Blog Archives

Justice League (2017)

The story behind the Justice League movie is one of turmoil and turnover. Zack Snyder has been the cinematic voice for the DC film universe (DCU) and, if you listen to enough critics and fans, the weight holding down the franchise. Justice League began filming in the spring of 2016, which means they had a considerable lead time before release. Either they went into production with a script they were unhappy with or they learned it. A year later, in the spring of 2017, Snyder bowed out of his directorial duties to spend more time with his family in the aftermath of his daughter’s suicide. Enter Joss Whedon, the wunderkind behind Marvel’s record-breaking Avengers. The studio was unhappy with Snyder’s rough-cut, deeming the footage “useable,” and tapped Whedon to make drastic reshoots. He rewrote the film enough to earn a writing credit from the WGA. Complicating the already pricey reshoots was star Henry Cavill’s mustache, a holdover from the filming of Mission: Impossible 6. He wasn’t permitted to shave his ‘stach, and so Warner Bros. was forced to pay likely millions… to digitally erase Cavill’s facial hair (DCU is 0-2 when it comes to mustaches this year). The final product is being met with great fanfare, hope, and curiosity. If anybody could save this project it’s Whedon, right? Well Justice League could have been renamed Super Hero Fatigue: The Movie.

Months (?) after the death of Superman (Cavill), Bruce Wayne (Ben Affleck) is traveling the world and recruiting a very specific group of job candidates. He needs serious help to combat an oncoming alien adversary, Steppenwolf (voiced by Cirian Hinds). The cosmic Big Bad is looking for three special boxes, a.k.a. mother boxes, to destroy the world. Wonder Woman (Gal Gadot) helps Batman convince the half-man/half-machine hybrid Cyborg (Ray Fisher), underwater dweller Aquaman (Jason Momoa), and hyperactive speedster Flash (Ezra Miller) to form a league of sorts to thwart Steppenwolf.

Aggressively bland, lazy, and unmemorable, I was genuinely left questioning whether Justice League was somehow worse because it wasn’t worse. It’s not the aggravating stew that was Batman vs. Superman or Suicide Squad, but those weren’t exactly difficult hurdles to clear. To put it in another colorful analogy: while it may not be a flaming dumpster fire, it’s just a dumpster, something you wouldn’t give any mind to because, hey, it’s just a normal dumpster, and why would you even want to spend time looking at that anyway? That’s Justice League for you, a DCU super hero film that’s better by default and still disappointing to the point that you wish it would be mercy killed to spare us a prolonged death rattle. This movie is ground down to the raw pulp of a super hero movie. It lacks personality. Stop me if you’ve heard this one before from a modern super hero film. An ensemble of poorly developed characters must band together to stop a dumb villain from world annihilation with a giant energy portal in the sky. There have been now five DCU films in this sputtering cinematic universe and three movies fit that formulaic description. Even the 2015 Fantastic Four remake followed this. The draw of this film is its mythical heroes, yet they are so lazily developed that we rarely feel any sense of awe or reverence with them. The cast chemistry is relatively strong and the actors have been well chosen, but let’s go person-by-person in this league to determine just how poorly the story serves them.

Batman has become the Nick Fury of this new post-Superman world, taking charge assembling a team to combat a more dire, powerful alien threat. He’s the least super in many regards and has fleeting moments contemplating his mortality, but just when you think they might give the older Batman some depth, they pull back. His biggest relationship is with Wonder Woman and their central conflict feels contrived. He’s angry at her for not getting more involved (hey, Wonder Woman, you got out there for WWI but sat out the Holocaust?). It feels like a strange managerial tiff. Affleck (Live by Night) seems to have gotten more growly and smug. Gadot (Keeping Up with the Joneses) scowls and scoffs. Considering they’ve each lead a DCU movie, we should be more attached to them in this story. He’s not fun to be around and neither is she. The new members have some degree of promise.

Aquaman is a gruff, shaggy, tattooed loner embodied by Jason Momoa, and his performance works better than the character does. Momoa (Game of Thrones) is charismatic as a wild man but he comes across as a fraternity jock. His cocky, carefree persona and aesthetic are trying too hard to re-imagine Aquaman as a sexy superhero for today. The underwater action scene in Atlantis is so cumbersomely filmed and staged that I think I realized, in that moment, how visually dreary underwater fight scenes are. There goes any last shred of interest in the solo Aquaman film coming in 2018. Cyborg is basically a modern Frankenstein story and should have had affecting characterization about the battle over reclaiming his humanity. Instead he becomes the plot equivalent of a Swiss army knife, able to open any locked device or technological obstacle.

The Flash/Barry Allen is the best part of the film by default (a familiar term in this review). Miller’s (Perks of Being a Wallflower) extra jubilant performance feels like a course correction from the criticism of how unflinchingly gloomy BvS was. He’s the stars-in-his-eyes rookie who is also a fanboy first, geeking out about getting to work with legends. It’s not just that the fanboy-as-hero angle was already tackled better by Marvel in Tom Holland’s newest edition of Spider-Man, it’s also that the film doesn’t know when to stop. Barry Allen has to quip for every occasion. While some belie his insecurity and nervousness about being promoted to the front lines of hero work, several are forced. The coolest thing he can do is run so fast time slows down, yet we’ve already seen this displayed better and with more witty panache in the recent X-Men films with Quicksilver. Flash is the only character with anything resembling an arc, and this amounts to little more than not being as terrible at fighting and getting a job. He makes his dad proud… by getting a job, and this is sadly the best example of a character arc in Justice League.

Another course correction was ditching overly complicated plotting for simplification, which can be a virtue. With Justice League, simplicity gives way to a dispirited lack of ambition and effort. The plot is thusly: Batman has to recruit a team to stop a Big Bad from getting three boxes buried around the world. Perhaps some will characterize this as a facetious oversimplification, but that’s really all that’s going on for two hours. The only other significant plot turn is the resurrection of Superman. The concluding image of BvS was the dirt hovering over Clark Kent’s casket, heavily implying he was coming back, so this really shouldn’t be a spoiler. The heroes suddenly decide the mother boxes can bring Superman back, and they know how to do it, and then just do it, without any setup. If it had been Cyborg who came up with this plan since he shares the alien technology that could have made some degree of sense. No, it’s Bruce Wayne who comes up with this idea, a man with no experience with alien technology. The heroes use one of the magic mother boxes to bring Superman back from the dead and then, inexplicably, leave it behind for our villain to capture. Literally the characters look over their shoulders and, whoops, a giant energy vortex has sucked up the final item needed to destroy the world. Maybe one of you should have had somebody watching that important thing.

There are other moments that speak to the troubles of simplicity leading to laziness. The opening sequence with Wonder Woman involves a group of criminals taking hostages in a bank. Oh, these are sophisticated bank robbers you might guess. No, these are, in their own outlandish words, “reactionary terrorists,” and they’re here to set off a bomb. Why did you have to enter the bank, let alone take hostages, and call attention to yourselves then? Would a bevy of car bombs not get the job done? These guys are on screen just to be dispatched by Wonder Woman, but at least put some effort into them. Here’s another example of the effects of oversimplification. Steppenwolf’s base of operations is an Eastern European/Russian bloc city in the wake of an abandoned nuclear facility. We see one desperate family fret over the flying Steppenwolf hench-demons and barricade themselves in their home. We then keep cutting back to them again and again. Will they have a greater importance? Is the final mother box to be found underneath their home? No, they are merely an on-the-ground a perspective and offer no insights, complications, or interest. We just keep checking in with them as if they are the most irrelevant war correspondent. When the climactic battle ensues, they’re the sole lives we see in danger from the epic fighting.

The villain is also a severe liability, as Steppenwolf feels plucked from a mid 2000s video game. He feels like a mini-boss from a God of War game. Not a boss battle, a mini-boss. His entire character design is ugly and resembls a goat. He may be twelve feet tall or whatever he is but he is completely unremarkable and nonthreatening. He wants to bring about the end of the world by collecting his three world-destroying MacGuffins and making them cross the streams. His back-story happens midway through the film and is shockingly a rip-off of the Cate Blanchett-narrated prologue from The Lord of the Rings. All the races of the world and beyond teamed up against this dumb dude and then they took possession of his source of power, the three boxes to rule them all, and divided them up among the different races for safety. They’re even dressed like Middle Earth fantasy characters. They foolishly split up the boxes in a way that the bad guy would know exactly where they are if he ever came back. This lame villain is also hampered with a lame back-story. I don’t understand what about this character makes him invincible in the first half and what changes to make him beatable in the second half. His powers and potential weaknesses are ill defined and you too will struggle to work up any interest for what may be one of the most boring and useless villains in super hero film history. According to my pal Ben Bailey, Steppenwolf makes Malakeith (Christopher Eccleston) of Thor 2 look like Loki (Tom Hiddelston) in Thor 2.

Justice League feels like two movies indelicately grafted together, and if you have a trained eye for cinematography you’ll easily be able to spot the difference between the Snyder parts and the Whedon parts (final product looks 70 percent Snyder, 30 percent Whedon). Snyder is much more the visual stylist so his camera arrangements are far more dynamic, and his cinematography also makes more use of space within the frame, especially from the foreground and background. His scenes also have a more crisp, filmic look. By contrast, the Whedon scenes feel overly clumsy and with too much strained humor. The Whedon humor holds on a beat longer, as if it’s waiting for a canned laughter response to clear. Lois Lane (Amy Adams) remarks about how Superman smells, Martha Kent (Diane Lane) drops a malapropism about her son calling Lois the “thirstiest reporter,” Barry Allen’s inability to grasp what is brunch, which is the only thing shoehorned into the middle of Snyder footage. Then the brunch joke is brought up again in the first post-credit scene, which had me convinced that Whedon was going to produce some sort of meta moment with the Justice League final post-credit scene mirroring The Avengers, with the team out enjoying a casual meal together. Not only do I think I enjoyed the Snyder parts better but I think I also enjoyed the humor of the Snyder parts better.

The color correction is also completely different. Check out the Justice League trailers and you’ll see two different climaxes, one before Whedon that takes place in Snyder’s typical landscape of diluted grays and blues, and another after Whedon that looks to be set on Mars. An unintended consequence of altering the color correction so decisively is that the costumes suffer. These outfits were clearly designed for the landscape of colors for Snyder’s darker vision. Whedon’s brightening up makes the costumes look like discount cosplay. It’s not that the Snyder parts are that much better, it’s that the Whedon parts aren’t that great.

The action sequences are just as unmemorable as the rest of the movie. Action sequences need variation, they need mini-goals, and they need multiple points of action. There’s a reason many film climaxes involve different pairs or groups fighting different villains. It keeps the action fresh, involves all of the characters in meaningful ways, and provides more payoffs. The action becomes more dynamic and complex and simply entertaining. The action in Justice League is thoroughly underwhelming. With the exception of Cyborg being a hacker plot device, none of the characters use their powers in integral ways. All they do is punch and jump. When that happens the heroes are too interchangeable. They also don’t seem to do anything different in the third act nor does the climax require them to do anything different, so their victory as a team feels perfunctory and arbitrary. The special effects feel unfinished and unpolished for a $300 million movie. A sequence set on Wonder Woman’s home island looks like it was taken from a cheesy Dynasty Warriors video game. A montage during the conclusion has shockingly bad CGI of the Flash running in a goofy, gangly, leg-failing way that made me doubt Whedon’s eyesight. The most hilarious special effect, possibly of all time, is the fake Superman upper lip. It kept me analyzing every Cavill mouth I saw. His upper lip looked too waxy with shine and indented too widely. We are not there yet my friends for realistic mustache removal technology. We’ll just have to go back to old-fashioned razors and rue this primitive existence of ours.

Batman vs. Superman and Suicide Squad have already conditioned audiences to expect the worst, and the fact that Justice League is better may make some mistakenly believe this is a good super hero adventure. It’s not. While not the spectacular failure of its predecessors, this is extraordinarily forgettable and thoroughly underwhelming from top to bottom. I think I might have actually preferred Joss Whedon not being involved and simply releasing the full Zack Snyder cut. It would have been stylistically more coherent. Much of the Whedon reshoots do not feel like they are for the better. To be fair, he came in late and this franchise behemoth had already gone too far to fully alter its fate. There are small moments that work but the big moments are what fail. This movie is missing setups, payoffs, and character arcs. It’s missing pathos and emotion. It’s missing memorable action sequences that are exciting and varied. It’s missing basic internal logic. It’s missing a greater relevance. The villain is just an obstacle to be overcome without any larger thematic relevance. I struggled to care about what was happening. Ultimately, the finished product feels like Zack Snyder’s garage sale (“Here’s all the stuff you’re used to and maybe you’re tired of but I’m not gonna put that much effort into this so maybe we can haggle”). And then Joss Whedon bought it all, repackaged it, and sold it back to you, America. As dreadful as the previous movies were they at least had moments that stood out, many of them for the wrong reasons, admittedly. Justice League isn’t as bad and yet is paradoxically less watchable.

Nate’s Grade: C

Advertisements

Now You See Me 2 (2016)

Now_You_See_Me_2_posterThe first Now You See Me was a pleasant surprise that took a simple concept (magician heist) and injected enough sly fun, style, and humor and made a memorable action thriller. As success demands, a sequel was commanded, but I had hopes considering the blueprint of its success could be repeated because those core elements were strong. We all love heist movies, we all love to be fooled, we all love to watch a smart people befuddle those in power, and the reveals made it even more enjoyable. I wasn’t expecting Now You See Me 2 to drop much of what made the first film appealing and shamble through its set pieces with a disinterested sense of sequel duty. The magic is gone.

The Four Horsemen magic act (Jessie Eisenberg, Woody Harrelson, Dave Franco, Lizzy Caplan) has made quite a few enemies. They’re a group that attacks the fraud, exploitation, and greed of those rich and powerful who feel untouchable. This merry band of Robin Hoods is transported against their will to Macau, China by Walter Mabry (Daniel Radcliffe). Walter lost a lot of money from the Horsemen’s antics in the first film and demands they steal a super microchip that will allow him to erase his identity and stay private permanently. Meanwhile, the Horsemen’s handler, Agent Dylan Rhodes (Mark Ruffalo), is blackmailed by famous and currently incarcerated Thaddeus Bradley (Morgan Freeman). Bradley has a score to settle with the Horsemen and uses Rhodes to escape from prison. All forces are headed to Macau and much more will be learned of the Horsemen’s behind-the-scene organization, The Eye.

Now-you-See-Me-2It feels like the filmmakers aren’t even trying to keep one foot in reality this time. It’s not like the first Now You See Me was a deeply grounded movie but it took pains to at least offer varying explanations for how these illusions were accomplished. Some of the answers were clever and some were preposterous, but at least they tried to show you their work, which made the Horsemen even cleverer, in my book. Understanding the preparation for the illusions and the execution of them adds to their impressive aura. The characters in the sequel don’t even attempt to explain the far majority of their tricks, and it’s simply not as fun. The opening job is a fun refresher because we see the different characters working together but also because we can see how they’re getting away with their shenanigans. As the movie continues, those magic acts get bigger and bigger and more ludicrous and harder to explain and then the movie just stops trying to explain. At this point magic might as well be real and the Horsemen are wizards. There’s suspension of belief and then there’s simply obliterating all connections to reality. When Eisenberg can control the direction of rain itself without any explanation, it cheapens the thrill. Because if there isn’t some level of limitations, requiring the tricks to be based in reality, then the on screen efforts lose their appeal because it doesn’t matter. It’s like haphazardly just writing, “The Horsemen do some magic junk and get away.” It’s just not as satisfying when it feels like the trick is ultimately on the audience.

Another complaint I have is that the scattered script seems littered with missed opportunities. One of the bigger misses that comes to mind is Harrelson’s twin brother, an obvious Matthew McConaughey impression from his True Detective costar. The character isn’t nearly as funny as Harrelson or the producers believe. He isn’t particularly memorable or necessary to the plot at all, but that’s not even his biggest offense. In a movie about magicians playing sleight-of-hand trickery, how in the world do we not have a switcheroo with the twins? That would justify his existence for the plot. I was shocked this never happened because it seemed so obvious. Why is he a twin? What does being a brother to Harrelson have to do with anything related to the plot? The script also gets overcrowded with antagonists, introducing Radcliffe and then bringing back Michael Caine and Morgan Freeman. The characters don’t so much compete with one another as they operate in separate spheres until a “twist” reveals more about their connections. Their agendas are too opaque. Radcliffe wants them to steal a super microchip so he can fully be “off the grid.” A man of his means shouldn’t have a problem with this. It’s not like he’s hiding out from the law for some kind of corporate espionage. It’s a convoluted reason to bring the Horsemen to his hiding spot in Macau. It’s just one in a long line of ideas that never feel fully developed. Even the magic set pieces don’t feel as fun. Seriously, one of the climactic magic set pieces is a human game of three-card Monty.

thumb_NowYouSeeMe2_ExclTrailerDirector John M. Chu (G.I. Joe: Retaliation, Jem and the Holograms) has worked with action before and certainly knows his way around choreography, but he feels too hesitant this time. The action scenes are rare and the chase sequences are muted. Outside of the tricks, there isn’t a standout action scene in the whole movie. In the first film we had a pretty fun magic fight that was wild and surprising and loaded with small payoffs. In this movie we have a motorcycle chase that plays out as expected. We have a foot chase that plays out as expected. You have professional illusionists at your disposal; action set pieces should not play out as expected. The most fun sequence is fairly straightforward but easily the best developed, and that’s the Mission: Impossible-esque heist of the microchip that is outfitted onto a playing card. It’s also clearly the most visually inventive sequence as the Horsemen play a game of keep away and the camera literally at times tumbles into their clothes. I think what makes this easily the best sequence in the movie is because it’s moderately grounded, the stakes are explained, and the audience is in on the trick, enjoying all the flimflam obfuscation. It also means when there are complications to the plan the sequence generates suspense. When you don’t know what’s going on and don’t know when things are going wrong, or how they could go wrong, it’s hard to generate genuine suspense. Being involved in the action is much more fun.

The actors all seem on autopilot, falling back to the broader descriptions for their characters. Eisenberg is a smug and cocky. Harrelson is smooth and shrewd. Franco is awkward and insecure. Isla Fisher is replaced by the capable Lizzy Caplan (TV’s Masters of Sex) as the requisite Female Horsemen. She makes a good impression but part of it is that Capaln seems to be the only member allowed to be comedic. It feels like there are three straight guys to her comedy cut-up. She’s good but without variation it also starts to lose its appeal when only one character seems to be trying. Ruffalo (Spotlight) seems too often unrelated the Horsemen story as he discovers more info about his father. He’s the only character that actually has something of a storyline, though his playing of both sides and attempts to hide his role to the FBI is just another ludicrous element. I miss Melanie Laurent too.

Now You See Me 2 (how could this not be called Now You Don’t?) is a lackluster sequel that seems to have forgotten what made the first film the enjoyable caper that it was.

Nate’s Grade: C+

Batman vs. Superman: Dawn of Justice (2016)

08d16d4567f303c46f16a66041eca2f620352f4bBatman and Superman have been a collision course for a while. The two most famous superheroes were once scheduled to combat in 2003. Then the budget got a tad too high for Warner Brothers’ liking and it was scrapped. Flash forward a decade and now it seems that money is no longer a stumbling point, especially as Batman vs. Superman: Dawn of Justice cost an estimated $250 million dollars. I wasn’t a fan of director Zack Snyder’s first take on Superman, 2013’s Man of Steel, so I was tremendously wary when he was already tapped to direct its follow-up, as well as the inevitable follow-up follow-up with 2017’s Justice League. You see DC has epic plans to create its own universe of interlocked comics franchises patterned after Marvel’s runaway success. Instead of building to the super team-up, they’re starting with it and hoping one movie can kick off possibly half a dozen franchises. There’s a lot at stake here for a lot of people. That’s what make the end results all the more truly shocking. Batman vs. Superman isn’t just a bad movie, and I never thought I’d type these words, it’s worse than Batman and Robin.

Eighteen months after the cataclysmic events of Man of Steel, Metropolis is rebuilding and has an uneasy relationship with its alien visitor, Superman (Henry Cavill). Billionaire Bruce Wayne (Ben Affleck) is convinced that an all-powerful alien is a threat to mankind, especially in the wake of the dead and injured in Metropolis. But how does man kill a god? Enter additional billionaire Lex Luthor (Jessie Eisenberg) and his acquisition of a giant hunk of kryptonite. Bruce runs into a mysterious woman (Gail Gadot a.k.a. Wonder Woman) also looking into the secrets held within Luthor’s vaults. Clark Kent is pressing Wayne for comment on this bat vigilante trampling on civil liberties in nearby Gotham City, and Wayne is annoyed at the news media’s fawning treatment over an unchecked all-powerful alien. The U.S. Senate is holding hearings on what responsibilities should be applied to Superman. Lois Lane (Amy Adams) is worried that her boyfriend is getting too caught up in the wrong things. Lex Luthor is scheming in the shadows to set up one final confrontation that will eliminate either Batman or Superman, and if that doesn’t work he’s got a backup plan that could spell their doom.

batman-vs-superman-review-picI think it’s only fitting to tackle each of the particular heavyweights in this huge showdown and devote time to dressing down why exactly the movie fails them.

Let’s start with Batman because quite frankly he’s the character that the American culture prefers (his name even comes first in the title for a Superman sequel). Ben Affleck (Gone Girl) was at the bad end of unrelenting Internet fanboy-fueled scorn when the news came out that he was going to play the Caped Crusader, but he’s one of the best parts of this movie, or perhaps the better phrasing would be one of the least bad parts. He’s a much better Bruce Wayne than Batman but we don’t really get much of either in this movie from a character standpoint. There isn’t much room for character development of any sort with a plot as busy and incomprehensible as Batman vs. Superman, and so the movie often just relies upon the outsized symbolism of its mythic characters. We have a Batman who is Tough and Dark and Traumatized and looking for (Vigilante) Justice. We only really get a handful of scenes with Batman in action, and while there’s a certain entertainment factor to watching an older, more brutal Batman who has clearly given up the whole ethical resolve to avoid killing the bad guys, under Snyder’s attention, the character is lost in the action. The opening credits once again explain Batman’s origin story, a tale that should be burned into the consciousness of every consumer. We don’t need it, yet Snyder feels indebted to what he thinks a Batman movie requires. So he’s gruff, and single-minded, and angry, but he’s never complex and often he’s crudely rendered into the Sad Man Lashing Out. He’s coming to the end of his career in tights and he knows it, and he’s thinking about his ultimate legacy. That’s a great starting point that the multitude of live-action Batman cinema has yet to explore, but that vulnerability is replaced with resoluteness. He’s determined to kill Superman because Superman is dangerous, and also I guess because the Metropolis collateral damage crushed a security officer’s legs, a guy he’s never met before. The destructive orgy of Metropolis is an excellent starting point to explain Bruce Wayne’s fear and fury. I don’t know then why the movie treats Wayne as an extremist. I don’t really understand why there’s a memorial for the thousands who lost their lives in the Metropolis brawl that includes a statue of Superman. Isn’t that akin to the Vietnam Wall erecting a giant statue of a Vietcong soldier stabbing an American GI with a bayonet? This may be the most boring Batman has ever been onscreen, and I repeat, Ben Affleck is easily one of the best parts of this woefully begotten mess.

Next let’s look at the other titular superhero of the title, the Boy Scout in blue, Superman. The power of Superman lies with his earnest idealism, a factor that has always made him a tougher sell than the gloomy Batman. With Man of Steel, Warner Brothers tried making Superman more like Batman, which meant he was darker, mopey, theoretically more grounded, and adopted the same spirit of being crushed by the weight of expectations and being unable to meet them. Cavill (The Man from U.N.C.L.E.) was a Superman who didn’t want to be Superman, where dear old Pa Kent advocated letting children drown rather than revealing his powers (Father’s Day must have been real awkward in the Kent household). It wasn’t a great step and I wrote extensively about it with Man of Steel. The problem is that Superman and Batman are supposed to be contradictory and not complimentary figures. If one is brooding and the other is slightly more brooding, that doesn’t exactly create a lot of personal and philosophical conflicts now does it? It clearly feels that Snyder and everybody really wanted to make a Batman movie and Superman just tagged along. Superman clearly doesn’t even want to be Superman in the Superman sequel, often looking at saving others with a sigh-inducing sense of duty. He’s still working as a journalist and making moral arguments about the role of the media, which seems like a really lost storyline considering the emphasis on blood and destruction. He wants Superman to be seen as a force of good even if others deify him. That’s a powerfully interesting angle that’s merely given lip service, the concept of what Superman’s impact has on theology and mankind’s relationship to the universe and its sense of self. Imagine the tectonic shifts acknowledging not only are we not alone but we are the inferior race. We get a slew of truly surprising cameos for a superhero movie arguing this debate (Andrew Sullivan?) but then like most else it’s dropped. Clark is trying to reconcile his place in the world but he’s really just another plot device, this time a one-man investigation into this bat vigilante guy. The other problem with a Batman v. Superman showdown is that Superman is obviously the superior and would have to hold back to make it thrilling. We already know this Superman isn’t exactly timid about killing. The climax hinges on a Batman/Superman connection that feels so trite as to be comical, and yet Snyder and company don’t trust the audience enough to even piece that together and resort to a reconfirming flashback.

how-will-lex-luthor-play-into-batman-vs-superman-dawn-of-justice-520679Arguably the most problematic area of a movie overwhelmed with problems and eyesores, Eisenberg’s (Now You See Me) version of Lex Luthor is a complete non-starter. He is essentially playing his Mark Zuckerberg character but with all the social tics cranked higher. His socially awkward mad genius character feels like he’s been patched in from a different movie (Snyder’s Social Network?) and his motivation is kept murky. Why does he want to pit Batman and Superman against each other? It seems he has something of a god complex because of a nasty father. He is just substantially disappointing as a character, and his final scheme, complete with the use of an egg timer for wicked purposes, is so hokey that it made me wince. If you’re going with this approach for Lex then embrace it and make it make sense. Late in the movie, Lex Luthor comes across a treasure-trove of invaluable information, and yet he does nothing substantive with this except create a monster that needs a super team-up to take down (this plot point was already spoiled by the film’s marketing department, so I don’t feel guilty about referring to it). If you’re working with crafty Lex, he doesn’t just gain leverage and instantly attack. This is a guy who should be intricately plotting as if he was the John Doe killer in Seven. This is a guy who uses his intelligence to bend others to his will. This Lex Luthor throws around his ego, nattering social skills, and force-feeds people Jolly Ranchers. This is simply a colossal miscalculation that’s badly executed from the second he steps onscreen. The movie ends up being a 150-minute origin story for how Lex Luthor loses his hair.

The one character that somewhat works is Wonder Woman and this may be entirely due to the fact that her character is in the movie for approximately twenty minutes. Like Lois, she has little bearing on the overall plot, but at least she gets to punch things. I was skeptical of Gadot (Triple 9) when she was hired for the role that should have gone to her Furious 6 co-star, Gina Carano (Deadpool). She didn’t exactly impress me but I’ll admit I dropped much of my skepticism. I’m interested in a Wonder Woman movie, especially if, as reported, the majority is set during World War I. There is a definite thrill of seeing the character in action for the first time, even if she’s bathed in Snyder’s desaturated color-corrected palate of gloom. Realistically, Wonder Woman is here to introduce her franchise, to setup the Justice League movies, and as a tether to the other meta-humans who each have a solo film project on the calendar for the next four years. Wonder Woman gets to play coy and mysterious and then extremely capable and fierce during the finale. One of the movie’s biggest moments of enjoyment for me was when Wonder Woman takes a punch and her response is to smile. I look forward to seeing more of her in action and I hope the good vibes I have with the character, and Gadot, carry onward.

Batman-v-Superman-previewThe last act of this movie is Snyder pummeling the audience into submission, and it’s here where I just gave up and waited for the cinematic torment to cease. The action up to this point had been rather mediocre, save for that one Batman fight, and I think with each additional movie I’m coming to the conclusion that Snyder is a first-class visual stylist but a terrible action director. The story has lacked greater psychological insights or well-rounded characters, so it’s no surprise that the final act is meant to be the gladiatorial combat Lex has hyped, the epic showdown between gods. In essence, superheroes have taken a mythic property in our pop-culture, and Batman and Superman are our modern Mt. Olympus stalwarts. This showdown should be everything. The operatic heaviness of the battle at least matches with the overwrought tone of the entire movie. It’s too bad then that the titular bout between Batman and Superman lasts a whole ten minutes long. That’s it, folks, because then they have to forget their differences to tackle a larger enemy, the exact outcome that every single human being on the planet anticipated. I’m not even upset that the film ends in this direction, as it was fated. What I am upset about is a climax that feels less than satisfyingly climactic and more like punishment, as well as a conclusion that no single human being on the planet will believe. Snyder’s visual style can be an assault on the senses but what it really does is break you down. The end fight is an incoherent visual mess with the screen often a Where’s Waldo? pastiche of electricity, debris, smoke, fire, explosions, and an assortment of other elements. It’s a thick soup of CGI muck that pays no mind to geography or pacing. It’s like Michael Bay got drunk on Michael Bay-filmmaking. What the hell is the point of filming this movie in IMAX when the visual sequences are either too hard to decipher or something unworthy of the IMAX treatment? Do we need an entire close-up of a shell hitting the ground in glorious IMAX? The Doomsday character looks like a big grey baby before he grows his spikes. I was shocked at how bad the special effects looked for a movie that cost this much money, as if ILM or WETA said, “Good enough.” Once it was all over, I sat and reflected and I think even Snyder’s Sucker Punch had better action.

Another problem is that there are just way too many moments that don’t belong in a 150-minute movie. There’s an entire contrivance of Lois disposing of a valuable tool and then having to go back and retrieve it that made me roll my eyes furiously. It’s an inept way of keeping Lois involved in the action. How does Lois even know the relevancy of this weapon against its new enemy? Then there’s her rescue, which means that even when the movie shoehorns Lois into the action to make her relevant, she still manages to become a damsel in needing of saving. She feels shoehorned in general with the screenplay, zipping from location to location really as a means of uncovering exposition. Then there’s the fact that there is a staggering THREE superfluous dream sequences, and we actually get a flashback to one of those dumb dream sequences. The most extended dream sequence is a nightmarish apocalyptic world where Batman rebels against a world overrun by Superman and his thugs. There’s a strange warning that comes with this extended sequence of future action but it doesn’t involve this movie. Batman vs. Superman suffers from the same sense of over-extension that plagued Age of Ultron. It’s trying to set up so many more movies and potential franchises that it gets lost trying to simply make a good movie rather than Step One in a ten-step film release. In the age of super franchises that are intertwined with super monetary investments, these pilot movies feel more like delivery systems than rewarding storytelling. Payoffs are sacrificed for the promise of future payoffs, and frankly DC hasn’t earned the benefit of the doubt here.

wonder_woman_97887I must return to my central, headline-grabbing statement and explain how Batman vs. Superman is a worse movie than the infamous Batman and Robin. I understand how loaded that declaration is so allow me to unpack it. This is a bad movie, and with that I have no doubt. It’s plodding, incoherent, tiresome, dreary, poorly developed, and so self-serious and overwrought to the point that every ounce of fun is relinquished. It feels more like punishment than entertainment, a joyless 150-minute exercise in product launching. By the end of the movie I sat in my chair, defeated and weary. Here is the most insidious part. Batman vs. Superman: Dawn of Justice obliterates any hope I had for the larger DC universe, let alone building anything on par with what Marvel has put together. If this is the direction they’re going, the style, the tone, then I don’t see how any of these will work. What’s to like here? “Fun” is not a dirty word. Fun does not mean insubstantial nor does it mean that larger pathos is mitigated. If you’re going to have a movie about Batman and Superman duking it out, it better damn well be entertaining, and yes fun. It’s not a Lars von Trier movie. The Marvel movies are knocked for not being serious, but they take their worlds and characters seriously enough. They don’t need to treat everything like a funeral dirge, which is what Batman vs. Superman feels like (it even opens and closes on funerals). This movie confirms all the worst impulses that Man of Steel began, and because it gutted all hope I have for the future of these oncoming superhero flicks, I can’t help but lower its final grade. Batman and Robin almost killed its franchise but it was in decline at the time. As campy and innocuous as it was, Batman vs. Superman goes all the way in the other direction to the extreme, leaving a lumbering movie that consumes your hopes. The novelty of the premise and seeing its famous characters standing side-by-side will be enough for some audience members. For everyone else, commence mourning.

Nate’s Grade: D

Now You See Me (2013)

now_you_see_me_xlgEverybody loves magic, right? At least the prospect of being surprised and delighted. Now You See Me takes something everybody loves (magic) and mixes it with a genre everybody loves (heist movie) and has already profited from the results at the box-office. Mix an ensemble of actors, though all of them white, and look over in this direction for a diverting, entertaining, and ultimately frustrating film that is too breezy to hate.

Four different magicians (Jesse Eisenberg, Woody Harrelson, Isla Fisher, Dave Franco) have teamed up to form a super team, The Horsemen, and they’ve taken Vegas by storm. A year into their reign, the insurance magnet and casino owner, Arthur Tressler (Michael Caine), is sitting pretty with his investment until the Horsemen turn their targets on him. With each new fantastic trick, the quartet fleeces the shady businessman of his money, returning it to wronged parties and the public at large. FBI Agent Dylan Rhodes (Mark Ruffalo) and Interpol Agent Alma Dray (Melanie Laurent) are tasked with finding the magical fugitives and figuring out their greater scheme. Just as one of the magicians notes, every time they think they’re one step ahead, they’re actually three behind.

Now-You-See-Me-FIREBALL-TIMLet’s begin by admitting that the premise of a group of magicians performing heists is excellent. Seriously, on that alone I’d be hooked. Wouldn’t an Ocean’s 11-style movie about a group of magicians working a big score just be awesome? There’s so much fun to be had with such a breezy premise and for the most part Now You See Me lives up to its breezy potential. It works in segments, presenting a magical set piece, watching it unfold, and then unpacking it, sort of like a reverse heist sequence. It provides a bite-size moment of satisfaction, and then the movie goes off and repeats the process. The Horsemen elude the police and we start to get a broader sense of their aims, namely a slice of class warfare vigilante justice. There’s a genuine thrill to watching smart, talented types outfox their antagonists, and Now You See Me is no different. Under Louis Leterrier’s (Clash of the Titans) direction, the results are fast-paced, constantly shifting and surprising, and so cheery in tone that it’s hard to fault the movie for its lack of substance. Here is an example of a summer movie that’s just fun to watch. It taps into the desire we all have to be fooled, the same willful disbelief we process when watching magic or movies themselves, the modern artistic equivalent of magic. For a solid hour-plus, Now You See Me is a diverting and entertaining action thriller.

There are only a handful of traditional action sequences in the movie as most of the thrills are comprised of the illusions and some foot chases. I do want to single out a great moment, namely a magic fight where Jack Wilder (Franco) runs al over an apartment subduing police officers with magic. At first he relies on stealth to get the drop on them, but then the guy resorts to what is practically magic kung fu, using his sleight-of-hand to disarm his attackers. He then uses playing cards and flash paper at his disposal. I only wish that Rhodes, Wilder’s main adversary in the scene, tried to fight fire with fire, so to speak, and make use of the magical accessories in comical matters. The scene’s imagination reminded me of the final confrontation in Who Framed Roger Rabbit? where a selection of toon-specific tools were brought back for a unique showdown.

But with most magic acts, the good times start to fade once you find out how the trick is done. What hampers Now You See Me from being a stronger movie is a convoluted third act that goes to great preposterous lengths to explain the source behind the Horsemen. It’s pretty much who you’d assume it would be but I’ll still refrain from spoilers. Suffice to say, it’s an ending that doesn’t really work especially since it’s one of those reveals that makes you think back and question ordinary scenes. The movie muffs the landing, relying on twists to satisfy what was really just a high-concept heist movie. Another issue I had with the film is how quickly it marginalizes our would-be Robin Hoods of magic. After about the 45-minute mark, the Horsemen get sidelined as supporting characters and the movie is almost entirely told from the perspective of Rhodes. I understand there’s got to be some narrative discipline so that we don’t know the protagonists’ tricks before they perform them, but if I’m going to stuck with the dogged cop then make it his movie from the start. Compounding this problem is that the Horsemen, through no fault of the actors, barely register as characters. The actors are given one-note, and in the case of Fisher (The Great Gatsby) it was Woman, and that’s it. We see them as they perform their tricks and their daring escapes, but that doesn’t count as character development. In this regard, it’s less bothersome that these poorly conceived people get sidelined but then you stop and think that the only character you actually feel some interest in is Laurent’s Interpol agent.

now-you-see-me-600x423My suggestion for any possible future installments (Now You See Me Again? Now You Don’t?) is to focus more on our core team of magicians rather than their mysterious benefactor. I would also stress less time spent talking about The Eye of Horus or whatever through-the-centuries secret club of magicians the film was hinting at. I liked that, while completely elaborate and with endless fortune in preparation, that the illusions still had some tenuous foot in reality, that the magic tricks could be done in a somewhat recognizable world of ours (ignore the hologram junk). I strongly feel that even hinting about secret magical orders is just a step too far, breaking the film’s credulity, and taking what was fun and making it silly. I was worried before seeing the movie that the magic, as advertised, was going to be too supernatural. I was relieved that there wasn’t going to be a late reveal where some character rolls their eyes, probably Eisenberg, sand says, “Well, yeah, magic is real. Stupid.” When you’re playing around with larger-than-life figures that deal in theatricality and misdirection, I think it’s paramount not to get too carried away, failing to ground your movie for the audience.

If you’re looking for a fun time out at the movies, Now You See Me will serve its purpose well enough until it begins to fall apart by the end. You may find yourself looking back and the earlier mystery and thrill of the unknown will dissipate upon reflection, leaving you with little. It’s fun while it lasts but when it’s all over you’re left with substandard characters and an overly convoluted plot that doesn’t satisfy in the clinch. Magicians-plan-heist is such a juicy premise that I hope someone else makes better use of it. I would still love to see that movie, only well developed and giving me characters to actually care about. Now You See Me is as substantial as a magic trick itself but it’s an inoffensive, carefree, and mostly fun ride at the movies, though I think so much more could have been done with this concept and this budget. For a $75 million dollar magic trick, I want a better result.

Nate’s Grade: B-

%d bloggers like this: