Blog Archives

Ant-Man and the Wasp in Quantumania (2023)

Phase Four of the Marvel Cinematic Universe (MCU) has had a bumpy ride, coming after the significant climax of 2019’s Avengers Endgame and releases shifting thanks to COVID, with plenty of think pieces and pundits waiting to seize upon the possible decline of the MCU’s box-office and pop-culture dominance. This was still a phase with several enjoyable blockbusters with stars of old (Black Widow, Loki, Black Panther 2, Spider-Man No Way Home) and stars of new (Shang-Chi, Ms. Marvel), but it’s been defined by movies and series that have not engendered the same level of passion with fans and audiences, and left many questioning whether audiences are finally suffering from dreaded Marvel Fatigue. I cannot say, because even movies people were so-so on have generated tons of money, and it’s not like I even have to travel far in the past for a good-to-great Marvel movie with Wakanda Forever last November. However, after the muddled response to a third Ant-Man movie, as well as a bland Shazam sequel within weeks, then the old media narrative reignites the Marvel Fatigue question. I think the better question is aimed at the studio and whether we’re entering into Marvel Complacency. 

Scott Lang (Paul Rudd) is trying to live a normal life, at least for a superhero that helped save the world. His adult daughter Cassie (recast as Kathryn Newton) is a social activist and a burgeoning scientific genius, and with the help of her grandad, Hank (Michael Douglas), they’ve developed a way to communicate into the Quantum Realm, the metaphysical world of subspace where Janet (Michelle Pfeiffer) was lost for decades. The entire family gets sucked into the Quantum Realm and separated, fighting to make their way in a strange new land. Among all the unorthodox beings is Kang (Jonathan Chambers), a banished interdimensional conqueror. He’s looking to break free of his prison and thinks Scott can be persuaded to help under the right pressure.

Ant-Man and the Wasp in Quantumania is blatantly weird and shapeless, which allows for some of the most silly character designs in the MCU yet, and it also adds up to so precious little. From a character standpoint, we get minimal forward progress, which is strange considering Scott was deprived of years from his daughter, missing out on her growing up into an adult. When you have a villain who can manipulate space and time, and this scenario, wouldn’t you think that the ultimate appeal would be to regain that lost time? Maybe Scott feels like this older Cassie is a version of his daughter he doesn’t recognize, and he misses the innocence of her younger self, and therefore he wishes to experience those moments he had missed. Mysteriously, this doesn’t factor in at all with Ant-Man 3. I suppose it’s referenced in vague terms, but you would think the thematic heft of this movie would revolve around lessons learned about thinking in the past, of trying to recapture what is gone, of moving onward and trying to be present for those we love, you know, something meaningful for the characters besides victory. Nope, as far as Cassie is concerned, she serves two story purposes: 1) being a plot device for how we got into this crazy world, and 2) being a damsel in distress. Kang’s threats to withhold Cassie or harm her are the motivating factor for him to collaborate with the villain. How truly underwhelming. I did enjoy a sequence where a plethora of Scotts across multiple timelines come to work together with a common goal, with every one of the many Scott’s love for Cassie being their top ambition. 

As for the universe existing between space, the Quantum Verse of our title, it’s the highlight of the movie, so if the characters and their personal conflicts aren’t hitting for you, like me, then at least there’s some fun diversions to be had with every new locale and introduction. There’s an enjoyable sense of discovery like a new alien world where the possibilities seem endless. The strange quirks were my favorite. I adored the exuberant goo creature Veb (David Dastmalchian) fascinated by other creatures having orifices. There’s also a mind reader played by William Jackson Harper, who was comically brilliant on The Good Place, and just repeating the same lazy joke here about people’s minds being gross. There’s even Bill Freakin’ Murray as a lord. I enjoyed how many of the new characters, many of them strange aliens, had prior relationships with Janet, and her hand-waving it away explaining that over thirty years she had certain needs. This subplot itself could have been given more. time, with Janet having to deflect Hank’s sexual inadequacies in the face of so many virile lovers (“How can I compete with a guy with broccoli for a head?”). I think this reunited couple confronting their discomfort would be far more entertaining than yet another massive CGI face-off with thousands of soulless robots. There are interesting moments and characters in this strange new world, but they’re all so fleeting, meant to be a goofy supporting character or cameo or simply a one-off joke and not what matters.

Like Multiverse of Madness and Love and Thunder, this feels very much like a table-setting MCU movie, meant to move the pieces along and set up other movies, chiefly the next Thanos-level big bad with Kang, first portrayed in Loki’s season one finale in 2021. I found this character version underwhelming. Part of this is that Kang’s first appearance was so memorable, spirited, anarchic, but also subversive, going against the audience expectations of what the final confrontation with the puppetmaster was going to involve. With Ant-Man 3, this version of Kang is an overly serious, well-poised castoff in a secondary Shakespeare play, which would work if the screenplay gave the guy anything interesting or memorable or even really threatening to play. He’s just another authoritarian who speaks in grand speeches of their greatness and then proves not to live up to his much-hyped billing. I worry that the next few years of the MCU will feature a rotating set of Kangs to topple with every film, which will make the villain feel less overwhelming and powerful and more like a reoccurring Scooby Doo villain (“I would have gotten away with it too, if it wasn’t for you meddlin’ heroes, and YOUR ANTS!”). This isn’t to say that Majors (Creed III) gives a poor performance. It’s just so stubbornly stern and shouty and rather boring in comparison to He Who Remains from his Loki appearance. Note to Marvel: given the serious charges that have surfaced against Majors, if you do wish to recast the role, a character who is different in many universes should be a pretty easy explanation for any change. 

Is Ant-Man and the Wasp in Quantumania the beginning of the end of the country’s love affair with the MCU? Well… probably not. Just three months later, Guardians of the Galaxy vol. 3 hit it big, so maybe it’s less fatigue with big screen superhero escapades and more fatigue with mediocre movies. Maybe the public won’t be so forgiving of less-than-stellar efforts, but at this point the MCU in a moving train and some movies seem to get caught in the churning wheels of “progress.” After thirty movies and counting, some of the novelty is gone, that means just delivering the same old won’t deliver the same old results. Too much of Ant-Man 3 feels like the characters are inhabiting a large and empty sound stage. The visuals are murky and gunky and less than inspiring, and while some of the special effects are occasionally dodgy, they aren’t the travesty that others have made them out to be (though MODOK is… something, I suppose). It’s such a dank-looking movie that it feels like somebody put the light settings on power saving. There were things I enjoyed but most of Quantumania left me indifferent, and that’s the feeling I got from the cast and crew as well. I dearly missed Michael Pena’s Luis, who should have gone along for the ride just for his commentary for all the weirdness. At this point, you’re along for the MCU ride or not, and this won’t deter your 15-year investment, but coasting on its laurels will also not satisfy anyone. Not every MCU entry will be great, but they can at least try harder. 

Nate’s Grade: C+

Avatar: The Way of Water (2022)

In the 13 ensuing years since James Cameron’s smash hit Avatar, we’ve debated whether or not the collective consciousness has simply moved on and forgotten what was, at one point, the highest-grossing movie of all time. What cultural dent had it made? Are there really still fans? Was it a fad of the new 3-D, itself already dissipated? Does anyone really want three or four sequels? Then Avatar: The Way of Water was released in late 2022 and it didn’t do as well as its mighty predecessor. Instead of being the highest-grossing movie ever, it’s only the third highest-grossing movie ever with a paltry $2.3 billion worldwide (how can the man even sleep at night?). It’s a lot of the same, both in its big feelings, awe-inducing visuals, and its resurrection of characters, scenarios, and conflicts of before, so you’ll likely find yourself reliving your own 2009 Avatar reaction.

Cameron’s long-awaited follow-up returns to the alien word of Pandora where our Marine-turned-Na’vi Jake Sully (Sam Worthington) has raised a large blended family with his Na’vi partner, Neytiri (Zoe Saldana, given little to do but cry this time). The first hour of this three-hour blockbuster is establishing the family dynamic with the different kids, including adopted daughter who is… somehow… the daughter of the deceased scientist Grace (both Sigourney Weaver) as well as the human child nicknamed Spider who is the biological son of Quaritch (Stephen Lang), our deceased villain. Nobody seems to stay dead in this series as Quaritch concocted his own backup plan in case of his untimely demise. He transferred his consciousness into a tank-born avatar, and this new Na’vi Quaritch has his own team of Marines in blue-skinned Na’vi bodies. They’re heading back to Pandora for some out-of-body vengeance, and thanks to their genetics, they seem to get a pass from the natural environment of Pandora mistaking them as native.

There’s a lot of set up here, and the second hour introduces us to the coastal community, and it becomes another formula of the outsiders learning the rules and culture of the new setting and integrating, turning enemies into friends, gaining honor, etc. It’s within this second hour that the big environmental message coalesces around whaling, with one Sully son bonding with an alien whale Free Willy-style. There’s a whole hunt sequence that poaches a mother and her calf that’s quite upsetting. The parallels are obvious but subtlety is not exactly one of the storytelling options in the Avatar universe. This is a broad canvas in the biggest sense, so every message will be spelled out very finely and underlined, with character voicing obvious themes and villains practically twirling space mustaches. And that’s okay. The final hour is an action-packed showdown bringing all the characters to account and forcing Jake to face off once again with his old commander.

The visual immersion is outstanding and the real reason to sit still during all three hours of Way of Water. The Oscar-winning visual effects are transcendent, and the extended sequences underwater really captivate and achieve the sense of natural awe Cameron aspires for. It is an exceedingly pretty movie to watch, and the level of high-definition detail is astounding. There’s a tangible realism here even when it’s entirely gangly CGI characters. At no point does it feel like an empty green screen stage or an over-exposed cartoon. The world of Pandora is still interesting and worth exploring, and the coastal aliens with their evolutionary differences makes me excited to explore other corners and communities of this alien world. The story works, and the payoffs work, and each of the Sully kids has a moment to shine, though I kept confusing the two older brothers (where did one of these kids learn to say “bro” every other word?). It’s a bit strange to see and hear Weaver in a preteen alien’s body, but that disconnect is part of the point, as the character feels like a foreigner searching for meaning. Considering the decade-plus delay, the huge scope, and setting up potentially three other movies, I’m impressed that Way of Water even works as well as it does as a sequel. I was able to re-acclimate pretty easily in that first hour.

It’s not revolutionary storytelling but not every movie need be. It follows a familiar formula but puts in the work to make the action meaningful and connected to character and for the emotional beats to resonate. I thought the upside-down sinking military vessel had some striking, terrifying Poseidon Adventure-esque visuals, and the sequence was rooted in the family trying to save one another. With so many moving pieces and characters, the plot can be overburdened and redundant at times (the Sully kids get kidnapped so often they might as well save time and tie themselves up early) but even at three hours it doesn’t feel slow or wasteful. There is a sense of repetition in bringing back so many of the same faces, like literally rehashing the same villains. I wish more consideration was given to the new Quaritch and his own existential journey of the self. Just because you have the brain of this dead evil guy, do you have to follow in his doomed path? That could have been a really intriguing and profound character journey, the cloned Marines bred to be weapons who decide their own identities. That could have sufficed as the entire movie for me. The messages are heavy-handed but effective, though Pandora already had a natural resource that Earth wanted to exploit so I didn’t think we needed a second natural resource that essentially functions as immortality juice. At this point, will the third movie introduce ANOTHER magical resource that cures cancer? Likewise, I hope the next movie doesn’t find us yet another Quaritch (a twin brother!) looking for further score-settling. The ending sets up a larger confrontation with Earth’s corporate elite that will come about with the ensuing sequels, though I would have thought since Way of Water makes a big leap forward in time that Earth’s powerful forces would have already marshaled their unhappy response to being kicked out in the original movie.

Cameron has an innate blockbuster sensibility and storytelling structure; the man just knows how to tell rousing big screen adventures like few others. I didn’t see Way of Water in theaters but I won’t make the same mistake with the many Avatar sequels that will dominates the 2020s. It’s a bit hokey though deeply sincere, and Cameron proves yet again that he should not be doubted on big stages of his own creation. It might take the domestic gross of a small country to make these sci-fi epics of his, but the man delivers like few in the rarefied field of dependable blockbuster artists. There’s going to be an Avatar sequel every two years, so this universe won’t go extinct anytime soon, and I’ll be there waiting too.

Nate’s Grade: B

Nope (2022)

Within two movies, and most likely just with his first in 2017, Jordan Peele catapulted himself as a brand name in the world of horror. At this point, you’ll see a Peele horror movie sight unseen because you know what you’re getting is going to be a unique experience. There are plenty of modern horror directors that have built a rabid fandom, like Ari Aster or James Wan, but nobody seems to be given the same platform as Peele has earned at this juncture. The writer/director has become what M. Night Shyamalan used to exhibit, the director whose creative visions were each highly anticipated event movies. Nope is Peele’s first foray into science fiction territory and the results are messy, disturbing, and, at points, astounding.

The Haywood family ranch has been involved in the motion picture industry since its very beginning. One of the first film images, a black man astride a horse, was the great-great-great grandfather of Emerald (Keke Palmer) and Otis Jr. (Daniel Kaluuya). The brother and sister are trying to save the family ranch after the untimely and strange passing of their father (Keith David) who was felled by debris falling from the sky. Their neighbor, Ricky “Jupe” Park (Steven Yeun), is spinning his notoriety as a child actor into a Western theme park attraction. Ricky’s claim to fame was being one of two survivors of a 1990s sitcom where the trained chimpanzee, who in the context of the show was his adopted sibling, snapped and went on a killing spree. Emerald and Otis Jr. begin to suspect that there is a real unidentified flying object hanging over their land, so they set out to capture living proof and become rich and famous. The alien, hiding in an unmoving cloud over the course of six months, has other plans and intends to assert its claim on the Haywood territory.

Peele is proving himself more and more as a major director of genre spectacle and vision. Each of his three directorial efforts will hit people differently; I think they’ve incrementally gotten a little sloppier in the writing department, but Peele is only growing stronger as a visual stylist and orchestrator of big screen spookery. There is a grandeur to the visual arrangements, owing as much to the expansive language of Westerns and the awe of early Steven Spielberg. I wish I had seen the movie in IMAX as Peele intended, since he went to all the trouble of planning specific sequences for the grand IMAX cameras. There are several moments that are jaw-dropping and stirring in horror and wonder. A literal rain of blood and viscera and expelled non-organic items is a striking image. Even the unnatural way that helpless people are thrown off the ground can be jolting and primal. There’s a claustrophobic interior sequence of desperate people that really conveys the terror of the doomed. A big addition to the eerie atmosphere is the brilliant sound design. The otherworldly-ness of the alien encounters is heightened by a really in-depth sound design that can make the hairs on the back of your neck stand at attention. Even the sound of rain, and its distance, can be an indicator of the proximity of danger. There are also the distant sounds of horrible screams circling through the clouds high above, and it’s a deeply unsettling design trick that works every time. Even when the movie wasn’t quite as engaging from a narrative or thematic standpoint, Nope is always engaging on a simple delivery system of spectacle. The way Peele distributes his visual clues and keys, sometimes literally, always provides something for an audience to anticipate.

I was also starting to grow impatient from Peele’s coy narrative games. The plot moves in frustrating starts and stops, teasing an intriguing development or proffering a question and then skipping backwards, denying the viewer a sense of gathering momentum. There’s a toying sense of teasing out how far he can go before an audience gets too impatient and quits. Much of the first half also takes place during night or sequences of sustained darkness, which can definitely play into the the fear of what could be in those shadows, but it makes for a fitfully frustrating experience when you’re trying to unravel a science fiction mystery. I kept wondering how all these pieces were going to come together, especially the ongoing subplot about this killer chimpanzee, but I had faith in Peele (mostly). That faith was rewarded but I’ll admit for the first hour I was wondering if Peele was too evasive for his own good.

Nope begins as Close Encounters of the Third Kind and then transitions into Jaws and stays there, and it was during the second half that my interest magnified exponentially. It’s around the hour mark that the movie finally puts all its cards on the table and declares what it is and what the remaining movie is going to be about. All the stutter steps and vagaries are cast aside, and the movie finally shifts into its grand entertainment of a group of humans learning about an overwhelming and unusual threat and plotting their unorthodox plan of attack. I’ll still try and play around spoilers without getting too deep into specifics. It’s a great relief when Peele no longer has to tease his threads and mysteries and can at last be open and let the conflicting components come together. The annoyances I felt in the first half melted away, and I was satisfied as the movie picked up a genuine momentum and smartly tied in many prior plot elements for the bigger picture, like the inflatable tube men, old timey picture-taking souvenir machines, and even the very vague almost carwash-esque imagery from the opening credits. The second half of the movie is more fun because it’s a big hunt and it allows our characters to make use of what they have learned to form conclusions and strategic moves and adjustments. It’s characters making smart decisions. It’s a scenario that finally allows Peele to finally play with all the setups he’s spent an hour cheekily hiding around.

While the climax is great, and the movie gets consistently better, I don’t feel like all of its many thematic ties come together. Being a Jordan Peele horror movie, we’re now expecting there to be extra layers of social-political commentary and allegories. The back-story for Ricky as a child actor is given a lot of attention and screen time for a two-hour movie, and I don’t know if what it adds up to is equal to the time it was given. Thematically, you can make some speculative reaching about the exploitation of animals for spectacle, about underestimating and not respecting nature, and even setting up for later tragedy, but it all seems less meaningfully integrated than any other Peele movies’ elevated subplots. With the Ricky back-story, there is even a literal anticipation of a literal shoe to drop, which seems so obvious as a visual metaphor but I cannot link it directly with what follows. I can keep digging and find connections but it requires far more effort than Peele’s other works of horror. The family history of working for Hollywood as horse wranglers feels underdeveloped. There are also rules that it establishes that Peele isn’t fully consistent (just don’t look?) that left me questioning. I figured that colonialism would be an obvious parallel with invading aliens (H.G. Welles even made use of the analogy 120 years ago), but maybe that was too obvious territory for someone like Peele. My friend Ben had a crazy early theory that the aliens themselves would resemble horses and thus they were returning to free their equine brothers and sisters from human exploitation. I guess I’ll go ahead and spoil you, dear reader, that this does not happen in any shape with Nope.

I’d rank Nope the third best Jordan Peele horror venture, and while it clearly makes use of science fiction concepts and its rich iconography, it’s still very firmly a movie rooted in horror, the horror of the unknown, the horror of being small and helpless, the horror of being left behind. Not all of Nope’s many ambitions quite land, and the themes feel a bit more jumbled or underdeveloped, but I want Jordan Peele to continue making the movies he wants on his terms. Not every one is going to hit exactly the same for me, or for any viewer, but we’re all better when unique artists like Peele are given the latitude and support to bring their personal visions to the big screen. As long as he’s still achieving a baseline of quality, something that befell the middle Shyamalan period, then I say swing away and let’s see where you’ll take us all next, Jordan Peele.

Nate’s Grade: B

Prey (2022)

Prey is the kind of Predator movie I have been clamoring for years to make. The franchise was in some major need of a mojo rejuvenation, and instead of constantly repeating the same stories to lesser and lesser effect (see: 2018’s sloppy release), the filmmakers finally saw the obvious and exciting answer. By placing the Predator into different points and places in world history, the producers have finally tapped into the creative potential of the equation of [cultural warriors] vs. alien bounty hunter. Each new movie allows a new selling point jumping from famous warrior to famous warrior. Imagine samurai versus the Predator, or Crusaders versus the Predator, or Vikings versus the Predator, or a Wild West showdown against the Predator. It would be like an intergalactic Deadliest Warrior franchise. It’s a super advanced alien species, so why can’t we establish that they’ve been flying to Earth for centuries for their recreational sport? Each movie can establish a larger mythology, but it also just supplies the fun of seeing history’s greatest warriors and different settings and cultures versus a powerful alien monster. Prey is the best Predator sequel, by far, and arguably as entertaining and engaging as the 1987 original.

In 1719, we follow a tribe of Comanche in the Northern Great Plains. Naru (Amber Midthunder) wants to be a respected warrior like her big brother, Taabe (Dakota Beavers), who cautions her about the weight of responsibility. She discovers strange tracks and is convinced that their tribe is not safe from a new predator. How little does she know how right she is.

Within minutes, Prey had me. I’ve seen complaints that the first half is slow, but I think people are discounting the time needed to establish the ordinary baseline life of this community, their relationships and conflicts and goals and hopes, before introducing the change agent. That takes time if you want to be able to understand this different life but also if you want to really connect with the characters. The first half provides the foundation for the second half to run with and have bloody mayhem that counts as more than surface-level entertainment. The best compliment I could provide for screenwriter Patrick Aison (plus director Dan Trachtenberg) is that had the Predator never beamed down, I still would have found the story to be interesting. The details are rich and build an authentic picture of life 300 years ago before European colonists would completely upend indigenous life. The Predator series, at its core, has been a nativist underdog tale, where the primitive people of Earth have battled against the technologically superior alien warrior. The dynamic makes it easy to root for the Earthly heroes, but it’s even easier when you have a protagonist like Naru, fighting for respect as a woman already. The character is shown as headstrong but capable, and her mistakes provide opportunities for her to learn and better strategize later. I genuinely gasped when certain indigenous characters died. I’ve never had an emotional response to any Predator film.

The reveal of the Predator is cautiously handled, with the big guy taking time to explore his own surroundings. I enjoyed that this Predator also isn’t as advanced as his more modern ilk. He wears an intimidating alien skull mask and has more limited, though still high-tech, weaponry. I also enjoyed that this Predator feels like he has more of a personality. It’s not just a mirthless tall guy in a thick suit. The actor, Dane DiLiegro, is still providing a tactile, physical performance, and he has moments that reveal the cruelty of this alien but also its volatile temper, which is kind of hilarious. He encounters the wildlife and goes from snake to bear to man, right up the food chain, but some of his more violent kills demonstrate an almost petulant attitude. This is a Predator that doesn’t quite have it all together, and it makes the eventual battle with the Comanche feel like a conflict that has two sides that are worthy but also with their vulnerabilities. It makes the final showdown more interesting. It also allows us to take perverse pleasure in the big guy mowing down a team of predatory French fur trappers that imprison Naru and use her as bait. Oh boy, the gory comeuppance is fun.

The action sequences are smoothly handled by Trachtenberg (10 Cloverfield Lane) who favors verisimilitude without sacrificing the visual artifice. The photography is gorgeous, and the emphasis on natural light and environments add so much the overall authenticity. Trachtenberg also knows what visual style will work best with which moments. There’s one scene where Naru sneaks back into the trapper camp and her vengeful fury is portrayed in a breathless long take to make the moment even more intense and enjoyable to appreciate the beat-by-beat fight choreography. The scenes with the Predator stalking in the fog play with claustrophobic suspense. The action has a very pleasing sense of construction that clearly presents the pieces that are needed for the scene-to-scene goals, and then the characters will adapt as necessary through organic complications. This is just good action construction, and Trachtenberg fields each like an expert.

Another fun addition with Prey is that they filmed it with two audio tracks, an English-language track and one fully in the Comanche language. It’s not the most necessary option since most viewers will likely simply watch it in English, or not know about the alternative until after watching, such as myself, but it’s an impressive addition that can make the movie even more immersive and authentic and generally considerate of another culture and language.

Now, with all my points of praise for Prey, why oh why did Disney shunt this movie straight to its secondary streaming arm with Hulu? After the Fox merger, I understand that the Mouse House doesn’t quite see the same level of value in every Fox property not named X-Men or Avatar. This was restarting a franchise that still has some life in it, but even more than that, this is a good movie with plenty of artistic acumen that would have played splendidly on a big screen and an excellent sound system to really sell every fleshy slice and alien gurgle. It seems preposterous to me that a new Predator movie, let alone an actually great one, is denied theatrical release. I know the domestic box-office is still not what it was before the COVID-19 pandemic. I understand that Fox’s leftovers don’t have the same sexy appeal to the new bosses. It just puzzles me that nobody thought that they would make money off of Prey, which has proven to be a big hit on Hulu with critics and fans (ignoring cranky misogynists questioning the physical ability of women). Prey is a great action movie built upon solid characters and patient, clear plot and action development. When it comes to gore, I wish it wasn’t as heavily CGI and a more memorably gruesome, but that’s my only real criticism of what is fundamentally a fun and exciting movie. Give me more like Prey.

Nate’s Grade: B+

Star Wars: Attack of the Clones (2002) [Review Re-View]

Originally released May 16, 2002:

Yes, it’s easy to say that Attack of the Clones is better than Phantom Menace, but hey, most anything was better than watching that movie about trade and taxes. The truth of the matter is that for a long while Clones is just as boring as Menace, especially anything involving Anakin onscreen. It’s slow moving, dull, and remarkably poorly written. Lucas cannot write dialogue and someone needs to take away his yellow writing notebooks before he strikes again. The movie only shows life during the last 45 minutes when it finally cooks with a non-stop rush of action. Before then though I would recommend resting up for this period.

Can anyone ever say “no” to the Jedi master in plaid? What Lucas needs desperately is collaboration, writing and directing. Lucas needs to loosen up the reign of his empire before the three Star Wars prequels undermine the original set. He may have the technology to create any manner of CGI creature but he has no power to get his actors to show any of the realistic and animated life. It seems all Lucas cares about is directing blue screens and leaving his actors out to dry.

And that much ballyhooed romance between Anakin and Amidala? Oh ye God, what romance? You could find something more alive in a monastery. Portman and Christensen have as absolutely no chemistry (unlike the romantic pairs in another, huge Hollywood movie out now). Portman has perfected the staring ahead method. I don’t know if that’s supposed to be romantic. Now I like Natalie Portman, I really do. Her performance in The Professional gets me every time, but her acting is stiff and overly serious here.

I thought Anakin could not get any more annoying than Jake Lloyd’s awful “yippee”-filled run in Menace, but I’m starting to reconsider this begrudgingly. It’s easy to see why Christensen was chosen, he looks like the lost N’SYNC member. His acting on the other hand is not with the force. The Clones Anakin mopes around and when he gets upset he whines in a falsetto voice. It’s actually quite funny to see the future Darth Vader, evil master of the Dark Side and much feared, whining like a six year old throwing a tantrum. This Anakin needs a time out and a lolly.

When Anakin returns to become a protector for the senator, upon their first meet in ten years he shoots her the puppy eyes and says, “I see you have grown as well — grown more beautiful.” Subtlety, thy name is not Anakin Skywalker. The very next scene where they’re alone he’s trying to put the moves on her, though he does not try and use the force to undo her bra. Then somewhere along the line his dogged persistence just wears Amidala down and she relents. She says, “I’ve been dying a little bit day by day, ever since you re-entered my life.” Ugh. You’re likely to find more romantic passages in a Harlequin bodice ripper at 7-11.

The romance in Clones is like spontaneous romance. There is no beginning, the nurturing of it is not shown, we don’t see the eventual progress. All that happens is he shows up and then instant romance. It just happens. I don’t think so. It’s like a kid went to a girl’s third grade birthday party, then they meet in high school for the first time since that day and are instantly in love. Do you buy that? Well I certainly don’t.

The scenes revolving around Obi-Wan are the only ones worth opening your eyes for. Ewan McGregor has got the Alec Guiness voice down and proves to be a capable leading hero. His voyage to see the clone army and Jango Fett is the subplot that we want, but the movie keeps skipping back and forth between this and the inept romance. By this time everyone knows that Yoda shows off his fighting mettle with a light saber. This is a great idea and the audience I saw it with was having the time of their life during this moment. It’s the only part of the movie that taps into the feeling of whimsical fun of the original trilogy.

Lucas curtailed the criticism of Menace saying it was the setup for all five other movies. I imagine he’ll say the same thing with this one, except that it was setup for four movies. Yes it’ll make a huge amount of bank. Yes it’s a technical achievement but what good are all the bells and whistles if we as an audience are bored? You’ve got one more Star Wars left George, please do it right.

Nate’s Grade: C+

——————————————————

WRITER REFLECTIONS 20 YEARS LATER

Something unexpected has happened in the ensuring twenty years since the Star Wars prequels were first released to a generally muted response from the rabid fandom. A generation has grown up with these movies as “their Star Wars.” In my own anecdotal experiences, many teenagers do not just view Episodes I-III as entertaining movies, they even view them as their preferable Star Wars trilogy. After the latest Star Wars movies, Episodes VII-IX, some fans have even been looking back on George Lucas’ much maligned prequels with revised appreciation. “At least there was a cohesive vision,” they’ll say, in comparison to the wild pendulum swings between directors J.J. Abrams (Force Awakens, Rise of Skywalker) and Rian Johnson (Last Jedi). Have we all been too harsh on Lucas and his moribund attempts to inject life into his three-movie arc charting the fall from grace from legendary villain, Darth Vader a.k.a. Anakin Skywalker? The short answer is… no. While I agree that children who grew up with the likes of Jar Jar Binks and CGI overkill will consider Episodes I-III more their style, the flaws of these films are undeniable when compared to the superior storytelling and characterization of the others. Even in comparison to the new Star Wars, these movies still suffer. So please remove your rose-colored glasses, fandom, and accept that even with time, Attack of the Clones is still a lousy adventure.

I think a majority of Star Wars fans experienced the five stages of grief upon the 1999 release of The Phantom Menace, the first new Star Wars movie in 16 years. I remember a classmate who wore Star Wars T-shirts every day for weeks in fevered anticipation of the new movie, including T-shirts relating to the new characters and merchandizing opportunities (what the “new characters” were, even Darth Maul). After the movie came out, I remember charting over the last weeks of school his response, going from claiming that, “Of course it was great,” to a more measured, “Well, it wasn’t what the originals were, but it’s still good,” to, “It has its problems but…” and finally the acceptance that it just wasn’t a very good Star Wars movie or even a good movie. He stopped wearing T-shirts emblazoned with Phantom Menace characters.

This was the backdrop for the production of 2002’s Attack of the Clones, a realization that must have spurred Lucas to do better. During the many years of pre-production for Phantom Menace, Lucas was cloistered by yes men agreeing that every new addition was going to be sensational. Lucas was astonished to learn about the volume of hatred against Jar Jar Binks, a character he thought would transcend and become the most popular character in all of Star Wars. The intense negative feedback threw the old Jedi Master in plaid for a loop. Maybe residing in a creative bubble that only reinforces everything you say isn’t the best environment. We were told that Lucas had learned from his mistakes from Phantom Menace. He even brought on another screenwriter to help him, Jonathan Hale (The Young Indiana Jones TV series), something he didn’t do for the concluding Episode III: Revenge of the Sith. At the time, I was among the throng of fandom that wanted to cling to hope, that maybe The Phantom Menace was an aberration, that maybe that same feeling of elation could return of the Star Wars of old. And then I watched Attack of the Clones and it confirmed what I and many feared: Phantom Menace was no fluke; it was merely the way things were going to be from here onward.

The prequels had two major storytelling goals: 1) to explain the transformation of Anakin Skyler into the mighty Darth Vader, and 2) to explain the rise of the evil Empire and its Emperor. To offer some compliments before the onslaught of criticisms is unleashed, I think Lucas does an agreeable job with developing the latter goal. This movie came out around the time of Bush’s War on Terror where the threat of attack was enough to call pre-emptive strikes and where the president was given special war powers that, to this day, and the formal conclusion of the wars in Iraq and Afghanistan, haven’t been fully relinquished. There are several obvious and eerie parallels to the political instability of its initial release but also for today in 2022. We are witnessing one political party lurching toward rampant authoritarianism, a repudiation of democratic norms and ideals, and celebrating personality over principles and winning at any cost. Watching the different alien races of the Republic champion the need for a strong, decisive ruler to cut through the bureaucratic red tape of representative democracy, someone who seems above politics, someone who will protect the people, and someone who sees opponents as enemies of the state, well it’s not hard to make the connections. This is the path of fascism, the rise of dictators, and it was the same brew of nationalism, grievance, fear-mongering, bigotry, scape-goating, and information distortion during the 1930s as it is during the 2020s. For those angry Star Wars fans upset by the diversity of the newer movies, screaming, “Keep politics out of my Star Wars,” you do understand the entire thing has been a metaphor for fighting fascism, right? It’s not even subtle.

However, where the movie pitifully fails is by linking Anakin’s downfall with his romantic relationship with Padme (Natalie Portman). There was potential here with a forbidden romance where Anakin fights against the oath of chastity to the Jedi and both must try their best to subsume their out-of-control feelings. I’m sure that’s what Lucas thought he was making. It didn’t quite work out that way. The romance in Attack of the Clones is laughably bad. The dialogue is cringe-worthy and deeply inauthentic. Every character speaks like a robot. When Anakin starts to finally court Padme, he shares his infamous “I don’t like sand” observation, but he directly pivots toward liking his current location because it’s “soft and smooth,” and it is WITHIN SECONDS of saying this that he stares weirdly at Padme and they share their first kiss. That line worked! Upon meeting Anakin, almost every character remarks how much he’s grown up, as if Lucas is trying to say, “He’s no longer a kid, so it’s okay for him to try and get some.” Padme repeats this observation at several points, and I started to question what exactly was the age difference between these two. Nothing about this romance feels genuine. At one point, they literally roll down a hill like two children rough housing. The romance is so hilarious juvenile and poorly developed. In my original review in 2002, I referred to it as a “spontaneous romance,” and that’s exactly what it feels like. Anakin’s yearning looks more like a child having a temper tantrum. Also, Padme ignores a host of red flags including when Anakin confesses to killing “men, women, and children” in a blind rage upon his mother dying. She also tells him to stop looking at her because it makes her uncomfortable, and does he stop? No.

The other problem is that the actors are clearly bored with one another. Natalie Portman has since become of my favorite actors, but she’s always been an actress that has trouble hiding her boredom with a role she doesn’t connect with. You can feel her eagerness to be done with the franchise in every green screen scene (just keep chanting, “Only one more movie, Natalie”). Her destiny is to be a mother and to be the catalyst for Darth Vader becoming Darth Vader, and she’s never been looked as anything more. Sure, you can argue she’s headstrong and resourceful in a general sense, but then she has to be scraped by an arena monster so she can bare her midriff during the climactic action scuffle. I don’t think any actress can make this clunky dialogue work, like, “I’ve been dying a little every day since you came back into my life.” Is that supposed to be complimentary? Another quick dialogue criticism: EVERYONE is always addressing everyone all the time with titles. “My old friend,” and, “Master,” and, “My Padewan,” and, “Master Jedi,” in case anyone forgets for a moment what the character relationships are.

This was Hayden Christenson’s first movie as Anakin and it’s worth noting that for a time being he was regarded as a hot up and coming actor. He was nominated for a Screen Actor’s Guild Award for 2001’s My Life as a House, and he’s genuinely fantastic in 2003’s genuinely fantastic Shattered Glass, a film role that takes full advantage of the actor’s whiny, pubescent acting tendencies. Christenson was widely lambasted for his performances in Episodes II and III. His performance is definitely weak, especially compared to the heft of James Earl Jones’ voice. He’s not good as Anakin Skywalker but nobody would have survived this role. It was one thing to find out big bad Darth Vader used to be an annoying little twerp of a kid, and it’s not that much better to also discover that annoying kid matured into an annoying, moody teenager. It’s demystifying one of cinema’s greatest villains and providing so very little in return. Patton Oswalt had a comedy bit about not caring where the stuff you love actually comes from. There was a rash of villain back-stories in 2000s cinema, with Vader and Hannibal Lector and Michael Myers, and none of these stories lived up to providing a satisfying explanation. Christensen has been unable to exit the shadow of the Star Wars series. He has a brief stint as a leading man, most notably in 2008’s Jumper, but has receded into the world of direct-to-DVD offerings, appearing in five movies since 2010. He’ll be reprising Darth Vader in Disney’s upcoming Star Wars TV series, so it will be interesting to see if the brunt of fandom that once rejected him now accepts him.

The other sad aspect of the prequel trilogy is just how meaningless so much of the action feels. I was watching the extended climax on Genosis, which feels clearly inspired by 2000’s Gladiator, and just shrugging at all the onscreen CGI carnage. I just didn’t care. While the prequels have more action and special effects wizardry, and the lightsaber battles are more intense and acrobatic, the emotional stakes are still so absent. Watching a dozen CGI characters kill a different dozen CGI characters is no more exciting than watching dominoes fall unless there is an emotional connection to what is happening. Any emotional connection with the prequels is strictly imported from the prior movies. I find it hard to believe that people can watch Episodes I-III and genuinely care about the conflicts of these characters. The prequels also reveal that Lucas was at his best not just with collaboration but also with restraints. With all the money in the world, the man doubles down on his worst directing and writing impulses, and everything onscreen feels weightless and vapid and intended to sell a new line of toys. The movie takes so long to get going because it divides its time between a romance that does not work and an investigation into a clone army that can only go so far. It’s memorable and a little fun to watch Yoda (voiced by Frank Oz) as a mighty Jedi lightsaber warrior, but that’s about all that I found Attack of the Clones had for me as far as intentional entertainment value.

I also want to note that the movie really clears any doubt about the aura and competency of the Jedi. These guys suck at everything. They get killed pretty easily. They are terrible at sensing the encroaching Sith and Dark Side. They are terrible at upholding rules, order, galactic safety. They just suck at everything they do. They carry a cool laser sword and can play mind tricks and that’s about it. Maybe Lucas was intentionally laying a critique at the guardrails of democracy, saying we cannot trust the guardians to stand alone to protect against the rise of fascism, but I think I’m projecting too much thematic clarity onto a man that thought Jar Jar Binks was destined for greatness. Another side note: it’s hilarious to me that Lucas has Jar Jar as the Senator that proposes giving Palpatine the emergency war powers. It’s like Lucas said, “Oh, you don’t like my silly Jamaican rabbit alien? Well, what if I made him an essential footnote to the end of the Republic? You can’t erase him now, unless you’re me, and I’ll tinker however I want!”

My 2002 movie review was right on, which has been something of a rarity for the early part of this re-review. I enjoyed the line about this Anakin needing a “timeout and a lolly.” I would probably lower my rating down to a C. I’d rather watch this or any of the prequels before 2019’s Rise of Skywalker, but that’s because I was more invested in those characters and their stories and thus far more disappointed in how Abrams handled his finale. Maybe that’s to its benefit, that the characters are so poorly written, and poorly acted, and the CGI action is so blandly imagined, that I’d rather watch Attack of the Clones and let my eyes glaze over.

Re-View Grade: C

The Bubble (2022)/ Moonfall (2022)

What to do with a comedy that just isn’t that funny? I come to co-writer/director Judd Apatow’s The Bubble with a rhetorical surgeon’s scalpel ready to figure out this conundrum. There are plenty of funny people involved with this Netflix project. Apatow has been an industry unto himself in developing comedic talent going back to his Freaks and Geeks TV days and with such heralded twenty-first century comedies to his credit like The 40-Year-Old Virgin and Knocked Up. The cast assembled for The Bubble has great comic potential. Even the premise is fun, a group of spoiled actors trying to film a bad sci-fi action movie under the challenges of the COVID-19 quarantine. So what went wrong here and why is The Bubble Apatow’s least engaging and least funny movie to date?

We follow the Hollywood production of Cliff Beasts 6, filming in rural England under the supervision of studio execs trying to keep the secluded production as problem-free as possible under the 2020 COVID outbreak. Karen Gillan (Avengers Endgame) plays Carol Cobb, an actress returning to the franchisee she had once left behind to star in a misguided Oscar bait movie where she, a white woman, was the solution to solving the Israeli-Palestinian conflict. She’s hoping to save her career, while her coworkers are just hoping not to go insane with the forced isolation and new safety protocols during their film shoot. 

So let’s circle back to the central question of why The Bubble isn’t funny, and I think I have some theories. First, we can acknowledge comedy is subjective but at the same time also acknowledge that the construction of good comedy can be academically identified and appreciated, that there are tenets that hold and maintain, like setups and payoffs, rules of threes, etc. I think one of the big problems is that nothing is really that surprising throughout the protracted and unfocused duration of The Bubble.

The characters are intended to be shallow but are too shallow to even register as distinct comedy types played against one another. There are levels of general buffoonery, but so many of these characters are missing out on a more definite angle or perspective. Take for instance the smug movie star (David Duchovny) who takes it upon himself to rewrite the script. This should be an obvious route where the story comes undone or character actions are inconsistent or that other characters, especially those who had larger roles, become subservient to the star and his ballooning ego. There needs to be distinct differences for the comedy to land and be an indication of his ideas about what he thinks would be an improvement. This doesn’t really happen. Take the recent Oscar winner (Pedro Pascal). He’s not haughty and pompous, thinking himself beneath this kind of genre filmmaking. He’s simply a dumb hedonist who is seeking out pleasure he is denying himself. That’s fine, as at least one character is set up to be more of a wild card to stir trouble. This character spends the entire movie whining and having unfunny fantasies when they should be the one causing havoc and unexpected consequences from their behaviors. What a waste. Every character falls into this nebulous underwritten area without being distinct enough to be considered stock and ultimately useful for comparisons and generating comedic conflicts. 

Another lack of surprise is how every character is exactly how they are presented, so with no points of change it all gets very redundant. If this was going to be the case, Apatow needed to be far more exacting with his satirical barbs. If he wants to really send up the industry and self-absorbed actors, we need something akin to 2008’s Tropic Thunder, which, by the way, had very distinct character differences it used for maximum comedy. This movie feels more like an extension of the privileged world populated by the bourgeoisie characters from 2012’s This is 40, a marked misstep for Apatow and his idea of recognizable midlife struggles (“Oh no, we’ll have to move from our ridiculously large house to… just a very large house!”). It’s the same pitiable rich people whining about their lives while they quarantine in luxury. Watching montage after montage of them being bored in their private hotel suites is not funny. It doesn’t even work as a criticism of the characters on display. They aren’t doing anything out there or particularly telling, they’re just being bored, and just watching bored people is boring. 

The moviemaking process and the film-within-a-film itself is also shockingly unfunny. Apatow has worked in Hollywood for decades, so I was expecting harder-hitting satire of the moviemaking industry and the way that films are continuously compromised. As another example of shallow character writing, take the director (Fred Armison), a Sundance award-winning indie artist tackling their first studio project. The expected route would be to start with this character having big ideas about a grand artistic vision, taking real chances, and trying to do something different and compelling within the realm of giant dinosaur action movies, and then little by little, they have to compromise and delete this grand vision, taking studio notes, limitations from the actors, and bad luck. This would provide a foil for every bad item complicating the production, the artist struggling to watch their dream die piece-by-piece. This doesn’t happen and the director’s indie background is never utilized as a contrast for comedy. 

Apatow plays the same trick over and over with the film-within-a-film. It will be a dramatic sequence and then cut to the actors running on a treadmill or swinging behind a green screen, the same undercutting gag on repeat. It’s not funny and, frankly, gets tiresome. The ridiculous nature of blockbuster filmmaking should be ripe for satire (again, Tropic Thunder did it) but Apatow never pushes too hard, settling on the same soft-pedaled jokes on simple characters. Pascal is left to practice funny accents, but none of what they say within the movies is funny-bad; it’s just tin-eared dialogue that is merely bad only. The only segment that genuinely had me laughing was when the young actress (Iris Apatow) teaches a raptor how to do the latest TikTok dance. This is the only moment that feels biting on the out-of-touch desperation of modern moviemaking to chase and incorporate vaporous youth trends to remain hip. The Hollywood film gone awry should feel like a mess, it should be getting progressively worse or more out of control or at least something so outlandish it separates itself from its targets. I suppose shooting the CGI genitals off dinosaurs is something you don’t see every day but it too gets old fast. 

Fortunately, these actors can still be charming even with lesser material, but you’ll simply walk away feeling enormous sympathy for them. Everyone is trying to do so much with so very little, and it can get painful at points, like Pascal’s character clinging to an amorphous evolution of an accent. There are very funny people here. Keegan Michael-Key is very funny, but he gets nothing here, especially with a ripe subplot where he might be starting a self-help cult. Maria Bakalova is very funny, and was even nominated for an Oscar, a rarity for a comedian, but she gets nothing here, being a horny hotel worker. Gillan is very funny, but she too gets nothing here as a slumming actress desperate to rehabilitate her career. It’s remarkable considering she’s the main character but really just an insecure straight man role. The main character needed to be Gavin (Peter Serafinowicz), the producer on location doing his best to herd all these spoiled and irresponsible people into getting this movie made and on time. You want to focus on the character with the most chaos to try and control, and that’s him. It just feels criminal that a cast this good, with fun supporting players like Samson Kayo (Our Flag Means Death) and Harry Trevaldwyn (Ten Percent) to round out the more famous faces. 

This also made me think to reflect on the recent release of Moonfall, which looks like the big, schlocky sci-fi disaster movie that Judd Apatow would be satirizing with The Bubble. It’s a Roland Emmerich disaster movie where he does exactly what Roland Emmerich does best: expansive scenes of cataclysmic destruction on the biggest scale possible. It was believed by industry watchers that Moonfall would be the kind of epic that people would go back to the movies to experience, watching the scale of destruction on the biggest screen and cheering along. It didn’t work out that way and Moonfall reportedly will lose over a hundred million dollars for its investors. It seemed like a smart bet as disaster movies have performed well for Emmerich, like 2012 and The Day After Tomorrow. In times of struggle, human beings enjoy fantasies about surviving fantastic odds, or at least that was the established way of thinking. After two years of life during COVID-19, maybe our idea of sci-fi escapism isn’t quite what it used to be. 

I watched Moonfall with general indifference. It felt like a mediocre hodgepodge of other Emmerich disaster movies and veered into campy nonsense at many points. It’s the kind of movie that demands you shut off your brain and just go along with the scientific gobbledygook, especially once the moon begins making Earth’s gravity go all haywire. At that point the movie becomes an inconsistent video game with its liberal use of physics. It doesn’t seem like it matters, but watching characters do Super Mario Brother-level jumps has a fun appeal as well as being impossibly goofy. One character says, “The moon can’t do these things,” and another character waves away that pertinent thought and says, almost directly to the audience, “Yeah, but this isn’t a normal moon, so forget everything.” The special effects are also quite hit or miss. Plenty of the larger effects are quite awe-inspiring and suitably terrifying in depicting an awesome reality, and then others look like they didn’t quite have enough money when it came time to render. Some of the CGI reminded me of moments from 2008’s Torque, where the high-speed backgrounds resembled badly composited video game texture blurs. If your movie is going to exist primarily in a junk food realm, then you need to either have as minimal distractions as possible to rip you from the believability of this world, or you simply need to veer into it and accept that the instability and chaos will be part of the general appeal. Provide the goods, and Moonfall just doesn’t.

The movie also takes an inordinate amount of time to get back to space after a prologue, almost halfway through its two hours. This first half stalls with setting up so many characters to follow that you simply won’t care about. I didn’t care what happened to anyone back on Earth. When the rednecks found our party (again!) in a petty car chase, I literally laughed out loud. The alien/moon mythology is also convoluted and vague enough to simply apply a good versus evil designation for technology, and the big sacrifice doesn’t feel so big when you find that character to be annoying for the duration of their grating screen time. It’s another movie tipping you off about a possible linked sequel and one that appears more appetizing than the film we just witnessed (just like Emmerich’s 2016 Independence Day sequel). In short, Moonfall is a bit of a mess, a mess I can imagine others enjoying and laughing with, but definitely one of the lower outputs in Emmerich’s long career of destroying global landmarks and formerly pristine vistas. 

I found Moonfall and The Bubble to both be poor examples of what Hollywood thinks audiences will desire as escapism in the wake of COVID-19 disrupting routines and lives. Each of the movies is disappointing because it doesn’t fulfill what it promises. The Bubble has a bunch of combustible characters in a combustible scenario and squanders its time with weak satirical gags and lazy characterization. Moonfall wants to be the big, fun epic of Emmerich’s past, but it takes its sweet indulgent time with uninteresting characters, convoluted and underwritten lore, and a plot that would have been more entertaining had it better embraced the absurdity of its implications. You may likely have an enjoyable time watching either movie, and they’re almost the same length too, but I found both to be middling examples of Hollywood’s attempt to try and give the people what they think they want and missing the entertainment mark. 

Nate’s Grades:

The Bubble: C

Moonfall: C+

Venom: Let There Be Carnage (2021)

Whatever feelings you may have had for 2018’s Venom, I imagine they will only be magnified with the sequel, Let There Be Carnage, where it appears that the filmmakers took the goofy, campy elements from the original and magnified them exponentially. This is a silly, dumb movie that seems almost too aware of its existence as a silly, dumb movie; it reminded me of what a Roger Corman movie might feel like as a modern-day superhero blockbuster. This movie is ridiculous, and that will either be its major selling point of its point of condemnation. I was not a fan of the 2018 predecessor but I found myself enjoying the goofier aspects of Tom Hardy’s performance as journalist Eddie Brock after he shares his body with an alien symbiotic goo. This time we have a second alien symbiotic goo, which is actually what the villain of the first movie was, but this time it’s red and extra trendril-y! The appeal for any viewer is going to be the bonkers buddy film at its core, Eddie Brock and his living id personified as the Venom alien that keeps asking to be allowed to eat people. The movie is almost sitcom-level in it’s portrayal of the two butting heads and going their separate ways to prove they don’t need the other only to learn they were really meant to be. There are some comedic moments that just keep doubling down on silly jokes at the expense of everything else, like the “Not you, Father, you, father” bit that actually made me laugh out loud. Under the guise of actor-turned-director Andy Serkis (Mowgli), the movie is simply a broad cartoon that manages to walk a line between good-bad and laughably bad. It doesn’t always keep that balance but it’s sure entertaining to watch its goofball energy and it’s only a merciful 90 minutes long (almost one half of Eternals). I can’t really tell if everyone attached to the movie is trying hard or really just goofing off on the company’s dime. Regardless, if you were not a fan of Venom before, this movie won’t convince you there’s a compelling character or universe here. Michelle Williams (Manchester by the Sea) is pitifully wasted as Eddie’s ex-girlfriend.  The accents are terrible all around. The new villain is a scenery-chewing serial killing dullard and then transforms into a goop monster. The love story with Woody Harrelson (Zombieland) and Naomie Harris (Moonlight) made me think if someone combined Natural Born Killers with X-Men but short-changed us on both counts. What works in this movie is what worked for me in the previous film, but now all elements feel more in alignment with the goofy energy of star-producer-and-credited-“story by”-writer Hardy. I don’t know if this franchise will ever qualify as traditionally good no matter how successful it proves to be. Maybe what the people really want is a screwball comedy with Hardy mugging alongside a wise-cracking, homicidal alien goo suit. Bon appetite, fans of expensive trash.

Nate’s Grade: C

Eternals (2021)

Chloe Zhao is the biggest name Marvel has gotten yet for its cinematic universe (MCU). Sure, they’ve had major directing names before like Kenneth Branagh and Ryan Coogler, and successful populist genre filmmakers like Jon Favreau and Joe Johnston and Joss Whedon and Shane Black, and quirky auteurs like James Gunn and Taika Watiti. However, Zhao is the first Academy Award-winning director to jump into the Marvel sandbox. Zhao seems like an odd fit for something as mainstream and successful as the MCU, but she was excited to tell a big story with the biggest studio operating in Hollywood. Eternals (no “The”) is just as much about the question over what it means to be human as Zhao’s Best Picture-winning Nomadland, and it’s a lot easier to watch with one hundred percent less Frances McDormand pooping in a bucket in her van (granted, she did win an Oscar for that performance). Eternals has received the lowest critical rating of any MCU film in its thirteen-year history and I’m trying to figure out why.

Thousands of years ago, the Eternals were created by the Celestials, powerful beings that are responsible for birthing new galaxies into the universe. The Eternals were sent to protect the inhabitants of Earth from the Deviants, terrifying tendril-heavy monsters that will consume and overrun a world. The Eternals are instructed by their masters not to intervene in human conflicts; only to intervene to save them from Deviants. Now that the last Deviant has been dead for over 500 years, the Eternals have settled into comfortable lives among present-day humans. Then the Deviants return, evolving with added powers and posing a new threat to humanity and the Eternals, but the real threat might be outside the confines of Earth.

Eternals feels like a different kind of Marvel movie in that stretches feel like it’s a Stanley Kubrick movie, or a Terrence Malick movie, or a DC movie. The plot structure and tone even reminded me of Watchmen. Don’t get me wrong, the standard Marvel elements are recognizable, but this is a much slower, more methodical, more cerebral, and more challenging movie that really feels like a distillation of Zhao’s humanist indie naturalism and the crazy cosmos from Jack Kirby’s trippy source material. I can understand why some people would find this movie to be boring and poorly paced. There are extensive flashbacks and setup. It definitely doesn’t need to be a staggering 157 minutes long, second only to the three-plus hours of Endgame. Granted the movie is introducing a dozen characters, their relationships, their powers, their histories, as well as a new history for the universe that doesn’t relate to anything that came before it. There are assorted references to Thanos and the events of Endgame, bringing half the population back, but this is more a standalone movie that can serve as an introduction for those less well-versed in two dozen movies’ previously on’s. I knew going into Eternals it was going to be slow, and I knew several friends that outright hated it, but I think pacing is more to its benefit and detriment. The scenes feel like Denis Villenueve (Dune) is pacing them, where moments are given more time to breathe and where characters are given space to reflect and absorb. Like a Villenueve film, Zhao wants her audience to take in the grandeur of the moment, but she also wants the characters to be able to take in the drama of their circumstances. Some people will find it all too boring, and while there were points that could be trimmed, I was enjoying myself because of the attention to character perspectives that are given precedence over splashy beat-‘em-ups.

I was drawn in by the character reveals, their conflicts, and the time Zhao allows to examine their emotional and philosophical states. Look, it’s still a big, action-packed Marvel movie with plenty of monster fights and a world-saving cataclysm climax, and while those are agreeably executed, I was more taken by letting the characters pontificate on their problems. There’s Sprite (Lia McHugh), an eternally looking child who can never live an adult life she craves. There’s Druid (Barry Keoghan), a man with the power to control the minds of all humans on Earth but is explicitly instructed to remain hands-off with their conflicts. He is severely torn and emotionally wrecked over watching them slaughter one another and knowing he has the power to intervene and resolve genocide, prejudice, and poverty. That’s the eternal question over why a loving God seemingly chooses to be hands-off, all rolled into one character. There’s Thena (Angelina Jolie), a legendary warrior of physical renown but whose mental state is fracturing and who poses a potential lethal threat to her family. There’s her partner, Gilgamesh (Don Lee), who would rather watch over his love as she suffers and potentially declines than have her lose her identity and erase herself. There’s Phastos (Brian Tyree Henry), a man who only wants to help the humans with his technological skills but regrets his contributions and declares humans as unworthy of their keep after Hiroshima. Then there’s a reveal halfway through the Eternals that loads a needs-of-the-many sacrificial debate that positions different characters on different sides of the divide for the final act. I enjoyed that even the villains are presented with their rationale and are tortured over their choices they deem to be necessary for the greater good.

I’ve written a lengthy paragraph all on the meaty character conflicts, and none of them revolve around the goal to gather a magic item or learn a special power. I didn’t mind Zhao’s movie taking its sweet time to allow these conflicts and struggles to be felt because they were evocative, and Zhao’s storytelling shines when she focuses on the noble and often tragic struggles of people being complicated, contradictory, and confusing. Even the big dumb beasts evolve and have a perspective that has an understandable complaint. The final confrontation doesn’t come down to a giant sky beam and an endless army of disposable CGI brutes. It rests upon character conflicts and a romance that spans thousands of years where empathy is the secret weapon. Early on, you think it’s going to be a love triangle, and the movie just teleports out of that trope. I found myself more invested in the ending, even if I could already predict the conclusion. I was more interested in what the conflict was doing to the Eternals as a family fracturing under the weight of their destinies and the consequences of defiance. The film ends on a cliffhanger with significant fallout, and I don’t know how the rest of the MCU is going to square what we learned and accomplished here. This seems in sharp contrast to everything down the road.

Eternals is also an often beautiful-looking movie with Zhao’s penchant for natural landscapes and magic hour lighting. The editing and photography feel nicely matched and allow the viewer to really soak up the natural splendor and the impact of the battles. The action is kept at a human level with the camera tethered to the characters even when in flight. There is the occasionally eye-opening shot of a landscape, or Zhao’s use of visual framing, or the special effects revelations that reminded me of 2001: A Space Odyssey. It’s certainly not the most breezy, action-packed movie in Marvel’s lengthy canon of blockbusters, but it’s not devoid of spectacle.

So then why has Eternals scored so low with film critics and a significant portion of general audiences? Some wonder if the level of diversity and inclusivity of the movie is a factor; we have many non-white characters including a deaf character and a gay male character in a committed relationship, with a genuine and loving onscreen kiss no less (your turn, Star Wars franchise), and that seems like a trigger point for certain fans that grumble about “woke culture.” I’m sure for some that’s a factor. I think the length will be a factor too. I think the elevated emphasis on emotional stakes and philosophical conflicts might be another factor. This doesn’t feel like any Marvel movie that has come before. It’s much more comfortable with silences, with patience, and with cerebral matters (again, not to say the dozens of other MCU entries were absent these). This one is just different, encompassing the directing style and humanist attentions of Zhao and looking at a far larger scope of drama than toppling one super-powered being. I saw this in theaters with my girlfriend’s ten-year-old daughter and her friend and they both said they enjoyed it, so I won’t say it’s too mature or impenetrable for younger viewers. Eternals might be too boring for some, too long, and too different, but I was happy to endure it all.

Nate’s Grade: B

The Tomorrow War (2021)

Amazon’s new movie, The Tomorrow War, is the costliest original blockbuster of the summer, and it’s skipping theaters entirely. The $200 million-dollar sci-fi movie was originally slated for theatrical release in December 2020, then pushed to summer 2021, then sold to Amazon streaming for the cost of its production budget. It’s easy to grasp the excitement of its premise and how it could translate into engrossing escapism. At the 2022 World Cup, a flash of light transports a team of future soldiers who need enlistments. In a matter of months, the world will be facing a war between alien monsters, and by 2050 we will be on the verge of losing for good. Dan Forrester (Chris Pratt) is a science teacher/ex-veteran who is conscripted into the future war, along with some other unlikely soldiers, and thrown into the future. His tour will last one week and then he’ll be sent back to 2022, if he survives, and only twenty percent come back.

Perhaps it was the allusions or homages to Starship Troopers, but I found the first act and the action before the action to be the most interesting part of The Tomorrow War. I was hoping with its time travel premise of a future war fought by the past that there would be some attention paid to the world building and implications of its premise, at least before it became hunting down monsters and shooting in corridors, and thankfully the movie actually takes some sweet time to lay its foundations before being conscripted itself into action movie spectacle. Much like Starship Troopers, we have people unprepared for a war against an alien species and essentially being tossed into basic training as cannon fodder for the military industrial complex. I enjoyed that the screenplay by Zach Dean (Deadfall) actually plays out some of the larger effects that its future confirmation would stir. Effectively, humanity knows that in thirty years it’s all over. There is a definitive end date. Knowing that thirty years is all civilization has remaining would cause all sorts of global, social, and psychological upheavals. Why bother going to school if it’s all over in thirty years? Why try and start that business if it’s all over in thirty years? Why start a family if your children will be doomed in thirty years or less? Society would be irrevocably changed, and sectors and populations would refuse to go back to the way things were, and instability would flare up with generations sore over their lack of Earthly inheritance.

That’s just one factor that gets attention during this first 45-minute section. The nature of the future conscripting people of the past to fight their war has plenty of political commentary about generational conflict, proxy wars, and how the poor are disproportionately affected with less choice. The soldiers being taken from the past are older and an unorthodox pool of candidates that wouldn’t meet contemporary military recruitment standards. This is because the people being sent to fight are already dead by the time 2050 rolls around to avoid any time paradox concerns. There are interesting implications here. It’s like their own governments are saying, “Well, you’ll be dead anyway, so you might as well die now rather than much later and maybe you’ll provide a more immediate need other than taxes. Thank you for your service, now die.” Again, the psychology and ripples of that can be fascinating. I’m skeptical why more 2022 Americans are not disputing why they should fight 2050’s war with their own flesh and blood. I suppose I wanted this intriguing premise to be played out more in the span of an ongoing TV series, something along the lines of the elegant existential bummer of HBO’s The Leftovers. As a feature, The Tomorrow War gets beaten into blockbuster shape to become another noisy sci-fi spectacle, but the potential of its premise and the bombshells of its world-building deserved even more deliberate consideration.

When the action picks up, The Tomorrow War follows a predictable path of alien invasion military thrillers. Dan’s unit must go into enemy territory and retrieve an important thing before the aliens overrun the facility as well as before the Army firebombs the block. There are many ticking clocks built into the plot mechanisms, from Dan’s week-long sojourn into the future ticking clock, the overall “humanity’s last stand” ticking clock, the ticking clock of getting needed lab components before destruction, the ticking clock of synthesizing a magic alien cure, and there’s likely others I haven’t even noticed. That cluttering of urgency extends also to its personal exploration of two sets of frayed familial relationships, father/daughter and father/son across three generations. It’s simply too much and detracts from more time and attention being given to the elements that demand the most development. The father/daughter relationship has the most meaningful drama considering it covers multiple periods of time and pushes Dan into thinking more critically about sacrifice and legacy. The broken father/son relationship between Dan and his absentee dad (a buff J.K. Simmons) is unnecessary and put on hold for too long and then hastily tied together. The Tomorrow War is an unlikely candidate of having too many conflict elements and points of urgency that they can dilute one another.

This also gets into an extended third act that feels entirely tacked on. After a critical climax, I grabbed my remote to pause the movie with the belief that things were wrapping up shortly. I was shocked to see I still had another 30 minutes left to go. The mountain-set final action set piece feels like a late studio addition rather than an outgrowth of what was established in the screenplay. Strangely, the characters don’t seem to be acknowledging the reality of cancelling out the alien-invasion nightmare future with their actions. If Dan has the magic elixir to thwart aliens, and goes back to 2022, then he can prevent the billions of eventual deaths. I suppose that does nothing for those in 2022 that got zapped into 2050 and died in the line of duty, but it spares everyone else from 2023 onward. I started yelling at the screen that preventing the terrible future meant good things.

As far as the quality of action, it’s a cut above thanks to director Chris McKay (The Lego Batman Movie), making his live-action film debut. I’ve noticed with other directors who primarily got their start in the realm of animation that they have such a great command of filling up the screen. Brad Bird, Travis Knight, Phil Lord and Christopher Miller, and Tim Burton, all of them have an extra artistic sense of how to use the space of the frame to immerse the viewer. I greatly appreciated that many of the sequences where the soldiers fight the alien monsters use long takes and clear editing. There’s one scene where soldiers are trying to wrangle a monster as a hostage and all the fighting and buckling is impressively presented with sufficient distance so we can see the soldiers react and go flying. The introduction of the alien monsters is drawn out of the shadows, but from that moment onward the movie presents the monsters clearly, and I enjoyed the squid-meets-feline creature design enough that I welcomed more closeups. There’s also a horrifying and darkly comic tech mishap where the future accidentally zaps its new recruits into 2050, but instead of re-materializing five feet above the ground it’s 100-plus feet high, so we watch people hurtle to their awful deaths. McKay can replicate standard studio action movie grist seen in plenty of other big-budget blowouts (there are multiple examples of characters slow-motion jumping out of the way of explosions), but more often McKay has a natural eye for visual compositions and how to bring out more with his sci-fi spectacle.

One of the bigger miscues of the movie was the hiring and prominence of Pratt (Jurassic World) as the lead. He’s got the presence and build to be convincingly ex-military, but he’s not a good fit for an everyman, let alone a family man everyman scientist. He’s a high school science teacher going through personal malaise because he feels like he’s meant for something bigger (what’s bigger than saving humanity, guy?) and this ordinary life just ain’t cutting it. Except Pratt can do charming and affable, he can even do heroic, but this part does not play to the actor’s strengths, so Dan often comes across as plain and bland. He’s stuck as the square-jawed straight man for the movie and is boring once he goes into action or thinking mode.

I wished the movie had been retold from the point of view of Charlie, played by reliable comic Sam Richardson (Veep, Werewolves Within). He’s a welcomed voice of panic and reason among the avalanche of sci-fi, science, and military jargon. He’s a widower, losing his wife on her own tour of duty, and he feels greatly out of place. The actor is so amusing and the character so unexpectedly entertaining that I wish Pratt’s hero had bit the dust early as a meta head-fake (think of Seagal getting killed off early in 1996’s Executive Decision) and we were left to follow Charlie as humanity’s unexpected savior. Along the conversation of waste, Betty Gilpin (The Hunt) is shortchanged as Dan’s wife in 2022 world. They introduce a plot point that family members can be conscripted in place, and then there’s the transport glitch that kills all but a few, so I assumed that an actress of Gilpin’s kick-ass capability would find herself in the future fighting too. Alas, dear reader, Gilpin is just here to be the concerned wife at home waiting for her man to return.

The Tomorrow War is an original story though it’s built from older, recognizable parts, a little Independence Day here, a little Alien there, and a dash of Edge of Tomorrow. It’s derivative but it still has its own points of interest, chief for me is the world building and premise. The action is solid and filmed well. The scope of the special effects fits comfortably in the blockbuster studio range. It’s a good-looking movie with plenty of action and enough time travel quirks, though your attention may also flag as the movie lurches to a protracted close with its extended third act. It does more right than wrong as blockbuster spectacle. I think it had offshoots of better potential that could have been tapped, but as a big screen entertainment ported to your smaller home screen, The Tomorrow War is destined to win fans with lowered expectations and 140 minutes of free time.

Nate’s Grade: B-

Final Fantasy: The Spirits Within (2001) [Review Re-View]

Originally released July 11, 2001:

Final Fantasy is an exciting venture in the history of animation. It’s the second video game to be turned into a feature film this summer, though exponentially better than Tomb Raider. It took the makers of Final Fantasy four years and the creation of new technology to capture what will be a benchmark in animation for years to come.

The story concerns a future Earth where aliens have crashed and invaded long ago. These “phantoms” are slightly invisible energy creatures of different size and roam around various areas with the ability to suck the life force or soul from a human being. General Hein (James Woods) is trying to convince the Earth council to allow him to fire a satellite called the Zeus Cannon to obliterate the alien menace. In opposition to Hein is Dr. Sid (Donald Sutherland) who believes with his adventurous pupil Aki Ross (Ming-Na) that the Zeus Cannon will obliterate the “spirit” of Earth. Their solution it to collect eight spirits in whatever forms they might be including plants and small animals to gather together and… do something that will send the alien life force repelling.

Now I know Hein is supposed to be the bad guy as he’s a military man complete with the evil looking black leather cloak, but I couldn’t help but find myself agreeing with his logic. He wants to use something that has already been proven to kill the aliens whereas these two new age scientists want to collect a bunch of plants and animals and have their collective spirits ward off the interplanetary menace. I’d stand in my chair and say thank you to Hein when he dismisses the doctor’s plot. I know that Aki and Sid are the heroes and of course whatever theories they have will be proven true, but hell, I found myself agreeing more with General Hein than these two.

Complicating matters Aki is infected with a piece of the alien phantom that is slowly taking control over her body. Along in her quest to discover the final spirits is aided by a military commander Grey (Alec Baldwin) and his company of men. Turns out Grey and Aki are former sweethearts, so of course expect them to reconcile before the end credits.

The plot consists of something that could be an average episode on Star Trek: Voyager but does meander along at times. The dialogue is typical sci-fi buzzwords like “Fire in the hole” “The perimeter’s been breached” and the sort. Final Fantasy does have great excitement to it and some terrific action sequences better than most anything this summer. The ending is a disappointment as all the action hinges on two globs of energy propelled against one another. Globs or energy are not exciting. I thought we would have learned this by now.

Final Fantasy is a landmark in animation. Never has so much detail been put into a movie and pulled off so amazingly well. To the nit-pickers out there the animation isn’t exactly the Holy Grail of photo-realism, but it’s closer than anything ever before. At times the characters come off as too plasticy (like Jude Law in A.I.) and tend to move too much, notwithstanding that their mouths don’t always follow the words coming out of them. Put aside these small grievances and what you have is stunning animation that makes one constantly forget it is animation. There are numerous moments of eerie precision like when a character’s nostril flares and their nose scrunches up in response, and the movement of every one of Aki’s 60,000 strands of gorgeous hair, to even a kiss between two characters. Even inanimate objects like a crumbled wall, a glass of alcohol, or a gun and its rounds are given startling accuracy. Backgrounds and scenic vistas are beautifully rendered with great care. There has been nothing ever like Final Fantasy before and it is the first movements toward an exciting area in animation.

The discussion must be raised can actors be phased out by computers now and will they ever? No, never. Actors can portray nuances that computers will never be able to master. Despite some actors best attempts to prove otherwise, we will always need actors. Now that you have the near photo realism one might be led to question what is the greatness of creating a fully realistic looking CGI tree when one can just be shot on film for millions of dollars cheaper. The all CGI world will not replace the real world of film making.

The mediocre story can be excused by the awe-inspiring animation. Despite the clunker of a plot Final Fantasy is entirely enjoyable because it always gives the viewer something to sit in wonder and take in. There’s always something to mesmerize the eyes on screen.

Nate’s Grade: B

——————————————————

WRITER REFLECTIONS 20 YEARS LATER

There was a time where the world wondered whether 2001’s Final Fantasy: The Spirits Within was going to put actors out of business. The Columbia/Sony animated feature, the first the studio released theatrically since the second Care Bears Movie, was a big technological leap. Square Studios, the makers behind the extremely popular video game RPG series, opened a new studio stationed in Hawaii to enter the realm of Hollywood, and they devoted four years and countless hours of processing to create photo-realistic visuals. This was still at the dawn of CGI animated features taking over the landscape and the leap was impressive. None other than Roger Ebert wrote in his review that he considered the movie a milestone along the lines of the first talkies. Before its release, there was scuttlebutt whether or not this was the wave of the future and actors would be replaced with computer versions, never mind that vocal actors were still being employed. The lead “actor,” Aki, was depicted in a swimsuit on a Maxim cover as an icky promotion. The 2002 movie S1mone satirizes this concept further, with Al Pacino fed up with temperamental industry actors so he secretly uses a photo-realistic computer program instead.

I don’t really know why people got so worried. There are nuances that humans can convey that machines cannot, but even beyond that distinction, it’s simply a lot cheaper to hire an actor, put a costume on them, and record them than to build a model from scratch in a computer and toil for hours just to get the right look of the character raising an eyebrow. The listed budget for Spirits Within is $137 million, though has been rumored to be as high as $170 million (even more than Waterworld). For reference, the budgets of other 2001 movies include $125 million for the first Harry Potter, $93 million for Jurassic Park 3, $100 million for the Tim Burton Planet of the Apes, and $93 million for The Fellowship of the Ring. Even if you view Spirits Within as paving the way for motion-capture animated movies, the kind Robert Zemeckis spent a decade of his career slaving over, even those were eventually deemed too expensive for their returns. I think we can, at least for the time being, put this question to rest. Beyond the complexity that real actors can bring to performances, there’s the ease and cost that cannot be beat by a computer. Maybe in time this will change but for now rest easy Tom Hanks. You’re not going anywhere.

Twenty years later, the animation that once inspired awe now feels dated and surpassed. That’s the nature of the speed of technological advancement; even the company had to redesign scenes from the movie as they finished because the tech improved dramatically over the four-year development process. The visuals of the movie have become the norm for modern-day video games. There are aspects of the animation that are missing or just unable to be fully formed at the time. The faces look too slick and plastic, absent grooves and pores and imperfections that provide texture to people’s faces. The human appendages move like rubber. The hair seems to flow like it’s captured from a bouncy shampoo ad (apparently a fifth of the processing power went to animate the lead heroine’s 60,000 follicles). The character’s mouths look to be wired shut and unable to articulate their words. From a 2021 standpoint, the animation looks more like an extended video game cut scene from late 2000s. Its innovation has become commonplace.

It should be no surprise that the script went through numerous rewrites. All the attention for Sony and Square was on the technical achievements and much less so on the story, which I guess they assumed would come together at some point. The project began with the Final Fantasy writers coming up with the initial plot, which would make sense until you realize the RPG fantasy series isn’t known for its sense of realism or cohesion. The plot of Spirits Within is not very in keeping with the more fantastical Final Fantasy series world. Screenwriter Jeff Vintar (I, Robot) was asked to read the script because the studio reportedly did not understand the project at all. His analysis was that they should completely start from scratch. The studio asked if he wanted to rewrite the script and gave him three weeks. His words were translated from English to Japanese and then back into English, which left something lost in translation a couple times over.

It’s surprising that the movie is even slightly coherent with everything it’s been through. It’s still a mess of a plot, with aliens having crashed onto Earth and made parts of the planet uninhabitable by their presence. They’re also revealed to be ghosts. So… alien ghosts. And there are eight horcruxes, I mean, um, spirits that need to be found to… something. The screenplay, under all of its laborious mutations, is really about a military team and a pair of scientists collecting MacGuffins and trying to use dreams to thwart a fascist from using a doomsday laser. It is simultaneously overly simplistic and overly complicated and quite silly. The villain, voiced by James Woods, even gets the full Nazi wardrobe but his viewpoint seems logical considering he’s pitted against scientists saying they need to break through to the “spirit of the Earth.” It’s hard to take their claims and wild speculation seriously in this more realistic world. Apparently, there was a plot development where Aki was revealed to be pregnant and her unborn child was the eighth and final spirit needed. You can still see its place in the plot. Reportedly, this storyline was cut because it was deemed “too Japanese” and I have no idea what that means.

The real reason to ever watch The Spirits Within has come and gone. It’s now a footnote in animation history and a mild curiosity at best. I suppose you can still try and think how cool everything must have been to experience in 2001, and then your mind will wander because the nonsensical story will do little to hold your attention. It was such a financial disaster that Square Studios closed down and the company went back to focusing on video games full time with the occasional CGI direct-to-DVD movie (2004’s Advent Children and 2016’s Kingsglaive). Square Studio did make one of the CGI animated segments for 2003’s Animatrix, a concept paving the way for other ambitious animated anthologies like Netflix’s Love, Death, and Robots. The entire emphasis of this expensive production was slated onto its visual decadence, but the story was muddled, confusing, trite, and alien to the source material and the fanbase it was appealing to. I want to give my 2001 self a high-five because I’m happy that even at 19 years old in my original review I could see the evident faults of the mediocre storytelling as well as the arguments for replacing real actors with virtual facsimiles. Back in 2001, I said Final Fantasy: The Spirits Within had the benefit of always giving the viewer “something to sit in wonder and take in.” Twenty years later, that lone benefit has all but disappeared. Conversely, video games have become so much more ambitious, artistic, and emotionally engaging since 2001. So skip the movie and just play a game instead.

Re-View Grade: C

%d bloggers like this: