As far as Ohio indies go, Mock & Roll might have one of the smartest creative approaches. It’s a mockumentary following the mishaps of a Columbus, Ohio band trying to make it big. Director/co-writer/editor Ben Bacharach-White (Jimmie Van Zant’s American DeTour) and his cast and crew make good use of limited resources, blessed casting, but the movie could have been even more had it devoted more attention to its comedy writing and doc tricks.
We follow the band Liberty Mean, with lead singer Robin (Aditi Molly Bhanja), guitarist Rick (Chris Wolfe), bass player Tom (Pakob Jarernpone), and drummer Bun (Andrew Yackel). They are a parody band that sticks to only one source, parodying the songs from the rock band The Black Owls. Their mission is to put together an album, gather enough fans, and take the South by Southwest Festival by storm. Robin’s brother, Sully (William Scarborough), is documenting the band and their wacky hijinks as they play punk bars, try crowdfunding, undergo drug trials, stumble into the underground world of art dealing, and land in jail.
Mock & Roll is an amiable experience and one comparison became so fundamentally clear to me that afterwards it’s all I could envision. This movie feels exactly like a Nickelodeon or Disney Channel live-action tween series. I know that may sound like a complaint but it’s not intended as one. The comparison just became so obvious to me that I was amused throughout to see the finished film hold to this creative endeavor, whether intentional or unintentional (I’m guessing unintentional). The exuberant energy level of the performers, the comedy scene writing that has specific beginnings and ends, the episodic nature of plot, the “let’s put on a show with our friends” mentality, the wacky hijinks, the direct communication with the camera, it felt like an extended collection of episodes for iCarly or Wizards of Waverly Place or Hannah Montana. Again, I do not intend this as a criticism, but the style and delivery of storytelling, as well as the genial likability of its cast, made me draw this comparison.
The best thing this mockumentary has going for it is its spirited cast who go beyond their limited characters. The difference maker in mockumentaries is characterization. The Christopher Guest mock docs (Best in Show, Waiting for Guffman) don’t have revolutionary storytelling but rely upon seasoned actors to really dig in deep with their unique characters, so that no matter the situation, something will spring out of the interaction and response to conflict. The characters in Mock & Roll are scant. The one with the most outward personality is Rick, puffing his chest out with bravado and swagger. The other two male characters, Tom and Bun, are working on the same note, basically deadpan absurdity. They’ll wax philosophical or bizarre at any moment. Robin, unfortunately, seems to be the straight-man role to center the rest of the group.
While these roles limit what comedy styles are available in the different vignettes, the performers go above and beyond and make the movie enjoyable. Wolfe (Where Are You, Bobby Browning?) is a standout as Rick and his voice reminded me of T.J. Miller. He has a natural charisma but also can easily channel a grinning doofus, which gives him the widest comedy berth. I would happily watch Wolfe in other movies and think he has a bright future in comedy. I would hire him. Yackle (False Flag) appears to be the best improviser on the set, able to pull wonderfully bizarre details from thin air and deliver them with understated care. His riff about Beethoven being deaf, and also blind, and having wooden hands, and that’s what made him great got a solid laugh from me. Jarernpone (Dark Iris) has a similar acting technique except it’s unloading deep philosophy without breaking a sweat, also performed at an understated rate, where the comedy best resides. Bhanja is a welcomed presence among the boys and I wish she had been given more to do. She shows promise and an engaging personality even in limited form. There are two supporting players of note, Scarborough (The Incredible Jake Parker) as Robin’s mostly unseen documentarian brother Sully, and Ohio superstar KateLynn Newberry (Dark Iris, Widow’s Point) as Rick’s girlfriend tasked with building a crowdfunding campaign for the band. Both are enjoyable to the point I wish they had been onscreen more often. Newberry has such a great nonplussed frustration with the band’s self-deluded antics.
The episodic nature works for Mock & Roll until it simply doesn’t. At 77 minutes long pre-end credits, the movie feels far more like a collection of scenes than as a film narrative with a recognizable three-act structure. The vignettes don’t last longer than maybe eight minutes, which is another reason why they feel like anecdotal segments of a 22-minute TV episode. There is an advantage where if I’m not engaged in one scenario, and many are hit-or-miss, I know that another is coming up (after these commercial breaks). A disadvantage, however, is that nothing feels like it builds off the previous actions of the story. You could rearrange any of the first hour and would only impact the overall plot minimally (a reference to a crowdfunding campaign here and there). The episodic nature robs the movie from feeling like its plotting matters or builds to needed payoffs and running gags that make it more satisfying to watch than, say, a collection of unrelated skits.
Then in the last quarter of the film it becomes a prolonged segment that transforms into a baffling Boogie Nights homage. The gang get involved in art theft transportation (a miss), and then it happens again with a criminal art smuggler Dante (Brian Bowman, Dark Iris). This entire segment feels like the Wonderland/Rahad Jackson sequence late in Boogie Nights. Bowman is meant to be Alfred Molina in an open bathrobe, wavering between inebriated and dangerous. The plot beats follow the sequence and even some of the dialogue exchanges are similar. So the question arises, naturally, why even bother? The segment isn’t funny and doesn’t seem designed to be funny. Throwing the characters into an increasingly uncomfortable scenario that presents more and more danger could produce some great cringe-worthy moments of awkward comedy. This doesn’t happen. It just keeps going and it’s the only segment that actually builds off the events of previous segments, and I wanted it all to just go away. It’s too long, too turgid, and doesn’t have nearly enough construction in its comedy to justify the jaunt into criminality. The ending is also so flippant that it feels like it could all have been removed for the impact it has. If you’re going to break the formula established for an hour, it better be worth the excursion.
This transitions into some of Mock & Roll’s design flaws that keep it from being a stronger movie. The fact that the central band is a parody band of The Black Owls will mean next to nothing to an audience, the far majority who do not know whether The Black Owls are a real band or not. They are real but a quick check on Spotify shows they haven’t exactly crossed a listening threshold, so when the Liberty Mean band members talk about the band’s real songs, we won’t know the reference points. We don’t know the reference so we can’t appreciate the parodies, and the performances of Liberty Mean are fleeting, and many don’t even allow us to hear the parody songs themselves. If this was the given reality, Mock & Roll would have been better to just have them parody a silly fake band, or a band that everyone in the audience would be familiar with, rather than settling on a local rock band that allowed their music to be given featured placement. The idea of Liberty Mean as a parody band, and the nature of parody, also feels sadly underutilized. I was hoping the movie would go into a direction where one of the band members splits off, forms their own band, but it’s a parody band of Liberty Mean, so a warped parody of a parody.
There are many fun possibilities for comedy with a parody band (a rival band nemesis, per se) but the comic shenanigans that Liberty Mean encounters are lackluster. The comedy segments are one-idea concepts that fail to develop and surprise as they go. The band plays at a punk bar and everyone seems to make a big deal out of this like it’s a grave offense, but the audience doesn’t understand why this would be any different. We’re not graced with any unsavory “punk bar patrons,” or specifics beyond that the acoustics might not be as precise. The band agrees to take part in an experimental drug experiment and the results are boring. They get high, they see hallucinations, but it’s nothing terribly interesting or different than you would expect. I’m starting to loathe drug tripping sequences in comedy because too many assume characters acting stoned is funny enough. There is also a lack of editing used for comedy potential with Mock & Roll. Watch The Office, or any other faux doc series, and an added benefit is that edits are part of its intention, so a quick cut or an inserted interview line allows a dense layering of jokes. Or at least the opportunity. Strangely, none of the band members are ever filmed individually for their takes. There are many comic and storytelling options through mockumentary that aren’t used.
Mock & Roll is a smartly modest film that coasts on the good will of its exuberant cast. Crafting a mockumentary approach for a fictional band is a clever way to make an indie film that can stand out with limited resources. The technical attributes are solid, especially the sound, though there are occasional questions like whether what we’re seeing is meant to be doc footage or simply reality, because when Sully is the only cameraman, who else is filming when he’s in the shot? The good nature of the movie is enough to warrant the time spent with an agreeable cast that seem to be having a good deal of fun. The episodic pacing works to keep things moving; however, it also makes the events interchangeable and lacking stakes. The comedy writing is often underdeveloped and reliant upon the performers to do most of the heavy lifting. It is breezy, genial, and fun, thanks to a cast that has great chemistry. I could see further adventures for Liberty Mean but would prefer a new creative approach. Mock & Roll could have been weirder, wilder, or simply better written and make better use of its documentary format.
Nate’s Grade: C+
i71 Films is a small collective of filmmakers that came out of nowhere in 2016 for the Columbus, Ohio 48 Hour Film Festival, a yearly timed filmmaking competition, and won several awards. They’ve been flying ever since, and the fact that within two years of essentially being a collective they had a full movie out and available on services like Amazon Prime is ridiculously impressive and inspiring. This is a company that can hustle like few others. They have several other projects in development and I doubt we’ll see them fade from the film community any time soon with the momentum they’re building. With that said, I peeked into their first feature, 2018’s Dark Iris, whose cover looks like something out from the Underworld universe. The description made me think I was in for a Matrix-like sci-fi action thriller of meta-human combat. It’s a genre thriller that doesn’t fully seem comfortable with being a genre thriller, downplaying the elements that would separate it from the pack, and falling back on rote characters, rote action, and rote twists. It’s proof that i71 can make a disposable action movie, but disposable is not necessarily the same as good.
Iris Black (KateLynn Newberry) is a waitress with a bad boyfriend, a creepy boss, and a mysterious woman (Rebekah Hart Franklin) stalking her who may or may not be her long-lost sister. People around her keep winding up dead in ritualistic murders that she seems to know nothing about. The FBI (Marylee Osbourne, Jose W. Byers) begins looking into the unassuming barista that might be more than she seems. Little do any of them know that a secret government program named the Hyde Project gifted 13 individuals with advanced DNA and embedded technology that made them superior hunters. It also made them killers with killer urges. A pair of MI6 agents (Kyle Hotz, Jesi Jensen) is tracking down the living super soldiers and killing them one-by-one, and they believe Iris is their last target.
Dark Iris could instantly improve by pruning its overpopulated cast and narrowing its focus. There are far too many characters to keep track of without being given better identifying characteristics. We have Agent Fry, Agent Roman, Agent Dillion, Agent Mooney, Agent Lee, Agent Lance, Agent Adams, two MI6 agents, their boss, his underlings including Simone who has more pictures on the IMDB page than either lead actress, Iris’ friend and fellow put-upon waitress, Iris’ friend’s mom, Iris’s bad boyfriend and bad boss, a coroner, and a team of masked mercenaries, and all of these people are introduced within twenty minutes. That’s before a hilariously gun-toting reverend shows up too. I challenge anyone who watches Dark Iris to tell me what characters were named what and what they can recall about identifying characteristics for those characters beyond physical distinctions (this guy had glasses). Yes you can argue that these characters are not the main characters, with the exception of the MI6 agents figuring prominently, and therefore not necessary for character development or personalities to stand out, but if that was the case then why do we have so many of them eating away at the time that could be spent on the characters that actually do matter? There is a glut of unimportant characters jostling for positioning in this movie. It feels like something I’ve seen in some other local films and that’s the excuse to squeeze in friends and family into a project. The characters aren’t as important as simply cramming your pals into your movie. When you have masked mercenaries or characters intending to do little else but feature as extras, this can work. Every movie needs its background players. But when these needless side characters begin to overcrowd the movie, and literally overcrowding tightly shot location scenes at that, then you have a story problem.
The question begins to arise whose movie this actually is with the split attention, and I fully believe Dark Iris would have worked better if it was almost completely from Ms. Black’s perspective. A bunch of FBI agents picking up clues aren’t as interesting as a woman who is under investigation and begins to doubt her own sanity. By re-framing the entire film perspective to its heroine, Dark Iris would instantly have more mystery and shave away plenty of unnecessary information and characters. Her point of the story is the emotional core but also the most interesting perspective, because without extraneous side characters filling in exposition at every turn, the audience would be learning just as its heroine does, trying to piece together the clues or what is happening and who they could trust. It would also be a better move because Newberry and Franklin (Code 207, A Wicked Breed) are two of the best actors in the film. From a storytelling standpoint, refocusing to have Iris as the driving perspective better personalizes the film and gives it more emotional punch via a distressed woman whose life is falling apart. You’re not going to feel an emotional connection or loss for the dozen FBI characters and vague villains meeting in the shadows. You will feel for an ordinary woman who is going through hell.
Simply put, if you don’t have a lead character that you care about in a world of crazy killers, then it feels like the impetus was to make your own version of Wanted or any late-night action clone that confused style for substance, preening for perception. And if that’s the way you want to go, with a collection of killers, then we need people who have personalities that pop. I’m not saying they need to be broad Batman villains but it would help if more attention was made to consider how to make them full characters rather than Human Holders of Guns. Just because you slap a Russian accent onto one character doesn’t mean she now has a distinctive personality. The better way of doing this is to link characters to theme when possible. If this character represents a specific point of view, then you can better tailor them to that perspective, so that each character can represent something different. Dark Iris suffers because it’s not devoting enough time to the character with the most dramatic potential and it’s not devoting time to making its other supporting characters stand out or connect more meaningfully.
Much of the world-building of this story in the opening text amounts to nothing. We have super assassins with super biology mixed with super computers who then have super urges to kill because they feel like gods. The most we get from this is a lackluster fight scene and some easily duped people who are decidedly less than super. If you’re providing this sort of starting point, there should be some appeal to the dark side, the idea that embracing what makes you special is to fully live, coaxing our nervous heroine who doesn’t feel like she can become who she was born to be if it means succumbing to her baser impulses. There should be characters who present different points of view, who demonstrate the highs of their powers, and act as a temptation for Iris, but Dark Iris has none of this. The entire opening could be rewritten as, “A group of genetic experiments were created, then released, and now the government is looking to clean up its mistakes by eliminating the last living evidence of the project.” Boom, I just saved you multiple screens of text. One would think they would bring back the doctor who created the 13 super killers who then disappeared, but nope. There’s no reason for the science fiction elements to even be here if they are just going to be so readily forgotten and inconsequential.
The action, when it does happen, can be pretty underwhelming. I was willing to forgive the low budget if the filmmakers utilized ingenuity to their advantage. There’s a cat-and-mouse moment in a church, where one character is hiding behind pews, and I was thinking the movie would make use of drawing out the suspense, making smart choices with its shot selections to play with the distance, using sound as a useful tool to maximize suspense. None of this happens. Instead the character pops up and starts firing. Much of the action consists of two people at opposite ends firing guns at one another. The action isn’t tailored to locations or character skills and lacks organic complications to change things up. When the movie does focus on its fight choreography, the camera is so close to the action and the editing is jumbled that it’s hard to even understand what is going on. There was one moment where two people were fighting in the background and somebody got stabbed to death, but I only knew this because of an additional “stab/dying” sound effect that communicated what the scene by itself left vague. If you have the time to showcase a fight, wouldn’t you want to devote a shot for the audience to savor one character triumphing over another, especially if it’s good guy versus bad guy?
I have a theory to possibly explain the slapdash nature of the action and I think it amounts to simply running out of time. The production for Dark Iris has professional lighting (occasionally overdone with certain looks, like a set of window blinds that must be behind the brightest Bat signal) and cinematography. However, I started noticing that many of the scenes consisted of a lot of only two angles alternating, like the filmmakers only had enough time for two shot setups and had to forgo more coverage. There are dramatic reveals that made me wish I had a closer shot on a person’s face to watch their response, or some awkwardly framed angles that made me wish the characters moved to different blocking or there were more options how to visually compose this specific scene. It feels like they only had so many selections to use because they ran out of time. There are more shots and coverage of people arming themselves for battle than typically the battle itself; that equation should be reversed. If the production knew it was limited with its time and locations, I feel like there are clever workarounds, namely thinking through the stakes of each action scene, what its goal is, how to throw in new challenges, and how it can relate to the personal journey of the good guys and reveal the skills of the bad guys. Action doesn’t have to be just a bunch of people repeatedly firing guns and moving to a new spot to repeat the process.
The biggest asset Dark Iris has is its cast and there are three standouts. Newberry (Widow’s Point, Notes from Melanie) is a tremendous talent who provides a great emotional anchor for the story. She’s nervous and alarmed and confused by much of the movie and Newberry sells every scene in a manner that feels appropriate and even natural despite the unnatural circumstances. She draws your attention immediately and creates a connection even when her character’s purposely left in the dark. Another reason I wanted Dark Iris to re-calibrate is because I can see that Newberry has so much more she can offer as an actress, so it would behoove the movie to give her even more challenges. Newberry has risen to prominence in such a short amount of time in the Ohio indie film scene and with good cause. Look out for her name, folks, because she’s going to be famous and deservedly so. A real surprise was Hotz (The Penitent Thief, Operation Dunkirk) who, while not given material to separate himself from the pack, does so thanks to the innate charisma and presence of the actor. He has a weariness to him that tempers his scenes of violence and contemplation. He’s deserving of his own starring action vehicle. And finally, we have Dan Nye (Harvest Lake, Bong of the Living Dead) who wins the award for doing the most with the least. He’s just another one of those many FBI agents, but he becomes the much-needed comic relief. He has a few offhand lines that made me chuckle, but he also gets a big hero’s sendoff, which is strangely played as a dramatic high-point for a character that doesn’t really earn that emotional curtain call. Nye has a fun nonplussed nature to him and little asides that can elevate more mundane moments.
Dark Iris is the first film from i71 Films, and it’s impressively assembled with professional-looking technical aspects and some damn good actors, as well as a story that has plenty of exciting elements, from super spies to special powers to serial killers to psychological disassociation. It’s got the potential to be a fun action thriller to showcase the skills of this up-and-coming production team, but unfortunately Dark Iris cannot fully tap that larger potential. It’s too cluttered with interchangeable characters, the focus needed to be tighter, the action needed to be more distinguishable and given more consideration, the mystery is a bit predictable (the movie is called “Dark Iris” after all and the tagline says she has a “dark secret”), and the story of who is doing what is kept rather vague or undeveloped, as if the filmmakers themselves are silently acknowledging that the story is in service of just making a slick product. The pieces were there; a woman who can’t trust her own senses and memory, a group of elite killers who could tempt her into their amoral lifestyle, a chance at cool and memorable anti-heroes and rogues. The production doesn’t have the desire to embrace exploitation film elements, so we’re left with cool parts of a story that never quite assemble together into a satisfying and engaging whole. Dark Iris serves as proof that i71 Films has unbelievable hustle and determination. I hope their future endeavors also employ more attention to storytelling and making the best use of their available resources.
Nate’s Grade: C-