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Jurassic World: Dominion (2022)

Jurassic World: Dominion has received, by far, the worst reviews and reception of the six-film franchise that has taught us the valuable life lesson that dinosaurs will eat people. Director Colin Trevorrow (Jurassic World) is back though he remained a screenwriter for the entire World trilogy along with Derek Connolly (Safety Not Guaranteed). It’s also bringing the band back together by including Sam Neill, Laura Dern, and Jeff Goldblum as their beloved original trilogy characters (there’s also B.D. Wong, again, if that does anything for ya). I’ve delayed seeing the movie because of my own sense of caution and resignation. Is it as bad as feared?

It’s years after dinosaurs have become reintegrated into the human world. Owen (Chris Pratt) and Claire (Bryce Dallas Howard) are living out West together with the clone girl from 2018’s Fallen Kingdom. He’s lassoing wild dinos and she’s breaking them out of illegal testing sites. The BioSyn CEO (modeled after Apple’s Tim Cook, here played by Campbell Scott) has big plans for… world domination? It’s actually unclear besides general profit. The evil businessman hires kidnappers to abscond with the little clone girl, the baby dinosaur to Blue, America’s favorite family-friendly raptor, and for good measure, he’s also unleashing swarms of killer locusts. Owen and Claire are hopping the world to find their missing family (Owen promises the raptor he will return her baby) and uncover yet another evil scheme from an evil rich person.

There is a lot going on with Jurassic World: Dominion and yet so little is happening, at least from an intellectual standpoint. This feels like three different movies inartly slammed together and it is overstuffed with subplots all competing for screen time, so every few minutes feels like a possible off-ramp for another episode of what the opening concept portends. The concept of a world where humans are forced to co-exist with dinosaurs is a genuinely exciting starting point, and it’s a Jurassic movie I would want to see, and I do… for a montage to open and close the movie. It’s a shame that the most interesting part of this movie, the global acclimation of creatures of an older millennium rejoining our ecosystem, is kept as literal background. I suppose by the end nature just took care of itself. Instead, the majority of the movie is split between two less engaging stories: giant locusts and a rich guy’s private dino enclosure. Yes, dear reader, you read that correctly. After five movies of dinosaurs in parks, where we begin with dinosaurs in the real world, it’s back to spending time in another glorified dino park, and would you believe that something goes wrong at this park too? Why even bother setting up an exciting premise if it’s abandoned so completely? The movie we do get is a lesson in diminished returns and accepting disappointment. This feels more like a giant locust movie for half, about a villainous corporation weaponizing genetically modified plagues to kill their competitors’ stock. It’s certainly something that seems plausible for a massive corporation, but what is this doing in my Jurassic World movie? Why did we need another blankly evil CEO, this time the guy who appeared in one scene in Jurassic Park, as if that mattered? Why do we need more extraneous characters taking away oxygen from the legacy characters returning especially when they seem too similar to the already established characters? Why should I care about three dinosaurs fighting at the end like I’m personally invested in any of these creatures? My sadness manifested watching this franchise descend into even more farcical dumb blockbuster nonsense.

The best part of this movie might actually be its most ridiculous. There’s a mid-movie set piece where our heroes infiltrate an underground dinosaur fighting ring in Malta. That’s cool, and we’re introduced into new secondary villains we can enjoy get their just desserts once the dinosaurs inevitably get set loose. The lead trafficking lady says the raptors have been trained to kill anything that she shines a laser pointer on, which was also introduced in the last film. She targets Claire and then it becomes a foot chase between Claire and a determined raptor. It’s a silly excuse for a chase but it has an extra sense of urgency. It’s also completely ridiculous and ridiculously fun. Claire transforms immediately into Jason Bourne and is leaping from rooftop to rooftop and crashing through windows. Owen is riding a motorcycle through the narrow streets while being chased himself. It’s all action movie pablum and it works for what it is in the moment. Treverrow’s action set pieces have some moments that pop, especially Claire cautiously slipping into a pond to escape a supposedly blind dinosaur. There are even dinosaurs with feathers now. Alas, the movie can only work as dumb fun for so long before it just becomes infinitely more of the latter.

There are so many moments on repeat here that Dominion feels like it’s stitched together like another genetically modified dinosaur clumsily patched with parts of the franchise’s past. Oh, and you better believe we’re going three movies in a row with a new genetically-modified super monster to better sell toys (at least this one isn’t stated as being part raptor). The appeal of this movie, besides the concept abandoned above that I mentioned, is the old characters coming back together, even though Goldblum and Neill each headlined a Jurassic sequel. This action is also a tacit condemnation of the investment in the new trilogy’s main characters. I doubt anyone is going to say, “Wait, Owen Grady and Claire Dearing are back for another movie? Count me in.” I bet most people didn’t even remember either of their names. But if we’re bringing back important characters of franchise past, let’s give them something important to do. They get into danger and scrapes but it’s also always with a wink and a nod that is grating. Goldblum gets to wave his arms around to distract like he did in Jurassic Park. Dern gets to cuddle a triceratops like she did in Jurassic Park. Even Neill features in a dangerous teetering automobile like he did in Jurassic Park. The contrivances to get them all in the movie were already there, but then you give them little to do other than go through the motions of their past (I will always demand more Goldblum time). There are certain dinosaurs reappearing to hit that nostalgia button. It’s the poison-spewing dinos, the ones that blinded and killed Nedry (Wayne Knight), and they’re back, except they can also have their mouth grabbed shut in the most unintentionally hilarious moment. Why even bring back an evil CEO barely mentioned in 1993? Do we need that strained connection for a role recast because the original actor is in jail for assaulting a minor? It’s an excellent example of losing track of the appeal of nostalgia by metric volume.

As far as I’m concerned, that little clone girl, a.k.a. Maisie (Isabella Sermon), is responsible for all the pain and suffering in the world because of deadly dinosaurs. At the end of Fallen Kingdom, this little kid single-handedly rescues the dinosaurs from extinction because, as she said, “They’re alive, like me.” I guess her reasoning is they weren’t supposed to exist, but they do, so we should value life. The problem with that occurs when that creature also happens to be a predator. I would have loved Dominion to explain why Maisie is living in an isolated cabin is because she’s the world’s most wanted person, as mobs of victims blame her for their loved ones dying at the hands, feet, and claws of dinosaur mayhem. The world is in chaos because of this little kid’s rash decision. This cloned girl storyline was the worst part of Fallen Kingdom and now she gets to be the worst part of Dominion as well. Her entire presence is once again as a plot device. I guess she served a purpose as her realization over her identity lead to her decision to save the poor dinosaurs, but here she’s a literal savior cure with legs. Apparently, the reason why the big bad corporation kidnaps her, along with baby Blue, is because her DNA is the key to eradicating genetic disorders. Fortunately, you only need some blood or saliva for a DNA sample and kidnapping seems like overkill. You could have just asked her nicely for a sample, fellas.

Why would this gesture work on other dinosaurs?

However, the dumbest aspect of this requires some sticky spoilers discussion, so you have been warned. Maisie was the grandchild of Benjamin Lockwood (James Cromwell), a retcon character to elbow in another rich co-founder of Jurassic Park that we just never heard about until the fifth movie. Except she was really his daughter but as a clone. Well now we get even more retconning because Maisie’s mom, herself, gave birth to her… self. The adult Maisie impregnated herself with her own clone (because this was the easiest way to have a child?) but she’s also genetically modified her DNA to exclude a terminal disorder killing the adult Maisie. If adult Maisie wanted to save others from having her genetic disorder, why not publicize this valuable information? Why not tell her colleagues? Why leave her clone as the lone evidence? This new info makes me kind of hate the adult Maisie. She brought her clone into the world and made her a target. This seems cruel and unnecessary. It also doesn’t make sense for a person supposedly valuing life or the larger scientific community or even her own child. I’ll say it: she’s a bad mom.

The wild swings and retcons reminded me of what happened with the newer Star Wars trilogy. In 2015, both The Force Awakens and Jurassic World are released to massive success and kickoff reboots of their respective franchises. Both of the movies purposely leaned onto nostalgia for their originals, even repeating similar plot beats and reminders to trigger positive association. Then both directors, J.J. Abrams and Treverrow, left the franchise and the second movies, 2017’s The Last Jedi and Fallen Kingdom, took big swings, tried to be something different from the mold, and were met with divisive responses from the larger fanbase. I appreciate both of these movies attempting to do something different with something so entrenched in formula. Then for the concluding movie, both franchises had the original director return to essentially retcon the retcons, to bring the movies back to what was familiar and ultimately dull. It’s even more interesting when you take into account that Treverrow left the Jurassic series to spend a year of his life developing Episode 9 before being fired and hastily replaced with Abrams.

I remember the meta-commentary in Jurassic World about modern audiences becoming jaded and complacent to scientific wonders mirroring movie audiences becoming blasé to what used to marvel us in the realm of special effects extravaganzas. As it leaned into its considerable nostalgia, it was doing so in a thinly veiled satirical criticism of, “Is this what you want?” Now all the meta-commentary and irony have been stripped clean and it’s simply a big, dumb, lumbering beast awaiting its own creative extinction as it meets an end. The franchise is still a colossal moneymaker and Dominion has a chance of topping one billion in box-office, so there will be more adventures cannibalizing the past for inevitably diminished returns, and then we’ll get the special reappearances of, like, Jake Johnson’s character or Guy at Computer #4 to the celebration of few if any. None of the Jurassic movies have ever come close to capturing that certain magic from the first movie but they have all been, in some way, serviceably entertaining even at their worst. Dominion is the worst of the franchise and feels devoid of passion and awe and curiosity. To paraphrase a clever man, the studio execs were too busy thinking about whether they could and less busy worrying about whether they should. I guess you could shut off your brain and possibly enjoy it but that’s admitting defeat. Jurassic World: Dominion makes dinosaurs dull and that’s a disservice of imagination.

Nate’s Grade: D+

The Commuter (2018)

Liam Neeson has been bedeviled on an airplane. He’s been bedeviled on a train. At this point, Neeson is going to find trouble on every form of public transportation. The Commuter is the fourth collaboration between America’s favorite geriatric action star and director Jaume Collet-Serra (Unknown, Non-Stop, Run All Night). None of those movies had the success of Taken but several had some pleasures or an intriguing mystery or hook. The Commuter makes Non-Stop look like Agatha Christie in comparison.

Michael MacCauley (Neeson) is an ex-cop-turned life insurance salesman who commutes into New York City every weekday. He recognizes many familiar faces on the train, except for Joanna (Vera Farmiga), an expert on human behavior. She makes a strange offer: find a passenger by the code name of “Prynn” before the last stop and he’ll receive $100,000. The passenger, a high-value witness, will be less well off. Michael taps into his old cop instincts to deduce who might be the desired target. As each stop passes, he has less time to figure out the identity and decide whether he’ll go through with it all.

It’s impossible to ignore the fact that the plot is so bizarrely similar to 2014’s Non-Stop, with Neeson as a former cop trapped on a mode of travel, being harassed by a mysterious figure, and tasked with discovering the identity of someone on-board before it’s too late while he’s possibly being set up to take the fall. It’s almost as if the producers said, “Hey, let’s get the director of Non-Stop, the star of Non-Stop, and why don’t we just make Non-Stop but, like, on a train?” And then that man bought a new house in celebration of his genius. I look forward to the next entry in the Neeson-Stuck-on-Transportation Trilogy where he’s stalking a ferry approaching Niagara Falls and being blackmailed into finding hidden diamonds. The major problem, besides being so recycled that it could have been retiled Phoning It In: The Movie, is how nothing makes sense at all. With lower-rent genre thrillers, things don’t always have to make the best of sense. Even the best thrillers suffer from leaps of logic but are excused because of how engaged we are in the movie. With The Commuter, I was so detached from the movie that I was impatiently waiting to get off on the next stop, no matter what was waiting on the other side.

The villainous scheme is predicated on so many people doing so many stupid decisions that are far more complicated than they have any right to be. First, this villainous organization essentially looking for a witness on the train has been tipped off from an inside source in the FBI. Except this source cannot say what that witness looks like. Also, why is the FBI allowing such an important witness travel by his or herself minus protection and among the public? I know for a fact that there’s an FBI office in New York City. The FBI members picking the witness up also don’t know what this person looks like, which again begets stupidly bad communication. The bad guys are also pretty bad if they have to resort to such efforts to suss out a witness. Can’t they find somebody to hack a phone? The bad guys steal Neeson’s phone to limit his communication. Yet, as he does in the movie, he simply asks another passenger to use their phone. What was the point of all of that? The villains also immediately inform Neeson that his family has been kidnapped, allowing little room for raising he stakes. Why don’t they wait to see who gets off and leaves with the FBI and use a sniper to take them out? Maybe it’s not about killing the person but destroying the evidence, so in that case you do random bag checks from a train worker. That’s it. Then there’s the nickname given to the target (“Prynn”). Who gave birth to this nickname and why would the witness carry the one item in public that would confirm their identity? If that’s the case, why did any of the bad guys need Neeson? He seems best served as a patsy considering he acts like a maniac, at one point pointing a gun at people and making demands, before settling back and assuring the passengers he’s trustworthy. That’s what stable people do, naturally. Why should anyone believe anything this guy says?

Here’s an example of how dumb this movie is. There are a few characters introduced in the opening act that you know will come back again because of the economy of characters and because name actors don’t take do-nothing parts in genre fare (unless you’re Chloe Sevigny in The Snowman, apparently). I’m waiting for confirmation that one of these characters is revealed to be working with our nefarious villains. A character has a very specific phrase they share with Neeson. Then, upon figuring out who the sought-after witness is on the train, he or she relates their story about bad cops and how one of them used the exact phrase. Fine, as expected, but then Neeson doesn’t respond. It triggers nothing from him even though he had only been with these people hours ago. It’s only later when this same phrase is said for the THIRD time does Neeson finally connect the dots. If a magic phrase is going to be the trigger then why have this extra step? It just makes Neeson look dumb and it doesn’t speak well to the film’s opinion of its audience.

Regardless of how nonsensical a thriller comes across, as long as it delivers the suspenseful genre goods, much can be forgiven. This is another area where The Commuter doesn’t perform well. There’s one decent hand-to-hand fight filmed in a long take that has a solid visceral appeal, but other than that this movie takes turns either looking ugly or like its budget wasn’t simply enough. The location calls for very cramped and limited environment that will require some combat ingenuity that the movie just isn’t up to the task for. Watching Neeson stalk from car to car, playing his Columbo detective games with resolutely stock characters (Lady Macbeth’s breakout star Florence Pugh deserves better), is not as fun as it sounds, and it doesn’t sound that fun. Maybe if the rote characters were better drawn, if the evil scheme was a bit cleaner, if the hero was more morally compromised, then maybe the downtime wouldn’t be as boring. There’s a ridiculous derailing sequence and then there’s another twenty minutes after. Collet-Serra can only bring so much to the movie, and the script doesn’t have enough clever inventions or reversals to spur much in the director’s imagination. As a result, everything feels like a deflated by-the-numbers thriller that would be better appearing on late night TV.

Neeson (Mark Felt: The Man Who Brought Down the White House) is on action autopilot as he settles into the shed skin of one of his past Collet-Serra performances. He’s gruff, he’s cunning, he’ll take your best and keep swinging, and as he reminds the audience at three separate points, he’s sixty years old. He can still offer simple pleasures, and if your only requirement for entertainment is watching Neeson punch people and things, then The Commuter will fulfill your needs. His character is supposed to be placed in a moral question of self-interest but there’s never any doubt. If Neeson was a corrupt cop, I think that would be a better character arc and starting point for a guy questioning selling out a stranger. I’m surprised at how generally wasted every actor is, notably Farmiga (The Conjuring 2), who is literally only in two scenes on screen (her role is mostly nagging phone calls). She’s the only person given a little personality. Perhaps that’s because we already know where her allegiances lie so the sloppy screenplay doesn’t have to keep her an inscrutable suspect to interrogate.

The Commuter is a dumb ride to the generic and expected, and then it just keeps going. If you’re really hard up for entertainment and have a love affair with Neeson’s fists, I suppose assorted thrills could be found, but for everyone else this is one to miss.

Nate’s Grade: C-

Daybreakers (2010)

Taking a cue from zombie cinema, Daybreakers takes the idea of vampire-as-virus to an apocalyptic crescendo. The world is populated almost exclusively by vampires now. Human beings are farmed for blood but they are in such limited supplies. You see there is an extreme blood shortage because the vampires have lived beyond their means. That’s right, it’s a consumer consumption/environmental metaphor. The limited resources are dire because if vampires go without human blood they begin to devolve into senseless, winged mutating monsters known as “subsiders.” The poor cannot afford the skyrocketing blood prices so they are most fated to doom, while the rich argue that the blood supplies need to go to families first and not be wasted on the lesser dregs. The U.S. vampiric military, when not hunting humans, shackles the subsiders and marches them into the sunlight to be executed. Daybreakers has a lot more on its mind than most vampire movies, and it’s plainly fascinating to explore the realities of a world run by vampires (cars that drive during the day, the Subwalk, blood in your coffee). For most of its running length, Daybreakers is an intriguing setup that makes room for cool visceral action and social commentary. Then in the final act it sort of devolves itself into one big, dumb action movie. Ethan Hawke is a blood scientist trying to work on a synthetic substitute for a super vampire corporation that, of course, is evil. He stumbles upon an outlandish “cure” for vampirism and wants to resurrect humanity. This leads to a climax where Hawke and his human warriors wage battle inside the corporate HQ. For a promising concept, it’s depressing that Daybreakers had to end in such a typical manner. At least the vampires explode in the sun instead of sparkling.

Nate’s Grade: B-

Jurassic Park III (2001)

Jurassic Park 3 – or – How I Stopped Worrying About Plot and Started Loving Dinosaur Mayhem

As we last left Dr. Alan Grant (Sam Neill) he is still making the rounds to financially support his ailing archeological digs in Montana. A couple (William H. Macy and Téa Leoni) ask the good doctor to be their guide as they have chartered a plane to fly over the island of Isla Sorna (or Nublar, I forget which, they’re both really Hawaii anyway). Grant hesitates at first but when their checkbook comes out he begrudgingly accepts – proving again like the first two, that no matter what the danger, archeologists will do whatever for grants. The truth is that the couple is searching for their lost boy (Trevor Morgon) who was stranded on the island when he partook in an idiotic para-sailing sight seeing adventure by the island. Of course the plane gets destroyed and they must all fend for themselves.

Jurassic Park 3 makes no bones about what it really is – a dino thrill ride. There’s no opportunities to flesh out characters, there’s no time for set-up, it’s just straight to the island and constant running from peril from there. The pacing of the film and structure is like an amusement park; the people are on one ride that thrills, then they quickly move to another within minutes, and repeat for an afternoon of fun. To boil it down it’s dinos chase humans, stir, and bake for 90 minutes.

It seems that in every Jurassic movie we have some kind of new scientific theory being explored and eventually vilified. In the first it was dinosaurs behaved more like birds and perhaps evolved into them, the second had something to do with maternal behavior and parenting. And now in Jurassic Park 3 the new scientific dig is that raptors could communicate verbally to one another – in essence talk. There’s even a sequence late into the flick where they basically “talk” straight for something like a minute. I was hoping Dr. Doolittle would waltz in at any moment and start singing, but, despite my best hopes and wishes, it was not to be.

The effects and animatronics have gotten better than ever, and they were stellar to begin with. There are moments of great thrills and fun, but too often then not, it all feels routine. What should be an awesome sight of dinosaurs roaming is now blasé. What should be fearsome coming face to face with the familiar predators like T. Rex and the raptors now seems, well… too familiar. The only true moment of great awe and freshness is when the group is walking along a rickety walkway only to discover they’re inside a giant aviary complete with hungry pterodactyls.

Acting in a Jurassic Park film usually consists of a healthy scream and some fast legs. Everyone is okay by those standards, but Leoni’s character is just far too annoying. I would’ve enjoyed the flick more if she had been eaten. In another stroke of sure luck, all of the major Hollywood cast members survive yet all the extras or unknowns perish. Call it the Poseidon Adventure syndrome (Thank you Ebert for writing this first so that I might rip you off in the future).

Director Joe Johnston (The Rocketeer, Jumanji) inherited the dino franchise from master guru Spielberg and has done a fairly capable job with his efforts. The action is fast and there are a couple of particularly nice visual set-ups sprinkled through out the film. The marvel that was in Spielberg’s touch is the most missing however. The “script” (and I use this in a very loose sense) is actually co-credited to Alexander Payne, which is a rather interesting morsel. The most interesting one though has to be that the young Morgon has actually starred in another dinosaur picture before in his short career – Barney’s Great Adventure.

For action fans in this bleak summer release period Jurassic Park 3 will serve a fine dish at 90 minutes of fast dinosaur attacks and squeals. Hopefully though the ‘Jurassic Park’ franchise will be stopped before the wonder it used to have turns passé. Because right now it’s teetering on the brink.

Nate’s Grade: C+

Bicentennial Man (1999)

I shed a tear for what the great comedian Robin Williams has become. Once the quickest and sharpest of minds just cascading with outrageous and fanciful wit has been turned into the holiday gift-giver of schmaltzy pull-from-the-heartstrings sap.

The story of Bicentennial Man is set in the not-too-distant future, so not-too-distant that it looks like it’s just next week – with the addition of flying cars. The future seems to lack outbursts, crime, and even minorities. Seems like not everyone has a future I guess. In this world of marvels you can buy a shiny metal man for your home life and/or atrociously neglectful parenting needs. Enter walking trash receptical robo-Robin as Sam Niell’s family nanny and solution for not getting his children a dog. Through the 200 years robo-Robin learns to laugh, and love, and what the true meaning of humanity is and heart. Put some scrubs on him and this entire thing is basically Patch Adams in Space.

As the film lags on it grows increasingly more annoying until the point where it might cause audiences to bleed from the ears. If you thought a dentist appointment was painful just wait until the euthanasia comedy kicks in here.

Williams yet again throws on his usual holiday blubbery dough eyes and message of good will. But this time the pill is much harder to swallow, especially coming from an actor encased in silver foam rubber. The movie aims for a deep message of what makes us human, but comes away more likely with the message of “Wait an hour for Williams to get this crap off then do his schtick.” If you’re trying to find out what makes people human, it certainly ain’t this flick. Williams has such unparalleled comic ability that one wonders why he is wasting his time on sappy films like these when he needs to flee back to his zany comedic roots. Anyone could be a robot in this, judging from the acting for a start, but no one can do the things Williams does – and that’s why his uniqueness is being utterly wasted.

The real heart breaker isn’t in this movie, it’s seeing Robin Williams fade into mediocrity and seem content with it.

Nate’s Grade: D