Has there been a movie with worse luck than The Hunt? It was originally scheduled to be released in late August 2019 and was postponed after the back-to-back mass shootings in El Paso and Dayton. Its studio, Blumhouse, pulled the movie out of sensitivity and rescheduled it for March, trying to draft off some of the latent controversy once President Trump caught wind of its liberals-versus-conservatives battle-to-the-death premise and tried to make political hay from it. The marketing highlighted quotes from political figures and writers and asked audiences to judge the controversy for themselves. Flash forward, and the new release date was pretty much the last weekend of theatrical action in 2020. Thanks to the worldwide spread of COVID-19, very few people ventured out from the safety of their socially distant homes to the movies, and it’s only become more dire since. Now just about every wide release has been scuttled from the release date from March into the middle of the summer, and who knows how long this may carry on for. The Hunt may be the last new theatrical movie for the foreseeable future. Thankfully, Universal made their theatrical releases available on demand (this may be an irreversible new reality of distribution) and I watched The Hunt at home. I home hunted, and I’m glad I did. If you’re a fan of Ready or Not and You’re Next, then The Hunt and its shocking violence, demented humor, and political satire might prove appealing.
A group of strangers wakes up gagged in a field. They’re given weapons and then the hunt is on from an unseen force. Crystal (Betty Gilpin) is trying to make sense of where she is, what is happening, and how she can escape into safety and who she may be able to trust.
I was consistently laughing throughout The Hunt and amused at its breakneck twists and turns. It’s a film that lets you know very early that it’s willing to go to some dark and twisted places. It throws a lot of characters immediately into the grinder, as you go from following one person who is ultimately slain to another person who eventually meets the same fate, and it creates a desperation of trying to find an anchor. It also makes it feel like anything can happen at any time, that whatever might seem normal could really be hiding a dangerous reality. It’s the kind of movie that isn’t below throwing a grenade down someone’s pants. It has definite satirical sights but that doesn’t stop it from being an enjoyable dark and thrilling little movie. Once we settle on our main heroine, the new joy becomes her ability to see through the facades of different scenarios and fight back, again and again. It’s a wonderfully executed setup of giving us a very capable fighter who is constantly underestimated and then watching her opponents toppled. Each new scenario gives us someone to root for and a new mini-boss to foil. The film becomes a series of escalating payoffs tied to the smartest person making others pay for their mistakes.
I always thought the anger that conservative pundits, and Trump, assailed The Hunt with was misplaced considering that, given the premise, it seemed very much like the liberal elites were the villains. For most of the first act, this is the case, as we’re dropped right into the mix and left to learn on our own much like the hunted conservative characters. We are put in their shoes and don’t even see who may be hunting them until 15 minutes in. For the opening of the movie, it’s like the beginning of the Hunger Games. What is this crate? Why is it filled with weapons? What’s the deal with the pig? It’s a game that you’re trying to learn the rules of while bullets are whizzing by heads, and sometimes splattering into them too. Unquestionably, our allegiance is with these vulnerable people trying to make sense of this madness and survive. We see their humanity. When they do finally encounter their predators in disguise, the liberals can barely conceal their contempt and prejudices. If anyone is actively rooting for the predators after the first act, then they haven’t been paying attention or were too far gone with empathy.
However, the movie does start to take a turn the longer we spend with the hunted conservative characters, all but one not given official names (the list on IMDB cites names like Staten Island, Yoga Pants, and the parenthetically-enabled, (Shut the F*** Up) Gary). They begin to play into the same overblown prejudices and negative stereotypes of their across-the-ideological-aisle peers. As The Hunt continues, it becomes more and more apparent that screenwriters Damon Lindelof and Nick Cuse (HBO’s The Leftovers) have crafted a political satire that takes aim at both sides (more on this specific aspect later). Eventually the real target reveals itself to be extremism and how it can cloud one’s judgement and ability to see other people on human levels. There’s a late scene where a conservative figure confronts the liberal designer of the Hunt, and they get into a circular argument over which side is responsible for the creation of this death game. It’s a hilarious blame game but also emblematic of what happens when people try to play on the same level as conspiracy theorists who distort reality to their pre-selected biases. Sometimes in politics you need to fight fire with fire and sometimes that extra oxygen only makes things worse.
Now The Hunt does have an issue with its “both sides are to blame” approach and that’s the false equivalency of the danger of right-wing and left-wing conspiracy clans. Right-wing militants are the ones saying Sandy Hook was a hoax with crisis actors, that Jade Helm was a military plot to take over the states, that scientists are in a cabal to bring down the petroleum industry, and cooping Americans up from COVID-19 to damage Trump, that immigrants are bringing crime and disease into the United States, and other such nutjob ideas. While left-wing extremists can be callous and have their own science denial problems (GMOs, vaccines), they aren’t the ones taking arms, storming federal buildings, sending pipe bombs in the mail, killing anti-Nazi protestors with cars, and shooting brown-skinned strangers in a Wal-Mart parking lot. One of these two ideological sides seem far more likely to support dangerous extremism than the other, especially with a man in the Oval Office who seems to wink and nod at these reactionary elements in approval. While the “both sides are bad” approach to satire allows The Hunt and its filmmakers more ground to market their movie to a wider audience sick of extremism, it’s also a dubious false equivalency that deserves to be called out.
Betty Gilpin (Netflix’s GLOW, Stuber) is the star of the movie and a force of nature. She’s capable, cunning, disarmingly physical and perceptive, and she creates wonderfully bloody havoc. She is a delight and her one-upping her opponents never gets old. She is no-nonsense and blunt, and her efficiency is admirable and highly entertaining. Gilpin is a surprise in badass mode, but she makes it her own with style. A late Act Three fight is brutal as it goes from room to room, smashing everything in sight. It goes on for so long that the fighters start to get fatigued, pleasantly reminding me of the excellent fight choreography of 2017’s Atomic Blonde. It’s a satisfying final confrontation and doesn’t find a contrived way to hold back her formidable ability.
The Hunt might have been cursed with bad luck but it also might have the distinction of being the last new movie in theaters in what is proving to be an increasingly challenged year of content delivery. It’s certainly not going to be a film for everyone despite its aim at centrism. I was entertaining by the script’s constant knack for surprises and upending my expectations, of laying out dominoes and then laying waste to said dominoes. Gilpin is a star in the making and a terrific lead. It’s a movie that can get people talking by the end, debating its satirical messages, but it can also just be a fun, nasty little movie that will make you hoot in delight with each violent twist. I’m glad The Hunt could finally be judged on its own merits rather than the presuppositions of others. There might be a lesson in there somewhere.
Nate’s Grade: B
Does everyone remember the Dark Universe, the attempted relaunch of classic Universal monsters that were going to be played by the likes of Javier Bardem, Angelina Jolie, and Johnny Depp? It’s okay if you do not, though the stars got paid regardless. It was all going to be kicked off with Tom Cruise in 2017’s The Mummy, and one under-performing movie later the entire cinematic universe was discarded by spooked studio bosses. But IP will only stay dormant for so long, and so we have a new attempt to relaunch the same horror figures that first terrified audiences almost 90 years ago. Writer/director Leigh Whannell has a long career in genre filmmaking, having started the Saw and Insidious franchises with James Wan, but it was 2018’s bloody action indie Upgrade that really showed what he could do as a director. He was tapped by powerhouse studio Blumhouse to breathe life into those dusty old monsters, going the route of lower budget genre horror rather than blockbuster action spectacles. The Invisible Man is an immediately gripping movie, excellent in its craft, and proof Whannell should be given the remaining monsters to shepherd.
Cecilia (Elisabeth Moss) has recently run away from her long-time abusive boyfriend, Adrian (House on Haunted Hill’s Oliver Jackson-Cohen). Just as she’s taking comfort in friends and her sister, Adrian takes his own life and lists Cecilia as the sole beneficiary, but there’s a catch. She must undergo a psych evaluation and be cleared. Cecilia is ready to move on with her life and start over but she can’t shake the feeling that Adrian might not be dead after all and is still watching her.
Whannell has grown as a genre filmmaker and has delivered a scary movie that is confident, crafty, and jarringly effective. From the intense opening sequence, I was generally riveted from start to finish. The shots that Whannell chooses to communicate geography and distance so effectively allow the audience to simmer in the tension of the moment. Whannell’s visual compositions are clean and smart. Another sign how well he builds an atmosphere of unease is that I began to dread the empty space in the camera frame. Could there be an invisible man hiding somewhere? Could some small visual movement tip off the presence of the attacker? Much like A Quiet Place taught an audience to fear the faintest of noise, The Invisible Man teaches its audience to fear open space. It places the viewer in the same anxious, paranoid headspace as Cecilia. It’s also a very economical decision for a horror filmmaker, training your audience to fear what they don’t see. And there is a lot more in a movie that is not seen. The suspense set pieces are so well drawn and varied yet they all follow that old school horror model of establishing the setting, the rules, and just winding things up and letting them go, squeezing the moment for maximum anxiety. It’s reminiscent of the finer points of another old school horror homage, The Conjuring franchise. At its most elemental, horror is the dread of what will happen next to characters we care about, and The Invisible Man succeeds wildly by placing an engaging character in shrewdly designed traps.
I jumped even during its jump scares and that happens so rarely for me. The jump scares don’t feel cheap either, which is even more impressive. They’re clever little visual bursts of sudden spooks, and they feel just as well developed as the other scary set pieces, complimenting the nervous tension and compounding it rather than detracting. There is one moment that happens so fast, that is so unexpected, that I was literally blinking for several seconds trying to determine if what I was watching was actually transpiring. It was so shocking that I was trying to keep up, and yet, like the other decisions, it didn’t feel cheap. I’m convinced this one “ohmygod” buzz-worthy moment will go down in modern horror history, being discussed in the same vein as the speeding bus in the first Final Destination film. I have this level of praise even for the jump scares.
The movie doesn’t soft-pedal the abuse that Cecilia endures, nor does it exploit her pain and suffering for tacky thrills. This is a socially relevant reinterpretation of the source material. The movie examines toxic masculinity and gaslighting but with a supernatural sci-fi spin, but it never loses the grounding in the relatable plight of its protagonist. Cecilia is a character that has suffered trauma that she cannot fully even process, so that even when she’s on her own, she’s still discovering the depth of how exactly this very bad man has reshaped her perception and fears. We don’t need to see Adrian explicitly abuse Cecilia to understand the impact of his toxic relationship. Within minutes, Whannell has already told us enough with how terrified and cautious she is when making her late-night escape from the bed of her sleeping monster. Her all-consuming fear is enough to fill us in. This is a woman who is taking a big risk because she feels her life depends upon it. Later, nobody believes her fantastic claims about her ex still haunting her and posing a threat, convincing her it’s all in her head, and some of them questioning whether the abuse was made up as well. The correlations with domestic violence and gaslighting are obvious, yes, but this dramatic territory is given knowing sympathy and consideration from Whannell. It’s not something tacked on simply to feel bad for our heroine, or to feel relevant with headlines of monstrous man accounting for years of monstrous actions preying upon women. It’s a complete reinvention of a classic to suit our times as well as taking advantage of what that classic source offers. This is how you can adapt stories we’ve seen dozens of times to feel fresh.
Much of the film rests upon Moss (The Handmaid’s Tale) and she is truly fantastic. We’re living in an exciting new era where horror movies have reclaimed their social relevance, and they are providing talented actresses to unleash Oscar-caliber performances (Florence Pugh in Midsommar, Lupita Nyong’o in Us, Toni Collette in Hereditary, Ana Taylor-Joy in The Witch). The role requires Moss to demonstrate much through a series of emotional breakdowns. It’s not just getting glassy-eyed and looking scared. Cecilia is a survivor struggling to regain her security while also being heard, and her breaking points of sanity and desperation cannot be one-note. Moss is no stranger to enduring the indignity of condescending men from her TV roles, and she was beautifully unhinged in a memorable moment from Us. She’s the perfect actress to take Whannell’s character and give credence to her vulnerability, uncertainty, and inner strength.
The movie isn’t perfect but it accomplishes a clear majority of its artistic aims with confidence and style. It’s too long at over two hours. I’m glad Whannell doesn’t waste too much time whether or not Cecilia believes her bad man has gone invisible. The supporting characters are a bit underwritten and utilized primarily as Sympathetic Figures Turning to Concerned Figures and then as Potential Targets. This extends to the relationship between Adrian and his brother (Michael Dorman). There has to be more that could have been explored there, especially as it relates to Cecilia. The musical score is heavy on loud, ominous tones and rumbling interference. The special effects are sparingly used, and the invisible suit was initially a design that made me shake my head. In practice, it actually looks pretty interesting and threatening. There is one misstep that feels glaring. Before the end of the movie, there have been a few “hey what about… ?” instances, but they were easy to put out of mind. Whannell drops one major announcement late in the movie but seems to gloss over the extra leverage it provides Cecilia, and her inability to capitalize on this turn of events seems odd considering her antipathy for her attacker as well as the weakness that she can exploit.
As I walked out of my screening for The Invisible Man, I kept reviewing just how many different moments, elements, sequences, and choices added up to a thoroughly suspenseful, satisfying, and entertaining trip at the movies. Whannell has a natural feel for genre horror as well as how to treat it in an elevated manner where it can say real things about real issues while also doing a real good job of making you really anxious. Intense from the first moment onward, this is a streamlined, finely honed horror movie for our modern age. Even the jump scares work! This is already turning into a promising year for indie horror, and The Invisible Man is the first great film of the new year and the new decade.
Nate’s Grade: A-
On one hand I can admire the “who gives a damn?” ethic behind the sequel to Happy Death Day, a fun time loop of slasher cinema tropes. The original had some darkly comic edges but mostly played its premise straight in the realm of horror. The sequel doesn’t play anything straight. It’s completely bonkers and looking to turn anything into a joke. This provides a charming carefree sense of bravado; however, if you were a fan of the first film, it also might rub you the wrong way and seem overly flippant and messy. We get a science fiction explanation involving parallel universes as to why the time loops are happening, and now our heroine Tree (Jessica Rothe) is stuck in a parallel version of her looped day. The film sidesteps a Back to the Future 2 sense of repetition but doesn’t stray too far from the outlines of the original Happy Death Day, just with a few new surprises. The big question is whether Tree will return to her home dimension or stay as a tourist in this new dimension, a world where her mother is still alive but her boyfriend is with somebody else. As should be obvious, this hard choice isn’t really that hard considering that she could always still get with the would-be boyfriend again. There are some comedic sequences that borderline on farcical sitcom, like a montage of suicide set to Paramore’s “Hard Times” and a woman faking being a bumbling blind student, and too many of the plot complications feel artificial and random, especially the delays to return to the home dimension. The world can often feel constrained as well, like this bustling campus only comprises the same eight faces (and their bushy eyebrows). My biggest gripe is that the first act is completely superfluous and it presented a more compelling mystery, a student from a future trying to kill their past self to avert a crisis. That’s way more interesting than another dopey killer in the baby mask. Still, the movie never pretends to be anything other than a fun couple of hours with sprightly visual comedy and a terrific anchor in Rothe, a comic stalwart. Happy Death Day 2U gets more ridiculous as it goes and I hope it just keeps digging further, never finding its bottom.
Nate’s Grade: B-
A group of college friends spend Spring Break south of the border and stumble into a deadly game of… truth or dare? Blumhouse has spun gold out of just about any high-concept horror property but can it make Truth or Dare work? Here’s the truth: nope.
This is a powerfully dumb movie that caused me to yell at the screen several times, shake my head even more, and contemplate my own life choices. The entertainment level is related to every befuddling choice this movie makes, and it makes many of them. Take basic dramatic opportunities that it weirdly pushes aside. One character is gay and hasn’t come out to his father yet, so the demon-inhabited game dares him to come out. Rather than watch this genuinely dramatic moment play out, Truth or Dare has it all take place entirely off-screen. Hilariously, the gay student comes back and recaps the audience what they missed (“Yeah, I came out to my dad, and he said some things, and we’re good now.”). Imagine if an action movie did something similar (“Hey, yeah, so I jumped out of a flaming helicopter onto that skyscraper and then scaled down only using my pants as a makeshift rope”). That’s bad writing no matter the genre. Take another scene where Olivia (Lucy Hale) tracks down the old Mexican lady who supposedly started the curse. She gets there but is told by the granddaughter to wait outside. So she does. Then we cut to a later scene where the granddaughter says, “She has agreed to see you.” Why did we need that first scene denying them entry? If all it does it kill mere seconds in the running time, why is it even included? This scene also involves the granddaughter being coy when Olivia asks to speak to the old lady. She cut out her tongue long ago and the granddaughter knows this but is just being a jerk. These are basic storytelling miscues that Truth or Dare doesn’t seem capable of overcoming.
We must talk about these silly demonically possessed faces. Oh the faces. It looks like a bad Snapchat filter promotion. I am convinced some studio exec saw a Snapchat filter and said, “Hey, we can make a horror movie based on that” (Look out for the upcoming dogface filter horror movie in 2019). The faces are so dumb. They pinch into pained rictuses, big eyes, and triangular, pointy chins. It’s not a creepy image at all. It’s like a bad special effect trying to turn the cast into caricature. Then they even directly address it, as one character literally cites the look as a “Snapchat filter.” Don’t hang a lampshade on it, movie, and make us all realize that even you know how dumb and derivative you are. The accompanying scary modulated voice is also worth a hoot. The end credits even end on the demonic voice challenging the audience to a game of truth or dare. Joke’s on you, movie, because nobody stuck around for the end credits of this one (except for me). The faces are never scary, are always goofy, and always funny looking, and that’s all we get.
The scariest thing in Truth or Dare is the uproariously bad dialogue. These are actual lines of dialogue spoken in the movie: “The game followed us home from Mexico.” Oh? “We’re not playing the game, it’s playing us.” Uh huh. “I dare you to get on the pool table and show everyone your pool cue.” Oh, PG-13 movie, how naughty of you. “I know things have been a little Bette and Joan since Mexico.” No, movie, you do not earn referencing Bette Davis and Joan Crawford or even Bettie and Joan from Mad Men.
The characters might be as bad as the cringe-inducing, laughable dialogue. Our protagonist is kind of a terrible human being (spoilers to follow). Olivia is obviously in love with her best friend Markie’s (Violett Beane) boyfriend Lucas (Tyler Posey), blurts out her best friend’s cheating ways to the whole world, will eventually sleep with the best friend’s boyfriend (more on that later), and then also reveals a painful secret regarding her best friend’s deceased father, namely she is indirectly responsible for his death, suggesting he kill himself after he tried to sexually assault her. All of these abuses are targeted at her best friend, and yet she constantly keeps trying to say, “You have to trust me,” as if these cruel torments should be waved away. It’s so one-sided and directed at one person, her ostensible best friend, that it becomes comical. At one point Markie has a gun to her head and screams she has nothing left. “You have me,” Olivia says, and I wanted Markie to pull the trigger right then because this was after Olivia told her everything. Hale (TV’s Pretty Little Liars) has a fixed expression of confusion with her large doe eyes, which don’t require that much in the way of adjustment for the Snapchat filter face. I don’t think we’re supposed to care about any of these characters, including our eventual Final Girl played by Hale. I was rooting for the demon to bump them off in bulk.
The mysteries of Truth or Dare are exasperating and demand further analysis, which I will ably try and perform for you, dear reader. First off, the rules of this game are very sketchy and feel rather arbitrary. A demon will jump around participants but needs more contestants, like the Ring cursed videotape. Eventually more players will be roped in but the old players are still part of the game, I guess, which means there’s no escape. This all started because some demon was released from its containment pot at an abandoned monastery, and it just so happened there was a group of teens playing truth or dare. So the evil demonic spirit said, “Hey, why not?” and adopted the game as its own? What if they had been playing spin the bottle or “Head’s up 7 UP”? I am almost certain, given the cannibalization of the horror genre, there has to be an evil spin the bottle movie somewhere (a cursory Internet search found a 2011 film with the premise). I feel like the other demons at Hell High pick on this particular demon and with good cause.
When given a choice between answering a question and doing some dangerous dare the choice seems obvious. The game seems to know this as well, which is why halfway through the characters are not allowed to choose “truth” any longer. This seems like cheating. The game is called “truth or dare” and not “…or dare.” By removing the choice it stops becoming a game. Admittedly, most human beings will tap out of horrible truths to reveal after a while unless you happen to be a politician. After a while it will just resort to making people talk about their Internet search histories. When these people have to blurt out painful truths, why do they scream them? Could not whispering achieve the same results? There’s the question of what constitutes finishing a dare as well. Since one’s life is on the line, it’s important to see the dare through. There’s one scene where the game dares Olivia to have sex with her best friend’s boyfriend. I don’t know about you, but if somebody said, “an evil force says I must have sex with you or else I’ll die” it would be a real mood killer. Regardless, they strip off their clothes and take the wanton opportunity given to them (Her: “You’re just doing this because you have to” Him: “No, you do. I’m doing this because I want to”). Except in the middle of their coitus the dare demon returns and possesses Olivia, challenging Lucas to pick next. Has Olivia finished fulfilling her dare? What constitutes “finishing” when it comes to sexual congress? The dares also escalate to an arbitrary degree, often robbing the player of a real chance to see it through. When the demon dares you to kill one of two people and the previous dare was far less significant, then it feels like the movie is compensating for a lack of developing thrills. If I go, “I dare you to eat that cheese,” and then next, “I dare you to rip it out of your intestines,” it feels like too much too soon. Alas, demon party games and pacing.
Then there’s the would-be solution, which as you could assume also doesn’t make much in the way of logical sense. They can rope the demon itself into the game if they reach the hallowed spot where the game began and time things right. the demon has the ability to alter your vision and hearing, so it can already alter your reality to its whims to whatever ends it wants. When the rules are arbitrary and you’re dealing with a supernatural presence that flouts mortality, what good is any of this going to do? It’s like the kids from a Final Destination movie scheming to have Death killed by Death. This isn’t the only movie to offer false hope as far as defeating a supernatural curse, like with The Ring and It Follows. Actually a lot of the plot is similar to It Follows. Just watch It Follows.
Truth or Dare is a thoroughly entertaining and thoroughly bad movie. It’s not scary and it’s not effectively dramatic. It’s confusing and capricious and hilarious. And yet, it does find that ineffable groove to come across as something in the “so bad it’s good” echelon, something I wouldn’t mind watching again with a group of friends and some adult beverages at hand. Truth or Dare is this year’s Bye Bye Man. I dare you to watch it.
Nate’s Grade: D