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Alien: Romulus (2024)
I will maintain that over the course of forty years that there have been no bad Alien movies. While 2017’s Alien Covenant gets the closest, I think each of the four Alien movies from 1979 to 1997 are worthy of praise for different reasons. The Alien franchise is unique among most sci-fi blockbusters in that each of its movies feels so radically different. The groundbreaking first movie is the hallowed haunted house movie in space; the 1986 sequel set the foundation for all space marine action movies, with Sigourney Weaver earning a Best Actress nomination, a real rarity for any sci-fi action movie; the much-derided third film from 1992 is much better than people give it credit for, and while flawed it has really intriguing ideas and characters with a unique setting and a gutsy ending; the fourth film from 1997 might just be the most fun, going all-in on schlocky action and colorful characters. Each of them is different with a style and tone of their own, and each is worthy of your two hours. Enter director/co-writer Fede Alvarez’s Alien: Romulus, meant to take place between the fifty-year time span between Alien and Aliens. It was intended to be a Hulu streaming movie but got called up to the big leagues of theatrical release, and while it has some underwritten aspects and clunky fan service, Romulus is another worthy sequel for a franchise that admirably keeps marching to its own beat.
It’s 2142 and life on an off-world colony isn’t exactly the adventure advertised. It’s a mining colony that’s slowly poisoning its huddled masses. Rain (Cailee Spaeny) has just finished her two-year contract only to be informed by her greedy company that, because of worker shortages, she’s locked in for another two years of indentured servitude. She’s also in charge of her adoptive brother, Andy (David Johnsson), a malfunctioning android that her late father reprogrammed. An ex-boyfriend comes back into Rain’s life with a plan: there’s an old derelict research station that they can scavenge and retrieve the cryo chambers, which can make long-term travel to a new life in a new system a possibility. There’s also a catch: they need Andy because only he can open the ship’s locked gates. The ragtag crew flies out to the derelict ship orbiting a ringed planet and, of course, discovers far more than they bargained for as the ship, of Weyland-Yutani origins, is crawling with face-hugging fiends just waiting for new faces.
Despite my grumbles, I found Alien: Romulus to be a very entertaining new entry that had the possibility of genre greatness. The setting and central character dynamic are terrific. The Alien franchise hasn’t exactly been subtle about its criticisms of multi-faceted corporations and their bottom-line priorities, but it’s even more effective to see the dinghy world of this mining colony. It’s a bleak existence of dystopian labor exploitation and you get an early sense of the desperation that motivates the characters to flee at any opportunity. Eventually, the evil corporation’s big plans for the “perfect organism,” a.k.a. the xenomorph, are to replace the depleting labor force. Humans, it turns out, aren’t built to work in space long-term, and the human cost is felt effectively in Act One. Another key part of what made the movie so immediately engaging for me is the sweet surrogate brother-sister relationship between Rain and Andy. He’s vulnerable, an older android model who needs some repairs, but he’s loyal and kind and loves pun-heavy jokes. This central relationship hooked me and gave me something to genuinely worry over as things get more dire, and it’s not just the scary aliens. Once onboard, Andy uploads the programming of a different android, and the competing objectives make him become a different person, all wonderfully played by Johnsson, who was supremely appealing in Rye Lane. While literally every other character is remarkably underwritten (this one doesn’t like robots, this one is pregnant, this one is… Buddhist?), the genuine bond between Andy and Rain grounded me.
Romulus also has some sneaky good set pieces that kept me squirming in my seat or inching closer in excitement. Alvarez (Don’t Breathe, Evil Dead) can concoct some dynamite suspense sequences and knows how to draw out the tension to pleasingly anxious perfection. This is the best Alien movie yet to really sell the danger of the springy face-huggers. There’s a taut sequence where the humans have to slow their movements to walk through a face-hugger minefield lest their spike in temperature alert the deadly creatures. There’s another later sequence that ingeniously utilizes space physics to escape the xenomorph acid blood. I loved how well it was set up and then the fun visuals of zero-gravity acid blood. The practical effects make for lots of great looking in-camera effects, and the production design is incredibly detailed while achieving a chilling overall mood of dread. Alvarez leans upon the visual frameworks of Ridley Scott and James Cameron, as who doesn’t, but finds ways to make his Alien movie his own. I really appreciated the dedication to the sprawling vistas of space, like extended shots outside the ship that really translate the sheer majesty and terrifying scale of space. The last-second threat of demolition is made all the more arresting by crashing into the rings of the planet. I think most people confuse a planet’s rings like it’s some kind of water vapor when instead it’s like a crowded highway of debris.
However, there are some misguided nods toward fan service that go overboard and become groan-inducing. There’s a fine line between homage and back-bending fan service, and Romulus skirts over occasionally into the dangerous territory, given over to references to the other movies that lack better context to make them anything more than contrived callbacks. Take for instance a triumphant killing of a xenomorph where a character utters, “Get away from her,” which itself would have sufficed, as any Alien franchise fan knows this reference point. Then the character continues, in an awkward pause, almost stumbling over the words and translating the awkwardness directly for us, as they add, “…You bitch.” Why? Why would this character need to say this exact same line (although, timeline-wise, this is now the first use of the phrase as Ripley is still in hypersleep)? The moment doesn’t call for this specific line; it could have been anything else, but they made it the line we all know from Aliens. There’s also the familiar ending where the characters think they’ve won and, wouldn’t you know it, there’s one more tussle to be had with a xenomorph who has snuck onto the escape ship. I’m less bothered by this continuation as it’s almost a formula expectation for the franchise at this point, though keeping Rain in her sleeping undies for the final fight seems like another unnecessary nod to the 1979 original. They even tie back the mysterious black goo from the Engineers via Prometheus, though as a vague power-up when, if I can recall, it was a biological weapon of mass destruction, but sure, now it’s a power-up elixir.
But the worst and most misguided act of fan service is where the movie literally brings a performer back from the dead (some spoilers ahead, beware). When Rain and the gang stroll through the derelict company ship, they discover the upper torso of a discarded android, like Ash (Ian Holm) in the original Alien. Not just like Ash because for all intents and purposes it is Ash, as the filmmakers resurrect Holm (who passed away in 2020) and use Deepfake A.I. technology to clumsily animate the man. This isn’t the first instance of a deceased actor brought back to screen by a digital double, from Fred Astaire dancing with a mop to Peter Cushing having a significant post-death supporting role in 2016’s Rogue One. Here’s the thing with just about all of these performances: they could have just been a different actor. Why did it have to be Grand Moth Tarkin (Cushing) and not just any other obsequious Empire middle manager? With Alien: Romulus, why does it have to be this specific version of an android when it could have been anyone else in the world besides the dearly departed Holm? I just can’t comprehend why the filmmakers decided to bring back Holm in order to play A DIFFERENT android who isn’t Ash but might as well be since he’s also been torn in half. Why not have the android be another version of Andy? That would have presented a more direct dichotomy for the character to have to process. The effects reanimating Holm are eerie and spotty at best, apparently built from an old scan from The Lord of the Rings. It’s just a distracting and unnecessary blunder, the inclusion of which can only be justified by trying to appeal to fans by saying, “Hey, remember this character? Even though he’s not that character. Well. Here.” We used to readily accept other actors playing the same character before the rise in technology. Nobody watching The Godfather Part II wondered why Robert DeNiro wasn’t a slimmed-down Marlon Brando.
As an Alien movie, Romulus starts off great and settles for good, but it still has several terrific set pieces, its own effectively eerie mood and style, and a grounded character dynamic that made me genuinely care, at least about two characters while the others met their requite unfortunate ends. It doesn’t have the Big Ideas of a Prometheus or the narrative arcs of Aliens, or even the go-for-broke schlock of Alien Resurrection, but Romulus delivers the goods while also feeling like its own movie, a fact I still continue to appreciate with the Alien franchise. It’s an enjoyable genre movie that fits in with the larger franchise. I wish some of the clumsy nods to fan service, especially the resurrection of a certain character, had been reeled back with more restraint to chart its own course, but it’s not enough to derail what proves to be a winning sequel.
Nate’s Grade: B
Ghostbusters: Frozen Empire (2024)
I am a lifelong Ghostbusters fan, I enjoyed the 2021 reboot, and I come to the sequel, Frozen Empire, as one of those fans that grew up with the cartoon series in the 1980s. There is a contingent of Ghostbusters fans who dismiss the movie as merely a comedy about a bunch of schlubs who resort to paranormal shenanigans to make a buck, and these fans dismiss anything larger in world-building, mythology, or direct sincerity as missing the point. I disagree. There can be a vivid, flourishing world of supernatural beings and connections to the human world, if you can tell a compelling story with characters we want to follow. Frozen Empire is an okay TV episode expanded into movie form, finding little for most of the voluminous characters to do. There’s an ancient evil and tying back the legacy characters, who don’t present much meaning beyond extended cameos. The 2021 movie had me on an emotional level, saying goodbye to a character and seeing how that loss has affected multiple generations of his estranged family. The closest thing Frozen Empire features to emotion is young Phoebe Spangler (Mackenzie Grace) wanting to be treated like a responsible adult and making friends with a ghost girl. It’s kind of sweet, and it’s smart to tie this friendship into the larger threat. The movie has several side plots littering the peripheral, from Finn Wolfhard trying to catch Slimer and being trusted to drive the Ecto-One, to Paul Rudd trying to find his footing as a stepdad, to Kumail Nanjiani as a junk dealer learning to follow his family’s noble mission of protecting others. I liked learning more about Winston’s (Ernie Hudson) Men in Black-style secret agency of studying ghosts and testing out new supernatural tech, and it presents a fun new setting where we can learn more. The ultimate story about defeating an evil spirit, coming together as a team, and learning to give others room to succeed or fail all seem a little pat, a little too familiar. It’s fine that this movie has lower stakes, even with a would-be apocalyptic threat of ancient evil. Not every movie needs to avert the apocalypse. It feels like little thought has been given to extending the new characters from the 2021 movie. There are too many characters to service here, which is why everyone other than Phoebe feels like a nascent supporting character or overextended cameo at worst (did we need the return of Podcast?). It’s still a fun movie that any Ghostbusters fan will likely find enough to enjoy, but it also feels like it might be the last Ghostbusters movie, at least this iteration, and it ends with a reminder of what the franchise can be, at its best, but also a warning of what it can be without careful development and vision.
Nate’s Grade: B-
Inside Out 2 (2024)
Of all the Pixar hits, 2015’s Inside Out is one of the better movies to develop a sequel for, and thankfully Inside Out 2 is a solid extension from the original. The internal world of Riley’s burgeoning sense of self is so deeply imaginative and creatively rewarding, balancing slapstick and broad humor with a deeper examination of abstract concepts and human psychology (Freud would have loved this movie… or hated it… or just thought about his mother). The unique setting was made so accessible by the nimble screenplay that the viewer was able to learn the rules of this setting and how interconnected the various parts are. While not being as marvelously inventive as its predecessor, nor as poignant (R.I.P. Bing Bong), Inside Out 2 is a heartwarming and reaffirming animated movie that will work for all ages.
Riley is now turning thirteen years old and in the midst of puberty. That means new emotions, and Joy (voiced by Amy Poehler) has to learn to work well with her co-workers, such as Envy, Embarassment, and Ennui. The biggest new addition is Anxiety (voiced by Maya Hawke) who wants to prepare Riley for her life ahead, which seems especially rocky now that Riley knows her two best friends will be going to a different school. A weekend trip to hockey camp becomes Riley’s opportunity to test drive the “new Riley,” the one who impresses the cool older kids and gains their acceptance. This will force Riley to have to determine which set of friends to prioritize, the new or the old, and whether the goofy, kind version can survive to middle school or needs to be snuffed out.
With the sequel, there aren’t any dramatically new wrinkles to the world building already established. We don’t exactly discover any new portions of Riley’s mind, instead choosing to place most of the plot’s emphasis on another long journey back to home base. This time the other core emotions get to stick around with Joy, each of them proving useful during a key moment on the adventure. The externalization of the emotions invites the viewer to feel something toward feelings themselves. When Joy, at her lowest, laments that maybe a hard realization about growing up is that life will simply have less joy, it really hit me. Part of it was just the sad contemplation that accepting adulthood means accepting a life with less happiness, but a big part was teaching this concept to children and being unable to provide them the joy they deserve. Since the 2015 original, my life has gone through different changes and now I watch these movies not just as an individual viewer recalling life as a former adolescent figuring things out, but now I also come from the perspective of a parent with young children, including one turning thirteen. The development of the mind of this little growing person is a heavy responsibility given to people who are, hopefully, up to that very herculean task. We can all try our best, but recognizing limitations is also key. The kids have to have the freedom to be themselves and not pint-sized facsimiles of a parent.
The emotions inside Riley’s mind are featured like internal surrogate parents, tending to the development of Riley’s emotions, morals, and personality. They presumably want what’s best for her, there just happen to be opposing interpretations of what that exactly means, which leads to the majority of conflict with Anxiety. However, there’s also an understanding that Riley has to do things on her own and be able to make mistakes and learn from them. Inside Out 2 is ultimately about accepting the limitations of providing guidance. Joy and Anxiety are both trying to steer Riley down a deliberate path they think is best, but Riley needs to discover her own path rather than have it programmed for her. I appreciated that Anxiety is not treated as some dangerous one-dimensional villain hijacking Riley’s brain. Much like sadness, there is a real psychological purpose for anxiety, to keep us alert and prepared. Now that can certainly go into overdrive, as demonstrated throughout Inside Out 2, including a realistic depiction of a panic attack. It’s about finding balance, though one person’s balance will be inordinately different from another. The stakes may be intentionally low in this movie, all about making the hockey team and being welcomed by the popular girl she may or may not be crushing over (more on that later), but the focus is on the sense of who Riley chooses to be through her life’s inevitable ups and downs. It’s about our response to change as much as it is our response to the presence of anxiety.
Inside Out 2 also answers a thorny world-building question that the original creators never thought to go into greater detail. It’s established in the 2015 original that even the adults have the same five core emotions manning their brain battle stations: Disgust, Fear, Sadness, Anger, and Joy. So if adults only see these same emotions, what happens to those new puberty emotions? Do they go away? As an adult, do we gradually work through anxiety and embarrassment to the point where they are no longer present (this is where every adult can wryly laugh)? There’s an emotion introduced as Nostalgia, depicted as a kindly grandmother so eager to remember the ways things were. Joy tells Nostalgia to leave, as it’s not time for her to be developed yet until Riley is older. This one moment clears up the world-building question; the emotions don’t leave, they just sit out for periods of time like bench players waiting to be called into the big game. And just like that, it all works and makes sense. I wonder what other new emotions make their appearances later in life. Resentment? Choosing to rather die in authority rather than give up an iota of power to a younger generation? Sorry, that last one was more directed at those stubborn folks clinging to Congressional offices.
There is some sight narrative and thematic redundancy here. The first movie was about learning the importance of accepting sadness as a vital part of the human condition and how we can process our emotional states. It was about Joy learning that not every moment in life can or should be dominated by joy, and that the other emotions are also necessary functions. With the sequel, we have a starting point where Joy is picking and choosing what memories are worthy of being remembered, banishing the “bad moments” to the back of Riley’s mind, forming a cavernous landfill of junked memories. It’s treading some pretty similar ground, prioritizing one set of memories or emotions over others wherein the ultimate lesson is that repression in all forms is unhealthy and robbing one of the necessary tools for self-acceptance and growth. This is further epitomized by a trip to one of these memory vaults where Riley’s Deep Dark Secret is willfully imprisoned. The movie proper never comes back to this self-loathing figure, and the revelation could have really supported the overall message of self-acceptance. Pixar could have done something really special here, like having Riley coming to terms with being bisexual/queer, and that perhaps something we may personally agonize over as a horrifying secret could, once shared, be far from the dreaded life-destroying culprit our minds make it out to be. This would have really worked with the perceived lower stakes of the movie, naturally elevating the ordinary to the profound, as life can often unexpectedly become. Alas, the Deep Dark Secret is just a setup to an underwhelming post-credits joke – womp womp. That’s it? Again, if you’re going to tread the familiar thematic grounds about the dangers of repression, at least give us something bigger to reach than the same lesson that all emotions have a place.
The first Inside Out was a masterpiece. That’s a hard act to follow. This sequel, of which we can all assume there will be more given its billion-dollar box-office, is a solid double to the original’s home run of entertainment. It’s not among their best but it’s one of their better non-Toy Story sequels. Inside Out 2 is a heartwarming winner.
Nate’s Grade: B
Winnie the Pooh: Blood and Honey 2 (2024)
The first Winnie the Pooh: Blood and Honey was, unquestionably, my worst film of 2023. It wasn’t merely a bad horror movie, it was a depressingly cynical cash-grab with such little forethought of how to subvert the wholesome legacy of its classic characters. As I said in my review: “The startling lack of imagination of everything else is depressing, as is the fact that this movie has earned over four million at the global box-office, hoodwinking enough rubberneckers looking for a good bad time. The problem is that Winnie the Pooh: Blood and Honey is only a bad bad time.” Oh, dear reader, I wasn’t looking forward to the inevitable deluge of follow-ups, as writer/director Rhys Frake-Waterfield would resupply his surprising success with further sinister revisions to public domain properties. He’s planning on a “Poohniverse” crossover event with a combination of Pooh, evil Pinnochio, vengeance-fuelled Bambi, and a traumatized or villainous Peter Pan. Again, schlocky movies that lean into their schlock can be wonderful things, but a movie that does next to nothing with its subversive hook, with the history of its cutesy iconography, and could be easily replaced with any other menacing slasher killer is beyond lazy, it’s insulting. I figured there could be nowhere to go but up with a sequel, and while Blood and Honey 2 is an improvement in just about every way, it’s still not enough to qualify as a fun or ironic treat.
Wakefield and new co-writer Matt Leslie (Summer of 84) completely rework the mythology and history established in the first movie, which is now revealed to be the literal movie-within-a-movie of the account of the Massacre of the 100 Acre Wood where Pooh and Piglet slaughtered a troupe of bad-acting British coeds. In this prior film, it was established that Pooh and his buddies were angry with Christopher Robin (Scott Chambers, replacing Nikolai Leon) when he left for college. They felt abandoned and grew feral and monstrous, rejecting the ways of man (though still wearing the clothes of man and driving the cars of man). However, now in the sequel it’s revealed they were always feral and blood-thirsty and it was Christopher who incorrectly remembered them as cute and fluffy. This scene makes for the hilarious visual of a child waving innocently at a blood-strewn manimal lurking about. Also, Christopher had a young brother who was abducted by the creatures of the 100 Acre Wood and never seen again. Also also, there was a mad scientist who was creating human-animal hybrids from missing children, so the blood-thirsty animals might not be actual animals after all (can you see where this is going?). While the first Blood and Honey movie did nothing with the characters, this movie actively gives them a tragic history with some twists and turns, enough to lay a mythos. The use of hypnotherapy-induced flashbacks isn’t exactly smooth or subtle, but I’ll take it. At least this movie provides a distinguishing plot that makes some use of its particular elements. Don’t mistake me, dear reader, this is faint praise at best, but after enduring the creatively bankrupt first film, it’s like a desperately needed oasis. Ultimately, it might all just be a mirage but at least it’s something to those of us who suffered!
In the grand sequel tradition, bigger is better, and now instead of two ferocious beasts wreaking havoc, it’s four, with the addition of Owl (Marcus Massey) and Tigger (Lewis Santer). None of these monsters has a particular style or attitude that distinguishes them. I guess Tigger calls people “bitch” a lot and slashes people. There is one point where hapless cops are investigating a crime scene and say, “Let’s bounce,” and Tigger says from the luxury of the shadows, “Hey, that’s my line.” I figured they’d incorporate the signature Tigger bounce on his tail, but perhaps that was too expensive to perform or that bounce was more a byproduct of the Disney version of the character, still under copyright, and not the available A.A. Milne version. The animal costumes look better than the cheap Halloween masks of the original, though for my money Owl looks more like a turkey vulture wearing cray paper. I’m sure we’ll get Kanga in the inevitable third movie in 2025 where her zombie baby leaps out of her pouch to feed on brains. There is a snazzy addition late into the proceedings where Pooh is welding a fiery chainsaw. It makes little sense for the character but it’s cool, so it’s excusable in lapsed movie logic.
I was hoping for more unique kills, twisted takes related to the characters, like Pooh turning some poor soul’s head into a honeypot. The kills are just grizzly and extensive, favoring quantity over quality. There are plenty of decapitations, gougings, impalings, and other fraught and violent encounters, nearly all of them featuring squealing, terrified women. It’s always women that seem to get the worst in these movies, but of course this is a feature and not a bug of the genre back to its 80s heyday. It gets relentless but I suppose at least these girls aren’t having their tops mysteriously fall off while they’re being butchered. A third act rave set piece features maybe two dozen kills and risks becoming tedious slaughter. It got to the point where I was hoping not to see another cowering person hiding behind a corner because it meant the sequence was going to be even more unbearably long (I’m not personally cut out for the Terrifiers).
In between the spillings of blood and guts is the attempts at human drama, namely Christopher Robin trying to live a normal life while also re-examining his past. Apparently people think he’s to blame for the massacre from the 100 Acre Wood, and so he’s become a pariah, whose very presence unsettles others. He’s trying to find steady work in a hospital setting but he’s blacklisted from pursuing his career because of the negative attention his name generates. He even has a romance with a single mom so that when the Robin family is inevitably skewered we have other characters that can be personally threatened to provide meaningful stakes. The life of Christopher Robin and his discovery of repressed memories makes for a surprising story foundation for Blood and Honey 2, especially when the plot of its predecessor was mostly Christopher being held prisoner and the baddies casually roaming and killing coeds. I think Chambers is a better actor as well, and he’s posed to be the writer/director of Neverland Nightmares, which just began principal photography a month and a half ago as of this writing. Good luck, guy.
While the budget has increased tenfold, Blood and Honey 2 is still a scuzzy, sleazy slasher movie at heart. If you’re in the mood for a low-budget exploitation movie heavy with gore, there may be enough to qualify this sequel as moderately mediocre, which again is a marked improvement from what I declared the worst movie of 2023. I’ll credit the influence of co-writer Matt Leslie to try and put some standards in place for this runaway gravy train of IP allocation. What’s scariest of all is what Frake-Waterfield’s unexpected success has wrought, encouraging imitators to jump on his now proven novelty act. There’s a 2025 Steamboat Willie horror movie called Screamboat as Steamboat Willie has now entered the public domain (but not other versions of Mickey). Will it be any good? I sincerely doubt it. Will it make money from curious horror hounds looking for an ironic twist on a wholesome childhood fixture? Most assuredly. This is our present. This is our future, and it’s the legacy of Frake-Waterfield and his ilk that stumbled onto a lucrative novelty act. Winnie the Pooh: Blood and Honey 2 is just bad, and for that it’s an improvement.
Nate’s Grade: D+
Rebel Moon – Part Two: The Scargiver (2024)
Back in December, Zack Snyder offered his very Snyder-y holiday take on big-budget space operas with Rebel Moon, a project that began as his Star Wars pitch that was turned down. It was what you would expect from a Snyder movie: big, loud, silly yet played completely serious, and drained of all vibrant color. Rebel Moon Part One was on my worst of 2023 list and I felt was a waste of two hours. I was not looking forward to the concluding Part Two. I was worried it would be two more hours of the same, and now having seen Part Two, a.k.a. The Scargiver, the edgy nickname of our lead rebel Kora (Sofia Boutella) fighting the good fight against the Evil Empire, I can now say that the Rebel Moon duology is now a dreary waste of four of your waking hours.
Saying Scargiver might be minimally better than Child of Fire (did you remember that was the subtitle for Part One? Don’t lie to me, dear reader, you know you didn’t) is a nominal victory. There’s more action and a clearer sense of climax, with our underdogs planning their guerrilla war against the overpowering forces approaching (we’re basically watching the training of a Vietcong-like insurgency) and then pulling off their unexpected victory. The problem is that we’re still stuck with all the same characters from Part One, few of which will prove to be emotionally engaging or intriguing. We’ve assembled our fighting force thanks to the events of Part One, but far too many of them are interchangeable and punishingly free of personality besides the default character creation setting of “stoic badass.” There’s one lady who has laser swords so at least that sets her apart. When it comes to attitude, personality, perspective, and even skill level, these characters are awash, which makes the action falter when it comes to any sort of meaningful emotional involvement. The bare bones story is so plain with broadly drawn good versus evil characters from its obvious cultural influences. The fact that it’s derivative is not itself a major fault, it’s the fact that it does so little with these familiar pieces that the movie feels like it’s trying to skate by on your familiarity. After four hours, it’s clear to me that Snyder and his co-writers composed this not as a living, breathing universe with its own lore and history and intrigue, but as a story where he could have used the Star Wars universe to fill in the gaps.
Snyder can be a first-class visual stylist but his sense of fluid and engaging action stops at “cool images,” like living splash pages from comic books. Like Part One, there is no sense of weight to these action sequences. Things are just happening, and then in the next shot things are just happening. Occasionally there will be a sliver of relation, but whether it’s 60 minutes or 6 minutes, the effect is still the same. The action feels like it’s all happening in a vacuum, and the momentum we feel the upstarts are gaining is hampered. We went through the trouble of explaining their counter-offensives, so why does so much of it feel like it’s just watching a jumbled, ashen group of characters fire guns? This is best epitomized by Jimmy the robot (voiced by Anthony Hopkins) who has gone rogue from his programming and sits out much of the action for reasons entirely unknown. Then he arrives, takes down a few evil tanks, and I guess decides to sit back out. If this is our fighting force, what exactly has it amounted to? This makes the entire movie, and its predecessor, a frustrating viewing even for forgiving action fans. Things blow up good, and there are a few impressive visual orchestrations, but it’s so fleeting and slim.
Over the course of two two-hour movies, totaling four hours, with the promise (threat?) of more, it’s clear that what we really had here was perhaps one underdeveloped movie at best that has been unfortunately spread out over two (and counting) movies of time. Part One was entirely about assembling the team of rugged defenders, and this could have served as the first 45 minutes of the overall movie, with the events of Part Two filling in the rest. With Scargiver, the defenders don’t even start training the villagers until 40 minutes into the movie and the big battle doesn’t kick in until a full hour. Structurally, this doesn’t feel like we’re using our time wisely, and this is best evidenced by the fact that after AN ENTIRE MOVIE of character back-story, Snyder still stops the action to have his characters sit around and share their sad back-stories. Did these characters just not talk at all to each other after initially gathering person-by-person? Tarak (Staz Nair) still hasn’t put a shirt on. I felt like yelling at my TV as the character took turns, and another 15 minutes, for each member to share their tortured back-story again but with different visuals. I was almost worried that right before the battle another character would say, “Wait, before it all really goes down, I need to share, yet again, more of my back-story.” It’s not like these extra glimpses give us new understanding or even meaningfully differentiate their characters; they’re all just victims of an abusive space government that imposes its terrible will most forcefully.
There is one tragic back-story that does separate itself from the pack, notably because it literally separates itself from the pack and is told well before our group share. Kora explains her part in the assassination of the royal family, securing the military coup that left the Evil Empire extra evil, and I guess the guy named Balisarius as supreme leader (oh how this man must have been teased for his name as a schoolchild, which might be his own tragic back-story that we’ll get three helpings of with an eventual Part Three). This betrayal is personal and stands out, with Kora being the one to shoot the little princess, a girl who, in her dying breath, says she forgives Kora. That’s rough. This is actually a good sequence from a character standpoint as it establishes Kora’s accountability and guilt convincingly. However, Snyder makes some baffling creative choices that blunt the impact of this sequence. During the assassination, the musical score favors a string quartet, which is an emotionally plaintive choice. However, the music is actually diegetic to the scene, meaning it’s coming live from the room. There is literally a string quartet of musicians playing in the room while the royal family is betrayed and slaughtered. These guys are really dedicated to their art to keep playing throughout, and I assume they must also be part of the conspiracy or else big bad Balisarus (snicker) would kill them too. You might as well have them also start stabbing the royal family with their bows. It’s details like this that trip up Snyder, a man beholden to images and ideas but lacking the finesse to make them work.
An issue I had with this conflict was the disparity in scale between the forces, mainly my nagging question of why put together a ragtag group of space adventurers to defend this town if the Evil Empire could just nuke the planet from space? Well Snyder attempts to answer this early with Part Two, and the answer appears to be… grain. This community theorizes that the empire needs their grain yield so badly that they wouldn’t do anything to damage it, so their plan is to harvest all their wheat, turn it into grain, and then use the grain like human shields, hiding behind the valuable resource as cover and distributing it across the village. This is beyond silly. First, this isn’t like an entire planet harvesting grain, it’s one little village on the outskirts. It’s not like we’ve seen a giant warehouse that goes for miles and miles stockpiled with thousands if not millions of deposits of this food. Also, we’re talking grain here (stay tuned for my exclusive Rebel Moon-related podcast called “Talkin’ Grain”). It’s not like we’re talking about some super rare mineral or substance that is only found on this one planet, something linked toward like the power source for an ultimate weapon or space travel. We’re talking about grain here. Grain. You think this Evil Empire won’t nuke the planet because they’re worried they won’t get enough grain, the same crop that can be harvested on multitudes of other planets? How about they just kill everyone and then repopulate the planet with robots to harvest the precious grain? Or how about this simple village make some upgrades as we’re in a future world with space travel and artificial intelligence but people are still harvesting wheat by hand like they’re the Amish. Regardless, I hope you love slow-mo montages of grain harvesting because that’s what you’re getting for the first 40 minutes, as if Snyder is rubbing your face in his silly non-answer.
In the conclusion to Rebel Moon Part Two, once the dust has settled, and long since that grain has been harvested, the last five minutes sets up a would-be Part Three, informing us that an unresolved storyline is next up on the docket. The characters gang up for their next adventure, and you’re expected to be chomping at the bit for this continuation. I openly sighed. Every movie feels like a tease for the next adventure, and it seems to promise that this one will be the real one you’ve been waiting for, but it feels like franchise bait-and-switch. It’s more than incomplete or lazy storytelling, it’s a scheme to leverage interest in a world and series that deserves little. The universe of Rebel Moon is not interesting. The characters of Rebel Moon are not interesting. The visuals of Rebel Moon are fine, though some of the costume choices again can rip you right out of the reality of this universe (a guy fighting in blue jean overalls?!). In short, not enough has been established, developed, or even paid off to make Rebel Moon an interesting and satisfying movie, let alone two, let alone three, let alone however many Snyder wants to leech out of Netflix. I would say Part Two is better because at least it provides an ending but it doesn’t even do that, merely an intentional passing of the baton to the next movie, and round and round we go. Rebel Moon is a living poster stretched to its breaking point. Leave this shallow universe behind.
Nate’s Grade: C-
Godzilla x Kong: The New Empire (2024)
In 2021, the Monsterverse series, begat from 2014’s Godzilla franchise kickstart, finally matched up its two chief prizefighters by pitting King Kong against the mighty Godzilla. It was also by far the most successful movie in the fledgling kaiju franchise, and Warner Brothers was eager to keep the good times running. Now it’s three years later, but Kong is older and weary, living in the Hollow Earth realm below our feet but feeling very alone, the last of the giant apes. Suddenly, he discovers a new world beneath his feet, another level where there are other apes like him. However, they’re ruled in fear from the vicious Scar King, and so Kong needs to call upon his former rival and now tentative ally Godzilla for the ultimate homecoming smack-down.
Godzilla x Kong: The New Empire finds a comfortable resting place as solid disposable fun, a work that knows its real appeal and doesn’t get in the way of it, so why does this movie work for me whereas I had trouble really celebrating the 2021 predecessor? I think it comes down to streamlining and limiting the “dumb fun” to a more manageable quotient. There is still plenty of junk science and goofy moments that will likely inspire their share of guffaws, but I was more pleased this time than overwhelmed in 2021. I had plenty of friends that absolutely loved the 2021 showdown, and I’ll admit the big bouts of monster action were well developed and staged, but for me the dumb was more present than my “dumb fun” threshold could bear. Again, that’s not to say that this newest adventure doesn’t evoke similar eye-rolling. The very revelation of ANOTHER subterranean world and hidden civilization just under the feet of the other subterranean hidden world makes me wonder if every successive sequel will just keep digging downwards, discovering yet another undiscovered world, until they reach the molten core.
This movie is broken into three storylines and only one of them has the human characters; the core of the movie is Kong’s exploration of the new subterranean world and this is told wordlessly and effectively. The 2021 movie had to juggle multiple human enclaves all having their own adventures and discovering components of our story that would ultimately prove helpful. There was the Godzilla Team and the Kong Team, but did you know that the 2021 movie included all these human characters: our unexpected lead of the Monsterverse now in Hall, the returning new characters from 2021 by Rebecca Hall, Brian Tyree Henry, and Kaylee Hottle, Alexander Skarsgard, Eiza Gonzalez, Julian Dennison, Demian Bichir, Lance Reddick, and the returning characters from 2019 by Millie Bobby Brown, Kyle Chandler, and the son of Ken Wantanabe’s deceased scientist. Top it off with the starring title bout of Kong v Godzilla, and that’s a lot of speaking roles to have to juggle over two hours of monster mash. Having only one human group and only one new significant character (Dan Stevens as a hip veterinarian) helps keep things moving and puts more emphasis on the real big star, Mr. Kong.
Godzilla is sidelined for the second movie in a row to give way for Kong, and it’s the right call as the giant ape is more of a wounded warrior, and his loneliness and desire for community is an easier emotional state to convey than anything from the large enigmatic lizard. Godzilla spends almost the whole movie, leading up to the climax, on a mission where he’s powering up, like it’s a filler Dragon Ball Z episode. It does build a sense of anticipation for his eventual return in the big arena, but it’s clear that Godzilla’s name should be second in the title. He’s presented almost like an angry cat, settling into the Colosseum as an impromptu nap den. With Kong, the emotional arc of a lonely creature seeking kinship is universal and easy to understand even without words. He believes he’s the last of his kind and then to discover a community of those like him, and adjust as an outsider, and then upset the power structure of a bully wrecking havoc. There’s even a budding stepfather-like relationship with a little ape who begins as quite an annoying little stinker and then warms up to this better paternal figure. It’s a simple story of discovery and reunification, as well as overthrowing a corrupt leader, but it’s enough to get you emotionally invested in this giant CGI monster and his giant sense of encroaching ennui.
The biggest appeal of any monster movie is its destructive action, and Godzilla x Kong delivers in this regard while keeping things fluid and fun. Returning director Adam Wingard (You’re Next) makes sure the big brawls are easy to follow with minimal edits to better orient the viewer. The big hits feel like they matter, and the rules of the different fights and fighters and the varying geography matter. There’s a climactic fight in the Hollow Earth where gravity becomes a second thought, and it’s a tremendous visual spectacle as well as rousing sequence of excitement to watch these giants suddenly weightless and zooming through the air in combat. Wingard also knows when to give his characters their big hero moments, and the team-up between Kong and Godzilla has the same rousing satisfaction as you would wish for two titans of mayhem. I enjoyed the new orangutan villain, the Scar King, a fearsome beast that cannot match Kong for sheer brutal strength but makes up for it in speed and agility, and a whip-like weapon that controls a frost-breathing kaiju through fear and pain. It’s an interesting character at least in design and contrast from our hero kaiju, so it’s not just more of the same but with a horn or something. I have to think anyone coming for some top-tier monster wrestling will leave the movie happy.
As for the human drama, it’s mostly kept along the fringes and there to introduce necessary plot elements that a grunting ape couldn’t more adequately convey. Hall has to worry about possibly losing her adoptive mute daughter who is herself the last of an older civilization. It’s pretty simplistic but acceptable as a parallel about finding one’s place in the world from feeling alone.
Godzilla x Kong is silly and stupid and stupidly fun, appealing to any kaiju fan’s inner child, working that same primordial wonder of monsters and destructive spectacle. For my money, it’s a step above the 2021 initial brawl thanks to scaling down its many assorted plotlines dealing with too many forgettable human characters. The action is rip-roaring and proof that even more can be ceded to Kong and a lack of dialogue to tell this story in a meaningful manner. Wingard still has a natural feel for elevated B-movie material, and clearly this movie is going in a very different route than 2023’s now Oscar-winning Godzilla Minus One, a shockingly affecting post-war human drama that just so happened to have Godzilla in it. It’s a perfect blockbuster to chow down popcorn and hoot and holler along with our giant avatars of childhood glee.
Nate’s Grade: B
Indiana Jones and the Dial of Destiny (2023)
I held off watching Indiana Jones and the Dial of Destiny for almost half a year as I feared that this even longer-in-the-tooth Doctor Henry “Indy” Jones (Harrison Ford) would make me reassess the 2008 Kingdom of the Crystal Skull more favorably. Having re-watched the original trilogy, I can say that Dial of Destiny has made me reassess the much-maligned 2008 sequel. It’s still not good, and has many wide misses, but it’s also a more interesting movie to watch even in its myriad ways of disappointment. Maybe that’s the Steven Spielberg difference, a filmmaker so talented that even his rare cinematic follies have their own dynamic appeal. Dial of Destiny is a nostalgia slog, including the opening action caper with a de-aged Indy set in 1944 battling Nazis, just like we like. The action sequences lack the whimsy and satisfying scope and scale of the past, but everything here just feels on autopilot, including a gruff Ford as an Indy well past his prime in a world that has only gotten more complex. He’s given two lackluster sidekicks, neither of which are well integrated, and an old former Nazi (Mads Milkkelsen) who literally wants to find the ancient time travel device to go back to WWII and give Hitler notes. It all feels so deflated and absent the spirit and fun of the original movies, and it’s disappointing in a manner that is more bland and predictable than crazy and outlandish (nuking the fridge, killer ants, Tarzan swings, etc.). There’s an interesting kernel of a concept here, an archeologist possibly finding a skeleton in an ancient excavation that belongs to himself, and an ending that could have been ballsy and poetically fitting for the adventurer to become literally part of history. Alas, the one really exciting aspect of Dial of Destiny wimps out, settling for an ending that feels like another weak feint to the franchise’s storied past. I was so thoroughly disengaged by this movie throughout its 154 minutes. It is bereft of lasting charm and imagination and fun. At this point, with an 81-year-old Ford, I think it’s time to leave the character in a museum.
Nate’s Grade: C-
Aquaman and the Lost Kingdom (2023)
Aquaman and the Lost Kingdom is he last of the Zack Snyder-then-not-Snyder-verse DCU movies, and with that the ten years of mostly middling super hero heroics comes to an end not with a bang but with a whimper. I was a fan of 2018’s original Aquaman thanks to the self-aware craziness and visual decadence from its wily director, James Wan (Malignant). This is still the major appeal of the franchise, a universe that feels pulled from a child’s imagination and recreated in loving splendor on the big screen. The problem with this tone is that it’s a delicate balance between silly fun and silly nonsense. The goofy charm of these movies is still alive and well as they open up an even bigger undersea world of lore (Martin Short as a fish lord!), but this time it feels like a movie that is making it up as it goes, and all that “and this happens next” storytelling begins to feel like a monstrous CGI mess needing to be tamed. This might have something to do with the fact that Wan finished filming the movie over two years ago and it’s endured several re-shoots, including featuring two different Batman actor cameos at different points, to now bring to a close a decade of interconnected movies that are going to be blinked out of larger continuity in 2025 (excluding Margot Robbie’s Harley Quinn, I guess). Lost Kingdom has plenty of enjoyably weird undersea nightmare creatures, a specialty of Wan given his horror roots, but the ultimate villain spends most of his time sitting on a throne in wait and is laughably dismissed so easily in the climax. The whole evil magic trident that corrupts from its evil influence has a very Lord Sauron ring to it. I give the movie points for transforming into a buddy movie between Arthur Curry (Jason Momoa) and his brother Orm (Patrick Wilson) halfway through. The jail break sequence is fun and different, and their bickering dynamic makes for winning comedy. However, the drama feels too overworked, with holdovers from the first film (Black Manta, Amber Heard’s unremarkable love interest) repeating their same beats with robotic dedication. The opening reveal of Arthur being a new dad and it cramping his macho-cool style made he fear we were headed for Shrek 4 territory, where the new dad needs one more adventure to realize the importance of family, etc. Because even when you’re riding a mechanical shark, fighting alongside the crab people, and tunneling through worm prisons, it’s all about recognizing the importance of family, kids (the real undersea treasure after all). I defy anyone not to laugh at the literal concluding speech and its enigmatic “sure, fine, whatever”-energy. As a mere movie, Lost Kingdom is silly escapist entertainment that could enchant a few with lowered expectations, and as the final entry point in a universe of super heroes, it’s a fitting nonsensical end.
Nate’s Grade: C

















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