Why haven’t they been making these kind of Transformers movies from the beginning? Bumblebee is a scaled-down, character-driven family film where the bigger moments re about fitting in, finding your sense of self, and keeping your new alien robot friend hidden from your parents. Set in the late 80s, Hailee Steinfeld (Edge of Seventeen) plays a high school senior dreaming of a life beyond her neighborhood and family. The ticket out is a new car, which just happens to be an Autobot from another planet disguised as a VW beetle. Because Bumblbee had his memory wiped from a fight years earlier, he’s very childlike and endearing, and the interaction between the big robot and Steinfeld will rekindle more than a few memories for The Iron Giant, E.T., and other classic “boy and his dog” tales. There’s a real attention to the characters, big and small, that makes this the best Transformers movie. Not everything has to be about the next world-destroying cataclysm. There’s plenty of formidable drama in watching a teen girl navigate the world with an unconventional new friend. Director Travis Knight (Kubo and the Two Strings) graduates to the world of live-action with a terrific feel for the visual parameters and material. It helps that Knight gives his film a sense of scale without sacrificing coherency. The camera prefers wider shots and longer takes so the audience can follow the action. The movie also has a sly sense of humor it knows when it call upon, like a highly enjoyable John Cena who is baffled at his government’s open door policy to evil robot aliens: “They have Decepticon in their name. Is that not a red flag to anyone else?” This is a well-paced, sweetly heartfelt movie with good humor, good characters, and good action. If this is what happens when you strip Michael Bay from the franchise, then lock him up.
Nate’s Grade B+
Unlike many of my critical brethren, I do not view Michael Bay as the devil incarnate. I think the man has definite talent and is one of the finest visual stylists working in the realm of film. I’ve enjoyed about half of the Transformers franchise and don’t consider it the end-all-be-all of modern American cinema. Transformers: The Last Knight is exactly what the detractors have railed against from the start: a cacophonous ejaculation of incomprehensible nonsense. The charge has often been made against Bay’s long filmography that his stories are unintelligible, but Transformers 5 proves to be the new measuring point for incensed incredulity. This isn’t only the worst Transformers entry in a seemingly never-ending franchise (thanks product placement, merchandising, and toy sales) but an early contender for worst film of 2017.
Cade Yeager (Mark Wahlberg) is hiding out with other Autobots in a South Dakota junkyard awaiting the return of Optimus Prime (voiced by Peter Cullen). Prime ventured into space to find the remnants of the Autobot home world, Cybertron. Once found, he’s brainwashed by the Cybertron goddess Quintessa (Gemma Chan) into being her servant. She’s after an ancient staff that will prove to be the key to restarting Cybertron. It was last seen on Earth during the Dark Ages and rumor has it was given to Merlin. Cade is enlisted by a centuries-long secret society to help find the staff before the evil forces at bay get hold of it.
It feels like the Transformers 5 writers were on a week-long cocaine bender when they cobbled together this impenetrable narrative. Let me give you but a taste of the confusing, muddled, and overall mind-numbing plot as it exists. There’s a magic staff from the robot world that will recharge the robot world, and it just so happens 12 robot knights, which form a giant robot dragon, landed on Earth and gave it to Merlin, played by a soused Stanley Tucci who was already a different character in the fourth Transformers movie, who then established a secret order that would keep the giant alien robots secret even as they were doing things as high-profile as literally killing Hitler, and the members of this secret society include Frederick Douglass and Queen Elizabeth and Shia LeBouf, and this staff needs to be retrieved from an underwater spaceship under Stonehenge by Merlin’s blood progeny and will be aided by an alien talisman that forms an alien sword that does something, and the evil alien robots are going to recharge their planet by scraping the Earth’s crust, which has horns protruding from it that once aligned with Pangaea, and there’s an evil alien robot goddess who brainwashes Optimus Prime to retrieve her magical items on demand and then Megatron is being hired the U.S. government and a team of special ops are trailing him to get to the staff and… I’m sorry; did your brain start bleeding out your ears? I looked over to my friend Ben Bailey during the screening and saw him slumped over in his chair and thought, for a fraction of a second, that the movie had literally killed him (he had just fallen asleep for the third time). What an ignoble end.
The movie is a nonstop barrage of yelling and movement, an assault on the senses that leaves you dumbfounded and dazed, and without anything to moor onto. Almost every single actor is on screen for one of two purposes: quips or exposition. These are not characters but devices for words that ultimately don’t make sense. Wahlberg has two different female sidekicks. For the first half, he’s got a plucky teen that serves as a surrogate daughter figure. Izabella (Isabella Moner) is a kid with attitude and carefully arranged strands of hair that always fall over her face in every single shot in the entire movie. Izabella’s introduction actually might be the highlight of an otherwise soul-crushing experience. Then Wahlberg leaves for England and he adopts a new sidekick, this time the hot smart woman who changes into a more comfortable outfit but literally keeps her heels. Vivian (Laura Haddock) is pretty much the next in a long line of highly sexualized, tawny female characters under Bay’s alluring gaze (I wrote about the second film: “Women don’t seem to exist in the Michael Bay world, only parts and pieces of women.”). Her mother doesn’t care about the end of the human world, or her daughter’s many academic credentials, and instead pesters her about getting herself a man. This leads to one of the film’s worst comedic moments, as Vivian’s mother and friends giggle and eavesdrop on her and Wahlberg trashing a library as a spontaneous bout of sexy time. Wouldn’t it be weird for anyone’s mother to take pleasure in listening to your escapades and offer a play-by-play?
But the strangest characters are Anthony Hopkins’ Sir Edmund Burton and his 4-foot robot ninja (voiced by Jim Carter). You can clearly tell that Hopkins didn’t care at all what he was saying. He uncorks ungainly monologues with relish and then transitions into strained comedy as a doddering old man. The robot butler begins as a C3PO-esque prim and proper servant with a disarming fighting ability, and it works. However, as the movie progresses, the robot butler gets downright belligerent and seemingly drunk. It’s truly bizarre, as if this robot is acting out to be seen like he’s one of the cool kids, but whom exactly is he trying to impress? At one point, he tells Wahlberg that he is “on my shit list” and torpedoes out of a submarine, brings back fish, prepares a sushi dinner for the humans while supplying ingredients that were totally not found on a WWII-era sub that was parked as a tourist locale up until 20 minutes ago. The character makes no sense and seems to bounce around behavioral extremes. Take this passage late into the film:
Robot Butler: “Of all the earls I’ve served-“
Me: “You were the greatest?”
Robot Butler: “-You were the coolest.”
Another confusing part of the film is the setting of its story. We’re five movies in to an alien civil war taking place on Earth, so you would assume that normal life shouldn’t feel normal after so many catastrophes. Egypt was destroyed in the second film (only Six Wonders of the World left in your punch card, Bay), Chicago was decimated in the third film, and China was blown up in the fourth film. It’s about time that people started paying attention to these things and behaving differently. A new government agency is tasked with hunting down Transformers and there are war zone portions of the world that are quarantined, but that’s about it. I initially thought this fifth movie was going to take place in a somewhat post-apocalyptic Earth where human beings have to struggle to survive. That’s not Transformers 5 at all. It seems all too easy to ignore reality; Wahlberg’s daughter is away at college. After four movies, the world of this franchise needed a jump in its stakes. Bay’s films have always possessed an alarming sense of urgency but it rarely feels earned. Characters yelling, running, and explosions going off like fireworks isn’t the same thing as genuinely developed stakes.
Another confusing aspect of Transformers 5 is Bay’s jumbled aspect ratios (i.e. how wide the frame of the movie is presented). Sizeable portions were shot on IMAX, which has become all the rage for action movie directors since Nolan’s The Dark Knight. I expected that. What I didn’t expect was three different aspect ratios that jumped from shot to shot. Two characters will be having a conversation and the aspect ratio will cycle and it rips me out of the movie every time (there are SIX credited editors). The Dark Knight’s IMAX sequences worked because they were sustained sequences. I expect the higher-grade IMAX film stock for the expansive action or picturesque landscapes to take in the natural splendor. What I wasn’t expecting was measly interior conversations to be filmed in IMAX. Did I really need to watch a conversation with Vivian and her mother in IMAX to fully appreciate their bookshelf? Like much else in this perfunctory movie, this game of pin-the-tail-on-the-aspect-ratio makes no sense.
I don’t normally like to quote myself, but reading over my concluding paragraph of 2011’s Dark of the Moon, I was struck by how much of my assessment could equally apply to the fifth film, even down to the exact running-time: “Transformers: Dark of the Moon is likely everything fans would want from a franchise built around the concept of robots that fight. There’s wanton destruction, a plethora of noisy explosions, and plenty of eye candy both in special effects wizardry and pouty, full-lipped women. But at a colossal 150-minute running time, this is a Transformers film that punishes as much as it entertains. There’s really no reason a movie about brawling robots should be this long. There’s no reason it should have to resort to so much dumb comedy. There’s no reason that the women should be fetishized as if they were another sleek line of sexy cars. There’s no reason why something labeled a ‘popcorn movie’ can’t deliver escapist thrills and have a brain too.” Take this assessment and times it by ten for The Last Knight. The incomprehensible plotting, infantile humor, nonchalant misogyny, empty action bombast, and dispiriting nature of the film are enough to suck the life out of you. I was bored tremendously and contemplated walking out on the movie (I stayed for you, dear reader). It feels like the screenplay was put into a blender. Transformers 5 is exhausting and exhaustively mechanical, and if this is the first start in a larger Expanded Transformers Cinematic Universe (ETCU?) then resistance may be futile. Still, it’s worth fighting against brain-dead spectacle that only moves you to the exits.
Nate’s Grade: D
Michael Bay is the kind of filmmaker that naturally attracts negative attention and derision, so when he fast-tracked a movie about the Benghazi embassy attacks, and in a presidential election year too, there were plenty that cried foul. Bay’s not exactly known as the subtlest filmmaker, and many feared a Benghazi movie under his guidance would only reaffirm the worst. 13 Hours: the Secret Soldiers of Benghazi (a subtitle that never appears in the movie, by the way) is a surprisingly serious and generally apolitical action movie that reaffirms the strengths and weaknesses of Bay as a filmmaker.
On September 11, 2012, an armed mob stormed an American outpost in Benghazi, an attack that left four Americans dead. After Libya had toppled its decades-long autocrat, a power vacuum emerged and militants filled its place. An unclassified CIA annex in Benghazi was established to track the possible sale of munitions from the old regime. The CIA chief, Bob (David Constabile), has been forced to hire a security team of former Army Rangers and Navy Seals to protect his agents. Jack Silva (John Krasinski) is a family man reuniting with his old pal Tyrone “Rone” Woods (James Badge Dale), the head of the hired security team. The other guys (Pablo Schreiber, David Denman, Dominic Fumusa, Max Martini) welcome Jack, explaining the rising tensions in Benghazi and how they’re generally frustrated by the CIA know-it-all attitudes. They’re wary of the State department outpost for Ambassador Chris Stevens (Matt Letscher), wary of the security detail watching him, and wary of the Libyan local forces providing assistance. Flash forward to the night of the attack and Rone and his team are stymied in their early attempts to rescue the ambassador. Afterwards, the focal point of the fight shifts to that very CIA annex and one hellish night of intense combat.
This is Bay’s return to the realm of more “serious filmmaking,” a world he hasn’t considered since 2001’s lackluster Pearl Harbor, and while the standard Bay elements of boom are present and accounted for, the drama doesn’t stack up to the action. First, the good news is that the action in 13 Hours is often thrilling, beautifully staged and photographed by Dion Beebe (Collateral), and unlike Bay’s Transformers films, easy enough to follow along. It’s a chaotic incident where plans and communication are broken down, but Bay is able to keep the geography and the immediate and secondary goals of each action sequence clear. While the storming of the embassy isn’t quite as nerve-racking as Argo, it’s still plenty thrilling and communicates the fog of war and dawning horror of those trapped on the inside. The centerpiece is the attack on the CIA annex, which both sides anticipate and prepare for. It establishes the geography of the field of combat, the different access points, and the most likely ambushes. From there, it’s our outnumbered professionals versus a horde of armed Libyans, a standoff reminiscent in classic Hollywood action cinema. Over the course of those titular 13 hours, our security force faces wave after wave of attacks, each once becoming more sophisticated and bringing heavier firepower. Bay’s camera captures the explosions and gunfire in his usual balletic decadence. Say what you will about the man and his jingoistic tendencies, but he’s an ace visual stylist who bathes a sheen of popcorn entertainment to visceral struggle. When the action is heated, that’s when 13 Hours packs its most powerful punch.
Unfortunately, there are lulls in between the fighting, and it’s during these moments that we realize how poorly written our characters are. With the battle looming ahead, the mitigated character development emphasizes easy clichés we’ve come to expect, like the family man who needs to realize his family should come first, etc. These six guys are little more than stock characters on the screen, differentiated more by appearance and the occasional reading material than any significant personality differences. The dialogue is also rather clunky, falling too often upon tough guy speak to make up the difference. The way I was able to separate them in my head was through the actors’ previous roles (“There’s Pornstash, there’s Roy from The Office, there’s the guy from The Pacific who was the bad guy in Iron Man 3, and boy did Jim from The Office get buff”). Krasinski (Aloha) is the audience’s entry point into this world and given the most attention, so he’s ostensibly our main protagonist. He’s a strong presence to anchor the film despite the character’s shortcomings. I enjoyed watching Krasinski in such a different sort or role and started thinking about he and his wife, Emily Blunt, must have traded workout regiment advice. “Jim from The Office” with a six-pack is a surprising sight.
There’s a strange defining conflict for the first hour of the movie, namely Bay and Hogan narrowing personal clashes down to a slobs vs. snobs mentality of war. Bay has a history of fetishizing machismo and military hardware, so it should be no surprise that his movie lionizes the beefy, strapping military men serving as security. They’re placed against the eggheads of the CIA, who take every moment to remind our burly, bearded security guys that they were educated at Ivy League schools and know so much more about the Middle East. They often sound haughty when they’re scolding the security force for interfering even when it’s clear they’re saving their lives. The perspective aligns with the idea that the military-experienced, no-nonsense men of action are being ignored and looked down upon by the CIA ninnies who look at them as unnecessary babysitters. Naturally, with the hindsight of history, we know the concerns of Rone and his guys will be vindicated and the CIA snobs will be grateful they had these blue-collar American heroes. The entire role of Bob is to condescend and ignore our guys and their warnings. Bob even says early in his introduction that he’s on the brink of retirement and they won’t ruin it for him. Until the attack on September 11, we’re stuck with this reductive class warfare clash.
Another interesting aspect is that the movie makes use of its audience’s relative ignorance when it comes to the specific people involved in the Benghazi firefight. I doubt that many people know the names of the four victims excluding Ambassador Stevens. Because of that uncertainty we don’t know which of our six security characters will live, and the screenplay seems to know this, which is why it takes time to present each of the six with some sort of looming tragic back-story. We have multiple characters sending loving messages to their young children, learning they’re wife is pregnant, and making all sorts of “final” decisions, the kind that set up these characters in most movies for an early demise (if you write your girl during war or talk about your post-retirement plans, you’re guaranteed to die). I was slightly amused that the movie established each character to have a moment where it potentially sets up this tragic outcome.
One of my big questions walking into Bay’s Benghazi movie was exactly whose version of events was the story going to follow. After eight congressional investigations, and a prominent Republican slipping by admitting one of the guiding purposes is to tarnish Hilary Clinton as a presidential candidate, I was worried that the movie was going to be a hacky, manipulative promotion of propaganda. There’s a reason that eight congressional investigations, including one that has lasted longer than Watergate, don’t seem to satisfy those calling for blood: they keep coming to the same inconvenient conclusions, namely that there was no stand down order, no conspiracy, no cover-up. There’s been a flurry of rightwing fury brewed over stoking unfounded rumors of conspiracy with Benghazi; it’s a fundraising industry unto itself for politicians. Therefore, I was initially worried that the movie was going to reinforce a version of events that eight (and counting?) congressional committees have refuted. I was relieved then that Bay’s movie keeps its focus pretty much squared on the heroism of the security team. In a way it reminded me of Black Hawk Down as it strived to recreate a series of harrowing life-and-death events with its focus more on the brotherhood and bravery of the ones in harm’s way rather than the broader political context. There is the infamous “stand down” order; however, it’s played almost incidentally, as Bob is trying to process all the chaos unfolding and the best recourse. As presented, it doesn’t sound like “stand down and let them die,” and more, “wait and let me think for a minute.” The fight to get air support from Italy doesn’t mention the fact that those Italian fighter jets sitting on the runway were not combat ready and were for flight training. There’s only one other passing dialogue exchange that touches the political, when the guys recount that the news is telling them it was a protest, which they scoff at and then let it go. That’s it. I imagine the audience that would be most excited for a Benghazi movie will be deflated. For everyone else, the sidestepping of politics lets the movie stand on its own better.
An article from Vox.com raises the issue of whether any movie about Benghazi can possibly be apolitical. It appears like the topic of Benghazi has been so cravenly politicized that any rendition of the events of that fateful day will reinforce or contradict some narrative, be it the security contractors, the CIA, the politicians on both sides of the aisle. And the absence of what others declare with certainty will only make those same people cry “cover-up.” It’s a shame that this topic is so radioactive that an objective approach celebrating the courage of those involved, mourning the loss of life, and asking for better from those in power seems impossible given the current divisive political environment. Did it have to come to this? Bay’s Benghazi is easily his most restrained movie in his bombastic career, paying reverence to the people who paid the ultimate sacrifice. The action is well staged and often visually striking, but Bay wants this movie to be more than a series of escalating action sequences. You feel he wants this to be his version of a Zero Dark Thirty-style thriller. Except it’s not. You watch the movie and sense there’s a more intelligent, nuanced, and ambiguous movie here that can make cogent points about foreign policy and the state of the Middle East. This is an action movie where the good guys shoot the relatively faceless bad guys. 13 Hours is an acceptable action movie but that’s all it ever asserts to be. Is that enough after all?
Nate’s Grade: B-
I’m going to take a stand right now and declare that Hollywood should simply stop making found footage movies. I don’t hate the subgenre itself, and in fact a found footage approach can be rather interesting if given proper attention and care, but that is just not happening nearly enough. Too often Hollywood execs view found footage as a hook and slap it onto a story that does not need to be told in this limited style. There’s no reason that a perfectly fine buddy cop movie like End of Watch needed a found footage angle, except that’s probably how it was sold. If you’re going to do found footage you better have a god reason why your characters are recording every moment, and most do not. You better stick to the principle that the only viewpoint is from the camera, and most do not. And you better stick to the limitations of this viewpoint, meaning who is editing these things after the fact and adding popular music to make montages? Found footage is too often underdeveloped in approach, a lazy selling point because “the kids” today like documenting themselves doing everything. But really, can you name the last found footage hit? The Paranormal Activity franchise is on the downturn and the last critically lauded one was 2012’s Chronicle. Don’t just stop making found footage movies because they’re too often lackluster; stop making them because the public has grown indifferent. Now, with all that being said, the time travel flick Project Almanac proves once again to be a film that never needed to be found footage to work. As far as January releases go (usually a dumping ground for studio bombs) it’s better than most, but the poorly titled sci-fi drama wastes its premise on the myopic doldrums of youth.
David Raskin (Johnny Weston) wants to get into M.I.T. but his hard-working mother doesn’t have the money to make this happen. He discovers an old video of his seventh birthday party and is shocked to see an image in the background that resembles him as a teenager. He and his friends, Quinn and Adam, investigate the video. They enter the basement lab that used to belong to David’s father, until he died in a car accident shortly after that birthday recording. There they find plans for a time machine and the boys busily go to work assembling it, perfecting it, and charging it. Jessie (Sophia Black-D’Elia), a popular girl at school, stumbles into their first experiment and becomes part of the group. They have to keep this a secret and they must only travel back as a group. The freedom and possibilities are exhilarating, but soon enough David discovers a spiral of consequences that are difficult to correct without scrapping everything.
From a structural standpoint, this movie gets pretty lopsided and completely misuses the possibilities it established even as it arbitrarily throws its own rules out the window. Project Almanac takes far too long to get the time machine working. The teens discover the manual but it takes almost the complete first act before they successfully travel in time. Why do we have to wait a full 30 minutes and watch trial after trial? It’s not exactly like the audience demands a sense of scientific accuracy. Once the teens do travel through time, they set their sights very low: pass a test, get revenge on a bully, win the local lottery, and go to Lolapalooza. There is the limitation of only going back three weeks into the past, which eventually disappears, but could these kids not aim higher in their goals? When they do go to Lolapalooza, the movie drags and drags, and it’s here where I started to theorize what became of this film (more on that below). Once we come back from the festival, David decides to jump back alone to stop himself from blowing his opening with his crush, Jessie. However, there are disastrous consequences stemming from this and he has to debate whether to undo his good fortune with Jessie. Want to know what those consequences include? Seventy-seven people dying in a plane crash. Our main character seriously agonizes about keeping his new girl or the lives of seventy-seven people. And what would he lose? It’s not like he can’t be suave around Jessie ANY OTHER TIME. All he has to do is say something and kiss her. The hesitation and struggle over this is comically absurd, but the struggle illuminates where Almanac could have gone. These teens could have used time travel to save lives, but I guess that’s not as fun as seeing Imagine Dragons backstage and dancing.
Another problem is that, from a time travel standpoint, this stuff doesn’t really follow its own rules. The gang goes back at several points to repeat the same goal, but at no point do they run into different iterations of themselves. If they keep going back to fix things, and fail, and then go back again, that’s a continuation of one ongoing timeline, not a do-over. Time doesn’t reset. With every time travel story there’s the nagging nature of paradoxes but Project Almanac just ignores them, hence the lack of doppelgangers. At one point, Quinn even seeks out his past self to pull a prank, which sounds really stupidly dangerous from a space-time continuum standpoint to me. The movie ignores paradoxes… until it doesn’t. The entire third act is about the consequences of paradoxes, and now all of a sudden it matters. That doesn’t work. The main third act conflict is David not wanting to lose his girlfriend. He keeps jumping back to fix this and fix that but it’s all to save his girlfriend, which is pretty dumb, as I‘ve pointed out already that Jessie could still decide on her own at any point in the future to be his gal. Then there’s the conclusion, as we all know that we have to get back to that birthday party at some point. I consider myself a smart man but the end doesn’t make any sense because (spoilers to follow) it invalidates the timeline that we witnessed. David makes it so the events will not happen and the machine will not be constructed. But why is there evidence? Why is there still a tape detailing this whole process? It should be wiped.
Requisite found footage griping: why do they record every damn thing in this movie? The gang even breaks into their high school to steal hydrogen canisters from a locked science lab. Why would you record your crime spree? Why would you record people just driving in cars or walking up to school? Why would you record any of this? How do you clearly pick up audio from two people at a distance, mind you, at a freaking outdoor concert with lots of noise to cancel out any discernible dialogue?
There are moments that I really liked, flashes that show how much fun or even clever Almanac could have been under other circumstances. One of these moments involves Quinn going back to save his grade. Originally he failed his chemistry presentation, so he thinks he’ll easily pass thanks to the foreknowledge that time travel offers. He goes back, lists the first ten elements on the periodic table, and then his teacher asks him another question he wasn’t prepared for. He goes back, prepared for the two, and then the teacher asks another he wasn’t prepared for. Over the course of going back, he is actually forced to study to prepare for this presentation, and so even though he thought he would use time travel to be lazy, it forced him into doing what he should have done in the first place. When they go back to win the lottery, they accidentally write down one wrong number, so their first jackpot prize isn’t the full amount. They bicker about going back, whose fault it was, and then the film cuts immediately to them holding the full amount in a novelty check. All the characters are devoid of excitement, because that excited moment of revelry already happened, and now this is just an exercise to get over. The photographer chides them to be more excited. That is a fun moment. The characters are rather likeable. There’s another moment where Jessie realizes that David went back to fix a slip-up so they would end up together. And she reacts exactly how she should, wounded and mistrusting. How can she trust what he says now? How can she not doubt every moment being carefully pre-programmed for a desired result? She was manipulated. This confrontation was missing from About Time where Rachel McAdams would have learned that her charming husband traveled back in time dozens of times to perfect his courtship, thus manipulating her own sense of choice. Poor Rachel McAdams never finds out, which seems like a completely blown dramatic development, and lives in cherished ignorance instead. At least Jessie gets to know the truth and behaves naturally. There are other little moments that are fun but they are distractions from what could have been.
Allow me to do some serious speculation about Project Almanac’s own past. This film was originally supposed to come out a year prior hence why every date is referenced as 2014. MTV Films expressed some interest in the movie and it was shelved and likely retooled. Except with time travel films, retooling can be pretty monstrous with its carefully placed plot beats. Here’s what I think happened. Originally, the third act was all about David going back to save his father from dying in that car crash. He likely does but there are dire consequences, and so he keeps going back to try and mitigate the negative repercussions while still keeping his father. Doesn’t that sound like a much more emotionally involving storyline? He’s got far more personal stakes in this scenario than simply losing his girlfriend who he can regain. He can’t regain dear old dead dad. It seems preposterous to me from a screenwriting standpoint that they would introduce a deceased parent and not use time travel to save said parent. It’s the ultimate setup. Instead, with MTV attached, we got to keep things lighter and more appealing to the carefree fun of youth, and so the gang goes to Lolapalooza instead where they can watch rock bands. I think MTV came in and jettisoned the third act and the direction of the script, imposing the festival, and reminding people how music is essential to being young and free and alive. I can’t say whether it’s MTV’s influence or producer Michael Bay, but there’s a slew of product placement from start to finish as well. I have no proof of any of this but I think there’s something to my conspiracy theory.
If you needed any other example of how close Project Almanac would uphold to its own sci-fi rule system, a character asks a good question about how they can understand something, and David says, “I’ll tell you later.” Hey, you want to know something important, just wait, where it won’t be answered. The found footage aspect brings nothing to the film, is poorly integrated throughout, and just plain unnecessary. The plot is too underdeveloped and lacking ambition, using the miracle of time travel to party in such limited ways. The concluding half feels too low in stakes and obvious in conclusion. Time travel is all about the untold possibilities, and Project Almanac will ultimately fall in that territory, a somewhat amusing but mostly unfulfilled sci-fi film that should have gone back to the writing stage a few more times.
Nate’s Grade: C+
Four movies in, at this point you can either fall back on the old criticisms of Michael Bay as a filmmaker or simply let down your guard and look for any simple pleasures offered by the Transformers franchise, a series mostly known for chaotic plotting and action. Age of Extinction is probably the best Transformers film since the first one (take that for what you will) but it still has all the hallmarks of the obtuse and convoluted plotting, absurd and obnoxious characters, juvenile humor, intense product placement, and often incoherent action. Gone are the characters from the first three films and in their stead is Mark Wahlberg (upgrade) as a Texan inventor named, get this, Cade Yeager. He and his teen daughter come into contact with Optimus Prime and are on the run from multiple forces. Apparently a bounty hunter is looking to target Prime. The U.S. has a black ops team tracking down Transformers in hiding. And Stanley Tucci plays a business tycoon who wants to make his own Transformers via their magic substance “Transformium.” Reading all of that, you realize the pieces still don’t really make sense, and that’s before the robot dinosaurs come into play. And yet Bay and his team have fine-tuned the entertaining aspects of the franchise and better consolidated them in the fourth film. A badass alien bounty hunter/collector is a great addition, adding the government as an adversary, Titus Welliver (TV’s Lost) as a cocksure special agent, Tucci as a corporate blowhard, and robot dinosaurs, it all sort of works on its own terms. Again, if you try and logically connect the pieces, it won’t happen. By this point, if you’re not a fan of the series, there’s no real reason to continue watching, but if you’ve found any semblance of enjoyment then there should be enough to keep your attention with the fourth film, robot dinosaurs and all.
Nate’s Grade: C+
I think the audience for Pain and Gain is going to know exactly who they are, and I count myself amongst that number. The latest from director Michael Bay, often treated tantamount to Satan in many critical circles, has the based-on-a-true-story hook but really it’s the big stars, stylish violence, peculiar criminal antics, and overall overflowing machismo of the picture that will draw its audience. I knew after one watch of the trailer that I wanted to see it, though I was somewhat ashamed of the level of my interest (don’t want to taint your critical credentials with too much sympathy for the devil, after all). Pain and Gain is a trashy and entertaining jaunt, just as I hoped it would be, but it overstays its welcome and may leave you fatigued and possibly dejected (so… a typical Michael Bay movie? Still got it).
In 1995, three Miami, Florida goons enacted one of the most bizarre and sordid criminal schemes, a story that could supply a tabloid with enough juicy exposes for a year. Daniel Lugo (Mark Wahlberg) and his co-worker Adrian Doorbal (Anthony Mackie) are personal trainers at Sun Gym. Their days consist of pumping iron and hitting on ladies. One of Lugo’s clients is Victor Kershaw (Tony Shalhoub), a wealthy businessman with a nasty temper. Lugo and Doorbal, with the help of an ex-con and ex-junkie (Dwayne “The Rock” Johnson), kidnap Kershaw, hold him hostage for weeks, torture him, and eventually get him to sign over his assets to them. Afterwards they try to stage his “accidental” death, though like most things, it does not go according to plan. Penniless and broken, Kershaw seeks out help from a retired private eye, ED DuBois (Ed Harris), to provide validation for his case. The Miami police are laughing off his claims. Kershaw is concerned that the Sun Gym gang will strike again when their lavish lifestyle dips, and he’s right. Lugo and company get into even more trouble and the body count rises.
The results on screen are often entertaining in an over-the-top fashion, sustaining a rubbernecking captivation much like a horrendous car wreck. You just have to see how much crazier this thing gets, all the while muttering to yourself, “This was a true story?” It even gets to the point where the movie will remind you, via onscreen text as a man barbecues a batch of severed hands, that yes this is still a true story. Naturally there have been fictional inventions, character composites, and some details have been dropped to fit into the confines of a film narrative, but online research shows me that most of the larger plot beats are accurate, thus making the film even more compelling and disturbing. When the film is on, it feels manically alive with intrigue and absurdity. The problem is that it cannot keep this manic tone alive forever especially when actual innocent bodies start piling up (more on that later). There’s a certain uncomfortable tonal incongruity as the film develops and the comedy picks up a distasteful resonance. I love a well-executed dark comedy but just because something is macabre or unexpected does not automatically make it funny. Still, the movie has enough high-energy antisocial antics to keep you planted in your seat, laughing through bafflement.
Pain and Gain isn’t subtle in the slightest and yet it’s easily the most nuanced film of Bay’s career. Of course there are still the sleek cars, sexy babes, emphasis on style, and wanton destruction that are hallmarks of the man’s career, but the perspective is given a satirical prism, dropping us into the deluded, sub-American Psycho perspective of Lugo, a man with a very cracked view of the American Dream. The moral message reminds me of Marge Gunderson’s concluding musing in Fargo, telling a captured criminal, “There’s more to life than a little money, you know.” There’s some slight social commentary on wealth and the dirty tricks of capitalism, but really it’s the narcissistic delusions of a jacked-up criminal who believes he can succeed because he’s “seen a lot of movies.” You may even find yourself sympathizing with some of these knuckleheads, that is, until things get way out of hand. The screenplay by Christopher Markus and Stephen McFeely (Captain America: The First Avenger) is briskly paced and packed with bizarre details and even jumps into six different characters for voice over (Wahlberg, Johnson, Mackie, Shalhoub, Harris, and Bar Paly). For some characters it works as a great insight into their twisted logic but for others it’s just an easy set up for ridicule. The juvenile humor (did we really need a visual pubic hair joke?), candy-coated film palate, and sugar-rush, roid-rage plotting feel like a suitable match for the talents of the bombastic Bay.
The last thirty minutes of the movie will test your sensibilities of good taste. I’m all for having unlikable central characters just as long as the writer makes them interesting (what good is likeable but boring, the “friend zone” of characterization?). Some of movie history’s most fascinating characters have been scumbags and psychos. However, with that being said, I need my unlikeable characters to at least progress. When I’m stuck with a bad dude who keeps making the same bad mistakes, it can grow tiresome, and that’s where Pain and Gain ultimately lost me. Bay can’t quite keep up the charade of ironic bemusement forever, and a saggy second half starts to tread water, forcing the characters to act even more outlandish and inept. Did we need The Rock losing his big toe and then inexplicably giving it to a dog? It feels like the movie is filling time until the accidental murders come into being, raising the stakes. For a movie that’s 130 minutes, there should not be any need to fill time. During that long sad stretch, you start to feel disquiet, like the movie has lost its sense of perspective and the jokes have gotten too mean, too ugly, too outlandish. It doesn’t feel funny any more, and maybe that’s ultimately the point, but by the end Pain and Gain has soured. It overstays its welcome and then some.
Its tone and connection to the real world raises an interesting and thorny question over whether something like this is appropriate. Should a story that involved the murders of innocent people end up becoming an over-the-top, stylized, lavishly glamorized Hollywood crime comedy? It has been over 15 years since the events of the Sun Gym gang, but is there a statue of limitations on good taste? Are we eventually destined for a vulgar film tackling the poor lives of the victims of 9/11? The answer is almost certain. What is off limits, or more pressingly, should anything be off limits to a comedic narrative? Is anyone really furious with Trey Parker and Matt Stone over their first film, Cannibal the Musical, transforming nineteenth century murder into song and dance? I doubt it, and yet there was something very off-putting about 2011’s 30 Minutes or Less, an unfunny comedy based around the true story of a pizza guy strapped with a bomb and ordered to rob a bank. The guy was blown to bits in real life (ha ha?). I guess I, as well as audiences, would have been more forgiving if the movie had been funny. I’m sure there would be fewer objections if Bay’s film had been more of a sober, contemplative drama on the sad acts of a bunch of desperate criminals, but with all the hyperbolic elements, machismo, and so-crazy-it-must-be-true plot turns, how could you turn this story into a serious drama? Not from the perspective of the nitwit criminals, at least. I don’t think the movie is ever positioning these guys as anti-heroes or excuses their excess.
Wahlberg (Ted) broke out as an actor thanks to a similar role as a wannabe star whose ambitions exceeded his grasp, and the man does dumb as good as just about anyone in Hollywood. It’s a specific kind of dumb, the angry, arrogant, pissy, self-involved kind of dumb that makes it acceptable to ridicule his character to no end. Johnson (G.I. Joe: Retaliation) gets to explore some interesting range as an actor, pacing around the demons of his character before just going hog-wild with the excess. Mackie (Gangster Squad) is arguable the most sympathetic of the group but also with the most to lose. Compared to his peers, he’s practically mild-mannered even though he takes injections into his penis. Shalhoub (TV’s Monk) is amusingly apoplectic and just enough of a jerk that you excuse his misfortune, at least for a little while. Ken Jeong (The Hangover) and Israeli model-turned-actor Bar Paly give the exact performances you would expect them to deliver. The best actor in the whole movie, though truth be told there isn’t a stinker in the bunch, is Emily Rutherford (Elizabethtown, TV’s The New Adventures of Old Christine) who plays Dubois’ wife. She has this calming, down-to-earth presence that seems to bring a small sense of peace to the madcap antics. She doesn’t have a lot of screen time but you’ll wish she had lots more.
Perhaps I’m being unfair to a movie that clearly isn’t intending to be anything but naughty, tacky, and gleefully excessive. In a way Pain and Gain reminds me of Tony Scott’s Domino, loosely based upon a true story but crushed to death by narrative kabuki and Scott’s characteristic excess. If I wanted to defend the much maligned Michael Bay, I’d argue what the real difference is between his excess and the excess of the more critically lauded Scott? Bay doesn’t have a slate of movies to his credit the likes of Top Gun, Crimson Tide, or True Romance. But isn’t flashy, artistic excess all the same when in the name of empty storytelling? Domino is also an apt comparison because it’s ultimately tiresome and far overstays its welcome, losing its audience with an endless array of odd sidesteps and moronic, deviant characters. While Pain and Gain has enough quirk and style to justify consideration, you may not respect yourself once it’s over.
Nate’s Grade: C+
After the obnoxious, oafish mess that was 2009’s Transformers: Revenge of the Fallen, a sequel that took everything good from the first flick and undermined it and took everything awful and magnified it, I wasn’t expecting much. True, low expectations have benefited this franchise built upon merchandizing, product placement, and giant freaking robots that fight. I still remain a fan of the first film back in 2007, and I do feel like director Michael Bay (Bad Boys, Armegeddon) is a natural fit for this material. But after another overlong, overblown, and overloaded Transformers film, I’m starting to think that the franchise’s best days left with Megan Fox and her cut-off jean shorts.
Sam Witwicky (Shia LaBeouf) has graduated from college and is now perusing a job in Washington D.C.’s vast center of government contracts. He’s living with his new girlfriend, Carly (Rose Huntington-Whiteley), the assistant to a rich billionaire (Patrick Dempsey) and his fleet of collector cars. Sam gets a job with at a military private contractor run by a angry loon (John Malkovich). But Sam’s post-collegiate journey once again runs afoul with killer alien robots. The villainous Decepticons are plotting to steal a spaceship that crash-landed on the dark side of Earth’s moon. Inside that spaceship are teleporter orbs and a sleeping robotic giant known as Sentinel Prime (voiced by Leonard Nimoy, hooray). Optimus Prime, leader of the noble Autobots, revives his predecessor. Together, the group attempts to thwart the Decepicons, lead once again by Megatron (voiced by Hugo Weaving).
The Transformers films have been getting larger and larger in scope and destructive power; the first film messed up some L.A. streets, the awful second film trashed Egyptian pyramids (only Six Wonders of the World left in your punch card, Bay), and now the third film pretty much obliterates downtown Chicago in stunning and overblown fashion. The climactic Windy City beatdown lasts a solid 50 minutes and may just be the greatest thing Bay has ever put onscreen, which admittedly might be faint praise to many. Perhaps the city of Chicago thought this would make for good tourism: ”Hey kids, come see the buildings that were turned to rubble in your favorite summer movie!” The impressive special effects are uniformly terrific, and the integration of reality and fantasy seems seamless. That goes without saying. I must credit Bay for creating sustainable action that is, here it goes, actually coherent. I know that “Bay” and “coherency” rarely go together, so I’m as shocked as everyone. No longer does geography become a hindrance to understanding. During this climactic Chicago onslaught, the locations are established, the objectives are clear, and the audience has a crisp understanding of the different teams, their paths, and their organic roadblocks and setbacks.
There’s a strong set piece within this 50-minute assault where Sam and company enter into a crumbling skyscraper that then teeters on its side. The organic complications allow for some nifty, almost ingenious, split-decisions utilizing a specific location, the hallmark of good action sequences. One moment they’re climbing up the floors, the next moment they’re tumbling through the floors, then sliding down the sheer glass wall, then firing at the glass to fall back inside and tumble some more. All the while a giant worm-like robot is churning through the foundation of this collapsing building. The scale of the sequence is quite thrilling for the time being. And yes, the 9/11 imagery is undeniable and relatively unearned without even a nod to solemnity or anything less than brainless summer spectacle. Sure the “cool-ness” of the individual parts never really materializes into something greater, and yeah maybe the action would have more impact if you actually felt for the characters, or knew who some of them even were, but you take what you can get in Michael Bay world. The extended climax for Transformers: Dark of the Moon is relentless and will beat you into submission, admiring the intrinsic beauty unique to Bay’s epic, albeit mind-numbing, demolition of the senses.
But Dark of the Moon is also the most visually coherent of Bay’s troika of Transformers flicks because the man has finally settled down when it comes to editing. Now no one will confuse this movie for Rope or Russian Ark (look it up, Transformers geeks), but the edit/panic button is given a slight reprieve. The shots last longer; the editing is far less frenetic and chaotically ADD-addled, and no longer does a Transformers action sequence look like jumbled, mechanical scrambled porn. Image A and Image B make a logical connection, at long last. You can tell which robot is which, for the most part. Perhaps this editing epiphany was a result of Bay’s corporate betters insisting that the film be shot in 3D (I chose to see the film in good old boring 2D, feeling that 150-minutes of Michael Bay with headache-inducing glasses was not worth the extra dough). Perhaps Bay had to consciously think about his audience’s well being so his shot selections lasted longer than his usual whirlwind of cuts. Perhaps the secret was loading Bay with cameras that weigh the same as couches. Maybe a little extra weight was all the man needed to formulate lucid action sequences.
And yet Dark of the Moon is just as stupid, outlandish, and tonally disjointed as the other movies, particularly the abysmal Revenge of the Fallen. The comedy remains at a puerile, sophomoric level. Bay’s sensibilities have always somewhat mirrored that of a snickering 14-year-old boy; the love of destruction, the fascination with things that go “boom,” the ogling of lithe feminine bodies. No joke, the first image seen directly after the film’s title is a close-up of Huntington-Whiteley’s ass ascending a staircase. I imagine there were plenty of men spasming in their 3D glasses trying to reach out and grab the circumference of a Victoria Secret model’s talents. I wrote about the second film: “Women don’t seem to exist in the Michael Bay world, only parts and pieces of women.” Huntington-Whiteley’s character certainly leaves much to be desired, outside aesthetics. At least Megan Fox’s character had, you know, some character traits. I also wrote: “Amazingly enough, [Fox] manages to lose more clothes the more she runs in slow-mo, allowing the male audience members to follow the nuance of her bouncing breasts. She’s clearly not the next Meryl Streep but this girl deserves more than being wordless arm candy.” Seems apt to me. Carly is as bland as she is blank-eyed beautiful, just the way Bay likes ‘em.
The first 90 minutes of the film is spent with the humans and it’s like being trapped inside a bad comedy. There has always been a strong comedic bent to the franchise ever since the first film in 2007; however, the latter films have taken to grotesque caricature. In Dark of the Moon, the comedy is so deeply unfunny but so consistently antic, trying to overwhelm you with its bad taste. There’s a scene where Ken Jeong (yes, you read that right) corners Sam in a bathroom stall to distribute his crackpot manifesto. Then Sam’s boss walks in and, oh boy, he overhears and thinks they’re having a homosexual liaison in the men’s stall. What a hoot. Then Sam’s mother gives him dating advice, stating there’s no earthly way her son is going to nab a third “hottie” unless her boy has a giant…. and trials off (wouldn’t a mother kind of have an idea about that subject?). And then there’s the little Autobots, the size of remote control cars (perfect presents for Christmas mom and dad), who wheel around spitting smart-alecky backtalk. The entire Malkovich portion could have easily been cut from the film without damaging a soul. The Ken Jeong stuff should have been eliminated first. There’s something to be said when John Turturro’s returning Agent Simmons is the least annoying comic sidekick in this movie. But hey, at least there aren’t any overt racist depictions and jokes about robot scrotums. Nope, there’s only infantile humor and nonchalant misogyny. The comedic pit stops and non-sequitors never allow the movie’s tone to gel.
Before the movie descends into an all-out series of explosions and shrapnel, the setup actually has some genuine interest. Then it just all goes nuts at warp speed. The fact that the space race to the moon had a sinister ulterior motive, investigating alien technology, is an intriguing start. Bay even shoots the 1960s sequences like he’s ripping off Oliver Stone, swapping film stocks and black and white film to showcase his historical reinactors (three presidents get represented, including Obama). Apparently after this film and X-Men: First Class, the breakout star this summer is archived footage of JFK (man did he have a full plate, mutants and robots, and the man still found time to bang Marilyn Monroe). There’s even a cameo by the real Buzz Aldrin, which served to make me remember his better cameo on TV’s 30 Rock (“Would you like to yell at the moon with me?” he politely asked Tina Fey). The space race was a pretense for getting our human hands on some alien technology. Of course we were warned years ahead of time via Pink Floyd but nobody could put the pieces together. But there’s more alternative history to be had. Turns out that the disastrous nuclear accident at Chernobyl was caused by the Russians trying to operate alien/Transformer technology. I’m sure modern-day Ukrainians will adore having their deadly tragedy turned into a plot point in a stupid movie about fighting robots. The Decepticons wicked plan is to open a teleportation portal and bring their dead planet, Cybertron, to Earth. Then they will use Earth’s human population as slave labor to bring their dead planet back to life. My question is this: when you’re a huge robot the size of a building, wouldn’t puny little humans make for a terrible labor force with their stunted little legs and feeble muscles? I know there’s billions of them, but there’s a reason human beings have never turned on ants and forced them to become a labor force for our construction projects. How many more deadly things from Cybertron are secretly going to be hidden on Earth? And yet none of this is even one-tenth as stupid as Transformers’ heaven in Revenge of the Fallen.
Transformers: Dark of the Moon is likely everything fans would want from a franchise. There’s wanton destruction, a plethora of noisy explosions, and plenty of eye candy both in special effects wizardry and pouty, full-lipped women. But at a colossal 150-minute running time, this is a Transformers film that punishes as much as it entertains. There’s really no reason a movie about brawling robots should be this long. There’s no reason it should have to resort to so much dumb comedy. There’s no reason that the women should be fetishized as if they were another sleek line of sexy cars. There’s no reason why something labeled a “popcorn movie” can’t deliver escapist thrills and have a brain too. Dark of the Moon is saved by its long Chicago-set climax, which gives way to some staggering action set pieces. The newest Transformers movie is just as stupid as the rest (what the hell is up with the weird Igor robots tending to Megatron that just seem to grumble and grunt?) but, unlike the previous installment, it’s not offensively stupid. Dark of the Moon is an exhaustive experience whose thrilling high points even feel mechanical and pre-programmed. Is this the future of Hollywood? Bay and his army of robotics and excessive spectacle have taken over the world. When it comes to big-time summer entertainment, the machines of Hollywood are going nowhere fast and even louder.
Nate’s Grade: C+
Transformers: Revenge of the Fallen pretty much sells itself. More giant freaking robots. That was enough to make the first movie a worldwide blockbuster. My own teenaged brother-in-law, when he first saw the first Transformers movie, declared it his favorite live action film. Director Michael Bay completely empties his creative cupboard into a bladder-unfriendly two and a half hour endurance test. It’s too bad that that cupboard was bare when it came to story.
Sam (Shia LaBeouf) is headed off to college, and he’s leaving behind his girlfriend Mikaela (Megan Fox) and robot guardian, Bumblebee. Optimus Prime and the other Autobots have been working with the U.S. government to hunt down Decepticons around the globe. There?s a war on the horizon, and weasely U.S. bureaucrats want the Autobots to take a hike. Sam discovers a tiny shard from the super Cube, which was the source of life for the alien robots. His brain is zapped with an alien language that will lead him to a secret location to a secret ancient machine. The Decepticons want this info and chase after Sam and Mikaela. The biggest bad of them all, The Fallen, is sitting at home waiting to return to Earth and exact interstellar vengeance. The Fallen was foiled in 17,000 B.C. by the Prime family line, and only a Prime can kill him. The Decepticons resurrect their leader Megatron and go about trying to snatch Sam, kill Optimus Prime, and destroy man’s planet.
Bay has been condemned for his erratic ADD-shooting style, and this was the first film where I really felt pounded and punished. To contest that this movie is just “a popcorn summer movie” is just making excuses. What the hell was going on? The movie is simply a blur of colors and noise. Transformers 2 is entirely incoherent, both from a story standpoint and simply from a visual standpoint. Bay at least pulls back his camera so that the audience can identify the fighting robots easier this time; this time it’s not like deciphering scrambled porn. It’s the rest of Bay’s characteristically bombastic display of carnage that suffers. Bay is a man that doesn’t know the meaning of the word “small,” and so nonstop explosions and massive destruction litter the movie. Sam is always running or riding in his car to escape. At one point, Sam and his posse hide in a campus library only to have the building turned into cinders (showing Bay’s opinion on what books are really good for). But what exactly is happening? Why does it matter? What are the obstacles? Everything is way too busy and accomplishing so little. Half of the movie consists of the human character running and screaming. It’s excessively excessive and taxingly so.
A strong example of the film’s incoherence is the 40-minute climax set amidst the pyramids of Egypt. At no point does Bay establish the geography or bother to let the audience follow along. The stakes and parameters have not been made adequately understandable. Ordinarily, in large action sequences there will be different groups of segments and we’ll watch each progress. Here we disjointedly cut back and forth between the groups but I have no idea what?s going on, where the characters are, where they need to be, and what is stopping them. Megatron calls down 13 different evil Decepticon robots to take part in the climactic battle but Bay never introduces these new figures; they get no setup to explain each of their unique weapons systems or general appearance. We see them only at a distance walk through wafting smoke clouds. So when they do pop into battle in quick blurs it’s just another point to be confused about. If you’re like me, you can only endure so much confusion before your brain just gives up. Bay is a fantastic visual stylist, but his action sequences are poorly developed and poorly staged. He needs to check out The Hurt Locker and take notes. Transformers 2 is nothing but non-stop careless mayhem. For what it?s worth, the special effects are incredible at every stop.
The highly ramped-up action would have been acceptable if we knew what the hell was going on and we actually cared about the story. Transformers 2 makes the first film look like poetry in comparison. The story for this movie is simply atrocious and it’s made worse by the merciless attempts at comedy. This movie is stuffed with tin-eared exposition, so our only break to try and assess what the hell we just saw is when the characters take a breather and rapidly spout more plot vomit. It’s like listening to a homeless man shout nonsense for an hour. After a while you just tune out the crazy. If the Decepticons can construct a robot that has the ability to take human form, why the hell aren’t they doing this all the time? Why aren’t they infiltrating government offices instead of prancing around colleges in hot pants? Why in the world would an 18-year-old boy leave the mega hot Megan Fox and his TALKING ROBOT CAR? Why would anyone leave these two to live in a dorm and shower in flip flops? What universe does this college that Sam attends exist in? The place is crawling with leggy, waif-thin bombshells. The movie doesn’t even resort to college stereotypes; there isn’t a single gal that doesn’t look like a magazine cover girl. The Fallen is kind of like the evil leader of the Decepticons and he’s, what, confined to sitting in his robo La-Z-Boy on his home world like Archie Bunker? Get up and do something. The Transformers fought ages ago amidst man?s loin-clothed hunter and gatherer ancestors but leave no record? You’d think some caveman type might consider that worthy of painting on a wall. Why is Megatron even in this movie? What was the point of bringing him back alive if he’s just another lackey to The Fallen guy? Why does no one consider turning over Sam to the Decepticons if it could save the planet? In the big Egyptian battle sequence, where is the Fallen the whole time? He just kind of lazily shows up at the end. Also, ancient robots made a special key to jumpstart an ancient planet-destroying machine, but then we are informed when Sam visits, no joke, Transformers heaven that this key does not work unless the holder has earned the right to use it. It’s like some high tech moral barometer. Why didn’t these alien robots say anything about this? It would have spared a lot of time and energy trying to make sure the Decepticons never got a hold of it. How does a dead human end up going to robot heaven anyway? Does that mean there’s a robot God? Was robot God created by our God? Is there a robot Devil? Does Bay do the work of the robot Devil?
This time the comedy is puerile and embarrassing. The jokes make this movie tonally feel like a cartoon strictly for snickering adolescents. In the span of 150 minutes we’re given dogs humping twice, a tiny Transformer humping Megan Fox’s leg, Sam’s mother going berserk from ingesting pot brownies, a Transformer testicle joke (why would a robot even need genitals?), and let us not forget John Turturro in a thong. The humor aims low and still finds a way to be even worse. To save you the trouble, I am going to spoil the only two good jokes in this self-indulgent, bloated mess. Here there are, enjoy:
1) Sam is at a frat party, and it’s a frat party unlike anything ever seen unless modern fraternities can afford expensive interior decorators. One unamused frat guy asks Sam what he’s doing. Sam responds, “Going out to get you a tighter shirt.” The frat guy’s flunky clarifies: “There isn’t a tighter shirt. We checked.” I laughed. Sue me.
2) Sam and the gang at one point talk to a Transformer that’s thousands of years old. Apparently the guy is being housed at the Smithsonian Museum, which means that this is the second summer movie that is trying to inform the public that there’s something weird over at the Smithsonian. The old Transformer even has a robot cane, which is too bizarre. He rambles about the old days like Grandpa Simpson, and then finally gave this gem: “My father was a wheel. The first wheel. You know what he could transform into? Nothing! And he did so with honor.” This made me want to think about a period Transformers costume drama, where they exist as textile steam engines and phonographs and Model Ts. Would that not be a vastly more entertaining movie?
Despite all the painfully juvenile attempts at comedy, by far the biggest eyesore would have to be Bay’s Sambot twins, Mudflap and Skids. To say that these two irritating robots are politically incorrect does not go far enough. It’s one thing to reflect a cultural or ethnic stereotype, and it’s another thing entirely to keep digging deeper and deeper. These robots talk in eye-rolling faux gangster street talk, one of them has a big gold tooth, and these robots admit to being illiterate. It’s practically breathtaking to watch how racially insensitive and appalling these characters become. It’s essentially a robotic minstrel show. I’m surprised Bay stopped short of having Mudflap and Skids eat a big bowl of watermelon. This got me thinking about what other highly insensitive Transformers characters that didn’t make the cut over these two. Was there an Asian bot that turned into a car that didn’t drive well? Was there a Jewish bot that chided Optimis Prime to settle down and quit running around with those shiksa sports cars (“You know those aren’t her original parts?”). Bay can dismiss these characters as merely dumb robotic comic relief, except for the fact that these two bumbling, detestable heaps of scrap metal are never, ever funny.
The actors have little impact in this type of movie. I like LaBeouf (Eagle Eye) but he’s got little to do but stretch his legs. Fox became a star thanks to the previous Transformers flick, and she hasn’t gotten any less attractive. Amazingly enough, she manages to lose more clothes the more she runs in slow-mo, allowing the male audience members to follow the nuance of her bouncing breasts. She’s clearly not the next Meryl Streep but this girl deserves more than being wordless arm candy. Many words have been spilled about the quasi-racist twin robots, but I’m disappointed that people aren’t as equally up in arms over the film’s blatant misogyny. Women don’t seem to exist in the Michael Bay world, only parts and pieces of women. They are all like Alice, the robot programmed to do nothing else but seduce the men. All of the special effects and noise just overwhelm the other actors. The robots themselves have no personality to offer, good or bad.
Transformers: Revenge of the Fallen is an obnoxious block-headed mess that feels like it’s being made up as it goes along. It’s sensory overload without a lick of sense, clarity, wit, and general entertainment. This sequel takes everything that was good about the first Transformers film and undermines it, and it takes everything that was awful and magnifies that awfulness. The first Transformers movie was fun. This is just work to sit through. Apologists will try and rationalize their disappointment, decrying anyone who hoped for something more than a big dumb summer blockbuster about rock’em, sock’em robots. Bay wants to show you everything and as a result you rarely get a chance to process little in this movie. There is absolutely nothing more than meets the eye here. It’s all arbitrary and tedious and it goes on for what feels like an eternity. It’ll make a gazillion dollars at the box office but will anyone remember a single moment from this exhausting junk? Make sure to bring the earplugs and aspirin in abundance.
Nate’s Grade: C-