Taking a cue from Miyazaki’s Spirited Away, Pixar’s newest animated wonder is a leap into a fantasy world with a young protagonist trying to get back to his family through trials of courage. A young boy wants to be a musician but his older grandmother forbids it, blaming music for luring away her grandfather and almost ruining the family. He steals a famous celebrity’s guitar from his crypt and is transported to the world of the dead on Dia de los Muertos (Day of the Dead). The boy is able to meet his departed family members but if he can’t make it home by the end of the night he’ll stay there forever. This is a pretty dense film with a lot of rules to remember and yet the movie’s wonderfully structured story doesn’t give you more than you can handle. One rule leads to another organically, and you’re fully invested in the world and the characters. The Mexican culture and heritage is portrayed with extreme reverence while still being playful. This is a movie about death that treats it seriously but can still have fun when it counts. It’s lively, joyful, and sneaks up on you emotionally, as all great Pixar movies seem to do. I was wiping away tears by the end, and I’m sure fathers will be wiping away even more. The screenplay takes staid concepts (power of dreams, importance of family, respect for elders) and finds meaningful ways to personalize them. It’s ultimately a story about sacrifices and relationships between generations, how we honor and remember those we cherish. The visuals are colorful and gorgeous, though I didn’t feel the world of the dead was as memorable in its various locations and developments as the characters. Coco is a funny, charming, heartfelt, poignant, and vastly entertaining movie that soars with great imagination, story development, and an enrichment of characters to fall in love with.
Nate’s Grade: A
The Cars franchise is like the “goofy uncle” that nobody chooses to talk about at family reunions. We acknowledge it at most because we have to and then move onto other chipper subjects. I didn’t think it could get worse for Pixar than Cars 2. Then I watched Cars 3.
Lightning McQueen (voiced by Owen Wilson) is starting to lose his championship luster when a new rival, Jackson Storm (Armie Hammer), speeds onto the circuit. Humbled and wondering whether his time is up, Lightning trains to be faster than ever and regain his title. He goes through a series of training struggles with Cruz Ramirez (Cristela Alonzo), a spunky racing coach. Lightning misses Doc Hudson (Paul Newman, posthumously reappearing) and seeks out Doc’s old trainer, Smokey (Chris Cooper). Together, they plan to win back Lightning’s title and prove he still has what it takes.
I was ready for this movie to be over after its first ten minutes, and that’s chiefly because it repeats just about all the paces of the original Cars. Once again Lightning McQueen is bested by a new rival and has to re-learn the basics of racing, center himself as much as a car can, and open himself up to the help of others. Except the villain isn’t really a villain, as Jackson Storm is just a newer model. He’s self-centered and cocky, sure, but so was Lightning McQueen. He barely registers as a character and more as a symbol of newer, faster, more contemporary racers. If there is an antagonist in the movie it might actually be aging, which raises more questions about this Cars universe that I’ll unpack later. The plot formula will remind you of another franchise’s third entry, Rocky III. The hero is bested by a newer champ, seeks out a new trainer because their old mentor died, and there’s even a beach training montage. Then the movie goes from Rocky III to Creed in its final act, and I’m thinking why not remake Rocky IV instead? There’s already a robot butler in that one (it practically writes itself). Suffice to say, the generic formula of going back to basics and believing in one’s self, this time with fewer side characters, is even less interesting 11 years after the first film revved its limited story engine.
I was flabbergasted at just how lazy the storytelling was (there aren’t even that many car puns). It feels too much like a rehash without any memorable set pieces. There’s a segment at a demolition derby that has potential but it never really hits its stride and just relies on the initial particulars. The relationship between Lightning and the other cars is also rather weak. His new mentor Smokey is simply a surrogate Doc. The bulk of the film after the first act is the relationship between Lightning and Cruz Ramirez. It would have been stronger if there were more to her fledgling character. She’s consumed by self-doubt and gave up on her dream of being a racer, which should tip off every audience member where her arc is destined. She’s assertive, optimistic, and highly energetic, but her defining character obstacle is her self-doubt, which limits her. All she needs to do is gain confidence, which is a pretty straightforward solution in a sports film replete with training montages. I don’t know if she was told she wasn’t good enough because she wasn’t “made” to be a racer, or if it’s because she’s a girl, so her perhaps her ascension can be seen as an improbably empowering moment for lady cars everywhere.
The most fascinating aspect of the Cars universe has never been the characters or the stories but the world itself. In a land of sentient motor vehicles, how are they born? We see them age but where do the little cars come from? How do they make anything considering they have tires instead of opposable thumbs? Why do the cars have teeth? What is the point of designating gender? Did any adult car tell Ramirez that she was a girl car and girl cars aren’t supposed to do boy car things like racing? How old is Doc’s mentor considering Doc died of old age? Where do the dead cars go? Is there a junkyard burial ground? Do they get recycled into new cars? Speaking of mortality, this entire world has to be some post-apocalyptic hellscape, right? There’s got to be like a Forbidden Zone, and just along the other side of a steep ridge is mountain after mountain of human skulls. The self-driving cars became sentient, following the SkyNet model, and rose up against mankind. In the ensuring thousands of years after, the sentient cars have adopted our ways even though they clearly don’t match up to their circumstances. They have forgotten the world of humans but are still trying to remake our world as theirs. Do these cars do anything other than watch races? Is this pastime the hierarchy’s form of bread and circuses? What kind of day-to-day existence do they have? Considering every living being is a motor vehicle that runs on fossil fuels, are the sentient cars aware of climate change and the greenhouse effect? Are they hastening the planet’s demise? What if inside every car were the mummified remains of a human inhabitant? What if during Lightning’s big accident a human skeleton pops out of the windshield? That might lead to an existential crisis in the Cars world that would make them rethink their place in history.
Somebody out there has to like these movies. I don’t know whom Cars 3 is intended for. It doesn’t present enough excitement or humor for children, and it doesn’t present enough substance and characterization for adults. It retreads familiar ground with lesser characters for lesser rewards. I knew every step of where this journey was headed, and without effective humor, characters, and surprises, I was tilting my head against my chair and just waiting for this mess to end. The reason there are three Cars movies is merely the profits Disney reaps from the toy sales and merchandizing (they estimate making a billion dollars in toy sales alone per Cars movie). There’s no other reason to supply the world three entries in the Cars universe before even getting a second Incredibles. The time with these anemic characters is not worth the 100 minutes on screen. I never thought I would reappraise Cars 2 but at least that movie had some exciting and colorful racing sequences and tried telling a different, albeit not successful story. Even a badly executed spy caper starring Larry the Cable Guy had something to it. In contrast, Cars 3 just goes in circles and expects you to be grateful for the same trip.
Nate’s Grade: C-
The Polynesian-based animated musical Moana is a throwback to the Disney formula of the 1990s that became so familiar and entrenched. The time away has made it a welcomed return, especially when executed to this magnificent magnitude. A formula by itself is not a problem, in theory. Many of our favorite movies follow storytelling paths that others have trod well before, but it’s all about the level of execution, building characters that an audience cares about, a conflict that feels involving and escalating, and payoffs that are naturally setup throughout the plotting. With a formula, it’s not the song it’s the singer, and Moana is a splendid and delightful animated movie that should enchant all ages with colorful characters, catchy songs, and the familiar formula of old given surprising and rewarding depths. It’s a lovingly made movie I fell in love with.
In ancient times among the Polynesian islands, the demigod Maui (voiced by Dwayne “The Rock” Johnson) stole the literal heart of the goddess Te Fiti, a shining green emerald responsible for creating life. Many years later, Moana (voiced by Auli’i Cravalho) is a teenage girl next n line to be the chief of her people. Much is expected of her for the betterment of the island but Moana would rather be out there on the water, a passion that her father forbids. Her island is in dire trouble when the food supplies are rotting or disappearing. Moana’s eccentric grandmother (voiced by Rachel House) tells her what must happen: she must venture out to sea, find Maui, retrieve his magic fishhook, and force Maui to return Te Fiti’s heart to the source. Moana sneaks away and embarks on a great adventure that will test her skills and her sense of who she is and what her calling should be.
With a few clever nods, Moana intimates to its audience that it knows what they expect and will be delivering the best of the old formula without being slavishly lockstep in its execution. The Disney formula of the hero or heroine yearning for something grander from their supposedly drab existence became a crutch after the apex of the Disney Renaissance in the mid 90s. The overprotective father who doesn’t want their daughter or son to break far from tradition will also be plenty familiar. With Moana, the masters who kickstarted that Renaissance, directors Ron Clements and John Musker, return to the formula but also know what to subvert, what to tweak, and what to dive right into. While it’s not as subversive as mildly revolutionary for a Disney movie as Frozen, this is still a movie that anticipates the connections an audience will make and knowingly tweaks them. On her island, Moana has a cute little pig sidekick who you expect to make the journey with her… except it doesn’t. Instead the brain-dead chicken, a reliable source of comic relief, is her traveling animal companion. Moana prickles at being called a princess; she’s the daughter of the chief and actually already functions in a ruling capacity. “If you wear a dress and have an animal sidekick, you’re a princess,” he nonchalantly retorts. There’s also a lesson in what constitutes good and evil as all the villains and reprobates of legend are far more ambiguous. There’s also a refreshing lack of a central romance. We have a strong heroine whose goal is completely unrelated to romantic love. This girl has bigger things on her mind than boys.
This movie is primarily a two-hander as we witness Moana and Maui interact, grow, and change, much to our amusement. I can’t recall another Disney film that had such a small focus on a limited number of characters and this decision pays dividends. While only 103 minutes, we really get to understand these two people and what drives them and what fears keep them from accomplishing their goals. Moana is a terrific character. She’s pulled in different directions from her sense of duty and her own ambition to explore the world outside. She’s feisty but still clumsy, empowered but still filled with doubts, independent but considerate of others. After all, her plight is to save her people. Pairing this character with Maui provides plenty of narrative sparks, especially as Maui is forced against his will by the power of the ocean to assist in doing right with Moana. Newcomer Cravhalo makes quite a debut. Her singing voice is flawless but I was highly impressed with the emotion she was able to convey through her vocal performance. She makes you care deeply for her character because she brings such life to the lively Moana. Johnson’s boundless charisma is amazingly channeled into the character thanks to the animators. Johnson isn’t lazily sleepwalking in his performance like so many celebrity vocal actors. Moana and Maui both intrinsically have their identities tied up in their sense of obligation to others, and this provides a common area for them to bond and also to stretch as characters. Theirs is a dual journey of self-discovery and defining themselves on their own terms. The actions of others and their demands do not have to define you. The charged interplay between Moana and Maui, two characters at cross-purpose in their goals, is a scenario that places them in our focus and endears them to us as they deepen.
The fantasy setting also allows for plenty of fun and imaginative diversions and turns. The mingling of man and god with the whimsical and weird magical creatures made me think of the great Miyazaki (Spirited Away, Princess Mononoke) as a direct creative influence. There is a delightfully wonky sequence with a wild band of pirates that are best described as living coconuts from a Mad Max film. Their floating ships are patched together with ramshackle planks and pieces and a thunderous drumbeat for pacing. All that’s missing is a coconut with a flaming guitar. It’s such a visually delightful and daffy segment and it doesn’t wear out its welcome. Maui’s living tattoos (traditional hand-drawn animation) provide further personality and serve as his conscience. The underwater land of monsters is also begging for further exploration. Maui’s shape-shifting powers are brought to the forefront during key battles with the giant lava monster Te Ka. Even when the movie isn’t dazzling you with a song or its character development it can pull off inventive and visually gorgeous world building that sucks you in.
While not hitting the earworm heights of Frozen’s best, the songs in Moana are uniformly good and, even better, advance the story and give additional light to characters. Lin Manuel-Miranda is still a musical genius and imbues the sounds of Moana with Polynesian culture and history, lots of powerful percussion and harmonies. Moana’s personal theme of “How Far I’ll Go” has some wonderful melodic turns especially as it builds, and it’s a fine musical throughline for her journey with each repetition building in emotion. I enjoyed the Hamilton-style rhyming flourishes as well as the extended rap interlude on The Rock’s jaunty signature song, “You’re Welcome.” That tune is quite playful with a strong hook and it boasts all Maui’s accomplishments and his hefty ego, but it also has a narrative purpose. Maui uses the song to distract Moana and steal her boat. My current favorite might actually be the outlier on the soundtrack; “Shiny” is an absurdly enjoyable Bowie-esque glam rock number from a giant crustacean admiring his fascination for all things shiny. Jermaine Clement (Flight of the Conchords, What We Do in the Shadows) superbly sinks his teeth into such a theatrical and comical villain. It’s a short scene but Clemente’s impression is irresistible. His song is also a strategy, allowing Maui to steal back his fishhook while the opportunity for gloating distracts the giant crab. The songs are a reflection of the characters singing them and serve narrative purpose, which is a rarity in big-screen musicals. The musical score by Mark Mancini beautifully matches Manuel-Miranda’s songwriting themes and provides a lush sonic backdrop.
This has been an absolute dream of a year for animated movies. From Zootopia to Kubo and the Two Strings to the heartwarming indie Life Animated, the movies have enchanted and entertained and also dared to challenge, uplift, and engage an audience. These are more than mere babysitting tools for exhausted parents to put on; these movies are some of the best of the year, animated or live-action. For my tastes, Moana is just a touch below Zootopia due to the latter’s complexly inventive world and articulate social commentary. However, Moana is a lavishly produced adventure with great characters, more than a few pleasant surprises, and an emotional core that becomes more evident as the two characters we’ve grown attached to come full circle. The visuals are lively and colorful, the plotting is carefully paced and comes to a meaty conclusion, and the emphasis is on the relationship of the two main characters and their function. There was nary a moment during Moana where I wasn’t smiling from ear to ear. Do yourself a favor and savor this second Disney Renaissance because since 2012’s Wreck-It Ralph the Mouse House has been on a near unprecedented creative tear. This is starting to get to peak Pixar levels, folks. What can I say except… you’re welcome?
Nate’s Grade: A-
At this point the Laiki studio (ParaNorman, The Box Trolls) has earned as much good will and credibility as Pixar in their pre-Cars 2 prime. I almost was going to write off their latest, Kubo and the Two Strings. For the first forty minutes or so I was somewhat indifferent to it. Sure the stop-motion animation was stunningly realized and the creation of the environments was very meticulous, but I just couldn’t connect with the movie’s story of a young boy, Kubo, and his quest to claim magic items to thwart the advances of his dangerous and estranged mystical family. Then the first big set piece happened and then the next, and then the plot made some deft reveals and provided a strong emotional foundation, and I was hooked. This is Laika’s first real action film and the wide shots and long takes do plenty to serve the action and allow you to further marvel at the painstaking brilliance of these hard-working animators. It’s a full-fledged fantasy epic that tickles the imagination and provides a poignant undercurrent of emotion especially during the final act. As Kubo declares his real strength are his memories of loved ones past, I was starting to get teary. It’s a lovely message to top off an exciting and involving action movie with creepy villains and side characters that do more than throwaway one-liners. Art Parkinson (Game of Thrones) gives a very expressive and emotive performance as our lead. Charlize Theron is outstanding as Kubo’s maternal protector who just happens to be a monkey. Rooney Mara is also genuinely eerie as an ethereal pair of flying sisters trying to snatch Kubo. Matthew McConaughey isn’t the best vocal actor due to the limited range of his vocal register but he’s still enjoyably daft. The Japanese setting and culture are recreated with loving touches that celebrate rather than appropriate. I still regard the arch silliness of The Box Trolls as my favorite film but Kubo is more than a worthy follow-up. The slow start is worth it by film’s end, so stick with it if you start to doubt yourself, because the emotional wallop of Kubo and the Two Strings, not to mention its creative high points, is well worth the invested effort.
Nate’s Grade: A-
I may be the last person on the planet to have finally watched Zootopia, Disney’s first quarter hit of the year, and I am very glad that I did. I was expecting something cute with the premise of a plucky rabbit (voiced winningly by Ginnfer Goodwin) joining forces with a wily grifter fox (Jason Bateman) in the sprawling animal metropolis, but what I wasn’t expecting was a fully thought out and stupendously imaginative world and a message that is just as thought out and pertinent. The anthropomorphic animal land is filled with colorful locations and plenty of amusing characters. It’s highly enjoyable just to sit back and watch. I knew I was in for something radically different and dare I say more ambitious when there was an N-word approximation joke within the first ten minutes. This was not a movie to be taken lying down. My attention was rewarded with an engaging relationship between the two leads, careful plotting, endlessly clever asides without relying upon an inordinate amount of pop-culture references, and ultimately a noble and relevant message about the power of inclusion, tolerance, and rejecting prejudice. The larger metaphor seems slightly muddied by the late reveal of who is behind the conspiracy to make the animals go feral, but I wouldn’t say it undercuts the film’s power. The characters charmed me and I was happy that each ecosystem factored into the story in fun and interesting ways. There are plenty of payoffs distributed throughout the movie to make it even more rewarding. Zootopia is a funny, entertaining, heartfelt, and immersive movie with great characters and a world I’d like to explore again. Given its billion-dollar success, I imagine a return trip will be in short order and we should all be thankful. Something this spry and creative needs to be appreciated.
Nate’s Grade: A
Following the “secret life of” Pixar story model, Seth Rogen and Evan Goldberg’s hard-R animated movie about anthropomorphic food literally uses just about every possible joke it can from its premise. I was expecting plenty of puns and easy sexual innuendo, but what I wasn’t expecting was a religious parable that actually has substance and some crazy left field directions the movie takes that made me spit out my popcorn. Sausage Party seems like a one-note joke as we follow Frank, a sausage (voiced by Rogen), and his girlfriend Brenda, a hotdog bun (Kristen Wiig) and their food friends over the course of the Fourth of July weekend. The supermarket items have been told that loving gods will take them to a wonderful promised land. The reality is far worse as the humans consume and “murder” the supermarket products. The messy food massacre sequences are some of the cleverest moments in the movie, which too often relies on a lot of easy profanity and vulgarity and broad ethnic stereotypes (it earns points for pointing out its lazy ethnic stereotypes too). However, when it veers into its religious commentary and the plight of the atheist, the movie becomes far more than the sum of its sex jokes. It’s consistently funny with some hard-throated laughs toward the end, especially in the jubilantly demented third act that takes an extreme leap first into violence and then into food-based sexuality. The concluding five minutes might be some of the most insane images put to film I’ve ever seen. The only equivalent I can even think of is the concluding act of Perfume. I credit Rogen, Goldberg and their team for taking a potentially one-joke premise and finding something more interesting and substantial, while still finding plenty opportunities for crass humor when called for and then some. Sausage Party is not a film for everybody but it’s also a film that is hard to forget, although you might feel guilty about munching on your popcorn at some point.
Nate’s Grade: B
Victims of their own meteorically raised expectations, there’s still never been such a thing as a “bad Pixar” movie, and yet that doesn’t stop a growing lower tier from emerging, mostly the non-Toy Story sequels. I was wary about their latest, Finding Dory, mostly because I wasn’t completely enamored with its predecessor and also because it felt like writer/director Andrew Stanton was resorting to safe territory after helming the high profile flop, John Carter. It’s an amusing, cute, and effortlessly beautiful movie to watch but the threadbare plot reminds me of those direct-to-DVD sequels that were born from many a Disney animated classic from the 1990s. This is simply a story that didn’t need telling, much like Monster’s University, Cars 2, and The Good Dinosaur. This narratively fishy fish tale is firmly in that lesser league of Pixar cinematic adventures. I laughed here and there and there are some emotionally resonant moments as Dory looks for her missing parents, but so much of the plot feels transparently utilitarian, moving pieces around, and without the imagination and wonder the original provided. Hank the octopus feels less like a fully defined character and more a merchandizing opportunity. The majority of the plot takes place at a marine park, which limits the discoveries. Where are the narrative payoffs and economical storytelling of Stanton’s masterpiece, WALL-E? There’s an emotional lesson during the third act that would have hit harder had the filmmakers had the courage to see it through. I was picking up a heavy parallel with Dory and raising children with special needs. I would imagine much like the brilliant Inside Out that parents might get more out of the film’s emotional relationships than children. Finding Dory is fun and difficult to dislike, what with its loveably optimistic lead character; however, it does too little thematically to separate itself from a sea of imitators.
Nate’s Grade: B
It’s been seven long years since the last Charlie Kaufman movie graced our screens. Cinema needs a voice as wonderfully strange and intelligent as Kaufman’s, and if it wasn’t for a successful Kickstarter campaign in 2012, we might have had to wait even longer. The stop-motion animated film Anomalisa is one of Kaufman’s most accessible movies and it involves felt puppets. Think about that for a second.
Michael Stone (voiced by David Thewlis) is a successful motivational speaker traveling to Cincinnati for a brief conference. He’s supposed to give a keynote speech on the importance of treating the customer like they are special; however, Michael is trapped in a purgatory of redundancy. Every other human being looks the same and sounds the same (all voiced by Tom Noonan), even Michael’s wife and young son. Then he hears a voice that breaks from the conformity of Noonan’s vocal chords. The voice belongs to Lisa (voiced by Jennifer Jason-Leigh), an unassuming and unabashed fan of Stone. She’s bright and lively but guarded due to a facial burn that hampers her self-esteem. She’s eager to spend time with Michael and confused when he insists on spending more time with her. Men usually gravitate to Lisa’s more carefree and forward friend. Not her. Over the course of that night, Michael and Lisa navigate one another. He’s fascinated to hear a new voice and wants to know all he can about her. She’s flattered with the sincere consideration. Michael only wants to be with Lisa from now on, but this decision will have consequences and it feels like there is an invisible force fighting against their union.
I still can’t shake the fact that there seems little reason for this movie to be animated. Perhaps it’s the fact that it started as an oral play, but the use of the animation medium and everything it can provide so rarely feels utilized. The repeated faces of all the other humdrum human beings in the world, that wider-eyed gnome-like face, is a fine touch but the same could be accomplished through rudimentary computer effects now. Hell, Kaufman’s own Being John Malkovich achieved this in a memorable scene and that was over 16 years ago. I won’t pretend to know the economics of the animation industry but I just assume anything as time-consuming and precise is going to be pricey (reportedly the budget was $8 million). I thought of money during the first thirty minutes. It’s almost like a bet, as if Kaufman and co-director Duke Johnson (TV’s Frankenhole, Community) were trying to animate the banality of a business trip just because nobody has ever done it before. Here are a short list of other things, I assume, have escaped being replicated in animated form: waiting in line at the DMV, looking for a lost TV remote, cleaning one’s ears, watching the Republican presidential debates, changing the toilet paper roll, and filling out the iTunes user agreement. Would any of these banal acts deserve to be animated? Probably not, but I’m sure that’s the point for Kaufman and Johnson. For the longest time we’re meant to live the empty existence of Michael Stone and so we spend thirty minutes making pained small talk, checking into a sterile hotel room, calling loved ones, reconnecting with an ex, and visiting a sex shop in a drunken haze. My friend Ben Bailey asked the same question at five-minute junctions: “Is anything going to happen?”
Once Lisa is introduced, the movie finds its footing and purpose and it is a relief. Maybe that was Kaufman and Johnson’s design so that we, the audience, would also feel the same elation. The rest of the movie is watching a love affair, two people coming into one another’s orbit. The dialogue exchanges are very natural and slowly reveal different layers of the characters, mostly Lisa. Michael is intoxicated and demurs often, instead only wanting to hear the sweet sound of her voice. There’s a delicious irony to Michael working in customer service, an industry that is often listening to people’s angry voices over phone lines, and his inability to distinguish speech. Instantly we get a strong understanding of just how desperate Michael is to form a real connection. It’s his fawning attention that allows Lisa to allow herself to be vulnerable and assertive. In one of the most realistic sex scenes ever captured in movies, Lisa communicates what she wants and what provides her satisfaction, and Michael dutifully abides, determined to hear the sounds of her wonderful voice reach climactic degrees of pleasure. The love scene has garnered plenty of press just for the fact that it’s an animated film and our two characters are fully rendered, though this goes beyond just having recognizable parts. The way the bodies move, the way the lines and creases fold, the way people react to the inherent awkwardness of sexual congress, it’s all faithfully recreated and done so without a hint of comedy. This is by no means the raucous copulation from Team America. It’s a surprisingly touching moment as these two characters simply connect on a few levels.
It’s after the sex scene that everything changes. I’ll forego spoilers and say that there’s a certain buyer’s remorse when it comes to impulsive love affairs, and trying to maintain that same feeling of ecstasy can be like chasing a drug that requires more and more of oneself. There’s a very interesting transition that brilliantly illustrates Michael’s anguish. The conclusion is at once inevitable, hopeful, and also despairing. That’s because it opens up the world in a new way and provides further examination on Michael and the consequences of his crushing depression. The core of the movie is about the need for human connection. I wouldn’t cite Kaufman as a romantic but he does prioritize human connection and believes in the power of those fleeting moments. Aren’t we all looking for our own anomaly, someone whose voice slices through the din? Once those moments run their course, some of us grieve and some of us ascend, made stronger and more complete from the sum total of those magical experiences. The ending provides a new lens to interpret the movie, though most viewers will have already suspected given the mundane prison of the world onscreen. It’s not exactly a twist ending but more a confirmation that Michael Stone is personalizing his misery and unable to escape it. All he can look forward to are those fleeting moments of human connection and hope.
The stop-motion animation is impressive though it seems intentional to elicit a certain strangeness. Stop-motion used to have that certain stutter-stop movement that made it wonderfully alien. With advances in technology, stop-motion can now look as seamlessly animated as other forms of the medium, as evidenced by the wonderful Laika releases like The Box Trolls and ParaNorman. Johnson and Kaufman decided to use felt dolls which allows the characters to have a certain glow to them, as if they’re emanating some internal lightness of being (apologies to Kundera). The illusion is getting easier to hide. Johnson makes the decision to show the seams of his universe. The facial marks that indicate the interchangeable partitions remain visible, making the Noonan-voiced characters look like they’re all wearing glasses. It’s an animated movie that wants to remind you it’s animated but tell a story that doesn’t need the assistance of animation. That’s one unconventional goal. I’ll admit that it did tickle me to watch the ongoing troubles of getting a room key card to work. Johnson also makes use of long takes to better communicate the reality of this world, from the mundane to the ecstasy. There’s one dream sequence that dips into more identifiable and surreal Kaufman territory, but excluding this moment the movie is mostly the ordinary fixtures of ordinary hotel rooms.
Following the uniqueness of its idiosyncratic creator, Anomalisa is unlike anything else out there and an animated film that is nakedly personable and desperate to grasp for something richer and more meaningful. I can’t say that this was a story that demanded to be told through this style or animation or if it even benefits from this approach, but Kaufman’s ear for human relationships is still sharp and refined. It’s like watching a stage play that just happens to be made with felt puppets that oddly feel very real. It’s a movie that has different layers of what constitutes reality, given an extra sheen of artifice. It’s a movie that conveys the hopes and disappointments of human connection from the awkward to the mundane to the revelatory. The film does an excellent job of communicating the all-encompassing heaviness of depression, how the ordinary can be just as soul crushing and harmful. And yet the film ends not on Michael but on Lisa and on a degree of hope, that the chance encounters that mark our lives are not without consequence and benefits, aiding people to take needed steps outward. It’s a movie about the significance of human connection; something that Michael desperately spends years looking for again, to feel fully human once more, to ignite the synapses. Anomalisa is a thoughtful and touching story. I don’t know if it’s an excellent movie or an unnecessary adaptation of an innately affecting stage play, but it’s Kaufman as romantic and cynic. Who knew puppets could get so deep?
Nate’s Grade: B+
It feels immeasurably satisfying to finally have the Pixar we all fell in love with back and running. There’s been a sharp decline in the company’s quality since 2010’s Toy Story 3. Did we really need a sequel to Cars and a prequel to Monster’s Inc.? It started to look like Pixar was steering away from the kind of bold and brilliant storytelling that had earned its audience trust. With Inside Out, Pixar tackles the intricacies not of the secret world of toys, bugs, monsters, or sea life, but of the human brain itself and our embattled emotions, finding new ways to wow us once again and remind us just how magical the right combination of story and storyteller can be. Inside Out is a luminescent piece of filmmaking, brimming with intelligence, imagination, and it is powerfully moving while also being deeply relatable and entertaining. In looking inward, Pixar has found the path out of their recent rut, and Inside Out is a shining example of their ingenuity.
Inside 11-year-old Riley is a complex world. Five primary emotions help oversee her day-to-day functions; they’re the caretakers of Riley. Joy (voiced by Amy Poehler) is the effervescent leader of the bunch, along with Sadness (Phyllis Smith), Fear (Bill Hader), Disgust (Mindy Kaling), and Anger (Lewis Black). These five are entrusted with Riley’s well being and her memories. Riley’s core memories, the moments that make up who she is, help to form personality islands: honesty, hockey, goofball, and family. Riley and her family have recently moved from Minnesota to San Francisco, and Riley’s having a hard time adjusting. Her parents don’t know what’s happened to the daughter they knew. Sadness seems to be “tainting” Riley’s memories, and Joy tries her best to keep Riley happy at all times. Joy and Sadness get accidentally sucked away wrestling over Riley’s core memories. They’re sent to the outer reaches where the aisles of long-term memories are vast. The two emotions have to work together to get back to headquarters before the remaining emotions convince Riley to run away from home.
Even just reading that again, it’s easy to see how complicated this movie can be with its world building and internal logic, and yet under the guidance of director Pete Doctor (Up) and his writers, the movie is at no point confusing. Pixar once again does an amazing job of guiding you through a new world and its various parts, all while expanding and complicating this environment while staying true to its internal logic and keeping an audience properly oriented. I can’t imagine many screenwriters would be able to tell this story while still being as clearly understood. The simplicity of the story, the ease to follow along, the natural development and connection of the storylines and characters coming together, is the greatest credit one can offer. It’s ostensibly a buddy adventure film like many Pixar tales, with the unlikely team of Joy and Sadness having to find their way back to headquarters and learning important life lessons along the way. It’s also a smart way to explore the various other elements at work in Riley’s brain. It’s not just an interesting descent but each new station further opens up Riley as a character. Her subconscious (and fear of clowns), her dream theater projections, her working abstract concepts, all tie back together in satisfying ways. Though the greatest side character is unquestionably Riley’s former imaginary friend, Bing Bong (voiced by Richard Kind). He’s wandering around her memories, and at first you have your suspicions, but then you realize, like the other characters, that he just wants what’s best for Riley. Coming to terms with the fact that Riley has moved on, and his time, while cherished, is now left behind, is a complete character arc, and that’s for a comic side character. Oh, and if you’re like me, Bing Bong’s conclusion just wrecked your tear ducts.
You know you’ve watched an impactful film when even thinking back on moments starts the process of tears welling in your eyes. It’s somewhat strange to think about characters as ephemeral as emotions and imaginary friends and the like, but they really work on two levels: the emotions themselves are exaggerated figures with distinct points of view but they also better inform the whole of Riley. There’s a depth there that gets even more impressive the more you analyze the creative process. What’s also impressive is the vital message of the movie, which is that growing up is hard and that being sad is okay. Seriously, the journey of Joy is to accept that being sad isn’t necessarily an emotion to minimize but a vital part of being human and an essential process. Much of the conflict that drives Riley is her avoidance of being sad, her postponement of accepting her real feelings and accepting that San Francisco is not going to be like her old home. It’s also a realization that to be a fully functioning person, you have to own the sadness in life. When Riley eventually unburdens herself of all her troubles and fears, and the tears flow, that’s when the healing can begin, and that’s when her parents swarm in for the group hug, and even now my eyes are starting to water. Damn you, Pixar.
Don’t be mistaken by my words thus far, Inside Out is also a wonderfully funny and inventive comedy. The sense of discovery with the movie is alive and well, and each new revelation of Riley’s inner mind adds to the fun. The jokes are consistently paced. The vocal cast is expertly chosen and each emotion gets some good jokes. There’s a terrific running gag about a catchy jingle that the memory workers just enjoy kicking back and forth for their own impish amusement. The film dives into other minds other than Riley’s, including both parents trying to communicate during a family dinner meant to soothe their daughter. It doesn’t lean too heavily on tired gender stereotypes when it comes to the differing thought processes of men and women, which is a relief. During the end credits, we zoom into the mind of a schoolteacher, a bus driver, and a dog and a cat, and it’s an enjoyable way to leave the theater and gather yourself emotionally. The greatest comic asset is Joy, particularly as voiced by Poehler. As fans of TV’s Parks and Recreation can attest, Poehler can make insufferable optimism endearing, tip toeing around what should be annoying and instead finding stronger comic rhythms. If you’re looking for the closest thing to an antagonist, it’s Joy who got the whole mess started and yet we don’t ever really side against her. Part of that is because she’s not doing what she does as some weird power play but because she wants what, she thinks, is best for Riley. The other part is because Poehler is such a skilled vocal performer.
If I had to find some point to quibble, the world isn’t as beautifully realized in a visual sense as other Pixar classics. I think this was a deliberate decision to ground what is such an unusual environment into something a little more familiar and less flashy. I also don’t think that Disgust seems as well articulated as a necessary emotion. She’s well played by Kaling but her application seems lacking in comparison to the other four main emotions.
It’s remarkable that the summer is still young and already we have two instant classics in theaters; first Mad Max: Fury Road and now Pixar’s Inside Out. I’m still riding high from my screening, but I’d feel safe to call this a top-three Pixar film. I wouldn’t even begrudge those who cite it as their best. Far more than a big screen version of the 90s comedy Herman’s Head (anybody remember this one?), this is an exceptional animated film that will appeal to all ages but, I suspect, hit adults even harder than their little ones. It’s a wonderfully poignant film about the struggles of growing up, of holding onto your past definitions of yourself, of accepting the full barrage of emotions, including the necessity of sadness. It’s relatable in many aspects and this further compounds its power. It’s dazzling with its creativity, it left me cackling with laughter (a superb Chinatown reference almost had me fall out of my chair), and it left me weeping at various points. Inside Out is a return to form. This is the Pixar we remember.
Nate’s Grade: A
Another delightful film from the creators of ParaNorman, the whimsical Boxtrolls is another stop-motion treasure that plays just as well for children as it does adults. The fanciful world follows the industrious title creatures that have wrongly been demonized as villains. Snatcher (a tremendous Ben Kingsley) has much to gain by stirring up boxtroll fears, and if he captures them all he’ll finally be allowed to join the town’s inner circle of muckity mucks. We follow “Eggs” a boy who has been raised by the boxtrolls since he was a baby and his re-emergence with the world above ground, notably with the help of a morbid little girl, Winnie (Elle Fanning). The world building is confident and well developed, the storyline finds nuanced ways to be touching and deliver serious messages about peer pressure, assimilation, and the ways which we judge ourselves and whether those are even of merit. But the main draw is the glorious animation, so fluid, so lively, and a landscape that makes full use of color and light and shadow. It’s an immersive experience that your eyes don’t want to blink for fear of missing something. The plot is droll and expertly sequenced with its variety of character and comic asides. The vocal cast does a terrific job, notably Kingsley and a hilarious Tracy Morgan. The film can get a little spooky for young children but should still be comfortable viewing. The Boxtrolls is further proof that the animation house Laika is operating at near-Pixar peak levels of brilliance and deserve the benefit of the doubt with any future films.
Nate’s Grade: A