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The Avengers (2012)

For the past four years, Marvel has been seeding its all-star super hero collective in the storylines of its summer blockbusters. And with six super heroes, The Avengers carries some super expectations. The creative mind behind the film is none other than Joss Whedon, best known for creating and shepherding cult TV shows like Buffy the Vampire Slayer, Angel, and Firefly. Not exactly the first name you’d think Marvel would assemble to front a $200 million movie. For geeks, Whedon has become a reliable standard of quality (the patchy TV show Dollhouse notwithstanding). Here is a man who can marry big ideas with sharp characterization and delightfully skewed dialogue. In Whedon, geek nation has a savior, and Marvel knew this. The Avengers is 142 minutes of geek arousal stretched to orgasmic heights.

Nick Fury (Samuel L. Jackson), head of the agency S.H.I.E.L.D., has a dire need for Earth’s mightiest heroes. Loki (Tom Hiddleston) has traveled through a portal and plans on conquering Earth thanks to an approaching alien army. Fury has tasked Tony Stark (Robert Downey Jr.) a.k.a. Iron Man, Steve Rogers (Chris Evans) a.k.a. Captain America, and special agent Natasha “Black Widow” Romanof (Scarlett Johansson) with stopping Loki and rescuing one of S.H.I.E.L.D.’s own agents, the skilled marksman Clint “Hawkeye” Barton (Jeremy Renner), who is under Loki’s devious mind control. Loki’s brother, Thor (Chris Hemsworth), would like to cite jurisdiction and bring his wicked brother back to his home world. The only person who may be able to locate Loki’s path is Dr. Bruce Banner (Mark Ruffalo), a guy with his own anger issues. With this many egos, it’s bound to get dicey. As Banner puts it, “We’re not a team. We’re a time bomb.” Can they put aside their differences to unite to save the Earth? Does a Hulk smash?

Whedon, the king of clever genre deconstruction last seen in the excellent meta-horror film Cabin in the Woods, plays it relatively straight, giving his big, effects-driven film a straight-laced sense of sincerity. It’s not making fun of these sort of big-budget, effects-driven smash-em-ups, it just wants to deliver the biggest smash-em-up yet. To that end, The Avengers achieves maximum smashitude (trademark pending). By its rousing finish, the movie has become so massively entertaining that you forget the draggy first half. The scope of this thing is just massive. The last thirty minutes is solid action across miles of crumbling, just-asking-to-be-exploded city landscape. But the trick that Whedon pulls off is how to orchestrate action on a monumental scale without losing sight of scale, pacing, and character. You’d think with a full deck of superheroes that somebody would be shortchanged when it came time for the rough and tumble stuff. Not so. Instead of fighting one another, the prospective Avengers work together in all sorts of combinations. The characters are well integrated into the fracas, making particular use of their abilities, and finding new locations of focus every few minutes. This expert hero shuffling keeps things feeling fresh amidst the constant din of chaos.

In fact, the movie finds time to give every hero his or her due, finding a small moment to reveal some characterization. I thought Whedon’s biggest challenge was going to be the juggling act of balancing so many heroes and so much screen time, but the man found a way, like he regularly does, to squeeze in character with ensemble action. The Hulk fares the best. After two movies, it feels like Whedon has finally nailed the character; granted, this success may be credited to the fact that Bruce Banner (all hail Ruffalo) is kept as a supporting character. The struggle of the character being likened to a recovering addict is a smart way to present the character without getting too morose (I enjoyed the revelation that the “Hulk” half prevented Banner from killing himself). When he’s told his mission is to smash, you can feel the exuberant joy of an unleashed Hulk id. The Hulk had two great audience-applause moments that made my theater go berserk. I also really liked the attention given to Black Widow and her lonely back-story. Hawkeye was a complete badass, though he only gets to do fun stuff in the madcap finale. The trouble with the hero team-up franchises is that not everyone’s on the same level of power. Thor is a god for crying out loud, Iron Man has super weapons, Hulk is Hulk, Captain America at least has superhuman strength but what do Hawkeye and Black Widow bring to the team? When you’re competing with all that power, being good with guns or a bow seems pretty puny. And with Hawkeye, there’s going to be a limit to his effectiveness unless he has a magic bag of replenishing arrows. Still, Whedon finds ways to make the heroes badass and humane in equal measure, and surprisingly funny, which is welcomed.

It’s hard to believe that Whedon had only directed one feature film before (2005’s Serenity, based upon Whedon’s canceled Firefly show) being given the keys to the Marvel universe. He’s directed several TV episodes of his signature shows but the man has never produced anything on this scale before. Given a gigantic canvas, Whedon delivers the goods. His action sequences are rollicking and fun and, best of all, shot and edited in a fashion where you can understand what is happening (take some notes, Hunger Games franchise). The action is well choreographed and elevated with organic complications and particular attention paid to location, like the Nicky Fury airship. Whedon is a master of the plot payoff, setting up his elements and then piloting the narrative to satisfying conclusions and integrations (Cabin in the Woods is also a pristine example of this gift). If you’re going to introduce an airship, you better believe that sucker is going to threaten to crash. I’m glad that Loki was brought back as he was the best Marvel big screen baddie yet, though I’m disappointed they essentially put him on ice for an hour.

The technical elements are ably polished even for this kind of film. The cinematography by Seamus McGarvey (Atonement) is terrific, utilizing bright color in a way that the visuals pop. The special effects are top-notch and you just feel immersed into the action. The destruction is cataclysmic but rarely does the movie feel phony. I was impressed by the Hulk designs and the sequences in inky space with our alien adversaries. For that matter, are these aliens robots? It’s unclear whether the giant flying centipede-like ships are creatures. The 3D conversion is one of the better outings due to the fact that it doesn’t keep throwing stuff in your face. Plus, viewing Johansson’s leather-clad assets in 3D certainly has its own appeal, as does Gwyneth Paltrow in jean shorts. Hey How I Met Your Mother fans, Cobie Smulders looks practically smoldering in her S.H.I.E.L.D. agent outfit too. Okay, I swear I’m done with the female objectification.

I hesitate calling The Avengers the greatest super hero/comic book movie of all time, as the teaming hordes of Internet fanboys foaming at the mouth are wont to do. If your definition of a comic book movie is a giant sandbox with all the coolest toys, then this is your film. This is a comic book turned flesh. The Hulk and Thor fight and prove who is the strongest Marvel man, that’s got to be a geek’s wish come true. Many of the infighting sequences felt like, servicing the tastes of the fanboys, and after a while the constant hero on hero action felt tiresome. I get that we have a clash of egos going on here, but the movie suffers from a lack of narrative cohesion, by which I mean that the first hour of the movie feels like a series of guest appearances by heroes on loan. The movie doesn’t fully come together until the point where the team comes together; I doubt Whedon intended that symbiotic relationship. The movie feels more like a patchwork of standout scenes and memorable moments that a fully formed and cohesive story. If you haven’t seen the previous four Marvel movies (Iron Man, Iron Man 2, Thor, Captain America), you’ll be pretty hard-pressed to follow the story. Loki’s motivation and plan seems rather sketchy other than causing discord amongst the heroic ranks. His powers seem inconsistent and vague. Also I found the musical score by Alan Silvestri to be bland and unworthy.

The Avengers is sure to be geek nirvana for many of the comic book faithful. It’s an audience pleaser of mass scale, and I’m sure that your theater will be cheering in abundance. Whedon has pulled off the near impossible. The movie is a thoroughly entertaining, exciting, and witty popcorn spectacle of the first order. But where the movie hits the ceiling, at least for me, is that it ONLY wants to be the best super hero movie and this seems like limited ambitions. It’s like making the very best possible women in prison movie (great, but is this really all you set your sights on?). I had a great time watching Whedon’s handiwork but I wish it mined the outsized territory for bigger themes, a little more than audience-satisfying pyrotechnics, something I feel that X-Men: First Class did a better job of handling. Don’t get me wrong, I greatly enjoyed The Avengers and it’s a fantastic start to the summer movie season, but by no means is it The Dark Knight or even aspiring to be, and that’s okay. Enjoy the busy escapades of Marvel’s next smash franchise. Who knows when they’ll be able to wrangle everyone together for another adventure, but judging by the sounds of ringing cash registers, the answer is sooner than we think.

Nate’s Grade: B+

The Three Musketeers (2011)

I suppose I should have known better seeing director Paul W.S. Anderson’s name attached to the loose adaptation of The Three Musketeers. From the previews, I thought that the film could perhaps settle on an enjoyable level of stupidity, something of a wink while it obliterates all fidelity to Alexander Dumas source material. Well, the movie sure is stupid but it’s far from enjoyable. This swashbuckling-on-steroids flick has got 17th century zeppelin-battleships, booby-trapped secret passages, and a confluence of English accents in France, but by far the dumbest part of this incredibly dumb movie is that war (or the “looming apocalypse”) rests entirely upon a diamond necklace. A ludicrous amount of the movie’s conflict rests on getting the Queen of France her stolen necklace back so that her husband doesn’t think she’s unfaithful. Instead of two people just having a conversation to clear up a misunderstanding, the movie pushes this marital conflict as the climactic push that will lead to global war. The action sequences are dull and none of the actors seem to be successful at faking enthusiasm. What does it say that Anderson rips off his own Resident Evil series as he concludes Musketeers, setting up a sequel that surely will never exist? This movie is bereft of any whiff of fun even with all its fantastical elements crashing through classic literature. It had a slight chance of being the right kind of stupid, but instead it’s just stupid times a thousand. Beware, canonical literature, because as long as Anderson lives none of you are safe.

Nate’s Grade: D+

Lockout (2012)

Rather derivative and not very clever, the sci-fi prison break movie Lockout is surprisingly enjoyable, in a brain-dead sort of way, mostly thanks to a few lean suspense sequences and the deadpan glory of star, Guy Pearce. The man plays a reluctant hero sent to a space prison to rescue the president’s daughter (Maggie Grace) hiding amidst the dangerous inmates. It’s like every action, sci-fi cliché rolled into one, and yet the movie is consistently entertaining. Pearce carries the same deadpan gumption throughout; it doesn’t matter what’s happening, it will not faze him and he has a quip for everything. When the first daughter asks him if her dad had any words to pass along, he quips, “Yeah, you’re adopted.” The roguish charm of Pearce keeps the movie grounded even when it goes a little nutty with conspiracies, obstacles, and a mad rush of a climax. The movie is set only 40 years or so in the future, and as such it feels too weirdly futuristic for the minimal time jump. Would we really have an orbiting space prison and put prisoners in hyper sleep? Anyway, the movie is a lot more fun and tolerable than I would have expected, and Columbus, Ohio’s own Grace (Taken) actually gives the most mature performance of her still young career, for what that’s worth. It’s not great, but thanks to Pearce, it’s pretty passable entertainment, especially for generous genre fans.

Nate’s Grade: B-

The Adventures of Tintin (2011)

It may not be fair, but I was never expecting to like Steven Spielberg’s first foray into animation, The Adventures of TinTin. It just looked so busy and I’m still on the fence when it comes to motion-capture technology. So imagine my surprise when I found myself not just enjoying the movie but also actively loving it. This rollicking adventure practically hums with energy and imagination. It’s easy to get lost in its sweep. The action sequences, of which there are several, are terrific, breathlessly paced but showing great fair and imagination. It comes to the closest of any imposter to replicating the magic of Raiders of the Lost Ark. Give great credit to Spielberg but also his team of terrific Brit writers (Dr. Who’s Steven Moffat, Edgar Wright, and the man behind Attack the Block, Joe Cornish). The characters don’t feel like soulless androids, the adventure is lively, the immersive visuals are gorgeous to behold, and the scale of some of these action set pieces is just massive, in particular a chase through a Moroccan city that is performed in one unblinking take (although does it matter when it’s animated?). I felt transported while watching Tintin, back to a time of childhood awe and excitement. Some will find the movie wearisome and vacant, but I’m prone to shaking off my adult quibbles when a movie can make me feel like a kid again

Nate’s Grade: A-

The Raid: Redemption (2012)

If you’ve been let down by flaccid Hollywood blockbusters in the action department, then give Indonesia’s The Raid: Redemption (part one of a planned trilogy) a try. The movie is like 90 minutes of getting kicked in the face, but in the best possible way. The flimsy premise almost seems like that of a video game. An elite forces police team storms the tenement building of a crime lord. He traps them inside and alerts the unruly residents there will be a reward for whomever takes out the cops. Each floor presents a new level of danger, from machete-wielding gangs to thugs that could show Bruce Lee a thing or two when it comes to wizardly martial arts. When the action is pumping, you feel every electric second of it. Writer/director Gareth Evans uses every part of the buffalo when it comes to action cinema. He kills guys in ways you didn’t know existed. The action is brutal and often relentless, but Evans draws out scenes organically, making fine use of geography. Guys will break through walls, jump down floors, blow up gas tanks, and use everything from filing cabinets to broken doorframes to and florescent light tubes as weapons. It’s a thrill to be able to take in the beautifully balletic choreographed fight sequences; there one that goes on for seven minutes and should already be considered an all-time Top 5 contender in movie history. There’s a fairly pedestrian plot about police corruptions and some family connections, but that’s just gristle. The real meat is the action. It’s so exhilarating and gratifying that the rest is meaningless. The Raid is the best video-game-turned-movie ever, and I don’t even care that it was never a video game. Have you seen these special movies?

Nate’s Grade: B+

Wrath of the Titans (2012)

The 2010 Clash of the Titans made some sizable sums of money but it really became famous for one reason – the beginning of the 3D fleecing and the public’s souring on what was supposed to “save the movie going experience.” Clash was converted to 3D in post-production, and its lack of foresight and rushed conversion showed. After the high of Avatar, it only took approximately three months for the public to feel ripped off by 3D. Certain Hollywood bigwigs are concerned that bad 3D conversions will kill the golden goose, and it is having an effect. The percentage of movie audiences seeing big releases in 3D has slipped steadily from 2010. Whether it is the added cost or the underwhelming conversion, movie audiences are warier of the third dimension. And it was Clash of the Titans that destroyed a nation’s innocence. Two years later, the sequel is out and, surprise surprise, you also have the ability to see it in 3D. Either way, this movie will cause you a headache.

In the wake of Perseus successful slaying of the Kraken, he is now a widower with a young son, living their lives quietly, trying to avoid the daring heroics of his earlier life. Fat chance, kid. The gods are at war, particularly Hades (Ralph Fiennes) and Aries (Edgar Ramierez) versus Olympian head honcho Zeus (Liam Neeson), Perseus’ absentee father. The titan Kronos will be unleashed from his prison, Tartarus, and this powerful behemoth will lay waste to the armies of mankind. The gods have grown weak due to mankind’s dwindling faith, and as such they cannot conquer Kronos without the help of man. It’s up to Persues, Queen Andromeda (Rosamund Pike), and Poseidon’s demigod son a (Toby Kebbell) to track down the right magic artifacts to take down Kronos.

Once again we have a threadbare story that involves running from one location to another to find a clue that leads to the next location; the plot is just a series of magic-item gathering missions, much like a video game. Greek mythology made regular use of magic weapons to slay great monsters, but the myths at least gave their audience heroes worth fighting for. Worthington’s scowling rendition of Perseus is a bore, and giving him a son doesn’t help much. Just because the guy keeps insisting he has someone to protect doesn’t fill his void of characterization. He’s so free of charisma, so gruff and without any defining personality, that you wish he could find some magic shortcut to find his dumb magic items faster. The whole setup with our villain is also vague, beyond the very specialty of the god in question. And then there’s the whole concept of the gods dying, which was also featured in last fall’s glorious-to-look-at-but-empty-on-the-inside Immortals, another cinematic tussle with the titans. What’s the point of being a god anymore if the defining quality, immortality, can be ripped away? I suppose the screenwriters wanted to raise the stakes when Zeus and other gods enter the fray, dangling the threat that they too could perish. “We may not have weapons, but we’ll fight how long we can,” Zeus declares with modesty, and then he proceeds to zap enemies with lightning bolts. I don’t think a club is going to outrank a giant projectile of electricity. Realistically, I think the whole death-of-the-gods angle, which cold have brought some real somber and existential weight to the film, was just a setup to allow the producers to recast future sequels with less costly actors (goodbye, Neeson and Fiennes; they’ll be no more Kraken-releasing for either of you).

Director Jonathan Liebesman (Battle: Los Angeles) isn’t going to wow anybody with his addition to cinema, but he can put together a serviceable sequence of action. My favorite sequence in the entire film is when Perseus and crew enter the underground maze of Tartarus. The stone walls are constantly shifting around and the characters are zooming all around the room. It reminded me of the moving staircases in the Harry Potter world or think of it as the real prequel to Cube. And yet, even this nice sequence is limited because Liebesman and the screenwriters don’t take full advantage of their situation. We have a constantly shifting three-dimensional maze, and nobody gets lost at all? And the heroes, after discarding the map, easily find their way to the other side? What kind of design flaw is that? Liebesman prefers a lot of handheld camerawork and low angles, which can be jarring at times. Worse, the action favors a visceral chaos rather than steady development. There are plenty of people dying, columns exploding, fireballs tossing, but little of it adds up to much. It’s all disparate shots, like every character is in a separate movie. Such a shame because the special effects are rather good. If you’re going to spend this kind of money on a Greek mythology spectacle, at least make us care beyond a “fire pretty” level of tepid enjoyment.

The movie is in some breech of false advertisement since the title clearly states a plurality of titans, but by my modest account we only really have one titan to deal with, the giant lava beast Kronos (do the smaller creatures and Cyclops count as titans? I doubt this). Now we all love how fire looks, though some love it a bit too much. And lava itself has long been a childhood adversary. Who amongst us has never pretended the floor was once lava and but a handful of couch cushions were the only stepping-stones to safety? It’s hard to get an exact feel for how massive Kronos is considering he emerges from a mountaintop and seems to extend even higher into the sky. It’s intended to be a threatening and horrifying sight, but I kept thinking of a Marine ad from the 1990s where prospective recruits displayed their mettle by combating giant lava creatures (“Marines: Keeping the U.S. safe from lava men since 1916”). Instead of being awed by Kronos, I started picking apart the logistics of being a lava man. I suppose when you’re a god, or a titan for that matter, you don’t have to really eat or drink or do the things we mortals must for sustenance. But how does a lava creature work when part of his fiery M.O. is how drippy and malleable he can become? Perseus flies into the mouth of the lava beast but why does a beast, which needs no food or drinks, even needs a mouth? It’s not like this guy is speaking beyond a ground-shaking mumble. The entire face is almost superfluous. It’s not like a lava creature has eyes or a working circulatory system. Now I could apply these same annoying ticky-tack questions to any monster or mythological creature. The reason I did this is because the monster of monsters is no more intimidating, or satisfying, as the array of giant monsters that Godzilla would fight (or for you youngins – the Power Rangers). When your ultimate bad guy, and lone titan, can just as easily be blown up in the same manner as the Death Star, then we have a problem.

There’s a certain level of entertainment watching dignified actors in something so inherently campy. Neeson (The Grey) and Fiennes (Harry Potter and the Deathly Hallows: Part Two) are a long way from their Shindler’s List collaboration. The two men lend a level of gravitas to a movie that is leagues below their talents. Perseus proves to be such a dull demigod, that I wish the entire movie had followed the warring gods instead. That approach would have been much more interesting considering that they must confront mortality. Worthington (Avatar) still has a notable screen presence in the realm of action cinema, but his constant scowling is just getting tiresome. Hollywood, give this man something to do other than scowl and he may surprise you, like in The Debt. Pike (Doom) is unconvincing as a warrior princess, and her forced romance with Persues could not be more contrived (did somebody say, rebound?). The best actor in the movie is Bill Nighy (Underworld) who shows up as a daffy version of Hephaestus, the god of metallurgy and blacksmiths. Nighy understands how completely cheesy the whole getup really is and delivers a performance on the comic wavelength that the entire movie should have held.

While not nearly as humorless and joyless as the 2010 edition, Wrath is still a fairly block-headed romp through the noisiest parts of Greek mythology. After two movies with “titans” in the title, it’s somewhat remarkable that we only witness one single titan in the entire combined 245 minutes. It’s all CGI sound and fury with little cohesion to make anything feel important, despite huge mythological creatures demolishing cities. From an action standpoint, Wrath packs enough serviceable, escapist sights for the eyes to please diehards of Greek mythology and genre fans with low expectations. I wish there was a more compelling reason to run through all this stuff than big monsters needing to be killed; this hero’s quest needs more motivation or at least a grander sense of awe. The demise of the gods due to mankind’s mounting religious doubt seems like a juicy subject that could have opened these characters up. But then the theological discussions would get in the way of people hitting made-up CGI monsters. If you like your cheese feta, then Wrath of the Titans will provide enough wrath for your bucks, though found lacking in titans.

Nate’s Grade: C

John Carter (2012)

John Carter has been in the longest development hell of any movie project in the history of cinema. If nothing else, that’s at least an accomplishment. Author Edgar Rice Burroughs first published his tale of interplanetary adventure in “A Princess of Mars” way back in 1912. It was his first published work, even before the phenomenon that would make him a star, Tarzan. Ever since 1931, filmmakers have been trying to realize Burroughs’ grandiose sci-fi vision but have never been able to finish. In the last decade, the movie has gone through different stages of development, with Robert Rodriguez, Kerry Conran (Sky Captain and the World of Tomorrow), and Jon Favreau attached as director at different points. Then Disney snatched up the rights and hired one of its own, Pixar director Andrew Stanton, to do what nobody has been able to do for 80 years –bring Burroughs’ vision to the big screen. It doesn’t hurt when Disney gives you a reported $250 million to spend.

John Carter (Taylor Kitsch) is a Civil War veteran haunted by his past. He’s chased by a group of bandits and stumbles into a cave that transports him to Mars, known as Barsoom to the natives. Carter discovers that he’s found himself in the middle of another civil war, this time between the cities of Zodanga and Helium. The Tharks are a race of 10-foot tall four-armed warrior creatures, and their leader, Tars Tarkus (Willem Dafoe), sees Carter as the turning point in getting his people’s lands back. Carter will also help solidify Tars Tarkus’ place as leader to his people. John Carter is a coveted free agent on the red planet. Princess Dejah Thoris (Lynn Collins) wants John to help her people survive against the Zodangans, lead by Sab Than (Dominic West). Dejah’s father (Cirian Hinds) has brokered a shaky peace on the promise that she and Sab Than will marry. The mysterious Therns, lead by Matai Shang (Mark Strong), are the real power players on Mars. They have offered a powerful new weapon known as the “ninth ray” to give Sab Than the upper hand. All John really wants to do is return home, but first he has to find a way back.

John Carter is an amusing, entertaining throwback to old-fashioned B-movies. Even the depiction of life on Mars is charmingly retro, what a future would look like to a man from the early twentieth century perspective. As a result, the aliens fight with Bronze era weapons and guns that behave like trinkets from a Western. Even the minimalist alien design, the Roman-esque costumes, the fact that everyone can breathe air, and low-grade technology of these advanced species (flying machines that look like Da Vinci designed them) come across as nostalgic, vestiges of the past more so than insights into the future. It’s like watching those old sci-fi TV shows from the 1950s and how they predicted man would have colonized the solar system by now and already have a working lunar colony (Newt Gingrich is trying his best). The movie channels the spirit of old adventure serials and captures a certain gee-whiz, childlike sense of fun. There are moments where Stanton has a playful sense of storytelling, like a near montage of Carter’s determined escapes from officer Powell (Bryan Cranston? Why not?). While being PG-13, there is still a feeling of the Disney-fication of the tale, complete with tamer outfits for Dejah Thoris (do a Google image search) and an adorable alien “dog” sidekick that befriends John.

The best moments are easily the scenes where John integrates into the indigenous Thark tribes, finding a sense of community and a bonding with Tars Tarkas. If the movie had only featured this alien race instead of all those warring people-who-have-red-henna-tattoos-on-so-they-must-be-aliens-right, I think the movie would have succeeded better. One alien race focuses the narrative but instead we get four (three?). When our climax does come into view, the pieces have all fallen into place and the action is suitably thrilling. Stanton’s live-action debut isn’t the homerun that Brad Bird’s Mission: Impossible 4 was, but the large-scale action is satisfying and imaginative enough. The payoffs work and Stanton has nicely intertwined his storylines so that everything comes to a head. The Earthbound framing device, with Edgar Rice Burroughs (Daryl Sabara) reading the diary of his rich departed Uncle John, enriches the narrative once the full context is revealed, gearing up the audience for a long-awaited reunion to end the movie on a perfect high note.

What John Carter also has going against it is the pull of time. It’s hard not to see how derivative the story and characters are; Burroughs’ original novels were hugely influential to science fiction writers, and you can see similarities in Star Wars, Avatar, and other works. Scenes in this movie will feel like rip-offs from other movies, like an arena battle with giant alien hordes from Attack of the Clones, riling up a native alien species against its imperial antagonists in Avatar, Deja Thoris clearly has her DNA all over Princess Leia, and the dynamics of jumping through space travel via gateways made me think of how excellent a movie Stargate was (watch it again; it’s terrifically executed). Carter can easily be credited as the predecessor to superheroes. Now it’s unfair to say that John Carter rips off these other sci-fi movies when every one of them was released long after Burroughs’s novels had been widely published. It’s unfair, but you can’t help but feel the way you feel, and I was feeling a fairly resounding sense that I had seen much of this tale before and better. The actual terrain of Mars is a little less than inspiring. Its rocky vistas don’t make it feel too noticeably alien. We don’t ever really get a good view of alien culture outside of the Tharks. John Carter’s one big addition is that the character, given his physiological makeup and Mars’ gravity, can leap to impressive heights that were only previously known by Italian plumbers in video games. This means we get a lot of John Carter jumping up, jumping around, jumping like a Martian jumping bean. But just because you can jump really high, doesn’t that mean you’d be plummeting at a high rate of force? Wouldn’t John seriously break his legs leaping 500 feet in the air and then landing?

The script, credited to Stanton, Mark Andrews (co-director of Pixar’s upcoming Brave), and Pulitzer Prize-winner Michael Chabon, is weighed down with expositional slog that it cannot break until the third act. I was expecting a better and more graceful story given Stanton’s previous film, WALL-E, which could be taught in film classes as a textbook example of elegant visual storytelling. With John Carter, it feels like we’ve been hit with the Martian phone book. We’re inundated with unfamiliar names and given scant time to adjust. While a gamble that the audience intelligence will catch up, it also makes for a confusing half of a movie. It’s hard to keep track of all the different names; Tharks this, Hellium that, Zodanga this, Jeddak that, Therns here, Barsoom there, etc. The movie doesn’t gradually expand its Martian history, it just plops us, along with Carter, right into the middle. The opening structure is also a bit confusing, as we’re jumping around time without any proper setup. Still, the movie cannot be accused of being stupid; hokey and convoluted, yes, but not stupid.

And boy do we get a lot of talking for an action movie set on Mars. The middle section is quite heavy with yapping. Kids who came thank to their trust of the Disney name will probably be bored as the movie explains to us things we already know and things we don’t care about knowing. For a two-hour plus film that has a lot of political infighting, I’m surprised that the movie is pretty pedestrian when it comes to its politics. It all really comes down to an arranged marriage to broker peace. That’s not very complicated. The main villains, the ghostly Therns, are completely incomprehensible when it comes to motivation. I have no idea what they stood to gain. If they have a gateway that can take them to Earth, or they have their own copies on Earth, why aren’t they using this to their advantage? Why aren’t they grabbing more Earthmen to form an army of jumping Jacks? Why the significance of the “ninth element” when we all know the fifth element is love? But more importantly, as last year’s Green Lantern proved, it hurts your movie when your hero can’t be bothered to be heroic. It takes far too long for John Carter to seem like he gives a damn about anything. I understand he’s a war-weary vet, but the movie feels like 90 minutes of him shrugging while everyone on Mars desperately pleads with him to save them.

Kitsch (X-Men Origins: Wolverine) is going to be having a fairly big breakout year given his mug appearing in several high-profile, high-budgeted movies. The guy has already proven with steady work on TV’s Friday Night Lights that he can act, though the results are not so convincing with John Carter. I think he was going for some sort of gruff, Clint Eastwood-esque loner but he just comes across as wooden. Add his character’s reluctant nature, and it makes for a pretty uninvolving hero. Fortunately for Kitsch (what an unfortunate last name), the supporting cast is there to pick up the slack. Collins (TV’s True Blood) is the real breakout star of the movie. She’s feisty and strong and passionate and altogether easy on the eyes she could give Leia a run for her money in a metal bikini competition. Collins’ performance is filled with urgency, like she’s compensating for our taciturn lead actor. When she’s on screen you feel engaged in the story. Dafoe (Spider-Man) finds the right mixture of humor and pathos as the leader of the Tharks. West (300) has such a slimy sneer to him, it’s magnificent to watch. I’m starting to think that Strong needs to take a break from playing villains (I count eight bad guy roles sine his breakout in 2008’s RocknRolla) except that he’s so good at playing them. I think if Mark Strong ever plays himself in a movie about his own life, he’ll inevitably be the bad guy.

John Carter is an entertaining throwback to the adventure serials of old, a retro sci-fi action film that falters somewhat from a talky, uneven, exposition-laden script. When this movie works, it works quite well. There’s just too much stuff in this movie, too many alien races, too much exposition, and too many other movies that make John Carter feel derivative. What was once amazing and imaginative in 1912 will not have the same effect on audiences in 2012, especially those who have grown up on pop culture inspired by John Carter. I don’t think anyone can say the final product was worth the wait, but John Carter is a modestly fun adventure. I wouldn’t mind taking another trip to Mars, just as long as it doesn’t take 80 years.

Nate’s Grade: B-

Fright Night (2011)

Horror is a genre that’s been notoriously cannibalistic, especially as of late. I don’t mean flesh-eating, I mean the glut of remakes that has polluted the horror market in recent years. After remakes of Halloween, A Nightmare on Elm Street, Friday the Thirteenth, The Hills Have Eyes, House of Wax, Prom Night, My Bloody Valentine, The Amityville Horror, The Fog, The Texas Chainsaw Massacre, Black Christmas, Sorority Row, Dawn of the Dead, The Crazies, Don’t Be Afraid of the Dark, I Spit on Your Grave, Last House on the Left, The Thing, and scads more, you’d be forgiven for believing that the remake of 1985’s Fright Night would be another soulless cash grab. It turns out that it’s way better than even the original and quite an entertaining movie that got lost in the shuffle.

In a quiet little suburb outside Las Vegas, students are going missing. Ed (Christopher Mintz-Plasse) suspects that there is a vampire in town. Ed’s former friend, Charley Brewster (Anton Yelchin), dismisses this idea, especially since the would-be vampire in question is his new neighbor, Jerry (Colin Farrell), a home construction worker who seems to work at night mostly. But lo and behold, after Ed goes missing, Charley concludes that his old friend was right all along. Jerry has his eyes set on Charley’s single realtor mom, Jane (Toni Colette), and maybe even Charlie’s sprightly girlfriend, Amy (Imogen Poots). The only ally Charley can muster is a drunken Vegas magician in the Criss Angel tradition. Peter Vincent (David Tennant) has been studying vampires for years due to his tragic personal connection to vampires, notably Jerry.

Fright Night finds that horror sweet spot, equal parts scary and funny. Credit screenwriter Marti Noxon who cut her teeth on TV’s seminal show (yeah, I said it) Buffy the Vampire Slayer; there’s even a reference to a “Scooby gang” for we Buffy fans. Noxon does a terrific job of establishing a suspenseful situation and then developing it nicely, teasing it out. There’s a sequence where Charley is trying to rescue a neighbor lady that just involves a series of hiding places but uses a simple setup of ducking around corners so well. When our plucky protagonist checks in with Vincent for some assistance, we’re introduced to an array of exotic vampire-hunting weapons and artifacts that the Vegas magician has under glass. With a setup like that, you better believe we’re going to be using those weapons later, and how. The character development is richer than most teens-battle-monster genre films. The relationship between Charley and Ed, and the awkwardness and resentment of two friends growing apart, feels rather believable even dropped into the middle of a vampire adventure. The standard girlfriend role is given a bit more weight, as she’s the one who feels confidant and aggressive. She knows what she wants, and as played by the adorably named Imogen Poots (Solitary Man), you want to be what she wants. Seriously, this actress is striking in her Grecian features and I like a woman who knows how to handle a mace. There are also small touches that I really enjoyed that helped round out the movie. At one moment, a woman is being fed on by Jerry and she spots Charley hiding behind a door. Rather than cry out for help, she carefully draws a shaking finger to her mouth, wishing him to keep quiet and not to save her. The resolution of this rescue attempt is shocking in all the right ways. It’s a surprise that feels completely within reason, and organic twists and turns are always the most satisfying.

Noxon’s script continually surprises even when it starts to follow a by-the-numbers plot. Instead of an axe lopping off a vampire’s head, it just goes about halfway through thanks to the rigidity of bone. That’s a nice touch, but then when that same vampire tries to bite our hero and can’t move his fairly severed neck closer, then that’s when Noxon has capitalized on her cleverness. And she capitalizes often enough for Fright Night to be a real step above most vampire action flicks. Noxon also finds clever spins on vampire mythos; to get around the whole can’t-enter-without-an-invitation rule, Jerry just attempts to blow up the Brewster’s home to drive them out (“Don’t need an invitation if there’s no house”). There’s a particularly ingenious method to light a vampire on fire. And the entire character of Peter Vincent, played brilliantly by Dr. Who actor David Tennant, is a hoot and a great addition. He’s a riot as a cynical, profane, and selfish stage performer.  His character is such an enjoyably comic foil, and Tennant plays him with aplomb, that you almost wish for a Peter Vincent spinoff movie.

Director Craig Gillespie shows that he is shocking adept when it comes to staging a horror film. I would not have expected this level of competency from the director of Lars and the Real Girl. It embraces its R-rating and the bloodshed is plentiful though the gore is restrained. Gillespie draws out scenes with judicious editing, letting the dread build steadily. The tension of something simple like Jerry standing in a doorway, waiting for any verbal slipup to come inside, can be terrific. Gillespie also has some nifty visual tricks up his sleeve to complement Noxon’s crafty screenplay. There’s one scene where Jerry walks into a hotel lobby and is confronted by a security guard. The camera pans over a series of security monitors that do not pick up Jerry. Then in the background we see Jerry hurl the guard to the ground to bite him and in the foreground we see the security footage minus Jerry. There’s an ongoing tracking shot inside a fleeing minivan that’s not exactly Children of Men but still a good way to feel the fever of panic. The final showdown between Charley and Vincent versus Jerry is suitably climactic and rewarding, nicely tying back elements that were introduced earlier and giving Poots an opportunity to vamp out, literally and figuratively.

Farrell (Horrible Bosses) is a charming, sexy, alluring menace as Jerry, which is exactly what you’d want in a vampire (sorry Twilight fans). Vampires are supposed to be seductive; they’re inherently sexual, what with all that biting and sucking and sharing of body fluids. If Jerry is going to be dangerous, he also has to be seductive, and Farrell is exactly that. With his swaggering walk, with his pose-worthy stances, with his grins, he’s a great ambassador for vampire kind. But this guy does more than preen; he’s also a credible threat. He’s the bad boy that is actually quite bad. Farrell’s enjoyment of his villainous role is noticeable. Jerry taunts Vincent: “You have your mother’s eyes.” He shoots and misses the big bad vamp. “And your father’s aim,” he add, chillingly. Having a strong villain can do wonders for an action movie, and Jerry is a formidable foe played with great relish by Farrell.

Not everything goes off without a hitch. The special effects can be dodgy at times, especially when Jerry goes into full CGI vampire face. The vampires tend to look like shark people, with long exaggerated jaws and rows of gnarly teeth. It’s not a particularly good look. While Noxon’s script excels in most areas, there is still enough dangling plot threads. Charley’s mother is really never a figure of significance. Her potential romance of her neighbor/vampire is a storyline that is never capitalized upon, oddly enough. That seems like the kind of storyline you’d build a whole movie around. She’s written out of the movie in hasty fashion, immediately going from a sequence of driving to being unconscious in a hospital bed. How did that happen exactly? After the Brewster house explodes, nobody seems to make a big deal out of this, like it’s just some regular neighborhood occurrence. What kind of neighborhood watch is this?

Fright Night is just a fun night out at the movies. It’s got plenty of laughs thanks to Noxon’s clever script, plenty of scares thanks to Gillespie, and plenty of sex appeal oozing from Farrell (though “sex appeal” and “oozing” don’t sound like an advisable linguistic match). It’s not much more than a vampire action flick but it’s a really good vampire action flick, clearly a cut above the dreck that usually just relies on its audience’s understanding of genre convention to cover up for its shortcomings. There’s no reason you cannot be a good movie with this genre, and Fright Night is proof of that. Convincingly acted, cleverly staged, and surprisingly well-executed, this is one genre movie that hits the right vein.

Nate’s Grade: A-

Chronicle (2012)

I’ve learned a valuable lesson when it comes to genre movies – do not trust the marketing department of 20th Century Fox. Every promotional clip, trailer, TV spot, even the notion that people were flying around in cities as an attempt at viral marketing, it all coalesced into making me turn up my nose at Chronicle. It just looked like a bad movie. Then the critical reception was rather glowing and I took a chance, pleasantly surprised by the skill and execution of the flick. What made this thought-process notable was that it was almost an exact repeat of what I went through with Rise of the Planet of the Apes. Every piece of promotion stoked my disinterest into outright loathing, and then after the positive press I saw the movie, begrudgingly, and was floored. I guess when it comes to future 20th Century Fox genre releases, I’ll try and figure out my reaction and then turn that upside down. If a movie looks like utter crap, then under this new value system it must be good. I’m sure my new cinematic equation will prove me wrong as soon as the latest Eddie Murphy family vehicle terrorizes theaters (“This fall, Eddie Murphy is… The Governor. And his political opponent? His wife! Also played by Eddie Murphy”). In short, the marketing department at 20th Century Fox sucks but Chronicle does not.

Chronicle is the chronicle (heh) of three high-school friends who contract telekinetic powers. Andrew (Dane DeHaan) is a social outcast, determined to videotape his life as a means of escape from his ailing mother, his violent, alcoholic father (Michael Kelly), and the torment of school bullies. His cousin, Matt (Alex Russell), is trying to read up on philosophy to impress Casey (Ashley Hinshaw), a blogger/amateur documentary filmmaker. He’s more than some dumb jock. Steve (Michael B. Jordan) is the popular athlete planning to run for political office one day. The three guys discover what looks to be an alien craft underground. After coming into physical contact, the guys discover they suddenly have the ability to control objects with their minds. They test out their new powers in small ways at first, stopping speeding balls, assembling Legos. Matt insists they establish some system of rules to ensure they use their new powers for good. Andrew chafes at the idea of holding back, especially since he is by far the most powerful member of the group and eager to settle a few scores.

Just as the found footage motif is starting to get old along comes a movie that makes creative and clever use of the narrative structure. Documenting one’s life, including the endless trivialities, has become normal habit for a younger generation accustomed to Twitter-style instantaneous information dissemination. Given that Andrew is abused and harassed, it makes sense for his character to use his camera as a means of security physical and emotional: the promise of being recorded should at least keep some of the bullying and physical abuse at bay, and it also provides a barrier for him and the real world, letting him stand outside himself. As John Malkovich said in Shadow of the Vampire, “If it isn’t in the frame, then it doesn’t exist.” This is one of the few found footage films where I didn’t feel constrained by the limitations of its concept. I suppose it helps when your main characters have super powers and can fly into the sky for a game of pigskin. The climactic battle is plenty thrilling but also subtly ingenuitous, as we cut back from various camera footage to piece together our super smackdown; we jump from security cameras, police dashboard cams, helicopter cameras, to even personal video cameras of people doing what people do… document the strange and unusual (I’m just curious who assembled the footage, though I have my theories).

The key to Chronicle’s success is that it’s a well-written, character-based piece that just so happens to morph into a superhero cautionary tale. Andrew has a pretty hard life and it’s easy to see why this insecure, neurotic, and angry young man takes his new-found gifts as a cosmic opportunity for retribution. In a way, Chronicle is like an all-male version of Carrie for the digital age; incidentally, Andrew was set to perform in a school talent show and I was cringing, saying to myself, “Oh no, here comes the Carrie moment.” He’s a tragic figure and you feel for the kid, which gives him a little more leeway when he starts to veer to the dark side. Until the very end, you can follow Andrew’s motivation for every action, so when he dresses up in his father’s firefighter outfit to shake down the neighborhood bullies, you can justify it to yourself, saying, “Well, he’s desperate and needs to pay for him mother’s super expensive medication. Oh, and those guys had it coming. Jerk.” The power of empathy is a mighty one, and writer Max Landis (son of director John Landis) takes a measured amount of time to connect everything back to the character. The best compliment I can give Landis is that nothing feels out of place. The characters behave in a relatively believable manner, the action intensifies at a natural incline, and the characters manage to have some brainy, existential debates about power and responsibility in between typical teenage pranks/antics (it’s only natural that teen boys would somehow use telekinesis to improve their sex life). Sure these characters aren’t terribly deep and the multitude of Andrew’s misery heaped upon misery almost seems ridiculous. In another universe, perhaps Andrew uses his powers to lash out at his tormentors at school, though that approach would questionably glamorize school shootings. However, by the time the big action hits, we’re emotionally invested in the characters and have watched Andrew’s long fuse finally blow.

The special effects are even more impressive given the low budget and the found footage gimmick. The camera makes some nifty telekinetic moves, floating around and giving the film a bigger space to play within. The flying effects are pretty convincing, especially when one of our guys ends up tumbling back to Earth in one tense sequence. Whether it’s floating Pringles or cars crushed inside out, the effects are smooth and well integrated, and any noticeable lack of polish just fits in with the fuzzy nature of our video recording as lone record of the events. There’s a notable solution for sub-par special effects in movies: blame the nature of the movie (Uwe Boll, that suggestion is free of charge).

But the best special effect is young actor DeHaan (HBO’s first-rate show, In Treatment). Looking eerily like a young Leonardo DiCaprio, the guy manages to channel pent-up rage, frustration, and helplessness in a way that doesn’t feel histrionic or twerpy. His character is the point of view for our tale given that it is Andrew’s camera after all; we’re mostly locked into his perspective. Good thing that the character is interesting enough and so well played by DeHaan that I didn’t feel stuck with a loser. He reacts like most teenagers would react when bullied and harassed, trying to be aloof and ambivalent but only able to hide the pain and resentment for so long. When Andrew does start to give in to the allure of his powers, DeHaan seems practically seduced by his sense of superiority. There’s a dangerous look in his eyes that turns on that cues the audience for trouble to come. Russell is an amiable actor even if his character is bland and somewhat inconsistent as a foil to Andrew. Jordan (TV’s Friday Night Lights) is a charming guy who finds the right balance of exuberance and sarcasm with his character. Together, the threesome of guys has a winning chemistry and character dynamic. When they’re getting along and the good times are rolling, you feel part of the gang.

Being a super hero has become a dominant male fantasy as of late in the movies, so it’s invigorating to see a movie that puts a fresh spin on what seems ad infinitum. Chronicle is something of a small wonder, bringing new life to the found footage concept, making smart use of its narrative confines rather than chained by its limitations. The story is just as involving from a character standpoint as much as its sci-fi genre elements and superhero wish fulfillment. Landis and debut director Josh Trank are talents that I have no doubt Hollywood will snatch up. They’ve given the super hero genre a necessary human element, too often lost in the splashes of action and merchandising. Along with its engaging character-work, Chronicle also happens to be a clever action movie with some soaring thrills. Ignore the shoddy marketing and take a chance on Chronicle.

Nate’s Grade: B+

Fast Five (2011)

The fifth movie in the gearhead Fast and the Furious series unapologetically eschews logic and physics to deliver an energetic, over-the-top, stupidly entertaining action movie. This thing’s got swagger to spare. Credit Justin Lin, director of the last three films in the series, who has a tremendous knack for orchestrating mass chaos into eye-catching sequences. The plot is practically inconsequential but involves Vin Diesel and his team planning an Ocean’s 11 style heist against an evil Rio de Janeiro crime lord. Diesel, that black hole of charisma, sticks to what he’s good at: grunts and glares. It was a smart move to introduce The Rock as a dogged DEA agent. His added brashness and command of cool gives the series a boost in star power. The final act of this film is an exceptional chase sequence where Diesel’s crew drags a large bank vault through the streets of Rio, destroying just about every car in sight. The stunt work is phenomenal and the special effects feel seamless, never ripping the viewer out of this hyperactive, preposterous reality. Sure, it can get bogged down in its teenage horndog worship of hot cars and hot gals (Rio is in no short supply of physically ample women), but Fast Five delivers in spades when it comes to junky popcorn thrills. I can’t believe I’d ever write these words, but I’m actually looking forward to more Fast and the Furious hijinks. Just as long as Lin and The Rock return.

Nate’s Grade: B+