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The Maze Runner: The Scorch Trials (2015)

Maze-Runner-The-Scorch-Trials-PosterIt’s called The Maze Runner: The Scorch Trials, though the trials appear more as “general struggles,” The Scorch appears as but a brief expanse of desert before the mountains, and then there’s the lack of any and all maze running (there is plenty of running, however). This sequel to the YA-inspired hit lives up to my biggest worry: the only thing interesting about this franchise was the maze, and now that’s gone. The mystery of the maze, and its cool factor, gave this story something memorable. Now it’s just generic YA pap. Beyond its boring protagonist, it would be a scorch trial for me to even assign description to these characters. They don’t even get one note to play; they have no notes. That’s because so much of this tedious and bloated sequel is our group of maze survivors running from one outpost to another, seemingly safe and then predictably not. It’s a plot routine that gets redundant quickly, and yet little else seems to occur. They go from stop to stop gaining characters but little else. The momentum feels stalled and there’s no sense of direction to guide the characters. It feels so aimless and dull and far too flimsy to justify even half of the movie’s 132 minutes. I just don’t care about these characters so I rooted for the bad guys. Weirdly enough, the bad guys use tasers and the good guys use bullets. There are some scant highpoints, namely the direction of Wes Ball, who finds ways to make the chase sequences visually stylish and fleetingly exciting, and a self-destruct sequence set to a Patsy Cline tune. There’s enough to get your hopes up before the grim reality of the overwhelming onslaught of YA tropes comes crashing down again. Can we stick these dumb kids back inside a maze already?

Nate’s Grade: C

The Maze Runner (2014)

MV5BMjUyNTA3MTAyM15BMl5BanBnXkFtZTgwOTEyMTkyMjE@._V1_SX640_SY720_If anyone can reasonably explain to me the end of The Maze Runner in a way that makes some tangible amount of sense, I will give you money. The latest YA-franchise-in-the-making starts off with a storyline that reminded me of Rod Serling. We follow a group of teen boys, memories wiped, as they wake up in the center of a giant mechanical maze. Who put them there? Why? What’s on the other side? As long as the maze and the mystery of it are front and center, the film works, twisting in intrigue. However, when the story veers away to the characters, mostly flat archetypes, and their new society, that’s when I started getting sleepy. You got this awesome huge maze to explore, kids. The film ends up being an exercise in less-is-more restraint when it comes to sustaining a mystery and knowing what points to emphasize and which to skip over. There’s a girl brought into their camp, the first, which they say should be a big idea and change the social dynamics of a group of boys, but it doesn’t. There are silly mechanical spider monsters that scamper through the maze, as if the filmmakers felt a giant maze wasn’t a sufficient enough obstacle and selling point. Scattered flashbacks early on spoil who is responsible for the maze, but when we get to the actual ending, the rationale for who built this large contraption and for what purpose doesn’t add up, like, at all. An explanation wasn’t necessary, but if they needed a quick one I would have accepted, “Aliens did it because.” There’s already a planned sequel in the works. My idea: the kids escape the maze only to discover… they’ve just entered a larger maze. Then they escape that maze only to discover… you get the idea. The Maze Runner is moderately enjoyable. Just don’t expect to enjoy, understand, or even accept the ending and its implications.

Nate’s Grade: B-