Their Finest (not to be confused with Their Finest Hours, even though this is based on a book called Their Finest Hour and a Half) is a disarmingly sweet and poignant true story that resonates with empowerment and the power of creativity. Set at the start of WWII, the British film industry is trying to make ends meet as well as provide morale boosts to the public. Catrin Cole (Gemma Arterton, her best performance yet) goes in for a copywriting job and walks out a hired screenwriter, pegged to write the “women’s parts.” Thanks to the depleted workforce, Catrin has an opportunity she never would have otherwise and she blossoms under the crucible of creative collaboration. This was one aspect of the movie that I was very taken with, as a writer and screenwriter myself, the natural progression of creativity, solving a problem, finding a solution, and the elation that follows. The complications keep coming, first from the British film office who need the movie to be inspirational, then from the divergences from the true story of a pair of French girls who stole their uncle’s boat to rescue soldiers at Dunkirk, then from working with American producers who insist on an American hero who can’t act, and then from natural calamities of scheduling, casting, and oh yeah, the bombing and blitzes that could obliterate everyone. The movie is alive with conflict and feeling and the sweet story of a woman finding her sense of empowerment in the arts. The movie-within-the-movie is filmed to period appropriate techniques, and Bill Nighy is effortlessly amusing as an aging actor still fighting for some scrap of respect in an industry ready to forget him. The insights into the different stages of film production were fun and illuminating. I appreciated that the war isn’t just something in the background but a constant. It upsets the order, takes lives, and is a striking reminder why these people are doing what they’re doing. The film also rhapsodizes the power of the arts, and in particular cinema, in a way that feels reverent without being overly sentimental or self-congratulatory. A great collection of characters is assembled as a ramshackle sort of family with a mission, and the movie drives right into one payoff after another, lifting your spirits and warming your heart. There is a sudden plot turn that will likely disappoint many in the audience eager for a simple happy ending, but I almost view it as industry satire on the difference between American and European cinema tastes. Their Finest is a small gem with sympathetic characters trying their finest and achieving something great. It’s a rich story that deserves its moment in the spotlight and I’d advise seeking it out if possible.
Nate’s Grade: B+
You’d think a movie where Grimm characters Hansel and Gretel turn into gun-wielding, wisecracking witch hunting mercenaries would at the very least keep your attention. How could a premise like that manage to be boring? Well writer/director Tommy Wirkola (Dead Snow) miraculously found a way. Jeremy Renner and Gemma Arteton are the brother and sister of the title and they act like a 1980s buddy cop duo transplanted into a historical fantasy realm, complete with their comically large and complicated weaponry. Too often the film settle on such a lazy tone lacking irony or cleverness, settling for lame genre quips and a rote story filled with poorly developed villains. An action movie set in a fairy tale world is a great premise, and Hansel and Gretel seem like a perfectly capable pair of leads with their back-story. It’s a shame that this movie feels like it never went beyond a surface-level once-over when it came to developing its imagination. The action sequences are ineptly staged and ineptly edited, which kept me from feeling any longed after thrills or entertainment. It ends on a much better note with an all-out witch assault but by that point the movie has already worn out its welcome. Hansel & Gretel: Witch Hunters, produced by Will Ferrell and Adam McKay, is another case of a great idea not given enough development to separate itself from the din of lame action.
Nate’s Grade: C-
Rather unremarkable and rather dingy, a big-budget remake of Clash of the Titans removes all the fun from the campy 1981 original. Stop-motion is replaced with the sheen of super CGI, but the whole souped-up production feels hollow and overly serious for a movie involving fantastical creatures and Liam Neeson as Zeus. The original film was by no means a classic but it had an enjoyable retro spirit thanks to effects by Ray Harryhausen. The gods are trivialized and hardly in the movie, which is a shame. Danny Huston, as Poseidon, gets one single line in the film. Worse, Perseus (Sam Worthington) is given the motivation of revenge, instead of love, seeking to stand up to the gods who have left man to stew in despair. He blames the treacherous Hades (Ralph Fiennes) for the death of his father. And so the epic adventure is for vengeance, which gives everything a somewhat nasty pall. Who wants to watch a story about Greek mythology where the main character wants to rid the world of the gods? Why would Zeus go along with this? For a fairly straight forward plot, the movie frantically rushes from scene to scene. The action sequences are a particular letdown for director Louis Leterrier (Transporter). The CGI effects, mostly efficient, are like quick blurs and whooshes. You can?t tell what’s happening or you just don’t care. The movie has no character development and I’m not even certain I liked Perseus. Worthington?s scowling and howling is starting to get old after three high-profile action roles in an 18-month window. Would you believe that there isn’t even a titan to be clashed?
Nate’s Grade: C
This video game adaptation has the curious distinction of being both too simplistic and too complicated, sometimes in the very same breath. The harried screenplay could have used a lot more clarity concerning back-story, exposition, character roles, setting, rules of this Middle Eastern time period, supernatural rules, etc. At the same time, Prince of Persia is saddled with a pretty dopey story with weak characters. The plot is far too repetitious; somebody has the magic dagger that can turn back time, they lose it, they regain it, they lose it, repeat for over an hour. It feels like the story is never getting anywhere despite the fact that new, and still weak, characters are being introduced. The tone and look of the movie feels too beholden to its video game roots; the action is momentarily rousing but then seems overly coordinated to squeeze in all the game’s special signature moves. You’ll grow tired of all the wall flipping, wondering if a controller is stuck somewhere. For a movie dealing with a time-traveling dagger, give me more time travel. This fantastic plot device is used too sparingly in a ho-hum plot about an adopted son (Jake Gyllenhall, buff and with a sporting accent) of the king being accused of killing the king. Despite the Disney name, this feels less like a Pirates of the Caribbean knockoff and more cut from the same cloth that gave us the Mummy sequels. It’s loud, stuffed with empty special effects, and feels like junk food for your brain but it’s not even good junk food. Weirdest of all, the movie is one big metaphor for the U.S. invasion of Iraq (acting on false intelligence about some country aiding an enemy by manufacturing weapons). Seems Prince of Persia is Hollywood’s second attempt to rewrite our past political blunders in the Gulf and come up with a dubious happy ending.
Nate’s Grade: C
We pick up things almost immediately from where we last left James Bond (Daniel Craig). He’s been wounded by being betrayed by his deceased lover, Vesper (Eva Green). A shadow organization known as Quantum kidnapped Vesper’s boyfriend and threatened to kill him if she did not get close to Bond and then betray him. So now Mr. 007 is on the hunt for anyone associated with this secret club responsible for his lover’s demise. Dominic Greene (Mathieu Amalric) is a slimy businessman who fronts an environmental company but really wants to control world resources. He’s a bigwig with Quantum and Bond follows along, leaving a trail of bodies behind that makes his agency believe he’s gone rogue. But Bond isn’t alone when it comes t seeking vengeance. Camille (Olga Kurylenko) is out to avenge the murder of her family by a Bolivian general, a close ally to Greene. She and Bond form a partnership that naturally extends into the bedroom.
Quantum of Solace feels less like a sequel than a plot hangover. Nothing remarkably new is thrown into the mix, and the story is drilled down to the brass tacks of finding whoever was responsible for Vesper’s betrayal and untimely death. Revenge is a fine motivating factor, and many great movies have been developed around the idea of vengeance, but Quantum of Solace barely takes a breath from the action because it really doesn’t have anything else holding together its tale. By the end of this caper we know precious little more than what we started with. We know there is a big bad shadow organization that “has people everywhere,” as big bad shadow organizations are wont to do in the Bond universe, and we know it’s name is Quantum and that it does bad things. That’s just about it, people. There’s even one plot point that is such a huge rip-off of an iconic image from Goldfinger that I’m baffled that either nobody caught it or they were naïve to think it would be a well-received homage (you’ll know it the instant you see it). The movie is the shortest Bond film ever, barely cracking 100 minutes, a full 40 minutes shorter than Casino Royale. It’s as if the filmmakers are expecting everyone’s good feelings from Casino Royale to cover up for the fact that the story is a leftover. It’s like the plot for Quantum was accomplished by the previous movie; therefore, this flick can be nothing but brawn and steely nerve. I’m not expecting my Bond movies, or even my action movies, to dazzle me with nuanced screenwriting, but I do expect there to be a little more something going on than, “Man chases intel. Gunshots and explosions occur. End.”
Naturally any hiccups or lapses in plot would be overlooked if the action sequences were something to get excited about. Quantum has taken the Bourne mantra to heart, far more so than its Bourne-flavored predecessor, and that means lots of bursts of action but told through quick-cuts that assault the senses. Now, I’m not one of those who complain about the Bourne fighting style and its infamous editing, but imitators generally fail to find the same pizzazz. The flick is front-loaded with 45 minutes or so of solid action but there’s never really any set-up to the action; it just sort of happens. What really hurts the movie is that none of the action sequences is truly memorable. I can easily recall three or four sequences from Casino Royale, but the only sequence in Quantum that I think will stick in my mind is a fight sequence over scaffolding where the camera follows the plunging actors. There are car chases, boat chases, airplane chases, foot chases, and it all has a more realistic vibe without the assistance of technological wizardry. The stunt work is still sterling but it?s fleeting moments of awe in a landscape of forgetful action sequences.
Making the franchise more closely mirror our own world is an interesting and mildly refreshing decision; it sure has helped the Batman franchise. But there are problems when the typical over-the-top fantastical Bond elements sneak back into the movie. The villainous organization Quantum is pretty vague. They look to rule the planet by some means, but then again if the Bond franchise is taking a more realistic approach then having a world-wide secret organization that can infiltrate loads of covert agencies is pushing it. The baddie of this go-round is an effete Euro trash businessman, fine, but don’t give him an axe and pretend that he’s going to be an effective force against Bond. Also, what’s the point of having a glass hotel in the middle of a desert? Why to blow it all to hell, of course. It reminded me a bit of the ridiculous ice palace in 2002’s Die Another Day.
Craig is still one of the best decisions the Bond producers ever made. He brings the same level of intensity he did to his blockbuster introduction to the series. Craig is all bruises and determination, doing whatever he can to get his answers. He does his best to show the humanity beneath the brutality, but the script fails him. He’s more reactionary this time and seems to behave like a missile that’s in search of its target ready to explode. The caged fury is still there but it seems put to less good use. Kurylenko (Max Payne) is less a Bond girl than an ass-kicking sidekick. She’s given some minute amount of back-story but she’s essentially the pretty face that gets to handle the big guns. Amalric (The Diving Bell and the Butterfly) can be a sleazeball thanks to his natural bug eyes and he doesn’t get much more to do than sneer. He never comes across as being a fierce threat. Gemma Arterton (RocknRolla) is a fairly pedestrian Bond girl with a fairly tame name, Strawberry Fields. She plays the role like a hot librarian coming alive after being seduced by the sexiest man on the planet. Her time in the movie is so short that I question what significance she had other than supplying a requisite sex scene. Dame Judi Dench is still holding her head high amongst all the spy hijinks.
I think I have figured out a way to make Quantum of Solace feel like its own movie, though it does require some creative license. Pretend that Casino Royale ended shortly after Bond was freed from his naked genital torture (it still hurt to think about it). Now, imagine that the opening of Quantum of Solace is the last twenty minutes of Royale, where Bond and Vesper are canoodling in Venice before the bad stuff happens. That sets up Qauntum‘s conflicts and provides a plausible plot trajectory that makes the movie more its own entity; Vesper establishes the conflict, the conflict is resolved by the end of minute 100 (though it would be minute 120 if we’re adding and subtracting parts). Wouldn’t that be a better Bond movie? At least the film would then have one memorable action sequence, albeit the sequence was stolen from another movie.
I suppose my disappointment is coming across more than I intend, because Quantum of Solace is a rather solid action caper with exotic locations, some nifty camerawork, and a brutal efficiency when it comes to pacing out the action. I certainly was entertained and had a fun time with Quantum of Solace, and I?m sure most filmgoers will echo that experience. But in the age of a realistic James Bond cribbing from the Bourne franchise, I was expecting more than a leftover from an earlier albeit terrific movie.