Unlike many of my critical brethren, I do not view Michael Bay as the devil incarnate. I think the man has definite talent and is one of the finest visual stylists working in the realm of film. I’ve enjoyed about half of the Transformers franchise and don’t consider it the end-all-be-all of modern American cinema. Transformers: The Last Knight is exactly what the detractors have railed against from the start: a cacophonous ejaculation of incomprehensible nonsense. The charge has often been made against Bay’s long filmography that his stories are unintelligible, but Transformers 5 proves to be the new measuring point for incensed incredulity. This isn’t only the worst Transformers entry in a seemingly never-ending franchise (thanks product placement, merchandising, and toy sales) but an early contender for worst film of 2017.
Cade Yeager (Mark Wahlberg) is hiding out with other Autobots in a South Dakota junkyard awaiting the return of Optimus Prime (voiced by Peter Cullen). Prime ventured into space to find the remnants of the Autobot home world, Cybertron. Once found, he’s brainwashed by the Cybertron goddess Quintessa (Gemma Chan) into being her servant. She’s after an ancient staff that will prove to be the key to restarting Cybertron. It was last seen on Earth during the Dark Ages and rumor has it was given to Merlin. Cade is enlisted by a centuries-long secret society to help find the staff before the evil forces at bay get hold of it.
It feels like the Transformers 5 writers were on a week-long cocaine bender when they cobbled together this impenetrable narrative. Let me give you but a taste of the confusing, muddled, and overall mind-numbing plot as it exists. There’s a magic staff from the robot world that will recharge the robot world, and it just so happens 12 robot knights, which form a giant robot dragon, landed on Earth and gave it to Merlin, played by a soused Stanley Tucci who was already a different character in the fourth Transformers movie, who then established a secret order that would keep the giant alien robots secret even as they were doing things as high-profile as literally killing Hitler, and the members of this secret society include Frederick Douglass and Queen Elizabeth and Shia LeBouf, and this staff needs to be retrieved from an underwater spaceship under Stonehenge by Merlin’s blood progeny and will be aided by an alien talisman that forms an alien sword that does something, and the evil alien robots are going to recharge their planet by scraping the Earth’s crust, which has horns protruding from it that once aligned with Pangaea, and there’s an evil alien robot goddess who brainwashes Optimus Prime to retrieve her magical items on demand and then Megatron is being hired the U.S. government and a team of special ops are trailing him to get to the staff and… I’m sorry; did your brain start bleeding out your ears? I looked over to my friend Ben Bailey during the screening and saw him slumped over in his chair and thought, for a fraction of a second, that the movie had literally killed him (he had just fallen asleep for the third time). What an ignoble end.
The movie is a nonstop barrage of yelling and movement, an assault on the senses that leaves you dumbfounded and dazed, and without anything to moor onto. Almost every single actor is on screen for one of two purposes: quips or exposition. These are not characters but devices for words that ultimately don’t make sense. Wahlberg has two different female sidekicks. For the first half, he’s got a plucky teen that serves as a surrogate daughter figure. Izabella (Isabella Moner) is a kid with attitude and carefully arranged strands of hair that always fall over her face in every single shot in the entire movie. Izabella’s introduction actually might be the highlight of an otherwise soul-crushing experience. Then Wahlberg leaves for England and he adopts a new sidekick, this time the hot smart woman who changes into a more comfortable outfit but literally keeps her heels. Vivian (Laura Haddock) is pretty much the next in a long line of highly sexualized, tawny female characters under Bay’s alluring gaze (I wrote about the second film: “Women don’t seem to exist in the Michael Bay world, only parts and pieces of women.”). Her mother doesn’t care about the end of the human world, or her daughter’s many academic credentials, and instead pesters her about getting herself a man. This leads to one of the film’s worst comedic moments, as Vivian’s mother and friends giggle and eavesdrop on her and Wahlberg trashing a library as a spontaneous bout of sexy time. Wouldn’t it be weird for anyone’s mother to take pleasure in listening to your escapades and offer a play-by-play?
But the strangest characters are Anthony Hopkins’ Sir Edmund Burton and his 4-foot robot ninja (voiced by Jim Carter). You can clearly tell that Hopkins didn’t care at all what he was saying. He uncorks ungainly monologues with relish and then transitions into strained comedy as a doddering old man. The robot butler begins as a C3PO-esque prim and proper servant with a disarming fighting ability, and it works. However, as the movie progresses, the robot butler gets downright belligerent and seemingly drunk. It’s truly bizarre, as if this robot is acting out to be seen like he’s one of the cool kids, but whom exactly is he trying to impress? At one point, he tells Wahlberg that he is “on my shit list” and torpedoes out of a submarine, brings back fish, prepares a sushi dinner for the humans while supplying ingredients that were totally not found on a WWII-era sub that was parked as a tourist locale up until 20 minutes ago. The character makes no sense and seems to bounce around behavioral extremes. Take this passage late into the film:
Robot Butler: “Of all the earls I’ve served-“
Me: “You were the greatest?”
Robot Butler: “-You were the coolest.”
Another confusing part of the film is the setting of its story. We’re five movies in to an alien civil war taking place on Earth, so you would assume that normal life shouldn’t feel normal after so many catastrophes. Egypt was destroyed in the second film (only Six Wonders of the World left in your punch card, Bay), Chicago was decimated in the third film, and China was blown up in the fourth film. It’s about time that people started paying attention to these things and behaving differently. A new government agency is tasked with hunting down Transformers and there are war zone portions of the world that are quarantined, but that’s about it. I initially thought this fifth movie was going to take place in a somewhat post-apocalyptic Earth where human beings have to struggle to survive. That’s not Transformers 5 at all. It seems all too easy to ignore reality; Wahlberg’s daughter is away at college. After four movies, the world of this franchise needed a jump in its stakes. Bay’s films have always possessed an alarming sense of urgency but it rarely feels earned. Characters yelling, running, and explosions going off like fireworks isn’t the same thing as genuinely developed stakes.
Another confusing aspect of Transformers 5 is Bay’s jumbled aspect ratios (i.e. how wide the frame of the movie is presented). Sizeable portions were shot on IMAX, which has become all the rage for action movie directors since Nolan’s The Dark Knight. I expected that. What I didn’t expect was three different aspect ratios that jumped from shot to shot. Two characters will be having a conversation and the aspect ratio will cycle and it rips me out of the movie every time (there are SIX credited editors). The Dark Knight’s IMAX sequences worked because they were sustained sequences. I expect the higher-grade IMAX film stock for the expansive action or picturesque landscapes to take in the natural splendor. What I wasn’t expecting was measly interior conversations to be filmed in IMAX. Did I really need to watch a conversation with Vivian and her mother in IMAX to fully appreciate their bookshelf? Like much else in this perfunctory movie, this game of pin-the-tail-on-the-aspect-ratio makes no sense.
I don’t normally like to quote myself, but reading over my concluding paragraph of 2011’s Dark of the Moon, I was struck by how much of my assessment could equally apply to the fifth film, even down to the exact running-time: “Transformers: Dark of the Moon is likely everything fans would want from a franchise built around the concept of robots that fight. There’s wanton destruction, a plethora of noisy explosions, and plenty of eye candy both in special effects wizardry and pouty, full-lipped women. But at a colossal 150-minute running time, this is a Transformers film that punishes as much as it entertains. There’s really no reason a movie about brawling robots should be this long. There’s no reason it should have to resort to so much dumb comedy. There’s no reason that the women should be fetishized as if they were another sleek line of sexy cars. There’s no reason why something labeled a ‘popcorn movie’ can’t deliver escapist thrills and have a brain too.” Take this assessment and times it by ten for The Last Knight. The incomprehensible plotting, infantile humor, nonchalant misogyny, empty action bombast, and dispiriting nature of the film are enough to suck the life out of you. I was bored tremendously and contemplated walking out on the movie (I stayed for you, dear reader). It feels like the screenplay was put into a blender. Transformers 5 is exhausting and exhaustively mechanical, and if this is the first start in a larger Expanded Transformers Cinematic Universe (ETCU?) then resistance may be futile. Still, it’s worth fighting against brain-dead spectacle that only moves you to the exits.
Nate’s Grade: D
As the girl power counterpart to Very Bad Things, the rowdy comedy Rough Night follows a group of broadly characterized friends through a night of mishaps, but the strangest development is that the funniest moments all center around the men. Jess (Scarlett Johansson) and her gal pals (Jillian Bell, Kate McKinnon, Ilana Glazer, Zoe Kravitz) are celebrating her bachelorette party when they accidentally kill a stripper. From there the ladies have to try and dispose of the body while not getting caught. The movie is rather slow to get started, establishing broad character types for each of the bachelorette partiers. It’s once things get criminal that the movie enters more solid comedic ground. The acting ensemble is rife with terrific comedy stars that know how to hit their material in stride, in particular the boorish Bell and the goofy McKinnon. And yet it’s the asides with Jess’s fiancé Peter (Paul W. Downs, co-writer) where the movie hits its highest marks and delivers inspired comedy. At first the wild atmosphere of the girls’ night out is contrasted with the quaintly tame boy’s night out. Soon after Peter is worried something troubling has happened and is determined to travel nonstop to reach Jess. His traveling moments produce the most unexpected comedy, like a badass montage about something very uncharacteristically badass. It just kept going, trying to maintain the same demeanor, and I was almost in tears from laughing so hard. There’s a sequence at a gas station that could be taught in comedy classes for how well structured and developed it plays out, tying together characters and conflicts and even ending on a sweetly jocular moment. It got to the point where I wanted to check back more often with Peter. I chuckled throughout Rough Night and the energy level of the actors keeps things eminently watchable but it plays it too safe for something so apparently transgressive. The sentimental moments don’t feel earned and the dark comedy doesn’t feel dark enough. Still, when it gets to be weird and unpredictable, Rough Night can be a delight.
Nate’s Grade: B
Summer is the perfect season for escapist B-movies about man-eating killer sharks, the film equivalent to the paperback beach read. The famous marine predators have become a Hollywood industry unto itself. Just add “shark” to a pitch and you got yourself a movie or at least an Asylum movie (the studio behind Sharknado and Sharktopus). 47 Meters Down was originally titled In the Deep and was scheduled to come out on DVD in 2016. It’s low budget, light on stars, and driven by its concept. It’s also not good enough to be good and not bad enough to be enjoyable. It just is.
Lisa (Mandy Moore) and Kate (Claire Holt) are sisters vacationing in Mexico. Kate is wild, Lisa is a bore, and they meet some cute local boys. They all agree to go swimming with sharks in a giant metal cage that will lower five meters into the water. Captain Taylor (Matthew Modine, you bet it is) takes the gang out to the ocean and dumps chum and blood in the water to attract the great whites. The ladies are in the cage, the shark has made itself known, and that’s when the cable snaps. The cage descends the titular 47 meters (approximately 150 feet) onto the ocean floor. The sisters are stranded, trapped with limited oxygen, and there’s a hungry shark waiting to strike.
47 Meters Down has many challenges to overcome and it ultimately falters under the pressure. For starters, having a movie take place almost entirely on the bottom of the ocean provides filming and storytelling limitations. The suspense sequences are going to be restricted because there’s only so much variance that can happen. The geography is also rather murky and it’s very dark in presentation, which means that it’s hard to fully understand what’s happening around the characters. This detracts from implementing suspense sequences that need multiple points of action. Take a sequence in The Shallows, where Blake Lively has to time the shark’s pattern to determine how many seconds she has to retrieve a valuable item in the water. She plunges into the water with the ticking clock letting us know about the impending window of danger. That’s a good arrangement. An audience appreciates being in on the suspense and that requires clarity. 47 Meters Down supplies some immediate mini-goals that feel organic to the situation but it can’t last long. The immediate need to try to get out of the cage supplies a cleanly understood series of goals. They need to remove the debris on top of the cage’s entrance. Before that they need to slip out of the cage. Before that they need to remove their mask in order to fit through the bars, which provides another even more pressing danger.
Beyond that promising early challenge, 47 Meters Down essentially becomes a contained thriller with a boogeyman repeating the same routine. Once this realization settled in I started losing significant interest. Because of the overall murkiness of geography we’re stuck with repetitions of jump scares. A few of them are pretty good as far as jump scares go, but without anything else to subsist upon the tension fades precipitously. It’s the aquatic equivalent of a big scary monster jumping out of the dark and yelling, “Boo.” In moderation and with effective setup, this is fine. When it’s all you have then diminishing returns is to be expected. 47 Meters Down supplies cinematic “fetch quests” for the characters to leave the relatively safe confines of their station, but the larger particulars are never fleshed out efficiently. Much of the second act involves a character having to leave the cage to grab something and worrying about the shark appearing out of nowhere. The hypothetical omnipresent nature of the killer shark is meant to foster a claustrophobic sense of anxiety. Instead it achieves the opposite. I grew bored wondering what random moment the shark was going to rear its CGI head.
The third act goes into a more mainstream action-survival mode and supplies the heroics that mass audiences have come to expect. The problem is that 47 Meters Down tries to have it all and actually loses everything in a misapplied series of endings. This is one of the most egregious cases since A.I. of a movie not knowing when to call it quits. Kate and Lisa are given the bare minimum of back-story before being thrown to the sharks (Lisa just got dumped for not being spontaneous enough so… swimming with sharks… to prove the ex wrong… that she still wants back?). They’re mostly annoying and whiny, and perhaps I have a heart of stone but I was indifferent to whether or not they became shark food.
Then when the third act rolls around (spoilers to follow), Lisa decides to take charge and becomes an action movie heroine. She’s active and rescues her injured sister, swims to the surface, and even kills a shark after it chomps down on her leg twice. It feels like a climactic finish and serves at least as a modest endpoint for Lisa’s character arc, going from meek to assertive. Then Lisa notices the blood floating from her cut hand and it’s revealed, twist, that everything relating to the escape was a hallucination caused by nitrogen narcosis. Captain Taylor was worried that switching to another oxygen tank would be too much for the ladies and produce strange behavior and hallucinations. If the movie decided to end at this point then it could have worked. However, 47 Meters Down unwisely keeps moving for a needless resolution that left me staggered. Lisa is rescued by faceless Coast Guard diving members and brought to the surface. That’s it. Dear reader, what’s the point of having a dark twist ending if she’s just rescued immediately? For that matter, why even have the twist then if she’s going to be rescued? Why not just keep the earlier sequence where she gets her heroic moments of action? The filmmakers replaced an ending where the protagonist is active with one where she is passive. That’s not a satisfying decision and it erases Lisa’s entire agency as a character (end spoilers).
There’s also a massive plot hole in how exactly are Kate and Lisa able to hear anything? Astute audience members will notice that there is no listening device in either woman’s pair of ears and their scuba helmets cut off their ears. How can they hear anything? A simple fix would have been just literally having a speaker in their ear like local newscasters. This way the illusion would not be broken and it would also allow the filmmakers to directly communicate with their actors while underwater. It’s win-win. Maybe they can introduce in-ear speakers for the sequel, 48 Meters Down.
If you need to beat the heat this summer for 90 minutes, you could do worse than venturing into the shark-infested waters of 47 Meters Down. The visuals are pretty grimy and indistinct but it does offer the occasional thrill, though to stark diminishing returns. I would advise everyone to instead just watch The Shallows, a superior shark thriller with natural style, tautly wound suspense sequences, and the luxury of an emotionally compelling character arc to go along with the benefits of a sun-kissed Blake Lively. If anything, this feels like the Asylum knockoff on The Shallows. Audiences with a deep abiding fear of the water or killer sharks may find enough entertainment to be had, but for everyone else 47 Meters Down is an exercise in treading water.
Nate’s Grade: C
The Cars franchise is like the “goofy uncle” that nobody chooses to talk about at family reunions. We acknowledge it at most because we have to and then move onto other chipper subjects. I didn’t think it could get worse for Pixar than Cars 2. Then I watched Cars 3.
Lightning McQueen (voiced by Owen Wilson) is starting to lose his championship luster when a new rival, Jackson Storm (Armie Hammer), speeds onto the circuit. Humbled and wondering whether his time is up, Lightning trains to be faster than ever and regain his title. He goes through a series of training struggles with Cruz Ramirez (Cristela Alonzo), a spunky racing coach. Lightning misses Doc Hudson (Paul Newman, posthumously reappearing) and seeks out Doc’s old trainer, Smokey (Chris Cooper). Together, they plan to win back Lightning’s title and prove he still has what it takes.
I was ready for this movie to be over after its first ten minutes, and that’s chiefly because it repeats just about all the paces of the original Cars. Once again Lightning McQueen is bested by a new rival and has to re-learn the basics of racing, center himself as much as a car can, and open himself up to the help of others. Except the villain isn’t really a villain, as Jackson Storm is just a newer model. He’s self-centered and cocky, sure, but so was Lightning McQueen. He barely registers as a character and more as a symbol of newer, faster, more contemporary racers. If there is an antagonist in the movie it might actually be aging, which raises more questions about this Cars universe that I’ll unpack later. The plot formula will remind you of another franchise’s third entry, Rocky III. The hero is bested by a newer champ, seeks out a new trainer because their old mentor died, and there’s even a beach training montage. Then the movie goes from Rocky III to Creed in its final act, and I’m thinking why not remake Rocky IV instead? There’s already a robot butler in that one (it practically writes itself). Suffice to say, the generic formula of going back to basics and believing in one’s self, this time with fewer side characters, is even less interesting 11 years after the first film revved its limited story engine.
I was flabbergasted at just how lazy the storytelling was (there aren’t even that many car puns). It feels too much like a rehash without any memorable set pieces. There’s a segment at a demolition derby that has potential but it never really hits its stride and just relies on the initial particulars. The relationship between Lightning and the other cars is also rather weak. His new mentor Smokey is simply a surrogate Doc. The bulk of the film after the first act is the relationship between Lightning and Cruz Ramirez. It would have been stronger if there were more to her fledgling character. She’s consumed by self-doubt and gave up on her dream of being a racer, which should tip off every audience member where her arc is destined. She’s assertive, optimistic, and highly energetic, but her defining character obstacle is her self-doubt, which limits her. All she needs to do is gain confidence, which is a pretty straightforward solution in a sports film replete with training montages. I don’t know if she was told she wasn’t good enough because she wasn’t “made” to be a racer, or if it’s because she’s a girl, so her perhaps her ascension can be seen as an improbably empowering moment for lady cars everywhere.
The most fascinating aspect of the Cars universe has never been the characters or the stories but the world itself. In a land of sentient motor vehicles, how are they born? We see them age but where do the little cars come from? How do they make anything considering they have tires instead of opposable thumbs? Why do the cars have teeth? What is the point of designating gender? Did any adult car tell Ramirez that she was a girl car and girl cars aren’t supposed to do boy car things like racing? How old is Doc’s mentor considering Doc died of old age? Where do the dead cars go? Is there a junkyard burial ground? Do they get recycled into new cars? Speaking of mortality, this entire world has to be some post-apocalyptic hellscape, right? There’s got to be like a Forbidden Zone, and just along the other side of a steep ridge is mountain after mountain of human skulls. The self-driving cars became sentient, following the SkyNet model, and rose up against mankind. In the ensuring thousands of years after, the sentient cars have adopted our ways even though they clearly don’t match up to their circumstances. They have forgotten the world of humans but are still trying to remake our world as theirs. Do these cars do anything other than watch races? Is this pastime the hierarchy’s form of bread and circuses? What kind of day-to-day existence do they have? Considering every living being is a motor vehicle that runs on fossil fuels, are the sentient cars aware of climate change and the greenhouse effect? Are they hastening the planet’s demise? What if inside every car were the mummified remains of a human inhabitant? What if during Lightning’s big accident a human skeleton pops out of the windshield? That might lead to an existential crisis in the Cars world that would make them rethink their place in history.
Somebody out there has to like these movies. I don’t know whom Cars 3 is intended for. It doesn’t present enough excitement or humor for children, and it doesn’t present enough substance and characterization for adults. It retreads familiar ground with lesser characters for lesser rewards. I knew every step of where this journey was headed, and without effective humor, characters, and surprises, I was tilting my head against my chair and just waiting for this mess to end. The reason there are three Cars movies is merely the profits Disney reaps from the toy sales and merchandizing (they estimate making a billion dollars in toy sales alone per Cars movie). There’s no other reason to supply the world three entries in the Cars universe before even getting a second Incredibles. The time with these anemic characters is not worth the 100 minutes on screen. I never thought I would reappraise Cars 2 but at least that movie had some exciting and colorful racing sequences and tried telling a different, albeit not successful story. Even a badly executed spy caper starring Larry the Cable Guy had something to it. In contrast, Cars 3 just goes in circles and expects you to be grateful for the same trip.
Nate’s Grade: C-
In my many years as a film critic, it’s always interesting to discover when I veer from the critical herd, whether liking a movie others do not or having issues with a movie that others lionize like La La Land. After seeing an avalanche of bad reviews, I was fully prepared to dismiss Tom Cruise’s The Mummy as another example of Hollywood hubris, but as the movie continued I found myself enjoying the proceedings. I left the theater completely dumbfounded why my critical brethren disliked it so vehemently. One critic even said this was Tom Cruise’s worst movie of his career. I can’t understand the hate for what is essentially a fun B-movie, so my review is going to be a little different. I’ve read through a bevy of bad reviews and lifted the major criticisms leveled at the film. I’ll be addressing them one-by-one and why I disagree or think the broadsides are overblown.
Here’s a quick plot synopsis for some general context. Thousands of years ago, Ahmanet (Sofia Boutella) was next in line for the Egyptian throne, and then her pharaoh father had a son. Rather than be sidelined, Ahmanet made a deal with the god Set to kill her family with a magic knife and become an all-powerful being. She was thwarted in the middle of the human-sacrifice ritual and she’s sentenced to being buried alive. She was buried thousands of miles away and the magic jewel, needed to complete the magic knife, was buried in England in a Crusader’s crypt. In present-day Iraq, Nick Morton (Tom Cruise), his sidekick (Jake Johnson), and his love interest (Annabelle Wallis) stumble upon the tomb of Ahmanet. They’re transporting her sarcophagus back to England when a cloud of crows attacks their Army plane. The plane crashes, with Nick on it, but he awakens unscathed on a morgue slab. Apparently Nick is marked by Ahmanet as her chosen vessel.
This is the number one indictment in all the critiques but it feels more like critics just used The Mummy as a jumping off point to add to a thesis statement on the dearth of originality in a franchise-obsessed Hollywood. I get it. In the wake of the Marvel Cinematic Universe’s unparalleled run of success, it’s not just about franchises now but also about a series of inter-connected franchises forming a universe of stories. There is also DC’s failed efforts to try their own universe, a possible Hasbro Universe (Transformers, G.I. Joe), the ongoing and morphing X-Men universe, and now the emergence of the Dark Universe, a studio’s attempt to repackage the classic monster properties of old. When done poorly, the cinematic universes reek of nakedly obvious crass commercialism. However, just being opposed to these cinematic universes on principle alone feels misguided. It’s presumptuous. It all depends on whether or not the stories can exist on their own. Batman vs. Superman and Suicide Squad didn’t crash and burn merely because they were overextended by tie-ins to other movies. They failed because they were bad stories and were terribly executed, and yes being overextended was a component but not the only one by far. Movies still need to be good.
The Mummy only gives a sense of a larger universe through the appearances of Dr. Henry Jekyll (Russell Crowe) the leader of Prodigium, a S.H.I.E.L.D.-esque agency tasked with monitoring the world of “gods and monsters.” That’s about it, a preview of a larger world of monsters with some visual Easter eggs scattered here and there. The character of Jekyll is a learned scientist that can unload a larger picture, and his institution also provides a setup for false security. He is organically placed into the narrative and Prodigium actually supplies a credible reason why they don’t just smash the key crystal that Ahmanet needs for her resurrection purposes. Crowe (The Nice Guys) is one of the best parts of the movie, and when he gets to slip into Hyde mode the movie allows him to have a malicious sense of fun. I don’t think the visual element of Hyde quite works but it doesn’t sabotage the scenes. Not all of Crowe’s exposition is necessary, especially the opening sequence finding the buried Crusaders, but he provides a stable presence, until he also presents Prodigium as a pragmatic threat. This is why I think that the most critics are condemning the idea of the Dark Universe and what it stands for in broader terms and not on the actual merits of how it set up its larger universe.
I’m a fan of Cruise as an actor and especially as the lead in action movies. The man is a natural movie star and he gives his all with every performance. As a paying moviegoer, I respect that work ethic. Having Cruise play a rakish surveyor of antiquities seems like a good fit for his abilities. He’s played charming, dangerous rogues before. Here’s the thing that critics don’t seem to be processing: Cruise’s character is meant to be a jerk. He’s self-centered and prone to making impulsive decisions, like shooting a rope keeping a sarcophagus suspended in liquid mercury. Plus if you don’t like Cruise as a person or an actor he’s routinely beaten up in the movie to fine comic results. His character arc is about him becoming the kind of person who’s willing to think about others and a greater good. It’s simple but it works. I do think The Mummy goes too far in trying to explain the signposts of his character arc. Occasionally they undercut the moment to great effect. There’s a scene where Wallis (Annabelle) tries to encourage Norton that she knows there’s a good man inside him. After all, he gave her the only parachute as the plane went down. He then sheepishly says, “I thought… there was another one.” I laughed out loud so hard. The movie does work a little too hard to announce Nick’s swaggering Lothario ways (“Me thinks the lady doth protest too much”), and there’s a 25-year age gap between Wallis and Cruise, but these aren’t faults invented by only this movie. Cruise was an enjoyable lead for me and his ease with comedy, action, and drama prevailed.
3) “Tone issues abound.”
Critics are lambasting the film for being too many things with too many tones, but much like cinematic universes, it all comes down to execution. The Mummy has elements of action, horror, especially its zombie-mummies, dark comedy, like Johnson showing back up as zombie comic relief a la An American Werewolf in London, and even some inspired slapstick. When Nick is fighting a batch of zombie-mummies, he thrusts his fist through one skull and hangs another sideways against a wall, and both keep on fighting. The different elements added to my entertainment rather than detracting from it. I enjoyed that the movie could be suspenseful or silly depending upon the scene. The action sequences are serviceable to good, the highlight being the zero gravity plummet within the body of the plane. Alex Kurtzman (a writer responsible for Star Trek, Transformers, and other big studio pictures) makes an adequate director without any distinguishing sense of style. I feel like the more memorable aspects of the action are from Kurtzman thinking as a writer. Take for instance a scene where Nick is swimming underwater and we watch subterranean tombs open. The zombie-mummy Crusaders then start swimming after Nick, providing a terrific visual. The action sequences vary and develop and make good use of their geography. I also appreciated that the third act does not fall into the superhero standard of CGI monster slugfest that loses perspective and scale (even Wonder Woman suffers from this). Also, apparently in the time since Stephen Sommers’ campy 1999 Mummy film, everyone championing that movie seems to have forgotten that it was a mess of tones as well. The Brendan Frasier mummy movies were a fun, spirited, winking big-budget B-movies with style and personality. I don’t think Cruise’s Mummy film reaches those same heights but there are enough positive similarities.
4) “Underwritten female characters.”
This is a legitimate criticism when discussing Wallis’ character. She offers very little to the overall story except to verbally explain exposition or character beats. The fact that she needs rescuing is a given. It’s an underwritten role and clearly just an excuse for a good-looking actress to be at Cruise’s side during moments of peril and derring-do. However, this accusation overlooks Boutella’s character, Princess Ahmanet. Her very back-story involves a woman striking back against a patriarchy that wouldn’t value her unless it had no alternative. She’s a killer but she has her reasons, but more importantly she’s an interesting antagonist even if her overall goal is basic world conquering. Boutella (Star Trek Beyond) has a magnetic presence on screen and seems to enjoy stretching herself with different physicalities from an alien to a mummy to a blade-legged henchwoman. She enjoys playing kickass women who lead by example, and Ahmanet is no exception. I was pleased that Ahmanet was not going to be reserved as a strictly Act Three villain. She’s prominent throughout the narrative and burrowed inside her marked man’s head, leading to dessert flashbacks and a general repetition of Boutella’s partial nude scene. The filmmakers are getting the most out of one shadow-draped PG-13 nude scene.
Suffice to say, in my view The Mummy does not deserve its savaging by the critical community. I think too many critics are assailing larger points (Tom Cruise as a person, cinematic universes) and losing sight of the actual movie itself. The Mummy is not a perfect film by any stretch but it’s a movie that has a strong sense of its identity and how to meet its goals. The Mummy is a modest B-movie with a sense of fun that offers enough surprises, suspense and action sequences, and clever visuals to entertain. If this is the start to the Dark Universe then I feel optimistic about where else the newest creature features will lead. I recommend giving this one a chance once the dust settles. You may be just as surprised.
Nate’s Grade: B
I owe Gal Gadot an overdue apology. When the news first broke that the Israeli model-turned-actor had won the role of Wonder Woman, I was quite dismissive. My heart had been set on Gadot’s Fast and Furious 6 costar, Gina Carano, a former MMA fighter who displayed a natural screen presence. I apologize for not thinking the relatively slim Gadot had what it takes to fill out Diana Prince’s wonder boots. I just couldn’t see it, and that’s an error of imagination on my part. When Gadot made her debut in 2016’s otherwise abominable Batman vs. Superman, she was one of the few high points, granted she was only there for like fifteen minutes. My concerns were abated but could she hold her own film? After 140 minutes of consideration, I can declare that Gadot is a star and a terrific Wonder Woman. The rest of the film is pretty good though not up to her wonder level.
Diana (Gadot) is an Amazonian princess living on a mysterious hidden island ruled by ageless female warriors like Hippolyta (Connie Nielsen) and Antiope (Robin Wright). One fateful day a downed airplane crashes close to their shore. Diana rescues the pilot, Steve Trevor (Chris Pine), and is fascinated to learn he is a man. The Amazonians are distrustful of a man in their land. He warns them about the “war to end all wars” going on that threatens the greater world. The Germans are developing a powerful chemical weapon thanks to the treacherous Dr. Poison (Elena Anaya) and Luddendorff (Danny Huston). Diana decides she cannot stay idle. She leaves her home and travels with Steve to London and eventually the the European Front. Diana is certain the one responsible for the global conflict is none other than the god of war Ares, who will stop at nothing to annihilate mankind.
Wonder Woman is an entertaining, empowering, and engaging Golden Age superhero throwback that manages to be the best the DCU has had to offer. This is the movie many fans have been waiting for. Wonder Woman’s structure and tone feels like what would happen if you crammed together Marvel’s Thor and Captain America: The First Avenger. It’s got the ancient mythological society that is separate from mankind. It’s got the fish-out-of-water comedy of a god traveling to the world of man and trying to make sense of our clothing, customs, and backwards gender norms. It’s also set during a world war far in the past and resonates with handsome period-appropriate production values. The comedy aspects are surprisingly restrained; the fish-out-of-water jokes are mostly deployed during Diana’s first encounter with Steve’s secretary, Etta (Lucy Davis). The humor goes a long way to help coalesce the varied tones, tying the campier elements with the more serious war backdrop. It’s a movie that recognizes, at long last, that the DCU can actually be fun. The lighter tone works as well to establish the charming dynamic between Diana and Steve. There’s a screwball comedy feel that gracefully comes in and out, allowing Pine (Star Trek Beyond) to be simultaneously amazed and flat-footed at his ever-increasing crush’s agency. They make a winning pair and there are several moments that are funny, touching, and lovely between them that made me smile.
Gadot (Keeping Up with the Joneses) is a wonderful lead and delivers a star-making turn. She draws you in immediately. Gadot succeeds as a cultural icon come to colorful life. She succeeds as a comic actress bemused and wary at the era’s gender politics. She succeeds as a dramatic actress able to convey the emotions of doubt and torment. But most significantly she succeeds as a person overcome with the sheer thrill of self-discovery. There’s a moment where Diana takes a flying leap to grab a stone tower’s ledge. She grabs it but the ledge breaks and she starts sliding down the face of the tower. She stops her downward plummet by punching her own handhold. She then punches another. Gadot’s face lights up, taking in the sheer scope of her personal possibility. She launches herself up the face of the tower, more determined and blissful than before. Gadot’s greatest strength is her capacity of expressing Diana’s growing sense of self. Her ongoing declaration of agency is given a welcomed and fitting action-movie cool treatment.
Director Patty Jenkins (Monster) acquits herself impressively in the world of big-budget action. The first action sequence involves ancient Greek femme warriors against German soldiers, and it’s awesome. Watching the galloping horses and gilded warriors confidently mow down the enemy soldiers is a primal joy. Jenkins pleasingly frames her action sequences and uses judicial cuts, keeping an audience oriented through the duration. It’s action you can comprehend and relish. Jenkins has a great command of her visual space and how to sell the bigger moments. We don’t see Diana in her full Wonder Woman regalia until an hour in but when it comes it feels like a big screen moment decades in the making. Diana gets her deserved heroic entrance. Jenkins color palate follows the gun mettle grays of Zach Snyder’s pre-established diluted color scheme, but the less oppressive tone makes it feel less dreary. Something of interest is also how little her camera sexualizes Gadot, who is by all accounts a stunning human being. Given Wonder Woman’s costume, her creator’s kinky origins, and the generally prevalent practice of the male gaze, I would have assumed there would be certain moments to highlight Gadot’s physical assets. The movie does so but it highlights her strength and fortitude rather than her curves. Her femininity isn’t tied into how her body looks to appeal to men. It’s about what her body can do and often to the immediate threat of men. She does get a couple killer evening gowns to wear but her sword is tucked away behind her shoulder blades, a powerful reminder that she’s no man’s sexual object.
With all that said, the praise is a bit over pronounced for Wonder Woman, because while it is clearly head and shoulders above the other DCU films, it’s still only an overall good film and not a great one. I understand that many will celebrate a big-budget action showcase for an idol of female empowerment, but I don’t want to ignore problems either. The biggest issue for Wonder Woman is just how simplistic its characters and themes are. Diana is an interesting character but she’s not that deep. She’s following a common hero’s journey and learning about the possibilities of man, good and bad. She’s trying to understand the inherent contradictions of life, civilization, and war. There isn’t any major test she has to overcome besides a broad accepting of one’s destiny. Steve falls into the love interest/damsel role primarily reserved for women in these sorts of things. His scenes with Diana are some of the best in the movie but he’s still underwritten too. The themes of responsibility and inaction are fairly broad and kept that way. There isn’t much room for nuance. Example: Steve brings Diana into the trenches on the Front and says their destination is on the other side of No Man’s Land, the stalemate between enemy trenches. He then says “no man” two more times, as if the audience doesn’t quite get it and needs it underlined (get it: Diana is “no man”). There’s also the idea that Ares is responsible for men warring with one another to make a point about man’s nature. Minor spoilers here but, shocker, Aries is eventually vanquished and the German soldiers all act like a magic spell has been broken. They’re much more chummy and not as interested in fighting. Doesn’t this then assume that the next war, the one with the Holocaust, was all mankind’s responsibility? Aren’t we proving Ares’ point about our very volatile nature?
The supporting characters are pretty stock even by stock standards. There’s the charming Arabic soldier (Said Taghnaoui) who dreamed of being an actor, the Scottish sharpshooter (Ewen Bremner) who is unable to shoot any more, and the expat Native American (Eugene Brave Rock) looking to make a profit from war. None of these characters are given a moment to shine nor do they impact the plot in any way. Each one is given a minor characterization note but they don’t come back to them. They are robbed of payoffs. Why give the sharpshooter a PTSD-like trauma if he doesn’t rise to the occasion or explore that trauma? You literally don’t see him shoot anyone from a distance, meaning that his specialty he brings to the group is null and void. The Arab wannabe actor doesn’t get a chance to use his skill set either. Why introduce these characters and provide an angle for them if they’re ultimately just going to be an interchangeable support squad? I know they’re meant to be supporting characters but it goes to the lack of development, and less developed characters that are kept more as background figures offer a less realized world with less payoffs and a somewhat lowered ceiling of potential entertainment.
The third act is also where Wonder Woman becomes another in the tiresome line of CGI overkill. Beforehand Jenkins had done well enough to play into the already established visual stylings of the Snyderverse but the movie is eventually swallowed whole, becoming indistinguishable from the noisy, calamitous, and altogether boring climax of Batman vs. Superman. It’s another CGI monster fight with lots of explosions, flying debris, and the Snyder staple of slow-motion-to-fast speed ramps. The final battle between Diana and Ares doesn’t really alter its dynamics. They take turns punching, throwing things, and taunting one another. There’s no real variation to the fighting. This is supposed to be the ultimate showdown, a battle of the gods, and it feels so detached. Part of this is also because the film keeps the identity of Ares cloaked, which keeps the ultimate bad guy as more a philosophical presence for too long. I think the film also errs by having the actual actor onscreen for the fighting. It would have been best for Ares to have just been a CGI monster rather than what we ultimately get. I’m also unclear exactly what Wonder Woman’s powers are because all of a sudden she just seems to do stuff. This all leads to a final standoff that goes on far too long and feels anticlimactic.
There is also a moment with a mustache that needs highlighting for its sheer hilarity (oblique spoilers). There is a flashback to a thousands-year-old story, and a certain character retains a large, bushy mustache, and it took all my power not to bust out laughing at the absurdity of the image. This could have been preventable. They could have hired any younger actor. The audience would still have known who the onscreen figure was since they were narrating their own tale. They could have also just shaved the stach. Is it possible that the villain’s powers are completely linked to this item of facial hair? Is this a modern-day Samson, a cruel joke practiced by Zeus, who never could have foreseen an age where anachronistic facial hair would be celebrated with undue irony (hipsters will be the death of us all)?
Wonder Woman is going to make a lot of people happy, especially those who have been yearning for a worthy showcase not just for the character but for a strong heroine who doesn’t need romantic entanglements or a man’s approval. Celebrate the big screen outing befitting the biggest female superhero in comics’ canon. Gadot is a genuine star and has a charming and capable sidekick with Pine. The action is enjoyable, the humor keeps things light enough to blend the different tones, and the stylistic choices from Jenkins keep the movie fun for all ages and genders. It’s a celebration of a woman’s might and not necessarily how she looks in her star-spangled mini-skirt. It’s a relative bright spot for the otherwise dreadful, dark, and dreadfully serious DCU, though I still cannot muster any hope for Wonder Woman’s next appearance, Snyder’s Justice League. With all of its virtues and entertainment, Wonder Woman still suffers from some poor development decisions and a lousy final act that hold it back from true greatness. It’s a good movie, but walking away, I couldn’t help feeling that even the best DCU movie (thus far) was about lower middle-of-the-pack compared to the mighty Marvel Cinematic Universe. Wonder Woman is a considerable step forward in the right direction but there’s still many more left to go.
Nate’s Grade: B
Justine (Garance Marilliier, looking like a Gallic Rooney Mara) comes from a family of vegetarians and veterinarians. She’s entering a famed veterinary college as a legacy and her big sister, Alexia (Ella Rumpf), is already established among the school hierarchy. The incoming students are mercilessly hazed and Justine is forced to eat meat against her will. This moment unlocks a secret craving within her that consumes her. She starts looking at her fellow students less as dinner dates and more as dinner.
For the first half of Raw I thought I was watching a French nouveau version of Carrie. The first half of the movie is dominated by the pressures, and in particular, the cruel hazing from the upperclassmen at the college. The hazing is extreme, rampant, and omnipresent, with every older classmate throwing around his or her sense of privilege and bullying the freshmen candidates. It’s the kind of harassment and abuse we’ve seen in other stories relating to fraternities and sororities where institutions of power abuse others because they were abused and so on and so on, normalizing the cruelty. However, those are organizations that are elective and enclaves among a larger campus. With Raw, it appears that every upperclassman is part of this system of hazing, meaning there is no escape if the young candidates want to continue their education. The professors seem complicit in their negligence, and Justine even has one professor who hilariously criticizes her for doing too well in class. He says her good scores are depressing the other students, possibly making them become worse doctors. The overall impression of this scholarly environment is one of sickness and exploitation. There’s even a culminating “class picture” where they are bathed in buckets of (pig?) blood. With this sort of build-up, I was anticipating that when Justine got her crazy cravings that the movie was going to set up some tasty just desserts for these sadistic upperclassmen. I was looking forward to these mean people getting killed and eaten to service Justine. Perhaps that’s the American version of what this movie would become, or my own preferred version with the established first half, but that’s not the movie Raw ends up becoming.
Stuck somewhere between body horror and weird compulsion, Raw falters trying to stake its own territory. It’s definitely structured like a coming-of-age/sexual awakening story except said awakening is connected with cannibalism. That’s an excellent starting point for some cringe horror but Raw gets too lost in its dreamlike atmospherics. We explore rave-like revelries, hedonistic escapades, and the allure of the unknown. The best part of the film is the deterioration of Justine’s inhibitions as she gives in to her inner carnivore. There’s an obvious carnality metaphor here (college is a time for experimentation) and there’s a clear entertainment factor in watching a meek character assert herself. Her character gets lost in the oblique mystery that leaves a lot of unanswered questions and unclear motivations. One minute our heroine is rejecting the pressure of her peers and the next she’s nibbling on a severed finger. Her downward spiral doesn’t feel adequately developed as she’s immediately caught in the swirl of campus hazing. The progression feels phony. Outrageous things happen without a tonal grounding, and so it feels more like David Lynch dream logic. I could better accept this drifting quality if the movie had more plot to offer. At the halfway mark, once big sis makes her major personal reveal, the movie generally stalls. The plot doesn’t advance, the characters don’t really deepen, and we’re getting variations on the same things from before. The body horror elements don’t fully feel integrated as well. Justine has breakouts of hives and rashes, presumably from eating meat, though this comes and goes. She doesn’t ever seem too fraught over what she may be becoming, but maybe that’s just being French.
Writer/director Julia Ducournau certainly has talent and a natural way of handling her actors, but her film debut is just trying too hard. The constant crimson color scheme is heavy-handed to convey the protagonist’s frayed state of mind. The symbolism is also just as obvious. The suppression of darker, more animalistic desires is an intriguing concept, except several of the jumps in character development, or debasement, happen while Justine is unconscious. This provides a “what did we do last night?” air of mystery but it also hinders the character growth on screen. It’s like the movie is trying to have Justine sleep through her character development. It’s too bad because there are fascinating pieces and ideas that emerge like flotsam in the wake of Ducournau’s tale. The second half has the potential to become a bizarre sisterly bonding story. How far is each sister willing to go to help the other and to cover up for her actions? Will there be a rivalry when they target the same man? These kinds of questions could have further explored their relationship, but alas it was not to be. You’ll never know how the sisters are supposed to feel for one another throughout the movie. The characters are pretty thin to begin with and then Ducournau introduces a new element to provide added dimension and then lets it slip away. Back to shock value and obvious metaphors.
Here’s an example how Raw gets too caught up in the sensations of the moment, the allure of its images, which admittedly are a key part to horror. There’s a scene where Justine is dancing in front of a mirror. She’s wearing her sister’s clubbing dress, an article of clothing she had earlier been disdainful over. Now she sways to the beats of a rap song and applies lipstick to her pert lips. She then gazes lustfully at her reflection and leans into the mirror, kissing it and herself. And then she does this for another minute, going in for like four more kisses, as if one wasn’t sufficient. We get the idea pretty early, about Justine’s emerging new self, her carnal cravings, and yet Ducournau keeps going, convinced that redundancy is required to satisfactorily convey obsession.
Raw is also somewhat notorious on the festival circuit for its shock value. Reportedly people were fainting or leaving in droves from the content of the movie. I think this hyperbolic response is overblown. There is a fair bit of gore in the movie but it’s almost all animal related. If you’re an animal lover, watching corpse after corpse might be too much. I certainly averted my eyes more than once during a dog carcass autopsy. The human gore is surprisingly minimal though bloody. By far the most squirm-inducing part of Raw didn’t involve cannibalism at all but a homemade Brazilian wax that gets a little too close for comfort for all involved. At least I now know what my tolerance level will be like for the eventual European coming-of-age horror film set at a waxing station.
While watching Raw with my friend Ben Bailey, we would occasionally turn to each other after a shocking or gratuitously exploitative scene and say, “It is a French movie.” When characters strip for casual nudity, or start chowing down on human remains, or frolic in blood-soaked clothing, we’d say, “It is a French movie.” This turned into a game, ultimately with us imagining a climax involving a cannibalistic ménage à trios. “That,” we remarked, “would be the ultimate French movie.” Raw is a seductive and intriguing movie that has enough surface-level pleasures for devoted horror hounds. Unfortunately, it feels like the least interesting version of this story and premise. There are interesting pieces here to be certain. I just wish someone else had assembled them.
Nate’s Grade: C+
Rest assured fans, Pirates of the Caribbean: Dead Men Tell No Tales is a definite improvement over its waterlogged 2011 predecessor, but I can’t help feeling like the magic of this franchise, and even the high spirits of the immediate sequels, has been squelched. It’s a multi billion-dollar franchise born from a theme park ride and now I think I’m ready for that ride to come to an end.
Captain Jack Sparrow (Johnny Depp) is once again in the middle of some high seas hijinks. Everyone is on a collision course with the world’s most infamous, swishy, and soused pirate. The ghostly Captain Salazar (Javier Bardem) and his undead crew are looking for a release from their curse and of course vengeance against Sparrow, and Barbossa (Geoffrey Rush) is their key to reaching their target. Henry Turner (Brenton Thwaites), the son of Elizabeth Swan and Will Turner, is looking to retrieve the mystical Trident to erase all nautical curses, thus freeing his father’s indentured servitude aboard the Flying Dutchman. Carina Smyth (Kaya Scodelario) is looking to discover the whereabouts of her father via clues tied into astronomy. All the parties are fighting to be the first to discover the location of the Trident and get what they feel is deserved.
Pirates of the Caribbean: Dead Men Tell No Tales has some advantages that are worth discussing before attention turns to what’s wrong with the franchise as a whole. Unlike Rob Marshall, directors Joachim Ronning and Espen Sandberg (Kon-Tiki) understand how to expressly direct action sequences. They have a strong sense of visuals and know how to hit some majestic big screen imagery, whether it’s a see-through silhouette of a zombie shark, or Salazar’s ship splaying like a retracting ribcage, or a runaway bank heist with a literal runaway building. There’s a terrific scene of visual comedy and action when Sparrow is trapped in a spinning guillotine, with the blade coming perilously close only to fall away from gravity and then repeat the process. That was a moment that made me think of the original 2003 film’s comic inventiveness. Instead of just having cool ideas and concepts (carnivorous mermaids, a psychically controlled ship), Pirates 5 at least puts them to better effect. It feels like greater care has been put into meaningfully incorporating the elements of the story, though there are still noticeable shortcomings. I loved the look of Bardem’s villain and the CGI texture that made him seem like he was underwater. It added an unsettling dreamlike quality. Jack Sparrow is thankfully once again a supporting character. There are also several other characters that are worthy of our attention, plus the welcomed return of Barbossa. The movie comes together quite well for an extravagant final set-piece that reasonably serves as an emotional climax.
For the last couple days since my screening, I’ve been turning over in my head reasons why the Pirates sequels, especially of late, have felt so removed from the original film and even the lesser sequels from 2006 and 2007. I think I have deduced the three essential missing ingredients: clarity, urgency, and characters.
The first three Pirates films were gloriously complicated and convoluted, a series of spinning plotlines that weaved in and out, intertwined with conspiracy, collusion, and reversals. They’re overly plotted affairs, and eventually the third films succumbs to the pitfalls of convolution. However, something readily apparent in those movies was a sense of clarity in the individual scenes. Perhaps the overall picture was murky but in the moment you knew what needed to happen, which characters had opposing goals, and what those conflicts were. It’s those opposing goals that provide much of the enjoyable confrontations and complications in the film. Take for instance the first meeting with Jack Sparrow and Will Turner in the blacksmith’s shop. Jack is looking to free himself of his shackles and escape. Will is looking to capture Jack, for his believed assault on Elizabeth, and he’s also looking to prove himself as a swordsman. One of them wants to leave and one of them wants to delay that leave. It’s clear. The scene plays out as the characters clash but we, the audience, know the needs of the scene, and it allows each to reveal their character through action. The majority of the first three films follow this edict. The allegiances are all in conflict: Barbossa wants to alleviate his curse, Jack wants vengeance and to regain his ship, Will wants to rescue Elizabeth, and none of them trust the other. While the dynamics are complicated they are built upon classic storytelling devices of conflict/opposing goals and there’s a genuine clarity in the micro. You know what the characters need scene-to-scene and why they are in conflict and what those goals are. In Pirates 5, the goals are too vague or overly generalized, and from scene-to-scene there’s little internal logic established for the actions to have significance.
The next missing element is urgency, which is a natural byproduct of clarity. If you don’t know what your characters are doing or what their goals are then it’s hard to maintain a sense of urgency. The stakes of this franchise have felt a bit wishy washy after the culmination of 2007’s At World’s End. Before, the characters felt like they had something to lose, something that might not be accomplished. Look at the first Pirates film and you see that those goals are being accomplished poorly. There are complications and unexpected detours, but the stakes felt real because there were ongoing challenges. I think the absolving of stakes in the franchise has gone directly hand-in-hand with the series becoming more jokey. Once characters become cartoons the sense of danger dissipates and then anything can become lazily excusable. There is no recognition of an over-the-top anymore, which then makes the characters feel limitless. That’s not good when they’re supposed to be going against supernatural villains who present their own special powers. In Pirates 5, the characters bumble through every sort of scenario, and while they may not be in control at the moment, you never really fear for them. It’s a safe series of chases and escapes like a Saturday morning cartoon you know will merely reset its characters back to their starting positions by the next adventure. It feels weightless, which is shocking considering the Macguffin everyone is after eliminates all known curses.
Finally, with the series becoming jokier, it’s become more of the Jack Sparrow Show to its overall detriment. Maybe it’s too much of a good thing, or maybe it’s a latent realization that Sparrow was never the main character of the original trilogy, but Depp’s iconic figure has simply lost some of his luster. It feels like Depp is on sashay autopilot. He’s still a charming rogue but it’s become drastically obvious that he needs supporting characters that can stand on their own to serve as foils. He’s a character that leaps off the screen; however, if he’s our only focus, then his act starts to curdle into schtick. There are sequences that only serve to deliver misapplied comedy, like a beachside wedding where Jack is strong-armed into marrying an ugly woman. Jack should not be the lead character but he also still needs to be a character with a sufficient storyline and arc, which has not happened since At World’s End. He’s become the Halloween costume of Captain Jack Sparrow, content to coast on audience good will repeating the same act and delivering the same punchlines. Likewise, the characters supporting Jack Sparrow need their own individually compelling stories and motivations to alleviate some of the pressure.
Fortunately, one of the more noticeable improvements with Pirates 5 is that there are some interesting supporting characters, chiefly Scodelario (The Maze Runner). She could have been a discount version of Keria Knightley, much in the same way that Thwaits (The Giver) is so bland he comes across as a discount Orlando Bloom. While she follows the same feisty, independent-woman-ahead-of-her-time model, she manages to separate with her own identity, a woman who loves science, pushes against authority, and is desperate to discover the whereabouts of her father. Her discovery of her lineage provides the film with an unanticipated degree of emotion. She’s a fun character who can provide a rich, exasperated sense of irony as a learned woman constantly being mistaken for a witch, and then when called upon, she provides the heart of the story with her family drama. Likewise, Barbossa has always been one of the series highlights and in particular the MVP of On Stranger Tides. As he’s waffled between friend and foe, Rush has always found a way to make him worthy of our attention. He gets what I’ll call the Yondo treatment in Guardians of the Galaxy vol. 2 (supporting character elevated into force that can legitimately elicit audience emotion). He comes into the film late but he dominates the second half. Pirates 5 also has a superior villain to On Stranger Tides. Javier Bardem (Skyfall) eats up every second as his ghostly captain and his enjoyment is infectious. He’s weird and creepy and just the right kind of crazy to make him even more dangerous.
Also worth noting is a flashback scene that explores the personal connections between Sparrow and Salazar, though Salazar’s back-story is still rather weak even with the mysterious Caribbean volcanic lava pits. The sequence is noticeable for the fact that it employs the de-aging CGI technology on Depp, making him look like a plasticized version of himself circa… Edward Scissorhands? It’s a neat trick and it seems like nobody does the de-aging effect better than Disney at this point (Michael Douglas in Ant-Man, Robert Downey Jr. in Civil War). But then the movie keeps featuring the effect, showcasing it in ill-advised close-ups, and the magic starts to fade and we’re reminded of its fakeness. It’s a moment that inadvertently sums up the later Pirates sequels: a neat trick undone by sloppy repetition and a lack of self-control.
If you’re a fan of the Pirates of the Caribbean franchise, by all means you’ll find enough to satisfy your appetite with the fifth installment. At this point audience expectations have become entrenched, which is one of the reasons why Jack Sparrow has morphed into a Looney Tunes cartoon rather than a fleshed-out comic character with depths of danger. I don’t regret seeing the latest Pirates film but I would also shed few tears if this were the last time we visit this universe. The recent sequels leave the inescapable impression of listless fan fiction. They’re trying to recapture the magic formula of the original but missing the crucial elements that made a movie about drunken pirates and zombies a zeitgeist-harnessing, culture-defining classic. The sequels have lacked consistently effective clarity, urgency, and characterization to register as anything but generally incomprehensible, vacant, disposable mass entertainment. It’s become product, and maybe that was inevitable for what once felt like something so different and subversive, especially coming from the Mouse House. Age softens all franchises and a safe sense of routine creeps in. They start becoming imitations of themselves and then imitations of the imitations. Pirates of the Caribbean: Dead Men Tell No Tales is a fitfully entertaining venture that saves its best stuff for last, has some solid supporting turns, and decent fantasy-horror visuals. It’s also a reminder of what has been lost and, unless the franchise changes course, will continue to be lost.
Nate’s Grade: B-
Was Prometheus really as bad a movie as fans made it out to be? While the 2012 Alien prequel could be rather obtuse, and the characters made some of the stupidest decisions as reportedly intelligent scientists, it had an intriguing central mystery, moody sense of atmosphere, great sets, some viciously memorable sequences like Noomi Rapace’s self-directed surgical operation, and a delightfully supercilious Michael Fassbender bot. By the film’s end there were still plenty of outstanding questions unanswered, and so five years later director Ridley Scott has returned with Alien: Covenant to further confound and entertain. The crew of a colony ship takes a detour to land on a habitable world and trace the mysterious transmission belonging to the android David (Fassbender). As expected, all is not what it seems and the crew is almost immediately put into jeopardy. For fans who wanted more answers from Prometheus, there is a surprising amount of carryover to serve as a resolution for the prior film. There are a few big reveals, particularly about the xenomorph evolution, but the overall Alien storyline is moved just mere inches forward, slightly closer to the events of the 1979 original. The biggest problem with Covenant is that it’s too pedestrian for far too often. It sticks pretty close to the formula we’ll all familiar with, so we know it’s only a matter of time before the xenomorphs hit the fan. There is a dearth of memorable scenes here. The characters in Covenant aren’t that much smarter and make their fair share of stupid decisions (hey, let’s ignore the existence of wheat on an alien world or the possibility of killer microbes being in this breathable air). There’s just more of them to be killed off. The movie doesn’t really bother getting to know a far majority of them, consigned to the fact that they’re only here to be later ripped apart and exploded in gore. Katherine Waterston (Fantastic Beasts and Where to Find Them) does a fine job as a Ripley replacement. Danny McBride (Eastbound and Down) has some effective dramatic moments too. But the best reason to watch Covenant, an altogether middling Alien sequel/prequel, is for twice the Fassbender robot action (there’s a Fassbender-on-Fassbender kiss, which will likely break Tumblr). Alien: Covenant is a missed opportunity of a movie hampered by a disappointingly predictable script, tedious characters, and a lack of strong set pieces. It’s acceptable entertainment but not much more. The moral: don’t be a dick to robots.
Nate’s Grade: C+
Documentary filmmaker Laura Poitras won an Oscar for her 2014 film Citizenfour that followed Edward Snowden in his last hours as a free man. It was exciting, insightful, and had an exclusivity that made it a must-watch for a pertinent political issue. Apparently, she made that movie in between work she had already started on a feature documentary about Julian Assange and Wikileaks back in 2011. Risk, the finished product years in the making, is clearly no Citizenfour. The one selling point it has is its exclusivity, being trusted alongside Assange and recording all sorts of personal footage. Except what we end up getting is meaningless stuff like Assange getting a haircut and being interviewed by Lady Gaga. Strangely, the most compelling moments of the documentary occur off screen or are hastily cast aside in voice over by Poitras. The filmmaker herself was drawn into the story when she started having a sexual relationship with one of the head Wikileaks guys, a man who she later says was abusive to her friend and was accused of being sexually abusive to others. That angle should have been the focal point of the movie, a filmmaker acknowledging she’s lost her objectivity and questioning the motives of the men who might have good ideals but not be good people. There aren’t any new insights into Assange or Wikileaks or its fallout, and its connections to the 2016 presidential election hack, which would provide the film with a spark of relevancy, are haphazardly addressed in a truncated closing ten minutes. There really isn’t a compelling reason for this documentary to exist, and the reasons it should have don’t materialize. Go watch Alex Gibney’s Wikileaks doc or Poitras’ own Citizenfour instead.
Nate’s Grade: C