Mortal Engines is a confusing movie. I mean what does the title even mean? I was all but certain somebody would explain what it meant during the two-hour-plus movie, but nope. My best guess is that it refers to the people operating the roaming cities of the future, the tiny instruments of flesh and blood that have become the gears to these monstrous mobile cities. That’s only the start and it’s simply the title. Mortal Engines is the latest in dystopian YA to make the leap to the big screen, but this time with the guidance of Oscar-winning blockbuster maestro, Peter Jackson. If anyone could elevate a YA novel into big screen eye candy, it has to be Jackson and company, right?
In the distant future, the world we know it was decimated by a war that took all of 60 seconds. In the ensuing years, cities have taken on a new life. They have become mobile and roam the land, swallowing and attacking other smaller cities, and the most notorious is London. Tom (Robert Sheehan) is living a blissfully ignorant existence on London until he runs into the scarred, feisty Hester Shaw (Hera Hilmer) who attempts to kill Valentine (Hugo Weaving), accusing the leader of London of killing her mother. Tom hears too much and Valentine tries to dispose of both of them while he can also assemble a weapon from the old world to gain total supremacy.
I think the good slightly outweighs the bad when it comes to Mortal Engines, but this is definitely a sci-fi action blockbuster where the sum fails to weigh more than its moving parts. The world building on display is more imaginative and intriguing than I was expecting. I was expecting a PG-13 steampunk Mad Max and I got a larger, more developed, weirder and wilder world. Early on, the opening sequence gives a sense of the dangerous reality of predatory cities, and it’s thrilling and large-scale. Immediately you understand why Jackson and company wanted to tell this movie on a big canvas. From there, we get a better sense of how the world has rebuilt itself in the ashes of our civilization and how others have adapted. If London is the scourge of this new world, others have taken to hiding, eking out fragile lives on the fringes of this society. That leads to smaller moving buildings designed to hide. This leads to the skies being an escape from the earthbound cities. This leads to outer reaches where slave auctions occur. This also somehow includes zombie cyborgs, which I don’t quite follow how a world of giant cities that covets “old tech” somehow has conquered life and death, but hey. With each new location, the world got a little bit bigger, and it was already plenty big to begin with. That’s something that Mortal Engines has in spades – a sense of scale and scope. The visual grandeur of the film is expansive and richly detailed, pushing the outer boundaries just a little bit further. There’s a fun chase scene through a city as it’s sliced and diced into smaller parts by grinding gears and sparking saws. The budget was only $100 million but it looks like it could have easily been double that. Even at its worst, Mortal Engines is a visual treat that surprises with ingenuity and terrific special effects.
The good is drowned out by the messy, bombastic, ridiculousness that takes flight. This is a big, dumb movie that readily announces itself as big and dumb. The dialogue is often cheesy and occasionally painful, with characters spouting self-parody lines like, “I’m not going to tell you my sad story,” and then 30 minutes later, “So that’s my sad story.” It’s the kind of movie where every character seems to be angling for that movie quip. One character says, “I’m not known for subtlety,” which could have been the message of the movie as a whole. Another character says her name relates to her desire to have her ashes scattered by the wind upon her death. Guess what doesn’t happen at all? My friend Cat McAlpine wrote in her notes for the movie, “Why is the dialogue so bad?” four separate times. There’s one moment late where a character with a bowler hat is shown and it’s meant to be played like some big moment of leverage or betrayal (“Oh no, not Bowler Hat Man!”) but I don’t recall any scene establishing who this man was or his connection to the Mayor of London. It’s just like a man in a bowler hat appears and the movie treats it ludicrously seriously, and I wanted to laugh uproariously. It was not the only time I felt this impulse.
It’s never boring even when it’s being patently ridiculous and dumb. The main characters are powerfully bland, and they also give way to bland supporting friend characters who serve no purpose other than to be the eyes needed to oversee certain villainous revelations. The romance between Hester and Tom is nonexistent and painfully contrived. Much like the equally bonkers Jupiter Ascending, the main characters and their story are the least interesting parts of the world. Sheehan (TV’s Misfits) seems a bit too old to be playing a 16-year-old. Hilmar (DaVinci’s Demons) has little to work with but is very leaden and flat. There’s no spark of charisma between the two of them. Hugo Weaving (The Hobbit) is clearly enjoying himself as the hammy villain bent on bringing back old imperialism into this brave new world. The entire population of London is only seen cheering in reaction shots, which makes it harder to believe when characters talk about innocents amongst this throng of happy imperialist cheerleaders. I was happy to see Frankie Adams (TV’s The Expanse) as a do-nothing role as Revolutionary Fighter Pilot #3.
There is a massive plot hole in the second act that Mortal Engines cannot recover from (minor spoilers). The entire motivation for Hester is her vengeance against Valentine, enough so that she’s willing to risk her life by running out on her zombie Terminator surrogate father Shrike (Stephen Lang, in CGI mode) to see this through. But if Hester has a zombie Terminator surrogate father, why doesn’t she simply say, “Hey new dad, help me kill this one evil guy, and I’ll happily do whatever you want after”? In flashbacks, we see her open to the idea of transforming into some form of a robotic hybrid, shedding her humanity and losing the ability to feel any pain. It makes no sense why she wouldn’t use this new asset to her advantage, especially when the second act is mostly spent proving how formidable a threat he can be. This plot turn is further evidence at how sloppily the storytelling can get with character choices. Shrike is introduced as another antagonist to chase our heroes, but by introducing him at all, it makes me wonder about the better version of this movie, the Leon: The Professional version where a young girl teams up with a zombie Terminator father figure for vengeance. Don’t you, dear reader, want to see that movie too? It already sounds far more interesting and a better use of the unique story elements.
Here’s another example of how confusing this movie is – the poster image. Go back to it in this review and study it, then ask yourself why the marketing team decided to put the visual emphasis on a woman’s face covered by a bandanna. It’s a movie about giant cities on wheels attacking each other and it also has a zombie Terminator… and the emphasis is on a bandana? If all you saw about the movie was the title and that key poster image, you would never suspect what kind of movie you were in store for, which seems like the exact opposite purpose of advertising. What’s the hook of this image? What’s underneath that bandanna (spoilers: a second smaller bandanna)? What about the tagline which talks about her scar? Did the marketing team actively try and hide the buzzier genre elements?
Mortal Engines feels assembled from the many scattered pieces of other, better movies. I wish we spent more time in this world and less time with the bland assembly of characters not played by Hugo Weaving. I wish we saw more about the intricacies of life on the move and the working infrastructure of these new environments. I wish we had more importance with the Anna Fang (Jihae) character where she didn’t feel like she just ported over from a Matrix sequel. I wish a lot of things were different about Mortal Engines and yet even when it’s bad, even when it’s dumb, and even when it’s insane, the movie is always worth watching and fairly entertaining, for a variety of reasons. I could see a select group of audiences enjoying this for ironic and non-ironic purposes. It’s a big shambling mess of a movie but it puts on a solid show.
Nate’s Grade: C+
In the summer of superheroes, you’ll be excused for feeling some fatigue when it comes to men in tights. Captain America: The First Avenger is a surprisingly enjoyable sepia-tinted action film that flexes enough might to pleasantly hark back to the days of 1940s adventure serials. Taking place almost entirely in the era of World War II, the film, and its hero, and unabashedly square and earnest. Steve Rogers (Chris Evans) begins as a 90-pound weakling determined to fight for his country and gets transformed into a behemoth of beefcake by the Army. Captain America is devoid of the dark brooding that has come to encapsulate modern superhero movies, but it’s also playing its B-movie silliness straight. The flick has more in common with Raiders of the Lost Ark and Sky Captain than most other superhero product. Better yet, the movie finesses the in-your-face patriotism of the title character. I mean the guy is called Captain America. Yet the film finds a way to resonate a sincere nationalistic pride without falling back into Michael Bay-level jingoism. And who’s going to make for better villains than Nazis? Director Joe Johnston (The Rocketeer, Jurassic Park 3) turns out to have been the perfect choice to helm this rah-rah retro enterprise. The pacing is swift, the acting is engaging, the special effects are terrific particularly Evans’ transformation into a weakling, and the film is unexpectedly emotional at points. This is a comic book movie that would appeal to an older generation not normally interested in superheroes, namely people like my dad.
Nate’s Grade: B
This lushly animated tale about good owls, and bad owls, but mostly owls feels indebted to Don Bluth’s The Secret of NIHM. There’s a legendary story about the guardians who would save the… remaining owls? The plot doesn’t ever really leap beyond the basic fantasy concepts of good and evil, heroic and manipulative. It’s hard for the tale’s drama to reach grandiose heights because, well, it’s owls. Not anthropomorphic owls, pretty much plain old owls. Some characters were just hard to distinguish between. I can firmly say that some things work better on page than screen, and descriptions of grand owl societies and owl-on-owl combat are definitely items that, when fully realized in such a literal fashion, just come across as goofy. Being directed by Zack Snyder (300, Watchmen), the movie looks gorgeously rendered but fails to leave any emotional mark for anybody who has ever seen a scrappy band of misfits topple the mean bad guys. The action follows the Snyder fast-slow-fast visual motif, which allows the audience opportunities to drink in the visual effects work. The mostly Australian vocal cast, plus Helen Mirren, provides some levels of amusement, but it’s the story that ultimately disappoints. Legends of the Guardians looks fantastic, but it’s story is far from legendary. And they needed to have a pop song by Owl City because the man has “owl” in his name, apparently.
Nate’s Grade: C+
In 1880, Lawrence Talbot (Benicio Del Toro) is an actor who returns home to England when he learns that his brother has been killed. Gwen (Emily Blunt), the fiancé to Talbot’s dead bro, writes that the departed brother was mauled, which points toward some kind of vicious creature roaming the woods. Inspector Aberline (Hugo Weaving) has been called in to clear the matter. Talbot’s father, Sir John (Anthony Hopkins), welcomes his prodigal son back but warns him of the dangers lurking in the countryside. The villagers are ready to blame the gypsy caravan and their chained bear when the feral creature strikes again, thus exonerating the bear. Talbot is bitten by the beast but survives only to transform into the cursed werewolf once every full moon.
Structurally, this movie feels like it’s all Act 1 and Act 3 with about ten minutes in between. By that I mean it’s all protracted setup and climax and little to connect the two. The beginning takes so long, with characters walking around like zombies who have no sense of wonder or fear given the extravagant circumstances. This is a movie that confuses set changes with plot advancement. Dour characters enter half-lit rooms and say little that isn’t cryptic or terse about the unusual happenings. This is what you have to look forward to for about an hour. The central mystery of who is the initial Wolfman is pretty easy to figure out when you play the economy of characters, which only compounds the movie’s sluggish pacing problems. You’re going to have definite pacing issues when your monster can only appear once a month, so say hello to massive time-lapse montages with the moon. It makes it hard to keep track of how much time is actually elapsing.
There is little cogent explanation for why anything happens and the movie does an extremely poor job of maintaining a credible suspension of disbelief. What exactly are the rules here? What are the limitations for the Wolfmen? How far back does this whole thing go? The movie traces it back to an Indian kid, who looks like Gollum, in a cave, but where did he get it from? What is the history of this lycanthropy illness? When you turn into the monster, do you have any control? Are you a slave to your animal impulses? Are you culpable for what happens? Is it more like having multiple personalities except one of them is harrier? Nothing is really made clear and the movie just plows along while the unanswered questions continue to pile up, never to be addressed.
The Wolfman does a fine job of establishing an ambiance that feels ripped right from the old Hammer horror films, but fog and shadows and art direction can only take you so far. Every room looks like it’d be a prize-winning example of how to build a haunted house, though the lighting tends to be overly murky. Danny Elfman also provides a darkly lush score that mingles well with the onscreen atmosphere. But the refined sets only tease a better movie. An attack at the gypsy camp can get interesting. The beast flaring up at an insane asylum calls for something wickedly entertaining and scary, but everything is over before it really gets going, and we’ve moved on to the next scene of character sitting glumly in the dark. There’s nothing to startle beyond some overused jump scares. The movie lacks good scares because the film fundamentally can’t sustain a mood because the plot is never elaborated.
The character work is exceedingly shallow. Talbot is the main character but what do we learn about him? He’s an actor, he left town, he gets bit by a wolf, he skips stone’s with his dead brother’s girl, and that’s about it, folks. There’s an entire back story about Talbot spending time in a mental ward, which could prove to be fascinating but it’s just another set piece and nothing more. Talbot is pretty much a placeholder for a character; he’s the dude that has to get bit for there to be a story. He’s more catalyst than character, and you can feel that painful realization in how Del Toro (Traffic, Che) plays his non-character. Del Toro is a truly capable actor but he sleepwalks through the entire movie and mumbles most of his lines. Despite being a dead ringer for Lon Chaney Jr., he brings no energy to his role, nor does he ever seem truly concerned with his beastly transformation. You got more reaction and contemplation from Michael J. Fox in Teen Wolf.
The rest of the actors try and make good with the parts they’ve been tossed. Blunt (Sunshine Cleaning) can be a very good actress but she’s playing the thankless task of the underwritten love-interest-to-monster part. She’s no more fleshed out than the blonde damsel that screams and faints in the old classic monster movies. Blunt has the annoying habit of her voice turning into this simpering whine when she’s distressed. Hopkins (Fracture) pretty much gives the plot away with his maniacal cackling and incessant ear-to-ear grinning. You can pretty much faithfully assume where his character is going from the first malevolent twinkle in his eye. The screenplay exerts no effort to disguise its easily telegraphed character reveals. The person who comes out best is Weaving as the inspector, but that may be directly linked to the fact that he has the least amount of screen time of any of the main characters.
The special effects are fairly good and the practical makeup effects by screen legend Rick Baker are even better. The actual Wolfman is a snarling, spooky creature, but I wonder why we don’t get more shots allowing us to fully view the makeup work. Director Joe Johnston (Jurassic Park 3, Jumanji) seems to be more of a proponent of CGI, which means that we get scenes of Wolfie jumping from ye olde rooftop to rooftop like he’s any sort of wily creature. There’s nothing in the movie that really makes use of the specifics of being a Wolfman. We get a few POV shots of the Wolfman running extremely fast, but little else takes advantage of what makes the Wolfman a creature to be reckoned with. We only get a slew of decapitations and sliced innards that display the ferociousness of those wolf claws. Johnston isn’t afraid of gore but he doesn’t help his case when he fails to create any feeling of dread. It’s hard to dread what you can barely understand and with people you don’t really care about. Consider me stubborn, but when I got to a movie called The Wolfman I want some attention paid to the title animal.
As I was watching The Wolfman I began to disassemble it in my head and piece together my own version of the film, an infinitely better version. For the sake or argument, I’ll explain my version and you can tell me which seems like the superior product. In my imaginary version, I completely eliminated Blunt, Hopkins, and most of the other side characters. I focused on Talbot and the Inspector and their relationship. Talbot has known about his lycanthropy for some time but he’s been able to control it for the most part, until recently. It haunts him, his inability to stop the sinister urges inside him that take over. The inspector is called in after the mysterious murders have picked up and they resemble some equally gruesome murders from 20 years prior (when Talbot first grappled with his hairy alter ego). The bent of the plot would then be on the relationship forged between the two men, how it turns into mutual affection and admiration all the while Talbot is trying to stay one step ahead of the investigation. Then my Act 2 break would be the Inspector finally realizing who is responsible for the murders (his friend!) and struggling with his own moral obligation to meet justice. Maybe this sounds too much like a crime thriller, but to me that sounds like a better film than watching two CGI werewolves claw at each other and spit.
The Wolfman is yet another misguided remake in a genre being gutted by horror remakes. The old monster movies of old were more than creature features and deserve better treatment than this bloody mess. I suppose few films can survive given the retooling process this one went through. This super serious monster movie has terrific production design, some alluring atmosphere, and a whopping void where a story should be. Characters will bumble about and the plot hums along with no explanation or elaboration given, meaning that setup often immediately crashes into climax. That’s not a satisfying recipe for a moviegoer. The Wolfman is mostly suspense-free and the actors are phoning it in; Hopkins is a kook, Blunt trembles her lower lip, and Del Toro seems to be drugged. This is mostly a costume drama with a little gore splashes in for good measure. It’s boring and half-baked and the best attribute is the scenery. If I wanted to watch scenery I’d flip through a Home and Gardens magazine. I was expecting entertainment here but instead it’s just another reminder to stick with the original.
Nate’s Grade: C
Transformers: Revenge of the Fallen pretty much sells itself. More giant freaking robots. That was enough to make the first movie a worldwide blockbuster. My own teenaged brother-in-law, when he first saw the first Transformers movie, declared it his favorite live action film. Director Michael Bay completely empties his creative cupboard into a bladder-unfriendly two and a half hour endurance test. It’s too bad that that cupboard was bare when it came to story.
Sam (Shia LaBeouf) is headed off to college, and he’s leaving behind his girlfriend Mikaela (Megan Fox) and robot guardian, Bumblebee. Optimus Prime and the other Autobots have been working with the U.S. government to hunt down Decepticons around the globe. There?s a war on the horizon, and weasely U.S. bureaucrats want the Autobots to take a hike. Sam discovers a tiny shard from the super Cube, which was the source of life for the alien robots. His brain is zapped with an alien language that will lead him to a secret location to a secret ancient machine. The Decepticons want this info and chase after Sam and Mikaela. The biggest bad of them all, The Fallen, is sitting at home waiting to return to Earth and exact interstellar vengeance. The Fallen was foiled in 17,000 B.C. by the Prime family line, and only a Prime can kill him. The Decepticons resurrect their leader Megatron and go about trying to snatch Sam, kill Optimus Prime, and destroy man’s planet.
Bay has been condemned for his erratic ADD-shooting style, and this was the first film where I really felt pounded and punished. To contest that this movie is just “a popcorn summer movie” is just making excuses. What the hell was going on? The movie is simply a blur of colors and noise. Transformers 2 is entirely incoherent, both from a story standpoint and simply from a visual standpoint. Bay at least pulls back his camera so that the audience can identify the fighting robots easier this time; this time it’s not like deciphering scrambled porn. It’s the rest of Bay’s characteristically bombastic display of carnage that suffers. Bay is a man that doesn’t know the meaning of the word “small,” and so nonstop explosions and massive destruction litter the movie. Sam is always running or riding in his car to escape. At one point, Sam and his posse hide in a campus library only to have the building turned into cinders (showing Bay’s opinion on what books are really good for). But what exactly is happening? Why does it matter? What are the obstacles? Everything is way too busy and accomplishing so little. Half of the movie consists of the human character running and screaming. It’s excessively excessive and taxingly so.
A strong example of the film’s incoherence is the 40-minute climax set amidst the pyramids of Egypt. At no point does Bay establish the geography or bother to let the audience follow along. The stakes and parameters have not been made adequately understandable. Ordinarily, in large action sequences there will be different groups of segments and we’ll watch each progress. Here we disjointedly cut back and forth between the groups but I have no idea what?s going on, where the characters are, where they need to be, and what is stopping them. Megatron calls down 13 different evil Decepticon robots to take part in the climactic battle but Bay never introduces these new figures; they get no setup to explain each of their unique weapons systems or general appearance. We see them only at a distance walk through wafting smoke clouds. So when they do pop into battle in quick blurs it’s just another point to be confused about. If you’re like me, you can only endure so much confusion before your brain just gives up. Bay is a fantastic visual stylist, but his action sequences are poorly developed and poorly staged. He needs to check out The Hurt Locker and take notes. Transformers 2 is nothing but non-stop careless mayhem. For what it?s worth, the special effects are incredible at every stop.
The highly ramped-up action would have been acceptable if we knew what the hell was going on and we actually cared about the story. Transformers 2 makes the first film look like poetry in comparison. The story for this movie is simply atrocious and it’s made worse by the merciless attempts at comedy. This movie is stuffed with tin-eared exposition, so our only break to try and assess what the hell we just saw is when the characters take a breather and rapidly spout more plot vomit. It’s like listening to a homeless man shout nonsense for an hour. After a while you just tune out the crazy. If the Decepticons can construct a robot that has the ability to take human form, why the hell aren’t they doing this all the time? Why aren’t they infiltrating government offices instead of prancing around colleges in hot pants? Why in the world would an 18-year-old boy leave the mega hot Megan Fox and his TALKING ROBOT CAR? Why would anyone leave these two to live in a dorm and shower in flip flops? What universe does this college that Sam attends exist in? The place is crawling with leggy, waif-thin bombshells. The movie doesn’t even resort to college stereotypes; there isn’t a single gal that doesn’t look like a magazine cover girl. The Fallen is kind of like the evil leader of the Decepticons and he’s, what, confined to sitting in his robo La-Z-Boy on his home world like Archie Bunker? Get up and do something. The Transformers fought ages ago amidst man?s loin-clothed hunter and gatherer ancestors but leave no record? You’d think some caveman type might consider that worthy of painting on a wall. Why is Megatron even in this movie? What was the point of bringing him back alive if he’s just another lackey to The Fallen guy? Why does no one consider turning over Sam to the Decepticons if it could save the planet? In the big Egyptian battle sequence, where is the Fallen the whole time? He just kind of lazily shows up at the end. Also, ancient robots made a special key to jumpstart an ancient planet-destroying machine, but then we are informed when Sam visits, no joke, Transformers heaven that this key does not work unless the holder has earned the right to use it. It’s like some high tech moral barometer. Why didn’t these alien robots say anything about this? It would have spared a lot of time and energy trying to make sure the Decepticons never got a hold of it. How does a dead human end up going to robot heaven anyway? Does that mean there’s a robot God? Was robot God created by our God? Is there a robot Devil? Does Bay do the work of the robot Devil?
This time the comedy is puerile and embarrassing. The jokes make this movie tonally feel like a cartoon strictly for snickering adolescents. In the span of 150 minutes we’re given dogs humping twice, a tiny Transformer humping Megan Fox’s leg, Sam’s mother going berserk from ingesting pot brownies, a Transformer testicle joke (why would a robot even need genitals?), and let us not forget John Turturro in a thong. The humor aims low and still finds a way to be even worse. To save you the trouble, I am going to spoil the only two good jokes in this self-indulgent, bloated mess. Here there are, enjoy:
1) Sam is at a frat party, and it’s a frat party unlike anything ever seen unless modern fraternities can afford expensive interior decorators. One unamused frat guy asks Sam what he’s doing. Sam responds, “Going out to get you a tighter shirt.” The frat guy’s flunky clarifies: “There isn’t a tighter shirt. We checked.” I laughed. Sue me.
2) Sam and the gang at one point talk to a Transformer that’s thousands of years old. Apparently the guy is being housed at the Smithsonian Museum, which means that this is the second summer movie that is trying to inform the public that there’s something weird over at the Smithsonian. The old Transformer even has a robot cane, which is too bizarre. He rambles about the old days like Grandpa Simpson, and then finally gave this gem: “My father was a wheel. The first wheel. You know what he could transform into? Nothing! And he did so with honor.” This made me want to think about a period Transformers costume drama, where they exist as textile steam engines and phonographs and Model Ts. Would that not be a vastly more entertaining movie?
Despite all the painfully juvenile attempts at comedy, by far the biggest eyesore would have to be Bay’s Sambot twins, Mudflap and Skids. To say that these two irritating robots are politically incorrect does not go far enough. It’s one thing to reflect a cultural or ethnic stereotype, and it’s another thing entirely to keep digging deeper and deeper. These robots talk in eye-rolling faux gangster street talk, one of them has a big gold tooth, and these robots admit to being illiterate. It’s practically breathtaking to watch how racially insensitive and appalling these characters become. It’s essentially a robotic minstrel show. I’m surprised Bay stopped short of having Mudflap and Skids eat a big bowl of watermelon. This got me thinking about what other highly insensitive Transformers characters that didn’t make the cut over these two. Was there an Asian bot that turned into a car that didn’t drive well? Was there a Jewish bot that chided Optimis Prime to settle down and quit running around with those shiksa sports cars (“You know those aren’t her original parts?”). Bay can dismiss these characters as merely dumb robotic comic relief, except for the fact that these two bumbling, detestable heaps of scrap metal are never, ever funny.
The actors have little impact in this type of movie. I like LaBeouf (Eagle Eye) but he’s got little to do but stretch his legs. Fox became a star thanks to the previous Transformers flick, and she hasn’t gotten any less attractive. Amazingly enough, she manages to lose more clothes the more she runs in slow-mo, allowing the male audience members to follow the nuance of her bouncing breasts. She’s clearly not the next Meryl Streep but this girl deserves more than being wordless arm candy. Many words have been spilled about the quasi-racist twin robots, but I’m disappointed that people aren’t as equally up in arms over the film’s blatant misogyny. Women don’t seem to exist in the Michael Bay world, only parts and pieces of women. They are all like Alice, the robot programmed to do nothing else but seduce the men. All of the special effects and noise just overwhelm the other actors. The robots themselves have no personality to offer, good or bad.
Transformers: Revenge of the Fallen is an obnoxious block-headed mess that feels like it’s being made up as it goes along. It’s sensory overload without a lick of sense, clarity, wit, and general entertainment. This sequel takes everything that was good about the first Transformers film and undermines it, and it takes everything that was awful and magnifies that awfulness. The first Transformers movie was fun. This is just work to sit through. Apologists will try and rationalize their disappointment, decrying anyone who hoped for something more than a big dumb summer blockbuster about rock’em, sock’em robots. Bay wants to show you everything and as a result you rarely get a chance to process little in this movie. There is absolutely nothing more than meets the eye here. It’s all arbitrary and tedious and it goes on for what feels like an eternity. It’ll make a gazillion dollars at the box office but will anyone remember a single moment from this exhausting junk? Make sure to bring the earplugs and aspirin in abundance.
Nate’s Grade: C-