Godzilla vs. Kong is the kind of movie where you need to question what your qualifications would be for its true entertainment value. Four films into the fledgling MonsterVerse, we’ve set up its Batman vs. Superman, its Infinity War, its climax, the biggest names on the biggest stage to settle the score once and for all. With indie director Adam Wingard at the helm, best known for peculiarly violent genre-defying movies like You’re Next and The Guest, the results with G vs. K (I’m not writing the full name every time) strictly fall into the realm of dumb fun. It’s up to you which of those categorical designations will reign supreme, the dumb or the fun.
The gigantic 100-foot tall ape Kong is being kept in a caged atrium by the Monarch organization. Godzilla is running amuck and attacking a shady company that may have a shady conspiracy afoot. Kong and Godzilla are two alpha predators, the last known titans, and it’s believed that Godzilla is seeking out Kong to put him down for good. The government is trying to protect its great ape, figure out why the big lizard is acting up, and maybe explore this kooky Hollow Earth theory. There’s a reason I haven’t mentioned any human character names because, once again, they don’t really matter.
This movie is going to entirely depend on how much your love of monster brawls can, essentially, push aside crazy, incoherent plotting and meaningless human characters. If you’re the kind of fan going to G vs. K and expecting nothing else than bruising knockdown fights that decimate the landscape and ensure untold death, no matter how many times we’re told the entire city of Hong Kong has miraculously evacuated in minutes, then the movie delivers. There are three big brawls and each one of them is satisfying and has a weighty quality to them; they really do feel like heavyweight title fights, with each side giving it their all and then some. It’s an epic showdown and we demand the best from this clash of the titans, and Wingard comes alive during these sequences, finding stylish ways to demonstrate and develop the carnage so that the brawls feel unique rather than stale. Each of the three major battles takes place in a different location and uses that environment to its advantage when developing its action particulars. The first bout is at sea and Kong is chained to the galley of a warship, so Godzilla capsizes the ship, attempting to drown Kong. The water is also a far more friendly place for Godzilla, with Kong forced to jump from ship to ship like platforms in an old school video game. The rematch takes place in downtown Hong Kong and offers the traditional metropolitan cataclysm we’ve come to expect from disaster escapades (again, with vague reminders that somehow all these buildings are empty). Godzilla’s fire breath becomes a laser field that Kong must avoid with drastic escapes. Wingard’s camera finds fun ways to communicate the back and forth, at one point seemingly attached to the monsters as they pummel and move, like an arty Darren Aronofsky film. He finds ways to make two age-old creatures fighting still appear visually fresh and exciting. When the creatures are slugging it out, G vs. K is at its best as big-budget popcorn escapism.
I also must applaud that filmmakers that, four movies in, we finally have monster fights where the audience can see what is happening. 2014’s Godzilla reboot kept teasing the big lizard and giving glimpses, a foot there, a closing door here, that built anticipation but also tried audience patience. My biggest complaint was I wanted more Godzilla in my Godzilla movie, and 2019’s King of the Monsters answered this complaint, providing four different monsters to duke it out for monster supremacy. However, the supernatural slug-fests were undercut by sequences that were hard to see. Whether it was in the rain, at night, in a blizzard, in the fog or smoke, it was hard to tell what was happening because of all the annoying visual obfuscation. We had more monster fights, yes, but they weren’t that much easier to see than in 2014. Thankfully, this movie seems like a direct response to that chief criticism. The big fights take place entirely during the day, and not only that, it’s clear and even sunny, making sure we can soak up every loving CGI detail of these two giant pretend creatures having their big pretend rumble. It may sound like I shouldn’t be too congratulatory for a franchise that dares to allow its paying customers to actually see the spectacle that they paid to see, but after several other films of mitigating results, I’m happy we at least can enjoy the big brawls after so much build-up and delayed gratification.
But if you expect more from a versus film other than predicated pugilism from your preferred participants, then G vs. K is going to disappoint. It is a vast understatement to say that this movie is extremely loony. It is so goofy that you will either shrug and go with the silly twists and turns, or you’ll be like several of my friends, and my girlfriend, who just stared stupefied and shook their heads, muttering how much more crazy-pants bananas things could possibly get.
For a franchise that started fairly grounded in 2014 from a science standpoint, and whose sequels have more or less hewn to that tonal vision, G vs. K says, “Hey, what if we…,” and injects whatever it deems might be insane and awesome, like an improv game that never meets resistance. Whatever you may be prepared for, this movie goes deeper and crazier. It literally goes to the center of the Earth and back. If I were to describe the parameters of the final fight, it would sound like I was drunk or needing of mental check-ups from concerned loved ones. It feels like the Asylum version of what a Godzilla and Kong match-up would be, and by that I refer to the low-budget studio known for its schlocky knockoffs and crazy all-you-can-eat buffet-style sci-fi plotting. There’s one solution that literally involves dumping alcohol onto a computer. Again, maybe your exact sensibilities will be a match for this wilder, sillier tonal wavelength; maybe you felt the earlier MonsterVerse entries took themselves too seriously. I’ll readily admit that they devoted far too much time to human drama I felt was, no pun intended, irritatingly small-scale. 2017’s Kong: Skull Island is the high watermark for this monster cinematic universe, and definitely better than you remember, and it didn’t take itself too seriously but found an agreeable baseline that allowed the film to have its spectacle while holding the human drama to be meaningful and entertaining itself. The movie was stylish, fun, and your brain didn’t melt when the big creatures were off-screen for long duration.
With G vs. K, any sense of established connectivity with the other movies is thrown out the window. Sure, there are faces that reappear (hey, Millie Bobby Brown), but they might as well be new characters. Even more than that, the tone of the movie is shifted so forcefully into self-parody, cheesy ludicrousness, including a spaceship serving as a moving defibrillator and psychic skulls, that it’s hard to take anything remotely seriously. I can already hear some detractors saying why should a movie about a giant ape fighting a giant lizard ever be taken seriously, and maybe you’re right you detractor you, but every movie needs an established baseline to provide a foundation of what is real, what is meaningful, and what is exceptional. If everything is crazy, it makes the monster action seem more mundane, and if anything can happen at any moment, it makes the plotting less important of careful setups and development, and satisfaction will be capped.
If you’re just looking for a movie about a giant ape punching a giant lizard with top-notch special effects, well Godzilla vs. Kong has that aplenty, and if that’s enough for you, then enjoy. It’s far more of a Kong sequel with the occasional special appearance from Godzilla, so if you’re more a fan of the big lizard you may be a little miffed at the big guy being a second banana. The action is fun and splashy, and I wish I watched this titanic title match on the big screen where it belongs, and I’ll admit that likely has dulled some of my experience. The sharp tonal shift for the MonsterVerse, and the escalating silliness that climaxes into insanity is either going to be selling point or a breaking point for every viewer. You’ll either rock with glee and happy that this franchise has finally evolved into the schlocky spectacle you’ve been dying for, or you’ll be trying to hang on to the silly, over-the-top plotting to orient your staggered senses. Godzilla vs. Kong is everything the title suggests and little else, and for many that will be enough. For me, I think it kind of lost me somewhere between here and Albuquerque.
Nate’s Grade: C+
The Canadian quintet Astron-6 is a production company that specializes in practical horror effects to delight the eyes and churn the stomachs. In 2011, they decided to make their own films and released Manborg, a hilarious if sketchy and stretched-out horror-comedy replete with loving references to 1980s culture and movies. Their crazy, low-budget schlocky efforts have developed a following, and they earned extra credibility when they played things gravely serious and terrifying in 2016’s The Void. Now writer/director Steven Kostanski (one-fifth of Astron-6) has delivered Psycho Goreman, and this is what happens when gonzo, genre filmmakers are working at the top of their chintzy, delightfully deranged capability. The results are highly entertaining with equal parts great, good, and bad-good, and lovers of silly, schlock cinema will be in high heaven.
Mimi (Nita-Josee Hanna) is a little girl used to bullying her big brother Luke (Owen Myre) and generally getting her way. She and her brother discover a gem hidden in their backyard and it just so happens to connect to a powerful and murderous alien monster, the self-described “Archduke of Nightmares,” named by Mimi as Psycho Goreman (Matthew Ninaber), or PG for short. The creature was imprisoned by a galactic council who feared that unleashed he might conquer the universe in fire and blood. Unfortunately for PG, he’s at the mercy of Mimi, who can command him thanks to her ownership of that magic gem. For her, PG is her greatest new friend and play partner and woe unto thee anyone who tries to take PG away from her.
The movie feels like a cleverly constructed episode of Rick and Morty where a crazy idea is given unusual consideration and development and layers of humor and ridiculousness are uncovered so that the whole enterprise impresses. The basic premise is what if a brat had the power to control a monster, and while the movie pretends like life lessons will be learned or earned (“humans are the real monsters” is so trite that it’s an obvious put-upon), the movie also never downplays how much of a terror the little girl can be. It might be an easy joke but it’s still a good one, the fact that the universe shouldn’t fear this hideous monster but really this mean little girl is a fact that many parents will nod along with. The movie does some effort to redeem her, if that’s really important to you, but it also doesn’t soften her rough edges and her impudence. She is a brat, and she will inflict pain on others, and the fact that she has awesome power makes her a scary being the entire universe should really be quaking over.
The enjoyable fish-out-of-water dynamic elevates the comedy and payoffs of Psycho Goreman. This powerful monster is beholden to the childish whims and forced to do the bidding of a child, and he hates being out of control and every moment he is forced to play with her. The begrudging acclimation makes for several fun scenarios where he learns from her and also learns how far she’s willing to go. I enjoyed PG trying to make sense of Mimi’s made-up game and its nonsensical rules, and I enjoyed the levels of bizarre family domestic drama as PG integrates himself with this terrified clan. Having a normal dinner between humans and a blood-thirsty alien marauder is rife with comedic potential, and that’s even before the additional side story of the strife between the put-upon mother and the father who is just a gigantic loser. Their ongoing relationship troubles relate to some hilarious motivational turnarounds, like the father (Adam Brooks, another Astron-6 member) resenting the mother for thinking he’s a loser, so he’ll prove her wrong by being a supportive parent, which just happens to include helping his daughter’s involvement with a killer alien. He has an inspirational speech to his daughter late in the movie that had me cackling. The movie is more than its crazy, schlocky moments of gore and rubber costumes. It’s a fun but cleverly constructed comedy that understands the tenets of what makes crazy so genuinely funny.
But along the lines of gore and rubber costumes, Psycho Goreman is like a gloriously inappropriate Power Rangers episode for adults. The elaborate care and design of these monster and alien costumes is outstanding, especially for a relatively low-budget movie. It might look cheap from time to time, though I would argue this is also part of its unassailable charm, but the filmmakers show their real priorities with their monster designs. They are so varied and weird and good looking and have levels of detail to them as well. There’s one design that is simply a living cauldron of corpses (I think voiced by Rich Evans from Red Letter Media). Every new character is a new joy to behold, and when the clashes begin, as they inevitably do, you discover the extra care put into the creature designs with how they viciously come apart. There is a simple pleasure watching the great production design of the costumes and outfits as well as the outrageous gore. I loved that a kid is turned into a giant living brain monster and nobody seems to really care and it becomes a running joke of how callously everyone has viewed this child, including his own indifferent parents. If you’re a fan of goofy monster costumes and extravagant gore, this film is a twisted treat.
Mimi is going to be a love-her-or-hate-her character because she is exactly what Angela Pickles (Rugrats) would be like if given ultimate, unchecked authority over human life. She wields her power flippantly and will joke about siccing PG on her brother to kill him. She also hoots and hollers for PG’s violence against innocents because to her it’s all a big show of amusement. I found the high level of energy of Hanna’s performance to be the difference maker for me. Her character is an unrepentant brat but she’s so entertaining to watch because she holds to this very specific vision. Hanna is downright brilliant in her smarty-pants, mean girl articulation and has great physical expression. Watching her dance in discombobulated movements like the queen of the world made me laugh every time. I thought Hanna was terrific and her comedic timing was so well-honed for being so young. I understand many will find Mimi grating or overbearing or simply too much to handle. I get it, and I don’t think Psycho Goreman will be nearly as enjoyable for anyone who dislikes Mimi. You’re not meant to approve of her actions and warpath of destruction, but you can still enjoy the mayhem all the same.
If you’re a fan of low-rent, cheesy midnight movies, the deranged and demented, and giant silly costumes and bloody excess, Psycho Goreman will be everything you hope it to be. I will admit it peters out a little right before its big showdown, but otherwise the movie is consistently entertaining, consistently strange, and consistently funny. The comedy is better than you think as the filmmakers refuse to rest on the appeal of easy jokes and easy sentiment. They know why you’re watching and deliver, but the work under the surface is impressive and admirable. The filmmakers know they have a very specific, tailored audience that will celebrate their unique retro pastiche sensibilities, and if you happen to live on that same wavelength as I do, then you too will find Psycho Goreman to be an insane near masterpiece of low-budget, high-concept schlock. Give your 2021 a boost by checking out this Canadian splatter comedy and give in to the madness.
Nate’s Grade: A-
Shadow in the Cloud feels like a lot of movies smashed together with the slapdash glue of a SyFy Channel Original movie, combining crazy and crazier elements like a Jenga tower teetering on the brink of total disaster. Chloe Grace Moretz plays Maude, a female pilot during World War II and hitching a ride on a B-17 bomber plane leaving New Zealand. She says she has a secret mission to see through and a valuable package that cannot he opened. The men on the plane are skeptical and banish her to the lower turret on the plane. It’s there that she discovers they have another unwanted passenger, a furry, winged, blood-thirsty gremlin tearing apart the plane’s engines. Maude pleads for the men to listen to her warnings and ultimately takes matters into her own hands to ensure their safety and survival.
The first thing needed to be discussed is the wiry elephant in the room, namely the involvement of writer Max Landis. For those unaware, the successful Hollywood screenwriter of edgy, often glib genre fare (American Ultra, Bright, Chronicle) has faced a reckoning for his many years of abusive behavior with a litany of ex-girlfriends that accused him of gleefully manipulating them and bragging about giving them eating disorders. Landis’ script has since been rewritten by the director, Roseanne Liang, but it’s impossible to say what was on the page before and what was a new addition without reviewing multiple drafts. Suffice to say, Landis’ involvement may very well be a non-starter for many viewers, but it’s the first half that really makes things even more uncomfortable with his name attached. For about half of the movie, Maude is trapped and harassed by a bevy of off-screen men who joke about having their way with her and belittle her existence as a woman. I don’t believe that the movie is ever endorsing this misogynist and borderline rapey perspective of the men, but it is dwelling in this muck for quite some time, and to think that the famous screenwriter, who was credibly accused by multiple women of predatory and awful behavior, is writing these words, well it sure makes the entire protracted discomfort seem gratuitous and even risible. I’m sure women dealt with this sort of dismissive and harassing behavior while serving during wartime, obviously, but there’s a difference between reflecting realism and exploiting it for titillation. Was this aspect even worse before the director’s rewrites? Did she put her stamp on this harassment? It’s hard to say, but the lingering discomfort is a distraction to the overall entertainment value. It’s so heavy-handed that it becomes counterproductive to whatever message is attempted and becomes the lasting takeaway.
With that being said, Shadow in the Cloud is a mess of a movie that feels rattled and tonally confused. I thought given the premise that this was going to be a mostly silly movie. We’re talking about a gremlin attacking an aircraft, which is pretty much a remake of that famous Twilight Zone episode “Nightmare at 20,000 Feet” starring William Shatner. There’s only so much you can do with, “There’s something on the wing” declarations and people not believing the crazy accusations. I wasn’t expecting fighting a literal furry, bat-like monster with the tension of whether or not the main character might be assaulted by a gang of men in the sky. If the filmmakers wanted to go with the grueling and uneasy tension of Maude being at the mercy of potentially lethal men, that would be fine, but don’t include a silly monster too. The moments simply don’t jibe. There’s a moment where Maude falls from the plane and a Japanese Zero plane above her explodes and the resulting explosion propels her back into her own plane. It’s like a cartoon. You could very easily eliminate any and all of the supernatural elements from this story and I think it would have been better served at that. There’s enough tension to be had with the Zero planes being out there and the crew not believing that Maude saw the enemy, let alone a monster. The musical score is all retro 80s synths and it feels jarringly discordant. I did not like it immediately. The tone veers so rapidly, at times from scene-to-scene, and while this can offer a sense of unpredictability, it can also hamper whatever had been working. The suspenseful time in the ball turret is mitigated with a finale that is so goofy that it exists in another universe. The movie ends on real-life footage of women serving in WWII and any sort of feminist inspiration is completely unearned from the crazy little contained thriller about mid-air monster battles and scrappy dames.
When the movie is locked in that ball turret, that’s when Shadow in the Cloud is at its best and presents an intriguing degree of potential before flaming out into self-parody. There are some genuinely well-wrought moments in that small space, and the natural tension of a woman on an all-male crew is enough to establish a dividing line of suspicion for the dismissive men. The director is also at her best during these sequences and finding resourceful use of her small space to still tell her story and reflect the dilemma of our protagonist. There’s a satisfying problem-solution plot formula to employ. There are a few mysteries to ponder, like why does Maude have a gun, what’s put her arm in a sling, what is her mission, and what is in that package she swears is more important than anything else? It’s enough to hold your intrigue while the men coalesce into a chorus of harassing voices interrogating her as their captive. She’s in such a vulnerable position and the movie can play up paranoia, vertigo, and claustrophobia all together to really ratchet up our fraying nerves. As the movie settled into this tight setting, I accepted that it might just be nothing more than a cost-effective contained thriller, and that excited me because it felt like the filmmakers were finding ways to make that idea work. I started getting visions of the last contained thriller that really knocked my proverbial socks off, 2010’s Buried. Alas, I was never taken with the silly gremlin aspect of the screenplay and how easily forgotten it becomes. This killer gremlin just sort of comes and goes whenever the story needs a convenient extra dash of blood. It’s likely what got the movie sold as a pitch but the first thing I wish had been removed.
I have enjoyed Chloe Grace Moretz for years, all the way back in 2010’s Kick-Ass. While she’s now in her early twenties, she still comes across as so young, and the reveals relating to Maude and her motivation make it harder to accept Moretz in the role. I recognize that she is no longer a young girl and can elect to play adult women onscreen, but she never felt fully believable for me. She can do action and has proven herself to be tough and courageous, but something was lacking with the depiction of Maude. It felt too much like a kid playing war. Every other actor might as well be a vocal actor because the movie is pretty much a radio play with the exception of the first five minutes and the final ten minutes. The male voices tend to blend together and lack distinct personalities. When they’re all harassing and condescending then it makes it quite difficult to distinguish characters (“Oh, this is the OTHER gross guy with the higher pitch”). It’s excessive and another element exaggerated to the point that its aims become another self-sabotaging fault.
I’m sure there are more than a few that will have a blast with Shadow in the Cloud. They’ll celebrate the harshness of Maude’s harassment as a needed historical reality check. They’ll laugh up the goofiness of the gremlin attacks. They’ll shift nervously during the contained thriller centerpiece in the ball turret. They may even cheer during the big cheesy climactic brawl in the mud. However, I found the sum of its many parts to be too lacking. Shadow in the Cloud would have been better with a little more pruning, a little less Max Landis, and some tonal consistency. It might be crazy enough to entertain for its 80 minutes but it feels like its gasping for air by the ridiculous finish.
Nate’s Grade: C
Imaginative, quirky, and monstrously fun, Love and Monsters is a winning sci-fi monster movie and more evidence to the unique amusements provided in full from a Brian Duffield (Spontaneous, The Babysitter) story. In the near future, after blowing up a world-threatening asteroid, the ensuing chemical debris causes many lizards and insects to grow to world-threatening sizes, killing a majority of the population, and forcing the survivors to live underground in vaults. Our hero is Joel (Dylan O’Brien), a very Jessie Eisenberg-esque guy who isn’t so good at survival skills in this new world. His group looks at him like he’s a helpless kid who can’t defend himself. Joel discovers that his teenage crush, the girl he’s been writing letters to, is alive and he pledges to make the 80-mile trip on the surface to reunite with her. The resulting journey can be episodic but each section is impactful, each monster encounter is different and contributes to a fuller understanding to the world, and the character arc finds ways to surprise you, like when it acknowledges that Joel’s foolhardy romantic gesture is exactly that, him not fully accepting how the world has changed both he and the object of his desire. That sparkling creative voice of Duffield’s is alive and well throughout. His worlds feel well thought out, lived in, crazy but with purpose, and his characters are often teenagers with pointed attitude but they feel like characters rather than mouthpieces for overt stylized dialogue and pithy banter. O’Brien (The Maze Runner) is an interesting choice and gets to be far more neurotic and physically comedic than I’ve ever seen him. He’s an underdog that’s easy to root for. There are moments of wonder, moments of unexpected empathy, moments of suspense and terror, and plenty of moments of comic bemusement in the face of this crazy world. Joel befriends a very Woody Harreslon-esque father (Michael Rooker) with an adopted daughter in tow (the Zombieland character dynamics are pretty apparent but not a major detraction) and they form an enjoyable fractured family to help Joel become a better survivalist. I loved a small moment with a beaten down robot helper that manages to be sentimental as well as subverting sentimentality. The conclusion feels like a Walking Dead episode but it brings together many of the dangling storylines and proves satisfying for the character’s arc, a better understanding of the creatures in this world, and for Joel’s sense of self and community. The special effects are amazing for a movie that shockingly only had a tiny $28 million budget. Love and Monsters is a movie that makes the most of its time and money to tell a bigger story but one with enough wit, heart, and personality to draw you in and leave you happy for more post-apocalyptic monster adventures. All hail Duffield, king of spry and accessible quirk within the Hollywood system.
Nate’s Grade: B+
It may be rather derivative but Underwater is a solid genre thriller that is streamlined to deliver an enjoyable 90-minute ride. You start off right in the middle of conflict, as we follow a group of undersea scientists and workers trying to escape from a deep sea drilling station under attack. The movie is atmospheric and effective because that deep underwater is basically like pitch black night. As they stumble from one clearly defined and varied set piece to another, the movie plays into the elemental fear of the dark, coupled with a rising claustrophobia. Kristen Stewart is genuinely terrific as a steely action leading lady and the other supporting roles, rounded out by the likes of Vincent Cassel, T.J. Miller, John Gallgher Jr., and Jessica Henwick, create a cast of characters that I was rooting for even if they aren’t exactly fleshed out. It’s a trade-off. More time could have been spent finding room for added characterization and history, but when we know the majority of these people are slated to die from monsters, it feels like the movie made the better choice to jump into the thick of things. Yes, this is a monster movie, as the drilling potentially unsettled an unknown species, and their creature design is nice and creepy. There’s a wonderful moment where a hungry monster swallows a person whole, like a snake unhinging its jaw to consume an antelope. In Act Three, Underwater gets even bigger in its scope of the threat, and I won’t spoil the circumstances but, suffice to say, it approached epic. For a PG-13 monster thriller released in January, the usual dumping ground of studio losers, this is a far better movie and a far more entertaining experience than you would be lead to believe. It’s nothing spellbinding but there should always be room for smart, effective B-movies performed with grit and acuity. It looks like it was based on an anime, from the setup to the monsters to especially the design of the heavy undersea suits that look like mech armor, but no. This is an original film. Well, it’s an original story building off the foundation of other movies, mostly from James Cameron. Underwater is a slickly made, tense, atmospheric little thriller that is worth the dive.
Nate’s Grade: B-
Godzilla: King of the Monsters is the sequel to 2014’s American re-launch, and the biggest complaint I had with that other film was how frustratingly coy it was with showing Godzilla. I wanted more Godzilla in my Godzilla movie, and King of the Monsters at least understands this need and supplies many of the most famous kaiju in the franchise, like Mothra, Rodan, and the three-headed King Ghidorah. The human drama is just as boring with characters I have a hard time caring about. Vera Farmiga plays a scientist who lost a child during the 2014 monster brawl in San Francisco. She develops a sonar device to communicate and domesticate the giant monsters (now totaling 17 plus). She and her teen daughter (Millie Bobby Brown) are kidnapped by eco terrorists that want to… destroy the world and leave it back to the ancient monsters? It’s a bit jumbled. I felt more for a monster than I did any living person. The plot does just enough to fill in time between the monster battles, which can be fun but are also lacking a few key items. Firstly, the sense of scale is lost. That’s one thing the 2014 film had in spades, the human-sized perspective of how enormous these beasts are. Also the fight scenes are shot in pretty dark environments that can make things harder to watch. There is a simple pleasure watching two giant monsters duke it out on screen, and King of the Monsters has enough of these to satisfy. It’s still a flawed monster mash but at least it sheathes the itch it was designed for, and if you’re a Godzilla fan and feeling generous, that might be enough to justify a matinee with a few of your favorite fifty-story pals.
Nate’s Grade: B-
Sometimes in Hollywood there is such a thing as coincidence. The novel The Silence was published in 2015, the film adaption in the works in 2017, and yet it feels overwhelming like a rehash of another sound-sensitive blockbuster, 2018’s A Quiet Place. Following in the footsteps of a popular hit, you better be able to bring something different to the table or else you risk feeling like an also-ran. Having watched The Silence on Netflix, it’s hard not to constantly be comparing it with A Quiet Place, and it’s hard not to constantly be wishing you were watching A Quiet Place instead of this mess.
A group of scientific spelunkers unleashes a subterranean species of bat dinosaurs that are attracted to sound. A family (Stanley Tucci, Mirnada Otto), their ailing grandparent (Kate Trotter), deaf teenage daughter (Kiernan Shipka), son, dog, and uncle (John Corbett) hop in the car and head to the countryside for safety, but it’s not that easy.
The Silence fails as a thriller because it’s so unclear so often about the nature of its threat, its extent, and the lack of urgency on display. Once the bat dinosaur monsters are on the loose, it feels like the rest of society immediately knows the rules of what attracts them. People in subway cars are already banishing women with crying babies to die alone. At the same time, the reaction seems absurdly mellow. It dilutes the sense of danger when nothing feels imminent. The family casually piles up in the cars and heads out to the country but nobody seems to be too panicked. It was at this point, relatively a half hour in, that I started getting the first of many Birdemic vibes. Why would they think the neighboring countryside would be out of the reach of winged monsters? How many winged monsters are there? Because we’re dealing with the immediate aftermath of the first strike, it can create points of disbelief. At least Bird Box had that crazy and effective opening of society breaking down. We don’t get anything like that.
I also call into question the thinking behind going out to the country as a refuge. If they’re not outrunning the flying monsters, it’s the idea that there will be less noise away from the cities. This seems like the exact opposite of what people should be doing. It’s the nitpick from A Quiet Place about why the family didn’t just live under the waterfall (as we all do, of course) because the loud sounds muffled the other sounds that could be absorbed. Therefore it makes strategic sense to stay around the places that makes the most noise, like a bustling city that also has locked chambers within chambers. This is later demonstrated in a scene where the dino bats are discombobulated by an indoor sprinkler system. Perhaps this is because of the rain, but if that’s the case then everyone needs to relocate to the Pacific Northwest.
Without a sense of danger, the movie suffers from its timeline and lack of structure. It doesn’t feel like the movie is going anywhere. The immediate aftermath of the dino birds appearing leads to a limited response. How interesting or scary can things get when the Internet is still functioning and the teenage daughter can still keep up with her instant messages even out in the country? This brings me to the last act where the movie completely changes into a home invasion thriller with a religious cult that has bitten off their own tongues. This creepy cult is obsessed with the family, following them home to that country cabin because… the teen daughter is “fertile.” What the hell? It’s way too soon for this kind of apocalyptic nonsense. The world hasn’t broken down into factions. Society is still standing. It’s not like there is a shortage of fertile women, like some Children of Men doomsday. This group must have been waiting for any minor social setback to jump forward with their dreams of being a creepy cult. This late group of antagonists attach “sound bombs” in the form of smart phones. Even a little girl straps herself with several phones like she’s a suicide bomber. Even dumber, the other characters flail around once the phones ring like they have no idea how to turn off phones. It all comes together to form a hilariously awful conclusion that teeters into pure camp.
Let’s tackle one of the more essential elements of A Quiet Place that feels almost entirely unnecessary with The Silence, and that’s the hearing loss of the teen daughter. It astounds me that these two movies have similarities that go even that deep, even to the aesthetic choice of adopting the lack of sound when the camera takes her perspective (so many strange coincidences, which extend into its Bird Box-like cult as well). This element was a strength of A Quiet Place and played a significant plot purpose, placing the daughter in danger because of her sensory disadvantage, but it also related to the ultimate reveal of how to combat the monsters. It also communicated the distance she felt between the other members of her family after a horrible tragedy that she blamed herself over. It’s a carefully integrated and thoughtful addition to the movie.
Now take The Silence. The daughter has had a recent accident that damaged her hearing, which explains why she doesn’t have the vocal affectation that many hard of hearing people have adopted. The artistic choice that doesn’t work is that The Silence at no point makes her lack of hearing meaningful to the plot or for her character. If you were hardly paying attention you would never know she had hearing loss. Conversations between the family occur rapidly, with minimal signing, and sometimes the parents aren’t even looking at her when they speak. The best lip readers in the world only get a third of what is being said. She is holding normal conversations with no struggle. At no point does her disability put her at risk. At no point does it have any bearing whatsoever on anything, except showing the actors spent a weekend learning sign language.
Another laughable feature is the presence of completely superfluous voice over narration from the daughter. It is powerfully clunky and made me cringe in the beginning and at the end. She’s explaining things that don’t need explaining and doing so with lines that don’t add any real insight. “I had to adjust to being deaf,” she says, while jerky students make fun of her lack of hearing because I guess that’s a thing people do. Then at the end she bounds back with a resilient narration about how it’s a race for evolution, but is it really? I think mankind has a leg up over creatures that, until two days ago, evolved in a subterranean environment. It’s another sign the movie has no idea what it’s doing with its story and how to relay the important information or what even is important.
Much could be forgiven if the scares were consistent, well constructed, or even interesting, or if the characters were engaging and relatable, or if the structure packed a series of setups and satisfying payoffs, or if there was a sense of thought and care put into the world building with these unique creatures, or, all the things that A Quiet Place achieved. The Silence is a movie that is best deserving of being silent. Skip this Netflix original and, if possible, watch A Quiet Place again. This one is not entertaining, from a good or bad perspective, and even at a mere 90 minutes feels like a wasted opportunity for a nap.
Nate’s Grade: D
This may be my least useful review in my career as a critic but I’ll try my best when it comes to Detective Pikachu. I’m not a Pokemon fan. It came to popularity as I started high school and was generally after my time. I can state unequivocally that this movie is not made for people like me, and that’s fine. I imagine fans of the long-running television series and games will be delighted to see this world brought to life with great care and top-notch special effects. I sat through the 105 minutes slightly amused but feeling no strong feelings one way or another. It’s a pleasant enough movie with decent world building and a predictable plot (taken verbatim from the game of the same name apparently). It’s charming enough for an outsider but offers not much else. It feels like a PG-Deadpool Ryan Reynolds attached to a Who Framed Roger Rabbit?-style universe where Pokemon and humans interact normally. No one ever seems to fully articulate how the Pokemon battles are essentially dog fighting and that they’re enslaving these creatures for blood sport, but it’s not like I was expecting that commentary either. In a world of living monsters, the human characters are a bit boring. Justice Smith’s character is annoying and inconsistent. He seems a bit oblivious to how much he remembers about his missing father, which is more curious with some end reveals. Bill Nighy appears as the most obvious villain. Suki Waterhouse is here as a shape-shifting hench woman. The real draw is Reynolds as the voice to a Pikachu looking to pick up the pieces of its lost memory. The humor is brisk and has more hits than misses, even if the aim is somewhat low. Detective Pikachu is a family-friendly comedy that will likely please the hardcore legion of Pokemon fans and leave the rest of us shrugging our shoulders and saying to ourselves, “Well, that was a thing.”
Nate’s Grade: B-
The new Hellboy reboot is utterly fascinating but in a way I doubt the filmmakers intended. The confluence of bizarre, arbitrary plotting, budget limitations, artistic self-indulgences, and tonal imbalances makes for a truly entertaining watch but for all the wrong reasons. A recent apt comparison would be the Wachowskis’ 2015 shining artifact-of-hubris Jupiter Ascending, an expensive and ambitious mess that left me dumbfounded how something like that could slip through the studio system. Right from the 500 A.D. opening prologue of Hellboy I was laughing under my breath, trying valiantly to make sense of what I was watching. It played like camp, ridiculous high-end camp, but I don’t think that was the intent of director Neil Marshall (The Descent) and company. I think they were going for a cocky, carefree sense of apathetic cool and wanted to have fun unleashing an adolescent fantasy of monsters, violence, and droll one-liners. Hellboy is an experience, all right.
Hellboy (David Harbour), child of hell and intended tool for evil Nazi world domination, has been raised by his surrogate father, Professor Bloom (Ian Mcshane), as a valuable asset in the Bureau of Paranormal Research and Defense (BPRD), the fighters against the things that go bump in the night. An ancient evil witch, The Blood Queen (Milla Jovovich), is being resurrected one dismembered piece at a time. Hellboy and his associates, psychic smartass Alice Monaghan (Sasha Lane) and agent/were-jaguar Major Ben Daimio (Daniel Dae Kim), must track the whereabouts of the Blood Queen before she can fulfill her goal of unleashing hell on Earth.
The storytelling for the 2019 Hellboy is its biggest hurdle that it cannot get over. I think ninety percent of this movie’s dialogue, and storytelling in general, is expositional, and the remaining ten percent are groan-worthy quips (after kissing a gross witch, Hellboy says, “Somebody get me a mint” — har har). Every moment is explaining the person in the scene, the stakes of the scene, the purpose of the scene, the setting of the scene, the other people in the scene, and then re-explaining one of these elements. Every single freaking scene. Every ten minutes a new character is thrown into the mix and the cycle starts anew; it feels like the screenplay is cramming for a test by the end credits. In addition to these expository present-day scenes, there are five separate flashback sequences to explain superfluous back-stories. Do we need a flashback to explain the motivation behind the pig man, who is pretty much a standard henchman? Would the audience not believe he has a grudge against Hellboy if we lacked a key flashback to set up the history between our protagonist and this unimportant side villain? Does Daimio need a flashback to showcase his military team being attacked by something vaguely mysterious? Or can he just say he was attacked and we reveal later the full extent of his… were-jaguar powers? Did we need an entire segment where Hellboy travels to another dimension to tussle with the imprisoned witch Baba Yaga to find out a location? Did we need an entire Arthurian legend to set up a super special weapon that will kill our villain, or could it have been anything else? Then there are prophecies and counter-prophecies and I was exhausted by the end of these relentless two hours. It feels less like a coherent two-hour movie and more like an aborted television pilot intending to set up weekly wacky adventures and preview a larger realm of potential storytelling avenues. We even get the extended set-up for a hopeful sequel that will all most certainly never materialize.
The bonkers narrative inconsistency and runaway pacing make it feel like anything can happen at any moment, but not in a good way. It makes it feel like very little onscreen legitimately matters because the next second a character could just say, “Hey, here’s that thing,” or, “Here’s a new person that cancels out that previous thing.” It feels like the internal rules of the storytelling are completely ephemeral. I kept shaking my head and shrugging my shoulders, just like the breathless inconsistency of Jupiter Ascending. I was not a fan of the original 2004 Hellboy (if I recall I cited it as one of the worst films of that year) and one major reason was just the sheer number of goofy elements that felt overwhelming to any sense of a baseline of believability for me to gravitate toward. I feel like if I were to revisit the original Hellboy I might be more charitable (I enjoyed the second film), but this 2019 edition is an even bigger culprit because it feels like nothing in any previous ten minutes matters. The screenplay is structured like one disposable video game fetch-quest after another.
You can almost see the movie that Marshall and his team were aiming for, a weird hard-R action/sci-fi film with strange creatures and smarmy attitude. There are moments where you can tell a lot of fun was had designing certain ghouls and monsters, like the hell beasts unleashed that include a spike-legged monstrosity that ka-bobs people as it stomps. It’s moments like that where you see the zeal of crazy creativity that must have attracted Marshall and others to this project. It’s too bad there aren’t enough of them. There’s a sequence where Hellboy takes on a trio of giants that’s filmed in a style meant to evoke one long tracking shot. It doesn’t quite get there thanks to the limits of the budget’s special effects to conceal the seams. This is an issue throughout the movie. The special effects can get surprisingly shoddy, especially a spirit late in the film that shockingly resembled something akin to an early 2000s PS2 game. If the budget could not adequately handle these sequences then maybe there should have been less new characters and excursions and we could have concentrated on what we had and done it better.
I pity Harbour (Stranger Things) for stepping into the oversized shoes of fan favorite Ron Perlman. It’s quite a challenge to follow up the guy who seemed born to play this part, but Harbour does a good job with what he’s been given. The character is a bit more sulky and surly than we’ve seen in the previous incarnations. It makes Hellboy feel like a giant moody teenager chaffing under his dad’s house rules and saying nobody understands him. The practical makeup is great and still allows Harbour the ability to emote comfortably though he always appears to be grimacing. MacShane (TV’s American Gods) is a more ornery father figure than John Hurt, and he seems in a hurry to get through his lines and get out of here. Jovovich (Resident Evil… everything) is an enjoyably hammy villain with her withering sneers and overly dramatic intonations, but she knows what she’s doing here. The same can be said for what might be the most pointless character in the whole movie, a Nazi hunter known as “Lobster Johnson,” played by Thomas Haden Church (Easy A), who plays it like he’s in one of those heightened propaganda inserts from 1997’s Starship Troopers. The actual side characters for Hellboy are the weakest because the film doesn’t know what to do with them. Lane (American Honey) and Kim (TV’s Lost) are both good actors but the movie doesn’t understand that a character foil is more than a bickering, doubtful sidekick.
I would almost recommend watching the new Hellboy reboot for the same reasons I would Jupiter Ascending. It’s rare to see a big screen stumble where it feels like the movie is just being made up as it transpires before your eyes, where the mishmash of tones, intent, and mishandled execution is confusing, disconcerting, and even a little bit thrilling. This might not be a good film for various reasons but it can be a good watch. If that sounds like your own version of heaven, give the newest Hellboy a passing chance.
Nate’s Grade: C
As a film critic, I feel compelled to write about Bird Box because, apparently, one third of the entire Internet is currently talking about this Netflix sci-fi horror movie. It’s about killer monsters that cause people to violently kill themselves upon sight. Netflix has reported that over 40 million customers have watched Bird Box in its first week of its streaming release, which basically means 35 million people likely fell asleep to Netflix and it started playing the new high-profile movie on auto play. I know people that love this movie. I know people that hate this movie. I know people who hate this movie with a passion and go into apoplexy trying to describe their disgust. Bird Box isn’t a movie worth strong feelings, both good and bad. It’s a fittingly entertaining movie with too many structural flaws, underdeveloped ideas, and diminished tension and stakes.
Malorie (Sandra Bullock) is trying to navigate the post-apocalyptic world of monsters. She’s traveling down river with her two children, all blindfolded. Meanwhile, she flashes back to the first few days of the monster outbreak when she found security in a stranger’s home until things went from bad to worse to murderous.
Part of the problem with Bird Box is that the monsters never feel that threatening because the hazy rules manage to defang them. Given the unknowable nature of monsters, I’m not expecting a textbook but some level of consistency that won’t rip me out of the film. The monsters are only a threat when you look at them, which is fine, except they cannot or choose to refrain from physically interacting with their human targets. I don’t know if this is a natural limitation, a choice, or simply anecdotal evidence that will be disproved. Just because the monsters haven’t done something yet doesn’t mean they might not be able to. Just because the monsters don’t attack anyone wearing a blue sweatshirt with a googly-eyed reindeer doesn’t mean this is standard. We see at one point the collateral movement of a monster chasing after Sandy and the kids, shoving trees and other forest vegetation aside. They do physically interact with the world; they just do not interact with our characters. This takes away much of the danger of these creatures. There’s one scene where a character is struggling to get indoors and, oh no, the garage door is opening. Look out; all he has to do is… continue not looking at the monsters as he was doing without effort. It makes me think of The Simpsons Halloween episode where the key to defeating killer mutant advertisements was not to look (it had Paul Anka’s guarantee).
The monsters also adopt the voices of loved ones, so survivors would start to learn from these experiences and begin to carry a deep skepticism about suddenly prevalent loved ones begging for blindfolds to be removed. Does this mean the monsters can psychically read the thoughts of human beings to know what voices to tap into? It made me think of The Bye Bye Man and its Bye Bye Man-induced hallucinations (“Is this cop’s face really oozing black blood through empty eye sockets, or is that you Bye Bye Man, you scamp?”). This is an interesting aspect that never feels fully developed, the mistrusting nature of the calls for help. Instead of adopting the voice of dead loved ones, I wish the monsters had chosen more judiciously. You could feature a sequence with someone genuinely calling for help and being left behind by Sandy because, in their blindfolded state, they cannot tell the difference in the authenticity of the speaker’s claims.
But what I kept coming back to is why can’t the monsters go indoors? This was a hurdle I could never fully get over because it cheapened the threat for me. As with any apocalyptic or viral outbreak, there is danger in having to leave the sanctuary, and there will be a need to gather supplies, but once you have a home base the monsters can’t enter, it loses a level of stakes. It makes me think of M. Night Shyamalan’s Signs where space aliens can travel the stars but cannot open a pantry door. Having limitations on your monsters is essential or else the threat will feel too overwhelming, but these limitations need to make consistent sense. The monsters in A Quiet Place had superior hearing but were essentially blind. The monsters in Bird Box are deadly to look at, will tempt you with auditory siren songs, but as long as one remains indoors and stays away from windows, you can live a happy and healthy albeit sheltered life of repose.
This is one reason why the story has to find a new threat that is allowed to venture into the safe spaces. There are certain people who seem immune to the suicidal impulses of the monsters. The screenplay by Eric Heisserer (Arrival) implies people who were crazy beforehand are unaffected, though what degree of crazy or mental instability is up to interpretation. These people worship the monsters and actively try to force others to look at them, to also be enlightened. This could have been an interesting addition to the world of Bird Box but it plays it too straight. These cultist people are just another obstacle, a group of standard movie crazy killers. I was hoping that the screenplay was playing coy with this subject and biding its time only to introduce this group in a more meaningful and manipulative fashion later. It never happens. They’re just crazy killers meant to enter buildings and pose a new indoors threat. Now you can’t trust anyone!
The structure of Bird Box constrains the overall impact of its story. The movie is divided almost equally between two different timelines, one shortly after the start of the monster attacks and one five years later. I was waiting for these two different storylines to inform one another, and they do in essentially superficial ways. We know in the future story that it’s only Sandy and the kids, so it’s only a matter of time before everyone in this house will end up dead. It also hurts that this segment is best described as “dime store Stephen King.” We’re stuck with a group of strangers who have all been given one note to play, therefore the extra time feels tedious because we don’t care about them or what happens to them next (sorry John Malkovich, Jacki Weaver, BD Wong, and others). Winnowing these extended flashbacks and sticking with the current day storyline would have improved the movie. There’s a more immediate threat and it presents a more intriguing scenario of being on the run and learning as we go about the monsters and the accrued survival tactics. I think learning on the run would be more exciting rather than conveniently finding refuge with a guy who explains everything because he was doing a book report on the supernatural and somehow knows the rules. This would also better hone the theme because the “before” of our before-and-after dynamic doesn’t establish Sandy enough as a disinterested mother.
Much of this could be forgiven or mitigated if the suspense sequences were engaging and smartly developed. I can forgive any nagging plot quibble with A Quiet Place (Why don’t they live closer to the waterfall? Why don’t they have a sound system to draw away monsters?) because the suspense sequences were brilliantly executed and highly unnerving. This just isn’t the case with Bird Box. There is one clever sequence that seems to capitalize on the possibilities of its sight-challenged premise. During the house half, the gang climbs into a car and uses its motion sensors and GPS to navigate a trip to the local grocery store for a supply run. It’s fun and decently staged. The inclusion of caged birds being a monster alarm is interesting until it starts to become more ridiculous. People never seem to listen to these birds and pay the price. The initial outbreak in the opening, with cars flipping and people flipping out, has a nice escalation into madness and chaos. The movie never quite recovers that same tense feeling. Watching people wander with blindfolds doesn’t make for great visual tension unless we see what they do not and dread what’s to come. Bird Box settles into a generic paranoia thriller about who can be trusted, and that’s even before the crazy cultists come knocking. Outside in the woods, the final act involves running to sanctuary, but without the killer cultists, it’s only running away from a thing that can’t touch them. It makes for a curiously inept climax and a sentimental resolution that feels unearned.
The arc of the movie is about Sandra Bullock’s character accepting motherhood and attachment to others but this theme is murky. She named her children “Girl” and “Boy” because she didn’t want to think of them as her own. This is the kind of thing that seems more symbolic and meaningful in theory than practice. She tells the children that in order to survive in this brave new world that they must be ready to cut another person loose at any moment. Attachments to others will get you killed, or so Sandy argues but not in deed. Because this storyline covers half of the film, the relationship she has with the kids feels underdeveloped but not by Sandy’s choice, by the filmmakers. If Sandy’s character arc was going to end at the destination of her realizing love is not a detriment even in a horrible, terrifying world, then we needed more time spent on this emotional journey, which is another reason why we could have used more time in the present-day storyline. A degree of self-sacrifice feels missing to better signify the theme of attachment and the emotional stakes.
I reiterate that Bird Box is not worth the strong feelings of love or hate. It’s got a wobbly structure where either half fails to better inform the other, the limitations of the monsters guts too much of the tension and stakes, and the actors deserve better. Bullock delivers a strong central performance and serves as our entertainment anchor. She makes the movie more watchable and does her best with some less-than-stellar expository dialogue. It’s enough to make you wish this movie was better and better realized with its spooky premise.
Nate’s Grade: C