Liam Neeson has been bedeviled on an airplane. He’s been bedeviled on a train. At this point, Neeson is going to find trouble on every form of public transportation. The Commuter is the fourth collaboration between America’s favorite geriatric action star and director Jaume Collet-Serra (Unknown, Non-Stop, Run All Night). None of those movies had the success of Taken but several had some pleasures or an intriguing mystery or hook. The Commuter makes Non-Stop look like Agatha Christie in comparison.
Michael MacCauley (Neeson) is an ex-cop-turned life insurance salesman who commutes into New York City every weekday. He recognizes many familiar faces on the train, except for Joanna (Vera Farmiga), an expert on human behavior. She makes a strange offer: find a passenger by the code name of “Prynn” before the last stop and he’ll receive $100,000. The passenger, a high-value witness, will be less well off. Michael taps into his old cop instincts to deduce who might be the desired target. As each stop passes, he has less time to figure out the identity and decide whether he’ll go through with it all.
It’s impossible to ignore the fact that the plot is so bizarrely similar to 2014’s Non-Stop, with Neeson as a former cop trapped on a mode of travel, being harassed by a mysterious figure, and tasked with discovering the identity of someone on-board before it’s too late while he’s possibly being set up to take the fall. It’s almost as if the producers said, “Hey, let’s get the director of Non-Stop, the star of Non-Stop, and why don’t we just make Non-Stop but, like, on a train?” And then that man bought a new house in celebration of his genius. I look forward to the next entry in the Neeson-Stuck-on-Transportation Trilogy where he’s stalking a ferry approaching Niagara Falls and being blackmailed into finding hidden diamonds. The major problem, besides being so recycled that it could have been retiled Phoning It In: The Movie, is how nothing makes sense at all. With lower-rent genre thrillers, things don’t always have to make the best of sense. Even the best thrillers suffer from leaps of logic but are excused because of how engaged we are in the movie. With The Commuter, I was so detached from the movie that I was impatiently waiting to get off on the next stop, no matter what was waiting on the other side.
The villainous scheme is predicated on so many people doing so many stupid decisions that are far more complicated than they have any right to be. First, this villainous organization essentially looking for a witness on the train has been tipped off from an inside source in the FBI. Except this source cannot say what that witness looks like. Also, why is the FBI allowing such an important witness travel by his or herself minus protection and among the public? I know for a fact that there’s an FBI office in New York City. The FBI members picking the witness up also don’t know what this person looks like, which again begets stupidly bad communication. The bad guys are also pretty bad if they have to resort to such efforts to suss out a witness. Can’t they find somebody to hack a phone? The bad guys steal Neeson’s phone to limit his communication. Yet, as he does in the movie, he simply asks another passenger to use their phone. What was the point of all of that? The villains also immediately inform Neeson that his family has been kidnapped, allowing little room for raising he stakes. Why don’t they wait to see who gets off and leaves with the FBI and use a sniper to take them out? Maybe it’s not about killing the person but destroying the evidence, so in that case you do random bag checks from a train worker. That’s it. Then there’s the nickname given to the target (“Prynn”). Who gave birth to this nickname and why would the witness carry the one item in public that would confirm their identity? If that’s the case, why did any of the bad guys need Neeson? He seems best served as a patsy considering he acts like a maniac, at one point pointing a gun at people and making demands, before settling back and assuring the passengers he’s trustworthy. That’s what stable people do, naturally. Why should anyone believe anything this guy says?
Here’s an example of how dumb this movie is. There are a few characters introduced in the opening act that you know will come back again because of the economy of characters and because name actors don’t take do-nothing parts in genre fare (unless you’re Chloe Sevigny in The Snowman, apparently). I’m waiting for confirmation that one of these characters is revealed to be working with our nefarious villains. A character has a very specific phrase they share with Neeson. Then, upon figuring out who the sought-after witness is on the train, he or she relates their story about bad cops and how one of them used the exact phrase. Fine, as expected, but then Neeson doesn’t respond. It triggers nothing from him even though he had only been with these people hours ago. It’s only later when this same phrase is said for the THIRD time does Neeson finally connect the dots. If a magic phrase is going to be the trigger then why have this extra step? It just makes Neeson look dumb and it doesn’t speak well to the film’s opinion of its audience.
Regardless of how nonsensical a thriller comes across, as long as it delivers the suspenseful genre goods, much can be forgiven. This is another area where The Commuter doesn’t perform well. There’s one decent hand-to-hand fight filmed in a long take that has a solid visceral appeal, but other than that this movie takes turns either looking ugly or like its budget wasn’t simply enough. The location calls for very cramped and limited environment that will require some combat ingenuity that the movie just isn’t up to the task for. Watching Neeson stalk from car to car, playing his Columbo detective games with resolutely stock characters (Lady Macbeth’s breakout star Florence Pugh deserves better), is not as fun as it sounds, and it doesn’t sound that fun. Maybe if the rote characters were better drawn, if the evil scheme was a bit cleaner, if the hero was more morally compromised, then maybe the downtime wouldn’t be as boring. There’s a ridiculous derailing sequence and then there’s another twenty minutes after. Collet-Serra can only bring so much to the movie, and the script doesn’t have enough clever inventions or reversals to spur much in the director’s imagination. As a result, everything feels like a deflated by-the-numbers thriller that would be better appearing on late night TV.
Neeson (Mark Felt: The Man Who Brought Down the White House) is on action autopilot as he settles into the shed skin of one of his past Collet-Serra performances. He’s gruff, he’s cunning, he’ll take your best and keep swinging, and as he reminds the audience at three separate points, he’s sixty years old. He can still offer simple pleasures, and if your only requirement for entertainment is watching Neeson punch people and things, then The Commuter will fulfill your needs. His character is supposed to be placed in a moral question of self-interest but there’s never any doubt. If Neeson was a corrupt cop, I think that would be a better character arc and starting point for a guy questioning selling out a stranger. I’m surprised at how generally wasted every actor is, notably Farmiga (The Conjuring 2), who is literally only in two scenes on screen (her role is mostly nagging phone calls). She’s the only person given a little personality. Perhaps that’s because we already know where her allegiances lie so the sloppy screenplay doesn’t have to keep her an inscrutable suspect to interrogate.
The Commuter is a dumb ride to the generic and expected, and then it just keeps going. If you’re really hard up for entertainment and have a love affair with Neeson’s fists, I suppose assorted thrills could be found, but for everyone else this is one to miss.
Nate’s Grade: C-
Horror is one genre where sequels rarely if ever satisfy. Usually the repetition is mind numbing and what was once scary has been eradicated. The true signs of great horror is the dread of what’s coming next, and to this end James Wan has shown tremendous skill at playing an audience and their fears. The Conjuring 2 isn’t quite the thrilling success that its predecessor was but it still upholds the best parts of what made the first movie frightening. We follow the Warrens once more, the husband and wife paranormal investigators, and this time to England where a malevolent spirit is haunting a family. One of the few miscues is delaying the meeting of the Warrens with the beleaguered family to almost an hour, pushing the running time to a needlessly overblown 133 minutes. The movie seems to be stretching out the ghost set pieces. Fortunately, Wan knows exactly how to build tension and let it simmer. The demon nun imagery is effectively unsettling, and there’s a brilliant sequence where Mrs. Warren (Vera Farmiga) has to slowly pull a light cord, all while the portrait of the demon nun hangs visibly in the dark. It’s a small scene that explains in full the clever construction of the whole. It sets up the parameters, develops them, and then lets the audience dread what it knows is coming. These are not cheap scares or lame jump scares but genuinely earned terror within a carefully constructed atmosphere. It might not be as good as the first one but The Conjuring 2 is still plenty good, which by default makes it possibly one of the greatest horror sequels of all time. Let’s hope the demon nun spinoff goes better than Anabelle.
Nate’s Grade: B+
Does it seem like it’s getting harder and harder to scare people? Perhaps audiences have grown jaded by a real world kept at a fever pitch of post-9/11 anxiety and economic uncertainty. It seems that one solution is to just up the gore/gross factor, or overdose on grisly nihilism, but there has to be a law of diminishing returns to pointless shock value. The core elements of a good scary movie will usually be the same: make us care about the people onscreen and make us dread what happens next. What The Conjuring does so well, almost effortlessly, is what all provocative horror movies should accomplish, and that’s the formation of a truly effective spooky atmosphere. There may not even be any gore whatsoever in this film and very minimal jump scares, two overused tools in modern horror filmmaking. This is old school horror played to spine-tingling satisfaction.
Ed and Lorraine Warren (Patrick Wilson and Vera Farmiga) are the top paranormal investigators in the nation. In 1971, they’re asked to determine what is tormenting the Perron family in rural Rhode Island. Carolyn (Lily Taylor) and Roger Perron (Ron Livingston) and their five daughters cannot rest as a vengeful spirit is wrecking havoc with their lives. The spirit wants a body count and won’t go away before it has blood.
Director James Wan (Saw) and his team take their time to build a direct sense of unease, a chilling mood that leaves you dreading what may happen next. The success of a horror film isn’t necessarily the fear of what you see but more so what you fail to see. The buildup, in essence, is more pivotal than the boo part. Credit also needs to go to twin screenwriters Chad and Carey Hayes (Whiteout, House of Wax) who show off their skill at setting up scares and delivering (I credit their work on Baywatch Nights because, well, someone has to remember that spin-off). The child game of Hide and Clap, where one person wanders blindfolded trying to find their compatriots, requesting three claps to locate them, is just a flat-out terrific idea to parlay into a horror movie. There’s the staple of dramatic irony, realizing what the onscreen character does not, and the increasingly suspenseful dredge into unknown danger. Another example is a wind-up toy that, when its jingle is complete, should reveal something ghostly in its mirror. This is a great device that delivers tension in budding anticipation. Then there’s one daughter’s habit of sleepwalking, which again leads to some effective unease. The Hayes find smart ways to introduce elements to their ghost story and then integrate them again and again in satisfying and spooky ways. Plus there’s all those groping in the dark moments and a super effective sound design. The film does an excellent job of developing old school scares, taking its time to get under your skin.
It also helps when you actually care about the character being tormented. The Conjuring does a good job of making its characters relatable given the outlandish circumstances. At no point does any character really violate the Law of Stupidity, where our allegiance reverses. They even present plausible reasons why the family can’t simply move out of its haunted abode (financially under water, no one to buy the estate, the ghost will just follow them). The Perron clan is a loving family that feels real. The Warrens themselves are given their own vulnerability, which is important since they are the experts. Having a know-it-all character without a weakness doesn’t make for an interesting battle against the paranormal. Lorraine can sense things, yes, but she also loses part of herself every time, thus endangering herself with every new case, making herself more susceptible to the forces she feels she’s been chosen to defend others from. When Lorraine accidentally leaves behind a family locket, with a picture of her daughter, it brings an escalated threat level that hits home for the Warrens. The acting form top to bottom is also exceptional. They don’t oversell the scares. You feel their fear in a palpable way.
Another aspect of a haunting story is the mystery surrounding the angry spirit. If it’s a compelling investigation, you’re intrigued by every new clue or revelation and enjoy how the pieces come together. While there isn’t a complex backstory to the haunting of the Perron home, The Conjuring has enough creepy historical details to add to the overall atmosphere. I enjoyed that the evil spirit cursed anyone who lived on her property, eventually divided up into different owners. I liked that the spirit had a mother-child fixation, turning mothers against their children. And I liked that these peripheral ghosts, many of whom killed themselves in ghastly fashions, also pop up to terrorize the Perrons. It adds further depth to the world of the film while upping the spooky factor.
I need to single out one section of the plot that was eerie but also a bit confounding. The opening case doesn’t have anything to do with the Perron family but it does set a nice mood. It’s about a cracked, fraying, and altogether creepy porcelain doll that appears to be possessed and leaving notes for its roommates (“Miss me?”). We later see this creepy doll again because the Warrens have an entire garage filled with creepy artifacts from previous investigations. They argue destroying the possessed items because it would unleash all those demonic forces, so instead the garage serves as a sort of prison (a priest comes by every so often to re-bless the premises, which sounds like a nice side gig for the Vatican). I’ll accept the Warrens reasoning that locking away these dangerous items, each with its own troubling story, is safer for mankind. It’s also just a great set that begs for further analysis to pick apart every artifact. What I do not understand at all is that it looks like the Warrens have no protective lock with this door. Their young daughter stumbles in at one point. I don’t want to give anybody parenting tips, but if you have a room stocked with demonically possessed items that can escape, perhaps, I don’t know, you get a padlock for that door to safeguard against unwanted intrusions.
While entertaining to the end, the third act doesn’t have the same effect because it transitions wholly from a haunted house story into an overt exorcism film. For my tastes, it’s less interesting and exorcism films have always come across as fairly lazy for me. Once you bring a demonic possession and a set of familiar rules, it sort of goes on autopilot and rarely strays from the same template as the most famous of exorcism movies (Naturally I’m talking about Repossessed). For fans of that horror subgenre, they’ll be tickled, but I found it a lesser way to steer the movie to its conclusion. I realize that we’re dealing with the parameters of a personal account (I’m hesitant to say “true story” when it comes to paranormal events, but that’s my own bias), so I understand that this is the direction the story must conclude. I just thought it was a slight downgrade.
If you’re looking for a scary movie this summer, then The Conjuring will do the trick. It’s an old school horror movie that’s more concerned with properly established atmosphere, a mood of dread, and paying off well-developed plot elements that pack a punch. The best compliment I can give Wan, the Hayes, and everyone else involved is that I was squirming throughout much of the movie, uneasily shifting and dreading what was next. There’s a maturity to the film and Wan’s direction, as if he’s patterned his style after the films of the 1970s themselves. After Insidious, Wan definitely knows a thing or two about keeping an audience afraid. There are several moments of unsettling imagery that should find a way to creep out just about everyone. Just remember: don’t invite dolls to live with you, do investigate those strange bruises, and always lock up your demonic possessions, people. In short, The Conjuring doesn’t reinvent the wheel when it comes to ghost stories but it doesn’t have to, because this movie is scary good.
Nate’s Grade: B+
Captain Colter Stevens (Jake Gyllenhaal) awakes on a train. His mind has been transplanted into the body of Sean Fentress, a doomed train passenger. Fentress, along with 200 others, were killed in an explosion on a commuter train heading in to Chicago. But this has all happened in the past. Colter has been quantum leaped into a top secret government program known as the source code. It uses people’s brain waves to simulate a recorded reality. The last thing Colter can remember is a firefight in Afghanistan, and now he’s aboard a train looking for a mad bomber. Whatever info he can retrieve will help the officials (Vera Farmiga, Jeffrey Wright) prevent a second terrorist bombing scheduled that day. Colter only has eight minutes to interact with the train passengers and deduce who the bomber is. After eight minutes, the train explodes and the reality resets itself again. Things get even more complicated when he falls for Fentress’ fetching female friend Christina (Michelle Mongahan). Can he save her? Can he save anyone? Can he get out of the source code?
Source Code manages to be a twisty, trippy little film that doesn’t so much knock you out but definitely packs a bit of a punch. Its simplicity is its very best asset. There’s a bomb on a train (ignore the questionable movie sci-fi physics). Colter has exactly eight minutes to learn what he can before he and everybody else blows up. Then the fun starts anew. The movie is less a time-travel flick than an alternate reality sort of experiment. Personally, I love movies that present a timeline and then slowly thumb away at the edges, stretching the narrative space, showing the audience the various intricacies of this tiny world. Whether it’s Pulp Fiction, Groundhog Day, or the propulsive fun of Run Lola Run, I enjoy a story that expands outward into a greater foundational complexity. I enjoy the clockwork of a story that shows me how the different pieces work together. I enjoy that through the variations I can experience a richer world, seeing what happens to a passenger as they leave the train, seeing how a character’s actions can impact another, seeing how altering that character’s action alters other forces in the story. That kind of narrative trickery, perfected in Groundhog Day, makes the story feel like a living creature because you witness the interconnected relationships of everything and everyone. It also makes it pretty fun to watch.
Director Duncan Jones makes slick use of tight spaces like he showcased in 2009’s celestial sci-fi thriller, Moon. The quick pacing and collective rhythm of the movie helps contribute to its entertainment factor. Source Code is playful enough in design and execution. It remains consistently clever with its plotting, but what’s really surprising is that Jones is able to find a personal human story inside all the thriller trappings. Colter is trying to make sense of his situation, but he’s also trying to reconcile the idea of life, death, fate, and getting to speak with his parents who assume he was killed in Afghanistan (he’s been with the source code project for over two months). There’s a human face to all this, and while the love story feels tacked on and underdeveloped, Colter’s emotional turmoil and existential struggles to reassert his identity and find some peace from his life ring true. Gyllenhaal (Prince of Persia) is an ever capable lead who takes a near Hitchcockian leading man role and plays it straight to fine effect.
At the same time, Source Code tries to have it all with an ending that I don’t truly believe it pulls off. Spoilers will lurk, so skip the next two paragraphs those who wish to remain pure and chaste. The film does a fairly nimble job of setting up an appropriate, if mostly downbeat, ending. Colter doesn’t want to be a brain in a box; he doesn’t want the government using him as their newest tool for the rest of his unnatural days. He was pulled from the brink of death and he now just wants to die in peace. In the recorded reality of the source code, he’s allowed the chance that most of us will never have – he can find closure. Whereas he would have died on a desert battlefield, now Colter has an opportunity to speak to his father one last time, to say goodbye. The entire denouement of Source Code seems to be establishing a memorial for the people who were lost on that train, because once the source code is erased so too will they be. They’re electronic recreations but in the end it reminds you that they were real people, and now they get something of a proper sendoff, a fairly touching memorial to the people who will just be seen as numbers in a news report.
And then… just as Colter makes peace with passing over, he passes over into another reality. The train doesn’t blow up. The people are able to get off. He gets to walk hand-in-hand with his new sweetheart. Jones doesn’t make it clear what really happens, which can lead to some mounting confusion. Did they really alter the past? Did they create a parallel dimension? In one dimension is everyone on the train dead whereas in another everyone lives, short of Sean Fentress? And how crappy is that? Yes, Gyllenhaal is a charming and terrific looking guy, but does no one shed a tear for the fact that he stole another man’s body? Sean Fentress may not have had the courage to ask out his pretty friend, but that doesn’t mean he deserved to have his identity hijacked and his existence more or less erased from time and space. It’s a weird blemish that the filmmakers don’t truly want to address, and why would they? The ending lacks commentary of any sort strictly because the movie wants to have it all. It wants the sad, mournful ending, it wants the happy “Everything’s gonna be okay” ending. It almost let’s you choose. But Source Code doesn’t come across so much as a film that begs to be opened for different interpretations so much as a film that didn’t want to upset anyone by picking an ending.
Source Code is nicely paced, nicely plotted, and it produces just as many intriguing questions as it does substantial thrills. Jones finds interesting ways to make the same material different. The various characters, converging storylines, and science-fiction mumbo jumbo are all nicely woven into a satisfying bite-sized sci-fi thriller. It fumbles with the landing, in my view; it seems like a pandering appeal to please every faction of the audience, or at least to confuse them with the illusion that they have gotten what they wanted. This is an intellectual sci-fi potboiler in disguise as a thriller. Roll with it, play along, don’t think too hard about the moral implications of its murky ending, and enjoy the ride.
Nate’s Grade: B+
Up in the Air is the kind of movie that slyly sneaks up on you. This charming comedy is much like George Clooney’s character, a man paid by cowardly bosses to fire their employees. He’s so good at his job that his skills appear effortless, but at the same time he can take heavy subject matter and make you feel better and thankful afterwards. The topical backdrop of corporate downsizing and layoffs could produce plenty of easy pathos, but Up in the Air works expertly on several layers; it’s a brisk, clever comedy with revealing repartee; it’s an adult romance that blissfully lets them behave like mature adults; and it’s a moving character piece about people realizing what they have gained and lost due to their lifestyle choices. When Clooney is fighting back tears from a crushing disappointment over being overlooked to walk his sister down the aisle, it may be the most compactly perfect moment of acting in his career. Throughout director Jason Reitman’s script (he co-wrote the adaptation of Walter Kirn’s 2001 novel), the human element is debated in our technological age. Clooney’s young cohort (Anna Kendrick) wants to simplify by firing people over the Internet. What is the cost of losing our human connection? Reitman doesn’t resort to a stolid happy ending, which is somewhat of a relief. The movie doesn’t present easy answers or pretend that life can be tied up with a bow. Up in the Air is a bristling comedy with an understated emotional current running alongside. It’s racking up tons of awards and deserves many of them, though I won’t get t the point of calling this the best film of 2009. However, Reitman has delivered another deeply entertaining, charismatic, and involving comedy that sprinkles in potent human drama.
Nate’s Grade: A