It seems like the secret to the success of the DC movie universe is making fun, lower stakes adventures with the characters the public has the least knowledge about. Shazam actually begun as a “Captain Marvel,” and now comes on the heels of the MCU’s Captain Marvel. We follow Billy Batson (Asher Angel), a teenage orphan trying to find his missing mother. He stumbles into a wizard’s realm and is given a special power whereupon he turns into a square-jawed, broad-shouldered superhero (Zachary Levi) by saying “Shazam.” What follows is like a superhero version of Big and it’s goofy, charming, and reminiscent of an 80s Amblin movie, where children’s movies were allowed to be a little creepy and weird. The movie is light, cheerful, and heartfelt with its doling out of family messages to go along with the slapstick and personal growth. It’s very much envisioned from a young boy’s fantasy perspective of being a super-powered adult, where the first things to be done include buying beer, going to a “gentleman’s club,” in between testing out bullet invulnerability and flight. Levi (TV’s Chuck) is excellent at playing an adult version of a kid. I was initially dismissive of his casting but he’s perfect for this part. There’s a satisfying sense of discovery for Shazam and his excitable foster brother (Jack Dylan Grazer) that doesn’t get old. The movie is more concerned with how the superpowers are affecting Billy’s relationships and sense of self than any larger, planet-destroying danger. The film even sets up its villain (Mark Strong) by giving him a decent back-story and opening the movie to explain his crummy family. It’s not a three-dimensional villain by any means but the attention given to make him something more is appreciated. The other foster kids in Billy’s new family are more archetypes but amusing, and their involvement in the final act raises the joy level of the finale. Shazam! is a movie where people are genuinely excited to be superheroes or associated with them, and that gleeful, buoyant revelry is downright infectious.
Nate’s Grade: B+
It’s hard not to talk about the fledgling DCU without grading on a curve. Wonder Woman was a great success and a definite step in the right direction but it still had clear Act Three problems. However, when your previous movies are the abysmal Suicide Squad and Batman vs. Superman, anything in the right direction is seen as enlightenment. There are currently no planned Superman films, no planned Batman films, and it looks like the teetering DCU is banking its future on the success of Wonder Woman and Aquaman. If you had told me that the future of an interconnected series of franchises would rest upon the shoulders of a man who talks to fish, I would have laughed. Enter director James Wan, best known for the Conjuring franchise and plugging into Furious 7 without missing a beat. Warner Bros. desperately wanted Wan’s stewardship to get a notoriously difficult comics property to float in the modern market. The early marketing was not encouraging but I held out a slim degree of hope that Wan would make it work. While Aquaman as a whole has its share of problems, Wan has done it. He’s made a big screen Aquaman movie that is fun, visually immersive, weird, and packed with great action. I was just as surprised as you, dear reader, but the smile on my face was evident.
Arthur Curry (Jason Momoa) is heir to the undersea throne of Atlantis. His mother (Nicole Kidman) fled her arranged marriage and had a son with a human lighthouse keeper. She retreated back into the ocean to prevent further harm to her shore side family. Arthur is approached by princess Meera (Amber Heard) to return to Atlantis and claim his birthright to the throne, currently occupied by Arthur’s half-brother, King Orm (Patrick Wilson). The reigning king is planning to unite the seven sea kingdoms to launch an attack against the surface-dwellers. Arthur must go back to the people who reportedly killed his mother and challenge his half-brother for supremacy. Along the way he’ll have to venture across the globe with Meera for a series of adventures to reclaim lost artifacts, while also dodging Black Manta (Yahya Abdul-Mateen II), a pirate gifted with underwater technology who swears vengeance against Arthur for letting his father die.
Make no mistake, there is definitely a ceiling capped for Aquaman. The characterization is pretty standard stuff with little added nuance. It’s a dash of Chosen One destined to bridge communities, a dash of Prodigal Son outcast trying to make amends and duty, and there’s the general pledged vengeance that reappears again and again for motivation. The plot is reminiscent of a video game, structured so that Arthur and Meera have to travel from one stage to another, finding an important artifact and then going to the next stage. Sometimes there are mini-bosses at these various video game stages. The antagonists are acceptable but without much in the way of depth or charisma. You might even find yourself agreeing with King Orm as far as his pre-emptive strike over mankind (the latent racism of “half-breeds” maybe not as much). The leads are also given little. Momoa (Justice League) is a naturally charismatic actor but his range is limited; he basically has two modes, off and on. This might have been one reason why the screenplay resolves to merely push him toward his “call to action,” which I thought was his Justice League arc. Still he’s an affable and handsome presence even with lesser material. Heard (London Fields) is struggling to find her character’s place in the story. She’s a romantic interest, quest cohort, and there are attempts to push through more feminist agency but it’s too murky. It feels like she’s trapped by her character and her giant Halloween store red wig. If you cannot get over these deficits, it’s going to feel like a relentless 143-minute video game.
And yet the movie works thanks to the talents of Wan and the overall abundant sense of exuberant fun. Wan has become a first-class chameleon, able to adapt his skill set to whatever genre he attaches himself to, be it high-octane car chase thriller, slow burn horror to grisly torture porn, or now splashy superhero blockbuster. Early on, I knew we were in good hands when Wan showcases a destructive fight scene between Kidman and a group of aqua storm troopers in long takes and wide angles, letting the choreography speak for itself and allowing the audience to fully take in every smash and crash. The action is consistently interesting and filmed in ways to highlight its best points. An underwater brotherly battle takes the movement within water into account, adapting fight choreography to add this new dimension. That’s what good action movies should be doing, applying their unique settings into the action development. There isn’t a boring action moment in the film. Even when we get to the big CGI armies duking it out, Wan instinctively knows to pull back to avoid overkill. Even the otherwise normal hand-to-hand combat is clever and consistently entertaining. The highlight of the movie is actually on land, an extended chase through the villas of Tuscany. Arthur and Meera are battling Black Manta but they’re also divided, and Wan’s camera will zoom back and forth between the two, connecting each on their parallel tracks. They jump from tiled roof to tiled roof, escaping danger. There’s one super aqua storm trooper who takes a more direct approach and just runs through room after room, and the camera follows him on this direct line of destruction. There’s even a payoff where Meera uses her powers in a wine shop to her great advantage. It’s moments like this where Wan is clearly having fun and demonstrating that he and his team have put good thought into their action.
The visuals are wildly immersive and amplify the sense of fun the film has to offer. There are plenty of cinematic reference points of influence here, from George Lucas to James Cameron, but Wan and his team do an excellent job of making this universe feel full. We visit many different undersea realms and people, including seahorse people, crab people, and just taking ownership of the weirdness without irony is refreshing. With the exception of Momoa’s need to undercut moments with quips, the film feels genuine and proud of its old-fashioned mentality, taking the ridiculousness and treating it with sincerity. That doesn’t mean there aren’t campy and absurd moments that are enjoyable precisely because of their camp and absurdity. There are people riding great white sharks and battling crab people to the death. How can that not be silly? There’s one group of creatures that feel plucked from Pitch Black, a band of feral monsters vulnerable to fire. There’s a fun and effective sequence where Arthur and Meera must dive to escape with their lit flare and we see the full totality of their situation, a literal sea of these monsters breaking apart just so as they dive. It’s a creepy moment made even better by Wan’s visual choices, which always seem to correspond to what’s best for the experience. The special effects are uniformly great and the attention to the undersea worlds is pristine.
Ultimately your view of Aquaman will come down to what you’re willing to forgive in the name of fun spectacle. Its best Marvel Cinematic Universe (MCU) equivalent are the pre-Ragnarok Thor films. There are definite deficits with the minimal characterization and the familiar hero’s journey plot arc, but the execution level and the sheer energetic entertainment are enough to rise above. The action sequences are routinely thrilling, eye-catching, and wonderfully alive and clever thanks to Wan. They’ve found a way to make Aquaman cool and fun, which is what rules the day when it comes to the film version. Aquaman is another step in the right direction for the notoriously gloomy DCU. If Wan was attached for a sequel, I’d genuinely be interested. This is nothing you haven’t seen before in any number of movies (just now underwater), it’s not exactly intellectually stimulating or emotionally involving, and yet the sheer success of the visuals, action orchestration, and the sense of fun override the rest of the detractions for me. It reminds me of the Fast and Furious franchise. I don’t care a lick for any non-Rock/Statham characters; I’m just there for the physics-defying stunts and set pieces. It provides the goods when it comes to action spectacle, and so does this movie. If you’re looking for a 90s throwback to big, fun action movies, then take the dive with Aquaman.
Nate’s Grade: B
The story behind the Justice League movie is one of turmoil and turnover. Zack Snyder has been the cinematic voice for the DC film universe (DCU) and, if you listen to enough critics and fans, the weight holding down the franchise. Justice League began filming in the spring of 2016, which means they had a considerable lead time before release. Either they went into production with a script they were unhappy with or they learned it. A year later, in the spring of 2017, Snyder bowed out of his directorial duties to spend more time with his family in the aftermath of his daughter’s suicide. Enter Joss Whedon, the wunderkind behind Marvel’s record-breaking Avengers. The studio was unhappy with Snyder’s rough-cut, deeming the footage “useable,” and tapped Whedon to make drastic reshoots. He rewrote the film enough to earn a writing credit from the WGA. Complicating the already pricey reshoots was star Henry Cavill’s mustache, a holdover from the filming of Mission: Impossible 6. He wasn’t permitted to shave his ‘stach, and so Warner Bros. was forced to pay likely millions… to digitally erase Cavill’s facial hair (DCU is 0-2 when it comes to mustaches this year). The final product is being met with great fanfare, hope, and curiosity. If anybody could save this project it’s Whedon, right? Well Justice League could have been renamed Super Hero Fatigue: The Movie.
Months (?) after the death of Superman (Cavill), Bruce Wayne (Ben Affleck) is traveling the world and recruiting a very specific group of job candidates. He needs serious help to combat an oncoming alien adversary, Steppenwolf (voiced by Cirian Hinds). The cosmic Big Bad is looking for three special boxes, a.k.a. mother boxes, to destroy the world. Wonder Woman (Gal Gadot) helps Batman convince the half-man/half-machine hybrid Cyborg (Ray Fisher), underwater dweller Aquaman (Jason Momoa), and hyperactive speedster Flash (Ezra Miller) to form a league of sorts to thwart Steppenwolf.
Aggressively bland, lazy, and unmemorable, I was genuinely left questioning whether Justice League was somehow worse because it wasn’t worse. It’s not the aggravating stew that was Batman vs. Superman or Suicide Squad, but those weren’t exactly difficult hurdles to clear. To put it in another colorful analogy: while it may not be a flaming dumpster fire, it’s just a dumpster, something you wouldn’t give any mind to because, hey, it’s just a normal dumpster, and why would you even want to spend time looking at that anyway? That’s Justice League for you, a DCU super hero film that’s better by default and still disappointing to the point that you wish it would be mercy killed to spare us a prolonged death rattle. This movie is ground down to the raw pulp of a super hero movie. It lacks personality. Stop me if you’ve heard this one before from a modern super hero film. An ensemble of poorly developed characters must band together to stop a dumb villain from world annihilation with a giant energy portal in the sky. There have been now five DCU films in this sputtering cinematic universe and three movies fit that formulaic description. Even the 2015 Fantastic Four remake followed this. The draw of this film is its mythical heroes, yet they are so lazily developed that we rarely feel any sense of awe or reverence with them. The cast chemistry is relatively strong and the actors have been well chosen, but let’s go person-by-person in this league to determine just how poorly the story serves them.
Batman has become the Nick Fury of this new post-Superman world, taking charge assembling a team to combat a more dire, powerful alien threat. He’s the least super in many regards and has fleeting moments contemplating his mortality, but just when you think they might give the older Batman some depth, they pull back. His biggest relationship is with Wonder Woman and their central conflict feels contrived. He’s angry at her for not getting more involved (hey, Wonder Woman, you got out there for WWI but sat out the Holocaust?). It feels like a strange managerial tiff. Affleck (Live by Night) seems to have gotten more growly and smug. Gadot (Keeping Up with the Joneses) scowls and scoffs. Considering they’ve each lead a DCU movie, we should be more attached to them in this story. He’s not fun to be around and neither is she. The new members have some degree of promise.
Aquaman is a gruff, shaggy, tattooed loner embodied by Jason Momoa, and his performance works better than the character does. Momoa (Game of Thrones) is charismatic as a wild man but he comes across as a fraternity jock. His cocky, carefree persona and aesthetic are trying too hard to re-imagine Aquaman as a sexy superhero for today. The underwater action scene in Atlantis is so cumbersomely filmed and staged that I think I realized, in that moment, how visually dreary underwater fight scenes are. There goes any last shred of interest in the solo Aquaman film coming in 2018. Cyborg is basically a modern Frankenstein story and should have had affecting characterization about the battle over reclaiming his humanity. Instead he becomes the plot equivalent of a Swiss army knife, able to open any locked device or technological obstacle.
The Flash/Barry Allen is the best part of the film by default (a familiar term in this review). Miller’s (Perks of Being a Wallflower) extra jubilant performance feels like a course correction from the criticism of how unflinchingly gloomy BvS was. He’s the stars-in-his-eyes rookie who is also a fanboy first, geeking out about getting to work with legends. It’s not just that the fanboy-as-hero angle was already tackled better by Marvel in Tom Holland’s newest edition of Spider-Man, it’s also that the film doesn’t know when to stop. Barry Allen has to quip for every occasion. While some belie his insecurity and nervousness about being promoted to the front lines of hero work, several are forced. The coolest thing he can do is run so fast time slows down, yet we’ve already seen this displayed better and with more witty panache in the recent X-Men films with Quicksilver. Flash is the only character with anything resembling an arc, and this amounts to little more than not being as terrible at fighting and getting a job. He makes his dad proud… by getting a job, and this is sadly the best example of a character arc in Justice League.
Another course correction was ditching overly complicated plotting for simplification, which can be a virtue. With Justice League, simplicity gives way to a dispirited lack of ambition and effort. The plot is thusly: Batman has to recruit a team to stop a Big Bad from getting three boxes buried around the world. Perhaps some will characterize this as a facetious oversimplification, but that’s really all that’s going on for two hours. The only other significant plot turn is the resurrection of Superman. The concluding image of BvS was the dirt hovering over Clark Kent’s casket, heavily implying he was coming back, so this really shouldn’t be a spoiler. The heroes suddenly decide the mother boxes can bring Superman back, and they know how to do it, and then just do it, without any setup. If it had been Cyborg who came up with this plan since he shares the alien technology that could have made some degree of sense. No, it’s Bruce Wayne who comes up with this idea, a man with no experience with alien technology. The heroes use one of the magic mother boxes to bring Superman back from the dead and then, inexplicably, leave it behind for our villain to capture. Literally the characters look over their shoulders and, whoops, a giant energy vortex has sucked up the final item needed to destroy the world. Maybe one of you should have had somebody watching that important thing.
There are other moments that speak to the troubles of simplicity leading to laziness. The opening sequence with Wonder Woman involves a group of criminals taking hostages in a bank. Oh, these are sophisticated bank robbers you might guess. No, these are, in their own outlandish words, “reactionary terrorists,” and they’re here to set off a bomb. Why did you have to enter the bank, let alone take hostages, and call attention to yourselves then? Would a bevy of car bombs not get the job done? These guys are on screen just to be dispatched by Wonder Woman, but at least put some effort into them. Here’s another example of the effects of oversimplification. Steppenwolf’s base of operations is an Eastern European/Russian bloc city in the wake of an abandoned nuclear facility. We see one desperate family fret over the flying Steppenwolf hench-demons and barricade themselves in their home. We then keep cutting back to them again and again. Will they have a greater importance? Is the final mother box to be found underneath their home? No, they are merely an on-the-ground a perspective and offer no insights, complications, or interest. We just keep checking in with them as if they are the most irrelevant war correspondent. When the climactic battle ensues, they’re the sole lives we see in danger from the epic fighting.
The villain is also a severe liability, as Steppenwolf feels plucked from a mid 2000s video game. He feels like a mini-boss from a God of War game. Not a boss battle, a mini-boss. His entire character design is ugly and resembls a goat. He may be twelve feet tall or whatever he is but he is completely unremarkable and nonthreatening. He wants to bring about the end of the world by collecting his three world-destroying MacGuffins and making them cross the streams. His back-story happens midway through the film and is shockingly a rip-off of the Cate Blanchett-narrated prologue from The Lord of the Rings. All the races of the world and beyond teamed up against this dumb dude and then they took possession of his source of power, the three boxes to rule them all, and divided them up among the different races for safety. They’re even dressed like Middle Earth fantasy characters. They foolishly split up the boxes in a way that the bad guy would know exactly where they are if he ever came back. This lame villain is also hampered with a lame back-story. I don’t understand what about this character makes him invincible in the first half and what changes to make him beatable in the second half. His powers and potential weaknesses are ill defined and you too will struggle to work up any interest for what may be one of the most boring and useless villains in super hero film history. According to my pal Ben Bailey, Steppenwolf makes Malakeith (Christopher Eccleston) of Thor 2 look like Loki (Tom Hiddelston) in Thor 2.
Justice League feels like two movies indelicately grafted together, and if you have a trained eye for cinematography you’ll easily be able to spot the difference between the Snyder parts and the Whedon parts (final product looks 70 percent Snyder, 30 percent Whedon). Snyder is much more the visual stylist so his camera arrangements are far more dynamic, and his cinematography also makes more use of space within the frame, especially from the foreground and background. His scenes also have a more crisp, filmic look. By contrast, the Whedon scenes feel overly clumsy and with too much strained humor. The Whedon humor holds on a beat longer, as if it’s waiting for a canned laughter response to clear. Lois Lane (Amy Adams) remarks about how Superman smells, Martha Kent (Diane Lane) drops a malapropism about her son calling Lois the “thirstiest reporter,” Barry Allen’s inability to grasp what is brunch, which is the only thing shoehorned into the middle of Snyder footage. Then the brunch joke is brought up again in the first post-credit scene, which had me convinced that Whedon was going to produce some sort of meta moment with the Justice League final post-credit scene mirroring The Avengers, with the team out enjoying a casual meal together. Not only do I think I enjoyed the Snyder parts better but I think I also enjoyed the humor of the Snyder parts better.
The color correction is also completely different. Check out the Justice League trailers and you’ll see two different climaxes, one before Whedon that takes place in Snyder’s typical landscape of diluted grays and blues, and another after Whedon that looks to be set on Mars. An unintended consequence of altering the color correction so decisively is that the costumes suffer. These outfits were clearly designed for the landscape of colors for Snyder’s darker vision. Whedon’s brightening up makes the costumes look like discount cosplay. It’s not that the Snyder parts are that much better, it’s that the Whedon parts aren’t that great.
The action sequences are just as unmemorable as the rest of the movie. Action sequences need variation, they need mini-goals, and they need multiple points of action. There’s a reason many film climaxes involve different pairs or groups fighting different villains. It keeps the action fresh, involves all of the characters in meaningful ways, and provides more payoffs. The action becomes more dynamic and complex and simply entertaining. The action in Justice League is thoroughly underwhelming. With the exception of Cyborg being a hacker plot device, none of the characters use their powers in integral ways. All they do is punch and jump. When that happens the heroes are too interchangeable. They also don’t seem to do anything different in the third act nor does the climax require them to do anything different, so their victory as a team feels perfunctory and arbitrary. The special effects feel unfinished and unpolished for a $300 million movie. A sequence set on Wonder Woman’s home island looks like it was taken from a cheesy Dynasty Warriors video game. A montage during the conclusion has shockingly bad CGI of the Flash running in a goofy, gangly, leg-failing way that made me doubt Whedon’s eyesight. The most hilarious special effect, possibly of all time, is the fake Superman upper lip. It kept me analyzing every Cavill mouth I saw. His upper lip looked too waxy with shine and indented too widely. We are not there yet my friends for realistic mustache removal technology. We’ll just have to go back to old-fashioned razors and rue this primitive existence of ours.
Batman vs. Superman and Suicide Squad have already conditioned audiences to expect the worst, and the fact that Justice League is better may make some mistakenly believe this is a good super hero adventure. It’s not. While not the spectacular failure of its predecessors, this is extraordinarily forgettable and thoroughly underwhelming from top to bottom. I think I might have actually preferred Joss Whedon not being involved and simply releasing the full Zack Snyder cut. It would have been stylistically more coherent. Much of the Whedon reshoots do not feel like they are for the better. To be fair, he came in late and this franchise behemoth had already gone too far to fully alter its fate. There are small moments that work but the big moments are what fail. This movie is missing setups, payoffs, and character arcs. It’s missing pathos and emotion. It’s missing memorable action sequences that are exciting and varied. It’s missing basic internal logic. It’s missing a greater relevance. The villain is just an obstacle to be overcome without any larger thematic relevance. I struggled to care about what was happening. Ultimately, the finished product feels like Zack Snyder’s garage sale (“Here’s all the stuff you’re used to and maybe you’re tired of but I’m not gonna put that much effort into this so maybe we can haggle”). And then Joss Whedon bought it all, repackaged it, and sold it back to you, America. As dreadful as the previous movies were they at least had moments that stood out, many of them for the wrong reasons, admittedly. Justice League isn’t as bad and yet is paradoxically less watchable.
Nate’s Grade: C
I owe Gal Gadot an overdue apology. When the news first broke that the Israeli model-turned-actor had won the role of Wonder Woman, I was quite dismissive. My heart had been set on Gadot’s Fast and Furious 6 costar, Gina Carano, a former MMA fighter who displayed a natural screen presence. I apologize for not thinking the relatively slim Gadot had what it takes to fill out Diana Prince’s wonder boots. I just couldn’t see it, and that’s an error of imagination on my part. When Gadot made her debut in 2016’s otherwise abominable Batman vs. Superman, she was one of the few high points, granted she was only there for like fifteen minutes. My concerns were abated but could she hold her own film? After 140 minutes of consideration, I can declare that Gadot is a star and a terrific Wonder Woman. The rest of the film is pretty good though not up to her wonder level.
Diana (Gadot) is an Amazonian princess living on a mysterious hidden island ruled by ageless female warriors like Hippolyta (Connie Nielsen) and Antiope (Robin Wright). One fateful day a downed airplane crashes close to their shore. Diana rescues the pilot, Steve Trevor (Chris Pine), and is fascinated to learn he is a man. The Amazonians are distrustful of a man in their land. He warns them about the “war to end all wars” going on that threatens the greater world. The Germans are developing a powerful chemical weapon thanks to the treacherous Dr. Poison (Elena Anaya) and Luddendorff (Danny Huston). Diana decides she cannot stay idle. She leaves her home and travels with Steve to London and eventually the the European Front. Diana is certain the one responsible for the global conflict is none other than the god of war Ares, who will stop at nothing to annihilate mankind.
Wonder Woman is an entertaining, empowering, and engaging Golden Age superhero throwback that manages to be the best the DCU has had to offer. This is the movie many fans have been waiting for. Wonder Woman’s structure and tone feels like what would happen if you crammed together Marvel’s Thor and Captain America: The First Avenger. It’s got the ancient mythological society that is separate from mankind. It’s got the fish-out-of-water comedy of a god traveling to the world of man and trying to make sense of our clothing, customs, and backwards gender norms. It’s also set during a world war far in the past and resonates with handsome period-appropriate production values. The comedy aspects are surprisingly restrained; the fish-out-of-water jokes are mostly deployed during Diana’s first encounter with Steve’s secretary, Etta (Lucy Davis). The humor goes a long way to help coalesce the varied tones, tying the campier elements with the more serious war backdrop. It’s a movie that recognizes, at long last, that the DCU can actually be fun. The lighter tone works as well to establish the charming dynamic between Diana and Steve. There’s a screwball comedy feel that gracefully comes in and out, allowing Pine (Star Trek Beyond) to be simultaneously amazed and flat-footed at his ever-increasing crush’s agency. They make a winning pair and there are several moments that are funny, touching, and lovely between them that made me smile.
Gadot (Keeping Up with the Joneses) is a wonderful lead and delivers a star-making turn. She draws you in immediately. Gadot succeeds as a cultural icon come to colorful life. She succeeds as a comic actress bemused and wary at the era’s gender politics. She succeeds as a dramatic actress able to convey the emotions of doubt and torment. But most significantly she succeeds as a person overcome with the sheer thrill of self-discovery. There’s a moment where Diana takes a flying leap to grab a stone tower’s ledge. She grabs it but the ledge breaks and she starts sliding down the face of the tower. She stops her downward plummet by punching her own handhold. She then punches another. Gadot’s face lights up, taking in the sheer scope of her personal possibility. She launches herself up the face of the tower, more determined and blissful than before. Gadot’s greatest strength is her capacity of expressing Diana’s growing sense of self. Her ongoing declaration of agency is given a welcomed and fitting action-movie cool treatment.
Director Patty Jenkins (Monster) acquits herself impressively in the world of big-budget action. The first action sequence involves ancient Greek femme warriors against German soldiers, and it’s awesome. Watching the galloping horses and gilded warriors confidently mow down the enemy soldiers is a primal joy. Jenkins pleasingly frames her action sequences and uses judicial cuts, keeping an audience oriented through the duration. It’s action you can comprehend and relish. Jenkins has a great command of her visual space and how to sell the bigger moments. We don’t see Diana in her full Wonder Woman regalia until an hour in but when it comes it feels like a big screen moment decades in the making. Diana gets her deserved heroic entrance. Jenkins color palate follows the gun mettle grays of Zach Snyder’s pre-established diluted color scheme, but the less oppressive tone makes it feel less dreary. Something of interest is also how little her camera sexualizes Gadot, who is by all accounts a stunning human being. Given Wonder Woman’s costume, her creator’s kinky origins, and the generally prevalent practice of the male gaze, I would have assumed there would be certain moments to highlight Gadot’s physical assets. The movie does so but it highlights her strength and fortitude rather than her curves. Her femininity isn’t tied into how her body looks to appeal to men. It’s about what her body can do and often to the immediate threat of men. She does get a couple killer evening gowns to wear but her sword is tucked away behind her shoulder blades, a powerful reminder that she’s no man’s sexual object.
With all that said, the praise is a bit over pronounced for Wonder Woman, because while it is clearly head and shoulders above the other DCU films, it’s still only an overall good film and not a great one. I understand that many will celebrate a big-budget action showcase for an idol of female empowerment, but I don’t want to ignore problems either. The biggest issue for Wonder Woman is just how simplistic its characters and themes are. Diana is an interesting character but she’s not that deep. She’s following a common hero’s journey and learning about the possibilities of man, good and bad. She’s trying to understand the inherent contradictions of life, civilization, and war. There isn’t any major test she has to overcome besides a broad accepting of one’s destiny. Steve falls into the love interest/damsel role primarily reserved for women in these sorts of things. His scenes with Diana are some of the best in the movie but he’s still underwritten too. The themes of responsibility and inaction are fairly broad and kept that way. There isn’t much room for nuance. Example: Steve brings Diana into the trenches on the Front and says their destination is on the other side of No Man’s Land, the stalemate between enemy trenches. He then says “no man” two more times, as if the audience doesn’t quite get it and needs it underlined (get it: Diana is “no man”). There’s also the idea that Ares is responsible for men warring with one another to make a point about man’s nature. Minor spoilers here but, shocker, Aries is eventually vanquished and the German soldiers all act like a magic spell has been broken. They’re much more chummy and not as interested in fighting. Doesn’t this then assume that the next war, the one with the Holocaust, was all mankind’s responsibility? Aren’t we proving Ares’ point about our very volatile nature?
The supporting characters are pretty stock even by stock standards. There’s the charming Arabic soldier (Said Taghnaoui) who dreamed of being an actor, the Scottish sharpshooter (Ewen Bremner) who is unable to shoot any more, and the expat Native American (Eugene Brave Rock) looking to make a profit from war. None of these characters are given a moment to shine nor do they impact the plot in any way. Each one is given a minor characterization note but they don’t come back to them. They are robbed of payoffs. Why give the sharpshooter a PTSD-like trauma if he doesn’t rise to the occasion or explore that trauma? You literally don’t see him shoot anyone from a distance, meaning that his specialty he brings to the group is null and void. The Arab wannabe actor doesn’t get a chance to use his skill set either. Why introduce these characters and provide an angle for them if they’re ultimately just going to be an interchangeable support squad? I know they’re meant to be supporting characters but it goes to the lack of development, and less developed characters that are kept more as background figures offer a less realized world with less payoffs and a somewhat lowered ceiling of potential entertainment.
The third act is also where Wonder Woman becomes another in the tiresome line of CGI overkill. Beforehand Jenkins had done well enough to play into the already established visual stylings of the Snyderverse but the movie is eventually swallowed whole, becoming indistinguishable from the noisy, calamitous, and altogether boring climax of Batman vs. Superman. It’s another CGI monster fight with lots of explosions, flying debris, and the Snyder staple of slow-motion-to-fast speed ramps. The final battle between Diana and Ares doesn’t really alter its dynamics. They take turns punching, throwing things, and taunting one another. There’s no real variation to the fighting. This is supposed to be the ultimate showdown, a battle of the gods, and it feels so detached. Part of this is also because the film keeps the identity of Ares cloaked, which keeps the ultimate bad guy as more a philosophical presence for too long. I think the film also errs by having the actual actor onscreen for the fighting. It would have been best for Ares to have just been a CGI monster rather than what we ultimately get. I’m also unclear exactly what Wonder Woman’s powers are because all of a sudden she just seems to do stuff. This all leads to a final standoff that goes on far too long and feels anticlimactic.
There is also a moment with a mustache that needs highlighting for its sheer hilarity (oblique spoilers). There is a flashback to a thousands-year-old story, and a certain character retains a large, bushy mustache, and it took all my power not to bust out laughing at the absurdity of the image. This could have been preventable. They could have hired any younger actor. The audience would still have known who the onscreen figure was since they were narrating their own tale. They could have also just shaved the stach. Is it possible that the villain’s powers are completely linked to this item of facial hair? Is this a modern-day Samson, a cruel joke practiced by Zeus, who never could have foreseen an age where anachronistic facial hair would be celebrated with undue irony (hipsters will be the death of us all)?
Wonder Woman is going to make a lot of people happy, especially those who have been yearning for a worthy showcase not just for the character but for a strong heroine who doesn’t need romantic entanglements or a man’s approval. Celebrate the big screen outing befitting the biggest female superhero in comics’ canon. Gadot is a genuine star and has a charming and capable sidekick with Pine. The action is enjoyable, the humor keeps things light enough to blend the different tones, and the stylistic choices from Jenkins keep the movie fun for all ages and genders. It’s a celebration of a woman’s might and not necessarily how she looks in her star-spangled mini-skirt. It’s a relative bright spot for the otherwise dreadful, dark, and dreadfully serious DCU, though I still cannot muster any hope for Wonder Woman’s next appearance, Snyder’s Justice League. With all of its virtues and entertainment, Wonder Woman still suffers from some poor development decisions and a lousy final act that hold it back from true greatness. It’s a good movie, but walking away, I couldn’t help feeling that even the best DCU movie (thus far) was about lower middle-of-the-pack compared to the mighty Marvel Cinematic Universe. Wonder Woman is a considerable step forward in the right direction but there’s still many more left to go.
Nate’s Grade: B
After watching the debacle that was Batman vs. Superman, I said it had killed my hope for the larger DC film brand. Thanks to writer/director David Ayer, and by extension Zack Snyder’s ongoing influence, Suicide Squad reconfirms every bad step they’re down on this bad road of anti-entertainment.
Amanda Waller (Viola Davis) is worried about national security in a world where a certain Kryptonian has upended our sense of priority. She wants to assemble a team of bad guys who can do some good. Rick Flag (Joel Kinnaman) is placed as the commander of a “suicide squad,” a black ops team of super villains that are injected with devices to make their heads go kablooey if they disobey. Among the ranks is Deadshot (Will Smith), a paid assassin who never misses, Harley Quinn (Margot Robbie), the former psychiatrist and lover to The Joker (Jared Leto), an Aussie named Boomerang (Jai Courtney), Diablo (Jay Hernandez), a guy with the ability to control fire, a human-crocodile hybrid named appropriately Killer Croc (Adewale Akinnuoye-Agbaje), and the Enchantress (Carla Delevigne), a thousands-year-old spirit inhabiting the body of Dr. June Moone, who also happens to be Flag’s girlfriend. Assisting Flag is Katana (Karen Fukuhara), a masked swordfighter with a tragic and mystical past. The Squad is thrown into harms way and have to work together as a group if they plan on surviving.
The tone and structure of the movie is like an unholy marriage of Stephen Sommers’ (The Mummy) sense of careless plotting and archetypes, mish mashing tones, and Joe Carnahan’s (Smokin’ Aces) sense of wanton violence, killer cool killers, and militaristic fetishism. It’s a problematic pairing of tone that almost sort of works in the opening twenty minutes as it sets up the various bad guys with their requisite little slices of backstory. Primarily Deadshot and Harley Quinn are the spotlight characters, and it helps that the two most charismatic actors play them. The first twenty minutes doesn’t exactly push the narrative forward in a meaningful way as it involves Davis digressing with an armada of high-energy flashbacks, but it’s almost forgivable. Her pitch to the government for a black ops team of super villains seems credible enough in this anxiety-ridden world, so Ayer has at least started off not quite well but well enough. And then it all goes downhill so fast into a vortex of suck and cannot recover.
It was at the first act break that I knew this movie wasn’t going to recover and get better. You see the advertising has been very secretive about who the true antagonist is for this movie, which is none other than the Enchantress. The introduction of this Jekyll/Hyde character and her power is initially interesting, though she certainly stands out in a world of meta-humans. The problem is that this character is obviously far more powerful than everyone else in the movie, as evidenced by Waller’s “show off” moment having the Enchantress teleport and bring back nuclear secrets from a hostile foreign nation. I think Ayer realizes this and so he quickly, and I mean quickly, positions the character as the Big Bad of the film. Dr. June Moone whispers the word “Enchantress” and she appears, and then she whispers it in her sleep and, oh no, the wicked witch lady is out and nobody seems to have any contingency for this. How has nobody thought about the risk of her accidentally saying this one word? Should she be sleeping with some sort of gag?
Enchantress steals the other ancient idol containing the spirit of her brother, which is just hanging around for some unknown reason, and the two of them are distraught that mankind, which once worshiped them, has moved on. They’re going to destroy the world by making a vague world-destroying machine, which basically comes across as a giant energy portal. The brother becomes the primary villain, a giant heavy with dumb tentacle weapons, and the two of them take human beings and turn them into a faceless army of disposable soldiers thank to the power of Enchantress kissing them. It’s at this point that the movie reminded me of Sommers’ Mummy Returns sequel where the goofy tone and careless development swallowed the movie whole, shrugging and saying, “What more did you want from us?” The villains are quasi-Egyptian gods who want to destroy the world. The last act finally positions the Enchantress as the one to topple, and our anti-heroes are attacking her with guns and baseball bats. It’s just laughable and not in the good way. The entire Enchantress as villain storyline is a swirling CGI mess and her army of faceless henchmen inspire no interest or dread.
You would rightfully think that a movie about a ragtag team of kooky anti-heroes would be darkly comic and have a whimsical sense of fun, much like what James Gunn achieved with Guardians of the Galaxy. I walked out of Suicide Squad dumbfounded and muttering to myself, “How… how do you screw this up?” I think the movie has confused snark with humor. There is precious little that comes across as funny. The characters have some one-liners but that’s about it, and they grow tiresome after a while. Suicide Squad is a classic example of trying too hard; it’s all empty posturing and posing, asking for plaudits about how edgy this cut-and-dry PG-13 movie must be with its mall Goth aesthetic and irreverent sense of good and evil. It tries so hard to be edgy that you can see the onscreen flop sweat. Case in point: the avalanche of music selections. In the first ten minutes or so it feels like there is one needle-drop music selection mere seconds after another, and Ayer chooses a mixture of artists for their on-the-nose lyrics. “You Don’t Own Me” for Harley Quinn especially, “Come Baby Come” just for a scene involving a bat with the choice lyrics, “swing batter batter batter,” a cover of Nirvana’s “Lithium” because it has “friends in my head” as a lyric, “Sympathy for the Devil” for many obvious reasons, “Spirit in the Sky” when the gang is airborne, “Seven Nation Army” when the gang is put together, and so on. If there were a handful of on-the-nose music selections, it would be passable, but it’s almost like the overzealous music director worked overtime to provide as many selections as possible to cover-up the movie’s empty sense of fun.
No character symbolizes the film’s ethic of trying too hard more than Leto’s (Dallas Buyers Club) rendition of the Joker. Admittedly Heath Ledger’s performance was iconic and cannot be replicated, but Ayer’s script doesn’t even justify the character’s presence. There is no standout or memorable scene with the Joker to help signify just what kind of character he is, how he’s far different and more dangerous than your everyday psychopath. If you called this guy a different name you would swear it’s a different character because they fail to make his inclusion meaningful. We see Joker in flashbacks relating to Harley Quinn, and it’s in these short moments that the character plays best, in particular a high dive into a vat of chemicals all in the name of twisted love. Through Harley, we get a fleeting sense of a Sid and Nancy sort of courtship that could be interesting. However, alone, Leto’s Joker is a wash, intimidating guards with lackluster “crazy talk” and maniacal giggles. There’s a shot of him lying on the ground surrounded by a carefully constructed circle of weapons. It’s a small moment but it makes him seem more OCD than scary.
Joker’s storyline is trying to free his girl from prison, but the larger problem is that Harley Quinn is a worse character when she’s with her “puddin'” Mr. J. She loses her independence and just becomes arm candy and settles into The Girlfriend in Short Shorts. She elevates him and he drags her down. That’s a direct problem with characterization. The Joker is a distraction to the other characters and his small scenes tracking her down do not excuse the detour. Leto snarls and struts but it feels over conscious and dull. There is a better way to use the Joker: make him the target of the Squad. That pushes Harley Quinn directly into the center of the story and provides plenty of internal conflict for her to wrestle with her tortured psyche and sense of adoration for a man who had tortured her and abandoned her. That would be more interesting. In the Snyder universe, we have a Batman who has no compulsion against killing his enemies, so why the hell is the Joker still alive to terrorize? It seems bizarre that Affleck’s Batman would let this guy go unless the fan conspiracy theory that the Joker is secretly a disturbed Jason Todd, a former Robin, was accurate. That would make the character instantly more intriguing and provide some needed depth to what is a shallow character that is all exaggerated attitude. He’s the worst modern Joker but not the worst part of the movie.
The characters are just not that interesting and the far majority of the Squad teammates are meaningless background players. Killer Croc, Boomerang, Slipknot, and Katana are utterly useless in this movie. They fill out space and kill some faceless bad guys, but their plots could just as easily been attached to the other Squad members. Katana in particular is another one that feels like she’s been pulled in from a different movie entirely. She’s introduced as this killer assassin and Flag says, offhand to the point of hilarity, that her sword captures the souls of the men it kills. There’s a later moment where she’s swearing her love to the trapped soul of her husband in the glowing blade, and I just couldn’t hold back and started laughing. I’m sure this point is directly taken from the comics, but it’s thrown in without any care, any setup, and its tone is directly conflicting with the snarky nogoodniks. Diablo is given a boring and predictable arc but he at least has a dollop of characterization outside “zany” or “menacing” because he wants to not use his fire-starting powers. These characters just don’t matter to the story, and the actors aren’t given anything close to resonant character moments to make them matter to us. The Batman cameos are completely superfluous as well. There’s no reason that our criminals couldn’t have been brought in from other circumstances. Batman also has a creepy moment where it seems like he’s forcing himself on Harley Quinn to give her mouth-to-mouth resuscitation. It’s such an off-putting and curious moment I kept waiting for Bruce Wayne to wake from another dream sequence.
I think back on Captain America: Civil War again and how the filmmakers were able to deftly integrate a bevy of heroes and make them matter, giving each one a small moment to be fleshed out, providing arcs, and incorporating them in exciting and satisfying ways into combat that would let them show off their stuff. Suicide Squad is not that.
There isn’t one good action sequence in this whole movie, and with the Enchantress army of monster goons, it starts to feel like an extended episode of the Power Rangers but with an oversight of firearms. What’s the point of bringing in a bunch of weird characters with super powers if all they get to do is one gunfight after another? Once the Squad lands in Raccoon City, er, I mean whatever city ground zero is, the movie is one long slog to eventually confront the Enchantress. It’s one abandoned street filled with goons to get shot down after another. Repetition settles in and Ayer doesn’t use the opportunity to have his characters do something fun or different. The action doesn’t excite and the characters don’t excite, and everyone trudges, head down, to their dire destination in the sky. It feels like a shadowy warzone without a clear objective, direction, or understanding of the threat. There is one interesting aspect of the action that’s never developed as it should be, and it’s the Squad’s vulnerability to losing Flag. Not only does he have the control to make their heads burst, if he is killed in action then the Squad dies too. Deadshot realizes that the team has to defend Flag and out-rightly rescue him a couple of times. It reminds me of a video game escort mission but Ayer never really does much more than having his characters recognize this dynamic. As much thought is put into the action as put into the antagonists, which is to say little. Some of the action is so poorly edited and choreographed that I just hit my head against the back of my chair and waited for it to be over.
There are a few bright spots in the film, mostly provided by the lead actors. Smith (Focus) is still one of the world’s most charismatic actors even if he’s saddled with the rote “I wanna see my daughter” storyline to humanize his remorseless assassin. Smith relishes his anti-authority figure and settles into a comfortable and appealing groove. Robbie (The Wolf of Wall Street) is delightful and her character’s zany non-sequiturs are more often funny than grating. You can tell Ayer is also a fan, as his camera lovingly oogles her body. It’s a performance that whets your appetite for more Harley Quinn that the movie doesn’t seem to be able to deliver, especially when it starts to go down a route that presents her almost sentimentally. Davis (The Help) does a fine job selling her badass tough guy moments as the leader of the program. I don’t quite buy the “government/jailers are the real bad guys” angle the movie consistently presents to elevate its Dirty Dozen. The “worst of the worst” can’t be all that bad considering we’re working under the mandate of a mainstream PG-13 rating. They’re villains with gooey centers and moral codes.
It’s not at the punishing level of disaster that Batman vs. Superman wrecked, but this is a movie that is plenty bad, and not in the good way, or the fun way, just in the bad way. Even things that should be saving graces for a comic book movie about antiheroes, the fun personalities and visuals, are lacking. Ayer doesn’t know what to do with his overabundance of characters once he gets them assembled and he doesn’t have the visual dynamism of a Snyder. Ayer has talent with writing machismo characters and can even be a fine director of action as he proved with the sturdy WWII tank movie, Fury. It certainly feels like this movie got away from him. If this is trying to be an over-the-top B movie, it fails. If it’s trying to be a flashy and stylish diversion, it fails. If it’s trying to be a subversive take on super heroes, it fails. It just doesn’t work. It wants to thumb its nose at super hero movies and dance to its own anarchic, nihilistic beat, but you never believe the movie’s own convictions. It feels like empty posturing, confusing attitude and costuming for edge. It felt like some film exec pointed at Guardians of the Galaxy and said, “Make us one of those.” The sad thing is that Batman vs. Superman wasn’t good but it was at least ambitious, having to set up multiple franchises, serve as a sequel and reintroduce Batman. Suicide Squad had to do considerably less with the easy task of making a group of crazy anti-heroes as popular entertainment, and it flounders. It’s going to be a long wait until 2017’s Wonder Woman, the next DC movie in their larger plan to compete with the Marvel big boys, and the howls from dissatisfied moviegoers will echo until then, providing a pessimistic landscape for every new scrap of footage and trailer. Remember that the Suicide Squad trailer looked mighty good too and the actual movie is well and truly awful. Sometimes the packaging is the best part and sometimes it’s the only part.
Nate’s Grade: C-
Batman and Superman have been a collision course for a while. The two most famous superheroes were once scheduled to combat in 2003. Then the budget got a tad too high for Warner Brothers’ liking and it was scrapped. Flash forward a decade and now it seems that money is no longer a stumbling point, especially as Batman vs. Superman: Dawn of Justice cost an estimated $250 million dollars. I wasn’t a fan of director Zack Snyder’s first take on Superman, 2013’s Man of Steel, so I was tremendously wary when he was already tapped to direct its follow-up, as well as the inevitable follow-up follow-up with 2017’s Justice League. You see DC has epic plans to create its own universe of interlocked comics franchises patterned after Marvel’s runaway success. Instead of building to the super team-up, they’re starting with it and hoping one movie can kick off possibly half a dozen franchises. There’s a lot at stake here for a lot of people. That’s what make the end results all the more truly shocking. Batman vs. Superman isn’t just a bad movie, and I never thought I’d type these words, it’s worse than Batman and Robin.
Eighteen months after the cataclysmic events of Man of Steel, Metropolis is rebuilding and has an uneasy relationship with its alien visitor, Superman (Henry Cavill). Billionaire Bruce Wayne (Ben Affleck) is convinced that an all-powerful alien is a threat to mankind, especially in the wake of the dead and injured in Metropolis. But how does man kill a god? Enter additional billionaire Lex Luthor (Jessie Eisenberg) and his acquisition of a giant hunk of kryptonite. Bruce runs into a mysterious woman (Gail Gadot a.k.a. Wonder Woman) also looking into the secrets held within Luthor’s vaults. Clark Kent is pressing Wayne for comment on this bat vigilante trampling on civil liberties in nearby Gotham City, and Wayne is annoyed at the news media’s fawning treatment over an unchecked all-powerful alien. The U.S. Senate is holding hearings on what responsibilities should be applied to Superman. Lois Lane (Amy Adams) is worried that her boyfriend is getting too caught up in the wrong things. Lex Luthor is scheming in the shadows to set up one final confrontation that will eliminate either Batman or Superman, and if that doesn’t work he’s got a backup plan that could spell their doom.
Let’s start with Batman because quite frankly he’s the character that the American culture prefers (his name even comes first in the title for a Superman sequel). Ben Affleck (Gone Girl) was at the bad end of unrelenting Internet fanboy-fueled scorn when the news came out that he was going to play the Caped Crusader, but he’s one of the best parts of this movie, or perhaps the better phrasing would be one of the least bad parts. He’s a much better Bruce Wayne than Batman but we don’t really get much of either in this movie from a character standpoint. There isn’t much room for character development of any sort with a plot as busy and incomprehensible as Batman vs. Superman, and so the movie often just relies upon the outsized symbolism of its mythic characters. We have a Batman who is Tough and Dark and Traumatized and looking for (Vigilante) Justice. We only really get a handful of scenes with Batman in action, and while there’s a certain entertainment factor to watching an older, more brutal Batman who has clearly given up the whole ethical resolve to avoid killing the bad guys, under Snyder’s attention, the character is lost in the action. The opening credits once again explain Batman’s origin story, a tale that should be burned into the consciousness of every consumer. We don’t need it, yet Snyder feels indebted to what he thinks a Batman movie requires. So he’s gruff, and single-minded, and angry, but he’s never complex and often he’s crudely rendered into the Sad Man Lashing Out. He’s coming to the end of his career in tights and he knows it, and he’s thinking about his ultimate legacy. That’s a great starting point that the multitude of live-action Batman cinema has yet to explore, but that vulnerability is replaced with resoluteness. He’s determined to kill Superman because Superman is dangerous, and also I guess because the Metropolis collateral damage crushed a security officer’s legs, a guy he’s never met before. The destructive orgy of Metropolis is an excellent starting point to explain Bruce Wayne’s fear and fury. I don’t know then why the movie treats Wayne as an extremist. I don’t really understand why there’s a memorial for the thousands who lost their lives in the Metropolis brawl that includes a statue of Superman. Isn’t that akin to the Vietnam Wall erecting a giant statue of a Vietcong soldier stabbing an American GI with a bayonet? This may be the most boring Batman has ever been onscreen, and I repeat, Ben Affleck is easily one of the best parts of this woefully begotten mess.
Next let’s look at the other titular superhero of the title, the Boy Scout in blue, Superman. The power of Superman lies with his earnest idealism, a factor that has always made him a tougher sell than the gloomy Batman. With Man of Steel, Warner Brothers tried making Superman more like Batman, which meant he was darker, mopey, theoretically more grounded, and adopted the same spirit of being crushed by the weight of expectations and being unable to meet them. Cavill (The Man from U.N.C.L.E.) was a Superman who didn’t want to be Superman, where dear old Pa Kent advocated letting children drown rather than revealing his powers (Father’s Day must have been real awkward in the Kent household). It wasn’t a great step and I wrote extensively about it with Man of Steel. The problem is that Superman and Batman are supposed to be contradictory and not complimentary figures. If one is brooding and the other is slightly more brooding, that doesn’t exactly create a lot of personal and philosophical conflicts now does it? It clearly feels that Snyder and everybody really wanted to make a Batman movie and Superman just tagged along. Superman clearly doesn’t even want to be Superman in the Superman sequel, often looking at saving others with a sigh-inducing sense of duty. He’s still working as a journalist and making moral arguments about the role of the media, which seems like a really lost storyline considering the emphasis on blood and destruction. He wants Superman to be seen as a force of good even if others deify him. That’s a powerfully interesting angle that’s merely given lip service, the concept of what Superman’s impact has on theology and mankind’s relationship to the universe and its sense of self. Imagine the tectonic shifts acknowledging not only are we not alone but we are the inferior race. We get a slew of truly surprising cameos for a superhero movie arguing this debate (Andrew Sullivan?) but then like most else it’s dropped. Clark is trying to reconcile his place in the world but he’s really just another plot device, this time a one-man investigation into this bat vigilante guy. The other problem with a Batman v. Superman showdown is that Superman is obviously the superior and would have to hold back to make it thrilling. We already know this Superman isn’t exactly timid about killing. The climax hinges on a Batman/Superman connection that feels so trite as to be comical, and yet Snyder and company don’t trust the audience enough to even piece that together and resort to a reconfirming flashback.
Arguably the most problematic area of a movie overwhelmed with problems and eyesores, Eisenberg’s (Now You See Me) version of Lex Luthor is a complete non-starter. He is essentially playing his Mark Zuckerberg character but with all the social tics cranked higher. His socially awkward mad genius character feels like he’s been patched in from a different movie (Snyder’s Social Network?) and his motivation is kept murky. Why does he want to pit Batman and Superman against each other? It seems he has something of a god complex because of a nasty father. He is just substantially disappointing as a character, and his final scheme, complete with the use of an egg timer for wicked purposes, is so hokey that it made me wince. If you’re going with this approach for Lex then embrace it and make it make sense. Late in the movie, Lex Luthor comes across a treasure-trove of invaluable information, and yet he does nothing substantive with this except create a monster that needs a super team-up to take down (this plot point was already spoiled by the film’s marketing department, so I don’t feel guilty about referring to it). If you’re working with crafty Lex, he doesn’t just gain leverage and instantly attack. This is a guy who should be intricately plotting as if he was the John Doe killer in Seven. This is a guy who uses his intelligence to bend others to his will. This Lex Luthor throws around his ego, nattering social skills, and force-feeds people Jolly Ranchers. This is simply a colossal miscalculation that’s badly executed from the second he steps onscreen. The movie ends up being a 150-minute origin story for how Lex Luthor loses his hair.
The one character that somewhat works is Wonder Woman and this may be entirely due to the fact that her character is in the movie for approximately twenty minutes. Like Lois, she has little bearing on the overall plot, but at least she gets to punch things. I was skeptical of Gadot (Triple 9) when she was hired for the role that should have gone to her Furious 6 co-star, Gina Carano (Deadpool). She didn’t exactly impress me but I’ll admit I dropped much of my skepticism. I’m interested in a Wonder Woman movie, especially if, as reported, the majority is set during World War I. There is a definite thrill of seeing the character in action for the first time, even if she’s bathed in Snyder’s desaturated color-corrected palate of gloom. Realistically, Wonder Woman is here to introduce her franchise, to setup the Justice League movies, and as a tether to the other meta-humans who each have a solo film project on the calendar for the next four years. Wonder Woman gets to play coy and mysterious and then extremely capable and fierce during the finale. One of the movie’s biggest moments of enjoyment for me was when Wonder Woman takes a punch and her response is to smile. I look forward to seeing more of her in action and I hope the good vibes I have with the character, and Gadot, carry onward.
The last act of this movie is Snyder pummeling the audience into submission, and it’s here where I just gave up and waited for the cinematic torment to cease. The action up to this point had been rather mediocre, save for that one Batman fight, and I think with each additional movie I’m coming to the conclusion that Snyder is a first-class visual stylist but a terrible action director. The story has lacked greater psychological insights or well-rounded characters, so it’s no surprise that the final act is meant to be the gladiatorial combat Lex has hyped, the epic showdown between gods. In essence, superheroes have taken a mythic property in our pop-culture, and Batman and Superman are our modern Mt. Olympus stalwarts. This showdown should be everything. The operatic heaviness of the battle at least matches with the overwrought tone of the entire movie. It’s too bad then that the titular bout between Batman and Superman lasts a whole ten minutes long. That’s it, folks, because then they have to forget their differences to tackle a larger enemy, the exact outcome that every single human being on the planet anticipated. I’m not even upset that the film ends in this direction, as it was fated. What I am upset about is a climax that feels less than satisfyingly climactic and more like punishment, as well as a conclusion that no single human being on the planet will believe. Snyder’s visual style can be an assault on the senses but what it really does is break you down. The end fight is an incoherent visual mess with the screen often a Where’s Waldo? pastiche of electricity, debris, smoke, fire, explosions, and an assortment of other elements. It’s a thick soup of CGI muck that pays no mind to geography or pacing. It’s like Michael Bay got drunk on Michael Bay-filmmaking. What the hell is the point of filming this movie in IMAX when the visual sequences are either too hard to decipher or something unworthy of the IMAX treatment? Do we need an entire close-up of a shell hitting the ground in glorious IMAX? The Doomsday character looks like a big grey baby before he grows his spikes. I was shocked at how bad the special effects looked for a movie that cost this much money, as if ILM or WETA said, “Good enough.” Once it was all over, I sat and reflected and I think even Snyder’s Sucker Punch had better action.
Another problem is that there are just way too many moments that don’t belong in a 150-minute movie. There’s an entire contrivance of Lois disposing of a valuable tool and then having to go back and retrieve it that made me roll my eyes furiously. It’s an inept way of keeping Lois involved in the action. How does Lois even know the relevancy of this weapon against its new enemy? Then there’s her rescue, which means that even when the movie shoehorns Lois into the action to make her relevant, she still manages to become a damsel in needing of saving. She feels shoehorned in general with the screenplay, zipping from location to location really as a means of uncovering exposition. Then there’s the fact that there is a staggering THREE superfluous dream sequences, and we actually get a flashback to one of those dumb dream sequences. The most extended dream sequence is a nightmarish apocalyptic world where Batman rebels against a world overrun by Superman and his thugs. There’s a strange warning that comes with this extended sequence of future action but it doesn’t involve this movie. Batman vs. Superman suffers from the same sense of over-extension that plagued Age of Ultron. It’s trying to set up so many more movies and potential franchises that it gets lost trying to simply make a good movie rather than Step One in a ten-step film release. In the age of super franchises that are intertwined with super monetary investments, these pilot movies feel more like delivery systems than rewarding storytelling. Payoffs are sacrificed for the promise of future payoffs, and frankly DC hasn’t earned the benefit of the doubt here.
I must return to my central, headline-grabbing statement and explain how Batman vs. Superman is a worse movie than the infamous Batman and Robin. I understand how loaded that declaration is so allow me to unpack it. This is a bad movie, and with that I have no doubt. It’s plodding, incoherent, tiresome, dreary, poorly developed, and so self-serious and overwrought to the point that every ounce of fun is relinquished. It feels more like punishment than entertainment, a joyless 150-minute exercise in product launching. By the end of the movie I sat in my chair, defeated and weary. Here is the most insidious part. Batman vs. Superman: Dawn of Justice obliterates any hope I had for the larger DC universe, let alone building anything on par with what Marvel has put together. If this is the direction they’re going, the style, the tone, then I don’t see how any of these will work. What’s to like here? “Fun” is not a dirty word. Fun does not mean insubstantial nor does it mean that larger pathos is mitigated. If you’re going to have a movie about Batman and Superman duking it out, it better damn well be entertaining, and yes fun. It’s not a Lars von Trier movie. The Marvel movies are knocked for not being serious, but they take their worlds and characters seriously enough. They don’t need to treat everything like a funeral dirge, which is what Batman vs. Superman feels like (it even opens and closes on funerals). This movie confirms all the worst impulses that Man of Steel began, and because it gutted all hope I have for the future of these oncoming superhero flicks, I can’t help but lower its final grade. Batman and Robin almost killed its franchise but it was in decline at the time. As campy and innocuous as it was, Batman vs. Superman goes all the way in the other direction to the extreme, leaving a lumbering movie that consumes your hopes. The novelty of the premise and seeing its famous characters standing side-by-side will be enough for some audience members. For everyone else, commence mourning.
Nate’s Grade: D
I think I began my review for 2006’s Superman Returns the same way but I don’t care. Does Superman have any relevant appeal in today’s society? I understand being a moral pinnacle has been his MO from the start, and I understand that today’s generation likes its heroes dark and broody and tortured. I know you can make Superman into an interesting figure (the man just celebrated his 75th anniversary, so there have to be some people who identify), though it is a bigger challenge, surely. I think taking a darker tack can be achievable but needs finesse. Christopher Nolan and David Goyer, having fashioned the highly successful Dark Knight trilogy, seem like a formidable pair to shepherd a darker Superman into the twenty-first century. Combine that with director Zack Snyder (300, Watchmen), and you’re guaranteed a pretty movie. Where does Man of Steel go wrong?
You know the drill at this point: Superman a.k.a. Clark Kent (Henry Cavill) was originally born on the doomed alien planet Krypton. His biological father, Jor-El (Russell Crowe), sent his son to Earth with the hope that he could survive and achieve great things. Raised by Jonathan and Martha Kent (Kevin Costner and Diane Lane), he then accepts his destiny to be mankind’s protector, butting heads and flirting with dogged reporter Lois Lane (Amy Adams). Except now Superman has the entire genetic code of Krypton’s history (?) transported into him via a “codex” (whish resembles a charred baby skull). General Zod (Michael Shannon), imprisoned off planet when Krypton was destroyed, is determined to retrieve that code and start his race anew. He and his crew travel to Earth and demand superman turn himself in, or else Earth will suffer.
Where this movie gets into deep trouble is that it fashions Superman into an inactive loner, turning him into a super bore. He has such superhuman strength at his command but his doubtful dad has taught him that humanity would lose its mind if he revealed himself. And so Superman goes through half this movie hiding his super ability. He actively avoids conflict and confrontation. It’s basically the same formula as the Incredible Hulk TV show, where Bruce Banner would drift from town to town, warning others not to make him angry, then mournfully have to leave yet again. He can’t help himself save lives but, in flashback, dearly departed dad admonishes him for it (Clark: “Should I just have let them die?” Pa Kent: “Maybe.”). I think the isolation the character endures is essential to understanding his heavy burden, but at the same time this was compensated by Clark Kent, Superman’s opportunity to blend in with the natives, assume a frail phony identity, and to flash some much needed personality. In Man of Steel, he doesn’t become Clark Kent, news reporter, until the very last scene. It’s not a movie about a man becoming Superman but Clark Kent, experience-free reporter.
Two of the chief complaints about Bryan Singer’s 2006 Superman movie were that it was too reverent to its source material, namely the Richard Donner films, and it lacked sufficient action. Well, both of those issues are tackled in the very opening of Man of Steel. Goyer reworks plenty of Superman mythology from a science fiction angle, and so we get stuff about alien invaders, genetic bloodlines, clone baby labs, teraforming, and all sorts of spaceships. The characters keep referring to Superman as “the alien,” and dad worries that the knowledge of his super son will upset people’s worldviews about humanity and God (have no fear, there’s still messianic imagery to sledgehammer you with). I’m fine with Goyer playing fast and loose with Superman’s history but his alterations need to have solid reasoning. Nolan played around with Batman’s history and it worked because, in the context of the world and characters he developed, it fit. Does Jor-El riding a dragon like a live-action Heavy Metal fit? Does a billion people’s DNA transposed into Superman’s cells fit? Do Superman’s actions during the quite controversial ending fit? Does Clark’s stepdad, Jonathan Kent, willingly dying in a tornado fit? Does Lois Lane immediately knowing who Superman is, before he even adopts the Clark Kent disguise, fit? I doubt it, though it still could have worked. However, Goyer’s script is a mess structurally, preventing the story from gaining serious traction. First, we start with twenty-something minutes on Krypton, which could be condensed in half, then we slam into the present and this new formula appears: present, flashback, present, flashback, present. That happens for another twenty minutes. Then there’s 40 minutes of Superman dithering as the reluctant hero. Then the last hour plus is a nonstop barrage of meaningless action that squeezes out room for character growth.
I’ll credit Snyder and company for likely tripling the action quotient of any previous Superman movie (maybe even all of them combined), but I never thought such action would be so boring. Oh sure, it delights for a while with advanced special effects and Snyder’s eye for visuals, but the action sequences drag out far too long. A long action sequence? Isn’t that what you’re always demanding, critic Nate? Well anonymous and theoretical detractor, yes, I enjoy a well-developed and sustained action sequence. The problem with action sequences is that they have to matter. They have to accomplish something even if it’s just there are less enemies or the hero got from point A to point B. There has to be, at bare minimum, something that is accomplished. Sadly, this is not the case with the action in Man of Steel, which is why the sequences drag and feel like they are twice as long as their already bloated length. There’s a brawl between two evil Kryptonians and Superman and after a whole 10-15 minutes of sparring, the bad guys get on a ship and leave. Come on, Zod has like a crew of twelve henchmen. Can’t one of them at least die in a preliminary battle? Worse, the final confrontation between Zod and Superman could just as easily been eliminated. They punch and yell and punch and yell and stuff gets all smashy, but by the end of the fight, nothing has substantially changed, except the foundational surroundings (more on that below). Having two invincible beings punch each other for a half hour is not engrossing. For a lengthy action sequence to work there need to be complications, organic to the situation, and the stakes should escalate. James Cameron and Steven Spielberg are masters at crafting escalating action. J.J. Abrams is pretty good himself. Even Michael Bay has his merits. I don’t know whether to lay the crux of the blame on Snyder or the screenplay he had to give life.
As the plodding action continued to pound me senseless, I was left to seriously ponder just how epic the scale of Superman’s collateral damage truly is. At one point, when Supes is fighting in the small-town center of Smallville, he tells the residents to, “Stay inside. It’s not safe.” What then proceeds to happen is a fight that rips up almost all the pavement in town, takes down a helicopter, a few fighter jets that crash in town, exploding, as well as a train car, plenty of ricocheting gunfire, and debris everywhere. But have no fear because those citizens stayed away from the windows and locked their doors! More than likely they are dead. The concluding clash in Metropolis is like 9/11 times eight. I counted three different skyscrapers that came tumbling down, and this is after the Krypton gravity field has ripped up the city and smashed it to dust, as well as missiles exploding around the city and Zod’s various spaceships. Then there’s the fight where Zod and Superman are blasting through just about every high-rise office building, and even when they collide outside it creates such force that buildings crater. They even fly into space, destroy a satellite, which then comes down as fiery debris that rains down on poor Metropolis. The final plan to foil the bad guys involves, get this, opening a black hole above a major city. It’s not like that sounds as if it will have catastrophic blowback.
The 9/11 imagery is unmistakable and I don’t care if it has been 12 years now. Couldn’t Superman at least react to the desolation he was causing? I really hope some enterprising soul via the Internet tallies the number of estimated deaths because I sincerely believe it would reach into the millions (Update: Ask and ye shall receive). Superman decimates the city and I thought less about the gee-whiz factor of the special effects and more about the innocent lives being lost amidst the CGI devastation. It looks like an atomic bomb went off. Perhaps a sequel will start with Lex Luthor rebuilding Metropolis.
And that’s the problem when you try and make sense of Man of Steel’s more realistic, grounded approach. This is a Superman that came of age in the 80/90s. While touches like young Clark experiencing sensory overload with his powers, like a scared autistic child, are clever and nice avenues toward relatability, you still have to square the more bombastic, over-the-top, and downright stupid moments that clash with that refined tone of greater realism. Nolan wanted Batman to exist in a recognizable world, so it makes sense that he and Goyer would attempt to do likewise with DC’s other champion. The prospect of an invincible alien among us is a potent source for some thoughtful and topical drama. It’s just not going to happen when Superman can demolish cities without blinking an eye or when anyone else fails to register the scale of this tremendous trauma. We don’t even have outside reactions or opinions to the earth-shattering revelation that we are not alone in the universe.
Then there are just the little things that annoyed me. Jonathan Kent dies in an effort to save the family dog. This comes off as lame, especially when Superman could save dad but has to hold back, per pa’s wishes, so as not to expose himself. Except, by the end, when the United States accepts Superman, doesn’t this invalidate all of Pa Kent’s worldview? If so, then the man died for nothing. Also, General Zod wants to transform Earth into Krypton. Except… on Earth all Kryptonians have godlike powers. Wouldn’t the man just want to keep that? Also, why does Zod never dispatch more than two Krypton lackeys to fight Superman? He has all these godlike warriors and decides to just keep them locked away in his spaceship. That just doesn’t make sense from a tactical standpoint. Also, Pa Kent tells his son to do his best to blend in, but in one scene bullies harass Clark as he’s reading from Plato. Yes, because your typical teenager can’t rip himself or herself away from the likes of Plato. Careful: Plato is a gateway read to Epicurus. Then there’s the overbearing product placement. Usually I give movies a pass if they’re not obnoxious with product placement; however, Man of Steel stages entire action sequences so we can get long-lasting looks at the logos for Sears, 7-11, and IHOP: “This callous destruction brought to you by the good (surviving) people at Sears.”
Cavill (Immortals, TV’s The Tudors) sure has the look for the part. He’s appropriately bulky but because the role is too often inactive loner, always holding back, that makes his performance somewhat bland and more reticent than necessary. Part of this is also that Snyder has historically been a poor actor’s director. You can tell throughout the film as talented, Oscar-nominated and winning thespians like Crowe and Shannon will just give off deliveries, little tinny trills that clunk, moments that a director should have stepped in for. Shannon (Take Shelter, Premium Rush) is one of our best working wacko actors, but even he comes across as a bit too unrestrained and stiff, especially when he has to scream “I will find HIM” half a dozen times in a row. I thought Zod’s second-in-command played by German actress Antje Traue (Pandorum) had more personality and better moments. Adams (The Master, Trouble with the Curve) is a good choice for a plucky Lois Lane, especially one sharp enough to see through Clark’s disguise. The movie is packed with good character actors like Laurence Fishburne, Harry Lennix, Christopher Meloni, Michael Kelly, Richard Schiff, Mackenzie Gray, and two actors from Battlestar Galactica. That’s nice. The best actor in the movie is Dylan Sprayberry as teen Clark.
Snyder’s reworked Superman for our modern age just doesn’t cut it as popular entertainment. Its misshapen structure, heavy with exposition, doesn’t provide enough space for the characters to develop, and the general edict to make Superman an inactive loner on the fringes of society is a surefire way to keep an audience at bay. The CGI-heavy action sequences feel like they go on for an eternity, straining and struggling to keep your attention because the stakes fail to escalate or have consequences outside ridiculous amounts of collateral damage to rival the worst of Mother Nature. The over-amped sci-fi reworking tries to make a clean break from the demands of Superman’s mythology, and while some revamps work, most feel needless and ham-fisted, like Pa Kent’s somewhat pointless death. But the worst charge is that the movie is just too boring. I know people have levied this charge against Superman movies in the past, particularly the 2006 Singer film that I will still stand by my positive review for. Man of Steel is a good looking movie for certain, often a great looking movie, but all those pretty pictures are for naught because of a flawed approach and overindulgence with tedious action sequences. Given its box-office riches, I expect this Superman retread will garner the sequel that Singer’s film did not. I just hope the next chapter in the new adventures of Superman experiences a Dark Knight-level rise in quality.
Nate’s Grade: C+