Despite an expensive redo into the editing bay for the supersized Justice League 2.0, this is director Zack Snyder’s first movie in four years and the aftermath of his family tragedy, and it’s the first with that sweet sweet Netflix money. Army of the Dead has an easy concept that seems silly as well as questionable why we haven’t seen this kind of movie before. The world loves zombies movies. The world loves heist movies. Why have we waited until 2021, in the year of our Lord, for a zombie heist flick? Our long drought is finally over and Netflix has answered our collective prayers. When I watch a movie described as “zombie Vegas heist” then I know what I’m hoping for, chiefly a fun, goofy, and well-developed action thriller, and that’s what Army of the Dead provides.
Las Vegas is ground zero for a zombie outbreak. The U.S. government has cordoned off the Vegas strip and contained the zombie virus. The president plans to drop a nuclear bomb and eradicate the zombie plague once and for all. That means there’s still time for one last score. A wealthy businessman wants to hire Scott Ward (Dave Bautista) to put together a crack team to break into a casino vault and steal $200 million before everything gets nuked. Scott gathers a crew of Zombie War vets, specialists, a guide to sneak them into the quarantine zone, and his estranged adult daughter who watched dad out mom down after she became a zombie. Together they’ll venture into certain danger to hit a jackpot.
It’s easily Snyder’s most laid back and straightforwardly enjoyable movie since his debut feature, 2004’s Dawn of the Dead remake. It’s a movie that knows what we’re here for and provides a colorful band of characters with big personalities and over-the-top bloody violence. I can’t say that I genuinely cared about whether anyone lived or died in the movie, as many are so disposable that I forgot they were in the group, but I missed their presence when the time came to say goodbye. I enjoyed that two characters as outwardly different as Vanderohe (Omari Hardwick) and Dieter (Matthias Schweighöfer) could become best bros, and their chummy dynamic became one of my favorite aspects of the movie. The actual heist component of the movie amounts to less than the perilous journey to get to the giant vault, and the exaggerated booby traps reminded me of Indiana Jones temples. It was just the right splash of ridiculous to make me laugh. This is a movie designed to simply push the right buttons for a schlocky good time. Its opening montage sets the tone with famous Vegas staples falling victim to zombie mayhem. Early on, it’s Snyder assuring you that he’s not taking anything too seriously and that neither should you. There are moments where Snyder just throws out nonsense just to mess with the viewer, like a scene where Vanderohe theorizes that the skeletal corpses might actually be them and they are trapped in a loop, complete with matching edits to link up their clothing and jewelry to make you wonder. I turned to my girlfriend in disbelief; could this actually be happening? It doesn’t at all, but just the fact that Snyder devoted time for this throwaway sci-fi head fake amused me. I almost wished Snyder had given us more of these throwaway joke exit ramps. At one point, a character gets locked in a vault, and I hoped for a brief moment Snyder would frame the film like it’s suddenly evolved into the zombie’s own Ocean 11, where now the zombies need to put together a crack zombie team to break into the vault for some delicious brains. I appreciate that Army of the Dead prioritizes entertainment on all of its fronts.
Snyder and company have also put more deliberation into their world building. Most zombie movies just present a wasteland of the undead, a sea of hands and teeth that serve as a swarming obstacle but without any more thought. In Army of the Dead, the movie presents the beginning of a zombie civilization with a hierarchy. There are zombie alphas and zombie drones and the potential for zombie babies, maybe, but there is the beginning of something we fully do not understand. It reminded me a lot of the 2007 I Am Legend. I liked that the zombies weren’t as dumb as we often see them, and I also liked that the movie presented the possibility of the zombies being open to collaboration. In order to travel through the territory, the zombies demand a payment from the traveling parties, and this understanding and begrudging truce makes these creatures far more interesting than an army of drooling brutes. I liked that even the leader has learned he should be protecting his head from projectiles. There are some solidly constructed suspense sequences here, like where the team has to slowly creep through rooms filled with “hibernating” zombies, taking great pains not to touch them as they pass. It’s immediately accessible and different, as well as working with further world building. I also appreciated that one character who was left for dead went down fighting like a champion. It almost becomes a joke just how far this character keeps fighting, like they’re pushing against being just another disposable stock character in a genre movie. It’s impressive. The action set pieces are fun and well developed and make use of the different expertise from our assorted heist team.
As a zombie movie, the violence is impressively gory and fun in its visceral splatter effects. With one big exception, there is a clear emphasis on practical effects and physical makeup prosthetics. The zombies at their different states of decay look great, as do their alpha higher-ups, enough to distinguish an easily recognizable class system that also portends further analysis. The deaths can also be gruesomely entertaining. Watching the sticky expertise of the gore wizards makes it even more perversely pleasurable and it’s often played for dark laughs. Two characters having to clear through the smashed remains of a smooshed zombie is gross and grossly funny. While I acknowledge that the recreation of a desolate and desiccated Las Vegas strip is an obvious computer effect, the major CGI addition to the movie is the zombie tiger (that used to belong to Siegfried and Roy) and it doesn’t look terribly great. Part of this is how unnatural it’s destined to fatefully appear, but the zombie horses looked great, though that was a practical costume placed upon a real horse. At least Snyder and company recognize that if you introduce a zombie tiger, you better guarantee it eats somebody and somebody we really don’t like so we can fully enjoy the experience.
There are a few issues that detract from the overall enjoyment of Snyder’s escapist entertainment. When the movie goes sentimental between daddy and daughter, it doesn’t really gibe with the rest of the film. I’m not upset that the movie ever attempted an emotional core to ground our investment in these characters, but there’s a reason you don’t see a tearful heart-to-heart in heist movies, let alone in movies with undead Elvises. I found the daughter character to be a nuisance. She falls under that character mold of the person who insists on tagging along to fulfill some personal goal and who inevitably gets people killed for no reason. The daughter’s goal is to rescue this one stubborn lady who ventured into the zombie quarantine, but this comes to nothing and, infuriatingly, gets many of our group killed trying to save her. Had she never tagged along, many of these people could have better survived, especially since her “expertise” did not save the day at any juncture. Therefore, her very presence was a net negative to the group, which helped drag down my opinion of the whole father-daughter drama.
I also found the overall style of the photography to be distracting. Working for the first time as his own director of photography in a movie, pitting himself in the middle of the action and manning his own camera, Snyder is more directly involved in making sure you see what he wants. However, he utilizes a very shallow depth of field, which obliterates much of the background as a blur. This can work in moments of suspense where seeing beyond waves of zombies can make them feel immense and overwhelming, but when it’s everything including people standing shoulder-to-shoulder exchanging exposition in a warehouse? Not as helpful. This singular focus, or limited focus, can get annoying and feel like an artifice that Snyder simply cannot let go of. It feels like the cameras got stuck on this mode and the filmmakers just said, “Oh well.” While Snyder has deigned that color shall exist in this movie (unlike in Justice League), the color palate is still drained and resembling an overused Instagram filter that cannot be undone.
As a side note, originally this movie featured comedian Chris D’Elia as the helicopter pilot of the crew and then Netflix spent millions to digitally erase and replace him with comedian Tig Notaro after it was revealed D’Elia was the latest in a long line of sexual abusers in Hollywood. Notaro filmed all her scenes sans one in front of a green screen and if you never were told otherwise you wouldn’t have known. Bravo to Snyder and company for going the All the Money in the World route and replacing a creep with a beloved actor that should have been hired in the first place. Notaro, it must be said, is also sarcastically great in the film. Her scene where she openly discusses arranging for their corporate babysitter to get axed is a highlight.
Netflix has big plans for Army of the Dead. A prequel starring the Dieter character, and directed by the actor playing him, has already been filmed, and an animated series is also in the works. The studio sees this franchise as a creative well they want to tap dry, and I’m sure the movie will prove popular on the streaming giant and only lead to further network expansion. I think Snyder feels somewhat liberated by making his first movie without superheroes in a decade. He’s always been a first-class visual stylist but his command of narrative and character can be sketchy, hence 2011’s woefully miscalculated “feminist” passion project, Sucker Punch. I think Snyder is best when he keeps things lighter, sillier, schlockier, and absent larger themes and messages meant to make people think deeper about the human condition. Being a filmmaker who understands they work best in the land of shallow blockbusters isn’t some acceptance of limitation or failure. It’s an acknowledgement of where one’s skill set best matches up. I don’t begrudge Snyder as a filmmaker, though I question whether his interpretation of superheroes can escape the shadow of his love for Objectivist philosophy. I think it’s no coincidence that his two best movies, and least problematic, are both his zombie action movies. So bring me more of the Army of the Dead universe. Bring me more Zack Snyder at the helm. It keeps him busy, it keeps me entertained, and it keeps him away from making more four-hour long superhero movies.
Nate’s Grade: B
It’s a Korean zombie movie but the lean survival storytelling of #Alive could be universal. We follow one man during the outbreak of a zombie plague. He’s stuck in his apartment several floors above the ground and watches from on high, safe but trapped and on his own for food and other life-saving necessities. The movie is very easy to follow and is practically wordless for long stretches, relying upon clear and concise visual storytelling to be able to follow one man’s plight under the worst of circumstances. There is an easy pleasure about watching a character in a tough spot think their way through step-by-step. It worked with that beautiful middle hour of Cast Away and it works here with #Alive. Eventually, he befriends a woman across the courtyard and they rely upon one another from afar as partners in survival. The last third of the movie is much less interesting as characters make a big decision and it feels like a mundane episode of The Walking Dead, one of those middle of the season episodes. It’s not a bad sequence of events but it’s just not as interesting as the survival story beforehand. It becomes more like any other zombie movie. There isn’t anything terribly unique about #Alive except for its contained thriller perspective, so when the movie jettisons that, it can’t help but feel like it’s losing whatever helped make it compelling for so long. I went in thinking it was going to be more satirical, especially from its poster of our protagonist leaning off his balcony to hold a selfie stick, but any social satire is so slight too be fairly non-existent. If you’re a zombie fan or a fan of contained thrillers with high-concepts, then #Alive is a thrilling, enjoyable, and relatively satisfying 90 minutes. It may be derivative but that doesn’t mean that filmmakers with a specific vision and the creative ingenuity to see it through can’t make old stories worthwhile again.
Nate’s Grade: B
I’m in a movie. That’s a pretty vain opening sentence but I wanted to get it out of the way. I was one of the very fortunate horror fans to attend the Nightmares Film Festival, which in two short years has already vaulted to being one of the top film festivals in the nation. I came to see the premiere of Bong of the Living Dead, a stoner zombie comedy that filmed in my hometown of Columbus, Ohio back in 2013 (oh what a simpler time). I had the good fortune to be a zombie extra, and wouldn’t you know, my shambling, bloody, stupid self made the final cut. I mention this not out of braggadocio but out of a desire for transparency. I am friends with many of the people in front of and behind the camera on this movie. I have personal connections to the production, Backwards Slate, and I’ve worked with several of the actors on other projects and plan to work with them again. I am going to write the most objective review I can for the film, as you would expect of me dear reader, but you should know of my potential personal biases. I was really dreading writing a review if the movie sucked. Happily, Bong of the Living Dead is still an enjoyably fun comedy even if you regrettably don’t happen to know anyone involved.
The zombie apocalypse is coming to Clintonville, Ohio, and our group of stoner friends has been waiting their entire lives for this moment. Childhood friends Hal Rockwood (Dan Alan Kiely), Christ Moser (Eric Boso), Tara Callahan (Laura E. Mock), and Jon Lance (Dan Nye) spend most of their time smoking pot and pontificating on the minutia of zombie pop culture. Christ is trying to hook up with a spacey new girl, Danielle DeWitt (Cat Taylor), and Tara and Jon seem to have something unspoken between them. Dr. Kate Mitchell (Tiffany Arnold) has been hearing strange cases of an infection passed through biting. Sure enough, the dead rise up and feast on the flesh of the living, and our stoners barricade themselves inside their house and gear up for the onslaught to come.
This feels like it was plucked out of the 90s, and I do not mean that as a criticism at all. It feels like the kind of movie Kevin Smith would have made in his geeky prime (a mischievous recitation of randy porn titles seems wholly inspired from Smith). The core idea allows genre satire as well as genre self-indulgence: what if a group of pop-culture savvy potheads became embroiled in the zombie apocalypse? They speak in rapid-fire, hyper-verbal references because that’s how they process the world, as one long catalogue of pop-culture footnotes and influences. These characters are downright giddy with the prospect of finally getting to live within the realm of some of their favorite horror cinema, plus the added bonus of violence without a wider set of consequences. They get to be the stars of their own movie now. Except, to the credit of writers Tim Mayo and Max Groah, they don’t even know that they’re still the bit players. They oversleep a zombie cleanup mission and wake up late into the morning to discover much of their neighbors having already taken care of the task (one of them makes the entrepreneurial step of starting a zombie-aided car wash). Hal can’t hide his disappointment: “The whole point of the zombie apocalypse is that there’s not supposed to be any people around.” The apocalypse isn’t what it’s cracked up to be, and so the characters retreat and sulk, their knowledge of pop-culture raising their expectations to a level that could not be fulfilled.
It’s this clever undercutting of genre expectations where Bong of the Living Dead breaks from the mold of other zombie comedies. These characters are obsessively aware of zombie lore, and it’s a safe bet that a majority of the audience will have a loving knowledge base as well. They quickly accept their world-ending situation and it barely fazes them, perhaps still too inured by the inoculating effect of comparing it to the movies. It keeps the reality of the horror at a safe distance. Even while boarding up windows they can’t help but argue the merits of fast zombies versus slow zombies. A character makes a meta reference to breaking out a weapon that has never before been mentioned, and it was a big gut-busting laugh. Another clever undercutting is when the film transforms into more of a drama in the last act. I don’t know if enough has been established to make the leap from the Act One cartoon versions of the characters to the Act Three dramatic versions, but it was an interesting and unexpected development.
There’s one scene in particular that really exemplifies this dramatic pivot best while still undercutting the genre expectations (some spoilers). After all the close calls and zombie bashing, a character collapses and convulses not from having been bitten but simply from an ordinary and common medical emergency. The other characters are helpless and we watch the fear permeate the scene as everyone comes to the awful realization that this person is going to die from and there’s nothing that can be done. The panic in people’s eyes is genuine. This moment is without setup but I think it works better that way, placing the audience in the same confused and helpless position as the other characters. Groah, as director, gives the scene its necessary breathing room. In this world people can still die in ordinary, everyday ways, and death is not something that’s cool and distant. It’s terrifyingly real.
The loose, genial vibe of the overall production seeps into the script as well, especially during the lackadaisical second act that involves a lot of our characters just sitting around. Bong is a movie that finds time for little comic arias that other movies would blithely skip over. The loose feel allows the movie to find extra weirdness. There’s an ongoing run of silly media satire that reminded me of Paul Verhoeven’s social commentary. There’s a glib news anchor (Ralph Scott) trying to make the most of the dour news cycles, an opportunistic politician (Vidas Bardzukas) already promising to protect his constituency, a spookily spastic exercise host, a Spanish shopping channel host making love to the camera with his eyes, and a series of cheesy barbarian movies called Swords and Bitches with an evil whip-wielding arachnid queen (Brianne Jeanette). Bong of the Living Dead is chock full of little comical asides that you wouldn’t expect to be so good.
Though it’s also during the second act that I wish more had been going on. I wanted more examination on the difference between their perception of a zombie apocalypse and the reality they’re stuck with. I wanted a bit more setup for the payoffs, like maybe revealing that smoking pot slows down the zombie virus, etc. I wanted more of the VHS-quality flashbacks with the perfectly cast younger versions of the main gang. There aren’t as many central plot elements to make the bridge from start to finish. For much of the middle period, our characters kind of just sit around. They hang out, debate cereal superiority, and even go to the last remaining video store on Earth. It feels a bit like the movie is stuck in neutral, which might have also been the point to communicate the characters’ general malaise. I understand the absurdity of asking for more plot in a stoner comedy but this isn’t any ordinary stoner comedy, as its dovetail into heavy drama indicates. The first act is a lot of fun, the third act is effectively dramatic, but I wanted a bit more connective tissue. The characters could have been better developed (what exactly do they do when not smoking?) but I still cared when things got serious.
The performances across the board are good to great, with every actor, no matter how small the part, finding their specific comedic lane to work within. The biggest breakout performer is definitely Kiely (Axe Giant, Horrors of War) who is, to put it in a topical and never-to-be-dated analogy, the Tiffany Haddish of this particular Girls Trip. He goes above and beyond the call of duty to keep you entertained. Hal is the character that gets the most excited about the zombie apocalypse. The other characters are interesting but fairly subdued for the most part, as one would expect prolific stoners to behave. When Hal first sees a confirmed zombie, his wide-eyed expression is like a child on Christmas morning, and it’s the biggest applause moment for the film. Kiely is a live wire of energy that jolts every scene he’s in. His eyes speak a devilish madness. He reminded me of Jason Lee’s raucous debut in Mallrats, a full force that sweeps you away. After watching Bong of the Living Dead, you’ll wish every movie had a Dan Kiely in it.
The rest of the ensemble find their moments, giving all the other moments to Kiely and his glorious beard. Arnold (Born Again, Seven Hells) is playing the most straight-laced of all the characters, a doctor trying to make sense of the irrational. Arnold has an instant screen presence and poise that causes you to sit up and pay attention. Her softer moments shared with Hal also help provide a nice antidote for the no-nonsense doctor. As much as Kiely is the draw of our attention, it’s Arnold that is often the one who grounds the picture. Boso (Underground 35) relentlessly pushes his character outside the box of socially awkward outcast. There’s a heaviness he feels from the consequences of getting close to others, and he doesn’t know fully how to deal with his frustrations with himself and the apocalypse, so he embraces his darker, nihilistic impulses. Boso is such a memorable film presence that it feels like he stepped off the set of a Richard Linklater film. Cat Taylor has a charming sense of daffy innocence to her. You can’t tell whether she’s dazed, cheerful, or not altogether there, and it fits very well for her character joining the group. She reminded me of Hannah Murray from the BBC’s Skins series. Nye (Harvest Lake, Dark Iris) is movie star handsome and has some sharp moments of comic aloofness. The romantic undercurrent he shares with Mock (The Tribunal) allows both of them something at stake that the audience can invest in. Nye and Mock have good heated exchanges that wake up the audience and allow each actor to effectively broaden their character range.
And then there are the little performances that make the most of their abbreviated screen time, like Ralph Scott’s (Stitches) wonderful clench-jawed bravado, Bardukas’ (The New Mr. Phillips) hilarious loose-elbow springiness in front of a green screen, Bill Koruna’s (The Shoes) crotchety neighbor, Ben Brown (After) as a powerfully self-loathing jock jerk who is wonderful fun to hate, Sarah Starr as a ditzy and easily bored sex object prone to gratuitous nudity, and the entire team inside the Conan-esque barbarian videos are a hoot for how committed they are to being silly. Just thinking about the Spanish home shopping host and his faces makes me smile and giggle to myself.
Bong of the Living Dead is a shaggy, scrappy, loose and lively zombie comedy with a charm all its own. It’s reliably fun and finds hidden gems of comedy from its deep supporting cast of oddballs. The main characters do fine work pushing at the boundaries of their stock archetypes, with Kiely as the wild man standout. There’s a definite love for the material here, over zombies and dumb comedies and the bonds of friendship. It’s evident in the care taken to creating a movie that doesn’t seem like it was churned out of a Hollywood assembly line, or something calculatingly checking the genre boxes (though the nudity does seem to linger a bit long…). Not everything always works but it’s a movie that tries a multitude of options. Bong of the Living Dead zigs instead of zags, undercutting the characters and our own expectations, finding ways to surprise as well as elate, and that includes going all-in on drama toward the end. It’s a silly movie that just might make you feel something by the time the credits roll. I don’t know what the release plans are for this homegrown horror flick, so stay alert for it on the horizon. Toke up, Backwards Slate Productions. You’ve earned it.
Nate’s Grade: B
It’s called The Maze Runner: The Scorch Trials, though the trials appear more as “general struggles,” The Scorch appears as but a brief expanse of desert before the mountains, and then there’s the lack of any and all maze running (there is plenty of running, however). This sequel to the YA-inspired hit lives up to my biggest worry: the only thing interesting about this franchise was the maze, and now that’s gone. The mystery of the maze, and its cool factor, gave this story something memorable. Now it’s just generic YA pap. Beyond its boring protagonist, it would be a scorch trial for me to even assign description to these characters. They don’t even get one note to play; they have no notes. That’s because so much of this tedious and bloated sequel is our group of maze survivors running from one outpost to another, seemingly safe and then predictably not. It’s a plot routine that gets redundant quickly, and yet little else seems to occur. They go from stop to stop gaining characters but little else. The momentum feels stalled and there’s no sense of direction to guide the characters. It feels so aimless and dull and far too flimsy to justify even half of the movie’s 132 minutes. I just don’t care about these characters so I rooted for the bad guys. Weirdly enough, the bad guys use tasers and the good guys use bullets. There are some scant highpoints, namely the direction of Wes Ball, who finds ways to make the chase sequences visually stylish and fleetingly exciting, and a self-destruct sequence set to a Patsy Cline tune. There’s enough to get your hopes up before the grim reality of the overwhelming onslaught of YA tropes comes crashing down again. Can we stick these dumb kids back inside a maze already?
Nate’s Grade: C
The second entry in the found footage horror anthology (and less than a year after the first to boot) is not as clever as V/H/S but more polished, better paced, and full of enough ingenuity to recommend, especially for horror fans. In my review of the first film I championed a shorter format, giving an audience the thrills they crave faster rather than slogging through an hour of slow buildup. The results are still fairly hit or miss, though none of the four segments is a misfire per se. The weakest is probably the last, “”Slumber Party Alien Abduction,” where the poor camera quality makes it hard to tell what is actually going on. The best, by far, is The Raid director Gareth Evans’ “Safe Haven” about a team of journalists picking perhaps the worst day to tour a creepy cult’s compound, notably during the apocalypse the cult predicted. This one takes a bit to wind up but when all hell breaks loose it goes nuts with glory. The wraparound segment tying everything together is more palatable and points to a promising mythology around the collection of these haunted VHS tapes that people keep watching and then dying over. All together, this is a concept that just works for horror and I’ll welcome presumed sequels as they come off the assembly line. This is found footage done right, with faster payoffs, more variety, and greater focus and ingenuity. If you enjoyed the first film, or are a fan of horror anthologies in general, then pop in V/H/S/2.
Nate’s Grade: B
No movie this summer has had such a dark cloud of bad buzz like Brad Pitt’s World War Z. Based upon Max Brooks’ 2006 novel, it’s a global zombie action adventure that Pitt, as producer, has developed for years. He hired director Marc Forster (Finding Neverland, Monster’s Ball) and after a very protracted shoot, according to reports, neither was on speaking terms. A Vanity Fair article highlights the fascinating challenges World War Z endured, the biggest being a third act that, while filmed, did not work. The movie’s release date was pushed back twice, from summer 2012 to December 2012 to finally summer 2013. That sort of talk usually raises critic hackles, anticipating a bomb that all parties are trying their best to salvage some investment. It’s something of a small miracle then that the finished film actually kind of sort of mostly works. It still feels lacking and under developed but World War Z is not the fiasco many had feared.
Gerry Lane (Brad Pitt) is an ex U.N. inspector pulled back into the field to do nothing less than possibly save humanity from the undead. The world is under siege by a new sort of pandemic, one that reanimates the dead. Gerry and his family barely escape Philadelphia alive and find refuge on a U.S. aircraft carrier offshore. Gerry bids his family goodbye and zips around the globe looking for Patient Zero. If he can crack the mystery of how it all began perhaps mankind can develop a cure.
For fans of the book, it’s best to come to terms with the fact that the only thing World War Z has in common with its source material is the fact that there are zombies. There is one reference to Israel’s response to zombie rumors, but that’s it. Believe me, I know the book is excellent but allow me to play devil’s advocate here. Would a strict adaptation of Brooks’ book work as a movie? Perhaps, but it takes place years after the titular World War Z. I understand the producers’ wishes to set the movie in the middle of the crises, adding urgency and an immediate sense of suspense. Once you go that route, there are certain limitations to your storytelling. Unless you were going to go the Crash-style ensemble route, you’re going to need a central character/hero to tie it all together, and that too limits your storytelling options. Gerry can hop around the globe but we’re still only following one man’s personal experiences. While in the air, we see in the distance below a mushroom cloud rising. Who detonated an atomic bomb and why? We never know, and it’s that sort of in-the-moment fog of war madness that helps the movie operate. I enjoyed watching the small moments of society breaking down. Factoring in all that, I’d say that the big-screen edition of Brooks’ book is a passable starter, an appetizer that gets you hungry for more.
This movie is one of the first global-scale zombie outbreak films I can recall. Usually the zombie subgenre is told in confined spaces, remote locations, intimate settings. Danny Boyle had some larger London set pieces with 28 Days Later but that was still a film about dark corridors and small places. The scale of World War Z is what sets it apart. There is a degree of fascination watching the world come apart, and watching it fall apart in so many places adds to that. Gerry hops from one hotspot to the next in his quest and we watch as each new location goes to hell. It gives a greater sense to the dire threat out there. In the information age, and with Gerry’s U.N. connections, he can get global reports, and to learn that nowhere is safe helps maximize the pandemic threat and sense of urgency. I didn’t even mind Forster’s decision to present the teeming armies of the undead like there were a swarm of bees, rolling and tumbling over one another, forming formidable human pyramids. It’s a fairly spooky image and relates back to the nature-undone alchemy that makes zombies tick, plus it gives an extra sinister edge to the zombies. High-walled structures are not the sanctuaries we might have assumed. The true terror afforded by zombies, beyond the fact that the monster is us, is its inevitability; it doesn’t matter what you do, they will get you. There are more of them, and they don’t require food, water, sleep, and have only one goal. Adding to that sense of doom I think is a good move, and the raging sea of human bodies also helps Forster keep the PG-13 rating the studio dictated. I didn’t really miss the blood/gore, though one sequence where Gerry slices off a soldier’s infected arm seems a bit too clean and precise.
I criticized Forster’s skills directing action after 2008’s deeply disappointing Bond misfire, Quantum of Solace. The man showed no real feel for action sequences. Perhaps the man found a greater appeal to World War Z because there are some genuinely thrilling action and suspense sequences here and Forster deserves credit. The Israel sequence degenerates at a horrifying speed, and I loved the touch of caged passageways being erected through streets as a last-second defense from falling zombies. The initial stop in South Korea is at night and in the rain, thwarting Gerry and his team from seeing too far into the distance. It makes for a rather suspenseful sequence that makes good use of darkness and cover. The zombie actors in this movie deserve some recognition. They really get into all their clicks and clacks and add some creepy authenticity to the proceedings. Then there’s the airplane attack, zombies on a plane, that is all over the film’s advertising blitz. It’s a rather entertaining sequence, though one can’t help but provide some class subtext when the first class passengers barricade themselves while the coach passengers are torn apart. I still think Forster would be more at home with smaller dramas but he shows much more prowess for larger material.
The reshot third act, thanks to added writers Damon Lindelof (TV’s Lost, Prometheus) and his pal Drew Goddard (The Cabin in the Woods), drastically scales down the scope of the pandemic. After two acts of all-out global chaos, we retreat back to the zombie film roots: a small, secluded place. The third act is almost like its own little separate movie. Partly because it’s something different, more horror/suspense than action, as well as being in the confined space, but also because Lindelof and Goddard do a fine job of structuring this concluding chapter. When Gerry gets to a World Health Organization outpost in Wales, he has a simple goal: get from one end of a lab to another. Oh, there are zombies all over the lab. Its narrative simplicity, as well as the clear focus, is a satisfying way to close out a movie that was sort of all over the place. Forster seems to really enjoy the suspense setups that he gets to have fun with in the third act, things like ducking around corners, avoiding zombie detection. The very end provides a ray of hope for humanity… until you fully think out what the consequences are for that hope (the first line of defense shall be hookers). Anyway, it sets up a sequel where mankind can begin fighting back. How do I know this? None other than Gerry’s closing lines are: “This is only the beginning. This war isn’t over.” A bit of hope on Pitt’s part as well there.
And yet with the world falling apart and Pitt our savior, I found myself from the outset very emotionally unengaged with the film. Pitt’s performance is perfectly suited for the material. It’s just the whole family man angle that doesn’t work. I understand it gives Gerry some personal stakes in doing his job but wouldn’t, I don’t know, saving the world be enough when it comes to motivation? It’s your standard reluctant hero’s tale, but the family stuff just kept dragging down Gerry’s character. To begin with, a man looking like Brad Pitt who voluntarily makes pancakes for his kids every morning… sounds like the stuff of fantasies for many. However, it almost keeps him away from his mission, the greater good, and there’s actually a sequence in South Korea where his family literally endangers Gerry’s life by making a phone call. Then the movie keeps cutting back to their existence on an aircraft carrier like I have equal interest in this storyline. One storyline involves Gerry flying the world over and escaping zombies. The other storyline involves whether Karin and the kids will be kicked off the ship. Which would you rather spend time with an as audience member? I didn’t really care about Gerry’s sad wife, played by Mireille Enos from the sad TV show The Killing. I had more invested in the Israeli soldier (Daniella Kerteesz) Gerry teams up with. My father even wanted them to run off together by the end and ditch Karin. I won’t even speak to the awkward storyline where Gerry’s family unofficially adopts a Hispanic kid after his parents die. If only those poor souls had listened to the knowledgeable white man who they took care of.
The big-screen version of World War Z bears little resemblance to the book of the same name, and that’s okay. Some adjustments are necessary in adapting, like bringing the actions of the story into the present, centering on a major character. As a book fan, I was somewhat disappointed in the unfulfilled potential presented, but as a movie fan I’m more disappointed by the film’s overall execution. There’s a lot of money in this production, the most expensive zombie film of all time, and a lot of talent on both sides of the camera. And yet after even pulling off a mostly effective ending, World War Z is more middling than it ever should be. Brad Pitt is saving the world from zombies; that should be enough, but it’s not. The movie shows flashes of intelligence, of socio-politico commentary, of something greater, but those moments are fleeting and ground down to make way for a mass-appeal action blockbuster. There’s nothing wrong with those sorts of movies (Roland Emmerich does them exceptionally well), but World War Z doesn’t have the brain-headed flair to pull it off. It’s thrilling, in spurts, interesting, in spurts, and entertaining, in spurts, but it fails to coalesce into something truly worthwhile. My allegiance to the book, as well as zombies in general, guarantees I’ll be there for more if World War Z spawns sequels. Hopefully there will be more because there are so many great stories from the book yet to be told (namely, everything).
Nate’s Grade: B-
Given the explosion in zombie culture and the avalanche of zombie movies, it was only a matter of time before a studio pitched the romantic possibilities. They may be dead but they still have needs. Based on Issac Marion’s young adult novel, Warm Bodies attempts to tell a love story from a zombie’s perspective. Writer/director Jonathan Levine, so skillful with tone in the comedy/drama 50/50, tackles an even trickier balancing act, making a zombie romantic. With some visual flair, an eclectic soundtrack, and a winning onscreen pair, Warm Bodies is a sweet love story that does enough right to leave you smiling.
In the aftermath of a zombie apocalypse, R (Nicholas Hoult) is a zombie who spends most of his days shuffling through an airport. Occasionally he has a series of conversations with his pal, M (Rob Corddry), which mostly amount to grunts. R can’t remember who he was before he became a zombie, or even what life was like before it all went to pot, but there is one thing that will make him feel alive again – human brains. You see, this tasty delicacy allows zombies to relive the memories of their victims. It’s a nice release from, you know, decomposing. The zombies that have completely given up all sense of self peel off all their skin, becoming the Bonies, a wraith-like band of creatures that will feed off anything, even the dead.
This is R’s life until his chance encounter with Julie (Teresa Palmer). He’s smitten instantly and feels something weird in his chest. His heart has started beating again. He doesn’t want to eat her, just protect her. Of course he did also happen to eat her now-ex-boyfriend (David Franco). R whisks her to safety to his home in an airplane cabin. They listen to records and he instructs her on ways to pose as a zombie. She’s cautious but grows fond of her zombie protector (zombie Stockholm syndrome?). But R is proof that the zombies can change and that humanity can be saved. There’s just the matter of convincing Julie’s father, General Grigio (John Malkovich), who had to shoot his own wife after she turned. He wants them all dead and will do whatever it takes to protect the last bastion of the living.
Levine has found what may be one of the only optimistic zombie films out there. Usually these movies end one of two ways: 1) everybody dies (the preferred option), or, 2) the heroes manage a final escape but are most likely doomed beyond all hope (just pushes the inevitable off screen and into our imaginations). Tethered to a genial but winning romance, Warm Bodies is a zombie movie with a genuine sense of hope, revival, and even finds way to carve out a happy ending that, while predictable, feels right tonally.
The twee romance has a lot more in common with indie stylings than it does, say, Twilight, which will likely be invoked by many a critic and ticket-buyer alike. It’s not so much the brooding, sullen, exasperating kind of “romance” Twilight has primed people to expect when monsters date young girls. Thanks to the helpful voiceover, we see R as a thoughtful (being generous here considering his peers) guy who, like most teens, is trying to battle his inner urges and sense of awkwardness. He may be a zombie but Levine and Hoult have found a way to make R relatable and a likeable dead chap to root for. It also helps that he and Palmer (I Am Number Four) have above average chemistry together. Sure it’s a little weird that she takes the whole guy-crushing-on-me-kinda-ate-my-old-boyfriend, but like any relationship, there are just obstacles you’re going to have to overcome together. And as my pal Eric would attest, any Franco had it coming (his big bro did lead to the end of mankind in 2011, so maybe he’s responsible for the zombie apocalypse).
I appreciated that even with a PG-13 rating the movie still has a bite to it. Premise-alone, there is plenty room for some intriguing mismatched comedy. I enjoyed the aspect that consuming human brains unlocks that person’s memories. I like that R saves brains for later snacks. I liked that he used this absurd plot device to help him get closer with Julie and makes him feel guilty. Warm Bodies finds a way around the whole bodies decomposing issue, which is important since we don’t want our Romeo to be too disgusting for the teen girls. It refrains from overt gore, relying on implied carnage and preferring a chaste smearing of blood on lips, like he just got carried away eating a cherry pie. Honestly, I didn’t miss the gore. While the concept of a completely putrid corpse, with its flesh rotting and falling from its face, finding romance would be darkly comical, I think Levine chose the savvier path, forming a romance that doesn’t overdose on irony, which it would if the dead-boy-meets-girl romance were more grotesque. That’s the reason the Bonies exist, to provide a more grotesque and more evil foe that can provide perspective on the nobility of the not-all-the-way-dead people.
Levine works enough comic angles that the comic possibilities feel explored, although much like the horror and romance could have been pushed even further. As is, I found R’s musings wryly enjoyable, and his undead bromance with M provides some of the funniest moments in the film. Corddry (TV’s Children’s Hospital) is terrific in the movie and even finds what little room he can to add a touch of poignancy with his character. Often the humor, like the horror elements, is pretty relaxed but effective, refraining from oversized wackiness. You seriously would think that the movie would go bigger with its comedy considering everything at play.
Hoult (X-Men: First Class, TV’s Skins) does a credible job as a zombie, let alone an American zombie; it’s not all shuffling and caveman monosyllabic grunts. The actor is adept with communicating the awkwardness of his character in physicality. It’s funny how much you end of empathizing with a character that is dead. Hoult is also a pretty hunky guy, Vulcan eyebrows and all, but his amiable demeanor and young love clumsiness will win over as many guys in the audience as ladies. Palmer, also sporting an American accent, gets the blood pumping. Julie is underwritten but rises above just being a typical damsel-in-distress. It’s nice that later in the movie, when R breaks into the human camp, the roles are reversed, and Julie gets to protect him with her wits and will. Malkovich (R.E.D.) gets the worst of it just because his character is so rote.
I suppose I could lambaste the movie’s love-conquers-all logic with a dash of critical cynicism, but I feel like its low-key yet unfailingly romantic side is another of the movie’s charms. Sure, the idea that teenage love changing the world one beating heart at a time sounds like someone took the lyrics from an 80s power ballad and had it come to life (I’m reminded of the Patton Oswalt bit about the music video of an 80s hair band against the police: “He’d deflecting the bullets with the power of his rocking!”). There’s no real explanation why the zombies are getting better, though the concept of reclaiming their humanity appears to be contagious. I guess you could make some mild commentary on the healing power of human connection, but I don’t think Levine goes too far with any sort of subtext/social allegory, though there are enough slipshod Romeo and Juliet parallels. To the audience members who rankle at the unexplainable zombie cure, I would like to draw attention to the fact they are ignoring the fantastical logical puzzle of corpses coming back to life in the first place. If nobody minds why the zombie virus/crisis starts, then I don’t see why I should be sweating over what solves it.
Warm Bodies is a return to horror for Levine. Before his Sundance breakthrough The Wackness, the man got his start directing 2006’s All the Boys Love Mandy Lane. He’s made what may be the only zombie movie that I can say is “cute,” and that’s perhaps the best word for Warm Bodies. It’s a cute movie, perfectly pleasant, charming in its low-key sweetness while still managing to be clever. It’s dark but not too mordant, and sweet but not sappy. The last act doesn’t feel like it has the proper balance that the rest of the movie coasts with, but it wasn’t enough to ruin the film. At its core, it’s a cute love story, a zom-rom-com that’s much better than being relegated as “Twilight with zombies.” Yes it could have been darker, more macabre with its humor, and there are plenty of gloomy opportunities afforded by the premise of an undead boyfriend, but Levine and his actors have conceived a film that manages to be many things, chief among them enjoyable. It’s a zombie movie that might make you feel squishy but under completely different circumstances.
Nate’s Grade: B
The gorgeously animated stop-motion film ParaNorman is a terrific sight for the eyes. There’s a certain magic to stop-motion, the tangible nature of it all, the knowledge that these intricate worlds actually existed. Like Coraline, the previous film by the same animation house, I thoroughly enjoyed immersing myself in this handcrafted world. The animation is so fluid, so sprightly, and displays a rich artistic tone. The story, about a kid who can see ghosts, is noticeably less ambitious. The characters are a tad one-dimensional (bratty older sister, dimwitted jock, socially awkward chubby best friend, etc.) and the plot is fairly predictable, but what really elevates ParaNorman is its sense of humor. I was laughing heartily throughout the movie, not just a giggle or a chortle but good, solid laughs. ParaNorman has an irreverent sense of humor with some surprisingly adult-oriented gags (nothing to worry about parents). With these virtues, the movie becomes an entertaining horror comedy aimed at young teens and older adults. It’s a fun movie, short of a saggy second act, and the animation is aces.
Nate’s Grade: B
Cheap in just about every aspect, Dylan Dog is a monster noir that turns out to be one dog of a film. The conceit of a private detective for the monster world is a pretty keen idea and one that could certainly have fun skewering genre conventions. But this movie is not clever, not in the slightest. It’s a lousy detective story where Dylan Dog (Brandon Routh) investigates a murder victim (death by werewolf) that threatens to break the shaky peace between the vampire and werewolf families. The story flounders and even messes up its limited flashes of comic potential, like Dylan’s partner adjusting to life as a zombie (maggot burgers, yum). Dylan Dog is a rather uninspired horror comedy with little scares, little intentional laughs, and a critical lack of imagination. It’s got legions of supernatural creatures and a noir setting to play with, and this is the best they could do? Director Kevin Munroe (TMNT) cannot hide the shoddy budget and shoddier special effects. Routh (Superman Returns) is a likeable guy but he delivers every single line in the same wooden style mistakenly believed to be hard-boiled. What was the last good PG-13 horror comedy that didn’t involve Tim Burton? The rating kneecaps the movie’s darkness, which means the monsters don’t seem too monstrous. Everyone seems to take a cue from the undead and just acts resoundingly bored. Dylan Dog is one shaggy mess.
Nate’s Grade: D