, calculated, and lazy. The suspense sequences should be exciting or an example of our protagonist’s expertise but little feels clever. There are one or two moments, glimmers of what could have been had more attention been given to developing the sequences. As I was watching this two-hour cartoon I was strongly reminded of the 1990s Tarantino knock-off, The Big Hit, which was an exaggerated cartoon of tiresome depravity. It tried so hard to evoke a carefree hipness when it came to its criminals, their depraved acts, their comedic interactions, the debauched humor, that it all felt like two hours of collective flop sweat. Polar is very much in that same description, a movie that is trying too hard to be a fun, breezy, exploitation movie. Except it feels adrift and phony and unpleasant. Polar doesn’t deserve Mads Mikkelsen and it doesn’t deserve a minute of your time, butts and all.

Nate’s Grade: D+

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Rogue One (2016)

rogueone_onesheetaIn the opening text crawl for Star Wars Episode IV: A New Hope, it says, “During the battle, Rebel spies managed to steal secret plans to the Empire’s ultimate weapon, the Death Star.” Disney, in its infinite wisdom to cash in on every potential resource of its lucrative cash cow, has decided to devote a whole movie to that one sentence in that initial crawl. I can’t wait for each sentence to get its movie. Rogue One: A Star Wars Story (in case you’d forget) is the first film outside of any of the trilogies and much is at stake. Not just for the rebels but for Disney shareholders. If a wild success, expect future tales coming from every undiscovered corner of the Star Wars universe. And if Rogue One is any indication, that’s exactly the kind of artistic freedom needed to blossom.

Not actually in the finished film.

Not actually in the finished film.

Jyn Erso (Felicity Jones) has plenty to rebel against. Her father (Mads Mikkelsen) was forced against his will by Orson Krennic (Ben Mendelsohn) to work on a fiendish death machine for the Empire. Jyn’s father is responsible for designing the Death Star. Jyn is broken out of imperial prison by Cassian (Diego Luna) for the Rebellion. They want her to track down her father, find out whatever she can about this new fangled Death Star, and if possible, retrieve the plans on how it might be stopped. Her mission will take her to the ends of the galaxy to reunite with her father and to provide hope to the Rebellion.

Finally after many films we finally get a war movie in a franchise called Star Wars, and it’s pretty much what I wanted: a Star Wars Dirty Dozen mission. It’s thrilling to go back to the height of the resistance against the Evil Empire and see things from a ground perspective with a skeleton crew working behind the scenes. We may know the future events of those Death Star plans but we don’t know what will befall all of these new characters. Who will make it out alive? The open-and-shut nature of this side story in the Star Wars universe brings a bit more satisfaction by telling a complete story. This film will not have to wait for two eventual sequels years down the road in order for an audience to form a comprehensive opinion. I welcome more side stories like Rogue One that expand upon the fringes of the established universe and timelines, that establish colorful new characters and tell their own stories and come to their own endings, and hopefully don’t feature any more Death Stars (more on this below). It seems like it was ages ago that major studio tentpoles just attempted to tell a single, focused story rather than set up an extended universe of other titles to nudge along their respective paths. Director Gareth Edwards (2014’s Godzilla) is less slavishly loyal to the mythos of the series than J.J. Abrams. His movie doesn’t feel like flattering imitation but its own artistic entry. The cinematography is often beautiful and the natural landscapes and sets provide so much tangible authenticity to this world. Edwards has a terrific big-screen feel for his shot compositions and achieving different moods with lighting. He knows how to make the big moments feel bigger without sacrificing the requisite popcorn thrills we desire.

star-wars-rogue-one-teaserRogue One has to walk a fine line between fan service and its own needs. While it’s fun to see Darth Vader on screen again voiced by the irreplaceable James Earl Jones, it’s also a bit extraneous other than some admittedly cool fan service. We don’t need to see Vader clear out a hallway of Rebel soldiers but then again why not? It’s the same when it comes to the inclusion of cameos from the original trilogy. Some are minor and some are major, achieved through the uncanny valley of CGI reconstruction. Gene Kelly may have danced with a vacuum cleaner and Sir Lawrence Oliver and Marlon Brando both appeared as big floating heads after their deaths, but this feels like the next step beyond the grave. There’s a somewhat ghastly feel for watching a dead actor reanimated, so your sense of overall wonder may vary. The cameos are better integrated than the Ghosbusters ones.

There’s a great cinematic pleasure in putting together a team of rogues and rebels. The characters on board this mission have interesting aspects to them. Chirrut Imwe (Donnie Yen) is a blind warrior and aspiring Jedi. He feels like he stepped out of a great samurai movie. He uses his connection with the Force to make up for his lack of visual awareness, and Chirrut demonstrates these abilities in several memorably fun instances. There’s a world of back-story with Saw Gerrera (Forest Whitaker), a dotty wheezing warrior who is more machine than man at this point. Whitaker gives an unusual performance that reminded me of a kindlier version of Dennis Hopper in Blue Velvet. The reprogrammed robot K-250 (vocal and motion-capture performance by Alan Tudyk) is a reliable source of catty comic relief and I looked forward to what he was going to say next. The first 40-minutes is mostly the formation of this group, and it’s after that where the movie starts to get hazy. We know how it’s all got to end but the ensuing action in Act Two feels a bit lost. This may have to due with the reportedly extensive reshoots that were done last summer to spice up the movie (much of the earliest teaser footage isn’t in the finished film). I’d be fascinated to discover what the original story was from Chris Weitz (Cinderella) and just what rewrites Tony Gilroy (Michael Clayton) performed so late into its life. For much of the second act, the characters feel a bit too subdued for the life-or-death stakes involved, and that translates over to the audience. We travel to different locations throughout the first two acts but I can’t tell you much about them other than some intriguing mountainous architecture. The plot is a bit too undercooked and still obtuse for far too long, requiring our team to bounce around locations to acquire this person or that piece of information. Rarely do the characters get chances to open up.

getIt all comes together in the final act for a 30-minute assault that makes everything matter. It’s a thrilling conclusion and the movie finds a way to keep escalating the stakes, bringing in powerful reinforcements that force our Rogue One crew to alter their plans and placement, while still clearly communicating the needs of each group and the geography as a whole of the multiple points on the battlefield. It’s what you want a climactic battle to be and feel like where each player matters. It’s also a welcome addition to the Star Wars cannon, as we’ve never seen a beach assault before. It feels like a new level that was unlocked in some video game, and that’s no detriment. The ending battle has different checkpoints and mini-goals, which allows for the audience to be involved from the get-go and for the film to jump around locations while still maintaining an effective level of suspense. Many of these characters make something of a last stand, and you feel the extent of their sacrifice. I read in another review that the reason Jyn and her rogues win is because they accept that they are replaceable, and Orson Krennic fails because he made the mistake of believing himself irreplaceable. I think that’s a nice summation about the nobility of sacrifice. I won’t get into specific spoilers but I was very pleased with the ending of the film even though it’s not exactly the happiest. It feels like a fitting ending for the darker, grittier Star Wars tale and it provides earned emotional resonance for the setup of A New Hope, which this movie literally rolls right into.

With as many fun and potentially interesting characters aboard for this suicide mission, it’s somewhat surprising that they are also the film’s weak point. Beyond simple plot machinations like Character A gets Character B here, I can’t tell you much more about these rogue yet noble folks other than their superficial differences. Take for instance the Empire turncoat, pilot Bodhi Rook (Riz Ahmed) What personality does he have? What defines him? What is his arc? What about Cassian? He’s supposed to secretly assassinate Jyn’s father if given the chance, but do we see any struggle over this choice? Does it shape him? Does his outlook define his choice? Can you describe his personality at all whatsoever? What about the villain, Krennic? Can you tell me anything about him beyond his arrogance? What about Baze Malbus (Wen Jiang), who carries a big gun and is close friends with our blind wannabe Jedi. Can you tell me anything about this guy beyond that? Even our fearless leader, Jyn Eros, feels lacking in significant development. She wants to find her father, get vengeance, but then changes her mind about sacrificing for the greater cause of hope. Many of the character relationships jump ahead without the needed moments to explain the growth and change. The original trilogy was defined by engaging characters. When you have a ragtag crew of six of seven rogues, you better make sure each brings something important to the movie from a narrative perspective, and not just from a pieces-on-the-board positioning for action. Look at Marvel’s Guardians of the Galaxy for tips. If this was going to be a powerful and emotionally involving war movie, the characters needed to be felt deeper. All too often they get lost amidst the Star Wars debris and then they become debris themselves. Ironically enough, Rogue One has the reverse problems of The Force Awakens, a movie that benefited from engaging characters but sapped from an overly familiar and cautious story. It’s telling when my favorite character, by far, is a sassy comic relief robot.

maxresdefaultLet’s talk about the Death Star in the room, namely the fact that over the course of eight Star Wars movies there have been Death Stars, or the construction thereof, in five of them (63% rate of Death Star sighting). We need a break. You can cal it a Star Killer Base whatever in Force Awakens but it’s still a Death Star in everything but name. I can’t even put a number to the amount of money it cost the Empire/First Order to build these things, plus the review process to try and correct design flaws that never seem to get corrected. At this point it feels like this model just isn’t cost-efficient for its killing needs. What about a more mobile set of multiple mini-Death Stars? I hope that the filmmakers for the new trilogy (Rian Johnson, Colin Trevorrow) refrain from putting another similar planet-killing space station-type weapon into their movies as we’ve had enough. However, the use of the Death Star in Rogue One was perfectly acceptable because it already fit into the timeline of the first film. I also greatly appreciated the clever retcon as to why the Death Star had its fatal flaw. It took a bothersome plot cheat from 1977 and found a gratifying and credible excuse. Now when Luke blows up that sucker it’ll have even more resonance.

Rogue One is a Star Wars adventure that feels like its own thing, and that’s the biggest part of its success. By being a standalone story relatively unencumbered by the canonical needs of hypothetical sequels, the movie opens up smaller stories worth exploring and characters deserving a spotlight. This is an exciting and entertaining war movie, and the kind of film I want to see more of in this multi-cultural universe. It’s not a faultless production as the lackluster character development definitely hampers some audience investment. I wish more could have been done with them before they started being permanently taken off the board. While Rogue One is looking to the past of Star Wars it still makes its own independence known. I hope this is the start of a continuation into exploring more of that galaxy far far away without the required additions of every Skywalker and Solo in existence. It’s a far bigger universe and it needs its close-up.

Nate’s Grade: B

Clash of the Titans (2010)

Rather unremarkable and rather dingy, a big-budget remake of Clash of the Titans removes all the fun from the campy 1981 original. Stop-motion is replaced with the sheen of super CGI, but the whole souped-up production feels hollow and overly serious for a movie involving fantastical creatures and Liam Neeson as Zeus. The original film was by no means a classic but it had an enjoyable retro spirit thanks to effects by Ray Harryhausen. The gods are trivialized and hardly in the movie, which is a shame. Danny Huston, as Poseidon, gets one single line in the film. Worse, Perseus (Sam Worthington) is given the motivation of revenge, instead of love, seeking to stand up to the gods who have left man to stew in despair. He blames the treacherous Hades (Ralph Fiennes) for the death of his father. And so the epic adventure is for vengeance, which gives everything a somewhat nasty pall. Who wants to watch a story about Greek mythology where the main character wants to rid the world of the gods? Why would Zeus go along with this? For a fairly straight forward plot, the movie frantically rushes from scene to scene. The action sequences are a particular letdown for director Louis Leterrier (Transporter). The CGI effects, mostly efficient, are like quick blurs and whooshes. You can?t tell what’s happening or you just don’t care. The movie has no character development and I’m not even certain I liked Perseus. Worthington?s scowling and howling is starting to get old after three high-profile action roles in an 18-month window. Would you believe that there isn’t even a titan to be clashed?

Nate’s Grade: C

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