Daily Archives: September 9, 2025
Mission: Impossible – The Final Reckoning (2025)
It’s not just the increasing age of producer and star Tom Cruise, the Mission: Impossible movies have become victims of their own outlandish success, and this might have led to their ultimate end. This franchise has become known for its amazing stunts and placing Cruise in the thick of them. After every gasp-inducing, eyeball-popping stunt, the inevitable question arises, “What could top that?” And so writer/director Christopher McQuarrie, who has steered the franchise for a decade straight, has placed himself in a filmmaking arms race of action set pieces, and these budgets keep getting bigger and bigger, to compensate for the increasing scope and scale. As a result, these movies need to make an even higher amount of money to break even to cover their expanding expenses, and it doesn’t look like the M:I franchise has reached that next level of success (six of the previous seven movies have grossed between $175 million and $220 million domestically). As a result, Final Reckoning is the winding down of the franchise, or at least this incarnation, and it has enough to satisfy long-time fans, yours truly included, but it’s also a reminder of how things have gotten away from the series in the name of chasing spectacle.
Agent Ethan Hunt (Cruise) is tasked once again by the Impossible Mission Force (IMF) to save the world. In a continuation from the 2023 movie, Dead Reckoning, an evil A.I. known as The Entity is taking over the world’s complex computer networks and taking over control of nuclear missiles. It’s only a matter of time before the last four nations fall victim as well, so Ethan and his team (Simon Pegg, Ving Rhames, and now Hayley Atwell as Grace) must work together to get the only code that can kill The Entity.
Final Reckoning is the Scream 6 of the Mission: Impossible franchise. For those who never saw the sixth entry in an irony-drenched, self-reverential slasher series, it was intended to be the final entry in the franchise, and in doing so that made it try to tie back as many elements and moments as possible to the previous five movies. It was meant to feel not just final but full-circle for the fans. Naturally, the problem for Scream 6 is that it wasn’t going to be the final movie, and so a sequel is scheduled in 2026, and all that finality and franchise-reflection seems a bit like misguided internal stargazing. Coincidentally, the Mission: Impossible franchise also began the same year as the first Scream, 1996, and so this movie is intended to (possibly) close the door on the 30-year franchise and on (possibly) Ethan Hunt’s career as the best damn agent the IMF has ever had and yet whom they always doubt his motives in every movie.
M:I 8 takes far, far too much time trying to set up its stakes, which were already set up in M:I 7, which at the time was titled Dead Reckoning Part One before the “Part One” was scrubbed. Seriously, the first 45 minutes or so is awash in M:I clips from the previous seven movies and sloppy attempts to connect everything back together. Now the evil A.I. threatening the world has been revealed to be born from… the “Rabbit’s foot,” the undetermined MacGuffin from the third Mission: Impossible in 2006. Is that better? Does anyone really care about that? How about one of the cops being the son of a previous character? Does that change your opinion of Chasing Cop #2? How about the one guy in the first movie who found Ethan’s knife after he broke into the CIA in that movie’s most memorable sequence? Did you ever wonder what happened to him? Did you ever care about his well-being? I strongly doubt it. These Easter eggs to the older movies would be less egregious if this supposed final movie didn’t squander its first 45 minutes going over its own history as a means of trying to convince the audience This Stuff Really Matters. It’s even more egregious when the running time is 165 minutes long. All of this backward-looking ret-coning and clip show montages feel like an attempt to add weight to a franchise that never needed it. Let the stunts and set pieces stand for themselves. I don’t need all this nostalgic congratulatory back-patting.
And there is a truly outstanding action set piece that anchors this movie, so much so that it actually comprises a full hour of the film. Set up in the preceding movie’s prologue, we know the only way to kill the evil A.I. is by securing a code located in a Russian submarine at the bottom of the Bering Sea. Just planning to find the location is the first hurdle that Ethan and the team have to surmount. Then there’s getting onto a clandestine U.S. submarine and launching out its tubes to swim to the bottom of the ocean, securing passage inside the fallen sub, and working one’s way through the different chambers, filled with frozen dead bodies, while the sub rolls around, tumbling further and further along the ocean floor. Each smaller sequence has a clearly defined series of mini-goals and organic complications, the kind of exciting escalations that make these set pieces so much better. It’s not enough for the pros to come up with a comprehensive plan, there needs to be unexpected complications that force them to improvise. A foolproof plan that goes perfectly is anathema to action cinema. This sequence has it all, which is why I have no qualms about its length because McQuarrie has justified every link in this set-piece chain. It’s also fantastic visually and really taut, especially as Ethan is tumbling through the innards of the sub with torpedoes falling over and pinning him underneath. This is a prime example of the maximalist virtuoso blockbuster filmmaking excellence that people have come to expect from the franchise.
The problem is that there’s an entire hour after this sequence and, once again, an M:I movie has peaked early. I think only Fallout and Dead Reckoning have their best moments during their actual climaxes. It hurts that Gabriel (Esai Morales) is the weakest villain the franchise may have ever had. I don’t care that the prior film tried to ret-con younger Gabriel into killing Ethan’s love and thus motivating him for vengeance and entering into the IMF. That personal connection and tragedy is a transparent attempt to make this character more important and menacing, and frankly, I am still astounded that this guy… THIS GUY… killed Rebecca Ferguson’s Ilsa. I can confirm, sadly, she is still dead, a reality that astounds me in the realm of a spy thriller where people assume identities. It’s she that Ethan should be fantasizing about in what could be his final moments, not Grace, and I will stand by that (no disrespect to Atwell, who is a genuinely fun and flirty addition to the team as an expert thief).
Regardless, back to Gabriel, who is just an empty suit of a villain, partly because the real villain is the scary A.I. conquering the world’s nuclear arsenals. It’s hard to really vilify a computer code for a movie, so enter this human handler, but he was uninspiring, so they added the secret back-story connection. It doesn’t work. I don’t really care about this guy being defeated, nor do I find him particularly threatening, miraculously killing Ilsa notwithstanding. The ultimate fight atop warring biplanes is visually impressive with its aerial photography, but the conclusion feels anticlimactic and the thrill of the set piece feels even slightly redundant when we remember Cruise has already hung from the side of a plane in M:I 5 and dangled from a helicopter in M:I 6. There’s yet another ominous timer ticking down, yet another deadly device with wires needing to be cut, and yet another side character possibly bleeding out to death. It feels rather par for the series, perhaps a thematic distillation of all those clips. There’s also some extra Fail Safe-style political hand-wringing at the highest levels of the U.S. government whether to give Ethan the benefit of the doubt or resort to some unorthodox methods for added stakes. It just adds up to a final hour of some strong moments in passing and too much of the same for a franchise that chartered new heights.
Placing it through the M:I pecking order, Final Reckoning is probably the weakest of the McQuarrie Era and arguably lesser than Mission: Impossible III, but it is leagues better than the first two Mission: Impossible entries. Realistically, this isn’t the end of the Mission: Impossible franchise, which has grossed close to five billion dollars over the span of its eight movies, but it is the end of Cruise as our star. The franchise was already previously engineered to hand off to Jeremy Renner in 2011’s Ghost Protocol, but then the movie proved too popular to persuasively function as writing off Ethan Hunt (unlike the other franchise also trying to hand off to Renner at the time, 2012’s Bourne Legacy, which proved so unpopular that Matt Damon came out of Bourne retirement). Cruise is now 63 years old and probably aware that these kind of death-defying stunts might be behind him even at his pace. Though I think the three separate shirtless scenes with Cruise are intended to dissuade you about the limits of his age (hey, I hope I look as good as Cruise’s abs when I’m 63). Final Reckoning is another chance to bid goodbye to its seminal action hero, which may be why there’s so much looking back and connecting unnecessary dots. This franchise is a celebration of the highs of big–budget action storytelling with the most game superstar with a death wish Hollywood could provide, so it’s bittersweet to see it reach some form of an end. McQuarrie, the David Yates of the franchise, has been an excellent shepherd with a kinship with Cruise for grand popcorn entertainment. It’s not the best entry but even a lesser M:I movie still rises above just about most studio action cinema. It’s definitely underdeveloped, too long, and structurally questionable with its pacing and climax, but at its best, it still reminds you why this franchise rose above the rest.
Nate’s Grade: B








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