Ralph (voiced by John C. Reilly) and his best pal Vanellope (voiced by Sarah Silverman) must venture out of their arcade home once Vanellope’s game gets broken. She’s in danger of having her racing game shelved for good unless they can find a new steering wheel controller. Thanks to the installation of wi-fi, Ralph and Vanellope hop along the information super highway and visit an online metropolis bursting with life and possibility. It’s a world of advanced games, races, and interactivity and Vanellope might not want to go back to her old world, much to the chagrin of Ralph.
Fear not, this is not Disney’s rehash of The Emoji Movie, a slapdash gallivant through Internet culture, apps, and the most famous online brands. The first forty minutes or so of Ralph Breaks the Internet are silly and visually appealing as our familiar characters expand their horizons to the world of online gaming. Much like the first film, there are a lot of rules and mechanics to establish as a foundation before things can get too complicated. The first Wreck-It Ralph was a bit more structured and clean in this aspect whereas the sequel gets to feel a tad episodic. The Grand Theft Auto/Twisted Metal world of street racing provides a splendid contrast and plenty of satirical touches. It’s still amusing as Ralph and Vanellope discover the new worlds and we see how the filmmakers choose to depict their inner workings, like a concierge working a search bar or spammers as pushy street promoters. Although it also leads to some questions, like this world has Google but no YouTube, instead combining YouTube and Buzzfeed into one entity where hearts count as upvotes/likes. Is there a reason Disney might not want to have steered children to YouTube? Or is there something more corporate about promoting a rival media company when Disney is planning their own online streaming magical kingdom? It’s an entertaining beginning but I started to get worried about whether or not this was the extent of what we were going to get with a Ralph sequel. Is this really all going to be about raising money to buy an arcade controller wheel?
It’s about the forty-five minute mark where the film takes a welcomed turn, where it focuses far more on the character relationships between Ralph and Vanellope, and that’s when the film deepens into something much more special. The antics beforehand were colorful and amusing but too episodic, but once Ralph and Vanellope are split apart, now those same imaginative antics are used in the service of developing characters and exploring their inner conflicts. It’s like the movie went next level with its potential. Vannelope’s excursion into the Disney Corporate Realm leads to fun cameos (Groot), and newly sad cameos (Stan Lee, R.I.P.), but the meta interaction with the Disney princesses is a hoot. The film cleverly ribs the Disney traditions of old but, and this is the key part, finds ways to relate it back to character conflicts and assumptions. The Disney princesses lead Vanellope into a new soul-searching direction, which leads to an inspired musical number that’s filled with silly, ironic non-sequitors and a declaration of purpose, a wonderful melding of the Disney storytelling of old and new. From here, the movie gets better and better as Ralph goes to greater lengths to sabotage Vanellope’s plans to leave him for a new game. The final act grows from this misguided attempt to hold onto selfish needs and rebuke change, and it culminates in a climax that is built around the characters and what they’re willing to give up for one another. For a movie that starts with silly gags about eBay and Twitter, it grows into something that genuinely could bring some tears.
The overall message, that growing apart is okay and can be healthy, that friendships will inevitably change over time and to not stand in the way of change, is a lesson I was not anticipating from a “family film.” I was expecting Ralph Breaks the Internet to mostly cover the dark side of the Internet, in an albeit family-friendly manner, about the casual cruelty and lack of empathy that is magnified from the perceived anonymity. The movie does cover some of this material briefly when Ralph stumbles into a hall of mean-spirited comments (“First rule of the Internet: never read the comments”). I was expecting a more simplified and pat lesson about the evils of the Internet, but instead the filmmakers deliver something far more applicable and important for young people. They could have gone for easy life lessons about online behavior, and instead Ralph Breaks the Internet goes above and beyond to make its message more personal and sympathetic.
Reilly (Kong: Skull Island) provides a lot of heart to his doofus; enough to keep him grounded even when his character starts making bad decisions to keep the status quo. Silverman (Battle of the Sexes) has a harder time just because she’s asked to keep her voice at a childlike level, which can be grating at certain points. She is still able to convey an array of emotions. The relationship between Ralph and Vanellope is key to the series being more than the sum of its parts, and both actors help this through their sometimes warm, sometimes bickering interactions. The biggest new addition is Gal Gadot (Wonder Woman) as Shank, the leader of a gang of car thieves. She’s a tough lady that takes an immediate shine to the attitude and gusto of Vanellope. The character and her world are more welcomed than Gadot as a vocal actor. She’s fairly limited in range. I did enjoy that they specifically animated Jason Mantzoukas (Netflix’s Big Mouth) as a nerdy question-asker and Oscar-nominee June Squibb (Nebraska) for five seconds each.
The Wreck-It Ralph franchise is another stellar plank in a growing armada of Disney animated franchises that could challenge Pixar for supremacy. Walking away from Ralph Breaks the Internet, I had to think it over but I concluded that I was more emotionally fulfilled and pleased than with Pixar’s Incredibles 2. I’m not going to argue that Ralph is the better of the two movies when it comes to storytelling, visual inventiveness, or action, but I was happier and more satisfied leaving Ralph. This is an imaginative, colorful, cheerful, and heartfelt movie with a valuable message and the understanding of narrative structure to see it through. I’m now thinking about a potential third Ralph movie (the director says there won’t be another, but let’s see what Disney says after those box-office grosses come in). We’ve gone to the realm of online gaming, so what’s next? Maybe Ralph’s game gets transferred to a collector’s home out of the country, like in Japan, and then it’s about Japanese gaming culture. Or my pal Ben Bailey suggested Ralph’s game gets relocated into a movie theater, one of the few places arcade machines are still present, and it’s Ralph in the world of the movies. The fact that I’m pitching sequels says something about the franchise’s potential and its accomplishment. Ralph Breaks the Internet is a worthy sequel with of equal parts compassion and wit.
Nate’s Grade: A-
If you were a 90s kid, you know about Power Rangers. Who would have known that a TV show that combined Japanese monster fighting footage with cheesy teen drama and slapstick would become a pop phenom and nostalgic touchstone for a generation of kids? As Hollywood is want to do with anything nostalgic, it was only a matter of time before the series got its own mighty morphin’ big screen revision.
In the coastal town of Angel Grove, five teenagers meet in detention and are destined for monster-smashing greatness. Jason (Dacre Montogmery) is a star football player and natural leader. Billy (RJ Cyler) is a nerdy whiz kid on the spectrum. Kimberly (Naomi Scott) is a former cheerleader who has been abandoned by her friends. Zack (Ludi Lin) and Trini (Becky G) are barely at school, both of them tracking their loner paths. One day the fivesome come across strange glowing rocks that imbue them with powers like super strength and agility. “Are we like Spider-Man or Iron Man?” Billy asks, to help orient a superhero savvy audience. They’re neither, of course, for they are the Power Rangers, an intergalactic warrior organization meant to protect worlds from threats. Zordon (Bryan Crantson) used to be a ranger millions of years ago and is now a floating head. He assembles the teens because of the looming threat of Rita Repulsa (Elizabeth Banks), a former ranger tuned bad and bent on your standard world destruction. The angst-ridden, misunderstood teens must come together to stop Rita and save the Earth.
What tone does one adopt for a $100 million dollar reboot of a popular decades-spanning franchise intended for children that involves such names as Zords, Rita Repulsa, Zordon, Goldar, and the catch-phrase, “It’s morphin’ time”? Apparently the answer is a cross between Chronicle and Iron Man. For a show that even the most ardent fans would say was anything but serious, we have a fairly serious take on the material, at least serious enough when it wants to be. The filmmakers take a somewhat grounded approach to the sillier elements and that means a lot of palpable Breakfast Club-style teen angst and alienation, and it works. I was genuinely surprised that the second act’s focus on the teamwork and training of the five rangers was my favorite part of the film. It is an origin movie so expect a learning curve as the characters adjust to mastering their powers and abilities and the alien technology. You can’t just throw out a movie about space ninja cops that ride inside giant robot dinosaurs and battle monsters at the behest of a giant alien floating head without some setup. The training sessions cover a lot of ground but in fun ways that also build sequentially. The ascension of skills and confidence helps the characters open up and bond, and while some moments can be clunky (are any of their parents concerned where these kids go for seeming days on end?) it’s pleasant and satisfying to watch the outsiders finally find an understanding community of peers. The teen stars leave a positive impression, most notably Cyler (Earl of Me, Earl, and the Dying Girl) and Scott (The 33), who definitely seems poised for bigger things.
The characters have enough relatable conflicts, drama, and insecurities to produce just enough shades of characterization to make them interesting and worth rooting for. Those conflicts are also somewhat surprisingly adult and modern, often in clash with their parents’ requests, something that might lead to some weird conversations in the car if parents bring their young kids. Jason is fighting against his popular image, Billy has a hard time fitting in and making friends because of being autistic, and Zack is the caregiver to his dying mother, and these guys are in a lesser tier of adult conflicts, so think about that. Trini is stifling against her parents expectations and labels, notably implying her own sexual orientation that seems to be tearing her up on the inside, something that she cannot even fully articulate at this time. Maybe the movie is trying to have it both ways by not referencing the word “gay” but it at least felt like a more valid inclusion of conflict and diversity than the recent live-action Beauty and the Beast. Lastly, Kimberly used to be the chief mean girl and the reason why she was jettisoned by the popular set is because she was cyber bullying a would-be friend. She spread a private nude picture her friend sent her boyfriend and shared it throughout school (Jason tries to helpfully mitigate this by saying, “Thousands of pictures are sent in school,” which begs the question about Angel Grove’s underreported sexting epidemic). The team dynamic and the characters opening up to one another were enjoyable enough that I didn’t mind the relative dearth of action for 90 minutes of the two-hour running time.
It’s a backdoor superhero movie that finds some interesting dark twists on its source material. The original TV show sought, in the most 90s way, “teenagers with attitude,” but the would-be rangers were just sort of normal teenagers. The 2017 movie at least provides that attitude and edge in a way that doesn’t feel as generic as a kid riding a skateboard and drinking a Mountain Dew eight inches away from his face. The TV show was campy and colorful and relatively trifling, and the movie version attempts to put more danger and loss into the emotional stakes. Zordon is given a new back-story; no longer is he simply a disembodied mentor, now he has a scheming reason for the rangers to succeed. It’s a small thing but it opens up the character of a floating alien head, and I cannot believe I just wrote that sentence. The friendship between our core group of characters matters so that, in the end, when it looks like they might lose, it does feel like something is going to be lost. With that being said, this isn’t a reboot that’s all gloom and doom. The reality of waking up one day and having super powers is played to the hilt of teen wish fulfillment and it makes for a fun series of self-discovery moments. These are teenagers adjusting to their new powers (heavy-handed puberty metaphor?) and enjoying the new potential unleashed for them. Their fun is contagious as is their camaraderie.
In fact, the conclusion where the rangers do morph and don their armored suits and drive their robotic dinosaur Zords may be the weakest part of the movie. The ultimate payoff feels a bit lackluster and mechanical, as if it’s simply falling back on cataclysmic citywide destructive action because that’s what is expected in these kinds of movies. Every person should anticipate a giant monster on giant robot brawl to conclude the story as it concluded every one of the 830 episodes. It’s just not that interesting especially since the big bad Goldar is simply a big personality-free heavy that looks like he’s made from runny Velveeta cheese. Rita, as portrayed with screechy, kooky camp by Banks (Pitch Perfect 2), feels like she’s been transported from a different Rangers universe. She literally gobbles gold to summon her colossal champion. She didn’t feel like an effective antagonist, and that’s even before her wicked scheme correlated with shameless product placement. Rita, Goldar, and their overall evil scheme makes for a rather perfunctory conclusion that feels like a downturn from the earlier, better events. Director Dean Israelite (Project Almanac) has a directorial style I’ll dub “Michael Bay lite” considering how much his hyperkinetic, blue-tinted, light flared universe jibes with fellow Bay production disciple, Jonathan Liebesman (Teenage Mutant Ninja Turtles). His visual compositions can get excessively busy at the worst times, making it hard to fully engage in the onscreen action especially during the climax. There isn’t that much action until the final confrontation, and I think this unexpectedly works as an asset to a franchise-starter that functions as an origin tale. Akin to the elongated tease from 2014’s Godzilla, there is a sense of relief from watching the rangers in their full suits and fighting with full powers. However, it lacks more payoffs. The movie expects that delaying the final presentation of its heroes is good enough to arouse audience satisfaction, and it’s not.
The revised, souped-up Power Rangers (nee Mighty Morphin’ Power Rangers) is a fitfully entertaining movie that works more often than it doesn’t. Fans of the TV show will probably be pleased with the big budget big screen heroics and the reverence shown, though older fans might feel a bit closed off from the teen-centric tone. The relatable angst and group camaraderie made for efficient characterization that helped make the rangers feel like people rather than suits of armor and superfluous gymnastics. I enjoyed the characters enough so that I didn’t miss the scattershot action and its slow motion stylistic indulgences. The special effects are fine and transparent its filmic influences, from Chronicle to Iron Man to even The Breakfast Club. It feels familiar but yet still different enough from the cheesy TV show, so it manages to justify itself. As far as my own history, I was just a bit too old once Power Rangers hit, so it was never my nostalgia. I found the new movie an acceptable origin tale that walks a delicate tone that allows serious moments to have weight and non-serious moments to be fun. If you’re a Power Rangers kid, I’m sure you’ll find enough to sate your demands. If you watched the trailer and thought it looked like something worthwhile, you might find enough to be suitably entertained, especially with well-calibrated expectations. If you’re anyone else, then I doubt there’s enough to necessitate your mighty morphin’ dollars.
Nate’s Grade: B-
Following the “secret life of” Pixar story model, Seth Rogen and Evan Goldberg’s hard-R animated movie about anthropomorphic food literally uses just about every possible joke it can from its premise. I was expecting plenty of puns and easy sexual innuendo, but what I wasn’t expecting was a religious parable that actually has substance and some crazy left field directions the movie takes that made me spit out my popcorn. Sausage Party seems like a one-note joke as we follow Frank, a sausage (voiced by Rogen), and his girlfriend Brenda, a hotdog bun (Kristen Wiig) and their food friends over the course of the Fourth of July weekend. The supermarket items have been told that loving gods will take them to a wonderful promised land. The reality is far worse as the humans consume and “murder” the supermarket products. The messy food massacre sequences are some of the cleverest moments in the movie, which too often relies on a lot of easy profanity and vulgarity and broad ethnic stereotypes (it earns points for pointing out its lazy ethnic stereotypes too). However, when it veers into its religious commentary and the plight of the atheist, the movie becomes far more than the sum of its sex jokes. It’s consistently funny with some hard-throated laughs toward the end, especially in the jubilantly demented third act that takes an extreme leap first into violence and then into food-based sexuality. The concluding five minutes might be some of the most insane images put to film I’ve ever seen. The only equivalent I can even think of is the concluding act of Perfume. I credit Rogen, Goldberg and their team for taking a potentially one-joke premise and finding something more interesting and substantial, while still finding plenty opportunities for crass humor when called for and then some. Sausage Party is not a film for everybody but it’s also a film that is hard to forget, although you might feel guilty about munching on your popcorn at some point.
Nate’s Grade: B
Roald Dahl is the kind of highly imaginative, inventive, and subversive children’s author that makes one wonder why more of his books don’t end up as movies. Charlie and the Chocolate Factory is the best known, and there’s Fantastic Mr. Fox, Matilda, James and the Giant Peach, and the rather spooky for kids 90s film, The Witches (it at least spooked me as a kid). For such a prolific author, it’s a little curious he has so few film credits. Steven Spielberg is one of the most successful directors of the modern era, so if anyone could wrangle Dahl’s wondrous worlds onto the big screen, he should. The BFG should be a transporting experience brought to vivid life with cutting-edge technology. All the special effects in the world, however, can’t solve a raft of nagging script problems that manage to take the fantastic and make it boring and predictable.
In 1980s London, little orphan Sophie (newcomer Ruby Barnhill) is abducted one night when she spots a giant blowing a mysterious trumpet into the windows of sleeping children. Fortunately for Sophie her captor is the BFG (Mark Rylance), which stands for Big Friendly giant, and he’s a vegetarian, having sworn off the bone-eating habits of his nastier giant peers. In Giant Country, the BFG collects and cultivates dream particles, concocting special mixtures that he then shares with sleeping children. The other giants bully and snidely dismiss the puny BFG. Sophie and the kindly BFG must work together to stop the larger giants from going back to London and dining on innocent children.
The BFG has some pretty big friendly problems when it comes to its misshapen plot structure and its alarming lack of urgency or escalation. We’re all familiar, consciously or unconsciously, to the three-act story structure at this point, which is the principle formula for screenwriting. The BFG gets started pretty quickly, abducting Sophie and taking her to the land of giants by around the 15-minute mark, and from there the movie seems to take a leisurely stroll. I can’t really tell you where the act breaks are because the movie just sort of luxuriates in the meandering interaction between the BFG and his human pupil. There’s the initial threat that the other cannibalistic giants will discover her and this threat pops up in a handful of set pieces where Sophie has to constantly find new hiding places. Unfortunately, this threat never really magnifies or changes. She might get caught, and then she doesn’t. She might get caught, and then she doesn’t. There’s a repetition to this threat with our antagonists at no point getting more threatening. This is and a lack of a narrative motor make the movie feel rudderless, plodding from one moment to the next without a larger sense of direction. And then the third act comes (spoilers), presumably, when Sophie and the BFG travel back to London to try and recruit the Queen of England’s (Penelope Wilton) help. This sequence includes an extended breakfast that it punctuated by the memorable climax of watching the Queen fart and her little corgies fly around the room powered by their flatulence. It has to be the climax because what follows certainly doesn’t follow. Within five minutes, the BFG leads the Brits back to the land of giants and they restrain and airlift all the other giants in shockingly easy fashion. It’s a victory that feels relatively hollow because of its ease. These giants were never much of a threat to begin with, which is why we spent more time deliberating over dream ingredients than a retreat from man-eating colossuses.
Another aspect of Dahl’s novel that falls flat on screen is his verbal gymnastics and witticisms. It just doesn’t work with actors repeating the words without the text in front of your eyes. Listening to the BFG talk for any extended period of time is like being stuck with a crazy person muttering to him or herself. I would estimate that at least 60% of the BFG’s dialogue is folksy malapropisms. It’s not endearing and grows rather tiresome, especially with the unshakable stagnation of the movie’s plot. And so we get scene after scene of a big CGI creature talking verbal nonsense. Are children going to be entertained by any of this? Are they going to be engaged with the giant’s gibberish or will they find it one more impenetrable aspect of a movie and a story that seems to keep the audience at length? I couldn’t engage with the movie because it never gave me a chance to invest in what was happening. The BFG is a gentle soul and shouldn’t be bullied by his giant brethren, but that doesn’t mean I’m going to automatically love him. I didn’t.
For a Spielberg movie this feels oddly absent his more charming and whimsical touches. There are scant moments where it feels like Spielberg is playing to his abilities in this fantasy motion capture world, like exploring the underwater land where the BFG gathers his dream ingredients, and in the narrow and messy escapes Sophie has not to be caught. It’s a shame that the creative highs of Spielberg in full imagination mode are too often absent the rest of the movie. He too feels like he’s coasting, allowing the technology and the fantasy setting to do the heavy lifting. The land of the giants is a bit too underwhelming as far as fantasy worlds go. It’s simply too recognizable except for slight peculiarities, like “snozcumbers.” It’s not an enchanting location and we’re not given enchanting characters, and with the little narrative momentum or escalating stakes. I experienced a lot more fun and whimsy from Spielberg’s other major mo-cap movie, the nearly forgotten 2011 Adventures of Tintin. The action sequences especially had such a lively sense of comic brio and imagination that was pure Spielberg. I get no such feeling from The BFG. If you told me that Robert Zemeckis had made this movie I wouldn’t have blinked. I don’t know if Spielberg was hoping to recapture that E.T. magic with screenwriter Melissa Mathison (who passed away in 2015) but this isn’t close.
I will credit the special effects department for the amount of work put into Rylance’s BFG visage, which looks eerily like the Oscar-winning actor. The range of the facial expressions is another sign that mo-cap performances are just as legitimate as live action flesh-and-blood performances. I can admire the technical feats of the character while not exactly feeling that much enjoyment from that character. The interaction between the computer elements and the real-life elements could be better, most bothersome with little Sophie interacting with the giant’s giant personal things.
I was left wondering whom The BFG is supposed to appeal to. I think kids and adults will be bored by its slow pace and stagnant, minimal stakes, weird and unengaging characters and their annoyingly impenetrable speech habits, and the overall lack of charm and wonder. It’s saying something significant when the most mesmerizing part of a fantasy movie is watching the Queen of England, her dogs, and a room full of her royal servants violently fart green clouds of noxious gas. That was the one moment in my screening where the kids in the room seemed to be awake. Otherwise the BFG character must have calmly put them to sleep with his prattling gibberish. It’s not an insufferable movie and there are fleeting moments of entertainment, but they drift away like a memory of a dream. There just isn’t enough going on in this movie to justify its near two-hour running time. Not enough conflict, not enough world exploration, not enough character bonding, not enough whimsy, and not enough entertainment. It feels too lightweight to matter and too dull to enchant. The BFG could have used more farts. That would be a sign of life.
Nate’s Grade: C+
Victims of their own meteorically raised expectations, there’s still never been such a thing as a “bad Pixar” movie, and yet that doesn’t stop a growing lower tier from emerging, mostly the non-Toy Story sequels. I was wary about their latest, Finding Dory, mostly because I wasn’t completely enamored with its predecessor and also because it felt like writer/director Andrew Stanton was resorting to safe territory after helming the high profile flop, John Carter. It’s an amusing, cute, and effortlessly beautiful movie to watch but the threadbare plot reminds me of those direct-to-DVD sequels that were born from many a Disney animated classic from the 1990s. This is simply a story that didn’t need telling, much like Monster’s University, Cars 2, and The Good Dinosaur. This narratively fishy fish tale is firmly in that lesser league of Pixar cinematic adventures. I laughed here and there and there are some emotionally resonant moments as Dory looks for her missing parents, but so much of the plot feels transparently utilitarian, moving pieces around, and without the imagination and wonder the original provided. Hank the octopus feels less like a fully defined character and more a merchandizing opportunity. The majority of the plot takes place at a marine park, which limits the discoveries. Where are the narrative payoffs and economical storytelling of Stanton’s masterpiece, WALL-E? There’s an emotional lesson during the third act that would have hit harder had the filmmakers had the courage to see it through. I was picking up a heavy parallel with Dory and raising children with special needs. I would imagine much like the brilliant Inside Out that parents might get more out of the film’s emotional relationships than children. Finding Dory is fun and difficult to dislike, what with its loveably optimistic lead character; however, it does too little thematically to separate itself from a sea of imitators.
Nate’s Grade: B
Amy Schumer is having what some might refer to as a moment. Her comedic rise has accelerated as her sketch comedy show has gained greater notoriety for its social commentary from a post-feminist feminist perspective. For many, Schumer has become a relevant and empowering creative voice, and the fact that she breaks free from the Hollywood “thin is the only beautiful” mold is refreshing. Her star is only going to rise higher as soon as audiences get a load of Trainwreck, a raunchy romantic comedy penned by Schumer herself and starring Schumer as the lead. Paired with director Judd Apatow (Knocked Up), Schumer excels and surprises in Trainwreck, a modest but appealing rom-com that’s not afraid to get real when it counts and sweet when needed.
Amy (Schumer) is a magazine writer in New York City and follows her dad’s (Colin Quinn) words of wisdom he dispensed when she was ten years old: “monogamy is unrealistic.” Amy dates and sleeps with an assortment of men. Her current boyfriend Steven (the wrestler John Cena) likes to spend time at the gym but he doesn’t quite satisfy her, at least enough not to still see other men. Amy’s younger sister Kim (Brie Larson) rejected dad and settled down with a single dad and his son. The idea of marital bliss and raising children makes Amy uncomfortable. Amy’s editor (Tilda Swinton) assigns her a profile on a sports surgeon, Aaron (Bill Hader), specifically because Amy hates and is ignorant of sports. Amy and Aaron hit it off and she confidently takes their relationship in a non-professional direction. It’s then that Aaron surprises Amy. He calls her the next day and is interested in seeing her again. Amy has to come to terms with how to navigate a relationship with a good guy who understands her and would like more.
The tone and spirit of Trainwreck is very clearly Schumer’s voice, following her brand of sexually brash humor from an unapologetic and independent perspective. Amy is a love-em-and-leave-em character who would shrug at being called a “loose woman.” Then again if we applied these same standards to men we don’t have the gender-swapped “loose man” nomenclature. Instead of the standard male playboy character who beds a plethora of sexual partners and then moves on about their day, this time it’s a woman, and while perhaps this isn’t the strongest foothold in the realm of being progressive, every bit counts (women can do it too!). Amy is unrepentant about her sexual appetites and she is not punished for them. Imagine that, a sexually liberated woman who enjoys sex and doesn’t have to suffer some physical or psychological trauma related to her desires. We’ve come a long way from Mr. Goodbar. The character of Amy is much more than just her dating habits. She’s ribald and unapologetic while finding ways to be relatable and more in depth than just the commitment-phobic lead character in a mainstream romantic comedy. Her views on relationships go back to idolizing her cad of a father and a strong sense of fatalism. Relationships can’t work out so why bother? This accentuates Amy’s already self-destructive habits, which make her in many ways our protagonist and antagonist. She’s an enjoyable character who can also be mean-spirited, petty, and push the important people in her life away from her. Her biggest challenge isn’t getting the story, holding a long-held secret, or even landing the guy, because he already wants to be with her. It’s about whether she can accept a different view of herself. That’s way more interesting and complicated than your standard rom-com fussbucket or workaholic.
The content of Trainwreck is far easier to engage with than Apatow’s previous film, 2012’s This is 40. Even though she has a cushy job and a nice apartment in the big city, Amy’s struggles with her relationship with her boyfriend, her sister, her father, and her boss, trying to please others without giving away too much of herself. Her father is the source of much of her discomfort as she and her sister debate how to take care of him in his ailing health. Where Amy views her father as an admirable straight-shooting guy who rebels against the social standards and expectations of decorum. Her sister views him as a bigoted and sexist jerk that was never much of a father. The slow acceptance Amy comes to about the degree of pain she’s dealing with and guilt related to her father is a key development. Her rejection of the “old ways” is a repudiation of her father. The arguments that she has with Aaron are realistic, and he admits that he’s uncomfortable with certain aspects of her lifestyle but he’s not forcing her to change. There are some dramatic turns in the film that require Schumer to do some heavy dramatic lifting, and she carries it gracefully, keeping in character but also losing her carefree façade. It opens up your sense of the character just as much as the actress. Trainwreck is still very much a romantic comedy and it spends its third act coalescing to its happy ending, but Schumer’s self-deprecation won’t let it get too saccharine.
The movie is also funny quite often though it ultimately gives in to more rom-com conventions than subverting them. There’s a funny sequence where Amy is trying to coax her boyfriend into being more vocally risqué during sex, and John Cena does a great job awkwardly trying to be dirty. There’s a funny moment tied to character as Amy mingles with far more straight-laced married women at a baby shower. They play a game of revealing secrets and it’s everything you would want it to be. The satirical broadsides at the tabloid and celeb navel-gazing industry are broad but quite amusing, including article topics like “Ugliest Celebrity Kids Under 6” and, “I’m Not Gay, You’re Just Boring.” Amy’s self-destructive attitude and her outer layer of confidence lead to many humorous observations and exchanges, especially with Hader. The two actors have good chemistry and bounce off one another well, capturing a fun energy of a couple that really enjoys one another’s company and exploring that. Swinton (Snowpiercer) is almost unrecognizable and quite hilarious as the unfeeling boss. The biggest scene-stealer and breakout star is the world’s greatest basketball player, Lebron. He plays the standard rom-com “concerned best friend,” even warning Amy not to break his man’s heart and having a dating debrief while playing very one-sided basketball with Aaron (all elements lampooned in last year’s rom-com spoof, They Came Together). The basketball scene is particularly amusing as Lebron dominates his friend so casually and without ego. It’s a fictionalized version of Lebron but the man just has natural comic timing and a star presence. I could totally see more acting work coming Lebron’s way if he wanted it.
However, there are jokes, storylines, and moments that don’t feel as well constructed and simply don’t work, enough that it hampers the overall impact of Schumer’s story. There’s a recurring theme of gay equals funny, notably when all of Cena’s threats to a movie patron bear a striking homoerotic quality. That scene works well enough, but the theme reappears in a late storyline where a lisping intern at the magazine played by Ezra Miller (We Need to Talk About Kevin) unleashes his inner sexual freak, which involves a lot of homoerotic foreplay and positioning. It’s a comedy angle that gets old fast. I also never believed the sentimentality attached to Amy’s father after his health worsens. Schumer tries to turn a bigoted jerk into a well-liked character and it just doesn’t connect. He has real physical struggles dealing with MS but at no point does he come across sympathetic. I sided with Kim on this one, though I think I wasn’t supposed to by the film’s end. There’s also far too many supporting characters that just kind of float along the peripheral; this is common in Apatow comedies but these characters, from a homeless bum to Amy’s work colleagues, don’t feel well integrated. There’s a misfire late in the film when Lebron holds an intervention for Aaron. The core idea would work but Lebron’s intervention participants include Chris Evert, Matthew Broderick, and Marv Albert, with the bulk of the jokes being Albert’s in-game announcing. They don’t address that the figures are playing themselves until much later in the scene, so I was wondering if somehow Broderick was Aaron’s father. It’s a miss. The movie-within-the-movie is also never that funny or satirical of Sundance indies, but thanks for the effort.
As a side note, it seems like quite a missed opportunity that the Knicks game at the end of the film did not feature the Cavs. With Lebron as a supporting character, it would seem like a natural fit to include him in the climax. My theory on this is such: the Knicks play the Brooklyn Nets and we see Paul Pierce in a Nets uniform. As NBA fans know, Pierce left the Nets and signed with the Washington Wizards for the 2014-2015 season (he has since signed with the L.A. Clippers). That means that Trainwreck must have been filming the spring of 2014, which means Lebron was still with the Miami Heat. No wonder the movie didn’t feature the Cavs in its finale. Also, in what NBA universe is Amar’e Stoudemire the star of the Knicks? Does Carmelo Anthony and his $120 million dollar contract not exist in this universe? It’s a little comical that Stoudemire’s knee surgery is given such dramatic stakes for a player that the Knicks were looking to dump.
Trainwreck is by no means the disaster implied by its title. Even Amy isn’t really a trainwreck of a person. She can be mean and self-destructive, but her shocking behavior isn’t all that shocking. She drinks and has sex with multiple partners and does not feel shame in this. Look out, world. Yet it’s Schumer’s sprightly comedic voice that shines throughout the film even when certain jokes or storylines misfire. Make no mistake, Trainwreck is also a star vehicle for Schumer and she earns it. She even sheds some tears in very effectively dramatic moments. She can do it all (refraining from obvious bad joke…) and still be funny whether she’s cutting someone to size or the butt of a joke. Trainwreck is an enjoyable romantic comedy, another in Apatow’s sweet lineup of raunchy and somewhat old-fashioned romances with their happy endings. There should be more than enough to tide Schumer’s fans and for her to make new ones.
Nate’s Grade: B
It feels immeasurably satisfying to finally have the Pixar we all fell in love with back and running. There’s been a sharp decline in the company’s quality since 2010’s Toy Story 3. Did we really need a sequel to Cars and a prequel to Monster’s Inc.? It started to look like Pixar was steering away from the kind of bold and brilliant storytelling that had earned its audience trust. With Inside Out, Pixar tackles the intricacies not of the secret world of toys, bugs, monsters, or sea life, but of the human brain itself and our embattled emotions, finding new ways to wow us once again and remind us just how magical the right combination of story and storyteller can be. Inside Out is a luminescent piece of filmmaking, brimming with intelligence, imagination, and it is powerfully moving while also being deeply relatable and entertaining. In looking inward, Pixar has found the path out of their recent rut, and Inside Out is a shining example of their ingenuity.
Inside 11-year-old Riley is a complex world. Five primary emotions help oversee her day-to-day functions; they’re the caretakers of Riley. Joy (voiced by Amy Poehler) is the effervescent leader of the bunch, along with Sadness (Phyllis Smith), Fear (Bill Hader), Disgust (Mindy Kaling), and Anger (Lewis Black). These five are entrusted with Riley’s well being and her memories. Riley’s core memories, the moments that make up who she is, help to form personality islands: honesty, hockey, goofball, and family. Riley and her family have recently moved from Minnesota to San Francisco, and Riley’s having a hard time adjusting. Her parents don’t know what’s happened to the daughter they knew. Sadness seems to be “tainting” Riley’s memories, and Joy tries her best to keep Riley happy at all times. Joy and Sadness get accidentally sucked away wrestling over Riley’s core memories. They’re sent to the outer reaches where the aisles of long-term memories are vast. The two emotions have to work together to get back to headquarters before the remaining emotions convince Riley to run away from home.
Even just reading that again, it’s easy to see how complicated this movie can be with its world building and internal logic, and yet under the guidance of director Pete Doctor (Up) and his writers, the movie is at no point confusing. Pixar once again does an amazing job of guiding you through a new world and its various parts, all while expanding and complicating this environment while staying true to its internal logic and keeping an audience properly oriented. I can’t imagine many screenwriters would be able to tell this story while still being as clearly understood. The simplicity of the story, the ease to follow along, the natural development and connection of the storylines and characters coming together, is the greatest credit one can offer. It’s ostensibly a buddy adventure film like many Pixar tales, with the unlikely team of Joy and Sadness having to find their way back to headquarters and learning important life lessons along the way. It’s also a smart way to explore the various other elements at work in Riley’s brain. It’s not just an interesting descent but each new station further opens up Riley as a character. Her subconscious (and fear of clowns), her dream theater projections, her working abstract concepts, all tie back together in satisfying ways. Though the greatest side character is unquestionably Riley’s former imaginary friend, Bing Bong (voiced by Richard Kind). He’s wandering around her memories, and at first you have your suspicions, but then you realize, like the other characters, that he just wants what’s best for Riley. Coming to terms with the fact that Riley has moved on, and his time, while cherished, is now left behind, is a complete character arc, and that’s for a comic side character. Oh, and if you’re like me, Bing Bong’s conclusion just wrecked your tear ducts.
You know you’ve watched an impactful film when even thinking back on moments starts the process of tears welling in your eyes. It’s somewhat strange to think about characters as ephemeral as emotions and imaginary friends and the like, but they really work on two levels: the emotions themselves are exaggerated figures with distinct points of view but they also better inform the whole of Riley. There’s a depth there that gets even more impressive the more you analyze the creative process. What’s also impressive is the vital message of the movie, which is that growing up is hard and that being sad is okay. Seriously, the journey of Joy is to accept that being sad isn’t necessarily an emotion to minimize but a vital part of being human and an essential process. Much of the conflict that drives Riley is her avoidance of being sad, her postponement of accepting her real feelings and accepting that San Francisco is not going to be like her old home. It’s also a realization that to be a fully functioning person, you have to own the sadness in life. When Riley eventually unburdens herself of all her troubles and fears, and the tears flow, that’s when the healing can begin, and that’s when her parents swarm in for the group hug, and even now my eyes are starting to water. Damn you, Pixar.
Don’t be mistaken by my words thus far, Inside Out is also a wonderfully funny and inventive comedy. The sense of discovery with the movie is alive and well, and each new revelation of Riley’s inner mind adds to the fun. The jokes are consistently paced. The vocal cast is expertly chosen and each emotion gets some good jokes. There’s a terrific running gag about a catchy jingle that the memory workers just enjoy kicking back and forth for their own impish amusement. The film dives into other minds other than Riley’s, including both parents trying to communicate during a family dinner meant to soothe their daughter. It doesn’t lean too heavily on tired gender stereotypes when it comes to the differing thought processes of men and women, which is a relief. During the end credits, we zoom into the mind of a schoolteacher, a bus driver, and a dog and a cat, and it’s an enjoyable way to leave the theater and gather yourself emotionally. The greatest comic asset is Joy, particularly as voiced by Poehler. As fans of TV’s Parks and Recreation can attest, Poehler can make insufferable optimism endearing, tip toeing around what should be annoying and instead finding stronger comic rhythms. If you’re looking for the closest thing to an antagonist, it’s Joy who got the whole mess started and yet we don’t ever really side against her. Part of that is because she’s not doing what she does as some weird power play but because she wants what, she thinks, is best for Riley. The other part is because Poehler is such a skilled vocal performer.
If I had to find some point to quibble, the world isn’t as beautifully realized in a visual sense as other Pixar classics. I think this was a deliberate decision to ground what is such an unusual environment into something a little more familiar and less flashy. I also don’t think that Disgust seems as well articulated as a necessary emotion. She’s well played by Kaling but her application seems lacking in comparison to the other four main emotions.
It’s remarkable that the summer is still young and already we have two instant classics in theaters; first Mad Max: Fury Road and now Pixar’s Inside Out. I’m still riding high from my screening, but I’d feel safe to call this a top-three Pixar film. I wouldn’t even begrudge those who cite it as their best. Far more than a big screen version of the 90s comedy Herman’s Head (anybody remember this one?), this is an exceptional animated film that will appeal to all ages but, I suspect, hit adults even harder than their little ones. It’s a wonderfully poignant film about the struggles of growing up, of holding onto your past definitions of yourself, of accepting the full barrage of emotions, including the necessity of sadness. It’s relatable in many aspects and this further compounds its power. It’s dazzling with its creativity, it left me cackling with laughter (a superb Chinatown reference almost had me fall out of my chair), and it left me weeping at various points. Inside Out is a return to form. This is the Pixar we remember.
Nate’s Grade: A
Thanks to a rambunctious comedic spirit and some delightfully colorful visuals, Cloudy with a Chance of Meatballs is absurdly amusing from start to finish. I was relieved when this animated family film stuck by its own manic comic sensibilities instead of pandering with scatological humor and bizarre and instantly dated pop culture references. The story has the familiar “believe in yourself” elements but it takes it another tasty level. Writer/directors Phil Lord and Chris Miller (MTV’s vastly underrated Clone High) pack the story with jokes of all levels, running gags with surprising payoffs, puns that manage to be funny, satirical one-liners, imaginative visual gags, and inventive action sequences when the film becomes an all-you-can-eat buffet of disaster movies. The pacing is frenetic and the eclectic vocal cast (Bruce Campbell as the villainous mayor! Mr. T as sheriff! Neil Patrick Harris as a talking monkey!) really, as the film says, “carpe some diem.” This isn’t an emotionally engaging movie whatsoever but it’s one of the best comedies of 2009 and certainly one of the most jam-packed, fun 90 minutes you could ask to sit through. Just prepare to be extremely hungry afterward.
Nate’s Grade: A-