Widows has an all-star cast, an Oscar-nominated director, and a best-selling novelist-turned screenwriter, so my expectations might have been turned up a bit too high. It follows a team of titular widows (Viola Davis, Michelle Rodriguez, Elizabeth Dibecki) picking up the pieces in the wake of their husbands’ deaths. It seems their dearly departed spouses stole money from a local criminal who very much demands the sum returned. The women must enter into a criminal heist, using notes left behind by a dead hubby, to settle the debt and spare their lives. Widows is a higher caliber crime movie with notable texture given to a wide assortment of characters; even the villains are given small character touches to better flesh them out and feel more realized. There’s a concurrent election tying together different corrupt and criminal enterprises that widens the scope of the film into a grander scale. The characters and performances are the selling point of the movie and provide consistent entertainment. Davis (Fences) is the strong-willed linchpin of the group and I could watch her boss around people for hours. Dibecki (The Great Gatsby) has a nice turn as a trophy wife accustomed to being abused. The problem is that there might be too many characters. Rodriguez has far more significance in the first thirty minutes and then is put on ice. Likewise, Carrie Coon and Cynthia Erivo are hastily added when the plot requires something of them. That plot, adapted by Gillian Flynn (Gone Girl) and director Steve McQueen (12 Years a Slave), proves to be the film’s biggest hindrance by the end. The second half plot turns seem to come from a schlockier version of this story, not the classier version we had been treated to beforehand. There are character decisions that baffle credulity and personal safety. The quality of the characters deserved a movie that could refrain from the hacky genre twists. McQueen’s precise camerawork is still alive and well and highlights tension and also moments of social commentary, like when we watch a car travel mere blocks from a rundown inner city neighborhood to a fancy gated residence. There’s a lot to like with Widows, and plenty to get excited about, but I wanted to like even more.
Nate’s Grade: B
I’ve written before that all I demand from the ever-ascendant and popular Fast and Furious franchise are its eye-popping action set pieces that teeter into madcap lunacy and impressive stunt work. A fiery meteor could crush all the characters, short of The Rock, and I wouldn’t shed a tear. Despite the super serious plaudits about the importance of family and loyalty and blah blah blah, I’m only here for the action spectacle that obliterates the laws of physics. I’ve said before there’s a fine line between stupid action and stupidly awesome action, and the Fast and Furious franchise has planted its flag like few others. Nobody today goes to the level of action spectacle that the Fast and Furious films achieve, bringing to life exciting action set pieces that feel fully plucked from the imagination of an exuberant child, and I don’t mean that at all disparagingly. These movies deliver like few others nowadays. We’re a long way from undercover cops and underground street racing. Vin Diesel and his team are essentially superheroes and their power involves doing amazing things with cars. I’m not a gearhead, I don’t care a lick about automobiles, but I’ve come to eagerly anticipate this franchise. It delivers ridiculous action on a ridiculous scale like few others. It’s earned my confidence. The Fate of the Furious, the eighth film, still delivers the high-octane goods even if it can’t quite keep up with the best of the franchise’s entries.
Dom (Diesel) has been preaching the virtues of family for years but now he’s turning his back on them. The notorious cyber terrorist Cipher (Charlize Theron) extorts Dom into helping her get her hands on nuclear codes. Dom’s crew (The Rock, Michelle Rodriguez, Ludacris, Tyrese Gibson, Nathalie Emmanuel) is wondering whether the man they know is still there. Government agent M. Nobody (Kurt Russell) reassembles the team to track down Dom, and they’re working with some unexpected help. Deckard Shaw (Jason Statham) has been released from maximum-security prison to thwart Cipher.
This is a franchise that soared to new heights of commercial success after it left behind its inhibitions of the imagination. It’s a franchise that lives or dies depending upon its giddy action set pieces. As I wrote about Furious 7: “The set pieces of the last few films have been stunners, and at its height, the franchise can make you feel giddy like a child watching the unreal unfold with such delight. There’s a tremendous and infectious high watching a well-executed action scene on such a large scale. With every movie our expectations are hungrier, and the franchise has found a way to satiate our action movie demands.” Fortunately for the eighth film, there are two standout action set pieces that are some of the stronger ones in the history of the franchise. The first is a car chase through New York (though filmed primarily in Cleveland) that builds and changes as it continues, an essential element for any great action sequence to stretch forward. At one point Cipher takes control of an armada of hackable, self-driving cars and pilots them as a collective weapon of mass destruction. They resemble a herd of runaway bulls. The destructive fleet leads to some impressive sights such as a bevy of cars plummeting from a parking garage. It’s a strong sequence that also finds room for the other characters to try and take down Dom, and it allows Dom the ability to outsmart them, adding the personal element. The other standout is the entire third act set around the Arctic Circle in Russia that climaxes with the dizzying heights of a nuclear sub chase and The Rock manually redirecting a speeding torpedo. There are multiple points of action and mini-goals that lead logically to the next, allowing escalation to mount. It’s dangerously over-the-top even for this franchise and it’s generally awesome and I loved it.
Eight movies in and Fast and Furious is really becoming an expansive ensemble series. The core team has been picking up players here and there with each additional movie, building its diverse definition of a diverse family. This is getting to be a crowded film and there’s just not enough room to go around for everyone to contribute meaningfully, which means it’s more likely from here on out, unless there is some judicial pruning, that characters stay religiously archetypal. Ludacris is the tech guru, but isn’t Emmanuel now also the tech guru, or does she only specialize in the tech subgroup of hacking? Why do I need Scott Eastwood (The Longest Ride) to join the gang as the awkward rookie trying to look cool? Isn’t that a milder version of what Tyrese Gibson offers as the comic relief bravado? Admittedly, I only started really paying attention to this franchise once it added The Rock, but I’m still unsure what Rodriguez brings to the dynamic beside history and romance. This general sense of the characters settling into their expected roles is exemplified in the in-car banter and one-liners. It appears often that they’re just talking to themselves for these lines. I could do with far less Tyrese reaction shots and Rodriguez one-liners. Theron is also generally wasted as the new villain du jour. She’s got the icy glare down and looks to be having fun, but she’s not given anything interesting to do. Without going into greater spoilers, I will say that Dom’s heel turn is wrapped up by the end of its 135-minute running time. No need to turn it into a multi-film arc.
Paul Walker’s character is understandably absent and I’d hate for them to bring him back after the very sweet and surprisingly poignant sendoff at the end of Furious 7, but he does still exist in this universe. I can agree with characters not wanting to get him involved in their dangerous missions across the globe, but at the end when they’re all dining as one big family, wouldn’t they also invite Dom’s sister, brother-in-law, and their children too? It gets into the Avengers territory where you start wondering why the Avengers haven’t assembled for the world-destroying threats from their respective solo film adventures.
The best post-Rock addition to the franchise has easily been Statham (Spy) and he proves it with his limited but highly entertaining time on screen. His appearances were a fun disruption in the previous film and he served as the most formidable villain. Reintegrating him onto the team was a smart move because he adds charisma, unpredictability, and a new dynamic that also seeds conflict. It was also smart because more Statham means including hand-to-hand combat action sequences that can involve a higher degree of stunt choreography, even if the former Transporter is starting to show his age. His scenes with The Rock were a natural highlight. However, adding Deckard onto the team to tackle a bigger baddie presents some weird questions. By the film’s end, everyone seems rather chummy with the man who straight up murdered their friend Han (Sung Kang). Sorry dude but it seems like everyone is rather relaxed with your murderer and big government having unlimited and regulation-free surveillance powers. My advice to future Fast and Furious installments, and there will be various, is to try and include as much Statham as possible (it’s essentially a repeat of The Rock Rule).
Where the movie has rougher terrain is in the area of drama and comedy. Look, nobody is going to confuse the Fast and the Furious films as great works of human drama. Director F. Gary Gray (The Italian Job, Straight Outta Compton) takes over for James Wan (The Conjuring) who took over for Justin Lin (Star Trek Beyond), and the discrepancy is noticeable. While having two excellent set pieces that place highly along the big board of the franchise, they’re not as well shot. Gray’s command of visuals is more than adequate but lacks the sizzle and vision of his predecessors. Wan was able to adopt the house style of the franchise and deliver a satisfying though lesser experience (Lin is king). Gray has a harder time with the material. The CGI approaches cartoon levels at points and Gray doesn’t better maintain tone. He doesn’t know when to pull back, which is unusually exemplified in the comedy asides. Everything that gets a laugh will be repeated until it becomes somewhat annoying, in particular a scene with Statham and a baby. It begins fun and cheeky, and Statham even uses the baby carriage as part of the fight choreography, but then it overstays its welcome like the other comedy bits. The dramatic moments are also far too overwrought, even for this franchise. It can be a bit much.
This is a franchise that revels in the ridiculous, that embraces being a big dumb action movie in the best way, delivering imaginative and often eye-popping action that deserves the full big screen treatment. Fate of the Furious falls somewhere in the middle of the franchise from a quality standpoint. It’s not as good as seven, which wasn’t as good as six, which wasn’t as good as five, but it’s still good enough. It’s definitely lesser and the new director doesn’t have the same natural feel for the preposterous as previous directors, and even after eight films I’m still mostly indifferent about the far majority of the characters on screen. As I’ve written before, though, thankfully the movie has the good sense to know what the audience is paying to see. It’s here for the fast cars, eye-popping stunts, and gratuitously framed camera angles highlighting women’s derrieres (I think there’s a contractual law that a close-up of booty shorts must make a grand entrance in the opening minutes of every film). Fate of the Furious is just enough of what I want from the franchise, though it’s getting harder to keep up with every new movie. Furious 9 and 10 are already in the works, and it’s only a matter of time before we get Fast and Furious in Space. It’s getting further and further removed from a sense of reality but as long as it keeps up with incrementally raised expectations and employs enough charming actors to compensate for Diesel’s enormous lack of charisma, then they’ll keep fans like me happy in the short run.
Nate’s Grade: B
The Fast and the Furious series has never been more popular, which is crazy to think about for a franchise entering is sixth sequel. Then in November 2013, it suffered its biggest shock. Actor Paul Walker was killed in an automobile accident. The already-filming seventh film was put on hold, pushed back a year for release, and retooled to accommodate the new tragic reality that one of the core members of a popular series going back to 2001 was no longer walking this Earth. With this context, it’s hard not to apply an added level of gravitas and dramatic weight to a series that previously skirted by on its fun and outrageous stunts. It’s weird to watch an actor’s final filmed moments, knowing this is the last time you’ll see that face, hear that voice, on screen again. I’m already dreading that painful realization in November that, with Mockingjay Part 2, this will be the last cinema will see of Phillip Seymour Hoffman. With tragedy hanging over it, Furious 7 does an admirable job of sticking to what it does best while serving as a fitting tribute and sendoff for Walker.
Coming on the heels of the events of Furious 6, Dom (Vin Diesel) and his crew have dispatched Owen Shaw (Luke Evans, collecting a paycheck for one scene lying in bed). Shaw has an older brother, Deckard (Jason Statham), who swears vengeance and comes hunting after Dom’s team, killing Han in Toyko (events previously seen in 2006’s Tokyo Drift). Then Shaw hobbles Agent Hobbes (The Rock), leaving him sidelined for much of the movie. Dom and Brian (Walker) place their families in safety and then set off to eliminate Deckard Shaw. Little did they know that the government has a similar interest. Mr. Nobody (Kurt Russell) promises to help Dom in his quest if Dom agrees to a secret mission to rescue a computer hacker (Game of Thrones’ Nathalie Emmanuel). This hacker, codenamed “Ramses” has developed a device that taps into every camera and microphone on the planet to track anyone anywhere. If Dom can secure the device, Mr. Nobody will use it to track and take down Deckard Shaw.
What elevated the Fast and Furious films into new heights of critical and commercial acclaim are the over-the-top action set pieces that don’t just defy the laws of physics, they obliterate them. There’s a fine line between stupid action and stupidly awesome action, and I think Michael Bay is still trying to finesse this understanding. Under the guidance of director Justin Lin, the franchise got bigger and ballsier and enjoyably insane. The action set pieces were huge and wild and well developed with organic complications and world-class stunt driving. The set pieces of the last few films have been stunners, and at its height, the franchise can make you feel giddy like a child watching the unreal unfold with such delight. There’s a tremendous and infectious high watching a well-executed action scene on such a large scale. With every movie our expectations are hungrier, and the franchise has found a way to satiate our action movie demands (for my money, Fast Five is the best). Furious 7 is the first Fast film not directed by Lin in ten years. James Wan, best known as the director of horror films Saw and The Conjuring, stepped into the director’s chair and he assimilates well into the “house style” of the franchise. However, I found myself missing Lin’s touches; he has a natural feel for choreographing action sequences with style and a clear eye for orientation. I found the editing for Furious 7 too choppy and several action sequences hampered by not getting a better sense of the wider surroundings and what was happening. Wan acquits himself well and keeps things running smoothly, though Furious 7 is a slight step down but still plenty entertaining.
Let’s talk about those giddy highs of Furious 7, because they are certainly there, though I wish there was more of them. Am I just getting greedy or building a tolerance? There are two standout moments that made me squeal. The first involved a set piece involving cars parachuting out of a transport plane. The next was a car crashing through the window of an Abu Dhabi skyscraper into another skyscraper and then into another skyscraper. Your brain tells you that there are no way any of these moments could truly happen in reality, and that in these circumstances it’s majority CGI, but if you’re like me, you just do not care because the sheer scale of awesome is too enjoyable to pass up. When you can pull off large-scale and imaginative action that manages to also maintain a strong sense of fun, then you’ve landed upon something special. The previous Fast films have been able to maintain that giddy high for a more sustained period of time, but I cannot deny that the same thrills and over-the-top pleasure is present with Furious 7.
A factor that added to my enjoyment is that Furious 7 never dawdles or dwells too often during its 137-minute running time, save for an extended resolution for Walker. This has never really been a franchise that has soared on the strength of its characterization. Seven movies in, I still don’t really care for any of the characters except for The Rock and that’s mostly because he’s The Rock. I was happy that the film was always active to distract me from how one-dimensional and boring most of these characters are, even the villains. Statham (The Expendables) is the best villain the franchise has had so far but even he seems to be stuck in a lesser gear, failing to capitalize on all his abilities with a car chase franchise. The Rock vs. Statham fight shatters all breakable furniture within near proximity, but you still suspect it should be better given the participants. Djimon Hounsou (Guardians of the Galaxy) is wasted as a number two villain who mostly just shouts orders for people to fire weapons, and martial arts superstar Tony Jaa is definitely wasted as a number three villain, an elevated henchman with too few opportunities to bust a move. MMA fighter Ronda Rousey appears briefly as an Abu Dhabi security chief. She performs well, pummeling Michelle Rodriguez while in evening wear; however, you quickly realize that Rousey is not an actor. She’s no Gina Carano (Fast and Furious 6), and speaking of, when is this woman going to finally be cast as a super hero? She’s practically a living Wonder Woman anyway and she has that “it” factor.
When the movie tries to be dramatic, it starts to stall, which is probably why it relies mostly on platitudes about family (“I don’t got friends, I got family,” Dom says in a weird retort). Jordanna Brewster is once again written to the side as the Concerned Wife, and the movie still doesn’t seem to know what to do with the re-emergence of Rodriguez’s Letty character. She got her memory back in the previous film, but now she’s having trouble readjusting, but before this can develop into an actual plot she disappears again and then the big action just kicks in. There’s enough of a team built up to provide diversity, with Ludacris and Tyrese Gibson serving as comic backup. There’s a sense of camaraderie that doesn’t feel artificial, and the small moments together are perfectly nice, but thankfully the movie has the good sense to know what the audience is paying to see. It’s here for the fast car, eye-popping stunts, and gratuitously framed camera angles highlighting women’s derrieres (there are a lot of thongs in this movie).
With the specter of Walker’s passing, the movie also presents a ghoulish game of looking for the tricks to work around his untimely absence. Reportedly the actor had filmed “most” of the movie and the remaining scenes, retooled after months of production being on hiatus, were completed by Walker’s brothers and some CGI sleight-of-hand. Perhaps I just have a more trained eye for spotting the cinematic wizardry, but by my judgment it sure didn’t feel like Walker was present for most of what was eventually used in the movie. I noticed a lot of wider shots and scenes where Walker is not facing the camera to speak or he’s at an odd angle. At no point did the movie become a strange uncanny valley experience of discomfort; movie productions have digitally attached faces before to other heads, notably for Oliver Reed in 2000’s Gladiator. If you’re not looking for it intently then it will all pass seamlessly. The film’s final ten minutes end up becoming an extended sendoff for the character of Brian, but really it’s the actors saying goodbye to their friend. It’s reverent and respectful and might be the most honestly emotional moment in the series history, which I know isn’t saying exactly much.
I mentioned Phillip Seymour Hoffman in my opening paragraph, and I don’t think anyone is going to confuse Walker for Hoffman in terms of acting talent, but that doesn’t negate or mitigate loss and grief. Personal confession: when I was writing for my college newspaper, I interviewed Walker over the phone for 2003’s Timeline, which if you haven’t seen it, and I’m assuming that’s the majority of readers, is a terrible movie. I’m not going to pretend I had any terrific insight into the man, but I found him to be a good guy with a level head who hadn’t let fame get the better of him. One could argue that the character of Brian was not significant enough in the context of a big, dumb action franchise to deserve this sort of emotional catharsis, but loss is felt, and Furious 7 has two missions: to entertain and to memorialize Walker. While the action as a whole is not up to the same caliber, it’s still plenty engaging and has enough of its characteristically dizzy thrills to be memorable and worth seeing on a large screen. On the second count, it lets Walker race off into the sunset in a way that feels appropriate, sincere, and without tipping over into complete melodrama. In that regard, this is the Fast and Furious movie that had the most to accomplish and it succeeds. It’s a near certainty that there will be a Fast and Furious 8, or a Furious 8, or a Fast 8, or whatever you call it, but for now it’s a chance to take a breath and add a dose of reflection for a series normally about the ridiculous.
Nate’s Grade: B
Vince Offer is best known as the successful pitchman for infomercial products like the Sham Wow and the Slap Chop. He’s less known as an amateur comedian. In 1999, he co-wrote and directed The Underground Comedy Movie, pooling all the favors he must have accrued with celebrities and struggling L.A. comics. You’d think after one resounding dud people would know better, but alas Offer and his friends have funded another sketch comedy movie, InAPPropriate Comedy. You see the title refers to the joke delivery system, namely Offer’s finger hitting apps on a tablet to start sketches. And if that inept setup doesn’t seem like a insightful indicator for the misery that is to follow, then allow me to confirm that InAPPropriate Comedy may be the least funny comedy I’ve ever seen.
I’m not saying that ALL people who find some measurable level of enjoyment from InAPPropriate Comedy are racist, homophobic, and sexist, but chances are, if you are all three things, you’ll probably enjoy the comedic abyss that is InAPPropriate Comedy. For the purposes of truly showcasing how comically bankrupt this enterprise is, overdosing on witless shock value and groan-worthy stereotypes, I will quickly dictate exactly what you get in this movie, sketch-wise. It’s really only about four reoccurring segments.
-Before the meat of the comedy begins we’re treated to the lamest, more obvious 127 Hours parody and the sight of tough-guy bikers riding around on bicycles. Does that mental image automatically make you laugh? If so, you’re in luck.
-A parody of Dirty Harry called “Flirty Harry” where Oscar-winner Adrien Brody is a cop who speaks in nothing but overblown gay-centric double entendres (GAY JOKE #1). Is that half-assed twist on the name worth an entire ongoing series? It’s like you took one of the parody names from MAD magazine and then just called it a day. The second time around, Flirty Harry stops a robber and we see him in pink pants. He’s wearing pink pants. How could that not be hysterical? (GAY JOKE #2) The third segment doesn’t want to waste any time, so now Flirty Harry is getting his nails done at an Asian salon. You better believe these women are portrayed as nattering, horrendous, screeching caricatures (GAY JOKE #3, RACIST JOKE #1, SEXIST JOKE #1). Then Harry shoots a guy in the ass (GAY JOKE #4). Adrien Brody, why?
-The next ongoing sketch is a parody of MTV’s Jackass, and this one, with about as much wit as you’d expect, is called Blackass. It’s about a group of obnoxious, ignorant, lazy, foul-mouthed, angry black males engaging in rude and offensive behavior. These segments may be the most offensive in the whole movie because it is wall-to-wall negative stereotypes; the joke is that black men are not to be trusted and will harass white people, especially white women. The first time we see Blackass it has our characters running from the police. One of them even has a giant boombox over his shoulder because people still do that, right? (RACIST JOKE #2). These guys dress and behave exactly like the harmful misrepresentation your elderly grandmother has about black people. The sad part is that the festering stereotype of the black male up to no good can have serious and tragic consequences, coloring people’s judgments and assumptions.
Stepping down from the soapbox, the first segment involves the Blackass crew falling into a vat of raw sewage. The second segment involves them playing joust in shopping carts with lances made to resemble giant black penises (RACIST JOKE #3). The third involves the Blackass crew as the world’s worst babysitters, threatening a white woman in the process (RACIST JOKE #4). You see black people are terrible fathers, so this movie would argue. They talk about welfare checks and carry around 40s of malt liquor. The fourth segment has one of the Blackass guys and his white girlfriend antagonizing another couple in a hot tub before having anal sex (RACIST JOKE #5, SEXIST JOKE #2). The fifth segment has one of the Blackass guys in an abortion clinic waiting room. He harasses a young couple and offers to abort their pregnancy for cheap with a coat hanger (RACIST JOKE #6). The last segment involves the gang trying to lure a mouse by putting cheese on one of their penises. While it’s the closest in conception to an actual Jackass stunt, it’s still unfunny and much of the humor seems to rest on the enormous size of African-American phalluses (RACIST JOKE #7). Crap, I forgot about another segment where the guys blindfold a dude and have him get run over by a rhino. I don’t even get this one.
-The longest and most painful of the reoccurring sketches is a parody of The Amazing Race dubbed The Amazing Racist. You might expect it to have something to do with the popular reality TV competition, perhaps people competing to see who is the bigger racist, racism across color, or even forcing two racists of different ethnicity to team up in competitions. Nope. It’s just co-writer Ari Shaffir and his unending improvisation. The first segment has him rant in front of the U.S.-Mexico border, and then he harangues a gas station owner and assumes any Hispanic present is an illegal alien (RACIST JOKE #8). The next involves him as an insulting driving instructor for Asian drivers (RACIST JOKE #9). The next involves him wandering a predominantly Jewish supermarket trying to gather signatures to apologize for killing Jesus (RACIST JOKE #10). The next segment involves Shaffir entreating black passerbyes on a beach to take a boat ride back to Africa (RACIST JOKE #11). Finally, Shaffir is abandoned in a Middle Eastern territory with armed Arabs. I guess it’s supposed to count as comeuppance but it sure doesn’t feel it. There’s a post-credit sequence where Shaffir is trying to lure Jews into a box to ship to Hitler from the future (RACIST JOKE #12). I later learned that the hidden camera aspect of Shaffir’s bits is another fallacy. The people onscreen are all actors, which makes The Amazing Racist even less amazing. It feels like Offer and Shaffir watched Borat and thought they could replicate what they saw.
-The only other repeating segment is a pair of film critics that specialize in reviewing pornography. The idea on itself actually has the most potential out of everything Offer throws onscreen. It’s got recognizable faces; Michelle Rodriguez and Rob Schneider are the critics. Their reviews, however, are just another excuse to make more racist and gay jokes. A porn they review is called “Sushi Mama” and it features two Asians engaging in over-the-top, badly dubbed sex (RACIST JOKE #13). Another porn they review is weirdly a parody of Swan Lake, with guys dancing around in tutus and eventually humping and ejaculating on a helpless victim (GAY JOKE #5).
There are two other sketches that have the luxury of not being repeat offenders, so to speak. Lord knows what Offer and company saw in the others. One involves Schneider as a sleazy therapist aroused by his client’s vigorous sexual history (SEXIST JOKE #3). Another is called “Things You’ll Never See” and purports that hot ladies would never date someone poor because all good-looking women care about is money (SEXIST JOKE #4). I haven’t even mentioned how all of these sketches are supposed to take place, literally, inside Lindsay Lohan’s vagina (SEXIST JOKE #5). It’s a nonsensical framing device. We zoom out in the end, meaning that Lohan has a treasure trove of unfunny sketches stuffed in her special place. She should probably consult an OBGYN.
And that’s it! That’s the movie, all 75 wretched, horrendous, soul-draining minutes. Did any of that, on the surface, seem funny to you, or, like most people with active senses of humor, did it seem overwhelmingly lazy and poorly thought out? The biggest problem with InAPPropriate Comedy is that it’s trying to be more inappropriate than funny. It’s confused shock value for actual humor. Having a troika of irresponsible black males playing into demoralizing stereotypes and fears isn’t comedy. Having a guy make fun of Asian drivers isn’t a sketch. Having a gay cop make forced double entendres isn’t a sketch. There’s no development here, no escalation, no twisting of the premise, no nothing. All Offer and his motley crew of comedic imbeciles do is take a one-joke premise and pummel it into submission, making the laborious sketches feel even longer. It just so happens that most of their one-joke ideas aren’t even ideas so much as mean slights against minorities, women, and gay people. There is no ironic distance to the joke telling; they are merely just being crushingly racist, sexist, and homophobic.
I am by no means a comedy prude. I love a terrific vulgar joke as much as the next guy. I think when comedy is concerned that nothing is off limits. You can make anything, no matter how horrific and offensive, funny under the right circumstances, but it takes work and able skill. The problem with Offer’s movie is that there is no consideration to context, setup, developments, let alone surprise. You’ll see every dreadful joke coming before it arrives. That’s because all this movie does is trade in pained, outdated stereotypes. The scenes themselves feel like improv jags that just go on endlessly, like Offer was trying to replicate the process of a Judd Apatow comedy. His faulty reasoning may have been if people just say enough offensive things long enough, then something has to arrive at funny. Comedy doesn’t work like that, and as a comedy writer I find it personally insulting. This is just rampant and pointless vulgarity without any parameters, no point of view, nothing to mask the fact that it’s just cheap shock value. What are the jokes here? Asians are bad drivers? Black men are reckless? Women are superficial? Do these sound like jokes or merely groundless insults? If you removed all the ostensibly offensive elements, there would be nothing to this movie whatsoever.
As a longtime detractor of the duo Friedberg and Seltzer, the men responsible for cinematic crimes against humanity like Epic Movie (my worst film of 2007) and Meet the Spartans (my worst film of 2008), I’m torn. Friedberg/Seltzer don’t so much create jokes as they do lame pop-culture references with built-in expiration dates (go on, try and watch one of their past movies and see if you recall everything). Whatever jokes they do foster are mostly broad slapstick, but it could be classified, no matter how charitably, as a joke. After watching Offer’s InAPPropriate Comedy, I may have second thoughts about the intensity of my screeds against Friedberg and Seltzer. Their movies are still terrible, still the cannibalistic, cinematic watery discharge I dubbed them, but Offer’s comedy may even be worse. There’s no way any of InAPPropriate Comedy could ever be funny. It’s so obvious and desperate that it confuses offense for smashing taboos. This is a black hole of funny, where funny cannot escape and instead gets smashed down to an atomic level. How could anyone making this find it even remotely funny? If I see a worse movie in 2013 than InAPPropriate Comedy, it will make me reevaluate the existence of a loving God.
Nate’s Grade: F
I’ll confess something upfront: I have no interest in cars whatsoever. Never have. I don’t care. Seeing sexy cars with their gleaming and purring engines, well it does nothing for me. Hearing people talk about American vs. import or different engine capabilities, well it puts me to sleep. I get no thrill from cars alone. What I do get thrills from are when the cars are utilized in exciting action sequences that are well developed. I enjoy the role the cars play rather than the mechanics of the cars themselves. I’ve never watched a full Fast and Furious movie until the 2009 sequel, the fifth, which added notable franchise-lifter The Rock. I was won over by the wow-factor of director Justin Lin’s bombastic action. This is not a franchise for me from the gearhead content; however, I have become a fan thanks to the talents of Lin, the inclusion of my man crush The Rock, and some truly spectacular action set pieces. Fast and Furious 6, or Furious 6 as the onscreen title declares, is pretty much everything I thought it would be: dumb, loud, physics-free, and boasting remarkable action sequences, and it delivers.
It’s years after Dom (Vin Diesel) and Brian (Paul Walker) and their crew pulled off their epic heist in Rio. Hobbs (Dwayne “The Rock” Johnson) recruits Dom’s team for help nabbing a really bad guy with his own really bad team. Owen Shaw (Luke Evans) is a military-trained Brit who is hijacking advanced weapon parts to put together a super weapon that can knock out the power grid for a country. Dom’s ready to turn down the offer, content to live it up in paradise, when Hobbs shares a photo of Letty (Michelle Rodriguez), alive and well, and part of Shaw’s wrecking crew. Letty, Dom’s old squeeze, was thought dead, but it turns out she has amnesia, and Dom is determined to foil the bad guy and reclaim his girlfriend.
When I say Fast and the Furious 6 is a ridiculous movie in the extreme, I mean that as a compliment and a detriment. The movie never attempts to be anything outside of a loony, high-octane action thriller that gleefully ignores reality. Characters will fly off cars at great speeds, crashing into parked motor vehicles as “safe landings.” Brian will get himself thrown in the same prison as a notorious criminal, gather his needed intel, and escape all within a couple of days. The bad guy’s plan is also one of those only-in-the-movies super weapons. For goodness sake there’s even the hoariest of plot devices – amnesia. Really, Letty can’t remember anything. How prevalent is amnesia? Movies make it seem like it’s one Flintstones-style bump on the head away. Then there’s the massive amounts of wear and tear the heroes take on, their cars take on, and in general their superhuman status. But anyone expecting these films to adhere to a recognizable reality, especially after five movies, is adrift. Part of the appeal of the franchise is exactly its over-the-top lunacy with its action.
Having only really checked into the franchise one movie prior, I’m sure that there are plenty of moviegoers who are wrapped up in the ongoing saga of Dom and Brian and their motorin’ crew. I didn’t care about the characters; well, I generally liked most of them in an abstract way, but I was never that involved with them. I enjoyed The Rock’s character the most but that is also due to the innate magnetism of The Rock, someone Diesel could take some serious notes from. I say all this because there is a lot of time spent on the ongoing character relationships between Dom and his amnesiac love, Letty. He’s trying to pull her back, reminding her of the memories he thinks are tucked away, and they talk and drive and talk and I was bored. Perhaps if I had four movies worth of investment I would care more, but I don’t. Then again, we’re talking about a romance between Diesel and Rodriguez, both fine genetic specimens, but neither of them are what you would call gifted thespians outside of their defacto tough guy roles. The rest of Dom’s team are given throwaway bits, though even with those meager offerings Tyrese Gibson (Transformers) comes close to wearing out his welcome as a nagging naysayer. The multiracial cast is so large that it makes it hard for any of them to actually develop as characters. Plus, this movie provides a matching evil cast that doubles the number of characters.
Ignoring all the dumb plot points and repetitious messages, when it comes time to unleash some top-draw action, that’s when Lin earns his mettle. The man has guided the franchise through four sequels ever since 2006’s Tokyo Drift, which dovetails with the timeline of this film in a surprising way (did you know these were prequels and not sequels?). I can forgive all the lapses in logic and physics when I get action sequences so good I don’t want to blink. The last two extended action set pieces in Fast and Furious 6 are stunners, massive, constantly evolving, and ridiculous in the best ways possible. The first is a freeway chase involving a tank and along a coastal Spanish highway high above cliffs. The phrase “freeway chase involving a tank” should immediately put a smile to your face. There is such over-the-top vehicular carnage, all along a trepidatious path, and the pacing just keeps things fully amped. The finale involves a giant military aircraft and a seemingly endless runway (seriously, this thing has to be like 80 miles long). Dom and his team are driving cars inside the plane, out of it, zipping around, snagging wings, being carried off with the plane; it’s a glorious sequence that involves multiple points of action, different team members, and develops organically while still escalating the awesome. Lin handles these sequences like a pro. I’m tempted to say that the greatness of these concluding action set pieces is reason enough to see Fast and Furious 6 in the theater on the big screen.
I’ve never really understood the appeal of Diesel (Babylon A.D.). I felt like I was asleep when it was decided that he had become a major action star. I don’t get it. The man grumbles just about every line of dialogue into an almost indecipherable growl. He also has the habit of getting very quiet when he’s supposed to be serious, thus making it even harder to understand what the guy is saying. I know at this point Diesel is a package deal with the franchise, but I wouldn’t mind if the far more charismatic Johnson (Pain and Gain) were to slide over and replace him as lead. Rodriguez (Battle: Los Angeles) seems to have a habit of dying in franchises and being resurrected (see: TV’s Lost, Resident Evil 5). The rest of the franchise players do their parts well enough with what little they have. Evans (Immortals) makes for a suitable sneering if forgettable villain. My favorite new actor is Gina Carano (Haywire), not necessarily because she’s a great actress, though she’s better than you’d think for an MMA-fighter-turned-actor, but because this woman is a born movie star. She’s got screen presence, a fierce look, and the lady does her own stunts. She is an impressive beast of an action star and hopefully somebody will get her the right project to make her break out big time (Haywire wasn’t it, folks).
While I prefer Fast Five, a more fun flick where the team play their parts in a convoluted but entertaining heist, Fast and Furious 6 is a highly enjoyable summer movie with some top-class action sequences. This franchise is the epitome of the popcorn thriller, its vaunting heights of ridiculousness also its most laudable quality. Six movies in, I imagine most moviegoers know what they’re getting with this franchise and they must like it because every sequel seems to outperform the last at the box-office. The formula of fast cars, sexy ladies, and hyperactive action make for a surefire, turn-off-your-brain summer spectacle. Lin has a real knack for directing large-scale destruction that’s easy to follow and easy to get caught up in. He has a strong tentpole mentality and I imagine he will be tapped to helm some other big-budget action picture. Whatever it is, his involvement guarantees my interest. I don’t know about Fast and Furious 7, scheduled to come out speedily next summer. Lin is being replaced by James Wan of horror fame, notably Saw and Insidious (his DePalma-esque work on 2007’s Death Sentence was actually striking). Considering Lin made one feature before jumping into Furious mode, a small indie crime drama, I won’t discount Wan’s potential, but I’ll miss Lin all the same. In the end, the director could be just as interchangeable as any other part of this franchise as long as it sticks to its tested formula and delivers the goods when it comes to ridiculous action.
Nate’s Grade: B
Avatar cannot possibly meet expectations. Can it? The long-in-development pet project of director James Cameron has been dubbed as nothing short of a tectonic shift in moviemaking; it will “change movies forever.” Cameron had the idea for the movie 15 years ago but held on, waiting for the technology to catch up. After you’ve directed Titanic, the highest grossing movie in history, I suppose you have the luxury of waiting. The budget has been rumored to be wildly anywhere from $250 million to $500 million. Avatar was always planned as a 3-D experience and nothing short of the savior of modern movie and the theatrical experience. It would make going to the movies an event once again, something that could not be duplicated at home on puny TV screens. Given the reams of hype and anticipation, Avatar couldn’t possibly succeed, could it?
In the year 2154, mankind has posted a colonial base on the distant moon of Pandora. The planet orbits a gas giant and the atmosphere is deadly to humans after a few minutes exposure. The planet is inhabited by all walks of deadly, incredibly large life, including the indigenous Na’vi tribes, skinny, nine-feet tall blue aliens. The Na’vi also have connective tissues coming from their ponytails that allow them to connect with all nature by “jacking in,” so to speak. They are a relatively peaceful clan that makes sure to respectfully use every part of the space buffalo. It just so happens that they are also sitting on top of a huge enrichment of the mineral Unobtanium, which sells for a crapload of money back on Earth. A corporate exec (Giovani Ribisi) has hired a private army of mercenaries to forcefully move the natives. In the meantime, they are trying to reach a diplomatic solution. Dr. Grace Augustine (Sigourney Weaver) is the head of the Avatar program, where they biologically grow Na?vi bodies with some human DNA mixed in. People can then link their brains to the giant Na?vi bodies and walk and talk among the natives.
Jake Sully (Sam Worthington) is an ex-Marine who is living the rest of his life in a wheelchair. His twin brother was apart of the Avatar program but was murdered, and he?s signed on to take his brother’s place (the avatars, naturally, are hugely expensive). Jake will plug into his avatar body and be able to feel like he can walk again. Colonel Miles Quaritch (Stephen Lang, superb) likes the idea of having a former Marine on the inside. He makes a deal with Sully: provide useful Intel on the Na’vi, and he’ll get his “real” legs back. Jake and his fellow avatars ingratiate themselves with the Na’vi, and Jake is taught the ways of the tribe by Neytiri (Zoë Saldana). Their teacher-student relationship transforms into a love affair, and Jake begins having second thoughts about his mission.
To the heart of the matter, the special effects are transcendent. This is one of those pinnacle moments in the advancement of special effects technology. Avatar is now the new standard. The environments are so incredibly realistic that if I were told that Cameron and his crew filmed on location in some South American jungle, I would believe it without a moment’s hesitation. But everything in this movie was filmed on a giant sound stage. The visual detail is lushly intricate and altogether astounding. The planet of Pandora feels like a living, breathing world, with a complex environmental system. Every blades of grass, every speck of dust, every living creature feels real. Cameron and his technical team have crafted an intensely immersive, photo-realistic alien world. The level of depth is unparalleled. I found myself trying to soak up the artistry in every shot, admiring a tree canopy four dimensions back. The planet has an extensive night period, which has allowed the planet to evolve with an emphasis on bio-luminescence. Everything from moss that glows from being stepped on, to dragonflies that look like spinning flames, to glow-in-the-dark freckles on the Na’vi allows the movie, and Pandora, to feel like it has a rich evolutionary history. The ecosystem makes sense given the particulars of this world. Cameron isn’t just giving an extra leg or another eye to make the wildlife alien. The special effects are so good that you can easily take them for granted, like Jake’s atrophied legs. Those were special effects as well and yet they looked so real that I never stopped to consider them.
The Na’vi don’t necessarily have the same level of photo realism, however, this is by far the greatest motion capture accomplishment of all time. The creatures don?t appear rubbery or waxy, and there is honest to God life in those eyes, the same life that is absent in Robert Zemeckis’ motion capture movies. The CGI characters have believable facial expressions, capturing subtle movements and realistically capturing emotion. I’m still not a fan of motion capture, but at least Cameron makes effective use of the technique by recording actors movements and mannerisms and transforming them into nine-foot tall blue cat people. That seems like a better use of the technology than having Tom Hanks play a mystical hobo.
The 3-D is impressive as well but not the “game-changer” it was heralded to be. This is because Cameron doesn’t want to distract the audience and make them conscious of the 3-D gimmicks. There aren’t any moments where someone just hurls something at the screen randomly. There aren’t any clumsy swordsmen jutting forward. Because the 3-D glasses naturally dim the screen and make things darker, Cameron has smartly compensated by cranking up the natural light and vivid colors on screen. Nothing ever comes across as murky or hard to distinguish. Cameron has designed a 3-D environment that spaces out the different elements of the foreground and the background. There will be floating bits like ash or water that will seem right in front of your face. Short of that, you may find yourself forgetting about the 3-D because it’s not always utilized for a 160-minute action movie. It’s more just pushing the visual planes back with your depth of field. After all the praise about Avatar being the triumphant 3-D experience, I’m surprised that the best 3-D I’ve ever seen is still Zemeckis’ Beowulf. At least you still have that laurel, Zemeckis. For now.
From a narrative standpoint, Avatar has a lot of borrowed elements. It follows the exact same plot paces as Dances with Wolves. In fact, this story is exactly Dances with Wolves in space. Like Kevin Costner’s film, we follow an injured military man find acceptance and community with a native (Pandorian?) population. He falls in love, changes his world perspective, and realizes that these dignified people of the land deserve more than to be pushed aside for the greed of the Encroaching White Man. So he bands together and leads the natives against the superior military power of the White Man (It’s also the same plot formula for 2003’s The Last Samurai too). There?s even a young native that distrusts our hero at the start but eventually comes to call him “brother.” Add a few touches from Ferngully and The Matrix and there you have it. It’s the modern tale of colonialism where we, the people in power, are the enemy, though the villains of Avatar are corporations and private military contractors. That might not sit well with certain parts of the country; the same people that blithely think America can do no wrong simply because of its name. Cameron’s politics are pretty easy to identify on screen, and it’s probably too easy to dismiss the flick as “tree-hugging” eco-worshipping prattle. However, this is the same man that wrote and directed True Lies, which is nothing but the cool allure of the military industrial complex AND the villains were Arab terrorists.
Now, the characters aren’t too deep and the love story between Jake and his blue lady seems to be missing a couple reels worth of romantic development, but the movie follows its familiar beats with ease and the last act is terrific. It’s once again one of those all-out endings that gives way to a relentless series of explosions, but Cameron brings together all the creatures and characters he has established prior, which makes for a hugely satisfying and kick-ass payoff. Cameron is one of the greatest masters when it comes to constructing an invigorating action sequence, and he pulls out some great ones in Avatar. Geography is so key to staging a compelling action sequence, utilizing the particulars of the location and having an audience familiarized with the location. By he end, Cameron has fleshed out his world so well that we recall specific locations and remember their strategic value. The assault between the giant mechanical robot suits and the noble natives is great, with different points of action on the ground and in the air. Some have complained that the action sequences of Avatar are like a video game cut scene, and so what? My one complaint about the action is that we lose perspective by being with the Na’vi for so long. The audience becomes accustomed to seeing the world from the Na’vi proportional perspective, forgetting that these creatures are nine feet tall and even they look tiny on their flying dragon creature things, so how big must those things be?
The movie is not without some level of flaws, primarily in the storytelling department. The first 90 minutes of the movie feels really solid but then the next hour kind of simplifies everything in a rush to the climactic booms. The human villains become dastardly, the Na’vi become extra noble, and the romance with Jake and his blue lady gets consummated in a sequence begging for biological questioning (Do they “jack in” to each other? Is this somehow considered bestiality?). Jake could have benefited with some more back-story as well. The earnest “I see you” Na’vi greeting can get silly after a while. The whole avatar aspect doesn’t feel fully committed and could use more explanation. The Ribisi character is a shallow glimmer of the corporate weasel that Paul Reiser played so perfectly in Aliens. Cameron never says why the Unobtanium element is so valuable in the movie; apparently, Earth is out of energy resources. There are elements that border on the ridiculous, like the giant mech robot suit having a giant Bowie knife. The end leaves the distinct impression that the defeated human beings will just come back with bigger hardware and stronger nukes. If this Unobtanium element is so valuable to the energy resources of Earth, I doubt that one butt whipping is going to stop the exploitation of Na’vi resources. The sappy end credit love song by James Horner and Leona Lewis also might elicit more than a few guffaws.
The only real groundbreaking part of Avatar is the visuals but a familiar story doesn’t stop Cameron’s technical achievement. The plot is entirely predictable, and wholly borrowed, with a crazy different environment and a fresh coat of CGI. But can a highly derivative story kill a project built upon visual wonders? Not for me. Star Wars itself was derivative of many other stories, from samurai tales like Akira Kirosawa’s The Hidden Fortress, to Buck Rogers and Flash Gordon, to Westerns like The Searchers, and war movies like The Guns of Navarone and The Dam Busters. Has that hindered the lasting impact of George Lucas’s quintessential space opera? I’d doubt you?d find too many folk with nagging complaints about Star Wars being too derivative. That’s because the characters were interesting and we cared about them, the story was satisfying, and the visual techniques pushed the medium forward. I could repeat that exact same sentence, word-for-word, about Avatar. It might not change movies forever as we know it, but Avatar is a singular artistic achievement that demands to be seen at least a few times, if, for nothing else, to stare at lifelike trees some more.
Nate’s Grade: B+
Bloodrayne is based on a video game of the same name that follows a svelte, red-haired vampire with two long pairs of swords she wields on her arms. In the video game she fights against Nazis in World War II. Now that is a movie I would love to see. Everyone hates Nazis (well, most everyone), and to see a sexy half-naked vampire run around and kill them … that just spells awesome. Plus I have a thing for redheads. But then along came director Uwe Boll and his German financiers. Boll has turned back the clock and made his Bloodrayne an origin tale set amongst some old European landscape dotted with castles and vampires. He filmed in the real Transylvania in Romania. I don’t know if this location added any more authenticity. It couldn’t have made the film any worse.
In some place centuries ago, there’s a dhampir named Rayne (Kristanna Loken). A dhampir is a half-human, half-vampire hybrid, and we’re told most do not survive conception. Rayne has become a circus sideshow, where her captors torture her and then feed her blood, observing her nimble body heal itself. The Brimstone society is an organization devoted to fighting vampires. Vladimir (Michael Madsen) leads a small group, including Katarin (Michelle Rodriguez), on the hunt for Rayne. They believe she could help them defeat Kagan (Ben Kingsley), the most fearsome vampire in the land for some reason. Kagan is on the hunt for three guarded objects (an eye, a heart, and a rib) that will give him power beyond imagination. Rayne breaks free from her circus life, thanks to killing just about all of them, and joins the Brimstone group. You see, she’s got a score to settle with Kagan. He raped her mother and years later returned and killed her while Rayne watched. Complicating matters is the fact that he’s also Rayne’s biological father.
If Bloodrayne had merely been a straight-faced, mystical, Medieval gore fest, I might have even credited it for being a decent genre flick. But it’s the assorted anachronisms and rudimentary scope that chafe Bloodrayne, never letting it settle. Take for instance the weirdest scene in the entire movie. Now, for a movie about vampires, prophecy, secret orders, and Michelle Rodriguez even attempting a British accent (one word of advice: don’t), the strangest moment is Billy Zane’s “special appearance.” The opening credits in Bloodrayne call it that, but how does someone have a “special appearance” in an open-and-shut narrative? This isn’t an ongoing TV series. Zane has two scenes. The first has him dictating a letter like a mid-level executive, straining and stretching to fill an inter-office missive. He actually says modern phrases like “No, scratch that,” and “et cetera, et cetera, et cetera, signed Your Father.” That’s it. That’s the scene. It serves little purpose other than to make you think Billy Zane sucks when it comes to personal skills.
Boll fails to curtail these anachronisms that hurt Bloodrayne’s tone and execution. His lack of interest in details or sense also puts the film at a disadvantage. There’s a late scene where Katarin suddenly is wearing a modern purple women’s jacket, like she just got it off the rack from TJ Max. Why does Vladimir wave his sword around all the damn time, but when it comes to actual combat he tosses it back and forth in his hands like a hot potato? A character has a hidden room of weapons, but it’s not much of a secret room when the lever to open this space is dubiously displayed for all to see. Domastir (Will Sanderson, making his fifth appearance in a Boll film) has a hilariously bad haircut that looks like crop circles were shaved into his head. Why, after Rayne has joined the Brimstone fighters late in the film, do we need her in a training montage? I’m pretty sure by that point Rayne can hold her own when push comes to shove.
Kagan is never examined as to why he is so dangerous. We have no understanding why the film’s villain should even be feared. He’s on a quest for super power but what Bond villain isn’t? In fact, Bloodrayne has an altogether ho-hum view on vampires. In this movie they’re vulnerable to water as well as sunlight, but they’re also just as vulnerable to steel. The vampires fight with swords and die by them just as easily. One wonders what the allure of vampirism even is if this is all you get. There’s a scene early on where Rayne spots a female vampire chatting away in the open. She makes a come-hither motion with her finger and the lady vamp follows along obediently. Then Rayne bites her neck and drinks her dry, while the lady vamp does nothing but gets bug-eyes and goes limp. Apparently, the lack of sunlight must have negative effects on brain power and deductive thought. What Boll needs to learn is that if you’re going to have a movie where humans and vampires battle, at least give the vampires something beyond pointy teeth and bad hair. Seriously, was there a mullet discount at the wig store?
Then there’s the goofy series of one-scene actors. Meat Loaf appears as slovenly vampire pimp Leonid, surrounded by nubile nude women. He speaks like he’s taken a bottle of Quaaludes and has, what can best be described as, a dead and bleached muskrat on his head. The scene gets worse when Leonid is battling our Brimstone fighters. They take out several of the windows in his parlor and destroy Mr. Loaf by the influx of natural light. Now how stupid of an interior decorator did Leonid have? You would think a vampire running a blood parlor and place of otherworldly gathering would attempt to obscure very breakable windows. It’s the ignorance of these details and more that makes Bloodrayne ridiculous while still being pitiful of scope. If Boll is going to tell such a dull and cut-and-dry story, it’s not encouraging that he can’t even be bothered to get the details right.
The movie is poorly plotted from the start. Bloodrayne is aimless and doesn’t so much conclude as it does run out of bodies to kill. The ending will leave most scratching their heads not because it’s confusing but because the movie just peters out. More than most, Bloodrayne feels structured like a video game, with its plot points regarding the search and acquisition of super items that Kagan is after. The screenplay is credited to Guinevere Turner, co-writer of the American Psycho adaptation and frequent collaborator with director Mary Harron. I refuse to believe Turner’s responsible for the mess left on screen since Boll has the habit of rewriting whole scripts. The dialogue is unintentionally hilarious, with clichéd nuggets like, “Keep your friends close and your enemies closer,” and, “He wants a fight and a fight he shall get.”
The direction is shamelessly derivative. There’s a lot, and I mean a lot, of long exterior scenes where we see people on horseback riding along the substantial wilderness. It’s like Uwe Boll watched the Lord of the Rings series and said, “I can do that … but crappy.” These long exterior scenes conflict with the movie’s small playing field. Every town and every castle feels like a stone’s throw away, and the world feels like it’s populated by about 100 people. Boll never makes it clear what the setting of Bloodryane is. It feels like Vague Europe Land.
Boll doesn’t even manage to get his action sequences right. He’s got a bigger stage this time and some more money for effects, but the results are still the same. To hide the fact that his actors had no time for fight training, Boll edits his fight scenes to the disorienting millisecond. The intent is to hide the stunt performers doing all the work. The result is that you can’t even tell what the hell’s going on in Bloodrayne. This also hamstrings his action choreography making it little beyond two figures clashing and one falling dead. The explosions of blood are overdone, with every gash shooting showers of red like the human body was connected to an off camera fire hose. Agreeably, there are a lot of splashes of blood but nothing too memorable or gruesome. It kind of has the feel of what bored teens would come up with during a sleepover with their dad’s camcorder. The violence and vampire angle are the two things that will appeal most to teenage men, but neither aspect is properly explored or satisfying. Bloodrayne presents a simple fable and doesn’t even bother to control its simple world of extraordinary creatures.
I thought the sex scene in Boll’s Alone in the Dark was preposterously out-of-the-blue, but the gratuitous sex scene in Bloodrayne puts it to shame. Rayne is plagued by nightmares of her vampiric urges, as well as her mother being killed by Kagan. One night she has a vivid nightmare where she relives slaughtering her circus. She’s startled awake. What’s her first instinct? She grabs Sebastian (Matthew Davis), pins him against her cell bars, and proceeds to ride him like she has the upper body of a weight lifter. Maybe this is the lone benefit of being a vampire: a wider selection of sexual positions. The sex is sloppy and unerotic in its ludicrousness. Boll also manages to make sure his camera gets every loving detail of Loken’s nipples being lapped at. Boll figures that this gratuitous sex scene (it really couldn’t get any more gratuitous if they were skydiving) is meant to bond the characters into a romantic relationship. This forced romance is, like many elements in Bloodrayne, also inept. It stretches believability when this moment is all we have to go on why Rayne and Sebastian feel for one another. When they part Sebastian is crestfallen, though I think it’s more because he just lost the only girl he’ll ever meet that can perform gymnastic sex. Talk about a perfect score on the parallel bars.
The acting in Bloodrayne is about what I’d expect from a Uwe Boll movie. Loken (Terminator 3) is an attractive woman, yes, but the figure of Rayne is more a fetish fantasy than a flesh-and-blood character. There’s more attention to her revealing wardrobe than her character. Loken overplays her one facial expression, which looks precisely like she just caught wind of a fart. Her English accent is also very droning. Madsen (Species, Kill Bill) seems drunk the whole time. Rodriguez (SWAT) can do little more than scowl, but in Bloodryane she gets to scowl with a comically bungling British accent. And then there’s Sir Ben Kingsley. He spends most of his screen time confined to a throne as if he’s subconsciously trying to pass this movie like a stubborn bowel movement. He looks more like a terminally ill founding father with a penchant for silks than the evil Lord of vampires. Kingsley hasn’t exactly been judicious with some of his film choices (Thunderbirds, A Sound of Thunder, Suspect Zero) but you’d think an Oscar-winning actor would have better sense than to work with Dr. Boll.
Bloodrayne is the best of Boll’s troika of video-game adaptations, but even that statement is without praise. This lame sword-and-sorcery tale is merely bad, instead of absurdly bad like most of Boll’s oeuvre. The difference is one tiny adverb, folks. The film is limited in scope but still careless and absent-minded with its details. The action sequences are heavy on blood and short on orientation, edited within an inch of their life. Bloodrayne is full of Boll’s typical lapses in plot and characters, and there’s plenty of stupid to go around for everybody. The plot is made up of nonsensical guest shots by slumming actors, and the villain himself seems as menacing as someone’s toilet-bound grandpa. In the world of film it’s tricky to judge films on a scale of badness, because that scale is surprisingly varied. Bloodrayne is clearly bad, but it’s also more entertaining than his previous films. Maybe Boll is learning after all, though at this rate of progression he’ll reach “tolerable” by the time the sun explodes.
Nate’s Grade: D+