There has always been an element of suspension of disbelief with the Jurassic Park films even with the hubris-pushing premise, but the sequels specifically have had to manage a rising tide of incredulity and sense of dumb. You can only keep going back to a dinosaur-infested island or thinking this time mucking with the DNA of large, extinct, highly advanced killing machines will be different. Jurassic World: Fallen Kingdom may be the dumbest yet, and while it does have moments of fun and excitement, the dumb outweighs all else.
Years after the deadly attacks at Jurassic World, the volcano on the island has reactivated and the remaining dinosaurs are in imminent danger of another extinction (except for the flying ones, but whatever). Claire (Bryce Dallas Howard), with sensible footwear this go-round, is looking to raise money and awareness to save the thunder lizards. A wealthy magnate (James Cromwell) wants to save the dinosaurs and whisk them to a wildlife preserve far from mankind, but first they must secure the raptor Blue, and in order for that to happen Claire needs to convince her former flame and co-worker Owen (Chris Pratt) to go back. They venture back to the endangered island only to run into more trouble from stampeding dinosaurs, new super predators, and a plot to house and sell the creatures off the island.
Maybe it’s just a side effect of being the fifth movie in a generation-spanning franchise, or maybe it’s a holdover effect of the 2015 film’s meta-commentary about audiences becoming complacent with what used to inspire awe, but it feels like returning screenwriters Colin Trevorrow (The Book of Henry) and Derek Connolly (Safety Not Guaranteed) couldn’t be bothered picking a tone or developing their plot. It reminds me of the seventh season of HBO’s Game of Thrones, specifically the back half of episodes. It felt like the creators had certain conclusions in mind and rather than smarty develop storylines that would naturally reach those conclusions, the “how” of the narrative became jumbled, confounding, and frustrating. I felt the same way while watching Fallen Kingdom; the stylish set pieces were likely established first and foremost and the stuff in between, you know the story and characters and their interaction, was given far less attention. It didn’t matter how we got from one set piece to another. This lack of consideration leads to many moments that keep you from fully engaging with the movie, namely dumb and/or awful characters doing dumb things for dumb reasons. The conclusion of Fallen Kingdom seems meant to leverage interest in a third movie, which is already scheduled for release in 2021. Was this 128 minutes the best way to get there?
When people repeatedly do stupid things, it tests your limits of empathy. This happens to me with horror movies and it happened for me with Fallen Kingdom. It’s the kind of movie where a little girl runs into her bedroom and hides under her covers from an approaching hungry dinosaur. The ensuing image of the stalking beast entering the bed with the claws is a killer image, but what did we lose getting here? This little girl was not established as some dumb kid either. The preceding hour showed her as resourceful and plucky, so this just erases all that. There’s another moment where characters have to choose between escaping through an ordinary door or an open window and crawling along the edge of the roof… and guess what they choose. This is the kind of movie where characters will be in danger and then, hooray, another character arrived in time to save the day, and then another character arrived to save the shortly-after next day. Then there’s a bad guy who enters a dinosaur cage simply to retrieve a dino tooth for his personal necklace of dinosaur teeth. I’ll repeat that. He’s not extracting them to sell to another bio-engineering company for its DNA (the opening scene presents this very example). He’s removing dinosaur teeth for his own personal decorative hobby. My preview screening groaned in unison loudly at how stupid all of this was. How am I supposed to even enjoy this dumb character’s inevitable death when they’re this dumb and undefined?
The dumbest action of all is tied to its central premise of saving the dinosaurs. When Jeff Goldblum’s Ian Malcolm (relegated to a two-minute cameo, don’t expect much) was championing letting the dinosaurs go extinct again and the folly of mankind playing God in the realm of genetics, I was right with him, and I’m no GMO spook. Bringing gigantic, killing machines back to life was clearly a mistake as five movies have now shown in great, bloody detail. At some point a lesson must be learned. I know that Fallen Kingdom is meant to imbue the dinosaurs in an animal rights lens, with Claire trying to atone for her time shaping and selling these creatures for public consumption. The animal rights angle never clicked for me. There are moments the film really tries, wanting you to shed a few tears for the fate of these gigantic creatures. Maybe you will, and there are a few shameless sequences to make you (the child sitting next to me was losing it at points). That’s why it’s not enough to have the bad guys have bad guy plans but they also have to be cruel and abusive in their treatment of the dinosaurs. The multi-million dollar ploy to weaponize the dinos also baffled me. Are they going to be that much better than firepower? There’s a reason we don’t just drop hungry lions into our war zones.
The new characters fail to add anything of merit to the story and larger Jurassic world. Cromwell’s Benjamin Lockwood is basically just a John Hammond stand-in (“Oh, there were TWO super rich dudes who funded the research and park now”). He’s confined to a bed for most of the movie and adds little besides his bank account. Then there are the two main team members, computer whiz Franklin Webb (Justice Smith) and med vet Zia Rodriguez (Daniella Pineda). He’s only here for comic relief and to do computer magic whenever called upon, and she’s only here for spiky attitude (she gets called a “nasty woman” for commentary?) and to do medical magic when called upon. Each of these characters is less a person than a handy plot resolution. When the movie transitions into its second half, both of them are kept on the sidelines. Then there’s little Maisie (Isabella Sermon) who has her own secret that really doesn’t come to much of anything and begs further examination. I suppose her perspective relates to a difficult moral choice at the end over the value of life, but she still felt underdeveloped. Even the villains are disappointing with the exception of Toby Jones (Atomic Blonde) as a slimy, one percent businessman looking for new thrills. I wish the screenplay had devoted more time to establishing the rich’s entitled sense of privilege even as it comes to a new world with living dinosaurs as the next big, commoditized play thing to buy and sell.
With all that said, there are moments of enjoyment and excitement to be had with Fallen Kingdom. Director J.A. Bayona (A Monster Calls) has a great gift for finding the right image and holding onto it for maximum impact. He showcased this in his crafty, brooding, and highly effective ghost story The Orphanage and in his emotionally uplifting and harrowing tsunami survival drama The Impossible. With his first crack at a major studio movie, Bayona comes most alive in its second half when the movie transitions into a haunted house thriller in a mansion of secrets. His command of visuals and mood comes into sharper focus and there are some tense, delightful sequences. As much as I wrote about Fallen Kingdom being a movie of set pieces and little else, those set pieces are actually pretty entertaining. The island material only lasts about a half hour, wasting little time in getting the important pieces in play. There’s one long take inside a submerged capsule taking on water that keeps spinning and ratcheting up the tension that reminded me a bit of Alfonso Cuaron’s Children of Men. There’s another sequence involving a blood transfusion that I thought married comedy and tension better than anything else in the film, and it served a purpose that was credible.
If you can shut off your brain and stuff your mouth with a steady supply of popcorn to thwart your incredulous grumbling, there might be enough to enjoy with Jurassic World: Fallen Kingdom. It’s technically well made and the special effects are pretty good, the photography is evocative, and there are potent set pieces and imagery to stimulate the pulse. It’s loud, dumb fun, but for me, this time, the dumb outweighed the fun.
Nate’s Grade: C
Director Colin Trevorrow won the proverbial lottery after his 2012 film, Safety Not Guaranteed. The charming indie gem won many hearts, one of them Steven Spielberg. Trevorrow went from a rom-com that was made for under a million dollars to directing a Jurassic Park franchise reboot. Even last year’s Godzilla director, Gareth Edwards, had a previous film that somewhat primed a logical path for his impressive new gig. Enough time has passed for Jurassic Park to be new again, and the extra varnish of cutting-edge special effects, high-profile stars, and a renewed sense of fun remind us just how universally enjoyable it is to watch dinosaurs and then watch dinosaurs eat people.
Jurassic World has been open for a decade plus now and audiences are getting bored. As a result, the board of directors for the park is looking to “up the wow factor.” They’ve genetically engineered a new hybrid dinosaur (Indominous Rex) that has never existed before in history, but nothing bad could happen, right? Owen (Chris Pratt) is a Navy trainer who is working on training a group of raptors to follow commands. A security leader (Vincent D’Onofrio) is convinced that there’s money to be made with military applications if dinosaurs can follow orders. Claire (Bryce Dallas Howard) is in charge of the day-to-day operations at the park. Her nephews (Ty Simpkins, Nick Robinson) are visiting as one last holiday adventure before mom and dad get divorced. She knows little about her nephews (she’s a workaholic – what originality), but when they’re put in mortal danger, Claire’s protective nature kicks into overdrive. The Indominous Rex escapes its paddock and heads from pen to pen deeper into the park, killing for sport. It’s up to Claire, Owen, and a team of trained raptors to stop this newest monster.
What Trevorrow and his Safety writer Derek Connolly do well is establish a summer thrill-ride that places fun above all else, and it achieves this goal. Jurassic World is consistently entertaining and engaging, with action sequences that are shorter but constantly push the narrative forward. With all the Jurassic films, there’s a palpable sense of dread, of holding back before things get really nuts, and Trevorrow has fun teasing an audience; however, he also delivers on what he promises. The dinosaur action is visceral and rather violent for a PG-13 film, but the segments are diverse in orchestration that it never feels like the movie is repeating itself. That’s quite an accomplishment considering that the Jurassic sequels have mainly been a series of chases. There’s a definite nostalgic reverence for the original 1993 film, summed up with Jake Johnson’s geeky control center character. Trevorrow takes more than a few nods from the almighty Spielberg with his own directorial style. There’s also a surprise sense of humor, which can be quite amusing in moments and far too comically broad in others, like the forced screwball romance between Owen and Claire. The story this fourth time is less a cautionary tale of science and more of a monster romp, imploring a finale that feels reminiscent of Godzilla being called out to save the rest of us tiny humans from the newest and biggest monster. It feels like Trevorrow and Connolly accepted they would never recreate the magic of the original, so they’re aiming to just make the best sequel possible instead. If you’re looking for dinosaur mayhem, Jurassic World has plenty and a sense of what makes summer movies work, mixing in the right amount of suspense, humor, and well-crafted payoffs.
There are a few subplots that have to be swallowed or ignored for maximum benefit. The Raptor Force Five subplot is either going to be cool or silly, or both, and will go a long way to determine your overall feelings on Jurassic World. I know this idea has been in the works for several Jurassic sequels, so there doesn’t seem like there was ever going to be a movie that did not involve raptors being trained into some kind of combat role. This subplot connects to other points in the film about the nature of control/accepting being out of control, the building of a relationship, and the coordination for corporate interests. There’s a reason that the Indominous Rex seems to have special abilities that the handlers were not informed about, and this will be carried over into an assured sequel. For me, I thought the raptor hunting party was more fun than dumb. It had a Disney Wild Adventure feel for it, like we’re crossing over into Call of the Wild. I liked making the raptors allies to the humans who could be rallied for the final fight.
I appreciated how thought out the world building was; Jurassic World feels like a living, breathing amusement park in operation. From the Seaworld-like Mosasaurus aquatic shows, to the baby dinosaur petting zoo (I would totally spend hours there), to the celebrity-recorded comedy bits educating riders about safety supervision, to the listless park employee wishing each new rider to have a happy day. During the pterodactyl attack sequence, which is the most frenzied and exciting sequence, the crowds run for cover, including one guy who runs away while still carrying a clearly identified margarita in hand. That’s fantastic because it means that the park probably has a cheesy pun-laden menu of adult beverages (Tea Rex?) but it also means that even during an attack, a customer is determined not to lose his, likely, $10 margarita. While the “we can’t close the beaches” corporate mentality is somewhat tired as a plot obstacle, it’s still entirely fitting in a modern setting. It was the little details that told me that Trevorrow and company really thought the premise through and made their world feel far richer.
One could also look at the social commentary in a fairly cynical manner and find Trevorrow giving in to the summer movie machine. Claire’s character explains that after years of operation, the public has grown tired of dinosaurs, and so they have to engineer a new bigger, badder dinosaur just to grab flagging interest. What once was magical has now become accepted and everyday. It’s easy to apply this critique on movie audiences themselves; we’ve become jaded from movie spectacles. What once blew our minds, like the original Jurassic Park, has now become passé. We’re constantly looking for the shiniest new toy but will lose interest soon enough. And then there are the fleeting images of people being more involved with their cell phones than the spectacle they paid to see. That’s right, annoying moviegoers who are unable to break from their phones for a two-hour window, Jurassic World is making fun of you, and rightfully so. The chief product of this desperation to give the audience what it wants is Indominus Rex, a beast that slashes a rampage through the island. In a sense, Trevorrow is externalizing the audience’s demands into the antagonistic monster, and finally just gives in, essentially saying, “This is what you want, right?” I can’t tell whether the social commentary holds up well, especially with the end that relies upon a metaphorical power of nostalgia to conquer the manifestation of audience apathy, or if Trevorrow just gives up. Is the concluding monster-on-monster brawl just mass appeal pandering?
I have a major solution to this dangerous park scenario. First, only herbivores allowed. Is any person going to reasonably refuse to go see millions-year-old multi-story extinct creatures because they primarily eat plants? I’m sorry, no way. That right there would solve most problems if the animals inevitably get loose. I would not believe a single person who would refuse to see living dinosaurs just because they lack a T.rex or other predators. That’s like Internet cretins refusing Angelina Jolie as a one-night stand because they don’t like the way her knees look. Nobody is this picky when awe-inspiring greatness waits. From a legal standpoint, I would also make sure guests sign a waiver before entering the park, thus mitigating any potential lawsuits over being attacked and eaten. How expensive is this park by the way? You have to charter a boat off the coast of Costa Rica, so that sort of price range already eliminates plenty of would-be customers.
I know many millennials who consider Jurassic Park to be their own Star Wars, a film that delighted the imagination and imprinted a love of movies at a young, impressionable time. Movies have never been the same since, especially in the sea change of computer generated effects replacing practical (Oscar-winning Sam Winston is retiring because of our over-reliance on CGI). We all want to experience that sense of awe again, like when we saw the T.rex roar for the first time. Movie moments like that send shivers but they are rare, so it’s unfair to compare Jurassic World to Park. However, it’s fair game to compare it to the lesser sequels, and that is where World stacks pretty favorably. Its sense of fun above all else, while remaining true to its larger vision of a real park, is a satisfying summer diversion. The dinosaur mayhem is satisfying and occasionally scary. The script does just enough to keep you from wanting to watch the human characters get squashed. In the wake of its box-office shattering opening weekend, expect the park to stay open.
Nate’s Grade: B
Has there been any movie this year that’s had a bigger hype machine than Peter Jackson’s King Kong? Coming after his Lord of the Rings trilogy, about two billion in revenue and a slew of Oscars in tow, Jackson decided to recreate the movie that captured his imagination as a child. It was King Kong that made Jackson want to become a filmmaker, so now he is returning the favor. Universal ponied up a staggering 200 million dollars for a budget and paid Jackson a record 20 million to sit in the director’s chair. Like his Rings series, this Kong clocks in at a gargantuan 3-hour running time. Will audiences share Jackson’s adoration with the story of a woman, a big ape, and a bigger building?
Carl Denham (Jack Black) is a filmmaker feeling studio pressure. The suits want to reel him in before he even starts shooting his next picture. Carl scrambles to get his crew and equipment onto a boat before the studio can shut him down. He?s on the prowl for a new lead actress and spots Ann Darrow (Naomi Watts), a hungry out of work vaudeville actress. He quickly convinces her to be apart of his movie and hurries her aboard, the selling point being that Jack Driscoll (Adrien Brody) has written the story. Carl practically kidnaps Jack and they all set a course for the mysterious Skull Island, a place only rumored to exist. The ship’s captain and crew are wary but sure enough their vessel washes ashore on an exotic island. But this is no sunny getaway, as the crew is immediately besieged by hostile natives and Ann is taken prisoner and offered as a sacrifice to Kong, a 25-foot gorilla. Jack leads an expedition to retrieve Ann, who begins to bond with her hairy captor (Stockholm syndrome, anybody?). Kong rescues Ann from dangers, be it bug or dinosaur, but flies into a vicious rage when she’s plucked away from him. Carl realizes an even bigger attraction: a giant ape to headline Broadway and line his own pockets. His schemes come true as Kong is knocked out and transported back to New York City. However, no stage is too great for Kong, as he busts free and looks all over for the love of his life, Ann.
The sweet love story gives Jackson’s update a surprising emotional richness. In the 1933 original, Fay Wray never stopped shrieking until the big guy toppled off the Empire State building. She had no emotional connection to her furry captor and his unrequited love. In the 2005 King Kong, the strength of the movie is the relationship between Ann and Kong. Jackson of course stacks the deck of his story to all but guarantee an audience will fall in love with the big brute (he appreciates sunsets, how romantic!). There?s not much choice whether or not to sympathize with Kong, especially those moments where we stare into his soulful eyes welling up with emotion. King Kong has always been a tale of exploitation with man as the true monster. By administering time to fully develop a convincing relationship between beauty and beast, it makes the later scenes of exploitation have a larger sense of tragedy. Immense credit goes to Watts for selling this relationship and spurring our sympathy for Kong, instead of making their bond something for snickers and eye-rolling. Poor Adrien Brody though. It’s pretty bad in a romantic triangle when you’d rather pick a giant primate than Brody.
The performances go a long way to adding to the enjoyment of King Kong. Watts is a luminous actress and a natural beauty. It’s because of her that the second half of the movie has a beating heart and some kicks to the gut. Brody is ho-hum but given little to work with as a, wait for it, second banana. Black works wonders to make his villainous role so charismatic. Denham is a huckster that would step over his dying mother to make a buck, and yet Black’s charming and funny even at his most dastardly and cowardly. I don’t think King Kong would have worked the same with different actors; few could bring the heart and emotion Watts emotes, and few could bring Black’s comic virtuosity that makes it plausible why others would follow his showman character. Colin Hanks (also along side Black in Orange County), as Denham’s assistant, imparts a favorable impression. I’d like to see him paired up with Topher Grace sometime. Give it some consideration, Hollywood.
King Kong is a spectacular vision by one of cinema’s greatest visionaries. Jackson has lavishly recreated the excitement of his youth, bringing the story of Kong into the modern age with studly panache. The film is marvelously beautiful to take in and has plenty of moments that will reawaken the child within you, transporting you to an age when movies truly seemed larger than life. During the epic battle between Kong and the T. Rexes, I knew the exact curiosity and excitement Jackson felt when he saw the 1933 original. The action is intense and rarely lets up once our adventurers reach Skull Island. The special effects are some of the best movies have ever seen. Kong moves with expressive accuracy that goes a long way toward expressing his humanity, whether it is in a sigh or a tantrum. Andy Serkis has yet again brought life to another entirely CGI character. King Kong is well worth the price of admission just to sneak a peek at the Jackson’s limitless imagination.
With Jackson’s beefed-up recreation, he has also brought with him a terrible amount of bloat. This King Kong runs a frightful 3-hours plus, and most viewers will just feel exhausted by the time the lights go back up in their theater. Jackson’s love affair with his material is indisputable but it also seems to cloud his judgment as far as pacing is concerned. Numerous scenes seem to stretch longer than necessary and lose their point of interest, the first hour seems too drawn out and prosaic, and the movie haphazardly mixes in the serious with the soapy (Kong on ice?). Some scenes lose their sense of believability the longer they stretch on, even in a movie filled with giant monsters. Certain subplots have set-up but no follow-through, like all the added attention to Jimmy (Jamie Bell), the ship’s teen that wants to experience danger too. Jackson even makes sure we catch that he’s reading Heart of Darkness. So where does this character go? Nowhere and very slowly at that. The character has no bearing on anything that happens with the plot and is dropped entirely once they leave the island. There’s no point. Did something get cut from the inevitable 8-hour extended edition DVD that will prove how pivotal Jimmy really was? I doubt it.
Some nipping and tucking and a comprehensive editing overhaul would certainly make King Kong a better movie, but it would lose its sense of spectacle. I can’t complain about length too much since Jackson packs such a wallop of entertainment like few others, so while King Kong certainly is a bloated and exhaustive film, it’s also an artistically bloated, exhaustive film. Jackson sure does have reverence for his source material (some lines and scenes are directly lifted), though he may have overlooked the 1933 King Kong‘s 100-minute running time.
Peter Jackson’s King Kong is an epic, epically grandiose, epically imaginative, epically action-packed, and epically bloated. The update is a bit exhausting but Jackson packs more entertainment per minute than few others in the film business, even if he has too many minutes to work with. Watts really sells her tender relationship with Kong and gives the film a surprising emotional heft absent from the 1933 original. Because of our emotional investment the film has a greater sense of sadness and tragedy as it plays out. King Kong was the 800-pound gorilla of the movie year and Jackson knows how to deliver a visual epic, even if he tiptoes into self-indulgence. While I can protest the length, pacing, and some subplots that go nowhere or strain credibility, it’s hard to argue that King Kong is the popcorn spectacle of the year. Your bladder may hate you by the end of it but you won’t want to miss a second.
Nate’s Grade: B
A Sound of Thunder, based on the classic short story by Ray Bradbury, is a movie that no one is going to see by design. It was shot way back in 2002, traded directors when Renny Harlin left to make Mindhunters and Peter Hyams (End of Days, The Relic) stepped in, sat on a shelf for two years, and now is being released without a peep. I have not seen a single TV ad, a single trailer, and until a few days ago I hadn’t even seen a poster for the film. It’s like the studio doesn’t want anyone to know that A Sound of Thunder exists and that they?re responsible. With zero advertising, the only people who are going to pay to see this are those familiar with Bradbury’s story. A Sound of Thunder will be gone in the blink of an eye. It doesn’t help that the movie is awful.
In the year 2055, time travel is here and available to those with deep pockets. Charles Hatton (Ben Kingsley) runs a service that allows rich people to travel back millions of years for the ultimate big game hunt — dinosaurs. The time squad is led by Travis Ryer (Edward Burns), a brilliant scientist biding his time working for the man. The time travel inventor (Catherine McCormack) warns about the dangers with playing around in the past. The tiniest alteration could drastically change the future. Hatton assures everything is safe; they hunt the same dinosaur that is just about to be destroyed and touch nothing else. Of course something does go wrong. On one hunt the clients run off the safe path and accidentally step on a butterfly. This causes “time waves” to sweep the present-day Earth and kick start some evolutionary changes. Travis is left to figure out what went wrong and fix it before humankind is wiped off the planet with the next wave.
The movie pretends to play with brainy sci-fi principles, but A Sound of Thunder is really an empty vacuum of logic. As a precautionary measure, the team only travels back in time and hunts the same damned dinosaur. This dinosaur is special because it’s minutes away from getting stuck in a tar pit and then being obliterated by an exploding volcano. The team picks this dinosaur because hunting it won’t disrupt the fabric of time. Gotcha, but then why does stepping on a butterfly even matter? Is a butterfly seriously going to survive the oncoming volcanic blast and wall of ash? If the butterfly is just moments away from it too being destroyed, then why does killing it seconds earlier affect all of evolution? And how come these changes in time are always disastrous? Can’t someone just as reasonably step on a butterfly and wipe out cancer?
Let’s talk about A Sound of Thunder‘s alternate evolutionary timeline. In this world, because of our infamous butterfly stomping, apes and dinosaurs have inexplicably become linked. They’ve evolved into some weird hybrid, with a baboon head and the body of a dinosaur. This seems entirely implausible to me that two very different creatures would just blend together. At least A Sound of Thunder could have gone all out and had other animal mash-ups, like a whale/hummingbird or a walrus/cheetah. A Sound of Thunder could be rivaled by The Wuzzles in evolutionary theory (please tell me I’m not the only one who remembers The Wuzzles). I would have been more interested if A Sound of Thunder presented the future dinosaurs as fully evolved after an additional 65 million years. Let’s see dinos with industry, tools, community, language, and maybe even popular culture. It sure would be more interesting and imaginative than big dumb monsters.
A Sound of Thunder isn’t a sci-fi puzzler; it’s really a monster movie in disguise. After the evolutionary wrench, the film descends into a banal series of chase scenes, with our characters being plucked one-by-one by different monsters. The characters still manage to spout sci-fi dribble while on the run. Of course the characters can’t stop themselves from doing stupid things. A guy warns our team to be quiet lest they awaken the hordes of sleeping baboon-dinos hanging overhead. So what do they do? They make sure to shine their flashlights repeatedly in the creatures? faces. A Sound of Thunder is more preoccupied with what can go bump in the night than sci-fi brainteasers.
A Sound of Thunder has some of the worst special effects I have ever seen. I’m talking about effects that would be shown up by some half-baked video game from the mid ’90s. It’s really hard to fully explain how profoundly bad the effects are. The green screen work is ugly and painful, with characters surrounded by halos and walking on invisible treadmills. The future’s boxy cars look like they were assembled by Lego. The look of the dinosaur is curiously retro, all sleek, entirely green or brown, and lacking definition. It looks like what people in the 1950s thought dinosaurs looked like. In the wake of Jurassic Park, a less realistic, more reptilian dinosaur is not the way to go. The film tries to save money by using the same dinosaur and repeating the scene with diminishing returns. Every special effect in A Sound of Thunder comes across as flimsy from the wildlife, to the skyscrapers, to the dinosaurs, to even a subway car and rising water. Every effect is so terribly obvious and obviously terrible.
The film’s acting is expectantly dull. Kingsley hams it up and has great fun as his money-grubbing business tycoon. He adds a zest to his lines. Burns plays every role so dead-panned that I doubt I will ever see an emotion from him that isn’t accompanied by a smirk. The rest of the actors couldn’t find their way with an industrial flashlight to shine in a monkey-dino’s eyes.
A Sound of Thunder is an inept sci-fi flick more concerned with hungry monsters than ideas. The special effects are abysmal, the acting is wooden, the plot holes are glaring, and the atmosphere is laughable. This giant schlockfest is so bad that it achieves a fun campy value, destined to become a drinking game for science fiction nerds. Only Ray Bradbury fans will be at the theater to see A Sound of Thunder, so in turn that means only Ray Bradbury fans will be disappointed with how terrible the film adaptation is. Everyone else will be at home scratching their heads; certain that a film called A Sound of Thunder never existed. Just like the studio wants.
Nate’s Grade: D-
As we last left Dr. Alan Grant (Sam Neill) he is still making the rounds to financially support his ailing archeological digs in Montana. A couple (William H. Macy and Téa Leoni) ask the good doctor to be their guide as they have chartered a plane to fly over the island of Isla Sorna (or Nublar, I forget which, they’re both really Hawaii anyway). Grant hesitates at first but when their checkbook comes out he begrudgingly accepts – proving again like the first two, that no matter what the danger, archeologists will do whatever for grants. The truth is that the couple is searching for their lost boy (Trevor Morgon) who was stranded on the island when he partook in an idiotic para-sailing sight seeing adventure by the island. Of course the plane gets destroyed and they must all fend for themselves.
Jurassic Park 3 makes no bones about what it really is – a dino thrill ride. There’s no opportunities to flesh out characters, there’s no time for set-up, it’s just straight to the island and constant running from peril from there. The pacing of the film and structure is like an amusement park; the people are on one ride that thrills, then they quickly move to another within minutes, and repeat for an afternoon of fun. To boil it down it’s dinos chase humans, stir, and bake for 90 minutes.
It seems that in every Jurassic movie we have some kind of new scientific theory being explored and eventually vilified. In the first it was dinosaurs behaved more like birds and perhaps evolved into them, the second had something to do with maternal behavior and parenting. And now in Jurassic Park 3 the new scientific dig is that raptors could communicate verbally to one another – in essence talk. There’s even a sequence late into the flick where they basically “talk” straight for something like a minute. I was hoping Dr. Doolittle would waltz in at any moment and start singing, but, despite my best hopes and wishes, it was not to be.
The effects and animatronics have gotten better than ever, and they were stellar to begin with. There are moments of great thrills and fun, but too often then not, it all feels routine. What should be an awesome sight of dinosaurs roaming is now blasé. What should be fearsome coming face to face with the familiar predators like T. Rex and the raptors now seems, well… too familiar. The only true moment of great awe and freshness is when the group is walking along a rickety walkway only to discover they’re inside a giant aviary complete with hungry pterodactyls.
Acting in a Jurassic Park film usually consists of a healthy scream and some fast legs. Everyone is okay by those standards, but Leoni’s character is just far too annoying. I would’ve enjoyed the flick more if she had been eaten. In another stroke of sure luck, all of the major Hollywood cast members survive yet all the extras or unknowns perish. Call it the Poseidon Adventure syndrome (Thank you Ebert for writing this first so that I might rip you off in the future).
Director Joe Johnston (The Rocketeer, Jumanji) inherited the dino franchise from master guru Spielberg and has done a fairly capable job with his efforts. The action is fast and there are a couple of particularly nice visual set-ups sprinkled through out the film. The marvel that was in Spielberg’s touch is the most missing however. The “script” (and I use this in a very loose sense) is actually co-credited to Alexander Payne, which is a rather interesting morsel. The most interesting one though has to be that the young Morgon has actually starred in another dinosaur picture before in his short career – Barney’s Great Adventure.
For action fans in this bleak summer release period Jurassic Park 3 will serve a fine dish at 90 minutes of fast dinosaur attacks and squeals. Hopefully though the ‘Jurassic Park’ franchise will be stopped before the wonder it used to have turns passé. Because right now it’s teetering on the brink.
Nate’s Grade: C+