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Mission: Impossible – The Final Reckoning (2025)

It’s not just the increasing age of producer and star Tom Cruise, the Mission: Impossible movies have become victims of their own outlandish success, and this might have led to their ultimate end. This franchise has become known for its amazing stunts and placing Cruise in the thick of them. After every gasp-inducing, eyeball-popping stunt, the inevitable question arises, “What could top that?” And so writer/director Christopher McQuarrie, who has steered the franchise for a decade straight, has placed himself in a filmmaking arms race of action set pieces, and these budgets keep getting bigger and bigger, to compensate for the increasing scope and scale. As a result, these movies need to make an even higher amount of money to break even to cover their expanding expenses, and it doesn’t look like the M:I franchise has reached that next level of success (six of the previous seven movies have grossed between $175 million and $220 million domestically). As a result, Final Reckoning is the winding down of the franchise, or at least this incarnation, and it has enough to satisfy long-time fans, yours truly included, but it’s also a reminder of how things have gotten away from the series in the name of chasing spectacle.

Agent Ethan Hunt (Cruise) is tasked once again by the Impossible Mission Force (IMF) to save the world. In a continuation from the 2023 movie, Dead Reckoning, an evil A.I. known as The Entity is taking over the world’s complex computer networks and taking over control of nuclear missiles. It’s only a matter of time before the last four nations fall victim as well, so Ethan and his team (Simon Pegg, Ving Rhames, and now Hayley Atwell as Grace) must work together to get the only code that can kill The Entity.

Final Reckoning is the Scream 6 of the Mission: Impossible franchise. For those who never saw the sixth entry in an irony-drenched, self-reverential slasher series, it was intended to be the final entry in the franchise, and in doing so that made it try to tie back as many elements and moments as possible to the previous five movies. It was meant to feel not just final but full-circle for the fans. Naturally, the problem for Scream 6 is that it wasn’t going to be the final movie, and so a sequel is scheduled in 2026, and all that finality and franchise-reflection seems a bit like misguided internal stargazing. Coincidentally, the Mission: Impossible franchise also began the same year as the first Scream, 1996, and so this movie is intended to (possibly) close the door on the 30-year franchise and on (possibly) Ethan Hunt’s career as the best damn agent the IMF has ever had and yet whom they always doubt his motives in every movie.

M:I 8 takes far, far too much time trying to set up its stakes, which were already set up in M:I 7, which at the time was titled Dead Reckoning Part One before the “Part One” was scrubbed. Seriously, the first 45 minutes or so is awash in M:I clips from the previous seven movies and sloppy attempts to connect everything back together. Now the evil A.I. threatening the world has been revealed to be born from… the “Rabbit’s foot,” the undetermined MacGuffin from the third Mission: Impossible in 2006. Is that better? Does anyone really care about that? How about one of the cops being the son of a previous character? Does that change your opinion of Chasing Cop #2? How about the one guy in the first movie who found Ethan’s knife after he broke into the CIA in that movie’s most memorable sequence? Did you ever wonder what happened to him? Did you ever care about his well-being? I strongly doubt it. These Easter eggs to the older movies would be less egregious if this supposed final movie didn’t squander its first 45 minutes going over its own history as a means of trying to convince the audience This Stuff Really Matters. It’s even more egregious when the running time is 165 minutes long. All of this backward-looking ret-coning and clip show montages feel like an attempt to add weight to a franchise that never needed it. Let the stunts and set pieces stand for themselves. I don’t need all this nostalgic congratulatory back-patting.

And there is a truly outstanding action set piece that anchors this movie, so much so that it actually comprises a full hour of the film. Set up in the preceding movie’s prologue, we know the only way to kill the evil A.I. is by securing a code located in a Russian submarine at the bottom of the Bering Sea. Just planning to find the location is the first hurdle that Ethan and the team have to surmount. Then there’s getting onto a clandestine U.S. submarine and launching out its tubes to swim to the bottom of the ocean, securing passage inside the fallen sub, and working one’s way through the different chambers, filled with frozen dead bodies, while the sub rolls around, tumbling further and further along the ocean floor. Each smaller sequence has a clearly defined series of mini-goals and organic complications, the kind of exciting escalations that make these set pieces so much better. It’s not enough for the pros to come up with a comprehensive plan, there needs to be unexpected complications that force them to improvise. A foolproof plan that goes perfectly is anathema to action cinema. This sequence has it all, which is why I have no qualms about its length because McQuarrie has justified every link in this set-piece chain. It’s also fantastic visually and really taut, especially as Ethan is tumbling through the innards of the sub with torpedoes falling over and pinning him underneath. This is a prime example of the maximalist virtuoso blockbuster filmmaking excellence that people have come to expect from the franchise.

The problem is that there’s an entire hour after this sequence and, once again, an M:I movie has peaked early. I think only Fallout and Dead Reckoning have their best moments during their actual climaxes. It hurts that Gabriel (Esai Morales) is the weakest villain the franchise may have ever had. I don’t care that the prior film tried to ret-con younger Gabriel into killing Ethan’s love and thus motivating him for vengeance and entering into the IMF. That personal connection and tragedy is a transparent attempt to make this character more important and menacing, and frankly, I am still astounded that this guy… THIS GUY… killed Rebecca Ferguson’s Ilsa. I can confirm, sadly, she is still dead, a reality that astounds me in the realm of a spy thriller where people assume identities. It’s she that Ethan should be fantasizing about in what could be his final moments, not Grace, and I will stand by that (no disrespect to Atwell, who is a genuinely fun and flirty addition to the team as an expert thief).

Regardless, back to Gabriel, who is just an empty suit of a villain, partly because the real villain is the scary A.I. conquering the world’s nuclear arsenals. It’s hard to really vilify a computer code for a movie, so enter this human handler, but he was uninspiring, so they added the secret back-story connection. It doesn’t work. I don’t really care about this guy being defeated, nor do I find him particularly threatening, miraculously killing Ilsa notwithstanding. The ultimate fight atop warring biplanes is visually impressive with its aerial photography, but the conclusion feels anticlimactic and the thrill of the set piece feels even slightly redundant when we remember Cruise has already hung from the side of a plane in M:I 5 and dangled from a helicopter in M:I 6. There’s yet another ominous timer ticking down, yet another deadly device with wires needing to be cut, and yet another side character possibly bleeding out to death. It feels rather par for the series, perhaps a thematic distillation of all those clips. There’s also some extra Fail Safe-style political hand-wringing at the highest levels of the U.S. government whether to give Ethan the benefit of the doubt or resort to some unorthodox methods for added stakes. It just adds up to a final hour of some strong moments in passing and too much of the same for a franchise that chartered new heights.

Placing it through the M:I pecking order, Final Reckoning is probably the weakest of the McQuarrie Era and arguably lesser than Mission: Impossible III, but it is leagues better than the first two Mission: Impossible entries. Realistically, this isn’t the end of the Mission: Impossible franchise, which has grossed close to five billion dollars over the span of its eight movies, but it is the end of Cruise as our star. The franchise was already previously engineered to hand off to Jeremy Renner in 2011’s Ghost Protocol, but then the movie proved too popular to persuasively function as writing off Ethan Hunt (unlike the other franchise also trying to hand off to Renner at the time, 2012’s Bourne Legacy, which proved so unpopular that Matt Damon came out of Bourne retirement). Cruise is now 63 years old and probably aware that these kind of death-defying stunts might be behind him even at his pace. Though I think the three separate shirtless scenes with Cruise are intended to dissuade you about the limits of his age (hey, I hope I look as good as Cruise’s abs when I’m 63). Final Reckoning is another chance to bid goodbye to its seminal action hero, which may be why there’s so much looking back and connecting unnecessary dots. This franchise is a celebration of the highs of big–budget action storytelling with the most game superstar with a death wish Hollywood could provide, so it’s bittersweet to see it reach some form of an end. McQuarrie, the David Yates of the franchise, has been an excellent shepherd with a kinship with Cruise for grand popcorn entertainment. It’s not the best entry but even a lesser M:I movie still rises above just about most studio action cinema. It’s definitely underdeveloped, too long, and structurally questionable with its pacing and climax, but at its best, it still reminds you why this franchise rose above the rest.

Nate’s Grade: B

IF (2024)/ The Imaginary (2024)/ Imaginary (2024)

Every so often, I find myself drawn to reviewing movies in pairs, whether it’s because of the same source material (the 2022 Pinoochios), similar perspectives (2018’s BlackkKlansman and Sorry to Bother You), or even diametrically opposed artistic responses to a similar theme (2016’s Manchester by the Sea and Collateral Beauty). However, in my twenty-five years as a fledgling film critic, I don’t think I’ve ever reviewed three movies at the same time for whatever relevancy, yet that is what I find most appropriate for this trio of exceedingly similar films about imaginary friends. Earlier in the year, Blumhouse released Imaginary, their horror-thriller take on an imaginary friend refusing to go away. At the start of the summer, writer/director John Krasinski gave us IF, a live-action fantasy/comedy about imaginary friends finding their former children as adults. And recently, Netflix released an anime movie The Imaginary, a Studio Ghibli-esque fantasy about forgotten imaginary friends trying to find new kids and new homes. I’ve elected to review all three at once and, much like the Pinnochios, declare a winner through different categories.

Begin the critical gauntlet! Bring on the (imaginary) bloodshed!

  1. PREMISE

Two of these movies went in a sweetly sentimental direction and the other went in the horror direction, so let’s tackle that one first. Imaginary gets at a rarely spoken truth: children can be super creepy. Watch a child hold an involved conversation with some entity that isn’t there, or just stare into the dark and say, so plainly, “That’s where the eyes are watching me,” or any number of personal anecdotes to make you shudder, and you’ll understand the significant horror potential with a malevolent creature that the child can communicate with that adults cannot see. This also lends itself to a low-budget film production as so much of the wicked entity is implicit and unseen. It’s a cost-saving genius when you can just use your, wait for it, imagination. Now Imaginary isn’t the first horror version of this premise, but it deserves points for taking a childhood concept and thinking of an effective way to transform it into a diseased and malignant antagonist, haunting its adult child Jessica (DeWanda Wise) and seeking a new child, likely her youngest step-daughter Alice (Pyper Braun). It then presents its conflict like a curse that the past generation is trying to spare the next generation from suffering through. Of course this also includes getting adults to recognize the threat as they are often dismissing it. Nobody wants to believe that Chauncey the teddy bear is the one urging you to self-harm.

The other two movies take a far more family-friendly approach to their imaginary premises. There’s a lot of shared real estate between The Imaginary and IF. Both are about outdated imaginary friends finding refuge together in a sort of halfway house, a… foster home for imaginary friends (someone should make a cartoon series about that). Both of the movies follow imaginary friends trying to find new children who will accept them and give them a new life. IF briefly follows the possibility of reuniting the forgotten imaginary friends (a.k.a. IFs) with their former owners now grown up into adulthood. This is actually the movie at its best, as the creatures find a renewed sense of purpose and reconnect with a person they cherished but had to let go. For a strange reason, Krasinski only dabbles with this poignant story direction, switching gears to find them new homes with new kids, which serves as another story direction that is also quickly ditched. IF seems to be trying on so many different versions of its premise and then discarding them like the IFs themselves. The Imaginary has more focus on its central predicament, finding new homes before these characters fade away, or worse, get eaten by a cannibalistic imaginary fiend looking to gain more years of his own existence by consuming the life force of his imaginary peers. It also has the urgency of its main character, an imaginary boy named Rudger, hoping that his child wakes up from a car accident, and if so, that she’ll still need him. The other characters are trying to set Rudger up for a life after his child, since they’ve all experienced the same fate and are trying to help him adjust to not just letting go but also being open to a new child. It’s simplified but has plenty to still explore, plus a creepy super villain.

Winner: The Imaginary

2. WORLD-BUILDING

This is what really separates IF from The Imaginary. The world of imaginary figures populated in Kransinski’s movie are cute but their larger world context is unfortunately underdeveloped. This is likely because much of the movie is connected to the personal journey of one twelve-year-old girl, Bea (Cailley Fleming), trying to keep herself busy while her father (Krasinski) undergoes vague “heart surgery.” The IF Coney Island respite feels like a secret nursing home where the discarded friends just kind of hang out. There’s even swimming and painting lessons. There’s no further examination on whether these are only the IFs from this zip code, though Bradley Cooper voices a talking glass of ice water whose child originated in Arizona, so that’s undetermined. I was also hoping for an imaginary friend from decades back, like Franklin Roosevelt or Alexander Hamilton’s imaginary friend, or from other countries. Each character design can say something inherently about their past child creator, what they regarded as fulfilling or lacking from their present. Alas, the world-building is mostly one little girl’s discovery of her new friends and then how they ultimately support her with her family predicament looming over every scene. Seriously, for a father going through major surgery, the family in IF is pretty blase about Bea’s whereabouts. Her grandmother (Fiona Shaw) doesn’t seem too pressed about letting an unattended adolescent run around New York City for hours. Bea’s experience with helping the IFs are reflections of her optimism and hope. It all comes back to her, so the movie chooses to ignore the larger possibilities of its magical unseen world.

The Imaginary feels modeled after the Studio Ghibli movies that have delighted children and adults for generations. Its main character is Rudger, an imaginary friend, and not the child who birthed the imaginary friend, Amanda. That creates a different sense of discovery, as Rudger also learns about the hidden library housing other imaginary friends and the rules. He’s to stare at a bulletin board and await a prospective child he feels a connection to, then holds onto a picture of them to transport into the child’s imaginative play where they can contribute to the creative adventure. However, there are dangers like if you die in the imaginary world, you can die for real, which is never fully explored as a real threat. The imaginary characters are told to stay indoors at night, as they don’t want to run into Mr. Bunting, the cannibalistic antagonist. I got a little lost with the different rules, some of which seemed to be emphasized more or canceling out previous rules, but I appreciated the level of thought given to making its world alive.

This is also where Imaginary begins to get lost in its own hazy imagination. Imagine the bedroom door-hopping mechanic from Monsters Inc. but with the narrative formula of Insidious, and there you have Imaginary. The world of imagination is treated very similarly to a hellish dimensional getaway, much like what happens in Insidious where dad had to retrieve his son in the demon’s phantasmagorical realm. Because the spooky imaginary world relates back to the main character’s childhood, we have a few other characters that have history with this trauma. Jessica’s father Ben has been committed to a hospital and seemed mentally ill, until you realize he rescued his little girl from evil Chauncey and lost his mind in the process. He’s not some lost cause, he’s a hero. Also, there’s a former neighbor and babysitter (Betty Buckely, always welcomed) who is obsessed with childhood psychology and willing to do some extreme things to continue her obsession with Chauncey. It’s at least widening the scope to look at how these traumatic events have impacted other people, not just the little girl bottling up those nightmares. However, beyond the simple explanation of Chauncey existing as a parasite feasting on the imaginative power of children, little else is established about the creature or its own world. At one point, a character relishes the possibility of imagination as a wish-fulfillment service, but why would this evil creature delegate its power? It reminds me of all sorts of other movies where characters side with some apocalyptic power thinking they’ll somehow be the lucky exception.

Winner: The Imaginary

3. CHARACTERS

This is where IF shined the brightest. The little girl is cute and optimistic, a fitting tonal foil to Ryan Reynolds being such a loquaciously sardonic naysayer. She wants to be so helpful, though keeping herself so busy might just be her coping mechanism to try and stop her dreadful encroaching thoughts about the possibility of losing her second parent. Her taking the lead to help the IFs then allows for little episodic asides for the different characters to share their stories and their former creators. Having a protagonist be so driven at being empathetic is a natural conduit for championing the feelings and triumphs of others. It works. Reynolds is still doing his fast-talking cynical schtick, so your mileage will vary how well it continues to appeal. Curiously, I don’t think the character of Blue (voiced by Steve Carell) is fully utilized. He’s a more childlike exaggeration of the character features already provided by Bea’s involvement. Blue resembles the McDonalds’ Grimace, and is outwardly friendly, unafraid of big emotions, and a bit silly, but his elevation in the script as being the primary IF sidekick is arbitrary. The same story could have afforded tapping, say, the excitable unicorn (voiced by Emily Blunt) as the primary sidekick and produce similar results. Again, I think there’s so much that could have been further explored as to the existential requirement of the different imaginary characters, how they represented what their former kids felt they needed. Their exact existence was what a child yearned for (the strong IF to protect the child who is afraid, the squishy lovable IF to comfort a lonely child, etc.).

The characters from The Imaginary fall into general archetypes that any Miyazaki fan will be familiar with. There’s the bossy know-it-all, the excitable goof, the silent contemplative, the wise and warm-hearted authority figure, the dangerous rogue. They all work but it’s the larger themes that resonate more than any specific individual character. Mostly, the conflict is whether Rudger decides to move on from his creator and find a new child/home. He has loyalty and emotional attachment to little Amanda but the reality is that, at some point, she will grow up and he’ll be left behind. Whether that happens now, because she passes away, or years later through becoming an adult, there will be a parting and he will need to consider a new life. The loneliness and melancholy of this existence is ignored through the kooky characters, strange worlds, and pressing points of danger, so the reality of Rudger’s eventual loss is thematically sidelined.

With the Blumhouse Imaginary, the characters are relatively stock types for a supernatural horror mystery. There’s some effort to make it about Jessica trying to ingratiate herself with her new step-children, the oldest who looks at the new mom with great suspicion and resentment. At one point, the old mom serves as a jump scare, hiding in the house; the old mom is mentally ill but the stepdaughter thought, erroneously, that mom was “getting better.” Jessica is trying her best to rise to the challenges of being a parent, but it’s hard when there’s a sneaky ghost trying to emotionally manipulate your youngest to hurt herself. I don’t know why Jessica decided to move her new family back into her childhood home, the source of her trauma, except if you looked at the real estate market, it might have been by far the best deal she could swing. What’s some reawakened childhood trauma when it comes to skipping ballooning mortgage payments? Have you seen interest rates and the price of houses post-pandemic? That’s the real terror for adults.

Winner: IF

4. EMOTIONAL INVOLVEMENT/CONCLUSIONS

Despite what Pixar may have set in stone, it’s not a requirement for a children’s movie to make you cry. I did end up tearing up from two of these movies, and it should likely be obvious which of the three was the outlier. Krasinski’s movie is designed as a big warm hug, complete with soothing, milky light pouring in from every setting. I thought it looked very similar to how Steven Spielberg’s preferred cinematographer, Janusz Kaminski, shoots natural light, and lo and behold Kaminski was the cinematographer for IF (excuse my pat on the back here). Bea’s big emotional moment where she tells her story of adventure to her unconscious father in his hospital bed pulled some heartstrings, but what I felt even more emotionally cathartic were the asides where Bea helps the IFs reunite with their former kids. When an IF is being thought about, they start to glow from within, like happiness radiating out. It was these little moments, like Blossom (voiced by Phoebe Waller-Bridge) getting to dance with Bea’s grandmother like they used to, or the simple act of Blue wishing good feelings to his nervous former-child with a silent shoulder touch and world-clarifying exhale. It was the acknowledgement that these friends, while gone, are still fondly remembered, and that they will always have that connection even if their exact relationship has changed through the years. The Imaginary operates on a similar emotional wave of adults reuniting with their former childhood friends, and it’s that sweet acknowledgement of appreciation and love that hits hardest. It reminded me a little bit of 2001’s Amelie where she’s on a mission to help strangers remember beloved items from the past. The overarching worry about losing her father seems unnecessary as a complication, especially how “heart surgery” is kept so purposely vague and seemingly uneventful until that bedside chat. There is a difference between wanting to protect your kid from the possible trauma and downplaying it to the point where it becomes a strangely superfluous plot device.

I won’t pretend there’s much to get emotional over with the Blumhouse Imaginary, though there is one Act Two twist I thought was simply astounding, but in order to explain I will need to go into spoilers, so you have been warned, dear reader. For a solid hour, we watch Alice play with a teddy bear that she calls Chauncey, the embodiment of her imaginary friend. So far so good. Then after a disturbing session with a child psychologist, the professional shows Jessica her recorded session. This is where we discover that Chauncey the bear… has never been there. Alice has been talking to the unseen entity of Chauncey and Jessica has been the only person who was seeing a teddy bear. That’s right, the twist is that the bear was never there. Bam.

Winner: IF

Three imaginary friend movies and the exploration of the meaning these figures have to children and adults after years removed. I had my quibbles with each movie, but with adjusted expectations, each movie can supply a degree of entertainment. The animation in The Imaginary is gorgeously fluid, so that alone will prove a draw to hand-drawn animation fans such as myself. Krasinski’s family film is gooey at its well-meaning core though it has underdeveloped avenues I wish had been given more articulation and exploration. The Blumhouse Imaginary movie is fairly formulaic but has a couple enjoyable twists and turns, even if they’re ridiculous. There is a potent storytelling reservoir with imaginary friends, both benevolent and malevolent, so I imagine (no pun intended) this won’t be the end of these stories making their way to the big screen.

Nate’s Grades:

Imaginary: C

IF: B

The Imaginary: B

Mission: Impossible – Dead Reckoning Part One (2023)

I was a nominal fan of the Mission: Impossible series after three movies, and it seemed like the American public was feeling the same. After 15 years, it felt like the franchise was considering a soft reboot/shift with 2011’s Ghost Protocol, setting up Jeremy Renner as the heir apparent to Tom Cruise’s super spy, Ethan Hunt (weirdly, Renner was also set up to be another franchise replacement for Matt Damon’s Jason Bourne in 2012). Except what may have been initially planned as a franchise hand-off became a franchise renewal, with a delightfully twisty plot, fun teamwork as they scramble to adapt, and a show-stopping action set-piece that remains the franchise’s high-point, the scaling of the towering Burj Khalifa skyscraper. It also reminded us that not only does Cruise love to run but the man has a death wish when it comes to performing his own amazing stunts. With Cruise firmly back in place as lead, and Renner jettisoned (which also happened after 2012’s The Bourne Legacy), the franchise was further boosted by two of its best additions: actress Rebecca Ferguson and writer/director Christopher McQuarrie. The Oscar-winning Hollywood screenwriting staple was not known as much for his directing efforts, but he became a Cruise confidant after 2008’s Valkyrie, and he’s worked almost exclusively on Cruise projects ever since. He earned the man’s trust and proved a fantastic action director. 2018’s Mission: Impossible Fallout is just blockbuster filmmaking at its high-stakes finest. I was bouncing in my chair with excitement and simply luxuriating in action thriller nirvana.

This time Ethan Hunt (Cruise) and his select team of trusted friends and colleagues are battling a villain terrifyingly relevant to our modern times, especially in light of the screenwriters’ strike – artificial intelligence. The big bad is an A.I. that can control the world’s security apparatus, and it’s become self-aware and resentful of its human overlords. It exists inside a computer console inside a Russian submarine at the bottom of the Arctic ocean under a wall of ice, and the A.I., known as “The Entity,” doesn’t want to ever be found (must be an introvert). If only it was that easy. The world is racing to be the first to claim this unparalleled prize, and the Impossible Missions team has to ensure they can find the location, which of course involves a MacGuffin, this time two interlocking keys to access the A.I. sub station. Can Ethan get there first and can he even trust his own government to do what’s best with access to this kind of power?

Mission: Impossible – Dead Reckoning Part One is a mouthful of a title. We got a colon, a dash, and a “part one,” a presumptuous gamble that after 160 minutes the audience is going to be ravenously hungry for a continuation in a series that has never had a two-parter before. In short, the movie is a lot, a lot of the same action and renowned stunt work we expect, and a lot of setup and extension that might have been better trimmed by focusing on one movie rather than setting up two. McQuarrie has done this before and been successful without the need of a direct two-parter. For all intents and purposes, Fallout is a direct sequel to 2015’s Rogue Nation, carrying over the same villain for the first time in the series and the ongoing relationship between Ethan and Ilsa Faust (Ferguson). Both of those movies feel complete and satisfying and well-designed in structure and development without needing one part to complete the other. With Dead Reckoning Part One, henceforth known as M:I 7 to spare me from writing this title every time, it feels like an overlong setup. By the end of the movie, our characters know where the A.I. is located but they still don’t know where the sub is or how to get there, which means the entire movie could have been collapsed into a more streamlined venture. Part of this may be the production troubles where they had to shut down and rejigger the plot multiple times from COVID outbreaks, as M:I 7 is the last of the big Hollywood movies to release that was shutdown in 2020 by the devastating pandemic. It all feels a bit overstretched and absent a satisfying conclusion.

The draw of the franchise, and chiefly its 2010s renewal back into the zeitgeist, is still the eye-popping stunts and set-pieces and Dead Reckoning still delivers. Most viewers will likely find the final action sequence aboard a speeding train to be the high-point, and it’s got some wow moments, my favorite is when the train is hanging over a blown bridge and Ethan has to leap from train car to train car before it plummets, oh and it’s all at an incline. It turns each car into a new obstacle to overcome utilizing its specific dynamics, like a dining car with a falling piano to a kitchen with vats of hot grease to avoid. The standout stunt involves Cruise driving a motorcycle off a mountain in a desperate effort to parachute onto this speeding train. However, this whole train sequence didn’t excite me too much, outside of its beginning stunt and the end. Watching men chase one another atop the speeding train, let alone wrestle and fight with knives, only serves to limit what can be done and it reminds me how fake the moment is for a franchise that has made its mark on its daredevil realism. That extended middle feels a bit too much like other Hollywood thrillers and action movies, and that’s what made it disappointing for a series I consider the current gold standard of franchise action.

A much less heralded sequence around the forty-five minute mark was my favorite, where Ethan is running around the Abu Dhabi airport while the following takes place: 1) Ethan trying to evade federal agents (the dependable Shea Whigham) looking to arrest him, 2) Ethan is trying to find the owner of one half of the MacGuffin keys who happens to be a pickpocket that keeps giving him the slip, 3) Ethan’s team, Luther (Ving Rhames, the only other actor who has appeared in every M:I film) and Benji (Simon Pegg) trying to find a nuclear bomb in a suitcase through the maze of baggage claim and disarm it, 4) the introduction of our villain Gabriel, well, our primary lackey to The Entity, who also happens to be a former IMF turncoat who killed Ethan’s girlfriend and essentially “made Ethan Hunt who he is” following Batman logic. This entire sequence is pure McQuarrie splendor, where it introduces the different characters, several at cross-purposes, lets them loose and then finds organic complications and specific turns that take advantage of the geography as well as the character’s emotional states. I loved it, and it made me hopeful that after a bit of a slow start that M:I 7 was now cooking and would be the prolonged deluge of near-perfect set-pieces that was Fallout. Not so much, but this sequence was indeed good fun.

Another issue I had was that our villain, again more like chief lackey, is so bland. I like Esai Morales (Ozark) as an actor, but the character of Gabriel is such a non-starter. Even giving him the personal history with Ethan feels like an admission that this bad guy has little to offer on his own. I think it’s part of how the character is written but I think it’s also a reflection that he’s the number two behind the all-powerful, scheming A.I., and then he too has a number two (number three?) played by Pom Klementieff (Guardians of the Galaxy vol. 3), and she is so much more engaging as an antagonistic presence. She’s the one driving through cars and stonework throughout Rome to chase down Ethan. She’s the one who fights him in a narrow alleyway, a nicely claustrophobic change-of-pace action moment for a series that gorges on scale. If the true villain is going to be an A.I., why can’t Pom simply be its number two hench-person? Gabriel is redundant and boring and his fight sequences don’t feel believable against this crew.

There are a couple other storytelling choices that I wasn’t happy with, but I’ll save delving into those for the sake of spoilers. Suffice to say, I hope Dead Reckoning Part Two in 2024 course corrects and we have some welcomed returns. It’s kind of fun to see Kittridge (Henry Czerny, Ready or Not) make his first reappearance since the 1996 M:I and also get so much screen time. He’s essentially the face of the U.S. government infrastructure for the duration of the movie. His clenched-jaw consternation is a nice foil to the always rogue super spy.

Dead Reckoning – Part One is a good but not great Mission: Impossible movie, conceived as two parts and suffering some of the consequences of its over-extension. The thrills are still there, the sturdy production values, the emphasis on the spectacular stunts and fun action set pieces, so any fan of the franchise will find enough to enjoy over 160 minutes. The addition of Hayley Atwell (Avengers: Endgame) as the wily pickpocket who has stumbled into international espionage is great, though she cannot escape feeling like an Ilsa replacement while Ferguson is off-screen for too long. Cruise is still the movie star who delivers the most from film to film, and his high-wire efforts are appreciated. By the end of the movie, the sub is still at the bottom of the ocean, our characters are still in a race to find it, and I wondered why we couldn’t have ditched “Part One.” The answer, as much in Hollywood, is of course money, but I wish this Part One made me more psyched for Part Two.

Nate’s Grade: B

Avengers: Endgame (2019)

This may prove to be the most difficult review I’ve ever written in my twenty years (!) of reviewing movies. How do I ever begin to describe the events of Marvel’s culminating blockbuster Avengers: Endgame without stepping too far into the dark and dangerous territory of the accursed spoilers? I thought it would be difficult talking about last year’s Infinity War considering the shocking plot events and general secrecy, but this concluding chapter to a 22-movie journey is even more secretive (the trailer accounts for only footage roughly from the first twenty minutes). I’ll do my best, dear reader, to give you the clearest impression I can of this unique experience while respecting your need to be un-spoiled. In short, Avengers: Endgame is unparalleled in our history of modern popular blockbusters because it needs to work as a clincher to a decade-plus of hugely popular blockbusters for the Marvel Cinematic Universe (MCU), and boy do they ever stick the landing.

The film picks up with our surviving Avengers picking up the pieces following the events of Infinity War, namely Thanos (Josh Brolin) eliminating half of life throughout the universe. The original six Avengers are all suffering through guilt, depression, and degrees of PTSD following their failure to defeat Thanos. Scott Lang a.k.a. Ant-Man (Paul Rudd) arrives after having spent time in the quantum realm and has a potential solution that will involve traveling through time to correct the mistakes of the past and bring everyone who vanished back to life. The remaining teammates assemble at the behest of Steve Rogers a.k.a. Captain America (Chris Evans), including Bruce Banner a.k.a. Hulk (Mark Ruffalo), Black Widow (Scarlet Johannson), Thor (Chris Hemsworth), Hawkeye (Jeremy Renner), Rocket Racoon (voiced by Bradley Cooper), Nebula (Karen Gillan), and War Machine (Don Cheadle). However Tony Stark a.k.a. Iron Man (Robert Downey Jr.) needs the most convincing, as he is most afraid of making things even worse and losing more people he feels are too precious to be casualties to their failures once again.

The thing to know ahead of time is that Endgame is not for the casual fan. This is a long love letter to the fans that have pored over all 22 preceding films, not just a scant one or two. Infinity War was accessible to relative newcomers because of the structure and focus on Thanos as the main character, providing a self-contained arc that lead up to his finger-snapping triumph. It also benefited from the fun factor of simply watching a bunch of popular characters interact and team up for the first time in MCU history. Now that a majority of those characters have turned to dust, the emphasis falls back on the original core of the Avengers, bringing things full circle. In several ways, Endgame is about bringing to a close this mammoth project that began with Iron Man, this decade of storytelling ambition that has stretched out into multiple inter-connected franchises. If you love these characters, then Endgame is a movie made specifically for you. There is a long stretch in Act Two that relies upon a decent amount of fan service and sentimentality, but I don’t think either is an automatically negative attribute. Before we reach the finish line it’s important to take stock of how far we’ve come and this goes for the essential characters and their long arcs. There are several fun cameos strewn throughout and the filmmakers even take an interesting tack of trying to reclaim and re-contextualize the MCU movies that fewer people enjoyed. It makes for a filmgoing experience that is heavy in references, in-jokes, Easter eggs, and cozy nostalgia, which will confuse and frustrate those not well versed in this big world.

The other thing to know, especially if you’re a long-standing fan, is that there will be tears. Oh will there be tears. I lost count of the amount of times I was crying, which was pretty much on and off nonstop for the final twenty minutes. I was even tearing up for supporting characters that I didn’t know I had that kind of emotional attachment for. The film is done so well that the first third actually could play as the MCU equivalent of HBO’s The Leftovers, an undervalued and elegant series about the long-term recovery of those that remain in a post-rapture world. The opening scene involves a character having to go through the loss of loved ones via Thanos’ snap, and it’s brutal as we wait for what we know is coming, dread welling up in the pit of your stomach. The Russo brothers, the returning directing team from Infinity War, know what scenes to play for laughs (the line “That’s America’s ass” had me in stitches), what scenes to play for thrills, what scenes to play for fist-pumping cheers, and what scenes to play for gut-wrenching drama. They allow the movie to be an existential mood piece when it needs to be, actually dwelling on the repercussions of a life post-universe culling. There’s a character who frantically searches to see if a loved one was among the missing, and that eventual reunion had me in tears. With the three-hour running time, the Russos have the luxury of allowing scenes to naturally breathe. This might be the most human many of these characters have ever seemed, and it’s after recovery and grief. Needless to say, the conclusion feels very much fitting but also unabashedly emotional, unafraid of diving deep into its feelings. I sobbed.

I was worried once the film introduced the time travel plot device that everything was simply going to be erased and invalidate the struggles that came before. The worst use of time travel is when it eliminates any urgency or danger, allowing an endless series of do-overs to correct the past. Fortunately, returning screenwriters Christopher Markus and Stephen McFeely (Civil War, Winter Soldier) realize that in order for there to be a reversal, a glint of a happy ending, there must be a cost or else it all meant little to nothing. There are finite events in the movie that cannot change (as of now) and losses that will be permanent (as of now, if they don’t want to cheapen the journey). People died with Infinity War but we all knew, at least when it came to its dreary conclusion, that it wasn’t going to be too long lasting, which allowed the communal grief to be short-lived. After all, there’s a new Spider-Man film coming down the pike two months from now, so it’s highly unlikely the teenage web-head will remain dead. However, with Endgame, the deaths serve as the cost for resurrecting the MCU, and they will be felt for years. The screenplay provides limitations to the time travel mechanics, though I don’t think the collective hand-wave to the nagging paradoxes was as successful as the movie thinks it was. The film barrels ahead, essentially telling you to forget about the paradoxes and enjoy the ride, focusing on the characters and remembering what is really important.

Suffice to say Downey Jr. is once again his charming, self-effacing, and enormously entertaining self. The MCU began with this man and his contributions cannot be overstated. He is the soul of this universe. Evans is compelling as the straight-laced inspirational figure who takes stock of what he’s sacrificed over the years, Hemsworth showcases a potent mixture of comedic and dramatic chops, Johannson is definitely the Avenger going through the “bargaining” phase to try and make things right and she has some subtle emotional moments that belie her desperation and guilt, and Renner makes a welcomed return in a way that made me appreciate Hawkeye like I never had before. Brie Larson does reappear as Captain Marvel but the movie smartly puts her back on the sidelines protecting the many other worlds in the universe needing assistance because of how overwhelmingly powerful she can become. Larson filmed her scenes for Endgame before her own solo movie, released a month prior, so forgive the different hair and makeup, Twitter nit-pickers. I will say there is one scene that is a bit convoluted how it gets there but is destined to make women in the audience cheer with excitement as the MCU says, “Hey, that whole ‘strong female character’ thing? Yeah, we’ve had all that for years, and here you go.”

How does one properly assess a movie like Avengers: Endgame, a conclusion not just to an Infinity War cliffhanger but to a twenty-two movie prelude over the course of eleven years? The emotional investment in these characters, their journeys, has to come to something to be ultimately meaningful when it’s time to close the chapter on one massively ambitious story before starting the next. And there will be a next chapter; the MCU’s unparalleled financial success assures the fanbase they’ll have plenty more high-flying and wild adventures to come in the years, and more than likely, decades to come. Marvel had the unenviable task of wrapping up a major narrative in a way that would prove satisfying without devaluing the individual films and overall time investment. Hollywood is filled with trilogies that messed up their conclusions. Nailing the ending is just as important as getting things going right, because without a satisfying conclusion it can feel like that level of emotional investment was all for naught. Endgame reminds you how much you’ve grown to love these characters, what fun you’ve had, and genuinely how much you’ll miss these characters when they depart for good. It’s hard not to reflect upon your own passage of time with the ensuing eleven years, how you’ve changed and grown from the MCU’s humble beginnings in the summer of 2008. These heroes and anti-heroes can begin to feel like an extended family for many, and so fans desperately need the ending to do them justice. Avengers: Endgame is the ultimate fan experience.

Nate’s Grade: A

Captain America: The First Avenger (2011)

In the summer of superheroes, you’ll be excused for feeling some fatigue when it comes to men in tights. Captain America: The First Avenger is a surprisingly enjoyable sepia-tinted action film that flexes enough might to pleasantly hark back to the days of 1940s adventure serials. Taking place almost entirely in the era of World War II, the film, and its hero, and unabashedly square and earnest. Steve Rogers (Chris Evans) begins as a 90-pound weakling determined to fight for his country and gets transformed into a behemoth of beefcake by the Army. Captain America is devoid of the dark brooding that has come to encapsulate modern superhero movies, but it’s also playing its B-movie silliness straight. The flick has more in common with Raiders of the Lost Ark and Sky Captain than most other superhero product. Better yet, the movie finesses the in-your-face patriotism of the title character. I mean the guy is called Captain America. Yet the film finds a way to resonate a sincere nationalistic pride without falling back into Michael Bay-level jingoism. And who’s going to make for better villains than Nazis? Director Joe Johnston (The Rocketeer, Jurassic Park 3) turns out to have been the perfect choice to helm this rah-rah retro enterprise. The pacing is swift, the acting is engaging, the special effects are terrific particularly Evans’ transformation into a weakling, and the film is unexpectedly emotional at points. This is a comic book movie that would appeal to an older generation not normally interested in superheroes, namely people like my dad.

Nate’s Grade: B

The Duchess (2008)

I think I understand the real appeal of costume dramas. No matter what else happens, the costume drama must seem smarter. You have actors, primarily British, waltzing in elaborate costuming in realistic historical settings, each offering demure statements and looking for love and acceptance in a time of chaste expression. You could place Saw 18 in that setting and it would automatically seem smarter. I think the ye olde setting for costume dramas automatically gives these films more plot leeway, but not every film actually proves that it should have earned that leeway. Saul Dibb’s handsomely mounted period drama The Duchess offers little beyond the superficial enjoyment of well-crafted costumes.

In 1770s England, young Georgina (Keira Knightley) has been betrothed to the older Duke of Devonshire (Ralph Fiennes). The newly minted 17-year-old Duchess of Devonshire is whisked away to live in a giant manor. The Duke is rather cold and seems uneasy with human interaction; he shows the most affection for his dogs. He expects Georgina to primarily bear him a son. Several daughters later, the Duke is engaged in affairs and siring illegitimate children. Georgina has become a star of the social sphere, and it is here that she befriends Bess Foster (Hayley Atwell), a woman who is trying to regain her children from her ex-husband. Things get even more complicated when the Duke takes a liking of Bess, and the two become an unofficial union. Georgina has had her only friend taken away and turned into a co-wife. The only solace for the Duchess is in her flirtatious relationship with a politician, Charles Grey (Dominic Cooper). Georgina feels like a prisoner in her own home and yet she cannot desert her children. What’s an oppressed woman to do in 18th century England? That answer should be sadly obvious.

The Duchess breaks no new ground and, in fact, treads water for the majority of its second half. Georgina was an independent spirit in a time that frowned upon breaking from conformity and tradition. As a woman, she was the victim of a double standard that allowed her husband to sleep with whomever he desired but she could not find physical comfort outside her loveless marriage. Marriage was widely viewed as a means to an end for male progeny, not the culmination of romantic love. Women were pressured into delivering male heirs, despite the fact that men are the ones who determine gender. Typically marriages were family arrangements for class and land ownership, so true passion was procured through marital affairs. I get it because I’ve read Jane Austen novels and seen dozens of period movies that have made the same stilted points. The Duchess presents Georgina as a feminist before her time and then a patriarchal society crushes her spirit. During the second half, when aristocratic life keeps producing heavy obstacles for Georgina, the movie just piles it on. I was left questioning what the point of all this corseted drama actually was.

After a while with my downtime I determined whom this movie is really for – hat enthusiasts. This is a Big Hat movie that puts other hat movies to shame. There are gigantic floppy hats, hats that look like fruit displays, hats that look like eighteen-layer cakes, hats that look like they have their own hat, hats with feathers zigging and zagging in every direction, and hats that look like they are consuming their host’s heads. If you work in the haberdashery industry or have an above average interest in hats and hat-related products, then run, don’t walk to The Duchess. You will be enraptured by the orgy of towering hats that jostle for screen time. Rarely are women seen without hats, so you truly will get your hat money’s worth over the course of the film’s two hours. If there were a specific Oscar category for Hat and Hat-like Accoutrement then The Duchess would dominate. I expect it will get nominated for Costumes, and really that seems like half the point in making these powdered wig period dramas.

I think the other point of The Duchess is to channel the modern story of Princess Diana, who is actually a distant relative of Georgina. The two seem to lead somewhat similar lives since they both married young, both had their husbands prefer the mistresses, both were fashion trend setters, both were beloved by the public, and after death both had their husbands remarry the mistresses. The tagline for the film is, “There were three people in her marriage,” a paraphrased quote that Princess Di said in an interview. The Di parallels seem to be all that the filmmakers intended to do with Georgina as a character; she is the least interesting person in her marriage. The Duke and Bess are far more complex and intriguing figures. I’m sure the Georgina biography that serves as the movie’s source is rich in Georgina characterization and personal detail, but all the movie cares about is establishing her as a marital martyr. There is more to this character but she just endures disappointment and punishment; I cannot fully engage with a character when their only personal attribute is suffering. The movie fails to present any notable reason why this woman of history deserves having a feature film.

Knightley seems to spend half her film life in corsets. I’m still undecided upon whether she possesses innate acting ability; to me she too often comes across as a pin-up with great cheekbones. That said her eyebrows do a great bit of acting in The Duchess. She has the habit of cocking one ever so slightly and imbuing a scene with a hint of sexual allure or mystique. They’re pretty thick eyebrows too. Knightley does acquit herself well with the material and I doubt this will be the last time I see her in a tremendous silk gown and a humongous hairdo. The most interesting actor is Fiennes because his character is so reserved and awkward in his own skin, so much must be said through the use of gestures, body language, and the perfect execution of line delivery. His character seems just as ill in his setting as Georgina. Atwell is given the most complex character to play. To say that Bess has conflicted loyalties is an understatement. She betrays Georgina but romancing the Duke can ensure that she sees her children once again. Bess should have been the centerpiece of the movie because, as presented, she is far more interesting with more dramatic conflicts and turmoil other than being wronged.

The Duchess is no more and no less than every other costumer period piece you’ve seen before. It starts well but then falls into boring and repetitious plotting (Georgina wants something, she’s denied, she wants something, she’s denied; rather, rinse, repeat, end). The Duchess will delight those in search of yet another unrequited period romance, but I feel that moviegoers should expect more from their entertainment that mechanically fulfilling the period-y checklist. The technical merits like the production art and the costumes, especially the hats, are first rate. There’s little feeling beneath all the fabulous fussing about. It’s too bad the actual drama couldn’t at least be as interesting as the hats.

Nate’s Grade: C+