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The Fantastic Four: First Steps (2025)
Apparently there must have been an ancient curse that brings forth a new attempt at a Fantastic Four franchise every ten years, even further if you want to include the 1994 Roger Corman movie that was purposely made and never released just to hold onto the film rights (I’ve seen it, and once you forgive the chintzy special effects and shoestring budget, it’s actually a pretty reverent adaptation). The 2000s Fantastic Four films were too unserious, then the 2015 Fantastic Four gritty reboot (forever saddled with the painful title Fant4stic) was too serious and scattershot. Couldn’t there be a healthy middle? There has been an excellent Fantastic Four film already except it was called The Incredibles. That 2004 Pixar movie followed a family of superheroes that mostly aligned with the powers of the foursome that originally made their debut for Marvel comics in 1961. It makes sense then for Marvel to borrow liberally from the style and approach of The Incredibles because, after all, it worked. There’s even a minor villain that is essentially a mole man living below the surface. Set on an alternate Earth, this new F4 relaunch eschews the thirty-something previous films of the Marvel Cinematic Universe (MCU). You don’t need any prior understanding to follow the action, which is kept to under 105 minutes. The 1960s retro futurist visual aesthetic is a constant delight and adds enjoyment in every moment and every scene. The story is a modern parable: a planet-eating Goliath known as Galactus will consume all of Earth unless Reed Richards (Pedro Pascal) and Sue Storm (Vanessa Kirby), a.k.a. Mr. and Ms. Fantastic, give over their unborn son. The added context is that they have struggled with fertility issues, and now that at last they have a healthy baby on the cusp of being theirs, a cosmic giant wants to call dibs. It makes the struggle and stakes much more personal. It makes the foursome genuinely feel like a family trying to resolve this unthinkable ultimatum. I cared, and I even got teary-eyed at parts relating to the baby and his well-being, reflecting on my own parenting journey.
From a dramatic standpoint, this movie has it. From an action standpoint, it leaves a little to be desired. It incorporates the different powers well enough, but there are really only two large action set pieces with some wonky sci-fi mumbo jumbo. There’s a whimsical throwback that makes the movie feel like an extension of a Saturday morning cartoon show except for the whole give-me-your-baby-or-everybody-dies moral quandary. While I also appreciated its running time being lean, you can feel the absence of connective tissue. Take for instance The Thing (The Bear‘s Ebon Moss-Bachrach) having a possible romance with a teacher played by Natasha Lyonne (Poker Face). The first scene he introduces himself… and then he appears much later at her synagogue seeking her out specifically during mankind’s possible final hours. We’re missing out on the material that would make this personal connection make sense. The same with the world turning on the F4 once they learn they’ve put everyone in danger. It’s resolved pretty quickly by Sue giving one heartfelt speech. The movie already feels like it has plenty of downtime but I wanted a little more room to breathe. I was mostly underwhelmed by Pascal, who seems to be dialing down his natural charm, though his character has some inherently dark obsessions that intrigued me. He recognizes there is something wrong with him and the way his mind operates, and yet he hopes that his child will be a better version of himself, a relatable parental wish. There are glimmers of him being a more in-depth character but it’s only glimmers. The family downtime scenes were my favorite, and the camaraderie between all four actors is, well, fantastic (plus an adorable robot). Kirby (Napoleon) is the standout and the heart of the movie as a figure trying to square the impossible and desperate to hold onto the baby she’s dreamed of for so long.
The Fantastic Four: First Steps is an early step in a better direction. It’s certainly better than the prior attempts to launch Marvel’s first family of heroes, though this might not be saying much. It does more right than wrong, so perhaps the fourth time might actually be the charm.
Nate’s Grade: B-
Thunderbolts (2025)
I will tell you right now, dear reader, that I’m never going to include the asterisk when I type the title of the Marvel Cinematic Universe’s (MCU) newest epic entry, Thunderbolts. The reveal one week into its theatrical release that the team was rebranded “The New Avengers” seemed at best like a peculiar marketing gimmick to try and boost ticket sales after its opening weekend. “Oh, there’s an ‘Avengers’ in this movie title? Well I’ll go see that now,” said likely nobody ever. It just felt like a marketing ploy and the presence of the asterisk in the title, meant to symbolize and facilitate that identity transition, is just a symbol of trying to be too cute by half. Just be the Thunderbolts. Accept yourself as the Thunderbolts. Isn’t that part of the lesson of the movie, finding acceptance despite your misgivings and doubts? Refreshingly, while there are the occasional action sequence and general fisticuffs, Thunderbolts proves to be a much more probing and psychological MCU entry and entertaining beyond just the escapism.
Yelena (Florence Pugh) feels adrift as a secret black ops agent doing the government’s dirty work. Her handler, Valentina Allegra de Fontaine (Julia Louis-Dreyfus), has promised to let her retire after one last job. It just so happens that job is a scheme to have all of Valentina’s black ops killers to take each other out to spare her any embarrassing details coming out while she’s under Congressional investigation. That includes John Walker (Wyatt Russell), a disgraced Captain America place-holder, and Ghost (Hannah John-Kamen), the villain of Ant-Man and the Wasp who could phase through matter, and some mysterious man named Bob (Phillip Pullman) who suffers from amnesia and seems out of place. Along the way they’ll pick up other characters, like Bucky Barnes (Sebastian Stan), who is serving as a freshman Congressman, and Alexei a.k.a the Red Guardian (David Harbour), Yelena’s adopted father who is eager to support his daughter and bridge a divide that has grown between them recently. The constantly bickering group of malcontents, antiheroes, and misanthropes band together to survive as well as figure out Bob’s importance for a person as dangerous and manipulative as Valentina.
Thunderbolts is about a group of screw-ups who know they’re screw-ups, who know the world sees them as screw-ups, trying to be something more, and it doesn’t take much to see larger themes surrounding depression, loneliness, and community. There’s long been a pleasure in watching oddballs, let alone an unorthodox team of them, find solace and camaraderie they have been missing. It’s satisfying under most circumstances. It also helps when we are given the understanding of why these characters feel so alone and so useless. I’ll freely admit, in the first months of 2025 with the current government doing everything in its power to make people feel scared and alone and useless, I connected with the themes and eventual uplift of Thunderbolts perhaps at a level I might not have had the movie been released in 2023 or, say, under a President Harris. Regardless, I found this movie engaging because it focused less on the literal and metaphorical strengths of its characters and more on their weaknesses and fragility and needs. There is no giant sky beam, nor any faceless easily disposable swarm of CGI robots or aliens, nor any real world-ending apocalypse they have to thwart in that final climax. It really all comes down to combating an epidemic of loneliness, and the only way to do so is to willingly open one’s self to the possibility of pain, of disappointment, of embarrassment, or rejection, and to do so anyway because the alternative is just too grim and self-defeating an option. It forces characters with very real pain and regrets to confront that pain and to still keep trying. The scary enemy is not resolved through a punch but through a genuine hug. You can’t punch out depression. For me, that’s far more engaging and emotionally resonant for the thirty-sixth movie in the MCU than just more punching and explosions amidst a CGI-laden morass.
This is proof that Florence Pugh (Dune: Part Two, Oppenheimer) can power anything with her acting chops and charisma. Her character was a breakout scene-stealer in 2021’s Black Widow, and I’ve been glad every time since she’s popped onscreen. I find Pugh to be such a compelling actor, but she’s driven by movies that tend to put her through an emotional wringer so much I’m worried her face will permanently lock into a sob. She’s great, but it’s also just nice to watch her cut loose and have fun playing a character too. Even though Yelena has a darkness to her, and I would argue qualifies as depressed, this is still a role that allows Pugh to play with lighter elements, giving her a sardonic bounce that makes her even more appealing. This is a character worthy of headlining the team, and Pugh shines once again given an even bigger Marvel spotlight. I also want to sing the praises of Dreyfus (HBO’s Veep) and Harbour (Stranger Things) as near-perfect encapsulations of their respective characters. She’s all blistering cynicism and he’s a blustery teddy bear.
Another refreshing aspect for Thunderbolts is how it feels like a real movie. Obviously the other 35 MCU entries are movies by definition, but here is a movie that feels more authentic. It looks and sounds better in presentation. You can tell there are real locations. The cinematography is by Andrew Doz Polermo, the same man who photographed The Green Knight. The musical score is by Son Lux, the same composer responsible for the eclectic and sensational music for Everything Everywhere All at Once. The co-writers are from Netflix’s acclaimed miniseries Beef, as is the director, Jake Schreier, whose first film was the 2012 amiable indie dramedy Robot & Frank. There is a genuine effort to do something a little different from the factory setting of modern Marvel movies. It was just nice to actually take in real surroundings, real terrain, natural light, and composed by such a skillful director of photography. The technical elements are blockbuster level but also infused with a little indie sensibilities, bringing a different visual flavor to this studio tentpole. It might sound like a backhanded compliment (“Oh, a movie that is, gasp, made outside a giant green screen warehouse or LED screen”) but I am genuinely grateful. This is a Marvel movie whose Act Three chase takes more notes from Being John Malkovich and its jaunt through repressed memories than any standard superhero action climax. After so many MCU entries, you celebrate the ones that not only try something different but succeed, especially after the impulse to be more of the same is so strong.
That’s not to say that there still isn’t more that could have been done to better shape and develop Thunderbolts. Ultimately it feels like a more solid idea with some good characters and themes than a fully realized screenplay making the best use of its two hours. The movie isn’t quite the ensemble it may appear from the outside. One of the characters is removed so unceremoniously early that I question why this character was even brought back, especially since nobody would qualify this specific character as a favorite. I suppose it’s to present the appearance of elevated stakes, but it just reminds me of the 2016 Suicide Squad that introduced Adam Beach (Windtalkers) as Slipknot, the man “who could climb anything,” who just gets his head blown off so casually before their first mission even begins. However, with Thunderbolts, the movie really has a top tier of characters, primarily Yelena and John Walker and Bob. There’s another lower tier of characters that kind of come and go and provide moments, either levity or convenience, like Ghost and Red Guardian. Then there’s another lower tier of characters with even less time who pop in to scramble things or remind everyone of the exposition or stakes, like Bucky and Valentina. It doesn’t feel as fully integrated as an ensemble as the best Marvel team movies, like James Gunn’s Guardians films, so it can be a little frustrating when we’re celebrating the value of a community but not everyone is pulling their own narrative weight. I’m sure I could fall in love with Ghost as a character, but when she just poofs in and out and her whole arc is, “Hey, she came back,” that’s not going to do it. I also find the whole superhero science experiment a little late in the MCU to be introduced. We have characters talking about being in grade school when the Battle for New York, the centerpiece fight of 2012’s Avengers, took place, like Millennials today speak about where they were on 9/11, so it seems very late for the government to be trying to produce their own superheroes they can control. Weren’t they already making superheroes in the 1940s anyway with the likes of Captain America? This is old hat.
The MCU has been in a bit of a slump since the conclusion of Endgame, though I would also maintain the “death of the MCU/superhero fatigue” storyline has been over-dramatized and beaten to death. Thunderbolts has some very appealing and refreshing elements, focusing more on its characters and their faults so that their eventual triumphs will feel even more emotionally resonant. It’s nice for the action to support the characters and their drama rather than the other way around, and especially refreshing for the climax to be one about acceptance and vulnerability rather than over-powering some physical menace. I liked the Thunderbolts characters and their combustible energy and banter and would have liked them even more if more of them felt more fully integrated into the movie and given richer arcs. Still, it’s hard to reinvent any franchise thirty-six movies deep, and Thunderbolts, or The New Avengers depending upon what Disney decides to do with its titling from here out ( a real Live, Die, Repeat situation), takes what works with quirky oddball team-ups and makes it work with refreshing artistic sensibility. It won’t be for everyone but it’s got enough going for it that, damn, these crazy kids might just make something of it.
Nate’s Grade: B+
Captain America: Brave New World (2025)
After seventeen years of constructing interconnected fables, not every Marvel movie is going to be exceptional, as each one serves as a mighty oar to propel the larger entity that is the Marvel cinematic Universe (MCU) forward. With over thirty movies, there are going to be duds and there are going to be movies that get lost in the machinery of the cinematic universe grinding onward. Consider Captain America: Brave New World one of those sacrificial offerings that nobody will remember in short order.
Sam Wilson (Anthony Mackie) has taken over the mantle of Captain America in the wake of the original, Steve Rogers (Chris Evans), retiring. General Ross (Harrison Ford) has recently been elected president and he wants Sam to reconstitute the Avengers. However, someone is triggering sleeper agents to try and kill Ross, and Sam is entrusted to get to the bottom of this conspiracy.
Brave New World is certainly trying to relive the formula that made 2014’s Winter Soldier such a genre standout, upending the status order of good versus evil through the prism of a political thriller. There’s an assassination attempt on the newly elected president, and it also happens to be brainwashed sleeper agents that can be activated at a moment’s notice. What helped make that 2014 movie work was that the sleeper agent happened to be Steve Rogers’ former best friend he thought had died back in WWII. There was a personal connection to the mystery and especially the figure of destruction. With this movie, the personal connection that Sam has to the mystery is almost immediately locked away, made to be an objective needing to be saved by eventually capturing the real bad guy in the shadows. Rather than having to face down a ghost from the past, a personal friend gone rogue, now we have Sam just chasing one shady bad guy to link to the next shady bad guy to a conspiracy that doesn’t even involve him. That was another aspect that made Winter Soldier excel, Steve’s allegiance and sense of patriotism running in direct conflict with the wishes of his government. It was personal and meaningful and challenged his perception. With Brave New World, it could have literally been any character uncovering this very limited conspiracy. That’s not a great start, making your lead character practically superfluous to the larger plot.
Much of this lingering conspiracy also hinges upon the identity of the Red Hulk, which might have been mildly surprising had Red Hulk not been such a vital element of the movie’s marketing. He’s in the TV ads, he’s in the trailers, he is the poster. This movie had more Red Hulk advertising than its titular hero. Unless you’ve walked into the theater blind, and congrats to you, for all intents and purposes this has been sold as the Red Hulk movie, and even if you’re walking in hoping for some wall-to-wall Hulk smash, then you’ll be sorely disappointed. There’s perhaps ten minutes at most of Red Hulk action, and it’s saved for the very end. It’s a climax that feels more perfunctory than satisfying, with the obvious reveal being held as something revelatory and meaningful when it’s just going through its basic blockbuster dance moves.
As is typically the case with movies that undergo many delays and re-shoots, Brave New World feels like it has far too many things going on and also simultaneously not enough going on. This is an unexpected sequel to 2008’s Incredible Hulk, generally regarded as one of the weakest MCU movies. The only thing that survived that movie was William Hurt (R.I.P.) as General Ross. I don’t think too many Marvel fans have been dying to have those characters and storylines picked back up after 17 years, but at long last you can see Tim Blake Nelson’s character again. Do you know what his character’s name is? Unless you’re the keeper of the 2008 Incredible Hulk fan wiki, I strongly doubt it. Quick, what’s his name without looking it up? It’s Samuel Sterns. Did you even remember Tim Blake Nelson being in the 2008 movie? The movie also has a global resource land grab to finally explain the frozen celestial body rising from the ocean ever since the events of 2021’s Eternals, a movie I fear we’ll wait an additional 17 years to get its own conclusion. This colossal being is the source of a new all-purpose element – adamantium, and that name should be instantly familiar for fans of the X-Men, as this movie pushes their inclusion that much closer. If The Marvels gave us Kelsey Grammar and Patrick Stewart’s return as Beast and Professor Xavier, this one boldly gives us… an elemental alloy (at this rate, two movies from now will introduce the X-Men’s jet as another sign to those in the know about what’s to come). It’s taking the leftovers from another movie to set up the larger scope of a branch of new movies down the road, while also tying back elements and characters from the earliest days of the MCU. It’s all a lot of table-setting unless there’s a compelling storyline with engaging characters and relatable conflicts and drama, and Brave New World does not. As a result, it’s all like watching a fast-moving assemblage of familiar parts trying to package itself together as a cohesive movie, and it just cannot. It’s one of those sacrificial movies at the altar of larger stories.
Which is a shame because there was a really fascinating and thought-provoking story at the core of Brave New World that barely gets any recognition amidst the explosions and gunfire, namely what does it mean for there to be a black Captain America? How does society respond when their patriotic symbol of American might now has more melanin? Considering how the Internet has throngs that lose their mind whenever a traditionally white male character gets changed into something different, I have to imagine there would be waves of people grumbling that this new “thuggish” Cap isn’t “their Captain America.” This is epitomized in the character of Isaiah Bradley (Carl Lumbly), a veteran who was also selected for the Army’s experimental super soldier project that gave birth to Captain America. Except because he was black during a time of segregation as the norm, he never got the adoration of Steve Rogers, and his accomplishments were ignored. In our current political climate, where diversity has become a convenient boogeyman, it would have been interesting to explore how the culture responds to a black man picking up the shield and being the next Captain America. It also would have invited a worthy conversation about where this country has let down its black populace, symbolized with Bradley’s past. Some of these themes were explored in the 2021 Disney Plus TV series Falcon and the Winter Soldier, but that doesn’t mean they couldn’t be meaningfully revisited given the elevated platform of the Captain America moniker. This was also the TV show that argued refugees could be terrorists, so there was room to grow. Unfortunately, this is only ever given passing mention, as institutional racism gets in the walk of Hulk smashing.
There was possibility with Brave New World but it too often seems to run aground with too many conflicting directions, underdeveloped ideas, and unfocused themes. The political complications, as well as evaluating the sins of the country’s past, could have made for a poignant and relevant movie with bigger things on its mind rather than getting to the next CGI slug-fest. It’s a Captain America with a new Captain America, so let’s explore what that means. It’s the franchise’s opportunity to begin anew with a different hero at its helm, and yet it feels more like an over-extended, disappointing finale to the Falcon/Winter Soldier TV series. It feels like an unneeded epilogue to an epilogue, and tying in so many disparate elements from films that people have forgotten or care less for seems like a strange creative choice when Marvel is looking to find its way in the wake of its post-Endgame walkabout. The worst crime with Brave New World is merely how boring all of it turns out to be. Far from brave, far from new.
Nate’s Grade: C
Kraven the Hunter (2024)
Kraven the Hunter feels like a movie that was never meant to be seen. That seems paradoxical considering the efforts of many talented people over years took place to bring the Spider-Man villain solo movie to some form of creaking, wheezing life. Since 2017, Sony has decided to create their own Spider-Man universes minus, of course, Spider-Man. They’ve been making solo movies about Spider-Man villains and while the Venom movies have been inexplicably popular, the rest have been regarded as unmitigated disasters. In 2022, Morbius was bad enough that Sony thought they could re-release it to capitalize on the memes and derisive entertainment factor. To no avail and a total lack of morbin’ time. In 2024, Sony released three Spider-Man villain movies, though Madame Web was never really a villain per se, but then again nobody really wanted a Madame Web movie anyhow, though it once again gave us some memorable memes. Now Kraven is reportedly closing out this shared cinematic universe experiment, and the president of Sony is blaming those mean ole film critics for the failures of these would-be superhero classics (always a smart movie, assuming audiences are incapable of making up their own minds). Delayed almost two years from its original January 2023 release date, Kraven the Hunter is the death knell of this enterprise and it comes to a thoroughly mediocre conclusion, feeling even more disposable, poorly developed, and mechanical, and ultimately a footnote to a footnote of superhero cinema.
Kraven, nee Sergei Kravinoff (Aaron Taylor-Johnson, portraying his third superhero) is the son of a notorious Russian crime boss, Nikolai (Russell Crowe). One day on a hunting trip in Ghana, Sergei rescues his brother Dimitri (Fred Hechinger) from a lion. The lion injures Sergei and takes him for food, but thanks to a magic elixir from a tourist, Calypso (Ariana DeBose), who saves him. Now he has animal-like senses and speed and strength. As an adult, Kraven seeks out villains to bring to justice, but he’s also trying to square the legacy of his father and whether he is like dad. 
The problem with these Spider-Man-Minus-Spider-Man movies is making people get interested in the famous web-slinger’s rogues gallery. This usually means treating the character’s best known for trading punches with another hero as their own individual anti-hero, complete with a more villainous villain for our future villains to have to topple. Usually these villains (the actual individual movie antagonists, not the protagonists) are an imitation of our heroes (still referencing the future villains), the mirror version of them. So if your protagonist is going to be a vampire, then your antagonist is going to be a slightly more evil vampire. If your protagonist is an alien goo monster who likes to eat heads, then your antagonist is going to be a slightly more evil alien goo monster that likes to eat heads. You get the idea. However, you digest enough of these, and it all seems a bit too perfunctory, the main character having to defeat a version of themself. The main challenge is finding a way to make an audience care about these characters, and having them rescue a love interest or defeat a new-but-same villain with the implicit promise that maybe, if you’re patient enough, you might see them eventually try to murder Spider-Man, is not it. I’m not against the idea of giving these villains their origin tales, but it feels like in order to make them more palatable to a mass audience means they’re neutering the nature of these characters. The hypothetical future Sinister Six movie can’t all be six misunderstandings against Spider-Man.
Alas, Kraven is a real bore of an action movie even with its R-rating, the first for these Spider-Man villain movies. The added bloodshed and curse words don’t exactly make the movie feel more adult when we’re still dealing with plotlines like a super lion biting our hero and giving him super lion powers, much like the origin story of Spider-Man, or another villain suffering from a very silly and similar Amazing Spider-Man 2 Goblin-itus medical malady. This is not a serious movie in the slightest but that doesn’t mean it can’t be passably fun, but everyone is just so dour and passionless that it drains all entertainment. At least Madame Web was perplexingly interesting with its bad decisions. There’s such little energy to be had through the middling two hours. Kraven is gifted superhuman powers and he uses them to hunt down bad men and big game poachers, becoming let’s say Captain Planet if he watched nothing but Charles Bronson movies. There’s got to be an exciting movie there, or at least a more interesting one than what we eventually got here. It’s hijacked by some pretty rote family drama of a bad dad who was too hard on his kids and rescuing a kidnapped little brother who he feels guilty about leaving with the bad dad after Kraven got his new powers. The family drama is pretty rote and uninspired, with both of the other characters kept to the sidelines for most of the movie, which makes it hard to care that much about either of their impacts. The haphazard integration of a romantic subplot with Calypso is even more perfunctory when I would much rather see Kraven fall in love with a lion instead.
I like J.C. Chandor as a director, and he’s someone who leaps at new challenges. His debut movie, 2011’s Margin Call, was an engrossing character piece about Wall Street traders and execs on the verge of the 2008 financial meltdown. It was so bare-bones that it was practically a play. His next film, 2013’s All is Lost, was the exact opposite: a movie completely told through visual storytelling and with a minimum of spoken words as Robert Redford tries to patch up his sinking boat. 2014’s A Most Violent Year was a slow-burn crime drama about the lengths people will go to escape their past and their nature. From there, Chandor has been circling larger studio projects, leaving 2016’s Deepwater Horizon and then replacing Kathryn Bigelow for Netflix’s action thriller, 2019 Triple Frontier. He’s a chameleon of a director and the only real point of interest I had with Kraven. What would he do in the superhero space? Well, the answer is not much. The visual flourishes we’ve seen before in other movies but without a sense of humor. Watching Kraven periodically run on all fours may make him more animal-like but it doesn’t look good. The movie gets lost in the convoluted mythology and rules of its characters and what they’re capable of, and so the action sequences feel cobbled together and short on imagination. The climax is during a stampede of buffalo but there’s no real danger here like dodging around the animals. They very conveniently allow space for our hero to fight his battle, thus becoming a thundering backdrop. Even if you’re overly generous, there’s not much here to excite the senses or even your morbid curiosity.
There is one line of dialogue that needs to be singled out for its absurdity. While Madame Web was ridiculed for its “researching spiders in the Amazon with my mother before she died” line, the filmmakers had the good sense to eliminate it from the final film, though not the good sense not to include it in their initial marketing. With Kraven the Hunter, there’s a character who talks about her mother and literally says, “She died and I never saw her again.” That’s usually how that works.
As the final piece of Sony’s Spider-Man villain spinoff universe, Kraven the Hunter brings this diversionary superhero franchise to a merciful end. The frustrating thing is that Kraven as a character can work, as recently demonstrated in the popular Spider-Man PlayStation video game sequel. He’s supposed to be the ultimate hunter, a force of nature, but that doesn’t mean he needs to carry his own movie, just like Morbius or Madame Web or any other Spidey villain. Launching these characters could have worked but needed much more imagination and care. Instead, it was Spider-Man movies without Spider-Man and, with the exception of the Venom movies with their goofy buddy movie appeal, audiences have responded with the indifference you would assume. It’s not enough for these movies to merely be adjacent to Spider-Man to be appealing. They need to be good, to be able to stand on their own, and to support an extended time with this character. It’s hard not to see the larger machinations for eager franchise-extension as the primary motivation. But if these are the impressions of the characters we’re getting, who would want any more? Turns out nobody was actively cravin’ another underdeveloped and mediocre superhero movie.
Nate’s Grade: C-
Madame Web (2024)
What even is this movie and who is this for? I think the real answer is to help Sony’s bottom line, but that’s generally the real reason for most studio blockbusters, the opportunity for the parent company to make more money. Sony has the rights to Spider-Man and they’re not going to let those things lapse, and while Marvel is shepherding the Tom Holland-lead Spider-Man franchise, Sony is left to their own devices to build out the Spidey universe with lesser-known solo vehicles meant to launch an interconnected web of Spidey’s rogues gallery. It’s about growing more franchises, and it worked with 2018’s Venom, a favorite Spidey villain with a sizable fan base and benefiting from the goofiness of its execution with Tom Hardy and company. It didn’t work out for Morbius in 2022 because nobody cares about Morbius as a character, just like nobody cares about Kraven the Hunter as a character (coming August 2024!), and just like nobody cares about Madame Web, who wasn’t even a Spidey villain and instead an old blind lady that saw the future. The far majority of Spider-Man villains are only interesting as they relate to Spider-Man, so giving them solo vehicles absent Spider-Man is a game in delayed gratification. Madame Web is the latest in this misguided attempt to create an enriched outer circle of brand extension. It’s a promise of a continuity of superhero movies that will never come to pass. It’s a bland return to early 2000s superhero heroics with some substantial structural flaws to its own tangled web.
Cassandra “Cassie” Web (Dakota Johnson) is an EMT in New York City and frustrated by her humdrum life until after an accident she starts seeing the future. You see her mother was researching spiders in the Amazon before she died, and she was researching them with Ezekiel Sims (Tahar Rahim) who killed her because he needed a special spider with special properties. Her dying mother gave birth to Cassie thanks to some… mystical Amazonian spider-people? It’s rather confusing but so are Cassie’s visions. A trio of young students (Sydney Sweeney, Isabela Merced, Celeste O’Connor) is in danger of being killed by a 30-years-older Ezekiel, so she takes it upon herself to save them, as they one day will become Spider-laden superheroes themselves. This Ezekiel, however, has super strength, agility, and the ability to walk on walls, so overcoming a Spider…man’s abilities might be too much for one EMT driver/psychic.
This movie is more Final Destination or That’s So Raven than a big superhero adventure, and that leads to lots of structural and narrative repetition. Cassie’s power involves her getting glimpses of the future, generally warnings of things to avoid or to intervene. It also makes for a very annoying structure because the movie never gives you clues about what is a vision and what is the real timeline of events. This leads to many repetitions of scenes and fake-outs, and after a while the story feels like it’s mostly jerking you around as well as treading in place. We don’t really know why these flashes happen and what larger meaning they may have. They just happen because the plot needs them to, and so they do. Early on, Cassie gets a vision of a bird flying into her window, and she chooses to open the window, signifying that she can avoid these fates. Why couldn’t Ezekiel Sims think likewise? He’s devoted his whole life to killing these mysterious girls because they’re destined to murder him, but if he’s known for years, why not strike when these girls were younger and more vulnerable, Skynet-style? Or maybe try just not being evil too? I guess that one was too difficult for him as he’s cryptically profited off his Amazon spider steal. More work needed to go into the story to make these characters important and for the fake-out scenes to feel more like horror double-takes. It just gets tiring, and you’ll likely start second-guessing anything of import is merely a vision about to rip away the consequences.
I think a big problem is our protagonist. She’s just so boring and we don’t really understand why she’s so compelled to save these three girls more than anyone else. Her entire back-story with her mother is merely the setup for how she might have super magic powers to kick in at a convenient yet unknown combination of elements and to provide motivation why she might want to kill Ezekiel. It’s all so rudimentary and mechanical, designed just to supply enough connective tissue of plot. As an EMT, finding out how to better save lives could be really useful, although I wish the movie had the gall to make her disdainful of her job beforehand and actively bad at saving lives so that way it would feel like the universe was interjecting and saying, “Here, be better.” You would think if she’s trying to prevent death, and especially the deaths of the people she knows, that it might kick in for her to warn a couple Spider-Man-related characters of note (more on this later). Instead, the Spidey girls have an extended moment learning CPR that feels forever and then tell Cassie, “Wow, you’re a really good teacher” after a rather unimpressive learning session with a motel room pillow. This character just isn’t that interesting even with her new psychic vision powers.
The Spidey girls are also rather uninteresting and given one note of characterization. One of them likes science. One of them has a skateboard and… attitude. One of them is Hispanic. I may have even confused about the characterization, that is how meaningless these characters are. They’re simply a glorified escort mission, a challenge for Cassie to simply keep alive. The scene where they stumble into a brightly lit diner in the middle of nowhere, after Cassie saved their lives and warned them to lay low for their own self-preservation, is immensely irritating. They take it upon themselves to stand on a table of letter jacket-wearing jocks and dance because that’s laying low. They’re annoying characters that never convince you why Cassie should go through such valiant efforts to keep alive. The flashes of them in Spider costumes are only brief glimpses of a possible future, one I can guarantee we’ll never see coming to fruition in this discarded universe.
The strained efforts to transform Madame Web into a disjointed Spider-Man prequel are distracting and generally annoying. It also reveals the doubts the studio had that anyone would be interested in a Madame Web story without additional connections to Peter Parker. Why do we need to have a pregnant Mary Parker (Emma Roberts) in this movie? Why does the climax also involve her giving birth? Are audiences going to wonder whether or not Peter Parker might be born? There’s also the prominent role of Uncle Ben Parker (Adam Scott) as Cassie’s EMT partner. He’s practically the third-leading character. The movie makes several ham-handed meta references about his eventual role in crafting Spider-Man’s development (I also guess he gets to marry Marissa Tomei, so good for you). “Ben can’t wait to be an uncle,” one person says, with, “All of the fun and none of the responsibility.” They might as well just turn to the camera and point-blankly state, “This man will eventually die and inspire Peter Parker to be a hero.” The worst moment of all this forced connectivity is when Mary demurs on picking a name and says she’ll determine when he’s born, even though the film has a “guess the name” baby shower game. Does this mean she saw her newborn babe and the first thing she thought was… Peter? The entire Spider-Man lineage feels so tacked-on and superfluous as glorified Easter eggs.
I’m generally agnostic when it comes to product placement in movies. People got to eat and drink and drive cars, and as long as it’s not obnoxious, then so be it. However, the product placement needs to be mentioned in Madame Web for its narrative prominence, and this leads to some spoiler discussion but I’d advise you read anyway, dear reader, because this movie is practically spoiler-proof by its very conception. Ezekiel Sims is battling Cass and the Spider girls atop a large warehouse with a giant Pepsi sign built onto scaffolding. Then the engineer of Ezekiel’s doom is none other than the falling “S” from Pepsi. That’s right, the villain is dispatched through the help of Pepsi, as well as a literal sign falling from above (cue: eye-roll). Without the assistance from Pepsi (or “Pep_I”), these women might not have lived. You can’t expect that kind of divine intervention from any other cola company. Coke was probably secretly working with the villain, giving him aid and comfort from being parched (begun these Cola Wars have). Deus ex Pepsi. It’s just so egregious and in-your-face that I laughed out loud. Is it also a reference to the original Final Destination ending or am I myself reading the signs too closely?
For those hoping for a so-bad-it’s-good entertainment factor, I found Madame Web to be more dreary, bland, and confusing than unintentionally hilarious. Johnson is an actress I’ve grown to enjoy in efforts like Cha Cha Real Smooth and The Peanut Butter Falcon, also the much-derided but still enjoyable Netflix Persuasion, but she sleepwalks through this movie. I don’t blame her. I don’t blame any of the actors (poor Rahim’s performance seems entirely replaced by bad ADR lines). The character’s nonchalance already zaps the low stakes of a movie where a psychic character we don’t really have fond feelings over is trying to save a trio of annoying teenagers before a vague hodgepodge of a villain succeeds in killing them before they can kill him, which means they all need to kill him before he can kill them before they are destined to kill him. No wonder the executives decided to crassly cram in some Spider-Man relatives to make people care. Madame Web is less a bad movie and more a poorly executed and confused movie, one that doesn’t understand the desires of its intended audience. It’s barely even a superhero action movie, with few scenes of elevated action, though the director enjoys her ceiling perspective flips. There’s a moment where our villain flat-out says, “You can’t do [a thing],” and literally seconds later, through no setup or explanation, suddenly Cassie can do [that thing]. The whole movie feels like this moment, arbitrary and contrived and desperately reaching for an identity of its own. It should have stayed in the Amazon researching spiders before it was destined to die.
Nate’s Grade: C
The Marvels (2023)
No Marvel Cinematic Universe (MCU) movie has had a bigger trail of negative buzz than The Marvels, the supposed sequel to not just 2019’s Captain Marvel but also an extension of two Marvel television series from the Disney streaming service. The film has had its release delayed three times, rumors abound that heavy portions were re-shot, and its own director, Nia DeCosta (2021’s Candyman), had already moved on to starting her next project while her last movie was still being finished in post-production (to her defense, the movie was delayed three times). The opening weekend wasn’t kind, setting an all-time low for the MCU, and the critical and fan reception was rather dismal, with many calling the movie proof that Marvel was in trouble. There is a lot going against this movie, and yet when I actually sat and watched The Marvels, I found it a flawed but fun B-movie that doesn’t deserve its intense pile-on. Although, caution dear reader, as I’m also one of the seemingly few critics who enjoyed Black Widow and most of Eternals as well.
Carol Danvers a.k.a. Captain Marvel (Brie Larson) has been absent for most of the past 30 years, trying to do right by the universe’s many alien civilizations in need. The people of Earth also feel a little left behind, notably Monica Lambeau (Teyonah Parris), who knew Carol as a child in the 1990s and is now acclimating to her own light-based superpowers (see: WandaVision). A power-hungry Kree warrior, Dar-Benn (Zawe Ashton, Tom Hiddelston’s wife in real life), is seeking a way to restore a home world for her people. She finds one super-powerful weapon, a bangle she wears on her arm that opens interstellar portals. The other bangle happens to belong to a New Jersey teenager, Kamala Khan (Iman Vellani), a first generation Pakistani-American who also moonlights as the bangled-powered hero, Ms. Marvel (see: Ms. Marvel). Through strange circumstances, Kamala, Monica, and Carol are all linked by their powers, so if one of them uses said powers they happen to swap places in space, teleporting from three different points. It makes it really hard when you’re supposed to save the day and work together to defeat the bad guy.
The core dynamic of the movie is this trio of powerful women learning to work together, and while that might sound trite for the thirty-third movie in a colossal franchise, it’s a serviceable arc for a movie that only runs 100 minutes, the shortest in MCU history. The swift running time is both a help and a hindrance, but it allows the film not to overstay its welcome while juggling three lead characters and multiple space-time-hopping action set pieces. I wish Marvel could return to an era of telling smaller stories that don’t have to feel so grandiose, with personal stakes tied more to their characters than saving the planet yet again (2017’s Spider-Man: Homecoming is a great example). Even though this too falls into the trap of world-destroying-energy-hole, it still feels lighter and breezier, and I think that is a result of its pacing and lowered ambitions. That’s not an insult to the filmmakers, more a recognition that The Marvels doesn’t have to compete with the likes of Endgame or the Guardians for emotional stakes. It can just be fun, and simply being a fun and well-paced action movie is fine. That’s what the MCU diet can use more of, especially considering the Ant-Man movies have transformed from palate cleansers to same-old bombast.
On the flip side, the speedy running time is also a very real indication of its troubled production and the attempt to salvage multiple versions into one acceptable blockbuster. There are signs of heavy editing and re-shoots throughout, from lots of ADR dialogue hiding actors visibly mouthing these patchwork lines, to world-building problems and solutions that can seem hazy. The rationale for why these three women become linked is so contrived that even Nick Fury (Samuel L. Jackson) bemoans Carol not to touch a strange unknown space light because it’s shiny. The concept of the three heroes being linked by their powers offers plenty of fun moments, of which I’ll go into more detail soon, but the execution left me questioning. Which superpower use qualified and which did not? It seems a little arbitrary which powers using light trigger the switcheroo. I don’t think the movie even knows. There’s also a late solution that feels so obvious that characters could have been like, “Oh yeah, we could have tried that this whole time.” A reasonable excuse was right within reach, blaming the inability to attempt the solution on not having sufficient power before assembling both of the bangle MacGuffins. It also, curiously, allows the villain to win in spite of her vengeful indiscriminate killing, but don’t think too much about that or its possible real-world parallels as that will only make you feel dramatically uncomfortable.
There are remnants of what must have been a fuller movie of Marvels’ past, as each character has an intriguing element that goes relatively under-developed. Monica was gone thanks to Thanos while her mother died and is also trying to square her feelings of resentment for Carol, a woman she felt so close to as a child who flew away and didn’t return for decades. So we have attachment issues and issues of closure. Carol is likewise trying to rebuild her relationship with this little girl she let down, and she has to also consider the unintended consequences of being a superhero. The Kree worlds refer to Carol as “The Annihilator,” a powerful being that doomed their civilization. She’s become a culture’s nightmare. That re-framing of heroism and perspective, as well as the larger collateral damage of the innocents from defeating villains makes for an interesting psychological stew of guilt and doubt and moral indecision. Then there’s Kamala, who worships Captain Marvel as her personal hero and wants nothing more than to join the ranks of superheroes. Her rosy version of the duties of being a hero could be seriously challenged by the harsher reality, like when Carol has to determine that saving “some lives” is more important than losing all life to save more. She could become disillusioned with her heroes and re-examine her concepts of right and wrong. And there are elements of all these storylines with our trio but they’re only shading at best. There’s just not enough time to delve into this drama when the movie needs to keep moving.
However, the fun of the body-swapping concept leads to some of the more enjoyable and creative action sequences in the MCU. DeCosta really taps into the fun comedy but also the ingenuity of characters jumping places rapidly. It begins in a disorienting and goofy way, as characters jump in and out of different fights and have to adapt. It makes for a fun sequence where at any moment the action can be shaken up, as well as forcing there to be enough action going on for three people. This also leads to some interesting dangers, as Kamala gets zapped high above her neighborhood and plummets to the ground, as these are the dangers when your two other linked superheroes can fly. The use of the powers into the action feels well thought through, and the combination of the women working together and strategizing when and where to swap places makes for creatively satisfying resolutions. The action sequences are also very clearly staged and edited without the use of jarring and confusing edits. You can clearly see what is happening and what is important, and the choreography is imaginatively spry.
There are some asides to this movie that had me smiling and laughing and just plain happy. The Marvels visit a planet where the only way to communicate with the locals is through song, and it starts out like a big old school Hollywood musical with some Bollywood flourishes. I wish the movie had done even more with this wonderfully goofy rule, possibly even setting a fight sequence that also plays into the musical quality of the weird setting. Oh well, but it was pure fun and forced the characters outside of a comfort zone (though this too had some hazy rules application). There’s also a montage involving alien cats and a life-saving and space-saving solution that had me giggling like crazy (my extra appreciation for the ironic use of “Memory”). It’s because of these sequences, the delightful exuberance of Vellani, and the above-average action sequences that make it impossible for me to dismiss the movie as a waste.
The Marvels has problems, sure, with its lackluster villain, some hazy rule-setting and application, not to mention an overstuffed plot that feels a bit jumbled from the likes of twenty other stories trying to appear as one semi-unified whole. But it’s also fun, light, and entertaining in its best moments, and even the good moments outweigh the bad in my view. I would gladly re-watch this movie over the likes of Multiverse of Madness, Love and Thunder, and Quantumania. While it can seem initially overwhelming to approach, the movie does a workable job to catch up its audience on who the other Marvels happen to be just in case you didn’t watch 17 episodes of two different TV shows. It’s mid-tier Marvel but refreshingly comfortable as such, only aiming for popcorn antics and goofy humor with some colorful visuals. It all feels like a special event from a Saturday morning cartoon, which again might be faint praise to many. Blame it on my lowered expectations, blame it on my superhero fandom, or simply call me a contrarian lashing out against what seems a very ugly strain of vitriol for this movie to fail, but I found The Marvels to be a perfectly enjoyable 100 minutes of super team-up tomfoolery.
Nate’s Grade: B-
Guardians of the Galaxy vol. 3 (2023)
It’s taken me longer to review the third, and reportedly final, installment of the Guardians of the Galaxy trilogy because I didn’t think that I nor my family had the emotional bandwidth when the movie was originally released to herald the summer. I’ve been a big fan of writer/director James Gunn’s comic book escapade efforts with the Marvel Cinematic Universe (MCU), as well as his first DC entry, 2021’s The Suicide Squad, the best DC film of the new era, so I’ve been highly anticipating a third Gaurdians ever since the second ended six years ago. Of course all fans have had to wait a little longer after Disney fired Gunn in 2019 for offensive social media posts they already knew about before the first Guardians film in 2014, and then they came to their senses and re-hired one of the most unique voices working within their giant sandbox of superheroes. The reason I decided to wait even longer is because I had been warned by many of my critical colleagues about the heavy thematic nature of the third entry, namely the frequent sequences of animal abuse. My family had to put down their household dog of over ten years in late April, and having to re-open that wound by watching pretend animals get abused was not the best for any of our emotional states. And so I waited until it was available on digital and in the comfortable sanctity of my home, and I alone in my family watched Volume Three, partly as a harbinger of future warning over what scenes to skip over for them. It’s a fitting end to a strange and funky series of movies that taught us to feel real emotions over racoons and trees, and even though I’d rate this as last in its respective Guardians standing, it’s still a winner and a topical reminder that these big-budget blockbusters are only ever as good as when the passion is evident.
The Guardians are on a mission to save their friend, Rocket (voiced by Bradley Cooper). He’s been incapacitated and is sought after by his creator, The High Evolutionary (Chukwudi Iwuji), a maniacal man with a god complex who is trying to create a perfect life form. This forces the Guardians to learn more about Rocket’s tragic past as a cruel science experiment, and it brings back Gomorrah (Zoe Saldana), though she’s not the same woman who fell in love with Peter Quill (Christ Pratt), and he’s having a hard time reconciling the different green girls. They’ll have to work together to rescue Rocket and stop the High Evolutionary from further harm.
This is a movie built around the back-story and emotional connections of Rocket, a character that, prior to Gunn’s first film, had fewer than a dozen comic appearances but has had an outsized influence over the movies. If the first movie was about the formation of our team, and the second was deepening the supporting characters, as well as exploring Quill’s daddy issues, then the last movie is all about how we say goodbye to the ones we love. Volume Three is clearly structured like Gunn’s fond farewell for these characters rather than merely a pause in their contractually obligated appearances (whether Marvel overrules Gunn is another matter). It makes the interaction more meaningful and also more emotionally rich, not just because certain characters might perish, but because of the journey we’ve been privileged to hop along for, how far they’ve come and how much they matter to others, and by extension us, the audience.
Case in point: the emotional evolution of Rocket Racoon. He began as a surly visual joke, a teeny mammal with a big gun and a big attitude. It wasn’t until a drunken outburst in Volume One that you got a glimpse of the trauma and pain beneath that antisocial demeanor. With Volume Three, he gets sidelined pretty early, which means the majority of the time we spend with Rocket is through a series of flashbacks with baby Rocket and his cute pals, all ongoing science experiments (one needs only to recognize the absence of these childhood friends as grown-ups to anticipate where this is inevitably heading). In some ways, it is cheap and manipulative. It’s not hard to make an audience feel extreme emotions by introducing a slew of adorable animals as well as a villain who hurts them and sees them as expendable experiments undeserving of sympathy. I wish Gunn hadn’t gone so hard in this direction because it feels excessive in the ideas that the film bluntly communicates. Yes, a storyteller will need time to establish a baseline of relationships, conflicts, and looming change, but do we need six or seven flashbacks to settle the concept of animal testing and animal cruelty being a bad thing? I credit Gunn with making his thematic intent unambiguous; this is wrong, and you will feel it explicitly. However, sidelining Rocket for a majority of the movie and having characters project onto his unconscious body, while providing more insight through a system of excessive and heavy-handed flashbacks, might not be the best model for ensuring this character gets his due when it comes to this showcase. Quill keeps calling Rocket his “best friend” and I’m trying to remember when this happened. I re-watched Volume Two this summer, and now consider it the best of the trilogy, and I cannot recall the specific events that bonded these two bickering alphas into inter-species BFFs.
Another facet of Gunn’s relevant themes is personified in the romantic realizations of Quill. Not to get too complicated, the current Gomorrah is a past version of herself and not the one who joined the Guardians, fell in love with Quill, and died in Infinity War. She’s back, but from her perspective she never left, and this moon-eyed dolt keeps projecting his feelings onto her. I respect that Gunn doesn’t try and wave away this complication, nor does he mitigate the agency and importance of this Gomorrah not having to follow the same path as her predecessor. The easy thing would have been for Quill to wait and for this new/old Gamorrah to see the same qualities that made the old/dead Gomorrah fall in love. It would be like one of those soapy romances where a person suffers amnesia and gets to fall in love with their spouse all over again. Gunn doesn’t do that. These are different people, and despite the aching desire of Quill to rekindle what he had, it has been lost, and this needs to be acknowledged and accepted. “I bet we were fun,” she says, and it’s a bittersweet summation that extends beyond the Guardians.
There is still Gunn’s signature sense of style and humor while checking the boxes of a big-screen action blockbuster. There’s an infiltration set piece that plays like a goofier Mission: Impossible setup but in a squishy bio-mechanical facility that reminded me of the eccentric and schlocky sci-fi diversions personified in the Lexx movies and TV series. There’s an entire planet of animal-human hybrids that feels wasted as further proof of the High Evolutionary’s already established evil. The entire character of Adam Warlock (a beefed up Will Poulter) is a himbo that definitely feels lacking in larger purpose now that the Infinity Era is over. There is one signature action scene involving a protracted fight through a crowded hallway, and it’s exciting and fun. The jokes are mostly contained to sardonic banter, which can be hilarious depending upon the combination of characters, though it also can be grating when it feels forced, like Mantis (Pom Klementieff) and Nebula (Karen Gillan) butting heads. The celebrated dad rock soundtrack has moved onto 90s and early 2000s music, and as a 90s kid, it gave me a personal nostalgic lift watching scenes jamming to dreamy whoo-hoo alt-rock acts like Radiohead and Spacehog and The Flaming Lips.
This also might be the grossest MCU movie yet, and not just from the animal abuse but a face-peeling scene that will startle most. I had to pause the screen and drag my 12-year-old stepdaughter into the room with the promise, “Want to see the grossest thing ever in a Marvel movie?” She agreed that it was indeed that. It’s reassuring that no matter the budget, Gunn’s sensibilities that make him the unique storyteller he is, the same man who began with Troma, will be there. Though this point also concerns several of my friends wondering if Gunn can abandon these silly and schlocky tendencies to tell an earnest and tonally appropriate tale for his 2025 Superman reboot.
Guardians of the Galaxy volume 3 is the end of an era for Gunn and for the MCU. As the new head of the DC film and TV universe, it’s unlikely he’ll be lending his talents to Marvel any time soon, although the characters he made us fall in love with could carry on. Gunn clearly loves these characters, and especially identifies with Rocket, the angry malcontent lashing out in pain, so it’s fitting to give this character the big stage for a final outing, and if he can throw in some animal cruelty messaging along with silly humor and pathos, then so be it. This practically feels like Marvel is giving Gunn even more leeway as an apology for firing him. The Guardians trilogy stands out from the prolific MCU assembly because of how much Gunn has personalized these movies to make them special. They have permission to be weird, to be heartfelt, and to be reflections of their idiosyncratic creator, a much more benevolent force than the High Evolutionary. Perhaps there’s even a parallel to be drawn there, a filmmaker trying to endlessly tinker with their creation in the futile pursuit of perfecting it whereas the imperfections and rough edges are often the lasting appeal of a movie. I don’t know if the MCU will contain a series quite like this again, and that adds to the feeling of this serving as a farewell. It was a fun, messy, ridiculous ride, and it was all Gunn.
Nate’s Grade: B
The Flash (2023)/ Spider-Man: Across the Spider-Verse (2023)
Released within two weeks of one another, two big summer movies take the concept of a multiverse, now becoming the norm in comic book cinema, and explore the imaginative possibilities and wish-fulfillment that it proposes, but only one of them does it well. Spider-Man: Across the Spider-Verse is the sequel to the Oscar-winning 2018 revolutionary animated film, and it’s a glorious and thrilling and visually sumptuous experience, whereas DC’s much-hyped and much-troubled movie The Flash feels like a deflated project running in place and coming apart. Let this be a lesson to any studio executive, that multiverses are harder than they look.
Barry Allen (Ezra Miller) has the ability to travel at fantastic speeds as his superhero alter ego, The Flash. He’s tired of being the Justice League’s errand boy and still fighting to prove his father is innocent of the crime of killing Barry’s mother. Then Barry discovers he can run fast enough to actually travel back in time, so he returns with the intention of trying to save his mother. Except now he’s an extra Flash and has to train his alternate self (also Miller) how to control his powers. In this different timeline, there is no Justice League to combat General Zod (Michael Shannon, so thoroughly bored) from destroying the planet for Kryptonians.
This is the first big screen solo outing for The Flash, and after none other than Tom Cruise, Stephen King, and James Gunn calling it one of the best superhero movies of all time, it’s hard to square how trifling and mediocre so much plays out as an example of a creative enterprise being pulled in too many directions. Miller was cast as the speedster almost ten years ago, and this tale has gone through so much tortured development, leaping through numerous filmmakers and writers, that its purpose has now gone from being a pillar of the expanding DC cinematic universe began with Zack Snyder’s Man of Steel in 2013 to becoming the Snyderverse’s death knell. The premise of traveling back in time is meant for Barry to learn important lessons about grief and responsibility and the limits of his powers, but it’s also intended as the reboot option for the future of these cross-connected comic franchises. It allows Gunn, now the co-head of the new way forward for DC movies and TV, to keep what they want (presumably Margot Robbie and Jason Momoa) and ditch the rest (Henry Cavill, Ben Affleck, Black Adam, Shazam, and Zack Snyder’s overall creative influence). So reviewing The Flash as only a movie is inadequate; it’s also a larger ploy by its corporate overlords to reset their comic book universe. In that regard, the quality level of the movie is secondary to its mission of wiping the creative slate clean.
Where the movie works best is with its personal stakes and the strange but appealing chemistry between the two Millers. It’s an easy starting point to understand why Barry does what he does, to save his mother. This provides a sturdy foundation to build a character arc, with Barry coming to terms with accepting his grief rather than trying to eradicate it. That stuff works, and the final talk he has to wrap up this storyline has an emotional pull that none of the other DCU movies have exhibited. Who wouldn’t want one last conversation with a departed loved one, one last opportunity to say how you feel or to even tell them goodbye? This search for closure is a relatable and an effective vehicle for Barry to learn, and it’s through his tutelage of the other Barry that he gets to see beyond himself. The movie is at its best not with all its assorted cameos and goofy action (more on both later) but when it’s a buddy comedy between the two Barrys. The older Barry becomes a mentor to himself and has to teach this inexperienced version how to hone and control his powers as well as their limits. It puts the hyper-charged character into a teaching position where he has to deal with a student just like him (or just him). It serves as a soft re-education for the audience alongside the other Barry without being a full origin story. The impetuous young Barry wanting to have everything, and the elation he feels about his powers, can be fun, but it’s even more fun with the older Barry having to corral his pupil. It also allows the character an interactive checkpoint for his own maturity and mental growth. Miller’s exuberant performances are quite entertaining and never fail to hit the comedy beats.
The problem is that the movie puts so much emphasis on too many things outside of its titular hero. Much was made of bringing back Keaton to reprise his Batman after 30 years. I just wish he came back for a better reason and had legitimate things to add. His role is that of the retired gunslinger being called back into action, and there’s an innate understanding with Barry wanting to go back in time and save his family, but too much of this character’s inclusion feels like a stab at stoking audience nostalgia (the callback lines all made me groan). I highly enjoyed Keaton as Batman and appreciated how weird he could make the billionaire-turned-vigilante, but he’s no more formed here than a hologram. The same thing happens with the inclusion of Super Girl a.k.a. Kara Zor-El (Sasha Callie). In this universe, there is no Superman, so she’s our requisite super-powered alien that Zod is hunting to complete his plans for terraforming Earth. She’s an intriguing character as a tortured refugee who has lingering doubts about whether humanity is worth the sacrifice, but much of her usage is meant only to make us think about Superman. She’s not given material to make her own impression, so she simply becomes the imitation of the familiar, the shadow to the archetype already being left behind. But these character additions aren’t even the worst of the nostalgia nods, as the final climactic sequence involves a collision of worlds that harkens to just about every iteration of the famous DC heroes, resurrecting several with dodgy CGI and uncomfortable implications (spoilers… the inclusion of George Reeves, when he felt so typecast as TV’s Superman that he supposedly killed himself because he thought his acting career was over, can be galling).
The action of The Flash is mostly fine but with one exceptional example that boggles my mind. In the opening sequence, no less, Barry is trying to help clean up a crumbling hospital when it collapses and literally sends a reign of babies falling through the air. I was beside myself when this happened, horrified and then stupefied that this absurd action sequence was actually happening. Barry goes into super speed to save the day, which more or less reverts the world into super slow-mo, though he needs to power up first, so we get a quick edit of him stuffing food into his face to load up on calories. We go from Barry breaking into a falling vending machine, stuffing himself in the face with snacks, getting the green light from his suit which I guess measures his caloric intake, and then grab a baby and literally put it in a microwave to shield it from danger. Just describing this event makes me feel insane. I figure the filmmakers were going for an over-the-top approach that also provides light-hearted goofiness to separate the movie from the oppressively dark grist of Snyder’s movies. However, this goes so far into the direction of absurdity that it destroys its credibility. It’s hard for me to fathom many watching this misguided and horrifying CGI baby-juggling sequence and say, “Yes, more please,” rather than scoff and shake their head. It’s not like the rest of the movie keeps to this tone either, which makes the sequence all the more baffling. There are Flash rules that are inconsistently applied to the action; Barry’s caloric intake is never a worry again, and the effects of moving a person during super speed don’t ever seem to be a problem except for one spewing gross-out gag.
While not being an unmitigated disaster, it’s hard for me to see the movie that got so many figures in the entertainment industry raving. The Flash has some notable emotional stakes, some amusing buddy comedy, and some goofy special effects sequences that run the gamut from amusing to confounding, but it’s also quite a mess of a movie, and too many of its nods to the fandom feel like empty gestures of nostalgia compensating for imagination. For all it gets right, or at least keeps interesting, it seems like another cog in a multi-billion-dollar machine, a stopping point also intended to be a reset and starting point. It feels like the character wasn’t trusted enough by the studio to lead his own solo movie even after years of buildup with Miller, nine seasons of the popular TV series, and 80-plus years of prominent placement in DC comics.
Conversely, Across the Spider-Verse is a sequel that expands an already stuffed story but knows what stories and themes to elevate so they don’t get lost amidst the fast-paced lunacy. Taking place a year later, Miles Morales (voiced by Shameik Moore) has grown into his role as the new Spider-Man for his world. He strains to meet the expectations of his parents, and keep up his grades, while fulfilling the duties of a superhero jumping into danger. When Gwen Stacey (voiced by Hailee Steinfeld) reappears to discuss joining the multiverse police, Miles jumps at the chance, having genuinely missed his other Spider friends, especially Gwen. There are countless Spider people in countless worlds, even including a Spider-T. Rex and a Spider-Car (Peter Parked Car, I believe the name was). Miguel O’Hara (voiced by Oscar Isaac) is the Spider-Man tasked with keeping order across the many interconnected multiverses, and he insists that sacrifice is essential to maintain balance, one that hits too close to home for Miles to abide.
The 2018 original is a hard act to follow, and while Across the Spider-Verse doesn’t quite overrule its predecessor it is a more than worthy sequel that has everything fans loved about the first trip. The visual inventiveness has been taken even higher, with the mixture of even more different animation and art styles. I loved seeing each Spider person and how they fit into their unique art style of their world, like the living water colors of Gwen’s world and the punky paper collage style of Spider-Punk (voiced by Daniel Kaluuya). There’s a villain that comes from a paper universe, so he resembles a three-dimensional paper construction with hand-scribbled notes appearing around him like Da Vinci’s commentary. There is something to dazzle your senses in every second of this movie. The visuals are colorful, creative, and groundbreaking with the level of detail and development. There’s probably even too much to fully take in with just one viewing. I want to see the movie again not just because it’s outstanding but so I can catch the split-second vernacular asterisk boxes that pop up throughout the movie. Going further into living comic book aesthetics, new characters will be introduced with boxes citing their comics issue reference point, and certain names and vocab will get their own citations as well. These are split-second additions, nothing meant to distract from the larger narrative. Simply put, this is one of the most gorgeous looking movies of all time, animated or live action. It’s bursting, thrumming, nearly vibrating with life and love stuffed into every nook and cranny, and it’s exhilarating to just experience a vivid, thriving world with animators operating at peak talent.
However, the movie has an engrossing story to better position all those eye-popping visuals. The worry with any modern multiverse story is that the unlimited possibilities of variations and opportunities for characters to do just about anything will overwhelm a narrative, or like The Flash, become a checklist of overburdened and empty fan service. The screenplay by Phil Lord, Christopher Miller, and Dave Callaham is all about relationships. If Miles’ relationship with his stern police lieutenant father (voiced by Brian Tyree Henry) wasn’t such an important focal point, then the emotional stakes of the movie would be meaningless. We see a relatable struggle from both sides, the parents trying to connect with their growing child and give him enough space to find himself, and the child who clearly loves his parents but doesn’t fully appreciate or understand their concerns. They worry about Miles leaving them and whether others will love and support him like his parents. Miles has to experience a wider world of possibility, but these experiences make him appreciate what he has at home, and what could be permanently lost. I don’t mind saying there were more than a few moments that caused me to tear up. I found Gwen’s storyline equally compelling, and her turmoil over keeping her secret identity and then coming out to her father was rather moving. The family bond resurfacing will get me every time, and the simple action of a hug can be as heartwarming and fulfilling as any romantic ode. Across the Spider-Verse makes sure we care about the characters and their personal journeys.
At a towering 140 minutes, this is the longest (American) animated movie ever, and it’s still only one half of a larger story. I knew ahead of time this was only the first part so as soon as we entered Act Three I kept gearing up for the cliffhanger ending. Every five or so minutes I thought, “Okay, this is going to be the end,” and then it kept going, and I was relieved. Not just because I got to spend more time in this unique universe but each new moment added even more to raise the stakes, twist the intrigue, and make me excited for what could happen next. I was shaking in my seat at different points, from the excitement of different sequences to the emotional catharsis of other moments. I cannot wait to experience this same feeling when the story picks back up reportedly in March 2024, though I fear it will get delayed to late 2024.
Even with the unlimited possibility of jokes and silly mayhem, the filmmakers keenly understand that it doesn’t matter unless we care about the characters and their fates. I am shocked that a goofy character I thought was going to be a one-scene joke, The Spot (voiced by Jason Schwartzman), could end up becoming the ultimate destroyer of worlds. I think this reflection nicely summarizes the impeccable artistry of Across the Spider-Verse, where even the moments or characters misjudged as fleeting or inconsequential can be of great power. It’s a movie that is full of surprises and thrills and laughs, all in equal measure, and a blessed experience for a movie fan. In the crush of comic book multiverse madness, Across the Spider-Verse is a refreshing and rejuvenating creative enterprise, one that builds off the formidable talent of its predecessor and carries it even further into artistic excellence that reminds us how transporting movies can be. If you see one superhero multiverse movie this summer, the choice should be as obvious as an inter-dimensional spider bite.
Nate’s Grades:
The Flash: C
Across the Spider-Verse: A
Ant-Man and the Wasp in Quantumania (2023)
Phase Four of the Marvel Cinematic Universe (MCU) has had a bumpy ride, coming after the significant climax of 2019’s Avengers Endgame and releases shifting thanks to COVID, with plenty of think pieces and pundits waiting to seize upon the possible decline of the MCU’s box-office and pop-culture dominance. This was still a phase with several enjoyable blockbusters with stars of old (Black Widow, Loki, Black Panther 2, Spider-Man No Way Home) and stars of new (Shang-Chi, Ms. Marvel), but it’s been defined by movies and series that have not engendered the same level of passion with fans and audiences, and left many questioning whether audiences are finally suffering from dreaded Marvel Fatigue. I cannot say, because even movies people were so-so on have generated tons of money, and it’s not like I even have to travel far in the past for a good-to-great Marvel movie with Wakanda Forever last November. However, after the muddled response to a third Ant-Man movie, as well as a bland Shazam sequel within weeks, then the old media narrative reignites the Marvel Fatigue question. I think the better question is aimed at the studio and whether we’re entering into Marvel Complacency.
Scott Lang (Paul Rudd) is trying to live a normal life, at least for a superhero that helped save the world. His adult daughter Cassie (recast as Kathryn Newton) is a social activist and a burgeoning scientific genius, and with the help of her grandad, Hank (Michael Douglas), they’ve developed a way to communicate into the Quantum Realm, the metaphysical world of subspace where Janet (Michelle Pfeiffer) was lost for decades. The entire family gets sucked into the Quantum Realm and separated, fighting to make their way in a strange new land. Among all the unorthodox beings is Kang (Jonathan Chambers), a banished interdimensional conqueror. He’s looking to break free of his prison and thinks Scott can be persuaded to help under the right pressure.
Ant-Man and the Wasp in Quantumania is blatantly weird and shapeless, which allows for some of the most silly character designs in the MCU yet, and it also adds up to so precious little. From a character standpoint, we get minimal forward progress, which is strange considering Scott was deprived of years from his daughter, missing out on her growing up into an adult. When you have a villain who can manipulate space and time, and this scenario, wouldn’t you think that the ultimate appeal would be to regain that lost time? Maybe Scott feels like this older Cassie is a version of his daughter he doesn’t recognize, and he misses the innocence of her younger self, and therefore he wishes to experience those moments he had missed. Mysteriously, this doesn’t factor in at all with Ant-Man 3. I suppose it’s referenced in vague terms, but you would think the thematic heft of this movie would revolve around lessons learned about thinking in the past, of trying to recapture what is gone, of moving onward and trying to be present for those we love, you know, something meaningful for the characters besides victory. Nope, as far as Cassie is concerned, she serves two story purposes: 1) being a plot device for how we got into this crazy world, and 2) being a damsel in distress. Kang’s threats to withhold Cassie or harm her are the motivating factor for him to collaborate with the villain. How truly underwhelming. I did enjoy a sequence where a plethora of Scotts across multiple timelines come to work together with a common goal, with every one of the many Scott’s love for Cassie being their top ambition.
As for the universe existing between space, the Quantum Verse of our title, it’s the highlight of the movie, so if the characters and their personal conflicts aren’t hitting for you, like me, then at least there’s some fun diversions to be had with every new locale and introduction. There’s an enjoyable sense of discovery like a new alien world where the possibilities seem endless. The strange quirks were my favorite. I adored the exuberant goo creature Veb (David Dastmalchian) fascinated by other creatures having orifices. There’s also a mind reader played by William Jackson Harper, who was comically brilliant on The Good Place, and just repeating the same lazy joke here about people’s minds being gross. There’s even Bill Freakin’ Murray as a lord. I enjoyed how many of the new characters, many of them strange aliens, had prior relationships with Janet, and her hand-waving it away explaining that over thirty years she had certain needs. This subplot itself could have been given more. time, with Janet having to deflect Hank’s sexual inadequacies in the face of so many virile lovers (“How can I compete with a guy with broccoli for a head?”). I think this reunited couple confronting their discomfort would be far more entertaining than yet another massive CGI face-off with thousands of soulless robots. There are interesting moments and characters in this strange new world, but they’re all so fleeting, meant to be a goofy supporting character or cameo or simply a one-off joke and not what matters.
Like Multiverse of Madness and Love and Thunder, this feels very much like a table-setting MCU movie, meant to move the pieces along and set up other movies, chiefly the next Thanos-level big bad with Kang, first portrayed in Loki’s season one finale in 2021. I found this character version underwhelming. Part of this is that Kang’s first appearance was so memorable, spirited, anarchic, but also subversive, going against the audience expectations of what the final confrontation with the puppetmaster was going to involve. With Ant-Man 3, this version of Kang is an overly serious, well-poised castoff in a secondary Shakespeare play, which would work if the screenplay gave the guy anything interesting or memorable or even really threatening to play. He’s just another authoritarian who speaks in grand speeches of their greatness and then proves not to live up to his much-hyped billing. I worry that the next few years of the MCU will feature a rotating set of Kangs to topple with every film, which will make the villain feel less overwhelming and powerful and more like a reoccurring Scooby Doo villain (“I would have gotten away with it too, if it wasn’t for you meddlin’ heroes, and YOUR ANTS!”). This isn’t to say that Majors (Creed III) gives a poor performance. It’s just so stubbornly stern and shouty and rather boring in comparison to He Who Remains from his Loki appearance. Note to Marvel: given the serious charges that have surfaced against Majors, if you do wish to recast the role, a character who is different in many universes should be a pretty easy explanation for any change.
Is Ant-Man and the Wasp in Quantumania the beginning of the end of the country’s love affair with the MCU? Well… probably not. Just three months later, Guardians of the Galaxy vol. 3 hit it big, so maybe it’s less fatigue with big screen superhero escapades and more fatigue with mediocre movies. Maybe the public won’t be so forgiving of less-than-stellar efforts, but at this point the MCU in a moving train and some movies seem to get caught in the churning wheels of “progress.” After thirty movies and counting, some of the novelty is gone, that means just delivering the same old won’t deliver the same old results. Too much of Ant-Man 3 feels like the characters are inhabiting a large and empty sound stage. The visuals are murky and gunky and less than inspiring, and while some of the special effects are occasionally dodgy, they aren’t the travesty that others have made them out to be (though MODOK is… something, I suppose). It’s such a dank-looking movie that it feels like somebody put the light settings on power saving. There were things I enjoyed but most of Quantumania left me indifferent, and that’s the feeling I got from the cast and crew as well. I dearly missed Michael Pena’s Luis, who should have gone along for the ride just for his commentary for all the weirdness. At this point, you’re along for the MCU ride or not, and this won’t deter your 15-year investment, but coasting on its laurels will also not satisfy anyone. Not every MCU entry will be great, but they can at least try harder.
Nate’s Grade: C+
























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