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The Flash (2023)/ Spider-Man: Across the Spider-Verse (2023)

Released within two weeks of one another, two big summer movies take the concept of a multiverse, now becoming the norm in comic book cinema, and explore the imaginative possibilities and wish-fulfillment that it proposes, but only one of them does it well. Spider-Man: Across the Spider-Verse is the sequel to the Oscar-winning 2018 revolutionary animated film, and it’s a glorious and thrilling and visually sumptuous experience, whereas DC’s much-hyped and much-troubled movie The Flash feels like a deflated project running in place and coming apart. Let this be a lesson to any studio executive, that multiverses are harder than they look.

Barry Allen (Ezra Miller) has the ability to travel at fantastic speeds as his superhero alter ego, The Flash. He’s tired of being the Justice League’s errand boy and still fighting to prove his father is innocent of the crime of killing Barry’s mother. Then Barry discovers he can run fast enough to actually travel back in time, so he returns with the intention of trying to save his mother. Except now he’s an extra Flash and has to train his alternate self (also Miller) how to control his powers. In this different timeline, there is no Justice League to combat General Zod (Michael Shannon, so thoroughly bored) from destroying the planet for Kryptonians.

This is the first big screen solo outing for The Flash, and after none other than Tom Cruise, Stephen King, and James Gunn calling it one of the best superhero movies of all time, it’s hard to square how trifling and mediocre so much plays out as an example of a creative enterprise being pulled in too many directions. Miller was cast as the speedster almost ten years ago, and this tale has gone through so much tortured development, leaping through numerous filmmakers and writers, that its purpose has now gone from being a pillar of the expanding DC cinematic universe began with Zack Snyder’s Man of Steel in 2013 to becoming the Snyderverse’s death knell. The premise of traveling back in time is meant for Barry to learn important lessons about grief and responsibility and the limits of his powers, but it’s also intended as the reboot option for the future of these cross-connected comic franchises. It allows Gunn, now the co-head of the new way forward for DC movies and TV, to keep what they want (presumably Margot Robbie and Jason Momoa) and ditch the rest (Henry Cavill, Ben Affleck, Black Adam, Shazam, and Zack Snyder’s overall creative influence). So reviewing The Flash as only a movie is inadequate; it’s also a larger ploy by its corporate overlords to reset their comic book universe. In that regard, the quality level of the movie is secondary to its mission of wiping the creative slate clean.

Where the movie works best is with its personal stakes and the strange but appealing chemistry between the two Millers. It’s an easy starting point to understand why Barry does what he does, to save his mother. This provides a sturdy foundation to build a character arc, with Barry coming to terms with accepting his grief rather than trying to eradicate it. That stuff works, and the final talk he has to wrap up this storyline has an emotional pull that none of the other DCU movies have exhibited. Who wouldn’t want one last conversation with a departed loved one, one last opportunity to say how you feel or to even tell them goodbye? This search for closure is a relatable and an effective vehicle for Barry to learn, and it’s through his tutelage of the other Barry that he gets to see beyond himself. The movie is at its best not with all its assorted cameos and goofy action (more on both later) but when it’s a buddy comedy between the two Barrys. The older Barry becomes a mentor to himself and has to teach this inexperienced version how to hone and control his powers as well as their limits. It puts the hyper-charged character into a teaching position where he has to deal with a student just like him (or just him). It serves as a soft re-education for the audience alongside the other Barry without being a full origin story. The impetuous young Barry wanting to have everything, and the elation he feels about his powers, can be fun, but it’s even more fun with the older Barry having to corral his pupil. It also allows the character an interactive checkpoint for his own maturity and mental growth. Miller’s exuberant performances are quite entertaining and never fail to hit the comedy beats.

The problem is that the movie puts so much emphasis on too many things outside of its titular hero. Much was made of bringing back Keaton to reprise his Batman after 30 years. I just wish he came back for a better reason and had legitimate things to add. His role is that of the retired gunslinger being called back into action, and there’s an innate understanding with Barry wanting to go back in time and save his family, but too much of this character’s inclusion feels like a stab at stoking audience nostalgia (the callback lines all made me groan). I highly enjoyed Keaton as Batman and appreciated how weird he could make the billionaire-turned-vigilante, but he’s no more formed here than a hologram. The same thing happens with the inclusion of Super Girl a.k.a. Kara Zor-El (Sasha Callie). In this universe, there is no Superman, so she’s our requisite super-powered alien that Zod is hunting to complete his plans for terraforming Earth. She’s an intriguing character as a tortured refugee who has lingering doubts about whether humanity is worth the sacrifice, but much of her usage is meant only to make us think about Superman. She’s not given material to make her own impression, so she simply becomes the imitation of the familiar, the shadow to the archetype already being left behind. But these character additions aren’t even the worst of the nostalgia nods, as the final climactic sequence involves a collision of worlds that harkens to just about every iteration of the famous DC heroes, resurrecting several with dodgy CGI and uncomfortable implications (spoilers… the inclusion of George Reeves, when he felt so typecast as TV’s Superman that he supposedly killed himself because he thought his acting career was over, can be galling).

The action of The Flash is mostly fine but with one exceptional example that boggles my mind. In the opening sequence, no less, Barry is trying to help clean up a crumbling hospital when it collapses and literally sends a reign of babies falling through the air. I was beside myself when this happened, horrified and then stupefied that this absurd action sequence was actually happening. Barry goes into super speed to save the day, which more or less reverts the world into super slow-mo, though he needs to power up first, so we get a quick edit of him stuffing food into his face to load up on calories. We go from Barry breaking into a falling vending machine, stuffing himself in the face with snacks, getting the green light from his suit which I guess measures his caloric intake, and then grab a baby and literally put it in a microwave to shield it from danger. Just describing this event makes me feel insane. I figure the filmmakers were going for an over-the-top approach that also provides light-hearted goofiness to separate the movie from the oppressively dark grist of Snyder’s movies. However, this goes so far into the direction of absurdity that it destroys its credibility. It’s hard for me to fathom many watching this misguided and horrifying CGI baby-juggling sequence and say, “Yes, more please,” rather than scoff and shake their head. It’s not like the rest of the movie keeps to this tone either, which makes the sequence all the more baffling. There are Flash rules that are inconsistently applied to the action; Barry’s caloric intake is never a worry again, and the effects of moving a person during super speed don’t ever seem to be a problem except for one spewing gross-out gag.

While not being an unmitigated disaster, it’s hard for me to see the movie that got so many figures in the entertainment industry raving. The Flash has some notable emotional stakes, some amusing buddy comedy, and some goofy special effects sequences that run the gamut from amusing to confounding, but it’s also quite a mess of a movie, and too many of its nods to the fandom feel like empty gestures of nostalgia compensating for imagination. For all it gets right, or at least keeps interesting, it seems like another cog in a multi-billion-dollar machine, a stopping point also intended to be a reset and starting point. It feels like the character wasn’t trusted enough by the studio to lead his own solo movie even after years of buildup with Miller, nine seasons of the popular TV series, and 80-plus years of prominent placement in DC comics.

Conversely, Across the Spider-Verse is a sequel that expands an already stuffed story but knows what stories and themes to elevate so they don’t get lost amidst the fast-paced lunacy. Taking place a year later, Miles Morales (voiced by Shameik Moore) has grown into his role as the new Spider-Man for his world. He strains to meet the expectations of his parents, and keep up his grades, while fulfilling the duties of a superhero jumping into danger. When Gwen Stacey (voiced by Hailee Steinfeld) reappears to discuss joining the multiverse police, Miles jumps at the chance, having genuinely missed his other Spider friends, especially Gwen. There are countless Spider people in countless worlds, even including a Spider-T. Rex and a Spider-Car (Peter Parked Car, I believe the name was). Miguel O’Hara (voiced by Oscar Isaac) is the Spider-Man tasked with keeping order across the many interconnected multiverses, and he insists that sacrifice is essential to maintain balance, one that hits too close to home for Miles to abide.

The 2018 original is a hard act to follow, and while Across the Spider-Verse doesn’t quite overrule its predecessor it is a more than worthy sequel that has everything fans loved about the first trip. The visual inventiveness has been taken even higher, with the mixture of even more different animation and art styles. I loved seeing each Spider person and how they fit into their unique art style of their world, like the living water colors of Gwen’s world and the punky paper collage style of Spider-Punk (voiced by Daniel Kaluuya). There’s a villain that comes from a paper universe, so he resembles a three-dimensional paper construction with hand-scribbled notes appearing around him like Da Vinci’s commentary. There is something to dazzle your senses in every second of this movie. The visuals are colorful, creative, and groundbreaking with the level of detail and development. There’s probably even too much to fully take in with just one viewing. I want to see the movie again not just because it’s outstanding but so I can catch the split-second vernacular asterisk boxes that pop up throughout the movie. Going further into living comic book aesthetics, new characters will be introduced with boxes citing their comics issue reference point, and certain names and vocab will get their own citations as well. These are split-second additions, nothing meant to distract from the larger narrative. Simply put, this is one of the most gorgeous looking movies of all time, animated or live action. It’s bursting, thrumming, nearly vibrating with life and love stuffed into every nook and cranny, and it’s exhilarating to just experience a vivid, thriving world with animators operating at peak talent.

However, the movie has an engrossing story to better position all those eye-popping visuals. The worry with any modern multiverse story is that the unlimited possibilities of variations and opportunities for characters to do just about anything will overwhelm a narrative, or like The Flash, become a checklist of overburdened and empty fan service. The screenplay by Phil Lord, Christopher Miller, and Dave Callaham is all about relationships. If Miles’ relationship with his stern police lieutenant father (voiced by Brian Tyree Henry) wasn’t such an important focal point, then the emotional stakes of the movie would be meaningless. We see a relatable struggle from both sides, the parents trying to connect with their growing child and give him enough space to find himself, and the child who clearly loves his parents but doesn’t fully appreciate or understand their concerns. They worry about Miles leaving them and whether others will love and support him like his parents. Miles has to experience a wider world of possibility, but these experiences make him appreciate what he has at home, and what could be permanently lost. I don’t mind saying there were more than a few moments that caused me to tear up. I found Gwen’s storyline equally compelling, and her turmoil over keeping her secret identity and then coming out to her father was rather moving. The family bond resurfacing will get me every time, and the simple action of a hug can be as heartwarming and fulfilling as any romantic ode. Across the Spider-Verse makes sure we care about the characters and their personal journeys.

At a towering 140 minutes, this is the longest (American) animated movie ever, and it’s still only one half of a larger story. I knew ahead of time this was only the first part so as soon as we entered Act Three I kept gearing up for the cliffhanger ending. Every five or so minutes I thought, “Okay, this is going to be the end,” and then it kept going, and I was relieved. Not just because I got to spend more time in this unique universe but each new moment added even more to raise the stakes, twist the intrigue, and make me excited for what could happen next. I was shaking in my seat at different points, from the excitement of different sequences to the emotional catharsis of other moments. I cannot wait to experience this same feeling when the story picks back up reportedly in March 2024, though I fear it will get delayed to late 2024.

Even with the unlimited possibility of jokes and silly mayhem, the filmmakers keenly understand that it doesn’t matter unless we care about the characters and their fates. I am shocked that a goofy character I thought was going to be a one-scene joke, The Spot (voiced by Jason Schwartzman), could end up becoming the ultimate destroyer of worlds. I think this reflection nicely summarizes the impeccable artistry of Across the Spider-Verse, where even the moments or characters misjudged as fleeting or inconsequential can be of great power. It’s a movie that is full of surprises and thrills and laughs, all in equal measure, and a blessed experience for a movie fan. In the crush of comic book multiverse madness, Across the Spider-Verse is a refreshing and rejuvenating creative enterprise, one that builds off the formidable talent of its predecessor and carries it even further into artistic excellence that reminds us how transporting movies can be. If you see one superhero multiverse movie this summer, the choice should be as obvious as an inter-dimensional spider bite.

Nate’s Grades:

The Flash: C

Across the Spider-Verse: A

Alternate Opinion: Zack Snyder’s Justice League Guest Essay

My friend and writing partner Ben Bailey asked me to host an extensive essay he was compelled to write after watching the four-hour Snyder cut of Justice League. I’ve never featured anyone else’s words or opinions on this review blog before, but it’s been so long since he really devoted himself to an artistic analysis, and with such detail, that I felt compelled to publish it on my personal review platform. Behold, a guest essay on the nature of Art, Ayn Rand’s Objectivist theory, super heroes and their appeal, Zack Snyder as a filmmaker and philosopher, and capitalism.

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“Zack Snyder’s Justice League and The Virtue of Shallowness: An Essay In Search of a Point” By Ben Bailey

All Art is self-indulgent, but not all self-indulgence is Art.

Back in 2010, legendary film critic Roger Ebert famously groused that video games could never be Art. His reasoning was largely an attempt to grasp at the essential definition of what Art is, and how it can and cannot be applied to various artistic mediums in order to claim supremacy for his preferred medium, cinema, over one he pompously scorned. At the time, as a 25-year-old man-baby gamer, I objected strenuously to his argument but not in a way that I could articulate with the same thoughtful presentation with which he made his case. I just instinctively rebelled against the notion that a thing I loved in the same way Ebert loved movies could not be Art like movies clearly are because smart people like Ebert said so. I was still struggling with what Ebert struggled with in his piece, as I hadn’t yet developed a working definition of what Art actually was. Unlike Ebert, who never settles on a definition and just decides to declare himself right, I have since found one that at least works for me, and now in the cold hard light of 2021, I’m forced to conclude that Ebert was sort of correct but not for the reason he thought he was. The vast majority of video games are not Art, just like the vast majority of movies, TV shows, and books are not Art, because Art is something special and pretty hard to achieve in a capitalist society designed to stifle creativity at the altar of marketability.

For me at least, Art has a practical and a poetic definition. The practical one can best be distilled as, “Deliberate creative expression done for its own sake.” Artistic Intent is everything. It has to be something done on purpose, not something retroactively defined as Art by someone experiencing it separate from the Artist. It has to be a creative expression, which is to say something done to reflect the internal life or point of view of the Artist as opposed to something a craftsmen might build to be functional but not intellectually or emotionally inspired (All Art is craft, but not all craft is Art). And most importantly, it has to be done for its own sake, free of any creative compromise. For something to be Art, the Artist has to do it because it is something they simply must do, because it is born inside of them and must be birthed through the process of creative expression so that it isn’t left stillborn inside their soul to rot and kill its host. If it is done for any other motive, for profit or to cater to the whims of a prospective audience, it ceases to be Art and becomes Commerce, a commodity that belongs to the world and no longer to the Artist.

The poetic definition is a bit looser as you might expect: “Art is the process of making your dreams come true.” It is how we physically manifest our imagination into literal reality, recreating what is inside of us to bare our souls to the world, not because it matters what the world might think of them or who might want to buy or sell the product of their representation, but simply because the soul of an Artist burns bright and the fire has to go somewhere. Many things are mistaken for Art because they are created with the same tools through the same mediums. A really entertaining movie you love might seem like Art to you, but chances are, just given the realities of how movies are made in the studio system, it wasn’t created by an Artist or group of Artists collaborating to bring something beautiful into the world from their own minds. It may have started out that way, or that may have been the hope at the outset, but inevitably to get the thing made, money people began to influence what it should be, and test audiences and marketing algorithms ultimately dictated its form. A spatula might be used to make pancakes or spank your lover, but that doesn’t make your breakfast foreplay.

You might have noticed by now that my conception of Art is marked by an almost Platonic ideal of the Artist as Rugged Individualist, perhaps an expansive application of Auteur Theory that would mean almost nothing could be Art if it involves any kind of collaboration. That’s not entirely untrue, as I am trying to say that Art is a very rare and exclusive thing, at least when it comes to the kind of creative works we are typically exposed to in a society built on commercial industry. But to clarify, multiple Artists working together on a shared vision like a film or video game, while always more difficult to coalesce than one person articulating a singular vision like a painting or novel, can still be Art as long as the intent remains pure, or if the idea of purity sounds a bit fishy to you, at least free of external influences from non-Artists. Still, it’s just easier to conceptualize the Auteur as Artist for the purposes of discussing artistic intent, eschewing the messiness of multiple Artists trying to figure out the workable common denominator of their unique perspectives. If Art is a person making their dreams come true, the fact that it is their dream and no one else’s would seem to be the pertinent factor in assessing whether it is true to what it is. You might call it the Virtue of Selfishness. And that is where Zack Snyder comes in.

At this point, I don’t think I need to provide too much on the history surrounding the supposed epic tragedy of behind-the-scenes studio machinations that was the 2017 Justice League film. Suffice it to say if you don’t know, the theatrically released version of the movie was a sort of Frankenstein’s monster of two competing visions, one the culmination of original director Zack Snyder’s bleak, realistic take on DC superheroes introduced in two previous films, and the other a studio-mandated effort to re-shape the project to dilute Snyder’s influence and better ape the success of the Marvel Cinematic Universe (MCU) through the inclusion of re-shoots, re-edits, and post production work provided by the MCU’s most notable director at the time, famed garbage person Joss Whedon. The result was widely regarded as mediocre at best, a mishmash of clashing ideas and tones representing diametrically opposing perspectives on what a superhero movie should be. It was assumed at the time that the relative critical and commercial failure of the film meant that it and the cinematic universe it spearheaded was, much like Snyder’s conception of the DC Universe, completely hopeless. And then some weird stuff happened.

A strange confluence of circumstances involving the changing nature of our engagement with modern media, the increasing ubiquity of streaming platforms challenging and possibly supplanting the theatrical model of film distribution, and also a freaking pandemic, led to Snyder getting an incredibly rare second bite at the apple in the form of the Snyder cut. A long fabled, often dismissed as mythical truer version of Snyder’s masterpiece, the Snyder cut had been cruelly torn from him and mutilated beyond recognition by shortsighted naysayers who just didn’t understand the deep and profound things the director of Sucker Punch was trying to say in the movie where Lex Luthor apparently pees in a jar to make a point to a senator before killing her. Or I don’t know, maybe he got his assistant to do it before sending her to die in the explosion he didn’t tell her about? Okay, that’s not the point, but Batman V. Superman is still really stupid. The point is, fans demanded it, and Warner Bros.’ long history of poor decision-making led them to provide a whopping 70 million dollars, roughly the budget of an entire year’s worth of quality Blumhouse movies, to complete a thing that was supposedly already basically done. And now it’s here.

Author Ayn Rand

If you didn’t pick up on my reference earlier to the Virtue of Selfishness, consider yourself lucky to have never been exposed to any kind of deep dive into the nonsense of Objectivist “philosopher” Ayn (rhymes with “whine”) Rand. I use “philosopher” in quotes because Rand famously rejected all philosophers post-Aristotle other than herself, most likely because all of modern philosophy might as well be collected with the subtitle: “Why Ayn Rand Is An Idiot,” so her rejection of them was likely a preemptive strike done with the same degree of defensive self-awareness that led her to rail against government hand-outs her whole life only to accept Social Security and Medicare in her autumn years. The Virtue of Selfishness refers specifically to a collection of essays encapsulating Rand’s ethical vacuousness better than I could with any description, so I would say you should just read it, though you really shouldn’t. You could also check out her much more popular and well known novels, the CEO’s on strike fantasy Atlas Shrugged, or The Fountainhead, about a self-described brilliant artist who would rather see his greatest work destroyed than allow it to be altered by the people with the moral temerity to think they had the right to dictate what it should be just because they paid for it. Coincidentally, Zack Snyder has been trying to make that book into a film for years.

Snyder is, by his own admission, a devotee of Ayn Rand and a committed Objectivist, and despite my already established aversion to this worldview, I want to state clearly here that I don’t bring this up to say that Zack Snyder believes in something I find ridiculous and is therefore a ridiculous person. I might think that if I got to know him, but that isn’t the point I’m making here. I have no reason to think that Snyder isn’t a perfectly nice, intelligent person as an individual, at least by the standards that we might judge those things in the abstract. I don’t know the man personally, so I don’t know for a fact that his love of a philosopher who said we owe nothing to each other means he believes the same thing wholeheartedly, and I have no way of knowing how he might translate his conception of Objectivism into his daily interactions with other people. He may be a sweetheart or a total bastard for all I know. As a filmmaker, however, I feel like I can say with some degree of certainty that his Randian worldview is at the forefront of his creative vision. If his movies are any indication of his artistic intent (as one assumes they should be), the Artist’s fire that burns in his soul is one that seeks to burn down the liberal social order predicated on the notion that our success as a civilization requires that we care about each other.

I would submit that the reason Zack Snyder’s approach to superhero movies feels so strange and off putting to so many people, whether or not they can articulate why, is because it lacks empathy. That isn’t to say that a movie or even a work of Art requires empathy, but its absence always feels wrong because art is the language of the soul, and having no interest in appealing to our shared humanity is the spiritual equivalent of gibberish. It feels especially wrong in superhero fiction because empathy is the basis for all superheroes on a fundamental conceptual level. The thing that makes them heroes is that they care about other people and, because of that, dedicate their lives to helping others. The people with similar powers who only use them for personal gain or to hurt other people, because they don’t believe we owe anything to one another, are the bad guys. So when Snyder, a filmmaker who views the world and the worlds he creates through the literal and figurative lens of Randian self-interest, tries to realize the characters of Superman, Batman, or Wonder Woman, it does not occur to him that anyone like them would ever sublimate their own selfish interests for the good of humanity. He has no frame of reference for altruism, so he can’t relate to characters designed to be the personification of it.

Snyder’s Superman spends almost the entirely of Man Of Steel rejecting the idea that he should use his amazing powers to help anyone, and only begrudgingly takes on the threat of General Zod when he is personally threatened and it is in his interest to fight, famously failing to even try to save Metropolis from the destruction wrought by his battle because civilian casualties were immaterial to him. In the sequel Batman vs Superman: Dawn Of Justice, the idea that all of this superheroic carnage has any real toll on real people that we should care about is addressed almost as a petty response to the backlash Man Of Steel faced for its callous depiction of the character, with Batman representing the side that at least cares enough to seek revenge, only to be revealed as short sighted in his zeal to defend humanity from this all-powerful alien god after a few common enemies and a coincidence involving their mothers’ names causes him to see the monster as a misunderstood hero. In between this convoluted arc, we have a montage of Superman saving lives that is one of the most morose series of images ever put to film, suggesting its the last thing he wants to spend his time doing. We see Wonder Woman coming out of hiding after decades of refusing to use her powers for the good of anyone, and we also find out that Batman, the billionaire who spent his life and vast wealth defending the innocent from evil, has since broken his oath never to kill and seemingly delights in sending criminals to prison branded with a symbol that almost assuredly marks them as targets for rape and murder.

Back in 2019, Snyder directly addressed the criticism of his dark, “realistic” approach to superheroes, and specifically the idea that Batman would kill, by saying “It’s a cool point of view to be like, ‘My heroes are still innocent. My heroes didn’t fucking lie to America. My heroes didn’t embezzle money from their corporations. My heroes didn’t commit any atrocities.’ That’s cool. But you’re living in a fucking dream world.” And you know what, he’s absolutely right. It’s a dream world called comic books. You could say the same thing about something like Star Trek, the idea that we could all give up on greed and completely restructure society around the idea of helping each other is pretty naive and will probably never happen, but that’s not the point. The point is to imagine a world where it could happen, compare that imaginary world to our own, and think about what we might need to do to bridge the gap between them. Fantasies aren’t supposed to be realistic, they are supposed to be inspirational and aspirational. Most billionaires do probably embezzle money, and most people given the powers of a god would probably be corrupted by that power and commit atrocities. But what if they didn’t? What if those people were innocent do-gooders who helped other people instead? That would be super, and pretty heroic at that.

Of course, Snyder is in no way obligated to like or care about what superheroes are traditionally meant to represent in order to make movies about them, but it begs the question of why he would want to spend so much of his time and effort crafting an entire series of superhero movies if he doesn’t. A cynical approach to answering that question might start with the dumptruck of money Warner Bros presumably wheeled to his home, and might even posit a sort of trollish pleasure in taking down something he clearly detested through creative deconstruction a la Rian Johnson’s The Last Jedi. Or perhaps his motives were even more insidious. Perhaps he hates the very idea of altruistic superheroes and altruism in general so much that he dedicated an entire film franchise to subverting our love of superheroism so that we would lose hope in the empathetic message they are meant to inspire, and with nothing else left to cling to, fully embrace our Randian dark sides. For the record, I don’t think it’s any of those things, but any one of them would be more interesting that what I think the actually answer is, which gets me to my biggest problem with Snyder’s work overall, and especially his latest magnum opus, the Justice League Snyder cut.

Every single movie Snyder has ever made has been at its core a parable extolling the virtue of selfishness, but none of them were intended to be that because they were never intended to be anything. If Snyder were a political or philosophical polemicist for Objectivism or any ideology, I would at least respect the intellectual exercise even if I couldn’t appreciate the end result, but that’s not what Snyder does. While his visual style is marked by hyper-realism, all slow-motion grandiosity, his storytelling is focused on reflecting the real world as he sees it, and his point of view just happens to be skewed the way it is. Remember, he doesn’t want to live in a dream world of his own making, he wants everything to be like the real world, which he just happens to see as one where nobody cares about or likes each other. Beyond that, there’s no inherent meaning in anything he does, which is insane considering how skilled he is at creating visuals meant to evoke the feeling of deeper meaning. When Aquaman stands on that pier with waves crashing over him and “There Is A King” playing in the background, it certainly feels like its saying something, but what? He’s sad? Angry? Symbolic of… anything? When Superman poses like Jesus, he’s clearly not meant to represent any form of Christ narrative I’ve ever read, but the image is iconic and memorable and just feels important somehow, and that’s all that matters.

Snyder’s shallowness is not in and of itself a problem, even if given his talents it represents a crushing waste of potential. The problem is that when your movie is four hours long and serves as a once-in-a-lifetime opportunity to rectify the injustice of studio meddling as a battle cry for every artist who ever had their work stolen from them, not having anything of importance to say and adding literally nothing of substance to the two-hour studio cut everyone hated is maybe the most disappointing thing you could have done. Obviously, the tragic circumstances surrounding his leaving the project in 2017 and the seemingly shady way Whedon was brought onto the project do not make Warner Bros look good, but if I’m supposed to believe this narrative that Snyder was betrayed and his dream project was bastardized by philistines, I shouldn’t be coming away from his original vision with so much more respect for the mediocre hatchet job. I know the prevailing critical consensus coming out of this is that whatever you may think of Snyder’s version, it’s at least better than the Joss Whedon version, but these people are just wrong.

Comparing the two cuts is apples and oranges. One of them is a movie, created under the auspices of a studio director’s responsibilities to their contract, and the other is a vanity project with no such restrictions. Whedon completed a film that was palatable to a wide audience and within a reasonable running time to be shown in theaters, which is presumably what the studio thought Snyder was going to do too. If we are to believe that what we have now is Snyder’s true, uncompromised vision for it, then what was he going to do when they told him you can’t put a four-hour movie in theaters? What would he have cut to get it to two hours? If I had to guess, I’d say probably almost everything Whedon did, since the stories are so similar that its clear the content Snyder put back in was largely superfluous to the narrative. Most of what Whedon cut was unnecessary slow-mo, call backs to movies we wanted to forget, and setups for movies nobody wanted, and redundant moments already covered elsewhere. All the action scenes are present between the two cuts, except for the completely pointless Flash sequence, but in the Snyder cut they’re all twice as long. Same beats, same information conveyed to get the point across, just longer and less well paced than in the theatrical version.

Is Steppenwolf a more interesting villain now that we know he serves Darkseid because of some past mistake we don’t know about, rather than just assuming he does it because he’s from Darkseid’s totalitarian world where everyone serves him? Does Darksied’s comical incompetence as a despot make him a more enticing prospect for a sequel, somehow forgetting that the thing he devoted his life to searching for was on the one planet he failed to conquer, which just so happens to be the one planet where they left behind all those doomsday devices waiting centuries to be easily activated? We’re told it’s such a shame that we missed out on the great character of Cyborg, and now we finally get to see what could have been, but to quote the black clad Superman at the end of the Snyder cut, I’m not impressed. What more did we learn to deepen his story? Daddy never came to his football games but he still misses him when he’s dead? Riveting! Did we need a six-minute excursion into his mind palace with a voice over explaining all of his powers like we’re children when the original just demonstrated all of them by showing them to us? And what does it all amount to? In the end, he gets to ascend to his rightful place as the least interesting mopey superhero who hates being a superhero with all the other mopey self-hating superheroes. Hooray?

Naturally, you’re probably thinking, it wasn’t all just cuts, what about all that stuff Whedon added in? “What about brunch?” you say. Sure, I’m not going to defend everything Whedon did to make his version work. You’re mileage may vary; I would say about half of his new additions worked for me and half were cringe worthy, but the good half seems even more vital now than it did when we didn’t know the alternative. The brighter color palette alone is a welcome change from the dreary, washed out look of the Snyder cut, and for every bit where Flash wedges his face in Wonder Woman’s cleavage, we get one like Cyborg laughing about his injuries after stopping the mother box, the only moment in either version where he resembles the fun, lighthearted character from the comics and TV shows. The Flash never gets his hot dog-strewn first meeting with Iris West, but he gets a heart-to-heart with Batman about how being a real hero means saving people one at a time that speaks to the greatness of both characters in a way nothing in the Snyder cut does. When Superman smiles in Joss’ version, it’s because he’s saving lives and he’s happy when he gets to do that. When he smiles in the Snyder cut, it’s a menacing sneer because he’s about to lay the smack down on a weaker opponent to show him who’s boss. And then we get that delightful Russian family.

Yeah, I know, you hate the Russian family, and I get it. I hated the Russian family when I first saw the 2017 cut. Why would they waste time showing these characters who don’t seem to have any bearing on the story? The thing is, we only thought that because we were treating this superhero movie like a superhero movie, where we don’t necessarily need to be reminded that superheroes save lives as long as that’s a base-level assumption. But in Snyder’s world, it isn’t. In his cut, there’s no family to save because who cares about saving families? The stakes in the Whedon cut are clear and personal, real people will be hurt if they fail. We are them and they are us. It’s not subtle but neither is anything Snyder has ever done in his life. In the Snyder cut, we know that the Earth is doomed, but it’s all theoretical, our entire planet reduced to the same collateral damage that Metropolis became in Man Of Steel, where the people are there, we assume, but they don’t matter enough to be our focus. And in the end (of the Whedon cut anyway) the villain is defeated by his own fear, because the fear he represents cannot stand up against what the heroes represent in opposition to him: love, for each other and for the world they fight for. In the Snyder cut, they just savagely whale on him, stab him, and cut his head off with terrifying glee in their eyes, and then we cut to a flash-forward into a future world seemingly based on the Injustice video game series where we find out they failed to save the planet anyway.

Again, I would like to stress that I am not making a one-to-one connection between filmmaking style and personal character. I’m not saying that Zack Snyder the person doesn’t care about people, and I know Joss Whedon doesn’t. I assume that before he shot those Russian family scenes, he made sure to make some of his female employees feel like dirt because making women cry is the only thing that gives Whedon an erection. But the real-life context matters. You might be asking why I keep bringing up the Ayn Rand stuff even though I don’t even think he’s intentionally injecting it into his movies. It’s because when I saw the original 2017 cut, I was disappointed but I didn’t hate it. When I saw this new cut, I was incensed, and I couldn’t quite figure out why until that side of it clicked for me. I went through something similar with Quentin Tarantino’s Once Upon a Time… In Hollywood. Everybody was loving it but I couldn’t explain quite why I didn’t until it dawned on me that it wasn’t anything about the filmmaking but the larger context, a director who made millions working with Harvey Weinstien, making a love letter to old Hollywood in the wake of the Me Too movement centered around the exploitation of an actress and making the story about two clueless men. It just felt wrong, and I’m finally to the same point with Snyder’s movies.

The 2017 cut of Justice League came out shortly after the election of our fascist, white supremacist, and eventually traitorous former president Donald Trump, a man so comically evil that he literally served as one of the inspirations for Lex Luthor when he was transformed from a mad scientist into an 80’s-style corporate tyrant. His rise to power, or rather the lie he tells people about being a self-made man and not a trustfund baby, is basically a Randian Horatio Alger story, and not just because both men were fabulists rumored to be pedophiles. You might even call him a Randian Superman, and the line from Randian Self-Interest to CEO worshiping Social Darwinism to Trumpian fascist strongman politics is undeniable. This new Justice League, where Zack Snyder tries to turn all my favorites superheroes into fascist action figures, comes out only a few months after a bunch of traitorous right-wing scumbags tried to raid our nation’s Capitol to usurp our democracy at the whims of a would-be king. One technically doesn’t have anything to do with the other, but the images are iconic and the connection just feels like there’s something meaningful there, even if it’s unintentional. I just can’t treat Snyder’s bad politics as just some interesting facet of his directing style anymore. I don’t want it in my polity, I don’t want it in my entertainment, and I sure as hell don’t want it in my superheroes.

So what was the point of any of this? Why start with that long boring excursion into the definition of Art? And what’s more, if Art is the one place where the Virtue of Selfishness makes sense, where does any audience or any would-be critic like myself have any place to question an Artist like Zack Snyder? Why write 20-plus long paragraphs, the Snyder cut of Snyder cut hot take think pieces, if an Artist should never care about what anyone thinks of what they create? That’s where I’ve been the last few days. As you might guess, I find the whole notion of Art criticism to be utterly worthless and without merit. The entitlement that audiences have surrounding the Art they consume is equally abhorrent to me, as if what they think of something should have any bearing on the form it should take. So where does that leave me? Feeling like a hypocritical piece of garbage.

I keep coming back to The Fountainhead (as a metaphor, not the actual book, because I read it once in college and that was enough). The protagonist Roark was hired to design a building and insisted he could blow the thing up if they didn’t let him build it the way he wanted, and when he does, he goes to trial, and makes a passionate plea in defense of his own rights over his creation that wins over all the doubters who couldn’t force him to conform to tradition. I keep wanting to force this narrative where Snyder is Roark and the saga of the Snyder cut is his quest to finally build that eyesore upon the skyline the way he always wanted, but it just doesn’t work for me. Art is deliberate creative expression for its own sake. The Snyder cut is certainly deliberate, and while it was made at the behest of the studio for a profit and an audience, I’m even willing to give Snyder the benefit of the doubt that he didn’t care about either of those things and really did set out to make it for its own sake. But then there’s that middle part, creative expression, something that reflects the internal life or point of the view of the artist.  What if there’s nothing interesting about the internal life to reflect, and any apparent point of view is accidental and despicable at that? Is Zack Snyder the architect Frank Gehry, building beautiful sculptures people just happen to live and work in, or is that just who he thinks he is and who we want him to be, and really he’s just a very skilled craftsmen with nothing to say? How boring and uninspired can a work of Art get before it ceases to be Art at all from the sheer weight of its pointlessness?

Roger Ebert tried to say that video games could not be Art, but really he just didn’t understand them or like them, and for years, similar charges have been leveled at comic books and comic book movies. Whatever I might feel about Snyder or his work, he has been instrumental in lending a degree of legitimacy to comic book storytelling in the minds of a lot of people who otherwise dismissed it. Maybe not as much as the MCU has, but he’s still a part of it, and as a lifelong comic book fan, I can’t ignore that. I feel like I should be right there with everyone else, if not loving the Snyder cut, then at least loving what it represents, that for once the little guy won over the big guy, even if the little guy is usually on the side of the big guy unless he’s the one getting screwed, and he didn’t really win so much as reveal his limitations and give me a reason to say “I have more respect for Joss Whedon as an artist” which is something I never wanted to say again. But I’m not there, and I don’t think that’s what this represents, and really, I just wish that someone else, or really anyone else could have gotten the opportunity that Snyder did. Maybe this release makes that more likely in the future, but I don’t have much hope for that. I don’t have much hope for anything left in me anymore because I just watched a four-hour Zack Snyder movie and I’m pretty sure our future is going to be a Randian dystopian Knightmare. Release the David Ayer cut! Release the Gareth Edwards cut! Release the Lord and Miller cut! Release the Michael Cimino cut! Release all the cuts!

Just try to keep them under two hours, please.

Zack Snyder’s Justice League (2021)

Zack Snyder had a unique situation that many filmmakers would never get close to fulfilling. He departed the 2017 Justice League movie in the wake of a family tragedy, Joss Whedon was hired to direct and rewrite extensive reshoots that totaled an estimated additional $30 million dollars, and the world was given the strange amalgamation of two different filmmakers, along with the nightmare-inducing CGI baby lip to replace actor Henry Cavill’s mustache. The 2017 theatrical release of Justice League was meant to be a significant milestone for the DCU, launching an all-star assembly of superheroes and setting up future solo adventures and franchises. It was meant to be a major kickoff and it was simply a major shrug. The general public was indifferent to the 2017 League, and it seems like the DC brass is positioning for a cinematic universe do-over, retaining the elements they liked (Jason Momoa, Gal Gadot) and jettisoning the other pieces to start anew. In the ensuing years, fans have been petitioning for the fabled “Snyder Cut,” a theoretical version of Justice League that was closer to Snyder’s original artistic vision before the studio intervention and interloping of Whedon. It became a joke on social media and then one day it became real. Warner executives, seeing opportunity with the rabid fanbase, decided to give Snyder an additional $70 million to finish his version of Justice League. It would be an exclusive to their new streaming platform, HBO MAX, and Snyder could complete his version without artistic compromise. The resulting four-hour version, titled Zack Snyder’s Justice League, is less a movie than a mini-series, and a rare chance for a director to complete the story they wanted to tell without artistic compromise. After having watched the full four hours, along with re-watching the 2017 version again for comparison, The Snyder Cut just feels like the original version only longer. I would actually advise people that if they haven’t watched either Justice League to simply catch the 2017 version. At least its mediocrity is half your time investment.

Once again, months (?) after the death of Superman (Cavill), Bruce Wayne (Ben Affleck) is traveling the world and recruiting a very specific group of job candidates. He needs serious help to combat an oncoming alien adversary, Steppenwolf (voiced by Cirian Hinds). The cosmic Big Bad is looking for three special boxes, a.k.a. mother boxes, to destroy the world and make way for his master, Darkseid. Wonder Woman (Gal Gadot) helps Batman convince the half-man/half-machine hybrid Cyborg (Ray Fisher), underwater dweller Aquaman (Jason Momoa), and hyperactive speedster Flash (Ezra Miller) to form a league of sorts to thwart Steppenwolf.

I think it’s unfair to judge the 2017 film to the Snyder Cut as a movie simply because this version never would have been released in theaters. No studio would have released a four-hour version. The two edicts that Whedon was given by the studio when coming aboard the project was that it could not be over two hours and to lighten it up. Imagine what the 2021 Snyder Cut would look like if Snyder was then tasked to cut it down to a more manageable two-hour running length. I predict many of the same scenes being eliminated or dramatically trimmed down. That’s the main takeaway from the Snyder Cut, that there is more room for everything, and quite often too much room. I swear a full hour of this movie might be ponderous slow-motion sequences. Plot-wise, Zack Snyder’s Justice League is pretty close to what was released in theaters in 2017. The action sequences are extended longer (Steppenwolf’s attack on the Amazons has increased from six minutes to a whopping twelve minutes) but I don’t know if they’re dramatically improved. Instead of two punches there’s four; instead of one chase, there’s two. It’s that kind of stuff, filling out the sequences but not really elaborating on them in an exciting fashion that reorients the moment. I liked some additions, like the inclusion of blood during the underwater Atlantis fight because it added a neat visual flair, but the added action is often obscured by visual decisions that dis-empower the experience (more on that later). I found myself growing restless with the movie. All that added time allows some sequences and plot beats to breathe better, but it also allows Snyder to meander to his greater indulgence (more on that later as well, notably on the multiple epilogues). The four hours feel like Snyder’s kitchen sink approach, and with the benefit of years of hindsight from the critical and fan reception of the 2017 version, he’s able to spend tens of millions to correct mistakes and improve a flawed film.

I hate how this movie looks for multiple reasons. The most obvious difference is that the aspect ratio has been altered to a 4:3 ratio more reminiscent of pre-widescreen television. Why is this the case? Snyder has said he cropped his movie to this boxy format so that it could be played on IMAX screens. That’s fine, but why crop your movie now months if not possible years before it will ever play on IMAX screens? When it comes time to adjust for the IMAX screen, adjust then. Why must every viewer see this limited version now on their widescreen televisions at home? It’s just so bizarre to me. It would be like if Quentin Tarantino reasoned that his movies will eventually play on airplanes, so he better get ready and cut back his widescreen into a flat, pan-and-scan mode, and he might as well include alternate takes and scenes to cover for those that would be deemed too profane or intense for the all-ages captive audience of an airplane, and then that version was the one he released to all audiences and we were stuck with it. Snyder had millions of dollars to reshoot his epic and he lopped off the edges, meaning you’re getting more movie but also less (at least the footage predating the new reshoots) in every second because of the framing. The grandeur of the superhero saga is also extremely hampered by the drab color palette. Snyder has always preferred muted colors to his movies but his Justice League drains all life and vibrancy. Everything is literal shades of grey. Color is not allowed to exist in this universe. A sunset is almost comical. Apparently, there’s going to be an official black-and-white version but we’re already practically there. Some could argue the oppressive grey is meant to evoke the grief and heaviness of the picture, and I’ll give you some leeway with that, but the drab colors also nullify the visuals. It’s simply harder to see everything that’s happening even during the daytime, and then you tack on the ugly CGI that makes everything look like a fuzzy video game. For a movie that has cost potentially over $350 million dollars combined, Justice League looks so phony. Maybe that’s part of Snyder’s overall stylized look, he’s never really been one to visually ground his operatic action spectacles, but I feel like the aspect ratio and color palate just make it worse. For those four hours, this is often a very visually unappealing movie to watch.

With the added time, there are definite benefits and characters that are lifted by the extra attention. Chief among them is Cyborg, a character that felt like a Swiss army knife in the original who was just there to perform whatever techno jazz the movie required at a moment’s notice. With the Snyder Cut, the character becomes more engaging and given a fuller arc relating to the relationship between father and son. The father’s placement in the story actually matters and Cyborg has more of a personal journey coming to terms with his new abilities. There is a back-story with his frayed relationship with his father, his accident that caused him to become the creature he is, and a reoccurring theme of a son blaming his father and the father trying to reconnect with the son he refused to part with. I still think Cyborg ranks low on the list of superheroes, but the additional scenes give the character more weight, more tragedy, and more intrigue. Another added benefit is that Steppenwolf’s motivation is improved as well as his look. He’s now outfitted with a herring-bone armor that twitches over his body. It’s a more intimidating look than what he had going on in 2017. I also appreciated that he now has more motivation other than “conquer the universe” because now it’s “conquer the universe to get back in the good graces of the boss.” Steppenwolf is trying to repay a debt and make amends, and that makes him slightly more interesting than his generic motivation in the original theatrical cut.

However, not all the new editions are as smooth or as helpful. The added time with the rest of the Justice League doesn’t seem to have added anything to their characters. Each one’s arc is more or less the same from the 2017 version, except now we have even more scenes of Wonder Woman wondering whether she needs to get off the sidelines and be more involved (the events of WW84 conflict with this timeline) and Aquaman rejecting his call to adventure from the Atlanians. Neither is a richer portrayal and the scenes are redundant. Take Wonder Woman finding out about Steppenwolf’s attack. In the 2017 version, her mother lights an arrow and it sails into Greek ruins, signaling her daughter, who knows what this means. In the Snyder cut, the arrow still lights the Greek ruins, but now Wonder Woman visits the ruins, she gathers a stick, she wraps a cloth around it, she dips it in kerosene, she lights it on fire, she enters a secret room because of the arrow, she jumps down a cliff, she finds a hidden temple with hieroglyphics warning about Steppenwolf and the mother boxes and Darkseid. Even if you really wanted the end where she sees those hieroglyphic warnings, why did we need these many steps to get there? The opening hostage/bank heist scene is given far more attention, with multiple scenes of hostages being terrorized, and then Wonder Woman literally vaporizes the chief terrorist. A little girl looks at her, likely traumatized for life by the whole experience, and says wistfully, “I want to be like you when I grow up.” She wants to be a murderer? In Snyder’s universe, Superman kills people, Batman kills people, so why not Wonder Woman too?

The revised introduction of Barry Allen is also regrettable. He’s applying for a dog walking job and a car accident occurs and he saves the day, but not before slowing down time in a frustrating manner. This is because he seems to be dawdling while the rest of the world is frozen, which makes the event seem less special. His movements seem less urgent than Quicksilver in the X-Men films when he would perform the same memorable slow-mo set pieces. I disliked that the Flash’s big involvement in the final showdown was literally running around in a circle, a repeat of what he had done prior. Also making the slow-mo save introduction less special is the fact that the Flash picks up a hotdog floating in midair for silly reasons. It’s drawn out with interminable slow-motion and the song choice is baffling, a common theme throughout Snyder’s movies. I think he’s been smarting ever since he painfully paired Leonard Cohen’s “Hallelujah” with a sex scene in 2009’s Watchmen, and now we must al endure similar awkward auditory pairings. Every song inclusion just feels wrong here. As Aquaman is drinking and walking along a pier, in slow motion, we hear “There is a Kingdom” by Nick Cave, and it just doesn’t pair right, especially in contrast with the hard-rocking guitar riffs from The White Stripes in the 2017 version. For good measure, Snyder even includes another “Hallelujah” cover by the end for good measure, as if he’s still fighting this same battle over musical taste.

And then there’s the barrage of epilogues, each the start of a story never to be continued, and it approaches the realm of self-parody (spoilers to follow). We get three endings, the first an extension of the post-credit scene from the 2017 version where Lex Luthor (Jessie Eisenberg) suggests the formation of a Legion of Doom for villains. He even shares with Deathstroke (Joe Manganiello) that Bruce Wayne is Batman. Well, that could be an interesting next step, but we know it’s not to be so it becomes just a teasing preview. The next ending cuts forward in time to the dusty, apocalyptic vision that Batman had in Batman vs. Superman, and he’s got a crew including an older Flash, Meera (Amber Heard, why does she have a British accent now?), and even Jared Leto’s Joker. They’re facing off against a villainous Superman who has been driven mad by the death of Lois Lane (Amy Adams), which is pretty much the plot of the Injustice games. The Joker is antagonizing Batman with some references to killing someone close to the Dark Knight, and this whole sequence amounts to Snyder basically saying, “Hey, here’s where I wanted to go with things but you’ll never see it.” Then there’s a third ending, because the second is revealed to be another dream/vision for Batman, where he meets Martian Manhunter, a character that, other than diehard comic aficionados, no one cares about and has been given any reason to care about. The guy just introduces himself and Batman is like, “Oh, cool,” and that’s the ending Snyder decides to close his four hours with. There is a literal half-hour of epilogues and false endings to finish with and I was exhausted. I owe Peter Jackson an apology.

In my original review of the 2017 Justice League, I wrote, “I think I might have actually preferred Joss Whedon not being involved and simply releasing the full Zack Snyder cut. It would have been stylistically more coherent. Much of the Whedon reshoots do not feel like they are for the better. To be fair, he came in late and this franchise behemoth had already gone too far to fully alter its fate. There are small moments that work but the big moments are what fail. This movie is missing setups, payoffs, and character arcs. It’s missing pathos and emotion. It’s missing memorable action sequences that are exciting and varied. It’s missing basic internal logic. It’s missing a greater relevance.” Some of those issues are resolved with the four-hour Snyder cut and too many others still remain. At the end of the day, this is still just a longer, bloodier version of a mediocre superhero movie, except now we get stuff like Batman saying the F-word, so I guess that’s cool. I have more of an artistic appreciation for what Whedon had to pull off to even wrangle this beast into two hours. I’m happy Snyder was able to fulfill his complete vision and that HBO MAX offered a platform that would provide such a rare opportunity of expensive art unencumbered by studio meddling. I can’t say it’s worth your four hours, nor can I say it’s dramatically better than the 2017 version because whatever benefits it offers are weighed down by the extraneous, the redundancies, and the length. As it stands, I feel I have no choice but to grade Zack Snyder’s Justice League the same as the 2017 Justice League.

Nate’s Grade: C

Fantastic Beasts: The Crimes of Grindelwald (2018)

When they adjusted the Hobbit movies so there was going to be three instead of two, it required some very noticeable padding and filler material to meet out that requirement. The second Fantastic Beasts film (of a planned five film series, expanded from a trilogy) feels exactly that way, a mostly table-setting movie with more incidents than plot, a few pertinent revelations, and not much in the manner of resolution. The second Fantastic Beasts does improve on its predecessor in several regards. It introduces a formidable villain that’s well played by Johnny Depp. It introduces a compelling younger version of Albus Dumbledore that’s played by the dashing Jude Law. It also finds more purpose for its hero, the shy magical zookeeper Newt (Eddie Redmayne), as the series inches closer to a wizards-vs-wizards world war. Things take a turn for the darker; within the First Act, a baby is murdered. They didn’t even do that in the new Halloween. The larger world building of Beasts, written by author J.K. Rowling for the screen and directed by longtime stalwart David Yates, has been its biggest draw. The supporting characters are back, though not everyone has much to do. Rowling is improving as a screenwriter but she still has trouble executing exposition-heavy scenes, resorting to sequence after sequence of characters prattling on. Ultimately, it doesn’t feel like there’s much of consequence until the very end, so we endure characters running through underdeveloped and contrived storylines. One of these involves Katherine Waterston mistakenly believing Newt is engaged (his brother is) and somehow, despite having access to magic let alone other forms of media, never findings out the easy truth. It’s stuff like that that show me Rowling was struggling to find material for every character to push them forward on this now extended journey. Crimes of Gindelwald is an overall step in the right direction for the prequel series even if this individual movie has trouble standing on its own magical merits.

Nate’s Grade: B-

Justice League (2017)

The story behind the Justice League movie is one of turmoil and turnover. Zack Snyder has been the cinematic voice for the DC film universe (DCU) and, if you listen to enough critics and fans, the weight holding down the franchise. Justice League began filming in the spring of 2016, which means they had a considerable lead time before release. Either they went into production with a script they were unhappy with or they learned it. A year later, in the spring of 2017, Snyder bowed out of his directorial duties to spend more time with his family in the aftermath of his daughter’s suicide. Enter Joss Whedon, the wunderkind behind Marvel’s record-breaking Avengers. The studio was unhappy with Snyder’s rough-cut, deeming the footage “useable,” and tapped Whedon to make drastic reshoots. He rewrote the film enough to earn a writing credit from the WGA. Complicating the already pricey reshoots was star Henry Cavill’s mustache, a holdover from the filming of Mission: Impossible 6. He wasn’t permitted to shave his ‘stach, and so Warner Bros. was forced to pay likely millions… to digitally erase Cavill’s facial hair (DCU is 0-2 when it comes to mustaches this year). The final product is being met with great fanfare, hope, and curiosity. If anybody could save this project it’s Whedon, right? Well Justice League could have been renamed Super Hero Fatigue: The Movie.

Months (?) after the death of Superman (Cavill), Bruce Wayne (Ben Affleck) is traveling the world and recruiting a very specific group of job candidates. He needs serious help to combat an oncoming alien adversary, Steppenwolf (voiced by Cirian Hinds). The cosmic Big Bad is looking for three special boxes, a.k.a. mother boxes, to destroy the world. Wonder Woman (Gal Gadot) helps Batman convince the half-man/half-machine hybrid Cyborg (Ray Fisher), underwater dweller Aquaman (Jason Momoa), and hyperactive speedster Flash (Ezra Miller) to form a league of sorts to thwart Steppenwolf.

Aggressively bland, lazy, and unmemorable, I was genuinely left questioning whether Justice League was somehow worse because it wasn’t worse. It’s not the aggravating stew that was Batman vs. Superman or Suicide Squad, but those weren’t exactly difficult hurdles to clear. To put it in another colorful analogy: while it may not be a flaming dumpster fire, it’s just a dumpster, something you wouldn’t give any mind to because, hey, it’s just a normal dumpster, and why would you even want to spend time looking at that anyway? That’s Justice League for you, a DCU super hero film that’s better by default and still disappointing to the point that you wish it would be mercy killed to spare us a prolonged death rattle. This movie is ground down to the raw pulp of a super hero movie. It lacks personality. Stop me if you’ve heard this one before from a modern super hero film. An ensemble of poorly developed characters must band together to stop a dumb villain from world annihilation with a giant energy portal in the sky. There have been now five DCU films in this sputtering cinematic universe and three movies fit that formulaic description. Even the 2015 Fantastic Four remake followed this. The draw of this film is its mythical heroes, yet they are so lazily developed that we rarely feel any sense of awe or reverence with them. The cast chemistry is relatively strong and the actors have been well chosen, but let’s go person-by-person in this league to determine just how poorly the story serves them.

Batman has become the Nick Fury of this new post-Superman world, taking charge assembling a team to combat a more dire, powerful alien threat. He’s the least super in many regards and has fleeting moments contemplating his mortality, but just when you think they might give the older Batman some depth, they pull back. His biggest relationship is with Wonder Woman and their central conflict feels contrived. He’s angry at her for not getting more involved (hey, Wonder Woman, you got out there for WWI but sat out the Holocaust?). It feels like a strange managerial tiff. Affleck (Live by Night) seems to have gotten more growly and smug. Gadot (Keeping Up with the Joneses) scowls and scoffs. Considering they’ve each lead a DCU movie, we should be more attached to them in this story. He’s not fun to be around and neither is she. The new members have some degree of promise.

Aquaman is a gruff, shaggy, tattooed loner embodied by Jason Momoa, and his performance works better than the character does. Momoa (Game of Thrones) is charismatic as a wild man but he comes across as a fraternity jock. His cocky, carefree persona and aesthetic are trying too hard to re-imagine Aquaman as a sexy superhero for today. The underwater action scene in Atlantis is so cumbersomely filmed and staged that I think I realized, in that moment, how visually dreary underwater fight scenes are. There goes any last shred of interest in the solo Aquaman film coming in 2018. Cyborg is basically a modern Frankenstein story and should have had affecting characterization about the battle over reclaiming his humanity. Instead he becomes the plot equivalent of a Swiss army knife, able to open any locked device or technological obstacle.

The Flash/Barry Allen is the best part of the film by default (a familiar term in this review). Miller’s (Perks of Being a Wallflower) extra jubilant performance feels like a course correction from the criticism of how unflinchingly gloomy BvS was. He’s the stars-in-his-eyes rookie who is also a fanboy first, geeking out about getting to work with legends. It’s not just that the fanboy-as-hero angle was already tackled better by Marvel in Tom Holland’s newest edition of Spider-Man, it’s also that the film doesn’t know when to stop. Barry Allen has to quip for every occasion. While some belie his insecurity and nervousness about being promoted to the front lines of hero work, several are forced. The coolest thing he can do is run so fast time slows down, yet we’ve already seen this displayed better and with more witty panache in the recent X-Men films with Quicksilver. Flash is the only character with anything resembling an arc, and this amounts to little more than not being as terrible at fighting and getting a job. He makes his dad proud… by getting a job, and this is sadly the best example of a character arc in Justice League.

Another course correction was ditching overly complicated plotting for simplification, which can be a virtue. With Justice League, simplicity gives way to a dispirited lack of ambition and effort. The plot is thusly: Batman has to recruit a team to stop a Big Bad from getting three boxes buried around the world. Perhaps some will characterize this as a facetious oversimplification, but that’s really all that’s going on for two hours. The only other significant plot turn is the resurrection of Superman. The concluding image of BvS was the dirt hovering over Clark Kent’s casket, heavily implying he was coming back, so this really shouldn’t be a spoiler. The heroes suddenly decide the mother boxes can bring Superman back, and they know how to do it, and then just do it, without any setup. If it had been Cyborg who came up with this plan since he shares the alien technology that could have made some degree of sense. No, it’s Bruce Wayne who comes up with this idea, a man with no experience with alien technology. The heroes use one of the magic mother boxes to bring Superman back from the dead and then, inexplicably, leave it behind for our villain to capture. Literally the characters look over their shoulders and, whoops, a giant energy vortex has sucked up the final item needed to destroy the world. Maybe one of you should have had somebody watching that important thing.

There are other moments that speak to the troubles of simplicity leading to laziness. The opening sequence with Wonder Woman involves a group of criminals taking hostages in a bank. Oh, these are sophisticated bank robbers you might guess. No, these are, in their own outlandish words, “reactionary terrorists,” and they’re here to set off a bomb. Why did you have to enter the bank, let alone take hostages, and call attention to yourselves then? Would a bevy of car bombs not get the job done? These guys are on screen just to be dispatched by Wonder Woman, but at least put some effort into them. Here’s another example of the effects of oversimplification. Steppenwolf’s base of operations is an Eastern European/Russian bloc city in the wake of an abandoned nuclear facility. We see one desperate family fret over the flying Steppenwolf hench-demons and barricade themselves in their home. We then keep cutting back to them again and again. Will they have a greater importance? Is the final mother box to be found underneath their home? No, they are merely an on-the-ground a perspective and offer no insights, complications, or interest. We just keep checking in with them as if they are the most irrelevant war correspondent. When the climactic battle ensues, they’re the sole lives we see in danger from the epic fighting.

The villain is also a severe liability, as Steppenwolf feels plucked from a mid 2000s video game. He feels like a mini-boss from a God of War game. Not a boss battle, a mini-boss. His entire character design is ugly and resembls a goat. He may be twelve feet tall or whatever he is but he is completely unremarkable and nonthreatening. He wants to bring about the end of the world by collecting his three world-destroying MacGuffins and making them cross the streams. His back-story happens midway through the film and is shockingly a rip-off of the Cate Blanchett-narrated prologue from The Lord of the Rings. All the races of the world and beyond teamed up against this dumb dude and then they took possession of his source of power, the three boxes to rule them all, and divided them up among the different races for safety. They’re even dressed like Middle Earth fantasy characters. They foolishly split up the boxes in a way that the bad guy would know exactly where they are if he ever came back. This lame villain is also hampered with a lame back-story. I don’t understand what about this character makes him invincible in the first half and what changes to make him beatable in the second half. His powers and potential weaknesses are ill defined and you too will struggle to work up any interest for what may be one of the most boring and useless villains in super hero film history. According to my pal Ben Bailey, Steppenwolf makes Malakeith (Christopher Eccleston) of Thor 2 look like Loki (Tom Hiddelston) in Thor 2.

Justice League feels like two movies indelicately grafted together, and if you have a trained eye for cinematography you’ll easily be able to spot the difference between the Snyder parts and the Whedon parts (final product looks 70 percent Snyder, 30 percent Whedon). Snyder is much more the visual stylist so his camera arrangements are far more dynamic, and his cinematography also makes more use of space within the frame, especially from the foreground and background. His scenes also have a more crisp, filmic look. By contrast, the Whedon scenes feel overly clumsy and with too much strained humor. The Whedon humor holds on a beat longer, as if it’s waiting for a canned laughter response to clear. Lois Lane (Amy Adams) remarks about how Superman smells, Martha Kent (Diane Lane) drops a malapropism about her son calling Lois the “thirstiest reporter,” Barry Allen’s inability to grasp what is brunch, which is the only thing shoehorned into the middle of Snyder footage. Then the brunch joke is brought up again in the first post-credit scene, which had me convinced that Whedon was going to produce some sort of meta moment with the Justice League final post-credit scene mirroring The Avengers, with the team out enjoying a casual meal together. Not only do I think I enjoyed the Snyder parts better but I think I also enjoyed the humor of the Snyder parts better.

The color correction is also completely different. Check out the Justice League trailers and you’ll see two different climaxes, one before Whedon that takes place in Snyder’s typical landscape of diluted grays and blues, and another after Whedon that looks to be set on Mars. An unintended consequence of altering the color correction so decisively is that the costumes suffer. These outfits were clearly designed for the landscape of colors for Snyder’s darker vision. Whedon’s brightening up makes the costumes look like discount cosplay. It’s not that the Snyder parts are that much better, it’s that the Whedon parts aren’t that great.

The action sequences are just as unmemorable as the rest of the movie. Action sequences need variation, they need mini-goals, and they need multiple points of action. There’s a reason many film climaxes involve different pairs or groups fighting different villains. It keeps the action fresh, involves all of the characters in meaningful ways, and provides more payoffs. The action becomes more dynamic and complex and simply entertaining. The action in Justice League is thoroughly underwhelming. With the exception of Cyborg being a hacker plot device, none of the characters use their powers in integral ways. All they do is punch and jump. When that happens the heroes are too interchangeable. They also don’t seem to do anything different in the third act nor does the climax require them to do anything different, so their victory as a team feels perfunctory and arbitrary. The special effects feel unfinished and unpolished for a $300 million movie. A sequence set on Wonder Woman’s home island looks like it was taken from a cheesy Dynasty Warriors video game. A montage during the conclusion has shockingly bad CGI of the Flash running in a goofy, gangly, leg-failing way that made me doubt Whedon’s eyesight. The most hilarious special effect, possibly of all time, is the fake Superman upper lip. It kept me analyzing every Cavill mouth I saw. His upper lip looked too waxy with shine and indented too widely. We are not there yet my friends for realistic mustache removal technology. We’ll just have to go back to old-fashioned razors and rue this primitive existence of ours.

Batman vs. Superman and Suicide Squad have already conditioned audiences to expect the worst, and the fact that Justice League is better may make some mistakenly believe this is a good super hero adventure. It’s not. While not the spectacular failure of its predecessors, this is extraordinarily forgettable and thoroughly underwhelming from top to bottom. I think I might have actually preferred Joss Whedon not being involved and simply releasing the full Zack Snyder cut. It would have been stylistically more coherent. Much of the Whedon reshoots do not feel like they are for the better. To be fair, he came in late and this franchise behemoth had already gone too far to fully alter its fate. There are small moments that work but the big moments are what fail. This movie is missing setups, payoffs, and character arcs. It’s missing pathos and emotion. It’s missing memorable action sequences that are exciting and varied. It’s missing basic internal logic. It’s missing a greater relevance. The villain is just an obstacle to be overcome without any larger thematic relevance. I struggled to care about what was happening. Ultimately, the finished product feels like Zack Snyder’s garage sale (“Here’s all the stuff you’re used to and maybe you’re tired of but I’m not gonna put that much effort into this so maybe we can haggle”). And then Joss Whedon bought it all, repackaged it, and sold it back to you, America. As dreadful as the previous movies were they at least had moments that stood out, many of them for the wrong reasons, admittedly. Justice League isn’t as bad and yet is paradoxically less watchable.

Nate’s Grade: C

Fantastic Beasts and Where to Find Them (2016)

fantastic-beasts-where-find-them-movie-posterThe Harry Potter publishing universe is almost twenty years old and has racked up more money than can be printed, so it was only a matter of time before some enterprising soul thought about expanding from author J.K. Rowling’s seven novels. I wasn’t anticipating that it would be Rowling as the one reopening her world for untapped franchise potential and financial windfalls.

Newt Scamander (Eddie Redmayne) is one of the world’s foremost experts on magical creatures and will one day write a definitive magizoology textbook for students to doodle inside while they sit bored in magic class. He’s traveled to New York City in 1926 and through a series of misunderstandings he exchanges briefcases with Jacob Kowalski (Dan Fogler), a factory drone trying to secure a loan to open a bakery. Inside Newt’s briefcase is a collection of colorful and unique magic creatures with goofy Dr. Suess-styled names, and they break free and need to be rounded up. Porpentina Goldstein (Katherine Waterston) is a disgraced magic authority agent who tries to regain her reputation by helping Newt gather his living contraband before they are discovered by muggles, or as the Americans refer to them, no-majs. Percival Graves (Colin Farrell) is a gravely serious magic official keeping a close watch on the alarming activity. He also has an unclear interest in a fringe political movement that believes witches are real and a real threat. If only they knew the full extent, as a mad wizard-supremacist is also on the loose.

eddie-redmayne-in-fantastic-beasts-and-where-to-find-them1Fantastic Beasts and Where to Find Them is a better franchise catalyst than it is a movie, with several competing storylines that don’t really gel or feel properly developed. This feels like a series of set pieces in search of a movie to unify them. Much of the movie involves dueling storylines that dawdle until they are smashed together at the very end, much like Rowling’s storytelling habit of keeping so many characters and storylines on the fringes and simmering until they are called upon for revelatory disclosure. Storyline number one follows a daffy British magizoologist as he scours New York trying to retrieve his strange and adorable magical creatures. It’s relatively light and mostly fun. Storyline number two is a buddy movie with Newt and Jacob, which is also light and mostly fun. Then storyline number three is an abusive anti-magic movement that may be conspiring to kill wizards that stand in their way, revealing to the wider world the magical realm and the potential threat it poses. This storyline is much darker and adult and it contrasts sharply with scenes like Newt doing a silly dance to present himself for mating with a gigantic rhinoceros creature in heat. It’s hard to reconcile whimsical magic creatures one moment and stern child abuse the next. The varying tones don’t ever gel. The majority of the film is watching Newt scamper around trying to recapture his creatures and stumbling into bigger plot events that are kept on the edges of relevancy.

This movie is more about laying a foundation than telling a relatively complete and gratifying story. The narrative brick laying may be essential for future sequel success but it doesn’t make for the best experience in the theater. Rowling’s first crack at screenwriting has a few hallmarks of novelists-turned-screenwriters (cough, Cormac McCarthy, cough), namely the fuzzy narrative clarity and digressive asides that deter the film’s progressive momentum. It’s hard to critique certain themes and characters that feel useless (Jon Voight for starters) without knowing whether Rowling will decide they are secretly important three movies onward. I don’t know what this movie is about other than setting up lucrative sequels.

18fantasticbeasts1-master768Another area of concern is whom Rowling has decided to be the leader of this voyage back in time; Newt Scamander is quite a lackluster lead character for one movie, let alone the prospect of up to five of them. I found this protagonist rather boring. He’s a kind figure and cares for his exotic animals but the man is pretty much the exact same person by the end of the movie as he is at the start and with only passing hints at a secret tragic past as something to enliven what is assuredly a dull, mumbling character. I’m not against Rowling’s decision to catapult a mild-mannered, shy, polite man as her main character especially in the face of paranoia and fear mongering, but the guy has to at least be interesting. There is not one interesting thing about this character outside of his briefcase full of magical creatures. He is a void of character, a blank slate that isn’t any more filled in by the conclusion. The lack of substance also allows Redmayne to retreat into his actorly tics playing up Newt’s social anxiety, almost to a degree that seems recognizably autistic (at least it was with my friend who saw it with me who is on the spectrum). He feels sensitive to the point that his body is going to collapse inwardly upon itself. I saw the same impulses with his overrated, overly mannered performance in The Danish Girl. When lacking significant depth to his character, or at least something of significant interest, he overcompensates with what he’s given and that’s not usually for the best. Just see Jupiter Ascending if you’re truly brave enough or equipped with enough liquor.

I think the stronger lead character would have been Newt’s buddy, Fogler’s no-maj Jacob Kowalski. He’s already our entry point into this older time period so why not make him the focal point? Jacob is a far more interesting character and he’s actually astonished by the revelations of a magical world right under his nose, adding to the general sense of discovery for himself as well as the audience. He’s the more relatable character as he discovers the world of magic and develops fluttery feelings for a magical lass (Porpetina’s psychic sister, Queenie, played by Alison Sudol). The sweet and flirty stutter-stops of a possible romance with Jacob and Queenie are far more heartfelt and engaging than whatever the film tries to pretend has been set up for Newt and Porpentina. By the very end, the movie expects a few smiles and arbitrary sexual tension to compensate for the rest of the film’s 133 minutes that did not establish one passing moment of attraction. Sorry, Rowling, but cinematic romance doesn’t work in spontaneous vacuums. If you want us to fee for the characters and compel them to get together, we need to see your work if you want the coupling to be remotely satisfying.

The rest of the actors do what they can with the thin scraps of characterization that Rowling provides. Fogler (Fanboys) is a reliable source of comic relief. His sincere pleasure from the magical world and its inhabitants makes him endearing, seeing this world through necessary fresh eyes. Waterston (Inherent Vice) is a screen presence that stands out from the pack, though her character is too muted to leave the same impression. Her character’s goal is to clear her name but she seems to readily forget this motivation. Until writing this review I had no idea that Sudol (Transparent) was the songstress A Fine Frenzy, an artist I’ve enjoyed for a decade. Her acting isn’t quite as accomplished as her singing but Queenie is something of a walking ethereal, sad-eyed psychic kewpie doll. Rowling treats her more as a handy plot device when she needs some item explained or intuited. Queenie’s budding relationship with Jacob makes her more interesting. There are plenty of familiar faces that are stranded in underwritten and confusing roles. The likes of Colin Farrell, Samantha Morton, Ezra Miller, Zoe Kravitz, Carmen Ejogo, Jon Voight, and Ron Perlman, as a mo-cap goblin, must have simply been happy to participate, and I can’t blame them considering the fortunes that await this franchise.

rs_1024x683-161111052810-1024-fantastic-beasts-and-where-to-find-them-111116The world building is hazy yet the world of wizards in 1920s New York City is intriguing enough to keep me hopeful that a better movie could emerge later. We’ve never been stateside before in this universe so my first point of interest was the difference between the magical authorities from across the pond. Apparently the magic-inclined aren’t legally allowed to romantically mix with no-maj folks (call it muggle miscegenation laws). That’s interesting but we only get a glimpse. The Second Salem movement in the United States seems to believe that witches and real danger. They seem like a fringe political conservative movement. It’s interesting yet we only get another glimpse at best. Then there’s an evil wizard who wants to wipe the world of the unclean, surely a setup for You-Know-Who and his malevolent Death Eaters. He’s kept further to the background and only bookends the movie. I just looked it up and Voldermort was born in 1926, so expect even more foreshadowing in the future. I wanted to know more about the world inside the Magical Congress of the United States of America. Why do they have a killer magic tar pit and what does it really do to people? There are passing references to the pre-established Harry Potter universe, small morsels for the crowd to hold onto to get them through this muddled expository journey. Still, there is an undeniable entertainment value of seeing magic interact with a 1920s American landscape. A magic speakeasy is a delightful moment to open up this world in amusing historical ways. Newt’s suitcase and its vast interior world is also a great source of wonder and a potent highlight.

Fantastic Beasts doesn’t quite rise to the level of fantastic implied with its title, though if you’re a Potter fan it could be a welcomed and promising start. That’s really what this movie is, a start, and not so much a complete story. It’s a Potter prologue that provides just enough to get an audience interested but not enough to perhaps get them excited. The main character is a total washout and the varying tones and storylines fail to gel. Rowling has some screenwriting novice growing pains and her general world could use more texture amidst all the special effects sequences. Those magic critters are cute I’ll give them that. There just doesn’t seem like there’s enough here of genuine substance in any capacity, other than setting up a playpen for its four sequels. Director David Yates has shepherded the Potter universe for five movies now. The visual continuity from prequel to main story arc reminds me of Peter Jackson’s turn at reviving the Hobbit trilogy. Actually, Fantastic Beasts reminds me of the Hobbit films in more ways than one. They were both somewhat crass moneymaking ventures inarticulately stretched and padded to ensure more movies and more profits. They are also decidedly lesser than the main story arc. To my movie muggle tastes, Fantastic Beasts ranks toward the bottom of the Potter franchise, just a step above Half-Blood Prince. Too often it feels like textbook Potter stuff minus the character investments. It’s a series of set pieces and latent possibilities and less a full movie. Then again, take my so-so critique with a relative grain of salt, Potterheads.

Nate’s Grade: B-

We Need to Talk About Kevin (2011)

If you’re contemplating having children, then We Need to Talk About Kevin may not be the movie for you at this moment. It takes a stab at the nature/nurture debate and proposes that some children are just born broken and beyond the reach of even the most dedicated parent. It’s not exactly the cuddly message we get from most stories about the joys of parenting, but We Need to Talk About Kevin is a startling, provocative, and powerful portrait of grief, aggravation, and slowly dawning horror. Can even a mother love her monster?

Motherhood has not been the rewarding venture as promised for Eva (Tilda Swinton). Kevin (Jasper Newell at a child; Ezra Miller as a teen) wails so incessantly as a baby that she seeks out the sweet sounds of a jackhammer to drown out her shrieking babe. Even as a toddler, she knows there’s something just not right about her sullen, uncommunicative son. He seems to deprive her of any affection or attention she might find gratifying. Truly it seems much of Kevin’s motivation in life is to humiliate and torment his mother. It starts with being deliberately unresponsive as a child, and turning on a dime when in the presence of his father, then to delayed toilet training because he seems to enjoy making his mother clean up his mess (metaphor?), to the unexplainable massacre at her son’s hands. We Need to Talk About Kevin is an immersive experience, occasionally piling on how irredeemable Kevin is as a character. It also speaks to the unreliable nature of our shell-shocked point of view. It’s a disquieting film to say the least but I found it riveting and compelling at every second, artfully exploring a form of grief and social isolation that few will ever be able to fully understand.

There’s tremendous psychological detail to this nightmarish parenting tale, and it’s those details that make the film feel eerily authentic and not exploitative. I found it fascinating to be drawn into this world, like I was watching an intimate, illustrated case study come alive. I found it very telling that after Eva accidentally injures her son in a fit of frustration, she apologizes but can only bring herself to do so under the shield of third person, saying, “Mommy shouldn’t have done that,” rather than, “I shouldn’t have done that.” And then when they get home, little Kevin unspools a perfectly believable story to cover-up what really happened. Even at six this kid is a shockingly adept liar, possibly because he’s a budding sociopath. Horror movies have been bringing us little pint-sized terrors for decades, from Bad Seed to the Village of the Damned, but those wicked kids seem like child’s play compared to Kevin, a startling, vacant child who is the scariest of the bunch exactly because he feels completely real. No Satanic imagery, glowing red eyes, or over-the-top associations needed; this is one messed up kid.

Watching this tumultuous and combative struggle for domination is equal turns compelling and terrifying. In many ways Eva adopts the role of Cassandra, the Greek figure cursed with visions of the future that nobody believed; Eva warns the people in her life that Kevin isn’t right, that he’s entirely capable of great evil, yet everyone ignores her dire warnings, and even Eva is culpable to some degree of enabling. Rather than discipline Kevin or stick to her principles, she passively accepts the situation and carries on with full knowledge that Kevin is going unchallenged. To everyone else he seems like a bright, helpful, normal teenage boy, which is why dear old dad (John C. Reilly) is so condescending and dismissive when Eva voices concern. Parenting is supposed to be instinctive, right? Eva feels like a failure, that this young soul has been steered to the dark side under her watch, and I think her hesitation to continue ringing alarm can be summed up by the fact that she’s just exhausted, tired of fighting a fight that everyone else ignores. I think she may also be desperately hopeful that she can ride this out, that it’s only a phase for her son, that somehow he’ll grow up to be a normal, loving child through some miracle, like a switch will be flipped. The only time Kevin ever shows his mother compassion is when she reads him a bedtime story involving archery, a hobby that would prove deadly.

The film is told non-linearly as we observe the fragmented memory of Eva. We have to pick up the pieces of life much like Eva recovering from her son’s destruction. It’s interesting to discover the symbolic connections between scenes, the connective tissue binding the memories together, and director/co-writer Lynne Ramsay (Ratcatcher) does an exceptional job of filling in key details to enrich this woman’s horrid life. The scenes don’t seem to last long, but Ramsay and her team provide all the meaning and weight we need so that the scenes matter. There’s a heavy amount of dread suffused into every scene in this movie, as the totality of events starts to become clear. The metaphors aren’t subtle but they are effective. Prepare for a lot of red in the color palate: squashed tomatoes, strawberry jam, splattered paint across Eva’s front porch as an act of vandalism. She spends the rest of the movie trying to clean away the red stains on her home (see what I mean about subtlety?). The splintered narrative also serves as a statement on Eva’s frame of mind, trying to move forward but haunted by a tragedy that goes down to the marrow.

And of course all praise of the film needs to also be placed at he feet of versatile actress Tilda Swinton (Michael Clayton). She’s not given many lines of dialogue but what she is able to do to make her character feel fully lived-in is astonishing. There are so many different points of her life to play, from young exuberance to growing disdain to zombie-like pariah, and Swinton doesn’t strike one false note. Even during her grief and guilt she doesn’t go into hysterics. This is a woman that simply wants to waste away and be forgotten. Even when it looks like she might find some small measure of satisfaction or affection from another person, the movie sucker punches you. You realize that her son may be in jail but she’s serving a sentence all her own. Swinton is heartbreaking and subtle and nuanced even when it appears she’s simply staring off into space. You don’t really want to be in this woman’s head, and yet Swinton’s performance puts us there, hence all of my analytical assessment above. She’s a mixture of self-loathing, denial, bitterness, and penitence, and Swinton gives us telling glimpses of the storm below the surface. Her guilt is eating her away from the inside out. I’ll go on record and say it’s a crime that Swinton wasn’t nominated for a Best Actress Oscar (I personally apologize for not nominating her for the PSP Silver Cines).

I feel the need to talk and talk about We Need to Talk About Kevin, to sing its despairing praises, to encourage lovers of challenging, complex, and emotionally devastating film to experience this exceptional movie. It’s psychologically rich, bold, and revealing with even the smallest details to round out this hellish family scenario. It’s not an easy two hours to sit through, not by a long shot, but there are certain rewards for those who choose to wade through the darkness, Swinton’s haunting performance among them. This is a difficult subject and it’s produced a difficult film, but sometimes we need to be put in uncomfortable circumstances to get at a greater truth. What is the greater truth of the film? Maybe that parenting is really, when it’s all said and done, a leap of faith, maybe that avoidance of hard decisions is no solution, and maybe that some people are just beyond redemption. A movie that makes you think? Somebody ought to talk about this one.

Nate’s Grade: A