Was Prometheus really as bad a movie as fans made it out to be? While the 2012 Alien prequel could be rather obtuse, and the characters made some of the stupidest decisions as reportedly intelligent scientists, it had an intriguing central mystery, moody sense of atmosphere, great sets, some viciously memorable sequences like Noomi Rapace’s self-directed surgical operation, and a delightfully supercilious Michael Fassbender bot. By the film’s end there were still plenty of outstanding questions unanswered, and so five years later director Ridley Scott has returned with Alien: Covenant to further confound and entertain. The crew of a colony ship takes a detour to land on a habitable world and trace the mysterious transmission belonging to the android David (Fassbender). As expected, all is not what it seems and the crew is almost immediately put into jeopardy. For fans who wanted more answers from Prometheus, there is a surprising amount of carryover to serve as a resolution for the prior film. There are a few big reveals, particularly about the xenomorph evolution, but the overall Alien storyline is moved just mere inches forward, slightly closer to the events of the 1979 original. The biggest problem with Covenant is that it’s too pedestrian for far too often. It sticks pretty close to the formula we’ll all familiar with, so we know it’s only a matter of time before the xenomorphs hit the fan. There is a dearth of memorable scenes here. The characters in Covenant aren’t that much smarter and make their fair share of stupid decisions (hey, let’s ignore the existence of wheat on an alien world or the possibility of killer microbes being in this breathable air). There’s just more of them to be killed off. The movie doesn’t really bother getting to know a far majority of them, consigned to the fact that they’re only here to be later ripped apart and exploded in gore. Katherine Waterston (Fantastic Beasts and Where to Find Them) does a fine job as a Ripley replacement. Danny McBride (Eastbound and Down) has some effective dramatic moments too. But the best reason to watch Covenant, an altogether middling Alien sequel/prequel, is for twice the Fassbender robot action (there’s a Fassbender-on-Fassbender kiss, which will likely break Tumblr). Alien: Covenant is a missed opportunity of a movie hampered by a disappointingly predictable script, tedious characters, and a lack of strong set pieces. It’s acceptable entertainment but not much more. The moral: don’t be a dick to robots.
Nate’s Grade: C+
If Marvel was ever going to have a dud in its near historic run of blockbuster success, it should have been Guardians of the Galaxy, a movie that asked audiences to care about a talking raccoon and a tree creature who could only say three words. And yet that movie had me in tears by the end, and I was not alone. Writer/director James Gunn (Slither, Super) graduated from Troma to demented indie films to the Big Time with studio tentpoles. A sequel was fast-tracked and is definitely one of the most highly anticipated films of 2017 not named Star Wars. Can Gunn still deliver fans what they want without falling into the morass that is fan service, a sticky trap that can sap big-budget sequels of differentiation and make them feel more like product?
Set mere months after the events of the first film, the Guardians are enjoying their newfound celebrity and taking lucrative for-hire jobs. Star-Lord a.k.a. Peter Quill (Chris Pratt) and Gamora (Zoe Saldana) are still going through their will-they-won’t-they sexual tension. Gamora’s sister Nebula (Karen Gillan) is still looking to gain the upper hand. Baby Groot (voiced by Vin Diesel) is growing up and still cute. Drax (Dave Bautista) is still mourning his family and trying to better fit in. And Rocket (voiced by Bradley Cooper) is still making rebellious, self-destructive decisions, like stealing valuables from The Sovereign, a race of genetically bred golden snobs. The leader of the Sovereign, Ayesha (Elizabeth Debicki, looking good in gold), declares a bounty on the Guardians for their disrespect. The Ravagers are hired to collect the Guardians, though Captain Yondu (Michael Rooker) is hesitant to go after his surrogate son, Peter. Complicating matters further is the arrival of Ego (Kurt Russell), a mystifying man who happens to also be a living planet and Peter’s biological father.
Guardians of the Galaxy vol. 2 is highly enjoyable with great moments, great action, and great characters but I was left feeling like it was a step or two behind the original and I’ve been trying to articulate just why that is. I thought perhaps it was better to be upfront. I think it all stems from the fact that it’s not as fresh the second time, it doesn’t quite have the same blast of attitude and personality to disarm and take you by surprise, and I’ll admit part of this is just due to the fact that it’s a sequel to a hugely popular movie. However, also because of this there are now a set of expectations that Gunn is leaning towards because audiences now have acute demands.
We have an idea of what a Guardians of the Galaxy movie can provide, and from those demands spur creative decisions that don’t fully feel as integrated this go-round as they did in the first film. It feels like Gunn is trying to also work within a box he’s created for himself, and for the most part he succeeds admirably, but it still feels slightly lesser. The standout musical moment occurs during an opening credits that involve an action sequence from a Baby Groot-eyed point of view. As the Guardians are flying and falling to destroy a ferocious alien blob in the background, Groot is strutting and dancing to “Mr. Blue Sky” by ELO. It’s a moment of unrestrained pleasure and it also undercuts action movie conventions by having a majority of the events obscured or implied. It’s the moment that feels the most like that electric feeling of discovery from the first film. There are also 80s pop-culture references and cameos and some off-kilter comedy again. Much of it is fun, especially one cameo in particular as it relates to Peter’s father, but they also have the noticeable feel of boxes to be checked, expected items that now must be incorporated in what a Guardians of the Galaxy feature should be. Expectations can lead to fan service and then that leads to less chances and originality. Hey, I loved the 2014 original and consider it my favorite Marvel movie so I don’t want them to simply chuck out everything that worked just for something one hundred percent different. You want what you loved but you don’t want it exactly the same, which is the creative bind. Gunn leans into what the audience wants and I can’t fault him too hard. It’s still a really good film.
What Guardians vol. 2 does best is remind you why you love these characters. It even elevates a group of supporting players from the first movie into characters you genuinely care about, chiefly Nebula and Yondu. Both of these characters were slightly defanged antagonists in the first film, problems but problems you didn’t want to see go away. Yondu gets the biggest boost thanks to the thematic bridge of Peter’s search for his father. The notorious leader of the Ravagers has a definite soft spot for the scrappy human and it’s finally come to a head with his tempestuous crew. They mutiny on Yondu and declare him to be an unfit leader, unable to do what is necessary. This direction allows for a lot of introspection for a character that was essentially just Michael Rooker in blue paint. He has a history to him and he makes a moral deviation from his expected path, one that bears ongoing consequences. He’s Peter’s real surrogate father, and his acceptance of this reality brings a snarling secondary antagonist into the realm of a full-blown character that earns our empathy (a Mary Poppins joke also had me in stitches).
The same can be said for Nebula, who is working out some serious daddy issues. She is the stepsister to Gamora and holds quite a grudge against her green sibling. It seems that their father, Thanos, would constantly pit them against one another, and Nebula would always lose, and with each loss came a painful consequence. It’s the kind of back-story that’s given more time to breathe and develop. It opens up an antagonist into another person who is dealing with trauma and pain and who doesn’t play well with others, which seems as good a job description to join the Guardians as anything. Nebula has a fearsome sense of competition with her sister, and that parlays into some fun over-the-top action sequences. When the movie allows the two women to talk, as surviving sisters of rather than enemies, is where Nebula comes into her own.
Gunn makes sure there’s a grounded and emotional core to his characters, which makes these appealing underdogs and antiheroes ever easier to root for. Guardians vol. 2 doesn’t really move the overall plot forward too much but it does explore the relationships and their personal lives with greater depth and clarity. The characters are spread out into smaller pairings for a majority of the extended second act, which allows interesting connections and developments due to the personalities. Drax is paired with Ego’s assistant/pet Mantis (Pom Klementieff) and it’s an instantly winning couple, a man who only speaks literally and a woman who is able to channel the feelings of strangers through touch. They’re both relied upon for the greatest amount of comic relief and they routinely deliver. Klementieff (Old Boy) is a wide-eyed delight. Rocket and Yondu being stuck together allows for both to come to realizations that feel organic though also too fated by Gunn’s hand. Their general disregard for decorum leads to some great action sequences. Gamora and Nebula are working through their family issues and it makes both more interesting. When they come to a form of resolution it still feels awkward but earnest and right. But the biggest personal exploration is Peter and his own lingering space daddy issues.
Another fantastic addition to the movie was the character of Ego because of the wonderfully charming Russell (The Hateful Eight) and also because of what the character allows for. The very fact that Ego is a millions-year-old living planet is a clever curveball for the Peter Quill “who’s your daddy?” mystery sweepstakes. It also opens all sorts of intriguing questions that the second act wades through, like the exact mechanics of how Ego exists, projects a Russell-looking avatar, and what is his ultimate purpose. I’m going to steer away from spoilers but fans of the comic will already have suspicions where this whole father/son reconciliation may lead, and you won’t be disappointed. Russell radiates paternal warmth and it goes a ways to cover up the purposeful obfuscation of the character. Because Gunn has to hold back on certain revelations, some of them gasp-worthy, he can’t open up the father/son dynamic too fast or too unambiguous. As a result, the latent bonding relies upon more familiar touchstones, like throwing the ball out back with your pops or sharing a love of music. Russell makes even the most ridiculous thing sound reasonable, which is important considering we’re talking about a planet boning ladies.
Gunn also takes several steps forward as a visual filmmaker with the sequel. He has a great feel for visual comedy and how to undercut the more boilerplate heroic moments in other superhero fair. He fills his screen with crazy, bight, psychedelic colors and has a Tarantino-esque instinct for marrying film with the right song. The sequel doesn’t have as many iconic moments set to music but it will play most agreeably. The special effects are pretty terrific all around but I appreciate that Gunn doesn’t allow the movie to feel overwhelmed by them, which is important considering there are fundamentally CGI-only characters. Gunn’s action sequences, chases, escapes, and breakouts are presented with plenty of dazzling style and witty attitude to spare without feeling obnoxious. The comedy is consistently funny and diverting. There’s a bit with the need for tape that just keeps going and actually becomes funnier the longer it goes, undercutting the end-of-the-universe stakes with the search for something as mundane as tape. My screening was presented in 3D and I was worried about the film being set in space and being too dark. This is not the case at all, and while the 3D isn’t a high selling point like it was for Doctor Strange, it is a nice experience that doesn’t dilute Gunn’s gonzo color scheme. The level of thought put into his novelties can be staggering, like an end credits series of dancing clips that also manages to play upon a character note for Drax. Gunn manages to further comment on characterization even during the freaking end credits. The final showdown goes on a bit longer than necessary and is the only section of the movie that feels consumed by CGI spectacle, but the fact that only the end feels this way can be considered another small triumph of Gunn fighting through a corporate system.
Marvel knows what it’s doing to a molecular level. Almost ten years into their system, they know what works in their criss-crossing franchises and how to calibrate them for maximum audience satisfaction. At this point after Guardians, Ant-Man, and Doctor Strange, they’ve more than earned the benefit of the doubt no matter the premise. However, entrenched success has a way of calcifying audience expectations. Guardians of the Galaxy was so funky, so different, so anarchic, and so wildly enjoyable. It should only be expected that the things that made it different would now be folded into audience expectations. The misfits can only be misfits for so long. It may not be as brash and fun or memorable as the first edition but it does benefit from the strong rapport of its cast and the deeper characterization, tackling some serious subjects while still slow motion stepping to a murder montage set to the golden oldies of the 1970s. The movie matters not because of the action, or the funny one-liners, or the adorableness of Baby Groot. It’s because we genuinely love these oddball characters. The first one introduced them and brought them together, and the second film deepens their bonds and widens their scope of family. Guardians of the Galaxy vol. 2 is a sequel that provides just about everything that fans should want. If it feels slightly lesser it’s probably just because it can’t be fresh twice, but Guardians vol. 2 still dances to its own beat and it’s still a beautiful thing.
Nate’s Grade: B+
When news broke that Hollywood was going to make a live-action version of the much-beloved 1995 anime Ghost in the Shell, fans were understandably nervous and excited. The original movie was a major hit that crossed over into the mainstream much like Akira, another movie Hollywood has long been trying to bring to life (run away, Jordan Peele!). People got extra worried when they heard that Scarlett Johansson was going to play the main character and cries of “whitewashing” were hurled across the chasm of the Interwebs. The “white washing” charge, which in context is possibly misapplied, might have been the smaller worry. The 2017 Ghost in the Shell remake is missing just about everything that made the original a standout. It’s a ghost, if you will, of its former, superior self.
In a cyberpunk future, Major (Scarlett Johansson) is an android fighter working for a special operations group tasked with taking down cyber criminals. The Major was injured in a terrorist attack and her brain was placed in a robotic shell (looking like ScarJo is one of the upgrade features). Every so often she gets hallucinations of events she cannot recall. After an encounter with the hacker criminal Kuze (Michael Pitt), a fellow android, she begins to doubt the true intentions of her superiors and what they have told her.
If you’re a fan of the original Ghost in the Shell, you might be depressed from what the live-action Hollywood adaptation does to its noteworthy source material. If you’ve never seen the anime, then you might find some scraps of entertainment to be had in what is essentially a drizzly cyberpunk product dumbed down for the largest mass audience that would be adrift with any minor hint of ambiguity. The 2017 Ghost in the Shell is not a good movie and it’s an even worse Ghost in the Shell movie. First off, we don’t need live-action versions of superior animated films just to have them, and this same statement goes for the equally underwhelming Beauty and the Beast remake. Just because a film lacks “real people” does not mean it is missing some crucial element, and I bristle at the notion that animated films are somehow inherently inferior or not “real movies.” With that being said, Ghost in the Shell will invariably disappoint fans of the original anime. There are visual signifiers and shots that it mimics with fealty; it’s just the overall story, characters, narrative complexity and mystery, and everything else that lacks that same level of fealty. Who cares if the main character is a shell of herself because, hey, they recreated this one shot fairly accurately, and that’s why we go to the movies, right?
Whereas the original was thoughtful and trusted the intelligence of an audience, the 2017 Ghost in the Shell resorts to explaining everything all the time, and even that it does badly. This is a muddled and frequently incoherent plotline, and the magnitude of its ineptitude is even higher considering how stupidly obvious the screenwriters make every twist and turn. This is the most obvious, simplistic conspiracy you could possible write. When Major wakes up in the opening scene and is being told what happened, the audience should already be alert with suspicion. This secret conspiracy goes in the most obvious direction (the good guys might not be the good guys after all) in a manner that should be transparently obvious to anyone except those unfortunate souls who have never seen another movie before in their lifetimes. So much of the plot is the untangling of this mystery, the Major’s real back-story, who the true villains are. To make it as obvious as possible and still devote so much time is not a good decision. The movie is constantly tagging characters to explain all exposition, leaving no subtleties to chance. The sadder part is that the plot is still muddled for long stretches even with all this handholding to straighten things out for the neediest.
The world building and themes are kept at a distance, further denying the movie depth and substance. With any science fiction world, let alone one borrowed from other famous cinematic influences, it’s important for the viewer to get a sense of how the world operates. This can be done with small moments and larger moments, enough to properly contextualize this brave new world. With Ghost in the Shell, we’re told that mankind has become increasingly intertwined with machines and that cybernetic enhancements are en vogue. Except we never see this in the outside. We see loads of floating hologram advertisements, an overblown visual motif, but outside of our three main characters, this aspect that they felt merited inclusion in text before the movie gets underway is weirdly absent. It makes the characters feel less like they belong in an environment that makes sense. The larger themes of self-identity, the nature of humanity, and the questions over body autonomy are glossed over with the faintest of observations. Major is discovering her identity, but it leads her to what may be the most tired of conclusions. You would think having a robotic body would create some sort of existential reflection. You would be mistaken. Sure, Major feels unsure of herself and out of place, though why should she since we’re told man-robot hybrids are all the rage in this vague future landscape. I’m surprised someone didn’t just start explaining what the title meant at any given point.
The movie feels entirely surface-level and that’s where it has one redeeming value — its visual presentation. Director Rupert Sanders (Snow White and the Huntsman) is an above average visual stylist who benefits from strong production design and cinematography. At least the visual aesthetics could keep my attention, even if part of that attention was occupied in playing a compare-and-contrast game with certain scenes. The special effects are suitable and stylish enough, borrowing more than a few elements from the original. The action sequences are relatively muted, occurring in bursts but never really developing further. There’s an initial attack, then a response, and sometimes a chase, but that’s about it. The tech also doesn’t seem to factor in the combat. The strike team has the ability to communicate telepathically, but if they can do this why would they ever turn off this secret channel? It’s also lazy as it means we can just focus on filming scenes and record whatever dialogue we need later, as if the screenplay was incomplete.
The 2017 Ghost in the Shell live-action version is a disappointing cyberpunk thriller that pays lip service to its source material, copying the movements but losing sense of the substance and soul. I’d advise people to merely watch the 1995 anime instead or the TV series that followed. It all feels like an expensive, slick, yet peculiarly ramshackle production that loses sight of the bigger picture by worrying at every turn whether a mainstream audience is going to need help understanding the most obvious. Johansson can be a great actress, which is important to remind yourself because she goes on kickass heroine autopilot with this movie. The action is short and inadequate, the visuals are impressive albeit derivative to the source material and its myriad influences, and the story has nuance, ambiguity, philosophy, reflection, and general substance replaced with a generic conspiracy structure that renders much uninteresting. The 2017 Ghost in the Shell doesn’t quite go to the insulting derisive lows of the Dragonball Z live-action remake, but it’s certainly not a good use of anyone’s time, and that includes you, the audience.
Nate’s Grade: C
If you were a 90s kid, you know about Power Rangers. Who would have known that a TV show that combined Japanese monster fighting footage with cheesy teen drama and slapstick would become a pop phenom and nostalgic touchstone for a generation of kids? As Hollywood is want to do with anything nostalgic, it was only a matter of time before the series got its own mighty morphin’ big screen revision.
In the coastal town of Angel Grove, five teenagers meet in detention and are destined for monster-smashing greatness. Jason (Dacre Montogmery) is a star football player and natural leader. Billy (RJ Cyler) is a nerdy whiz kid on the spectrum. Kimberly (Naomi Scott) is a former cheerleader who has been abandoned by her friends. Zack (Ludi Lin) and Trini (Becky G) are barely at school, both of them tracking their loner paths. One day the fivesome come across strange glowing rocks that imbue them with powers like super strength and agility. “Are we like Spider-Man or Iron Man?” Billy asks, to help orient a superhero savvy audience. They’re neither, of course, for they are the Power Rangers, an intergalactic warrior organization meant to protect worlds from threats. Zordon (Bryan Crantson) used to be a ranger millions of years ago and is now a floating head. He assembles the teens because of the looming threat of Rita Repulsa (Elizabeth Banks), a former ranger tuned bad and bent on your standard world destruction. The angst-ridden, misunderstood teens must come together to stop Rita and save the Earth.
What tone does one adopt for a $100 million dollar reboot of a popular decades-spanning franchise intended for children that involves such names as Zords, Rita Repulsa, Zordon, Goldar, and the catch-phrase, “It’s morphin’ time”? Apparently the answer is a cross between Chronicle and Iron Man. For a show that even the most ardent fans would say was anything but serious, we have a fairly serious take on the material, at least serious enough when it wants to be. The filmmakers take a somewhat grounded approach to the sillier elements and that means a lot of palpable Breakfast Club-style teen angst and alienation, and it works. I was genuinely surprised that the second act’s focus on the teamwork and training of the five rangers was my favorite part of the film. It is an origin movie so expect a learning curve as the characters adjust to mastering their powers and abilities and the alien technology. You can’t just throw out a movie about space ninja cops that ride inside giant robot dinosaurs and battle monsters at the behest of a giant alien floating head without some setup. The training sessions cover a lot of ground but in fun ways that also build sequentially. The ascension of skills and confidence helps the characters open up and bond, and while some moments can be clunky (are any of their parents concerned where these kids go for seeming days on end?) it’s pleasant and satisfying to watch the outsiders finally find an understanding community of peers. The teen stars leave a positive impression, most notably Cyler (Earl of Me, Earl, and the Dying Girl) and Scott (The 33), who definitely seems poised for bigger things.
The characters have enough relatable conflicts, drama, and insecurities to produce just enough shades of characterization to make them interesting and worth rooting for. Those conflicts are also somewhat surprisingly adult and modern, often in clash with their parents’ requests, something that might lead to some weird conversations in the car if parents bring their young kids. Jason is fighting against his popular image, Billy has a hard time fitting in and making friends because of being autistic, and Zack is the caregiver to his dying mother, and these guys are in a lesser tier of adult conflicts, so think about that. Trini is stifling against her parents expectations and labels, notably implying her own sexual orientation that seems to be tearing her up on the inside, something that she cannot even fully articulate at this time. Maybe the movie is trying to have it both ways by not referencing the word “gay” but it at least felt like a more valid inclusion of conflict and diversity than the recent live-action Beauty and the Beast. Lastly, Kimberly used to be the chief mean girl and the reason why she was jettisoned by the popular set is because she was cyber bullying a would-be friend. She spread a private nude picture her friend sent her boyfriend and shared it throughout school (Jason tries to helpfully mitigate this by saying, “Thousands of pictures are sent in school,” which begs the question about Angel Grove’s underreported sexting epidemic). The team dynamic and the characters opening up to one another were enjoyable enough that I didn’t mind the relative dearth of action for 90 minutes of the two-hour running time.
It’s a backdoor superhero movie that finds some interesting dark twists on its source material. The original TV show sought, in the most 90s way, “teenagers with attitude,” but the would-be rangers were just sort of normal teenagers. The 2017 movie at least provides that attitude and edge in a way that doesn’t feel as generic as a kid riding a skateboard and drinking a Mountain Dew eight inches away from his face. The TV show was campy and colorful and relatively trifling, and the movie version attempts to put more danger and loss into the emotional stakes. Zordon is given a new back-story; no longer is he simply a disembodied mentor, now he has a scheming reason for the rangers to succeed. It’s a small thing but it opens up the character of a floating alien head, and I cannot believe I just wrote that sentence. The friendship between our core group of characters matters so that, in the end, when it looks like they might lose, it does feel like something is going to be lost. With that being said, this isn’t a reboot that’s all gloom and doom. The reality of waking up one day and having super powers is played to the hilt of teen wish fulfillment and it makes for a fun series of self-discovery moments. These are teenagers adjusting to their new powers (heavy-handed puberty metaphor?) and enjoying the new potential unleashed for them. Their fun is contagious as is their camaraderie.
In fact, the conclusion where the rangers do morph and don their armored suits and drive their robotic dinosaur Zords may be the weakest part of the movie. The ultimate payoff feels a bit lackluster and mechanical, as if it’s simply falling back on cataclysmic citywide destructive action because that’s what is expected in these kinds of movies. Every person should anticipate a giant monster on giant robot brawl to conclude the story as it concluded every one of the 830 episodes. It’s just not that interesting especially since the big bad Goldar is simply a big personality-free heavy that looks like he’s made from runny Velveeta cheese. Rita, as portrayed with screechy, kooky camp by Banks (Pitch Perfect 2), feels like she’s been transported from a different Rangers universe. She literally gobbles gold to summon her colossal champion. She didn’t feel like an effective antagonist, and that’s even before her wicked scheme correlated with shameless product placement. Rita, Goldar, and their overall evil scheme makes for a rather perfunctory conclusion that feels like a downturn from the earlier, better events. Director Dean Israelite (Project Almanac) has a directorial style I’ll dub “Michael Bay lite” considering how much his hyperkinetic, blue-tinted, light flared universe jibes with fellow Bay production disciple, Jonathan Liebesman (Teenage Mutant Ninja Turtles). His visual compositions can get excessively busy at the worst times, making it hard to fully engage in the onscreen action especially during the climax. There isn’t that much action until the final confrontation, and I think this unexpectedly works as an asset to a franchise-starter that functions as an origin tale. Akin to the elongated tease from 2014’s Godzilla, there is a sense of relief from watching the rangers in their full suits and fighting with full powers. However, it lacks more payoffs. The movie expects that delaying the final presentation of its heroes is good enough to arouse audience satisfaction, and it’s not.
The revised, souped-up Power Rangers (nee Mighty Morphin’ Power Rangers) is a fitfully entertaining movie that works more often than it doesn’t. Fans of the TV show will probably be pleased with the big budget big screen heroics and the reverence shown, though older fans might feel a bit closed off from the teen-centric tone. The relatable angst and group camaraderie made for efficient characterization that helped make the rangers feel like people rather than suits of armor and superfluous gymnastics. I enjoyed the characters enough so that I didn’t miss the scattershot action and its slow motion stylistic indulgences. The special effects are fine and transparent its filmic influences, from Chronicle to Iron Man to even The Breakfast Club. It feels familiar but yet still different enough from the cheesy TV show, so it manages to justify itself. As far as my own history, I was just a bit too old once Power Rangers hit, so it was never my nostalgia. I found the new movie an acceptable origin tale that walks a delicate tone that allows serious moments to have weight and non-serious moments to be fun. If you’re a Power Rangers kid, I’m sure you’ll find enough to sate your demands. If you watched the trailer and thought it looked like something worthwhile, you might find enough to be suitably entertained, especially with well-calibrated expectations. If you’re anyone else, then I doubt there’s enough to necessitate your mighty morphin’ dollars.
Nate’s Grade: B-
Reading the raft of reviews for director Morten Tyldum ‘s (The Imitation Game) new sci-fi movie Passengers, you would think the movie must have killed somebody’s mother. The resoundingly negative press stems from a an early plot development that critics have decried as offensive, disgusting, misguided, misogynist, and even “Titanic in space.” After having seen this controversial film, I feel like some of the moral outrage is overblown, or at least purposely ignoring complexities and context. Passengers is a movie that makes you think and feel and my feelings were more than billious invective.
Jim Preston (Chris Pratt) is a passenger onboard the Avalon spaceship as it hurtles across the galaxy toward the colony of Homestead II. It’s a gigantic, sleek, and powerful vessel and the trip is expected to last 120 years. Except Jim was awakened early. 90 years too early. His hibernation pod short-circuited and he’s unable to go back to sleep. He’s destined to live out his life and die alone before any of the approximately 5,000 other passengers awakens. The Avalon is large and lonely, save for a handful of robotic and holographic guides, notably an android bartender named Arthur (Michael Sheen) who advises Jim to accept his circumstances and find enjoyment. One year later, binging on exotic food, playing video games for hours, and living without rules has lost its appeal enough that Jim is considering suicide. Then he sees the sleeping face of Aurora Lane (Jennifer Lawrence) and is awestruck. She’s beautiful but she symbolizes more. She’s a journalist and he reads all of her works, admiring her courage, sense of humor, ambitions, and determination. He feels like he’s falling for her and wishes she were awake. Jim asks Arthur, “What if you were stranded on a desert island and had the power to wish somebody else there? You wouldn’t be alone anymore but you’d be stranding them.” Arthur’s response: “Jim, these are not robot questions.” Jim decides to purposely wake Aurora, because if he didn’t there wouldn’t be much of a movie left. He hides his culpability and welcomes her to this new grim reality and they find solace with one another. The truth hovers over their heads but it’s not the only danger for Jim. The Avalon is experiencing a wealth of small technical glitches that cascade into bigger problems. If Jim and Aurora don’t stumble upon an answer, all 5,000 people onboard could perish far from home.
While far from flawless, Passengers has plenty at play to engage an audience on different levels, be they intellectual, ethical, or science fiction thrills. The premise is strong from the first minute onward and screenwriter Jon Spaihts (Prometheus, Doctor Strange) has an astonishingly imagintive command of world building. The first act is one of discovery for Jim and the audience, and Spaihts provides plenty to discover that fits within the logical future. Jim sends out a video recording asking for help and then learns it will take 18 years to be sent to Earth and another 30 years to get the answer. It’s a nice moment that brings some science smarts to the proceedings. Colony planets are the next big corporate venture, and I appreciated the little touches that made this future world feel all the more plausible and authentic. Jim is a lower-class skilled laborer and will owe a percentage of his life’s earnings to pay for the voyage (sound familiar?). There’s also a class system alive and well, as Jim is denied the more delicious food and beverage breakfast items because he is not a Gold Star passenger. Beyond these little touches, Spaihts delivers a remarkably efficient story structure. The emphasis shifts in half-hour segments just long enough to fulfill a plot purpose before moving on to a natural transition. The rich contours of the Avalon are explored with plenty of built-in mysteries like what’s on the other side of the crew door. It’s a story implanted with strong mystery elements to smoothly guide the intrigue of an audience. The small scenes open up to wider scenes, and every set on the Avalon fulfills a purpose either emotionally or with suspense. I was definitely hooked and wanted to learn more about the ins and outs of this brave new world. Tyldum impresses with how easily he translates his visual prowess into the realm of large-scale science fiction. The set design by Guy Hendrix Dyas (Inception) is immaculate and had me begging to visit as many locations as possible aboard the Avalon. The many designs are more than just clean, sterile surfaces; there’s craftsmanship and personality in the rococo symmetry. I also greatly enjoyed the very intentional Shining visual motif of Arthur’s red velvet bar.
The film’s selling point is the relationship between its mega-watt stars, and Pratt (The Magnificent Seven) and Lawrence (Joy) deliver on their end. You could do far worse than spend 90 years with some of Hollywood’s most effortlessly charming, gorgeous, and self-effacing actors. Pratt and Lawrence seem to exist on a similar goofy yet spirited plane, and it works toward their eventual courtship. There’s a cute scene where Jim quizzes Aurora on her observational reasoning, guessing real aspects about several sleeping passengers. Jim is a man who feels out of place on Earth, looking to build anew, and Aurora is looking for an adventure worthy of a great story to equal her famous father’s literary works. It’s a fascinating question of whether a person would willingly jump forward in time 250 years, as Aurora plans to when she returns to Earth (if there still is an Earth). You’d be severing all tethers to human relationships from your past and also the world as you conceived. The characters aren’t the most in depth, and “Aurora Lane” is definitely a name that’s one step removed from being downright Jetsonian, but it’s the exceptional situation that makes them compelling to watch. How does one court the only other waking human being on a ship of thousands? What if Aurora happened to be gay? It’s a Last Man on Earth scenario that has been explored many times on TV and the big screen but there’s still something inherently interesting about the premise. I also enjoyed the care they build for their only other companion, Arthur the loyal bartender and confidant.
Whether you see the movie as a parable about the horrible things people do when confronted with despair or as a fantasy for unchecked misogyny will depend upon if you view the problematic relationship as morally wrong but potentially empathetic or only irredeemably creepy. “You murderer!” Aurora accuses Jim when she discovers the awful truth, and she’s right. Jim has robbed her of a future and taken away her choice. I like to consider myself a relatively enlightened and progressive chap but I’ll admit I that I can only see things through my own white heterosexual male lens, so your mileage may vary. When Jim falls in love with Aurora from researching her background and pouring over every word she’s written in print, this may be the telltale sign for an audience. If you view it as a more heightened equivalent to falling in love through correspondence, an unrequited love fueled by missed chances, then perhaps you’ll still be onboard. However, if you view Jim’s love as the equivalent of falling in love with a coma patient (Pedro Almodovar’s Talk to Her?) and projecting feelings onto an unresponsive woman without agency, then this is a romantic paean that you’ll associate more with a horror movie.
There are several great and touching one-sided romances in the annuls of film, and I viewed Passengers as a higher concept rom-com where the misguided man (it’s usually the man) is hiding a secret about the murky circumstances surrounding the start of their relationship (like a She’s All That in space). That’s a fairly cheeky assessment of what could also effectively be dubbed a Stockholm syndrome romance, as Jim is the one responsible for kidnapping her from her planned future. I’ve read lots of ink from critics decrying this movie as an offensive, deeply flawed film. I think Passengers effectively communicates the full implications of Jim’s choice. It wants us to wade into that ethically troublesome pool with Jim. It doesn’t pretend he’s the good guy, though that judgment can be read too easily. It says Jim is a human being in a unique setting and that he made a selfish choice. There’s a complexity there I think is going ignored in a rush to moral indignation. I honestly think most people if given similar circumstances would make the same selfish decision. That’s not a lazy excuse but it is empathy, and empathy does not require comprehensive endorsement to still exist in some form or other.
With that being said, the movie certainly stacks the deck in Jim’s favor for some sort of redemption and/or forgiveness. The very fact that we have an actor as handsome and charismatic as Pratt shows the movie’s intentions. It’s not like Steve Buscemi was the one who woke up Jennifer Lawrence, and now that I’ve just written that sentence I’d be seriously interested to see that version of this story. I think that audience sympathies might be different for a more ordinary, homely man awakening a woman who, by conventional dating standards, would be out of his league on any planet. I think an audience might be more apt to interpret a lecherous angle to Jim’s actions if the part wasn’t so young and generally appealing. The opening act is the Cast Away section of the story that follows Jim’s discovery and isolation for a solid year, and it does much to engender good will for an audience, enough that his actions waking up Aurora force us as well into the uncomfortable ethical muck. “He was a drowning man, and he’ll grab onto anyone to save himself if he could,” is the only real overt effort at approaching apology.
This premise is strong enough that different angles could have been explored. What if we only spent the opening ten minutes establishing Jim and his life on the Avalon? The awakening of a second passenger would serve as the inciting incident but the movie would purposely hide behind the plausible theory that she woke up by accident, by the same mysterious malfunction that Jim will relate. It would also provide a longer period of time for Jim and Aurora to develop together. Then the Act Two midpoint would be the reveal of Jim’s involvement and the fact that he had been awake far longer than he initially told her, perhaps with the original opening half-hour cut down to a few impressionistic flashback bits to communicate the stark loneliness and desperation. We would be just as shocked as Aurora. It’s here that the movie could completely become a horror movie, with Jim chasing her down through the empty space station. Maybe she even finds a locker with other women he woke up that were then murdered because they too found out too much. Then she has to take him down or else he will keep repeating this murderous behavior until he gets his perfectly submissive Eve. Admittedly, that takes the movie in an entirely different, albeit still interesting, tonal direction.
Passengers seems to bounce back and forth between existential horror movie and broadly romantic soap opera. It doesn’t always mix but I enjoyed the collision of ideas, tones, ethics, and discomfort, at least before it rumbles into a third act that becomes a series of life-and-death action set pieces. It’s not that Passengers goes slack in its final act; the visuals are consistently engaging as the spaceship shuts down piece by piece. When the gravity goes, Aurora’s swimming pool water becomes a floating prison, endangering her life. It’s a terrific moment even if it only serves as momentary suspense. There was always something to keep my interest with Passengers, from the world itself to the mysteries to the ever-changing script to waiting for the awful truth to finally hit about Jim’s misdeeds. Ultimately your opinion of this movie will be entirely based upon your view of how the movie handles Jim’s decision and its aftermath. You may view the movie as a fiendish masculine fantasy that strips away a woman’s right to consent or as an empathetically challenging, morally dubious drama with a relatably selfish choice that requires real consequences and introspection. Pratt and Lawrence are winning actors even if they might not make the most winning couple. Passengers is engaging science fiction made with pristine technical care and a smart screenplay that layers mysteries worth unwrapping. I hope more audience members decide for themselves rather than turning up their noses thanks to the staunchly negative critical reviews reeling with offense. There’s more here than given credit and I feel Passengers is a journey worth taking for fans of large canvas science fiction that still demand a personable entry point.
Nate’s Grade: B
In the opening text crawl for Star Wars Episode IV: A New Hope, it says, “During the battle, Rebel spies managed to steal secret plans to the Empire’s ultimate weapon, the Death Star.” Disney, in its infinite wisdom to cash in on every potential resource of its lucrative cash cow, has decided to devote a whole movie to that one sentence in that initial crawl. I can’t wait for each sentence to get its movie. Rogue One: A Star Wars Story (in case you’d forget) is the first film outside of any of the trilogies and much is at stake. Not just for the rebels but for Disney shareholders. If a wild success, expect future tales coming from every undiscovered corner of the Star Wars universe. And if Rogue One is any indication, that’s exactly the kind of artistic freedom needed to blossom.
Jyn Erso (Felicity Jones) has plenty to rebel against. Her father (Mads Mikkelsen) was forced against his will by Orson Krennic (Ben Mendelsohn) to work on a fiendish death machine for the Empire. Jyn’s father is responsible for designing the Death Star. Jyn is broken out of imperial prison by Cassian (Diego Luna) for the Rebellion. They want her to track down her father, find out whatever she can about this new fangled Death Star, and if possible, retrieve the plans on how it might be stopped. Her mission will take her to the ends of the galaxy to reunite with her father and to provide hope to the Rebellion.
Finally after many films we finally get a war movie in a franchise called Star Wars, and it’s pretty much what I wanted: a Star Wars Dirty Dozen mission. It’s thrilling to go back to the height of the resistance against the Evil Empire and see things from a ground perspective with a skeleton crew working behind the scenes. We may know the future events of those Death Star plans but we don’t know what will befall all of these new characters. Who will make it out alive? The open-and-shut nature of this side story in the Star Wars universe brings a bit more satisfaction by telling a complete story. This film will not have to wait for two eventual sequels years down the road in order for an audience to form a comprehensive opinion. I welcome more side stories like Rogue One that expand upon the fringes of the established universe and timelines, that establish colorful new characters and tell their own stories and come to their own endings, and hopefully don’t feature any more Death Stars (more on this below). It seems like it was ages ago that major studio tentpoles just attempted to tell a single, focused story rather than set up an extended universe of other titles to nudge along their respective paths. Director Gareth Edwards (2014’s Godzilla) is less slavishly loyal to the mythos of the series than J.J. Abrams. His movie doesn’t feel like flattering imitation but its own artistic entry. The cinematography is often beautiful and the natural landscapes and sets provide so much tangible authenticity to this world. Edwards has a terrific big-screen feel for his shot compositions and achieving different moods with lighting. He knows how to make the big moments feel bigger without sacrificing the requisite popcorn thrills we desire.
Rogue One has to walk a fine line between fan service and its own needs. While it’s fun to see Darth Vader on screen again voiced by the irreplaceable James Earl Jones, it’s also a bit extraneous other than some admittedly cool fan service. We don’t need to see Vader clear out a hallway of Rebel soldiers but then again why not? It’s the same when it comes to the inclusion of cameos from the original trilogy. Some are minor and some are major, achieved through the uncanny valley of CGI reconstruction. Gene Kelly may have danced with a vacuum cleaner and Sir Lawrence Oliver and Marlon Brando both appeared as big floating heads after their deaths, but this feels like the next step beyond the grave. There’s a somewhat ghastly feel for watching a dead actor reanimated, so your sense of overall wonder may vary. The cameos are better integrated than the Ghosbusters ones.
There’s a great cinematic pleasure in putting together a team of rogues and rebels. The characters on board this mission have interesting aspects to them. Chirrut Imwe (Donnie Yen) is a blind warrior and aspiring Jedi. He feels like he stepped out of a great samurai movie. He uses his connection with the Force to make up for his lack of visual awareness, and Chirrut demonstrates these abilities in several memorably fun instances. There’s a world of back-story with Saw Gerrera (Forest Whitaker), a dotty wheezing warrior who is more machine than man at this point. Whitaker gives an unusual performance that reminded me of a kindlier version of Dennis Hopper in Blue Velvet. The reprogrammed robot K-250 (vocal and motion-capture performance by Alan Tudyk) is a reliable source of catty comic relief and I looked forward to what he was going to say next. The first 40-minutes is mostly the formation of this group, and it’s after that where the movie starts to get hazy. We know how it’s all got to end but the ensuing action in Act Two feels a bit lost. This may have to due with the reportedly extensive reshoots that were done last summer to spice up the movie (much of the earliest teaser footage isn’t in the finished film). I’d be fascinated to discover what the original story was from Chris Weitz (Cinderella) and just what rewrites Tony Gilroy (Michael Clayton) performed so late into its life. For much of the second act, the characters feel a bit too subdued for the life-or-death stakes involved, and that translates over to the audience. We travel to different locations throughout the first two acts but I can’t tell you much about them other than some intriguing mountainous architecture. The plot is a bit too undercooked and still obtuse for far too long, requiring our team to bounce around locations to acquire this person or that piece of information. Rarely do the characters get chances to open up.
It all comes together in the final act for a 30-minute assault that makes everything matter. It’s a thrilling conclusion and the movie finds a way to keep escalating the stakes, bringing in powerful reinforcements that force our Rogue One crew to alter their plans and placement, while still clearly communicating the needs of each group and the geography as a whole of the multiple points on the battlefield. It’s what you want a climactic battle to be and feel like where each player matters. It’s also a welcome addition to the Star Wars cannon, as we’ve never seen a beach assault before. It feels like a new level that was unlocked in some video game, and that’s no detriment. The ending battle has different checkpoints and mini-goals, which allows for the audience to be involved from the get-go and for the film to jump around locations while still maintaining an effective level of suspense. Many of these characters make something of a last stand, and you feel the extent of their sacrifice. I read in another review that the reason Jyn and her rogues win is because they accept that they are replaceable, and Orson Krennic fails because he made the mistake of believing himself irreplaceable. I think that’s a nice summation about the nobility of sacrifice. I won’t get into specific spoilers but I was very pleased with the ending of the film even though it’s not exactly the happiest. It feels like a fitting ending for the darker, grittier Star Wars tale and it provides earned emotional resonance for the setup of A New Hope, which this movie literally rolls right into.
With as many fun and potentially interesting characters aboard for this suicide mission, it’s somewhat surprising that they are also the film’s weak point. Beyond simple plot machinations like Character A gets Character B here, I can’t tell you much more about these rogue yet noble folks other than their superficial differences. Take for instance the Empire turncoat, pilot Bodhi Rook (Riz Ahmed) What personality does he have? What defines him? What is his arc? What about Cassian? He’s supposed to secretly assassinate Jyn’s father if given the chance, but do we see any struggle over this choice? Does it shape him? Does his outlook define his choice? Can you describe his personality at all whatsoever? What about the villain, Krennic? Can you tell me anything about him beyond his arrogance? What about Baze Malbus (Wen Jiang), who carries a big gun and is close friends with our blind wannabe Jedi. Can you tell me anything about this guy beyond that? Even our fearless leader, Jyn Eros, feels lacking in significant development. She wants to find her father, get vengeance, but then changes her mind about sacrificing for the greater cause of hope. Many of the character relationships jump ahead without the needed moments to explain the growth and change. The original trilogy was defined by engaging characters. When you have a ragtag crew of six of seven rogues, you better make sure each brings something important to the movie from a narrative perspective, and not just from a pieces-on-the-board positioning for action. Look at Marvel’s Guardians of the Galaxy for tips. If this was going to be a powerful and emotionally involving war movie, the characters needed to be felt deeper. All too often they get lost amidst the Star Wars debris and then they become debris themselves. Ironically enough, Rogue One has the reverse problems of The Force Awakens, a movie that benefited from engaging characters but sapped from an overly familiar and cautious story. It’s telling when my favorite character, by far, is a sassy comic relief robot.
Let’s talk about the Death Star in the room, namely the fact that over the course of eight Star Wars movies there have been Death Stars, or the construction thereof, in five of them (63% rate of Death Star sighting). We need a break. You can cal it a Star Killer Base whatever in Force Awakens but it’s still a Death Star in everything but name. I can’t even put a number to the amount of money it cost the Empire/First Order to build these things, plus the review process to try and correct design flaws that never seem to get corrected. At this point it feels like this model just isn’t cost-efficient for its killing needs. What about a more mobile set of multiple mini-Death Stars? I hope that the filmmakers for the new trilogy (Rian Johnson, Colin Trevorrow) refrain from putting another similar planet-killing space station-type weapon into their movies as we’ve had enough. However, the use of the Death Star in Rogue One was perfectly acceptable because it already fit into the timeline of the first film. I also greatly appreciated the clever retcon as to why the Death Star had its fatal flaw. It took a bothersome plot cheat from 1977 and found a gratifying and credible excuse. Now when Luke blows up that sucker it’ll have even more resonance.
Rogue One is a Star Wars adventure that feels like its own thing, and that’s the biggest part of its success. By being a standalone story relatively unencumbered by the canonical needs of hypothetical sequels, the movie opens up smaller stories worth exploring and characters deserving a spotlight. This is an exciting and entertaining war movie, and the kind of film I want to see more of in this multi-cultural universe. It’s not a faultless production as the lackluster character development definitely hampers some audience investment. I wish more could have been done with them before they started being permanently taken off the board. While Rogue One is looking to the past of Star Wars it still makes its own independence known. I hope this is the start of a continuation into exploring more of that galaxy far far away without the required additions of every Skywalker and Solo in existence. It’s a far bigger universe and it needs its close-up.
Nate’s Grade: B
For the new sci-fi film Arrival, I felt that an unconventional review might be suitable considering that the movie is about communication. Therefore I sought out my pal Eric Muller to converse over the many qualities of this intelligent movie. Enjoy, dear reader.
General plot synopsis: a dozen mysterious alien ships hover above the ground across the globe. The government seeks out the assistance of Dr. Louise Banks (Amy Adams), an expert linguist, to try and establish a communication line with the aliens and determine whether they are friend or foe.
Nate Zoebl: So Eric, my good friend, let’s talk about our first impressions of director Denis Villenueve’s Arrival. I was really taken with just how cerebral it all was. Given the director’s pedigree (I absolutely loved Sicario), I was expecting an intelligent movie that wouldn’t follow the same blueprint as, say, Independence Day: Re-Something or Other Go Boom, but in many ways this movie feels like you’re studying for the SATs. I don’t mean that as an insult. It’s a rather highbrow movie that follows a team of smart people doing something incredibly hard with a level of precision that brings an intense sense of realism to the scenario. It made me think of Arthur C. Clarke science fiction where if first contact were to happen it might go very much like this. It’s a linguistics puzzle box and I found that to be fascinating. The movie delivers on that front. I’m sure the casual moviegoer will be bored by the lack of intensity for two acts of movie but I was delighted. You?
Eric Muller: My first thoughts were, “Wow, Hollywood made a first contact movie that looks like how the real first contact would go.” Unlike other Hollywood blockbusters, this movie is patient. The focus of the movie is not the actors or special effects like other contact movies, the focus of Arrival is the script. The movie is a love letter to language and communication. The director did an amazing job of telling the story and also flipping conventional storytelling.
Nate Zoebl: We’ll get into more of the flipping the script, so to speak, in our spoiler section but I heartily agree. I’ll also admit that I feel much like Amy Adams as I await your next reply in this discussion (not to make any general comparisons to you and heptapod aliens). I think patience, as you cited, is one of the movie’s greatest virtues. It takes its time, it naturally develops, and this is definitely evident in the first act. The step-by-step process of Adams and Jeremy Renner and the other scientists being escorted to the alien ship, suiting up, being told the hazards and unknowns, and going inside, experiencing the different gravity, and coming up close to the giant white wall that promised so much on the other side, it’s teased out in a fashion that allows for anticipation to rack your nerves. The fear of what they’re stepping into really settles in.
Eric Muller: I’m okay with being compared to a heptapod. I appreciated the movie taking its time, allowing the audience to learn and discover at the same time as Amy Adams and Jeremy Renner. In other movies, learning the new language is usually done in a 15-minute montage. This movie is a Sci Fi movie dedicated to discovery, which is what science is.
Nate Zoebl: It’s definitely a movie of discovery and I appreciated that it doesn’t gloss over the challenges and details of that. It’s also a discovery of our heroine, but again we’ll save that discussion for a little bit. At its core, it’s a movie about language and communication. How are we able to connect and interpret others? If 12 giant alien ships, which kind of looked like Pringles chips, were to one day appear randomly across the globe, how do we interpret intent? That’s the movie’s ticking clock, uncovering the intent of the seven-legged squid-like aliens before the more alarmist elements of our society give in to paranoia and destruction. How would an alien species even begin to try and have another understand its language? That’s a fascinating starting point. I appreciated that the alien language was, indeed, alien. It’s made up primarily of inky pictographs, circles with slight variations. This movie must have been nirvana for a calligrapher.
Eric Muller: There are going to be a lot of tattoos based on heptapod language. But you said it; the language barrier would be the first and hardest barrier to overcome in this situation. And there is one scene that really illustrates that point. When Forrest Whittaker asks Amy Adams why she is showing the aliens just simple words. Adams breaks down why the question “What is your purpose here on Earth?” is such a complicated question. Especially to anyone who doesn’t understand English.
Nate Zoebl: I think that’s such a smart scene because it opens up for us dumb-dumbs in the audience just how complicated language can be. He asks why teach them words and she says so that they have a vocabulary that they can answer back with. Arrival is kind of like the most intriguing ESL class you never took at the Learning Annex. What technical elements really stood out for you in the film?
Eric Muller: My favorite thing was them getting inside the spaceship. I know it was a simple camera trick with some CGI but it looked so good.
Nate Zoebl: Villenueve films are downright impeccable when it comes to their technical merits. Sicario was, top to bottom, a beautiful movie from looks to sounds to editing. The cinematography for Arrival was tremendous and really accentuated the overall eeriness. Also, the sound design deserves an Oscar. The sounds of the aliens as well as the disconcerting musical score kept me on the edge of my seat. The special effects were best used sparingly. The aliens themselves worked best when they were somewhat shadowed, allowing our imaginations to go into overdrive to fill in the rest.
Eric Muller: Was it just me or did the aliens looks like the final form of the Elcor species from Mass Effect? For a budget of only 47 million, Arrival looks better than a lot of movies made with three times that budget.
Nate Zoebl: My question for you: was this central mystery enough for you before the pieces fell into place in the third act and the movie’s larger end design was revealed? I think we’re getting close to talking about all that good spoiler stuff, but before we do I wanted to know if the central drive was enough for you and in particular if the characters worked well enough. We’re treated to a tragic series of flashbacks to provide some back-story to Adams, but I don’t know if I’d say the movie presents much in the way of characterization until the third act (promise, we’re getting there…). Hear me out, old friend: I almost think Renner’s character is the typical “girl” part that Hollywood fills in these kind of larger movies, the co-lead which is really meant to support the main character and, typically his, journey of self-actualization or healing or whatever. I think there might be some subtle gender politics being subverted there or maybe I’m reading too much into an underwritten character.
Eric Muller: The central mystery was more than enough to keep me interested. As I noted earlier, we were discovering the events just like Any Adams. And you are right that this movie feels like if it had been made 10-15 years ago the genders for the two main leads would have been swapped. Probably have had Keanu Reeves and Sandra Bullock.
Nate Zoebl: The natural sequel to The Bus That Couldn’t Slow Down. I suppose it’s here we should start getting into spoilers, so if anyone would like to remain pure, please come back later to read the rest of our conversation.
[WARNING: SPOILERS FROM HERE]
Nate Zoebl: It’s a movie about language and our interpretation of language and I think, very cleverly, Villenueve and the screenwriter play with the language of film storytelling. We’ve been assuming from the start that these snippets of sense memories from Adams were of her tragic past. Au contraire my friend, they are revealed to be not flashbacks but flash-forwards to a future she has yet to live. Rust Cohle was right; time is a flat circle.
Eric Muller: This movie is a classic twist on a golden age Sci Fi story. Amy Adams’ character arc could have been an episode of the Twilight Zone and been just as good.
Nate Zoebl: I think the filmmakers make something we’ve seen before, and frankly have become somewhat trite, and subvert it while making the movie and the central protagonist far more interesting. We’ve seen the tragic character that has to overcome the grief over the death of a child before, even recently in 2013’s Gravity. We’re primed for that kind of familiar Hollywood back-story to provide a dollop of depth to the main character. And then when the reveal comes, it makes the scenes have even more emotional power. Adams knew that she would have a daughter who would ultimately die as a teenager of some sort of awful disease, and Adams chooses to go ahead with this future fully knowing the unbearable pain that waits. This revelation instantly makes her character so much more interesting and puts the audience in her place to ask whether we would do the same.
Eric Muller: It is a great twist on a story we have seen before. Also it puts her in the position of whether she tells her husband about their daughter’s future.
Nate Zoebl: And that philosophical divide is ultimately what dooms her marriage. Here’s my choice, and I’ll be interested if yours varies: I would have gone along with it too. Yes, knowing what is to come means that a child was brought into existence to die sadly as a teenager and will suffer, but she will also live and love and laugh for many days beforehand, and knowing the end provides a lens that incentivizes every moment spent together. Yes she will die eventually but any one of us could be snatched from the world at any moment. At least she got to know love and life for so many years before it was taken away from her. How would you choose in this scenario?
Eric Muller: I would let my wife know so we could enjoy every minute with our child.
Nate Zoebl: Let’s step away from the emotional aspects. The end reveal also provides a jolt of energy to the climax because now it becomes a race against time, but time is also forward and backwards. Amy Adams has to stop the Chinese military from striking the alien ships and she has to use information from events that have not happened to save the day in the past. It’s a heady moment of criss-crossing plot streams that really works.
Eric Muller: That reveal, that scene with Amy Adams with the Chinese general, was my favorite scene in the movie. The writing, the way it was shot, and the timing. The timing of that scene gave the audience a chance to breathe and fully take in the reveal.
Nate Zoebl: The scene reminded me of Christopher Nolan’s Interstellar, a film I wasn’t that fond of beyond its second act planet-to-planet investigations. The screenwriter in me wants to criticize the use of the future to bail out the past because it feels a tad too easy. However, while it really irritated me in Interstellar (couldn’t you be a bit more helpfully specific, Future People?!) I didn’t have a problem with its use in Arrival. Maybe I’m a hypocrite but I feel like the execution is much more impactful here and it doesn’t undo the plotting from before. It doesn’t feel like a cheap trick. The heptapod aliens experience time as a circle rather than linearly, much like Dr. Manhattan crushing through the past, present, and future simultaneously. If we could see our future selves and the actions we make, and inform our current decision-making, I think that would probably bring about a rare world peace. Also, I really liked that the aliens weren’t just these benevolent gifters but had an agenda as well because they know humans will save them thousands of years in the future. It’s like they intervened so we could save ourselves.
Eric Muller: I also liked that the aliens said they will need us in 3,000 years. We never discover what the aliens need from us then. I think we went over this earlier, but Arrival is not a new story but just a great take and twist on that story.
Nate Zoebl: I liked that open-ended nature of the story. What if the aliens had come to Earth and spoke in nothing but emojis? Lots of pictures of eggplants and “A-ok” fingers and strangely anthropomorphic poop.
Eric Muller: Then we would use Amy Adams’ soon-to-be-dead daughter to solve the mystery.
Nate Zoebl: The aliens would essentially be modern teenagers (I’ll shake my old man fist at The Kids Today). The daughter would be all like, “Whatever mom.” And then we’d all be dead. Though the ending reveal raises the question of fate versus free will. Can these future events and memories be prevented? I don’t have an answer.
[END OF SPOILERS DISCUSSION]
Nate Zoebl: So Eric, what would you rate this movie?
Eric Muller: I have to go 5 out of 5 stars. One of the best movies I have seen this year. It was a better version of Contact. When you look at it versus Independence Day: Resurgence, it did everything right that ID4 2 failed at, like how you view Civil War versus BvS.
Nate Zoebl: Fair enough, though please don’t ever bring up BvS in polite conversation without first giving me plenty of advance warning. I’m still working through that one. I think I’d rate it an “A-” myself, and I might change that in time. I think the only thing that held me back from a full “A” is that it saves the emotional investment a bit too late to have the full wallop I think it intended.
Nate Zoebl: Now, on a scale of eggplant emojis, how many eggplants are you giving this movie?
Eric Muller: Is this where I admit I’m too old to understand emojis?
Nate Zoebl: I’ll also admit that I don’t understand the appeal, especially conversations that are nothing but emojis. Fittingly, I’ll end this discussion with pictographs:
[Smiley face emoji + cat dancing emoji + little green alien with “we’re number one” foam finger emoji + movie theater emoji + eggplant emoji + “A-ok” fingers emoji]
Nate’s Grade: A-
Miss Peregrine’s Home for Peculiar Children feels like Tim Burton’s X-Men franchise, and it’s just as awesome as that sounds. Burton has always had an interest in the outcasts and misfits of society and now he has his chance to leave an imprint on the ever-present superhero phenomenon. His own personal group of gifted youngsters is looking to form a funky family and fight against fearful forces that have their sights set on exploiting these special children or worse. It’s a natural fit for a man who has become a Gothic industry unto himself over three decades of peculiar and spooky filmmaking. This is Burton’s chance to flex franchise tentpole muscles with a subject matter perfectly attuned to his offbeat sensibilities, and watching the fabulous final product is akin to watching a master musician dive into Beethoven’s Fifth. This movie was flat-out delightful.
Jake (Asa Butterfield) is reeling from his beloved grandfather’s (Terrence Stamp) mysterious death. The old man loved sharing his stories about tending to the shape-shifting Ymbryne Miss Peregrine (Eva Green) and her wards, a group of children with special abilities including starting fires, controlling plants, invisibility, and being able to float lighter than air. On a trip to Wales to investigate grandpa’s stories, Jake discovers a time portal and is taken back to the WWII era where Miss Peregrine is waiting for him. She and her children relive the same day and will never age. They’re hiding from Barron (Samuel L. Jackson) and his group of scientists who wish to hunt the children. Jake is tasked with being the new protector, as he is the only one that can see an invisible band of slender monsters known as hollows that feast on the children.
There’s a whimsical nature to the dark elements, and the script is rife with enjoyable payoffs and fun moments that cry out for a full visual immersion. This is Burton’s best film since 2007’s Sweeney Todd (I have a soft spot for that macabre musical), arguably best since 2003’s Big Fish, and maybe his most fun movie since his 90s heyday. If you’re a Burton fan, you’ll be tickled by all the imagination and humor. I grew up on the cinema of Beetlejuice and Edward Scissorhands and The Nightmare Before Christmas (yes, directed by stop-motion maven Henry Selick but still very much a Burton film), so I’ll admit that seeing Burton in high form once again warmed my little mischievous heart.
You get a sense just how involved Burton was in the filmmaking and its details, the degree of passion and involvement, and also his commitment to being a dark movie intended for peculiar children and adults with macabre interests all over the world. I kept thinking that the 12-year-old version of myself would have adored this movie, never mind the 34-year-old version of myself who greatly enjoyed it too. This feels like a natural evolutionary step for children and adolescents who gorged themselves on the works of Edward Gorey and R. L. Stine. It’s not a significant spoiler but it’s something I feel you, dear reader, need to know in order to properly assess just how wonderfully morbid the movie can come across. There is an entire visual feast of a group of villains dining upon the delicacy of… children’s eyeballs. You read that right. It’s a silver platter piled high with severed eyeballs, and they get slurped down like it’s spaghetti. I could only cackle to myself at the audacity of the movie to embrace the fun of the darkness rather than hiding from it, mitigating it, trying to be delicate with tone. The villains want to return to a normal state that can only be achieved by consuming the eyeballs of peculiar children, and so they are hunted not for sport or prejudice but for eyeballs. That’s wonderfully squirmy, and it definitely affected me, an avowed cinema patron who gets extra squirmy with any onscreen eye trauma. There are other creepy and memorable moments, like a dead child being used as a ventriloquist doll and the slenderman-styled hallows creatures. The moments are plenty but they don’t choke the story’s momentum, which hums along with great imagination and lucidity.
There’s a lot going on with Miss Peregrine, and Jane Goldman’s (Kingsmen) screenplay juggles a lot of rules and world building without losing momentum. I was intrigued early and the movie would widen its focus, providing more texture and connection to the world in calculated doses. It was enough that I always felt like I was learning something while still being able to see how the pieces snapped together in retrospect. There’s time travel that has to be done at a very specific point, the rules of who can travel back in time to these bubbles of safety, the history of this specific day stuck in time, the non-linear history of the protectors, the fact that the bubbles are also teleportation hotspots, the history with Jake’s grandfather, the history of the Ymbryne and their powers, the powers of all the peculiars, dream prophecy, mad scientists and their peculiar ailments, the differences between the hallows and the predatory scientists, and also establishing the character dynamics of several lost children and a budding YA romance. It’s amazing that Goldman’s script is as understandable as it is considering all that heavy lifting. It’s not completely free of muddled plot points and some hazy explanations, but those instances are a clear minority to what works so effectively. I wanted to know more about this world, and once they added time travel and teleportation, I was hooked. I enjoyed the movie so much that I’m considering reading the additional books for my next freaky fix.
The acting ensemble is full of bright spots and none brighter than the new queen of genre gusto, Eva Green. I raved about Green’s magnetic performance in the considerably lesser 300 sequel. She was easily the best part of that movie and it suffered whenever she wasn’t on the screen. The same can be said for the too-long-in-the-making Sin City sequel. She was the best thing in Burton’s otherwise forgettable Dark Shadows feature. In short, this woman is incredible, and she digs into the vampy and ridiculous with the right degree of malevolence and glee. Green is a wonderful hostess into this magical world, and her foreknowledge gives her a caffeinated energy that makes her even a tad more peculiar. Her children are all fine actors who have uneven parts thanks to the unfair distribution of their powers. Not everyone gets super useful abilities. I felt sorry for the kid who projected his dreams from his eyeball especially during the third act scuffles. A mouth in the back of the head doesn’t seem very useful either. I enjoyed the idea that the invisible kid needs to be fully naked to be fully invisible, and everyone acknowledges this reoccurring fact with shoulder-shrug nonchalance. The standout amongst the peculiars is Ella Purnell as the winsome girl who will float away. She has an innocent and yearning quality that doesn’t sink her character. She’s more than just a love interest to Jake and Purnell helps channel great affection. Jackson (The Hateful Eight) is expectantly highly entertaining as the lead villain and Butterfield (Ender’s Game) is perfectly acceptable as an audience surrogate into this wild world.
I was duly impressed with just about every element, from the structure of the screenplay and its precision with information and intrigue, to the level of acting, to the dark and whimsical tone, to Burton’s own peculiar particulars that fill out the film with adoration. It may sound corny but there is an affection woven throughout the film, for its dispirit outcasts, for their strangeness, for the ardor of telling a spooky story that can appeal to children without pushing away adults. There’s a care that’s been absent Burton’s other recent films, especially Dark Shadows, which left me bewildered whether Burton had any genuine fondness for the source material. Miss Peregrine’s Home for Peculiar Children is a haven for fans of the peculiar, Burton’s oeuvre, and those looking for a quality children’s film that has some bite. I can only hope for more fantastical adventures.
Nate’s Grade: A-
With J. J. Abrams’ departure from the franchise for the greener space pastures of Star Wars, there was a creative void to fill, and in stepped director Justin Lin (Fast and Furious series) and co-writer/star Simon Pegg, acclimating to the established new movie universe and providing a Trek movie that proves to be the most “recognizably Trek” in the series thus far. The crew of the Enterprise is stranded on an alien world after being attacked by a hive-like armada of ships. It’s a somewhat familiar formula, a distress call that ends up being a trap, from an unknown entity that is harboring vengeance against the Federation. This allows for several dispirit storylines to explore the surroundings but also the enjoyable character dynamics of the crew; the casting department hit the jackpot with this franchise, and it’s just satisfying to watch the actors deliver solid, satisfying character moments. The new character Jaylah (Kingmen’s blade-legged Sofia Boutella) is interesting, kickass, and a source of deadpan comedy conflicts with others. There’s a genuine sense of discovery that’s patiently paced, not so much the set-piece-every-ten-minutes of the Abrams films. Idris Elba (The Jungle Book) makes for an intimidating villain and I’m happy to report he doesn’t get lost under gobs of makeup. He becomes more Elba as it goes, and he’s given a credible motivation and back-story to explain his actions. The action is a bit less exciting than I was hoping for from Lin, whose special blend of crazy has been somewhat dampened as he adopts the house visual style of the franchise. Pegg and co-writer Doug Jung have steered the franchise into safer territory but also put the focus on the crew and their bonds, which is the secret weapon of Trek. You sense that Pegg and Jung are fans, and they even provide greater context and justification for the new Trek elements that drew earlier complaints, like the use of the Beastie Boys song which now becomes a fun moment of fist-pumping triumph. Star Trek Beyond (no colons necessary, apparently) doesn’t quite hit the same highs as the previous two films, but it’s a solid movie overall and might be the best movie for the most ardent fans of classic Trek. My last piece of advice: go into space construction in the future. The way they go through starships, you’ll always have a job.
Nate’s Grade: B
Growing up in the 80s, other kids had Transformers, or G.I. Joe, or He-Man, but I was a Ghostbusters kid. I fell in love with the 1984 original movie, slept below the poster for most of my childhood, and obsessively collected all of the action figures, watched with glee the animated TV series, and hold the world and its characters in a special personal place. The 1984 movie is such a perfect blend of buddy comedy, the supernatural, and action that nobody has really been able to fully replicate this special film alchemy as well since, including director Ivan Reitman (he tried in vain with Evolution). When the word broke that there was going to be a new Ghostbusters remake, some trepidation from fans could be expected. It’s sacred ground to many. Director Paul Feig (Bridesmaids) insisted that he wanted to have an all-female team of Ghostbusters, and that’s when the Internet lost its collective mind. The movie and its stars have been beset with hateful misogynistic (and, in the case of Leslie Jones, racist) harassment. The Internet didn’t want smelly girls playing with its toys. It became part of a larger war between feminists and retrograde men’s rights activist crybabies. Some people wanted it to be succeed just because of he gender of its leads, and others wanted it to fail for the very reasons. I just wanted a good Ghostbusters movie regardless of what bathroom the busters utilize.
Erin (Kristen Wiig) is an esteemed science academic trying to turn the page on her past. Her friend and fringe scientist Abby (Melissa McCarthy) has republished the book about paranormal they wrote together, which ruins Erin’s chance at tenure from her colleagues. Her ire is short-lived as Erin, Abby and her wacky nuclear scientist associate Jillian Holtzmann (Kate McKinnon) experience a real dead ghost. Their slime-filled encounter with the undead reawakens Erin’s love of the paranormal and the three of them join forces. Patti (Jones) is an MTA worker who leaves her job and joins the gals after her own experience with a ghost in the New York subway. Somebody is trying to open a portal between the living and the dead, and these Ghostbusters gotta bust some ghosts.
My initial apprehension melted away within the movie’s first twenty seconds when it already had me laugh out loud twice (“anti-Irish fence”). There’s a consistent genial absurdity that kept me engaged and entertained, and this is typified by the strong comic camaraderie of the four leads. I enjoyed spending time with these ladies and I enjoyed their interactions, so when scenes could creep up on overstaying their welcome from a pacing standpoint, something of a Feig staple, I gave them more leeway and felt my patience rewarded. I don’t know how to make it plainer than this: I am not a Leslie Jones fan and I liked Leslie Jones in this movie. I have found Jones to be all-too often on Saturday Night Live a one-note comic presence, always loud and brash and hitting the same joke again and again with little variation. With Ghostbusters, she actually plays a character, capable in her own right, and a straight man for the other characters. These women were goofy, gross (a queef joke within Holtzmann’s first appearance), but they also enjoyed one another’s company. There are internal conflicts, sure, but their enjoyment of working together, of displaying their know-how, of the joys of discovering the realm of the paranormal create a bond that helps seal the characters with the audience. Whatever the scenario, I was confident I would laugh from these characters, and I did.
There is a lightness to the movie that makes it all the more appealing, settling into pleasurable summer fare. This story is as much about the formation of the Ghostbusters as anything else. In the original film they just sort of have their ghost-busting gear all of a sudden. With the remake we watch the trial and error process of bringing all that tech to life. It’s a fun process to see their business from the ground floor, so to speak, and their fight for larger credibility. Murray himself even shows up as a paranormal debunker who scoffs at their claims. The ladies are the lovable underdogs in this world.
The real reason that Feig’s movies work is the interaction of his boisterous and often brilliant casts, and Ghostbusters is another example. Wiig and McCarthy have a natural chemistry together honed from Bridesmaids, and their back-and-forth banter will often find punch lines in odd places. McCarthy has always been her best under Feig’s direction (seriously go watch Spy if you haven’t). While Abby is a less outspoken character than we’re accustomed to from her, McCarthy still has a commanding presence and is the one who lassos the other funny characters back into a sustainable orbit (“You spell ‘science’ with a Y, and I don’t think you know that that’s wrong”). I’ve stated above my positive feelings on Jones. She brings a welcomed perspective to the team and often serves as the voice of the audience, like a moment where she looks inside a room filled with mannequins, calls it “nightmare stuff,” and wisely keeps walking. McKinnon is the true breakout star, going for broke in a deadpan, anarchic silliness that is Murray-esque. She also displays a funky, near pansexual sense of excitement with the world around her. She licks the radioactive barrels of her proton pack in jubilation. McKinnon is a constant source of mirth in the movie and has some of the best one-liners (“It’s 2040. Our president is a plant!”). Another breakout might be Chris Hemsworth in comedy. His dimwitted and inept receptionist is perhaps too dumb to even function. Hemsworth just commits to his character’s straight-faced stupidity and it produces big laughs.
Not everything in the movie works as well together as the ensemble. The movie’s tone takes a giant leap once the third act commences with its apocalyptic ghost showdowns. You can sense that Feig isn’t nearly as passionate about action heroics and CGI. Example: the movie sets up a large-scale dance sequence and we never see it until the scene appears during the end credits. That seems like a waste. The character arc between Abby and Erin isn’t quite as developed as the movie needs for the emotional re-connection at the very end to hit. As much as I loved McKinnon in the movie, her character is more a collection of quirks than a person. The cameos from the original cast are mostly awful and kill amusement. Watching Dan Akroyd as a cab driver say he “ain’t afraid of no ghosts” made me roll my eyes and wish I could delete this from my memory. The less obvious nods are better fan service, like a character referencing “mass hysteria” or Erin frantically pressing her body against a restaurant’s large glass window. The Stay Puft marshmallow man as a parade float is a nice touch, though. The main villain is feeble but I can see how a dude with a grievous sense of entitlement could itself be a feminist statement on the hostility that women face in today’s world. There are some logical consistency issues when the busters go from trapping ghosts to shooting them and blowing them up, but it wasn’t enough to derail my sense of fun. The worst thing about this Ghostbusters is the new theme song from Fall Out Boy and Missy Elliot.
Is the new Ghostbusters a significant step in terms of feminism or is it overblown as some critics contend? The topic is unavoidable given the spirited furor over this remake; it has the most disliked trailer in YouTube history, though to be fair that was not a good trailer. First I’ll acknowledge that the world doesn’t need the opinion of a heterosexual white male on the topic of inclusion, but I’d like to say that there is something about positive representation. It’s the same reason I approve of Sulu being gay in the newest Star Trek. It’s not for me to say what is and is not empowering for a group of people who often lack positive representation in media. Nor am I arguing that every representation of a group needs to be positive; that swings in a direction where well intentioned “protection” becomes condescending. People can be good. People can be bad. People can be brilliant. People can be dumb. No one pool of DNA has ownership over these human traits. However, the reality of Hollywood is that it is often a poor representation of diversity. It is because of this that I say Ghostbusters deserves some praise for portraying a plot around four women that doesn’t involve boyfriends, weddings, marriages, pregnancies, any sort of romantic coupling, and doesn’t pit them against one another. This is an action movie with a female ensemble, three of whom are in their 40s, and all of whom don’t exactly fit with Hollywood’s standard conception of the attractive female lead. They don’t dress provocatively for the male gaze (the default setting for “strong heroine” in Hollywood is often “sexy deadly”). They don’t make fun of one another’s body types. They stand up for one another when people in power attack. They love what they do. I think there will be a swath of the public that recognizes themselves on screen, maybe for the first time, and I think there is genuine merit to this.
Somewhere amidst all the hype and hate, the new Ghostbusters emerges as a pleasant and enjoyably silly summer comedy. Feig’s movie pays homage to the original, including borrowing many of the general plot beats Force Awakens-style, but steps out onto its own territory. The 2016 Ghostbusters is not slavish to the original but recreates what made it work, a strong core group that meets the experimental and outlandish with droll irony. I think I laughed more with the 2016 Ghostbusters than the 1984 Ghostbusters. It has some flaws and some pacing issues but I was enjoying these characters so much to mind. As a lifelong Ghostbusters fan, I would gladly watch a sequel with these characters and this world once more. This won’t replace the fond feelings I have for the original, nor was it ever supposed to. This all-female Ghostbusters doesn’t take away what fans have loved. It simply adds another chapter with a new batch of entertaining characters, and if a part of the audience can better imagine themselves strapping on the proton packs and going along for the ride, then I don’t see what the harm lies with representation.
Nate’s Grade: B