If Marvel was ever going to have a dud in its near historic run of blockbuster success, it should have been Guardians of the Galaxy, a movie that asked audiences to care about a talking raccoon and a tree creature who could only say three words. And yet that movie had me in tears by the end, and I was not alone. Writer/director James Gunn (Slither, Super) graduated from Troma to demented indie films to the Big Time with studio tentpoles. A sequel was fast-tracked and is definitely one of the most highly anticipated films of 2017 not named Star Wars. Can Gunn still deliver fans what they want without falling into the morass that is fan service, a sticky trap that can sap big-budget sequels of differentiation and make them feel more like product?
Set mere months after the events of the first film, the Guardians are enjoying their newfound celebrity and taking lucrative for-hire jobs. Star-Lord a.k.a. Peter Quill (Chris Pratt) and Gamora (Zoe Saldana) are still going through their will-they-won’t-they sexual tension. Gamora’s sister Nebula (Karen Gillan) is still looking to gain the upper hand. Baby Groot (voiced by Vin Diesel) is growing up and still cute. Drax (Dave Bautista) is still mourning his family and trying to better fit in. And Rocket (voiced by Bradley Cooper) is still making rebellious, self-destructive decisions, like stealing valuables from The Sovereign, a race of genetically bred golden snobs. The leader of the Sovereign, Ayesha (Elizabeth Debicki, looking good in gold), declares a bounty on the Guardians for their disrespect. The Ravagers are hired to collect the Guardians, though Captain Yondu (Michael Rooker) is hesitant to go after his surrogate son, Peter. Complicating matters further is the arrival of Ego (Kurt Russell), a mystifying man who happens to also be a living planet and Peter’s biological father.
Guardians of the Galaxy vol. 2 is highly enjoyable with great moments, great action, and great characters but I was left feeling like it was a step or two behind the original and I’ve been trying to articulate just why that is. I thought perhaps it was better to be upfront. I think it all stems from the fact that it’s not as fresh the second time, it doesn’t quite have the same blast of attitude and personality to disarm and take you by surprise, and I’ll admit part of this is just due to the fact that it’s a sequel to a hugely popular movie. However, also because of this there are now a set of expectations that Gunn is leaning towards because audiences now have acute demands.
We have an idea of what a Guardians of the Galaxy movie can provide, and from those demands spur creative decisions that don’t fully feel as integrated this go-round as they did in the first film. It feels like Gunn is trying to also work within a box he’s created for himself, and for the most part he succeeds admirably, but it still feels slightly lesser. The standout musical moment occurs during an opening credits that involve an action sequence from a Baby Groot-eyed point of view. As the Guardians are flying and falling to destroy a ferocious alien blob in the background, Groot is strutting and dancing to “Mr. Blue Sky” by ELO. It’s a moment of unrestrained pleasure and it also undercuts action movie conventions by having a majority of the events obscured or implied. It’s the moment that feels the most like that electric feeling of discovery from the first film. There are also 80s pop-culture references and cameos and some off-kilter comedy again. Much of it is fun, especially one cameo in particular as it relates to Peter’s father, but they also have the noticeable feel of boxes to be checked, expected items that now must be incorporated in what a Guardians of the Galaxy feature should be. Expectations can lead to fan service and then that leads to less chances and originality. Hey, I loved the 2014 original and consider it my favorite Marvel movie so I don’t want them to simply chuck out everything that worked just for something one hundred percent different. You want what you loved but you don’t want it exactly the same, which is the creative bind. Gunn leans into what the audience wants and I can’t fault him too hard. It’s still a really good film.
What Guardians vol. 2 does best is remind you why you love these characters. It even elevates a group of supporting players from the first movie into characters you genuinely care about, chiefly Nebula and Yondu. Both of these characters were slightly defanged antagonists in the first film, problems but problems you didn’t want to see go away. Yondu gets the biggest boost thanks to the thematic bridge of Peter’s search for his father. The notorious leader of the Ravagers has a definite soft spot for the scrappy human and it’s finally come to a head with his tempestuous crew. They mutiny on Yondu and declare him to be an unfit leader, unable to do what is necessary. This direction allows for a lot of introspection for a character that was essentially just Michael Rooker in blue paint. He has a history to him and he makes a moral deviation from his expected path, one that bears ongoing consequences. He’s Peter’s real surrogate father, and his acceptance of this reality brings a snarling secondary antagonist into the realm of a full-blown character that earns our empathy (a Mary Poppins joke also had me in stitches).
The same can be said for Nebula, who is working out some serious daddy issues. She is the stepsister to Gamora and holds quite a grudge against her green sibling. It seems that their father, Thanos, would constantly pit them against one another, and Nebula would always lose, and with each loss came a painful consequence. It’s the kind of back-story that’s given more time to breathe and develop. It opens up an antagonist into another person who is dealing with trauma and pain and who doesn’t play well with others, which seems as good a job description to join the Guardians as anything. Nebula has a fearsome sense of competition with her sister, and that parlays into some fun over-the-top action sequences. When the movie allows the two women to talk, as surviving sisters of rather than enemies, is where Nebula comes into her own.
Gunn makes sure there’s a grounded and emotional core to his characters, which makes these appealing underdogs and antiheroes ever easier to root for. Guardians vol. 2 doesn’t really move the overall plot forward too much but it does explore the relationships and their personal lives with greater depth and clarity. The characters are spread out into smaller pairings for a majority of the extended second act, which allows interesting connections and developments due to the personalities. Drax is paired with Ego’s assistant/pet Mantis (Pom Klementieff) and it’s an instantly winning couple, a man who only speaks literally and a woman who is able to channel the feelings of strangers through touch. They’re both relied upon for the greatest amount of comic relief and they routinely deliver. Klementieff (Old Boy) is a wide-eyed delight. Rocket and Yondu being stuck together allows for both to come to realizations that feel organic though also too fated by Gunn’s hand. Their general disregard for decorum leads to some great action sequences. Gamora and Nebula are working through their family issues and it makes both more interesting. When they come to a form of resolution it still feels awkward but earnest and right. But the biggest personal exploration is Peter and his own lingering space daddy issues.
Another fantastic addition to the movie was the character of Ego because of the wonderfully charming Russell (The Hateful Eight) and also because of what the character allows for. The very fact that Ego is a millions-year-old living planet is a clever curveball for the Peter Quill “who’s your daddy?” mystery sweepstakes. It also opens all sorts of intriguing questions that the second act wades through, like the exact mechanics of how Ego exists, projects a Russell-looking avatar, and what is his ultimate purpose. I’m going to steer away from spoilers but fans of the comic will already have suspicions where this whole father/son reconciliation may lead, and you won’t be disappointed. Russell radiates paternal warmth and it goes a ways to cover up the purposeful obfuscation of the character. Because Gunn has to hold back on certain revelations, some of them gasp-worthy, he can’t open up the father/son dynamic too fast or too unambiguous. As a result, the latent bonding relies upon more familiar touchstones, like throwing the ball out back with your pops or sharing a love of music. Russell makes even the most ridiculous thing sound reasonable, which is important considering we’re talking about a planet boning ladies.
Gunn also takes several steps forward as a visual filmmaker with the sequel. He has a great feel for visual comedy and how to undercut the more boilerplate heroic moments in other superhero fair. He fills his screen with crazy, bight, psychedelic colors and has a Tarantino-esque instinct for marrying film with the right song. The sequel doesn’t have as many iconic moments set to music but it will play most agreeably. The special effects are pretty terrific all around but I appreciate that Gunn doesn’t allow the movie to feel overwhelmed by them, which is important considering there are fundamentally CGI-only characters. Gunn’s action sequences, chases, escapes, and breakouts are presented with plenty of dazzling style and witty attitude to spare without feeling obnoxious. The comedy is consistently funny and diverting. There’s a bit with the need for tape that just keeps going and actually becomes funnier the longer it goes, undercutting the end-of-the-universe stakes with the search for something as mundane as tape. My screening was presented in 3D and I was worried about the film being set in space and being too dark. This is not the case at all, and while the 3D isn’t a high selling point like it was for Doctor Strange, it is a nice experience that doesn’t dilute Gunn’s gonzo color scheme. The level of thought put into his novelties can be staggering, like an end credits series of dancing clips that also manages to play upon a character note for Drax. Gunn manages to further comment on characterization even during the freaking end credits. The final showdown goes on a bit longer than necessary and is the only section of the movie that feels consumed by CGI spectacle, but the fact that only the end feels this way can be considered another small triumph of Gunn fighting through a corporate system.
Marvel knows what it’s doing to a molecular level. Almost ten years into their system, they know what works in their criss-crossing franchises and how to calibrate them for maximum audience satisfaction. At this point after Guardians, Ant-Man, and Doctor Strange, they’ve more than earned the benefit of the doubt no matter the premise. However, entrenched success has a way of calcifying audience expectations. Guardians of the Galaxy was so funky, so different, so anarchic, and so wildly enjoyable. It should only be expected that the things that made it different would now be folded into audience expectations. The misfits can only be misfits for so long. It may not be as brash and fun or memorable as the first edition but it does benefit from the strong rapport of its cast and the deeper characterization, tackling some serious subjects while still slow motion stepping to a murder montage set to the golden oldies of the 1970s. The movie matters not because of the action, or the funny one-liners, or the adorableness of Baby Groot. It’s because we genuinely love these oddball characters. The first one introduced them and brought them together, and the second film deepens their bonds and widens their scope of family. Guardians of the Galaxy vol. 2 is a sequel that provides just about everything that fans should want. If it feels slightly lesser it’s probably just because it can’t be fresh twice, but Guardians vol. 2 still dances to its own beat and it’s still a beautiful thing.
Nate’s Grade: B+
An efficient B-movie with a crazy high body count, The Belko Experiment is just about everything I wanted. The residents of the Belko office in Bogata, Columbia are informed by a disembodied voice that if they do not kill two people in the next 30 minutes, there will be further casualties. Everyone thinks it’s a joke until four people’s heads explode (the company placed “tracking devices” in them in case they were kidnapped). The office workers are now informed that if they don’t kill 30 people in the next two hours then 60 will die. The typical breakdown in order and moral relativism follows, although perhaps a bit too quickly for our main antagonist to assume his role. The bigger surprises for me were what Belko was lacking. There isn’t any real satire of office politics, corporate subcultures, or even capitalism and American culture. There is also only one office-specific kill, which is a real creative shame. I was expecting the Belko-ites to take their office supplies and turn them into post-apocalyptic-styled weapons. There is also much more implied gore and violence than you would expect; it’s certainly a bloody film, but it seems oddly restrained. I was expecting some level of commentary to provide further substance, but it was merely a well-developed, kill-crazy B-movie. With that being said, The Belko Experiment held my attention early with its foreboding clues that something wasn’t quite right, and it does a great job of visually identifying about twenty characters for us to follow through the stages of carnage. Writer James Gunn (Guardians of the Galaxy) definitely relishes his return to his horror roots, like a refresher on how awful human beings can be to one another. He purposely subverts our expectations at several points, though sometimes he’s hitting the same beat too often. Even the mostly satisfying ending provides as much of an explanation as you would require for a premise that has no serious rationalization. The Belko Experiment is like a Twilight Zone episode given extra length and extra violence. It does just enough with its attention-grabbing premise and familiar setting to justify a casual viewing if one has a certain taste for Battle Royale meets Office Space.
Nate’s Grade: B
Who would have guessed that a movie that featured a talking tree and an anthropomorphic raccoon would be one of the best films of the year and one of the top grossing films of the summer? At this point for audiences, the Marvel name can do no wrong, but really it’s the degree of latitude given to Guardians of the Galaxy, an admittedly weird movie with strange characters, that allows this unique film to shine. Attaching offbeat director James Gunn (Super, Slither) to be writer and director was a risk that paid off tremendously, as Guardians is the Marvel film most entrenched with the particular personality of its creative director. This is a gleefully imaginative film that enjoys wading deep into weirdness, dancing to its adventurous Star Wars throwback beat, always with its focus set on comedy but not at the expense of quality drama or character development. Really, the characters are the focus of this entry into the franchise, and Gunn and his actors do a bang-up job of gathering the team and getting you to care about each and every one of them. Each one of these characters has a goal, several payoffs, and each is given their proper attention. In an ordinary superhero film, the archetypes would be ironclad. With Guardians, the tough guy made of muscle can also be a source of unexpected comedy with his literal-minded speech patterns. With Guardians, the talking raccoon can also be an emotionally disturbed victim of genetic experimentation who doesn’t know how to play well with others. These are damaged characters and their formation of an unconventional family unit is deeply satisfying and rather touching. I have seen the film twice and gotten teary-eyed both times. The real star of the film is Chris Pratt (TV’s Parks and Recreation), and what a breakout role he is afforded; he’s like Han Solo’s more juvenile nephew. But like the others, the part is surprising in its depth, with a well of sadness and displacement he still hasn’t processed while he scavenges the galaxy. The plot can be a bit unwieldy at times but pays off better for repeat viewings. This is a world I want to spend far more time exploring and with these characters as my merry prankster guides. With a movie this action-packed, thoroughly entertaining, and gratifying, why come back to Earth?
Nate’s Grade: A