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It’s What’s Inside (2024)
This sneaky little movie is exactly what I’ve been asking for from low-budget genre cinema, where creative ingenuity and imagination are the dominant forces to offset budget limitations. It’s What’s Inside is ostensibly a body swap movie between a group of friends stuck in a mansion overnight. A device allows eight people to swap into other hosts, and it plays as a silly party game early, before writer/director Greg Jardin increases the stakes. People pretend to be someone else and then explore that freedom, which usually means having affairs and getting a little too comfortable in other people’s bodies. Then there are… complications, and watching the characters frantically debate their new challenges and limitations with growing mistrust, exasperation, and betrayal makes for a delicious 90 minutes of surprises. Because there are multiple rounds of body-swapping, and eight starting characters, Jardin takes particular points to better clarify identities, from characters wearing Polaroids to a red-tinted sort of x-ray showing the real characters underneath the confusing physical surface. All of it helps, though I still had to ask who was really who quite often. I think watching it a second time would make it more coherent but also give me even more appreciation for Jardin’s slippery, shifting screenwriting. Here is a movie with rampant intrigue and imagination to spare, that maximizes its creativity to tap the body swap as an illuminating and destructive device to explore secret insecurities, desires, jealousies, and dissatisfaction in a friends group. It’s a wild trip, elevated by energetic and helpful editing, where the ideas are the main feature. It might not be much more than a bad overnight stay with bad people but It’s What’s Inside is top-notch genre filmmaking. It’s what’s inside the movie that matters most, its big imagination and fulfilling execution. Greg Jardin, you have my full attention with whatever movies you want to make from here on out.
Nate’s Grade: A-
Sky Captain and the World of Tomorrow (2004) [Review Re-View]
Originally released September 17, 2004:
Sky Captain and the World of Tomorrow started as a six-minute home movie by Kerry Conran. He used computer software and blue screens to recreate New York City and depict a zeppelin docking at the top of the Empire State building. The six-minute short, which Conran spent several years completing, caught the attention of producer John Avnet (Fried Green Tomatoes). He commissioned Conran to flesh out a feature film, where computers would fill in everything except the actors (he even used the original short in the feature film). The dazzling, imaginative results are Sky Captain and the World of Tomorrow.
Polly (Gwyneth Paltrow) is a reporter in 1930s New York. She?s investigating the mysterious disappearance of World War scientists when the city is invaded by a fleet of robots. The city calls out for the aid of Sky Captain, a.k.a. Joe (Jude Law), a dashing flying ace that happens to also be Polly?s ex. Joe and Polly form an uneasy alliance. He wants to stop Totenkopf (archived footage of Laurence Olivier) from sending robots around the globe and rescue his kidnapped mechanic, Dex (Giovanni Ribisi). She wants to get the story of a lifetime, a madman spanning the world to abduct scientists, parts, and the required elements to start a doomsday device. Along the way, Captain Franky Cook (Angelina Jolie) lends her help with her flying amphibious brigade. Together they might stop Totenkopf on his island of mystery.
Sky Captain is a visual marvel. It isn’t necessary a landmark, as actors have performed long hours behind green screen before (just look at the Star Wars prequels). Sky Captain is the first film where everything, excluding props the actors handle, is digitally brought to life inside those wonderful computers. The results are breath-taking, like when Polly enters Radio City Music Hall or during an underwater dogfight with Franky’s amphibious squadron. Sky Captain is brimming with visual excitement. The film is such an idiosyncratic vision that there’s no way it could have been made within the studio system.
Sky Captain has definite problems. For one, the characters are little more than stock characters going through the motions. The story also takes a backseat to the visuals. The dialogue is wooden and full of clunkers like, “You won’t need high heels where we’re going.” Generally the dialogue consists of one actor yelling the name of another character (examples include: “Dex!” “Joe!” “Polly!” and “Totenkopf!”). My father remarked that watching Sky Captain was akin to watching What Dreams May Come, because you’re captivated by the painterly visuals enough to stop paying attention to the less-than-there story and characters. The characters running onscreen also appears awkward, like they’re running on treadmills we can’t see, reminiscent of early 1990s video games.
Let’s talk then about those characters then. Paltrow’s character is generally unlikable. She’ll scheme her way toward whatever gains she wishes, but not in a chirpy Lois Lane style, more like a tabloid reporter. She whines, she yells, she complains, she berates, and she doesn’t so much banter as she does argue. Sky Captain is more enigmatic as a character. He seems forever vexed. Jolie’s Captain Franky Cook gives her another opportunity for her to use her faux-British accent. Jolie’s character is the strong-willed, sexy, helpful heroine that should be the center of the film, not Paltrow’s pesky reporter.
It’s also a bit undignified to assemble Laurence Olivier as the villain. It’s very unnecessary, but at least he wasn’t dancing with a vacuum cleaner.
Now, having acknowledged the flaws of Sky Captain, I must now say this: I do not care at all. This is the first time I’ve totally sidestepped a film’s flaws because of overall enjoyment. I have never felt as giddy as I did while watching Sky Captain and the World of Tomorrow. When the giant robots first showed up I was hopping in my seat. When I saw the mixture of 1930s sci-fi, adventure serials, and Max Fleischer cartoons, I was transported to being a little kid again. No movie has done this so effectively for me since perhaps the first Back to the Future. I loved that we saw map lines when we traveled from country to country. I love the fact that the radio signal hailing Sky Captain is reminiscent of the RKO Pictures opening.This is a whirling, lovelorn homage that will make generations of classic movie geeks will smile from ear to ear. I don’t pretend to brush over the flaws, with which story and characters might be number one, but Sky Captain left me on such a cotton-candy high that my eyes were glazing over.
One could actually make a legitimate argument that the stock characters, stiff dialogue, and anemic story are in themselves a clever homage to the sci-fi serials of old, where the good guys were brave, the women plucky, and the bad guys always bent on world domination. I won?t make this argument, but it could lend credence more toward the general flaws of Sky Captain and the World of Tomorrow.
Sky Captain is an exciting ode to influences of old. It’s periodically breath-taking in its visuals and periodically head scratching with its story, but the film might awaken childhood glee within the viewer. I won’t pretend the film isn’t flawed, and I know the primary audience that will love Sky Captain are Boomers with a love and appreciation for classic cinema. Sky Captain and the World of Tomorrow will be a blast for a select audience, but outside of that group the film’s flaws may be too overwhelming.
Nate’s Grade: B+
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WRITER REFLECTIONS 20 YEARS LATER
When I first watched Sky Captain and the World of Tomorrow in 2004, I was dazzled by its gee-whiz retro-futuristic homages and cutting-edge special effects. I wrote it felt like an appeal to your “Dad’s cinephile dad,” tapping into adventure serials and quaint sci-fi of Old Hollywood like Metropolis and Flash Gordon and German Expressionism and Max Fleischer cartoons. It was a giant nostalgic bombardment to a cinephile’s pleasure center. Now twenty years later, re-watching Sky Captain leaves me with a very different feeling. I found the majority of the movie in 2024 to be rather boring, and the special effects, while immersive and something special twenty years prior, are now dated and flawed. The whole thing propping up this underwritten homage enterprise are these murky visuals, making the ensuing 100 minutes feel much longer and more strained. It was transporting for me back in 2004, but now it just feels like empty homage run amok and lifted by special effects marked with an asterisk of history.
Sky Captain reminds me of 2001’s Final Fantasy: The Spirits Within, a momentary breakthrough at the time of its release in special effects technology that was inevitably to be passed, thus serving as little more than a footnote in visual effects history. It’s now less compelling to revisit. At the time, entire movies weren’t constructed on giant green screen stages and completely in the powerhouse computers processing new worlds of imagination. Now, it feels like most studio blockbusters above a certain budget are completely shot on large, empty green screen warehouses. Now we have entire movies constructed in a three-dimensional play space inside a computer, like 2016’s The Jungle Book and 2019’s The Lion King. It wasn’t even that much longer before another artist would replicate writer/director Kerry Conran’s everything-green-screen-for-maximum-style approach. Just a few months later, in April 2005, Robert Rodriguez released the highly stylized Sin City movie, bringing to vivid life the striking monochromatic artwork of Frank Miller’s celebration of film noir, pulp comics, and busty dames. In that case, the visuals nearly pop off the screen, fashioning something that cannot be served through live-action alone. Re-watching Sky Captain, I found a lot of the visual effects to be dark and blurry, like the filmmakers added a grimy filter. Maybe it was an ode to making the effects less polished to better replicate its older influences, or maybe it was simply a matter of hiding its budget, but the effect is still the same, making the onscreen visuals that much harder to fully observe and appreciate. If the appeal is going to be the then-cutting-edge special effects, then don’t make choices that will mitigate that appeal.
The story is so episodic and flimsy, held together only by the references it bestows. I understand that Conran was trying to recreate the screwball banter of Old Hollywood, but I found the relationship between Sky Captain (Jude Law) and his ex Polly Perkins (Gwyneth Paltrow) to be excruciating. The bickering is heightened, as the overall tone of the movie is generally heightened, but that makes all human interaction feel wrongly calibrated. Polly comes across as obnoxious, worthy of being booted at many points throughout the globe-trotting adventure. She gets into trouble repeatedly while whining about her big journalistic scoop, or rehashing who was at fault for the detonation of their relationship. I think Law has better chemistry with Angelina Jolie, who appears late as a flying navy commander, and even Giovanni Ribisi as Sky Captain’s trusty ace mechanic. These people feel like they understood the assignment, playing into the heightened pulpy nature. Paltrow is hitting the wrong notes from the start, so her character comes across as annoying and in constant need of rescue. There’s a reason that Conran keeps the plot busy and skipping from one set piece to another, because the more time spent with our two main characters the more you realize they would be better served as transitory archetypes in a short film.
In many ways, it feels like Conran was worried that he might never direct another movie again, and so Sky Captain includes just about every nod possible to his influences. It can become its own Easter egg guessing game, making all the connections to stories film properties of old, like King Kong, War of the Worlds, The Wizard of Oz, to lesser known titles like Captain Midnight and King of the Rocket Men. There’s hidden worlds with dinosaurs, spaceship arks for a fresh start, and Laurence Olivier reappearing as manipulated archival footage as our mysterious deceased mad doctor. It’s somewhat fun to watch Conran be so transparent about his passions and influences. However, all these reverent homages and special effects closed loops are attached to a thin story with grating characters. Again, for a very select audience, dissecting all the reference points will be its own entertainment. For most viewers, Sky Captain will be a tin-eared bore that keeps throwing more reference points into its ongoing stew. Any ten minutes chosen at random will have the same value and impact as any other ten minutes throughout the movie.
Perhaps Conran was prescient because he has no other feature film credits in the ensuing twenty years. There was a point where he was attached for the big screen John Carter of Mars adaptation (as was Robert Rodriguez at one point) but he eventually left for unknown creative reasons. Considering how much buzz Sky Captain had as a project from an unknown outside the system, you might think it would serve as a proof of concept to at least get Conran to helm some other mid-level studio project.
The lasting legacy of Sky Captain and the World of Tomorrow will be its look, now replicated by many studio blockbusters, though Conran and his team did so without the same studio coffers. The thing I’ll remember most about Sky Captain isn’t my own enjoyment but my father;s a man who grew up reading pulp sci-fi magazines, watching saucer men movies, and instilling in me a love of older movies. I remember the delight this movie seemed to unleash inside him, returning him to a euphoric sense of his childhood. That’s the association I’ll have with this movie, even if my own entertainment level and appreciation has noticeably dipped in twenty years. I know there are other fans out there who may feel that same childlike wonder and glee from the movie. I hope you do, dear reader. For me, for now, it’s like seeing behind the magic trick and wishing you could still feel the same current of exhilaration. Alas.
Nate’s Grade: C
Uglies (2024)
Even though Uglies is based upon a book series that hails back to 2005, it feels so much like it was developed in a vat subsisting on the runny discharge from other YA dystopian projects, finally settling into an unappealing mixture of familiar tropes. In this post-apocalyptic future world, society has rebuilt itself with a caste system that celebrates beauty. Teenagers undergo surgical operations and brainwashing to make themselves a member of the Pretties, the cool kids. If you’re even remotely familiar with YA storytelling, you can likely guess exactly where the movie goes from here. Our heroine is called Squint because society seems to think her eyes need work. There’s another character named Nose for the same reason, meaning that upon birth, I guess the doctor just holds up you baby and starts verbally roasting them. Squint is played by Netflix staple Joey King (The Kissing Booth, A Family Affair) and therein lies one of our central adaptation problems. The rules of Hollywood will not allow unattractive lead actors in movies like this, so the filmmakers give her brunette hair and less makeup, as if we’re supposed to find movie star Joey King to be naturally hideous. It’s the same with every actor in the movie. Now, if you were going to adapt this to a visual medium, maybe you lean into the visual contrasts in a more specific manner: all the “Uglies” are minorities and all the “Pretties” are lighter-skinned or white. That would bring an added colorism commentary but it would also be steering the movie into a more dangerous relevancy. The plot is all simplistic high school battle lines about individualism versus conformity, self-acceptance versus assimilation, though the optics of having a trans woman (Laverne Cox) being the evil head of education forcing surgery on teens and brainwashing them feels quite problematic considering grotesque conservative theories endangering the lives of actual trans people. There is one surprise in Uglies, one that I’ll spoil for you, dear reader. It doesn’t end. It sets up the next adventure with Squint supposedly bringing down the corrupt society from the inside, but I challenge anyone not familiar with the book series to be that compelled to put right the unresolved storylines and character arcs from this stalled launch.
Nate’s Grade: C-
Alien: Romulus (2024)
I will maintain that over the course of forty years that there have been no bad Alien movies. While 2017’s Alien Covenant gets the closest, I think each of the four Alien movies from 1979 to 1997 are worthy of praise for different reasons. The Alien franchise is unique among most sci-fi blockbusters in that each of its movies feels so radically different. The groundbreaking first movie is the hallowed haunted house movie in space; the 1986 sequel set the foundation for all space marine action movies, with Sigourney Weaver earning a Best Actress nomination, a real rarity for any sci-fi action movie; the much-derided third film from 1992 is much better than people give it credit for, and while flawed it has really intriguing ideas and characters with a unique setting and a gutsy ending; the fourth film from 1997 might just be the most fun, going all-in on schlocky action and colorful characters. Each of them is different with a style and tone of their own, and each is worthy of your two hours. Enter director/co-writer Fede Alvarez’s Alien: Romulus, meant to take place between the fifty-year time span between Alien and Aliens. It was intended to be a Hulu streaming movie but got called up to the big leagues of theatrical release, and while it has some underwritten aspects and clunky fan service, Romulus is another worthy sequel for a franchise that admirably keeps marching to its own beat.
It’s 2142 and life on an off-world colony isn’t exactly the adventure advertised. It’s a mining colony that’s slowly poisoning its huddled masses. Rain (Cailee Spaeny) has just finished her two-year contract only to be informed by her greedy company that, because of worker shortages, she’s locked in for another two years of indentured servitude. She’s also in charge of her adoptive brother, Andy (David Johnsson), a malfunctioning android that her late father reprogrammed. An ex-boyfriend comes back into Rain’s life with a plan: there’s an old derelict research station that they can scavenge and retrieve the cryo chambers, which can make long-term travel to a new life in a new system a possibility. There’s also a catch: they need Andy because only he can open the ship’s locked gates. The ragtag crew flies out to the derelict ship orbiting a ringed planet and, of course, discovers far more than they bargained for as the ship, of Weyland-Yutani origins, is crawling with face-hugging fiends just waiting for new faces.
Despite my grumbles, I found Alien: Romulus to be a very entertaining new entry that had the possibility of genre greatness. The setting and central character dynamic are terrific. The Alien franchise hasn’t exactly been subtle about its criticisms of multi-faceted corporations and their bottom-line priorities, but it’s even more effective to see the dinghy world of this mining colony. It’s a bleak existence of dystopian labor exploitation and you get an early sense of the desperation that motivates the characters to flee at any opportunity. Eventually, the evil corporation’s big plans for the “perfect organism,” a.k.a. the xenomorph, are to replace the depleting labor force. Humans, it turns out, aren’t built to work in space long-term, and the human cost is felt effectively in Act One. Another key part of what made the movie so immediately engaging for me is the sweet surrogate brother-sister relationship between Rain and Andy. He’s vulnerable, an older android model who needs some repairs, but he’s loyal and kind and loves pun-heavy jokes. This central relationship hooked me and gave me something to genuinely worry over as things get more dire, and it’s not just the scary aliens. Once onboard, Andy uploads the programming of a different android, and the competing objectives make him become a different person, all wonderfully played by Johnsson, who was supremely appealing in Rye Lane. While literally every other character is remarkably underwritten (this one doesn’t like robots, this one is pregnant, this one is… Buddhist?), the genuine bond between Andy and Rain grounded me.
Romulus also has some sneaky good set pieces that kept me squirming in my seat or inching closer in excitement. Alvarez (Don’t Breathe, Evil Dead) can concoct some dynamite suspense sequences and knows how to draw out the tension to pleasingly anxious perfection. This is the best Alien movie yet to really sell the danger of the springy face-huggers. There’s a taut sequence where the humans have to slow their movements to walk through a face-hugger minefield lest their spike in temperature alert the deadly creatures. There’s another later sequence that ingeniously utilizes space physics to escape the xenomorph acid blood. I loved how well it was set up and then the fun visuals of zero-gravity acid blood. The practical effects make for lots of great looking in-camera effects, and the production design is incredibly detailed while achieving a chilling overall mood of dread. Alvarez leans upon the visual frameworks of Ridley Scott and James Cameron, as who doesn’t, but finds ways to make his Alien movie his own. I really appreciated the dedication to the sprawling vistas of space, like extended shots outside the ship that really translate the sheer majesty and terrifying scale of space. The last-second threat of demolition is made all the more arresting by crashing into the rings of the planet. I think most people confuse a planet’s rings like it’s some kind of water vapor when instead it’s like a crowded highway of debris.
However, there are some misguided nods toward fan service that go overboard and become groan-inducing. There’s a fine line between homage and back-bending fan service, and Romulus skirts over occasionally into the dangerous territory, given over to references to the other movies that lack better context to make them anything more than contrived callbacks. Take for instance a triumphant killing of a xenomorph where a character utters, “Get away from her,” which itself would have sufficed, as any Alien franchise fan knows this reference point. Then the character continues, in an awkward pause, almost stumbling over the words and translating the awkwardness directly for us, as they add, “…You bitch.” Why? Why would this character need to say this exact same line (although, timeline-wise, this is now the first use of the phrase as Ripley is still in hypersleep)? The moment doesn’t call for this specific line; it could have been anything else, but they made it the line we all know from Aliens. There’s also the familiar ending where the characters think they’ve won and, wouldn’t you know it, there’s one more tussle to be had with a xenomorph who has snuck onto the escape ship. I’m less bothered by this continuation as it’s almost a formula expectation for the franchise at this point, though keeping Rain in her sleeping undies for the final fight seems like another unnecessary nod to the 1979 original. They even tie back the mysterious black goo from the Engineers via Prometheus, though as a vague power-up when, if I can recall, it was a biological weapon of mass destruction, but sure, now it’s a power-up elixir.
But the worst and most misguided act of fan service is where the movie literally brings a performer back from the dead (some spoilers ahead, beware). When Rain and the gang stroll through the derelict company ship, they discover the upper torso of a discarded android, like Ash (Ian Holm) in the original Alien. Not just like Ash because for all intents and purposes it is Ash, as the filmmakers resurrect Holm (who passed away in 2020) and use Deepfake A.I. technology to clumsily animate the man. This isn’t the first instance of a deceased actor brought back to screen by a digital double, from Fred Astaire dancing with a mop to Peter Cushing having a significant post-death supporting role in 2016’s Rogue One. Here’s the thing with just about all of these performances: they could have just been a different actor. Why did it have to be Grand Moth Tarkin (Cushing) and not just any other obsequious Empire middle manager? With Alien: Romulus, why does it have to be this specific version of an android when it could have been anyone else in the world besides the dearly departed Holm? I just can’t comprehend why the filmmakers decided to bring back Holm in order to play A DIFFERENT android who isn’t Ash but might as well be since he’s also been torn in half. Why not have the android be another version of Andy? That would have presented a more direct dichotomy for the character to have to process. The effects reanimating Holm are eerie and spotty at best, apparently built from an old scan from The Lord of the Rings. It’s just a distracting and unnecessary blunder, the inclusion of which can only be justified by trying to appeal to fans by saying, “Hey, remember this character? Even though he’s not that character. Well. Here.” We used to readily accept other actors playing the same character before the rise in technology. Nobody watching The Godfather Part II wondered why Robert DeNiro wasn’t a slimmed-down Marlon Brando.
As an Alien movie, Romulus starts off great and settles for good, but it still has several terrific set pieces, its own effectively eerie mood and style, and a grounded character dynamic that made me genuinely care, at least about two characters while the others met their requite unfortunate ends. It doesn’t have the Big Ideas of a Prometheus or the narrative arcs of Aliens, or even the go-for-broke schlock of Alien Resurrection, but Romulus delivers the goods while also feeling like its own movie, a fact I still continue to appreciate with the Alien franchise. It’s an enjoyable genre movie that fits in with the larger franchise. I wish some of the clumsy nods to fan service, especially the resurrection of a certain character, had been reeled back with more restraint to chart its own course, but it’s not enough to derail what proves to be a winning sequel.
Nate’s Grade: B
Borderlands (2024)
I’ve never played the popular looter-shooter video game that Borderlands is based upon, but I have to say that the fan base certainly deserved more than a low-rent combination of Guardians of the Galaxy merry pranksters with Mad Max freakazoid wasteland gangs. You can clearly tell the specific X-Meets-Y of the pitch, although apparently writer/director Eli Roth (Cabin Fever, The House with a Clock in the Walls) was auspiciously inspired one day by, literally, watching his dog squat over and poop and said, “This, this has to be in the movie.” So, from those noble creative origins comes a movie that labors so hard to be breezy and fun but feels so gassed and desperate. In this future sci-fi universe, there’s a special planet that is populated with different space crooks and gangs all fighting to discover a hidden vault of legend. The world is overrun by masked marauders known cheerfully as “psychos.” There’s also a prophecy about a chosen one, a kidnapped daughter to a very dangerous man, and Jack Black voicing one of the most obnoxious sidekicks in recent memory. That’s the thing about Borderlands: everyone is obnoxious or trying badly to be so indifferently cool. It doesn’t work. Cate Blanchett is not the right fit for the lead character of Lilith, a blase bounty hunter/for-hire killer that finds herself gathering a band of bickering bandits. The movie wants us to see them as a dysfunctional family of lovable losers, but each mediocre character is distilled to an underwhelming essence of quips, snark, and stylish killing. If there was a whiff of personality to be had with the different characters, their different and conflicting perspectives, this universe and its interesting locations for world building, even the unique weapons and fighting abilities, there might be even some fleeting entertainment to be had. Alas. It’s not funny. It’s not exciting. It’s not visually appealing. It’s not interesting. It’s not surprising. It’s just sort of loud with capital A-attitude and a forced sense of jocular PG-13 whimsy. It’s not… a lot of important things. Instead, Borderlands only makes me reflect how much better James Gunn has proven himself with these kinds of funky found families.
Nate’s Grade: C-
Ghostbusters: Frozen Empire (2024)
I am a lifelong Ghostbusters fan, I enjoyed the 2021 reboot, and I come to the sequel, Frozen Empire, as one of those fans that grew up with the cartoon series in the 1980s. There is a contingent of Ghostbusters fans who dismiss the movie as merely a comedy about a bunch of schlubs who resort to paranormal shenanigans to make a buck, and these fans dismiss anything larger in world-building, mythology, or direct sincerity as missing the point. I disagree. There can be a vivid, flourishing world of supernatural beings and connections to the human world, if you can tell a compelling story with characters we want to follow. Frozen Empire is an okay TV episode expanded into movie form, finding little for most of the voluminous characters to do. There’s an ancient evil and tying back the legacy characters, who don’t present much meaning beyond extended cameos. The 2021 movie had me on an emotional level, saying goodbye to a character and seeing how that loss has affected multiple generations of his estranged family. The closest thing Frozen Empire features to emotion is young Phoebe Spangler (Mackenzie Grace) wanting to be treated like a responsible adult and making friends with a ghost girl. It’s kind of sweet, and it’s smart to tie this friendship into the larger threat. The movie has several side plots littering the peripheral, from Finn Wolfhard trying to catch Slimer and being trusted to drive the Ecto-One, to Paul Rudd trying to find his footing as a stepdad, to Kumail Nanjiani as a junk dealer learning to follow his family’s noble mission of protecting others. I liked learning more about Winston’s (Ernie Hudson) Men in Black-style secret agency of studying ghosts and testing out new supernatural tech, and it presents a fun new setting where we can learn more. The ultimate story about defeating an evil spirit, coming together as a team, and learning to give others room to succeed or fail all seem a little pat, a little too familiar. It’s fine that this movie has lower stakes, even with a would-be apocalyptic threat of ancient evil. Not every movie needs to avert the apocalypse. It feels like little thought has been given to extending the new characters from the 2021 movie. There are too many characters to service here, which is why everyone other than Phoebe feels like a nascent supporting character or overextended cameo at worst (did we need the return of Podcast?). It’s still a fun movie that any Ghostbusters fan will likely find enough to enjoy, but it also feels like it might be the last Ghostbusters movie, at least this iteration, and it ends with a reminder of what the franchise can be, at its best, but also a warning of what it can be without careful development and vision.
Nate’s Grade: B-
Van Helsing (2004) [Review Re-View]
Originally released May 7, 2004:
Crossover movies have a distasteful history in the world of cinema. Some movie exec gets the notion, “Hey, why can’t two great tastes taste great together?” But what we’re left with is usually uninspired (The Flintstones Meet the Jetsons notwithstanding). Crossovers for horror movies are the worst of the lot. For every Freddy vs. Jason there’s a dud, like 1966’s Jesse James meets Frankenstein’s Daughter. That year went down in the annals of cinematic history, however, as it also gave us Billy the Kid versus Dracula, marking two entries in the expanding genre of cowboys battling famous monsters (as far as I know, this genre still stands at two movies). So what can one expect from Van Helsing, a big-budget creature feature that includes Dracula, Frankenstein, and the Wolfman?
Van Helsing (Hugh Jackman and a really big hat) is a secret soldier for a covert order of the Vatican. This covert order dispatches monsters and creepy-crawlies the world over. He’s been ordered to assist Anna Valerious (Kate Beckinsale), the last in a Romanian family line that has sought to kill the infamous Dracula (Richard Roxburgh). It seems that their family line is dwindling. And Anna’s brother being turned into a werewolf doesn’t help the situation. If her family line dies before Dracula then they cannot enter heaven. Van Helsing comes to town to help out the locals who are terrorized by Dracula’s flying brides. Van Helsing effectively kills one of the vamp ladies and is celebrated as a hero by the village. As he gets closer to Anna he also learns more about his own mysterious past and his connection to a certain figure with big teeth.
The Big D has a dastardly plan. He wants to find Frankenstein’s monster (Shuler Hensley) to channel enough power through him to awaken zillions of goo-sacks harboring the vamp’s undead brood. Of course, Frankenstein’s monster isn’t too keen on this. Together, he and Van Helsing, with the help of Anna as well as a comic relief monk, battle to stop Dracula from unleashing his children of the night.
Van Helsing is stupid, stupid, stupid. Director Stephen Sommers exists in his own indulgent world where bigger is better and some CGI spackle will fix any plot holes. He makes check-your-brain-at-the-door popcorn movies, but a “popcorn movie” is no excuse to forgive a rambling, incoherent, loud, stupid mess. I liked the first Mummy flick and even found some good with the second, but Van Helsing is Sommers at his rock-bottom worst, gorging on a trough of special effects and vomiting the results onto the big screen. Sommers’ idea of character development is knocking people through walls like they were in a Looney Tunes cartoon.
Van Helsing raises some interesting questions, like why do Dracula’s brides morph into flying demons that are conveniently genitalia-free? Why does a werewolf rolling over the top of a carriage somehow cause it to catch on fire? Why does Dracula keep his magic lycanthropy cure in the open? It doesn’t matter. Van Helsing is so straight-laced about its absurdities that questioning them will just get tiresome.
Not that you would expect much, but the acting in Van Helsing is bad. Beckinsale’s accent couldn’t be less convincing if her role were played by Charo. The trio of Dracula’s brides are played by swimsuit models and let me just say their performance is on par with what you would expect from swimsuit models. Roxburgh is quite possibly the worst vampire in the modern history of vampires, and that includes Blacula, Count Chocula and Tom Cruise. He couldn’t look any less sinister if he was in a diaper and bonnet. What’s up with those strands of hair that dangle in his face? Why do the Van Helsing creators want their Prince of Evil and son of Satan to look like he was the keyboardist for some 80s pop synth band?
This overly long film feels like a seven-year-old’s book report that he hasn’t read: it’s like a child is making this up as they go. “And then … a werewolf pops up … and then Dracula’s flying brides … and then they all need Frankenstein’s monster ….” Seriously, were the penning this script on the fly? It’s a $150 million improv film. The reels of the film could be switched around and no one would be able to tell the difference. Van Helsing is one long, exasperated action sequence that drags its heels instead of wowing. It beats the audience into submission with its stupidity and redundancy.
The entertainment level of Van Helsing is exceedingly weak. It runs an eternity, which wouldn’t be a problem if one were intrigued by the story, the characters, or the action sequences. The action could have been suitable but Sommers has gotten less reliant on the physical and more superfluous with his CGI. Watching a CGI monstrosity smash into a CGI monstrosity before a CGI background where no semblance of reality is present grows tiresome after 130 minutes. The effects are passable, but they overload the viewer and numb whatever slight interest may have existed for the classic monsters.
What should have been a clever homage turns instead into a hollow marketing ploy that’s so frenetic and tireless with its manic pacing and bad special effects. Even the many attempts at humor are flat. It has to be some kind of apocalyptic sign that Hellboy and now Van Helsing have been unleashed unto the innocents of this world. Some will find Van Helsing decent popcorn entertainment, but most will grow weary of its sloppy design and wafer-thin substance. For me, this is one to avoid, period. There isn’t an ounce of fun to be had while sitting through the painful pair of hours that is Van Helsing. This is one monster mash that’s a real monster mess.
Nate’s Grade: D
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WRITER REFLECTIONS 20 YEARS LATER
In 2004, Van Helsing was being primed to be not just a blockbuster but the forerunner for a new interconnected franchise revitalizing the classic Universal horror icons. Director Stephen Sommers was hot off the success of the first two Mummy movies, Hugh Jackman had become a household name playing everyone’s favorite growling superhero, and Kate Beckinsale had proven her own box-office mettle fighting vampires and werewolves in the Underworld series. The studio was expecting so much that it planned a sequel, a TV series on NBC called Transylvania, an animated prequel, a clothing line, a video game, maybe even theme park additions, and to maintain the Eastern European sets so that they could be utilized for the eventual show and sequels. Obviously, this never came to pass, and Sommers’ last big Hollywood action movie was the 2009 G.I. Joe movie, and he hasn’t directed a movie since 2013’s Odd Thomas adaptation. He chose not to direct the third Mummy movie in 2008, but it seems like this man’s career has never been the same since Van Helsing cratered in the summer of 2004. It began as the studio asking Sommers for even more monster movies, Sommers pitching them all together as an Avengers-style super movie, the studio getting carried away with larger plans of franchise dominance, and then when it didn’t materialize, a promising popcorn filmmaker in the highest blockbuster sphere just vanished in a poof of overzealous CGI.
In 2004, I did not like Van Helsing. That might be too charitable a description. I wrote in my original review, “Van Helsing is stupid, stupid, stupid. [Sommers] exists in his own indulgent world where bigger is better and some CGI spackle will fix any plot holes. He makes check-your-brain-at-the-door popcorn movies, but a ‘popcorn movie’ is no excuse to forgive a rambling, incoherent, loud, stupid mess.” It was one of my worst movies of 2004, and twenty years later, I’ve mostly come around on the movie. I won’t tell you that it’s a great movie, or even achieves that same magic alchemy of action-adventure swash buckle that The Mummy brought back to major studio filmmaking in 1999, but Van Helsing is enjoyably ridiculous schlock nonsense. It was also one of my wife’s favorite movies growing up, and she reminded me that her teenage self had a big crush on Richard Roxburgh’s version of Dracula, not Hugh.
I now view Van Helsing less as a horror monster action vehicle and more of a spy vehicle in a strange world. The titular Van Helsing is our secret agent complete with spy gadgets with his comedic relief sidekick, and he’s got his important missions and the sexy Bond Girl, and the villains and betrayals and added back-story that doesn’t seem even necessary. It’s Sommers taking the structure of a spy thriller and supplanting it onto a Victorian-era monster steampunk universe of demons and centuries-old church conspiracies. Jackman is enjoyably suave as the Vatican’s favorite killing machine learning his own life lessons about the nature of legacy. I even enjoyed the villain’s motivation for Dracula; he’s trying to learn the secrets of Dr. Frankenstein’s reanimation to ensure that his vampy babies survive. Here is a Dracula who is bereft because he cannot father living children. I suppose there could be further discussion over the different forms of life as converting humans into vampires is itself a rebirth. Perhaps the distinction is like the difference between having biological children and adopted children. Maybe dear old Drac just wants to have a bundle of joy he can call his own. That’s more interesting than versions that make him out to be some stalker ex-boyfriend. Likewise, the role of Anna (Beckinsale) is given more pathos than simply being the Strong Romani Badass. While her wardrobe consists of corsets and teased hair to appeal to a young male demo, her character’s mission is powerful and personal. Anna needs to kill Dracula not to save herself but to ensure the rest of her deceased family members can enter heaven. Talk about cumulative family guilt. That’s heavy. When her face appears in the clouds at the end like Mufasa, it’s a confirmation of generational rest. That’s an arc that’s more fulfilling than being any love interest that would be discarded later.
As soon as it got rolling, I said to my wife that this was going to go one of two ways: Van Helsing will learn that his organization is not as righteous as he believed them to be, manipulating him to eliminate threats to the organization’s standing rather than threats to humanity; or Dracula and Van Helsing have a personal connection that hasn’t been fully examined. Dear reader, it went in both directions because Sommers is slapping so many plot elements to make this movie feel full to bursting like a bloated tick. There’s ideas stacked upon ideas here, references and unexplored plot points for an untapped universe (vampires started werewolves?). An hour in, all of Dracula’s bats, a.k.a. his children have been slain, and you may erroneously think the movie is over. Well, there’s a whole other castle to explore with even more baby bats to kill. The last hour operates on pure video game mechanics of, go here, grab this item, battle this mini-boss. There’s definitely a level of redundancy and a “more is more” kitchen sink excess philosophy, but the bombast is part of his general appeal. There’s a touch of Sam Raimi here, a touch of Michael Bay; schlock with sheen. Maybe it was my nostalgia goggles, or maybe I was just attuning to Sommers’ wavelength, but the movie worked for me much better in 2024 as I was now charmed by its goofball sensibilities and less irritated by its over-plotted script.
You feel the admirable passion that Sommers has for this universe, adopting stylish pastiches to celebrate the older movies and lore, but definitely bringing his more modern sensibilities to the forefront. There’s a certain chaotic energy that animates Sommers big movies, bringing these classic characters together to run amok and crash into each other. That little kid’s imagination given the whole sandbox to play in can be enviable and lively, and it can also lead into unexpected directions that unexpectedly go nowhere. The incorporation of Frankenstein’s monster (Shuler Hensely) is more a plot device than a thoughtful character to bring to the team. He’s the magical MacGuffin both sides are fighting to claim for their own. Van Helsing’s major crime is trying too much and being too straight-laced about its silly. It’s not winking to the audience, it’s not self-commenting on its absurdities, it’s just living them lavishly. In 2004, I couldn’t appreciate that and this movie, and now I can find a place in my heart for such fun.
My original review in 2004 is scathing, with ready-to-blurb snark trying to communicate the intensity of my distaste. The line that Sommers is “gorging on a trough of special effects and vomiting the results onto the big screen” sticks with me. I’m surprised I restrained myself from making a “Van Helsing sucks” comment. Several of my criticisms about the acting, the confusing rules, the convoluted storytelling are entirely valid, but they just don’t bother me enough twenty years later. I can relax and enjoy the movie because it is a mess. That doesn’t mean every flawed movie deserves kindly dismissing its faults if it doesn’t aspire to anything other than mass entertainment. Big movies for big audiences can still be big bad. I think Van Helsing’s appeal is how sloppy it is and how excessive every element plays. In another universe, a… “dark universe” to borrow a phrase that came to me for no reason, this could have kicked off the interconnected Universal monster movies (any reference to Egyptian mummies is absent, implying perhaps that Sommers earlier movies exist in a shared world). It was not to be, and Sommers’ career has never been the same since, which is a real shame. The blockbuster space needs a filmmaker like Sommers, a man nimble enough to juggle tones and childlike glee with darker humor. Come back, Stephen Sommers, and maybe try your hand at the Creature From the Black Lagoon while you’re at it.
Nate’s Grade: C+
Atlas (2024)
In the world of Netflix releases, it’s hard to judge what is gauged as a success. Take for instance their new sci-fi action movie Atlas. It cost the streaming giant $100 million and they now tout it as being the top movie across the globe on their platform. This could very well be true, though Netflix has long been cagey about sharing their viewing numbers, instead preferring to go with the, “Hey, just trust us, okay?” defense, which hasn’t exactly been reassuring in an era where bonuses are linked to number hits. With the ever-expanding catalog of titles, being a reported hit on Netflix can sometimes feel like being, say, Homecoming Queen from 1989, an accomplishment soon eclipsed and forgotten. What was the last big Netflix action movie that had cultural staying power, that caused people to continue to discuss weeks or months later? Netflix swears their most-watched movie is 2021’s Red Notice, a star-laden breezy adventure caper that I challenge anyone to remember much about besides its stars. This is the challenge of gaining traction in a world of near endless content choices. Atlas is an above average film benefiting from a strong character dynamic at its core even if the rest of its story elements feel forgettably disposable.
Atlas (Jennifer Lopez) is a data analyst who has also helped develop Earth’s orbital security system. An A.I. program/robot named Harlan (Simu Liu) was born from Atlas’ mother, and then Harlan went and murdered millions of humans. The killer robot fled Earth with his robotic followers and Earth has been awaiting his return for decades. Atlas joins a mission to land on a distant planet where they think Harlan has operated as his base. However, Atlas must work with an A.I. program inside her mech suit that calls itself Smith. In order for them both to survive in this new world, they must work together.
I found everything within the mech suit of Atlas to be engaging and dynamic, and everything that happens outside that giant suit to be underdeveloped and mediocre. I was genuinely surprised how Atlas essentially becomes a buddy survival movie. It’s the human who is distrustful of accepting help from others and especially from advanced technology with a mind of its own, and an A.I. program that is trying to improve its capabilities by getting to know its user and learning how to grow from her. They need each other to survive and that requires a trust and relationship to be fostered, and it’s a surefire enjoyable plot to watch two enemies become allies and maybe even friends over the course of their united struggles. The growth between them also feels relatively organic, coming at a natural progression with personal insights and offerings without clunky leading dialogue lines, like, “So why don’t you trust robots, huh?” This dynamic reminded me a bit of 2004’s I, Robot where Will Smith played a detective who hates robots who has to work with a robot and the two of them form a bond (there are other similarities I’ll get to later). Much of the movie takes place within a three-foot window from the capsule inside this mech suit, and the shared struggle between Atlas and Smith is the heart of the movie, and it’s actually quite good. Both of these characters find ways to surprise one another, both of them shed preconceptions, and both of them will discover the lengths they go to protect the other even if it puts their own existence in question. As a story about a woman and her robot, Atlas is a fun and fairly involving sci-fi buddy movie adventure.
Now, the world building and story that gets Atlas to this alien world, and the escalating stakes of world destruction are where the movie dissipates into an amorphous cloud of sci-fi action keywords. I don’t know why it had to be killer terrorist robots that brought out Atlas and her team of mech-suited warriors to this foreign planet. The reason why the characters are stranded on this unknown planet is unimportant. It could just as likely be a science team exploring a potential new habitable world for an Earth burning through its natural resources too quickly. It could be exploring the remnants of a possible alien civilization. It could even simply be the closest planet available during a distress from their spaceship going down for whatever mechanical or orbital obstruction. The story is about the relationship between the human being and the robot/A.I. working together to survive in an unfamiliar and hostile land.
The robot insurrection feels like an acceptable plot device but it’s so under-explored until the movie needs to dramatically escalate the stakes into an apocalyptic cataclysmic scale. The fact that Harlan, which let’s agree is a terrible name for the villain of your movie, determines that the best way to save humanity is to annihilate humanity is already a tragically familiar refrain we’ve heard from numerous sci-fi villains, from The Hunger Games to Infinity War to The Day the Earth Stood Still to even I, Robot. In that last movie, the A.I. system determines the only way to protect humanity is through controlling and ultimately eliminating them, and this same motivation comes to Harlan. This character is introduced as our Big Bad through an opening montage, he disappears, and then only comes back at the end to be a force to threaten Earth. The entire robot uprising is so tremendously underwritten that the movie doesn’t even do the barest whiff of ambiguity to question whether humanity has been mistreating its robot servant class. Instead, Harlan is introduced right away as a terrorist figure and stays true to this characterization. I thought that Act Three would be upending for Atlas, where she learns the robots were framed or at least the conflict is more nuanced and her “side” might be more culpable than the military’s cover story. Nope. Evil Robot King is simply Evil Robot King. Fine, he’s a boring killbot, but then why go to such lengths to provide a personal connection for Atlas and Harlan. It’s unnecessary when she has to stop the killer robot from killing the Earth; we don’t need a personal connection for this to work. The level of personal guilt attached to Atlas is ridiculous, including multiple levels of tragedy that feel far too overwrought. Atlas didn’t need to feel guilty over her involvement in developing Evil Robot King as a child; she could have been simply the daughter to the woman who unintentionally brought this killer tech forward, or she could have simply been a woman who experienced a tragedy linked to the robot uprising without having a mom who developed the technology. She could just be a victim. She doesn’t have to be the first victim.
Atlas is really a one woman show, so your feelings of Lopez (Hustlers) as an actress will dominate how you feel about the overall experience. I don’t know if Atlas is made substantially better with her as the lead actress but she certainly performs ably and doesn’t seem left unmoored by the fact that she’s talking to a voice in an empty space for most of her months filming. Lopez has a determination that gives her action novice character an underlying strength to tap into upon the call of action.
As a sci-fi action spectacle, the blockbuster aspects are sufficient for our casual entertainment fulfillment. The special effects and action are pretty solid under director Brad Peyton (San Andreas, Rampage) who knows his way assuredly around effects-heavy spectacle (he was also co-creator of the delightfully daffy 2019 Netflix apocalyptic series Daybreak). Much of the movie takes place within one mech suit, but I never felt a sense of visual claustrophobia thanks to the buddy dynamic and Peyton’s use of space. The big action sequences at the end have their share of impressive cool moments, but they also benefit from coming at the end of a character relationship that has helped to make the action more satisfying. I do lament the modern trend of filming on such large green screens or LED stages that lighting is always the same bright overhead setting without significant variance with shadows and other light sources.
If you’re looking for a Netflix action movie to divert your attention, or even barely pay attention to, then you could do far worse than Atlas. It might even hold your attention and keep you engaged thanks to the fun buddy film dynamic that serves as its foundation. There are plenty of elements that feel tacked on, underdeveloped, or blandly familiar, but the core works and Atlas is worth a couple hours of escapism.
Nate’s Grade: B
The Hunger Games: The Ballad of Songbirds & Snakes (2023)
Who exactly was watching The Hunger Games and thought to themselves, I wonder if this evil old fascist dictator played by Donald Sutherland was ever young and sexy and in love? Well fear not, whomever you are, because 2023 gave us the adaptation of The Ballad of Songbirds & Snakes, the far too long adaptation of Suzanne Collins’ prequel book, thus granting the studio more material to grind into products. I guess we should all be grateful that this wasn’t stretched into two movies like the original plan. Taking place 60 years prior to the events of the first movie, young Coriolanus Snow (Tom Blyth) is trying to financially secure his family’s safety in the Capitol, and he’s also mentoring one of the district combatant’s in the tenth annual Hunger Games death match. His charge is District 12’s Lucy Gray Baird (Rachel Zegler), a feisty Romani-esque young woman who uses song as her vehicle for rebellion, and young Snow has to coach her to victory if he has any hope of righting his family’s lost standing. Fortunately, the Hunger Games behind-the-scenes coordination and development is interesting, and filled with top-level actors living it up in these outsized roles (Viola Davis, you national treasure). The deadly games themselves are confined to one dilapidated arena and are visually engaging even in such a limited space. Unfortunately, the would-be Romeo and Juliet romance between Snow and Lucy Gray is far less engaging, and young Snow proves to be a handsome bore. There was potential here in exploring the origin of a monster but the villainy seems awfully contrived to push him along on an arc, with several drastic personal decisions absent believable development. We’re talking big character leaps here, the kind that I can’t even really explain except, “Well, I guess he just had it in him the whole time.” The hazy rationalization and rushed development reminded me of Anakin Skywalker’s underwhelming descent into the dark side. Songbirds & Snakes is only really going to work for the diehard fans of the franchise asking for a little more time in this dystopian universe and daydreaming about the washboard abs and baby blue eyes of their favorite older fascist.
Nate’s Grade: C+


























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