Two new Ohio-made indie films have just become available for rental or purchase both on DVD and digital streaming, and I’m here with reviews of both. Terror Trips is written and directed by Jeff Seeman (Elly) and even won the award for Best Ohio Film at the prestigious genre fest, the 2021 Nightmares Film Festival. Then there’s Isolated, directed by Tyler Lee Allen and written by Michael Ferree (Poor Baby), a single-location contained thriller mystery. Both movies have their merits and both movies have their faults when it comes to developing a satisfying story.
I genuinely like the initial premise of Terror Trips. Six friends from Cincinnati start a business where they host tours and overnight stays at various famous horror locations for horror fans. They talk about Camp Crystal Lake, the Burkittsville, Maryland woods, and Monroeville, Pennsylvania mall as some possible destinations. Granted, plenty of horror movies take place in fictional locales (Haddonfield, Illinois) but this seems like a fun business idea. Go to the site, mingle with other horror diehards, and then watch the movie at the famous location. We get a taste of this with a somewhat meta montage, and then the movie transitions to its own fictional movie, a 1970s Polish flick (Black Volga) about a child abductor terrorizing a small town. The gang is disturbed by the realistic quality of the grindhouse film but also eager to travel to Poland (still only scenic Ohio) to scout it as a possible travel destination for their clientele. While there, they become victims of a KGB organ harvesting plot, which was not the direction I was anticipating with the first act. However, there was still possibility here. There are three places that can be emphasized with this direction: 1) characterization, 2) suspense, and 3) commentary. Let’s go route by route and see how Terror Trips performs.
It should be of little surprise that the characters in Terror Trips are inherently disposable. Horror is a genre that can get away with stock characterizations more than most, especially if there’s an added subversion or commentary to those stock roles. We have about six main characters, which is a good number to lead to plenty of death sequences. We know going into most horror movies that the character count is higher because it provides more people to then bump off. However, the group of six friends are so unremarkable from one another that you could rename them, consolidate them, or even remove them, and you would have little bearing on the plot. They’re six versions of the same character. They’re all horror nerds and that’s about it. I’ll credit the filmmakers for making them all very visually distinctive to tell apart, but the same kind of effort wasn’t given to what they were saying or how they were acting. For horror nerds, they don’t seem to recognize too many of the tropes to avoid. I wish at least one of the characters resembled the hyper-literate teens from the Scream franchise and could diagnose threats and options with encyclopedic vigor. What is the point of making them experts if they don’t use this expertise? I did like one character note; there’s a couple who engage in arguments, and before they walk away, or walk into what seems like certain danger, they say, “I love you” as a call and response. It’s funny that even under extreme circumstances, or moments of aggravation, they will utter their “love you”’s. I got to thinking about a deeper rationale for this, like characters who know they’re about to enter a definite horror no-no, and they don’t know if they’ll ever have the chance to say one final “I love you,” so they make a point to do so before any risky action. Perhaps I’ve imbued more depth in my analysis than these characters justify. I wish these characters were more interesting to remotely care whether they lived or died (more on that later).
So, if the characters aren’t going to entertain us or make us emotionally invested, then one other viable option is to essentially view them as sacrificial offerings and come up with some well and truly deranged manners of demise. This is another area where Terror Trips lacks development. Even abandoning the horror movie iconography and running with the organ trafficking goons, there is still plenty that could have been done. I wasn’t expecting the movie to so definitively go the Hostel route, but I was more surprised to get more scenes of Russian characters conversing about the dull details of their evil schemes than from the survival scenarios. If you want to be Hostel, with our characters placed on a slab to be carved up, then you better differentiate the killing. There’s one character who is running down the middle of an empty road (these people don’t really value stealth) and this character is pounced upon. They have their Achille’s tendons purposely sliced (Hostel nod?) and are dragged away still alive. Now, if you included this development, you’d want to also include a sequence where this character tries to escape, hampered by their injury cutting down on mobility, which would nicely build further suspense. Alas, none of that happens. This character might as well have been tackled and that’s it. A heavy torture angle is pretty budget conscious for a production, allowing devious creativity and twisted suspense, while possibly leaving much to the viewer’s imagination. I know we’ve moved away from the torture porn era of the mid 2000s, but if that’s your chosen playing field, you might as well make use of what it has to offer as far as discomfort. I’m shocked that there isn’t even one drawn out sequence of torture in Terror Trips at all. Maybe that’s a sign of restraint but I see it as more of failure to capitalize on its suspense possibility. There are no memorable dispatches or shocking deaths or well-developed suspense sequences. If you’re going to stick the audience with boring, interchangeable characters, at least make their troubles and terror entertaining.
So, that brings us to the third and final area for creative nourishment, the hardest one of them all, and Terror Trips doesn’t seem that interested in any form of social commentary. There was potential on a few storytelling fronts. The movie could have satirized the ugly American attitudes and general ignorance of its main characters as they travel to rural Poland. You could turn their general ignorance into dark comedy and it would also provide welcomed characterization. You could also have opened up the world of these locals more, showing the great economic hardships and pressures they are under to do what they have to do to survive. At least 2005’s otherwise forgettable Turistas (remember? It had Josh Duhamel and Olivia Wilde) had an organ harvesting plot where they made some stab at social commentary. In that film, they were taking the rich gringo organs and providing them to the poor and needy in Brazil, those who would never rise to the top of a transplant list in their lifetime. With Terror Trips, it falls into the xenophobic tropes that drew similar critiques from Hostel but without attempted commentary to smooth the portrayals over for added meaning. Once the movie reveals that every person in this town is in on the conspiracy, it makes every non-American seem duplicitous and untrustworthy. Again, if that’s the direction you want to go, then own it and really embrace it, but Terror Trips feels so indifferent to its villains. They could just as easily be any group doing any nefarious scheme. The scheme is just KGB goons doing bad things because they’re bad. There’s an exciting possibility here about “underground horror” blending fact and fiction, exploiting real people’s pain, turning sites of trauma into tourist destinations, whether it’s critiquing an audience or capitalism. Unfortunately, there’s not a whole lot intellectually going on with Terror Trips.
I wanted to highlight the ending, and in doing so will deal with spoilers, so you have been warned, dear reader. We spend the last 15 minutes or so following Ginny (Hannah Fierman) as she successfully calls for the police. Too bad that they too are in on it, and she apparently goes to sleep in the back of their car and allows the officer to carry her, like a child, into the creepy car from the horror movie-within-a-movie. There she’s also with one of her friends, the one who had their Achille’s tendons sliced. They commiserate and try to escape from the backseat (there’s a wall dividing the front and back seat like a cab). Then Ginny’s friend implores her to basically mercy kill them, and Ginny must go through her arguments of survival before realizing after everything they’ve been through that this might be a choice not presented later. Through tears, she slices her friend’s wrist, holds their hand, and watches as the life ebbs away – AND THEN THE MOVIE ENDS! “What?!” I spat at my screen. You have the Final Girl, or at least the supposed Final Girl, and you end things like this? It’s like the filmmakers ran out of time to make a climax. This is where the underwritten characters become an anchor. The movie cannot pull off this drama, especially as shaped as the film’s climax, because we haven’t invested in these people and their personal relationship. The work wasn’t set up for this as a big emotional payoff.
From a technical standpoint, Terror Trips is ably filmed. The visual compositions and acting are competent to good. I liked Abigail Esmena (They/Them/Us) as George and Fierman (V/H/S). They were both able to make positive impressions over the blandness of their characters. The Russian actors were authentic. Kate Kiddo (great name) was also memorable as the Polish intermediary for the tourists. The editing is a little overly jumpy for the first thirty minutes, like it needs to cut to a new shot for every sentence spoken, but it eventually settles down. The gore effects are few but serviceable and bloody. My biggest compliment is the sound design. For a movie spending a far majority outside, the sound quality here is shockingly good. I’m so used to sound being one of the most flagrant issues in low-budget indies, but here it’s an asset.
With Isolated (formerly titled O9en Up), we have a contained thriller, which means much will hinge upon the chain of discovery for survival or enlightenment. There’s no shortage of people-stuck-in-mysterious-room movies. It makes sense from a production standpoint. It’s cheap. I remember one movie I saw on Netflix where it was like 50 people standing at game show podiums and they had to vote one person to die every so many minutes or else one person would randomly die. There’s two dozen Twilight Zone episodes about characters trying to make sense of a mysterious place they’re stuck in. It’s also featured in just about any Saw movie. It’s an immediate mystery that can work wonders. The trick is to either string the cause-effect plot elements so that we are learning and building off that knowledge along with the protagonist or connect the clues as to what or why their encasement means for them. I enjoy survival thrillers. I included Buried on my Top Ten for 2010 and that movie is one hundred percent Ryan Reynolds inside one cramped coffin. The problem with Isolated is that the mystery doesn’t feel that intriguing after about 30 minutes. The room itself looks like it should have more mystery to it, with a countdown and a giant nine painted on the wall. There’s a skylight with a latch just out of reach. Our main character, Nell (KateLynn Newberry), is even given her phone, which plays a song on the regular that seems too specific to be of little insight. But what does the movie actually do with its time and mystery?
At 99 minutes, you might find yourself getting a little antsy for the next reveal or clue to maintain an interest. I’m surprised the movie keeps its protagonist as such a blank. Nell seems resourceful, determined, and nursing some kind of personal pain or regret, but why is she here? Because we’re not given anything direct, your mind may likely anticipate that a major twist is in store by the end, and lo it happens (I don’t think the end explains the many hoops). I think the location just isn’t that intriguing enough to sustain the central mystery, and because we’re given few insights into this character we’re sharing a cell with for a whole movie, it made me feel restless. After Act One, Nell is given a cellmate, so to speak, on the other side of her wall, Travis (Lanny Joon), and the movie becomes a two-hander, though the perfunctory dialogue exchanges sound like the screenplay is filling time. It reminded me of 12 Monkeys when Bruce Willis’ character, a convict from the future sent back in time and doubting his sanity, hears a raspy voice on the other side of his wall who seems to know his dilemma. It becomes a playful and antagonistic exchange, and Willis doesn’t know if there is someone on the other side of the wall or if it’s all in his deteriorating mind. With Isolated, if Travis is meant to be our lifeline, it’s not enough. Now in a confounding location we have a confounding character, and rather than add layers to the mystery and our understanding, it just feels like vague on top of vague in service of stretching out a running time to feature length. I don’t think the twist earns the time spent, nor are the implications handled in a manner that feels satisfying or worthy. The ending reminded me of Old where for the final ten minutes M. Night Shyamalan basically says, “Okay, I’m just going to tell you everything explicitly now. Hope it’s been worth it. It hasn’t? Oh. Oh, okay then. Well, anyway…”
As a low-budget thriller, Isolated has some nice technical merits to praise. The cinematography by Greg Kraus (The Curse of Lilith Ratchet) is very good with more than a few shots that made me nod in appreciation, like an attached camera angle to Nell running in a panic. The editing, also by Kraus, is solid and nicely integrated with the visuals. I liked the quick cut montages of awful flashbacks forcing their way inside Nell’s mind. There are some neat visual tricks here for a low-budget film. The brooding musical score by TJ Wilkins (Knifecorp) does a lot of heavy lifting for the story.
For both films, there is a difficulty in following through with the story direction each chooses. With Terror Trips, it’s a horror movie that abandons its premise early to become a bland organ harvesting thriller with characters that are too indistinct and personality-free to care and with suspense sequences that are brief or underdeveloped. With Isolated, I went a little stir crazy from waiting for enough vital components to keep my attention and intrigue. The main character is simply not that interesting of a character to share 90 minutes with. Each movie feels padded out and undernourished where it counts with its storytelling, failing to capitalize on the promise of its plot elements. Horror and mystery fans might find enough to satiate their genre needs. Both of the movies have technical merits and agreeable acting, but it’s the story and, even more specifically, the development of its characters and suspense or mystery scenarios, where they do eventually stumble.
Terror Trips: C-
I genuinely forgot that I had supported Straitjacket, a new Ohio-made indie thriller filmed in the Dayton area several years hence. I know some people involved in the production and remember seeing a teaser trailer years ago asking for further editing donations. I could not remember if I had actually donated to its post-production costs and sure enough, in the end credits, there is my name under the thanks section for financial assistance. We’ll see if writer/director/co-star/editor Phillip Wiedenheft feels like listing my name was a mistake after this review. Straitjacket is a moderately successful thriller that entertains as long as it keeps things unbalanced.
The first thing we know about Wolf (Wiedenheft) is that he’s getting wasted in the woods. He awakens the next morning and loads a rifle and shoots at glass bottles. Except his shot goes beyond the bottle. He hears screaming and discovers his shot hit an old man walking through the woods. The man’s granddaughter, Lola (KateLynn Newberry), chases after Wolf, who hops into his car and drives away. Wolf is desperate to escape but he doesn’t have enough money for a plane ticket. He also might have left behind more than a few incriminating items in the woods after he quickly ran off. Wolf tries to take refuge with his dealer, the few family and friends who may still speak to him, while Lola languishes in despair and wonders if she can find the killer.
Straitjacket owes a creative debt to the films of writer/director Jeremy Saulnier (Green Room, Hold the Dark), the man who worked nervy tension to a breaking point in his elegantly constructed indie thrillers (I immediately re-watched Green Room following this movie too). The tone and visual palate of this movie reminds me plenty of 2013’s Blue Ruin, a superb movie that follows a bearded vagrant on the run after an act of vengeance places a target on his head. It’s a revenge story stripped to the bone and free from the bombastic spectacle of bigger movies exploiting the same territory. The hero in that film, a drifter, wasn’t particularly skilled at killing, or defending himself, and was clumsy and all-too human as he brought a maelstrom of pain onto his life. It’s easy to make these same connections with Straitjacket, where it almost literally begins with a literal bang, a very easy to follow starting point stripped of exposition. Before the five-minute mark, our main character has killed someone in an accident and is now on the run. There’s a pleasingly frantic nature to the plotting, going from one desperate gamble to another, trying to figure out a possible escape as well as covering up his culpability. Wolf, just like the protagonist of Blue Ruin, is not particularly excelled when it comes to crime. He screws up. He has to correct his mistakes. He gets into debt to people who hold leverage over him. He has to scrounge up money in order to secure the things he needs to flee. The screenplay connects the dots in a way that doesn’t feel overly contrived even when the final act involves the ironic crossing of paths of all the necessary characters. That is a common occurrence in tragedy, the nature of inescapable fate and so we allow it, and Straitjacket is a tragedy disguised as a runaway thriller. If anything, it’s about people trying to escape from their mental and physical pain.
At the half-hour mark, the narrative switches perspectives, and we now see things from the victim’s point of view. In the hours before the fatal accident, we see Lola and her grandfather going about their day before he is taken permanently from this Earth. They discuss her process of recovering from addiction and share a small but heartfelt moment planting a tree mingled with the ashes of loved ones, Lola’s mother and grandmother (I think?). The old man says Lola is the only family he has left and he doesn’t want to come out here and plant another tree. Just with that line, with that moment, the filmmakers have managed to say everything they need to say in a meaningful and character-centric fashion. From there, much of the next half hour is Lola trying to make sense of her sudden loss. I thought perhaps the narrative had flipped and we were going to follow Lola as she tracked down Wolf and enact her own vengeance, but the movie doesn’t really do that either. She stumbles upon him again just because he returns to the scene of the crime and she recognizes his car, but her agency stops at calling for help from an ex. That’s disappointing because she could have been the right participant for the audience to root for.
And therein lies one of the issues holding back Straitjacket from real gut-churning dramatic greatness, the fact that you don’t really root for any character to achieve his or her goal. While streamlining the narrative has made the plot relatively tight and quick to start, we also don’t really get much in the way of fleshing out Wolf as a person. We know he’s self-destructive, we know he’s struggling, and a caravan of interactions with minor supporting players fill us in on the myriad ways he is disappointing others (he has a son he never sees, he’s stolen from family before, he’s gotten into trouble with his dealer, etc.). He’s just sort of a screw-up but we aren’t given redeeming qualities, we aren’t given moments that allow a personality to shine through, where we can see his hopes, maybe a glimmer of his time and who he was before his addictions. He’s less a character and more a walking Tragic Symbol with antsy legs. The same with Lola. She’s suffering, she’s hurting, she wants to find her grandfather’s killer and bring them to justice. But does she do anything to actively achieve this? Not really. She lucks into attending the same drug house that Wolf does, and this sets up a finale that tries to have it both ways, ultimately ending on redemption and closure but not quite managing the catharsis of either. That’s because the limited characterization made the later emotional investment limited as well.
Take a look at Blue Ruin for comparison on how it could have been done effectively. It’s established why the main character’s life has been in shambles, he finds the person responsible for murdering his parents, takes his clumsy vengeance, and the rest of the movie is him outrunning the mounting and bloody repercussions. That movie works because the act of violence that kicks off the scramble is eventually revealed to be justifiable from the character’s perspective (his own sister, whom he initially hides with, congratulates him). He’s also the underdog as the forces coming after him are armed, dangerous, and larger, so then the movie becomes how this one man can use his few resources and lead time to outsmart his eventual attackers. It becomes naturally engaging because the odds are stacked against him and every time he surprises or beats them back is another victory and satisfying to watch. Straitjacket doesn’t afford similar satisfaction for a viewer. That’s the difference between a thriller and a tragedy, not that Blue Ruin was absent its own stark sense of tragedy as revenge was deemed ultimately as self-harm. There isn’t that push with Straitjacket. Lola isn’t actively looking for her culprit, and her path toward vengeance isn’t taking a toll. Sure, you could argue it’s what causes her to consider relapsing back to addictions but even that struggle is kept very generalized.
When the movie attempts to connect to larger social and political issues, it feels more grasping than edifying. Both of the main characters are struggling with drug addictions, and there’s even passing reference to the opioid crisis happening nationwide, but the drug problems are more scant characterization than anything thematic. I suppose one could be generous and talk about people being haunted by their past mistakes, enthralled to addiction, and working to become better people in control of their own lives, but that’s a generic plot foundation that any nominal drug addiction movie traffics within. Likewise, the Army vet who is coping with his PTSD through drug addiction seems like it has the potential to make larger statements, but even this aspect of the movie is curiously underplayed. I thought the filmmakers would tie more trauma together with the past and present for Wolf, even indulging in certain triggering sounds or images. I suppose Straitjacket’s title is meant to reference the bind that these characters find themselves in due to drugs and other socioeconomic circumstances (no one literally wears a straitjacket). I just thought the movie would have more to say than drug addiction is rough.
I also think it was a mistake for Wiedenheft to have played Wolf. I don’t know if this decision was born out of necessity of keeping the crew small and moving, not having to contort around another actor’s schedule when the writer/director could just step in, or if this was a part that Wiedenheft really wanted to portray. I assume it’s more the former than the latter. In that case, this might be why Wiedenheft the writer kept things minimal on Wiedenheft the actor. There are a few challenging scenes to play, like drug highs and the lows of desperation, but the performance is much more reactive and kept at a distance. Maybe he’s meant to be more a cypher, a stand-in for countless others struggling with the cost of addiction, but if this was the case I figure more attention and specifics would have been placed thematically.
The acting shortcomings of Wiedenheft are more noticeable when compared to his co-lead. Newberry is a familiar face in the realm of Ohio-made indies (The Curse of Lilith Ratchet, Dark Iris, The Wager) and gets the big emotional moments. Newberry sells the grief and shock with ease. A notable standout is JoAnna Lloyd (Brimstone Saint) as a park ranger. She’s only in the movie for two brief scenes but she leaves a favorable impression as a woman struggling to even compute the tragic events that she is now meant to serve as an authority for. Her loss of words, awkward articulation, and sense of bewilderment trying to comfort another is deftly played.
From a technical standpoint, Straitjacket is marvelous and impressive, and the level of its professional presentation in no way betrays the fact that the movie’s budget was only $15,000. The cinematography is extremely polished and moody, again reminding me of how Sauliner uses his sleek images and compositions to make even unnerving anxiety appear oddly beautiful. There’s a clear and clean visual talent here. I can see how a thriller would be appealing for this artist. When things are on edge and in movement, that’s when Wiedenheft is at his best as a director. It’s when things slow down that we start to see faults with the limited characterization and themes. Still, this is one Ohio-made indie that doesn’t feel like it’s stretching to a breaking point simply to get to a feature-length running time. There feels like even more could have been explored, maybe a third character perspective to open things up even more and examine the long ripples one devastating mistake can have on many lives. It’s tragedy served up as chase movie, but when things slow down that’s when you’ll notice how Straitjacket could have used more knots to tie itself into an even more tantalizing and emotionally grueling film experience.
Nate’s Grade: B-
The Wager is a gob smacking example about the utmost significance of screenplay structure and a lesson for others to learn and avoid. I was beside myself with frustration from this 90-minute movie available on Amazon streaming, occasionally yelling at my TV screen, but mostly I was dumbfounded by the storytelling choices. The wager of the title, which is also prominently noted in the synopsis attached for the film, doesn’t even occur until 78 minutes in. That’s right, you don’t get the hook of the movie until the very end. This astounds me. The Wager is an Ohio-made faith-based indie that generally bored me and occasionally made me guffaw or scream in bafflement. I’d wager unless you’re already among the faithful flock, you’re going to be unmoved and more than a little mystified by this tone-deaf drama.
Bruce (Ty Shelton) is a young man abandoned as a child and raised in the foster system. He gets into trouble at school and eventually gets plunged into a life of crime against his will. As an adult (Jim Gloyd), he’s strung out on drugs and resorting to petty robbery to find his scores. His childhood friend Suzy (Stephanie Haff) runs into him at a casino and offers spiritual outreach, but Bruce wants nothing to do with God. That is until an angel enters his life with a big bet about reliving Bruce’s tortured past with a new perspective.
If you’re going to present a Christian spin on the classic It’s a Wonderful Life formula, having a guardian angel intervene in a person’s life to show them a highlight reel of memories and what could have been, why wait until there’s only ten or so minutes left in your entire movie? Once Bruce does review his tortured life, it includes scenes we’ve already seen, including his birth, which begs the question why we needed to see these moments twice. It’s not like what came before this celestial review needed 78 minutes of undivided attention. For the first 15 minutes, all that happens is that an abused woman gives birth, drops the baby on the doorstep of the police, and the officers call social services. Did we need that to take up 15 minutes? From there we witness young Bruce getting in trouble at school and then being kidnapped (oh, there will definitely be more on this later) and living life as a drug dealer. We spend an hour establishing Bruce’s life as being awful, from child to adult, and it’s repetitive and deflating. How many scenes do we need to see of Bruce sleeping on the ground or shooting up drugs or being pushed around? Not only could the far, far majority of this plotting have been condensed considerably, it would have been more impactful to watch Bruce reflect on his experiences by re-living them rather than dwelling in the extended misery that made me wonder if this was going to be a modern-day passion play. Truly, imagine It’s a Wonderful Life but we spent an hour of watching George Bailey haggle over business practices with Mr. Potter. This central screenwriting miscue is just so catastrophic to the entertainment factor.
We could have easily established adult Bruce being a troubled man and the people of his past having difficulty recognizing the man they thought they knew from the movie’s start. This would establish that bad things have happened, and he could hint at more that he doesn’t want to reveal, and then the end of your first act could be him hitting rock bottom and getting his angelic intervention. We don’t need more than 20-25 minutes to establish how crummy this man’s life is. When given an hour, it just becomes too crushing and risks undercutting the message of personal redemption. Learning with the character about his life’s hardships would be more engaging with him having to come face-to-face with the them and his guardian angel partner. It also allows us to not have to be dependent on chronology and jump around to the major events we need to best define Bruce. This obvious structure makes so much sense that I am shocked the filmmakers missed out. Having an angelic guide would also force the character into conversation and confrontation and potential reflection, giving us better insight into the man than simply watching the events on our own without commentary. Simply put, you shouldn’t name your movie after a key plot event that happens in the last 15 minutes unless you’re a disaster movie and the Big One is finally striking.
The mistakes in plot structure also harm the overall slack pacing. The pacing is practically nonexistent for long portions. The energy level is so subdued that I thought I might just fall asleep. The camera movements will often utilize long takes and slow pans with minimal cuts, which just makes the lack of energy that much more palpable. So many dialogue exchanges sound like people are just reanimated zombies, and so much dialogue feels needlessly expositional. People talk in that phony way where they’re constantly repeating what the other person says but turning it into a question. It’s an inauthentic way of conversing that reminded me of Neil Breen’s silly films. Take these examples of poor onscreen conversations and see what I’m talking about:
“I have no clue what we’re going to do in Science today.”
“Me neither. I guess we’ll find out soon.”
“You’re right. See you there.”
Wow, did we need to be privy for that vital information? Or how about:
“I know you have your troubles, but I know you.”
“No, you don’t. That’s just how I act around you. I don’t think you know.”
“Just stop. I know what you’re trying to do. You’re trying to make excuses rather than accepting yourself for who you really are.”
Isn’t writing better when characters just blurt out another person’s internal dilemma for the audience? Or:
“He asked me for Herb’s Garage.”
“Oh yeah. I remember that place.”
“We all did. So, I didn’t expect a thing.”
We needed less time with scenes like these, where it feels like characters are detached and drifting with excess time to fill. There’s one long hallway exchange between a young Bruce and Suzy that lasts over a minute of chit-chat that feels like they’re just reading off the script. The performances have that rushed feeling, of sentences starting immediately after the next, but lacking an energy level that would justify the delivery. Simply put, when two or more characters are sitting down and talking, you might as well go get a refill or hit the bathroom. The chances will be good they will still be in that same sedate conversation and you will have missed little. This is why the structural choice to spend 78 MINUTES OF MOVIE on establishment scenes is so maddening, because writer/producer/co-star Gloyd did not have the material to cover the time.
Let’s get into what I think is the most egregious portion of The Wager and that is the lengthy middle where Bruce gets kidnapped and coerced into a life of crime. I thought we were headed for some Oliver Twist territory and we’d watch Bruce’s struggles over the pressure to commit criminal acts he was uncomfortable doing, maybe even while he schemed to escape. First off, the fact that the criminals are stereotypical depictions of black males made me sigh. I also was confounded why they placed so much emphasis on kidnapping teenagers and runaways to serve as drug dealers. When you have access to money and power, you have people that will come to you for opportunities (you’re a job creator). You don’t need to kidnap children and hold them hostage to sell your wares, especially having to worry whether they will run away or whether someone will recognize them as missing. It’s stupid risk. Considering these men just sit in the car and watch young Bruce make his first street corner deal, it’s not like they’re being terribly conspicuous.
And then there’s the undetermined time jump, which is revealed during one of those static camera angle montages. It’s a nice surprise; however, it means that Bruce has been sleeping on this same dirty mattress in the same room for, like, twenty or thirty years (also none of the items on the shelves moved in that same time, meaning Bruce never touched a thing in his living quarters or he is very, very particular about where things should go). The same crime bosses are still alive and in their same position of leadership. Bruce is now played by Gloyd in a horrendous looking ratty wig and I needed to know desperately how much time has passed. Gloyd definitely looks to be in his 40s, and this significant jump in time raises so many irksome questions. The police haven’t found adult Bruce in 30 years but the same officer who found him as a baby, who is still alive and working as a security officer, can recognize him on the spot? How old are these same criminal leaders then, and Bruce hasn’t ascended higher up the organization than street dealer? If we’re jumping that far ahead, wouldn’t it make more sense for Bruce to be the new leader, letting us know he has been molded under the negative influence of his captors? If he’s just going to be a drug-addicted adult then why do we need to jump so far ahead in time? The answer, it seems, is so that the writer/producer can have a starring role. That’s fine, but we could have done more structurally to maximize the drama rather than dwelling in redundant misery.
Let’s analyze the spiritual message at the heart of The Wager. Bruce’s life is pretty bad. He’s in and out of foster homes, gets abducted and held hostage as a criminal lackey, becomes addicted to drugs and desperate, and then homeless and contemplating suicide. He’s had, by all accounts, a hard go of things. He’s understandably resentful about the forces he feels have conspired to lock him into agony, so when other characters raise the notion of a loving God that has his back and watches over him, Bruce scoffs and views his life as refutation. There’s even a nature versus nurture argument to be had. In fact, the first time Bruce went to Suzy’s church was when he was abducted. The cop character tells Bruce he’s been praying for him since the moment they first crossed paths, but considering what Bruce has endured, that’s not exactly a ringing endorsement for the power of prayer. Now obviously Bruce will conclude with accepting the love of God and finding a greater purpose with his life, but why did we need to wait so long? The end is never going to be in doubt with a Christian-themed indie any more than whether or not James Bond will get out of his latest scrape. That’s why refocusing the structure onto Bruce having to confront an angel over his feelings of abandonment from God would be far more dynamic, powerful, and I’ll say it, even Christian than the message as presented. Don’t get me wrong. I’m not questioning the faith and credentials of the filmmakers. I’m saying the way they go about telling their story makes the overall message less believably impactful.
The acting in The Wager is typically rather flat, given that energy-sapping direction that makes each scene feel twice as long. However, there is one actor I want to single out and that’s Cameron Arnett (Overcomer) as the unfortunately named Gabe Angelus (get it?). Arnett reappears in different roles, my favorite being a batty homeless man that helps out Bruce from time to time. In that moment, Arnett is so believable and arguably natural even while playing a highly mannered character. He immediately drew my attention and I remarked, “Here’s a good actor.” As for the other thespians, it’s hard for me to tell whether they just didn’t get the material to showcase their skills or whether those skills are in need of polishing. I know KateLynn Newberry (Widow’s Point, Dark Iris) as the queen of Ohio indies, and she’s pretty much wasted as a doting wife who lives to ask her husband what he wants for dinner. Fun fact: one of the crime lords is played by former Columbus resident and famous boxer James “Buster” Douglas.
With The Wager, I couldn’t believe what I was watching. Obvious dramatic setups seem to be sorely missed, a structural reformatting was in dire need to maximize the hook, because without that it’s like watching one poor man spiral and suffer for an entire feature-length film. It feels like overwrought overkill. Do we need a half-hour of a guy slinging drugs and sticking needles in his arm, without any supporting characters to interact with, or can this information be conveyed with practiced brevity? I am amazed at so many choices that left me scratching my head. The movie ends with our guardian angel staring into the screen and laughing maniacally for several prolonged seconds, even over the cut to black. What? This is the kind of behavior we associate with evil beings. Why do we need a flashback of a young girl running out the door when the adult version could have just relayed this event in words? I know Christian movie audiences aren’t exactly the most discerning audiences, prioritizing message over storytelling and technical achievement, but the decisions that the filmmakers make impair that faithful message. You don’t make an It’s a Wonderful Life story and just reserve it for the last 15 minutes. I advise select people to watch The Wager simply to learn what not to do with the importance of screenwriting structure. That’s its ultimate cautionary tale.
Nate’s Grade: C-
I implore all filmmakers to be cautious about titling your movies. When you use absolutes in your titles, it’s laying forth a claim that you better be able to back up, and when you also present easy-to-apply summations of your movie in the title, it’s another dare I hope you’re capable of meeting. Nobody should name their movie Waste of Time and make a pointless and lazy movie because you can already see the summary blurb that awaits. In the case of the new low-budget Ohio-made comedy Worst. Christmas. Ever., you better be plenty funny to avoid the obvious put-down, “Worst. Christmas. Movie. Ever.” Unfortunately, while this low-budget movie has energy and bad taste to spare, it’s woefully short on ideas, jokes, characterization, and fun.
It’s Christmas Eve in East Jesus, Ohio and Sophia (Raychael Lane) has learned that she is pregnant. Her loser boyfriend Trey (Leonardo Mancini) is the father, though he doesn’t seem like a good prospective parent as he’s shiftless and cheating on her with Madison Fatcheck (KateLynn Newberry). Sophia doesn’t know what to do and definitely can’t tell her mom and stepdad. We interact with different bizarre locals, drug dealers, trigger-happy cops, crazy relatives, and an ex-con mall Santa (Craig Brophy) who breaks into homes. Over the course of one long crazy night, Sophia must decide what she wants to do with her life and the possible new life inside her.
There is a grand tradition of the irreverent anti-Christmas comedy, a holiday setting brimming with sentimentality. Whether it’s A Christmas Story or Gremlins or Bad Santa, there’s something appealing about undercutting all that holiday good cheer with a little irreverent fun. The problem with Worst. Christmas. Ever. is that writer/director Johnny Chechitelli (a credited writer for FOX Sports and UFC fights) settles too often on the easiest joke, that is, when there are jokes. Sometimes it feels like the film has just gone on auto-pilot, like an improv session gone awry. That drifting, directionless feel pertains especially to the characters, which are uniformly boring. There are some strong archetypes that have potential, especially a lecherous Santa up to no good. There are just too many disposable characters cluttering this narrative that seem to exist in their own alternate universe movies with too few jokes. The world of East Jesus, Ohio feels wacky but without forethought. This is the kind of movie where a former overweight girl has the last name Fatcheck, and apparently this factor is what defines her character. There are small moments of satire but they’re never really honed into a more coherent or clever message. The stepfather plays a violent video game as an armed Jesus shooting Santa Claus to death. A rap song about a bad Santa seems to revel in gaudy cliches without providing commentary or entertaining contrasts. The treatment of African-American characters seems to play tragedy as cheap comedy, setting them up for traumatic police encounters that lack commentary on racism or ignorance. Sophia goes off on a team of carolers for their religious beliefs, but the movie seems too timid to go further with mocking Christmas rituals or religious hypocrisy. There are ideas here, not all of them good, but rarely do the ideas evolve into sustained plot beats or jokes.
Let’s analyze one scene in particular and why it doesn’t work from a comedy standpoint and what could have been done with a little more attention. Sophia and her pal Noah (Chase Crawford) go to her boyfriend’s house. Sophia is defending him but Noah says he’s likely just sitting around and getting high. When they peek through the window, they find Trey sitting around with marijuana, and Sophia tries to excuse it, not wanting to admit that Noah’s negative characterization was correct. Then he smokes a pipe and a scantily clad Madison Fatcheck comes in and nuzzles up beside him. Trey sees Sophia watching and freaks out. I ask you, dear reader, where was the joke? The fact that Trey is a loser is already assumed, so that reveal isn’t enough. What could have happened was Sophia’s pained attempts to continue denying the obvious reality. Rather than catch her bad boyfriend with drugs and then a new girl, this scene could have been extended to make things even more ridiculous. He had drugs, but Sophia was saying maybe he was just sorting it, and then he’s using the drugs, and Sophia says well at least it’s not hard stuff, and then he breaks out a hypodermic needle and she says, well maybe he just needs an insulin shot. It’s a comedy scenario that prospers from escalating desperation and absurdity. It could have been funny. Instead, we’re given maybe one joke, which is obvious, and little else. There is a lack of creativity when it comes to the comedy construction throughout Worst. Christmas. Ever.
There is a difference between a gross-out gag and something that is simply gross. Making your audience experience discomfort can be a useful resource for comedy, but you have to be aware of what the returns are for the indulgence. I’m reminded of a scene in Seth MacFarlane’s A Million Days to Die in the West where Neil Patrick Harris defecates into a cowboy boot. He’s humiliated, it’s extended, and the joke lands, but then McFarlane cannot help himself and has to show a two-second insert shot of the messy feces inside the boot. The joke would have worked best without literally getting into the muck. Think back on Dumb and Dumber with Jeff Daniels and his epic diarrhea sequence atop that unfortunate toilet. It’s all in the performance and the cascading and noxious sound effects. The Farrelly Brothers didn’t need to put us in the bowl. This brings me to our Worst. Christmas. Ever. because I think its uses gross shock humor to cover for its poor comedy efforts. This happens early with Sophia throwing up in a Salvation Army collection bucket. That alone works as a joke, but then the director puts us in the vomit and uses this image to put his credit onscreen. There it is, he seems to say, I’m the guy responsible for this mess. There’s another scene where a character pees into a toilet and we just watch multiple seconds of a stream of urine and then on the floor as well. I kept thinking that maybe the movie would come back to this, that taking so much time to set up pee on the floor would lead to an accident later, but nothing happened. I guess just the sight of urine was supposed to be funny, just like the sight of vomit in a bucket was supposed to be funny. This lazy ethos pervades the movie and is dispiriting.
There are crude animated sequences in Act One that I initially had hopes for. It’s a stylistic touch to separate the movie but it could also have been a smart way around larger set pieces that would have been too expensive. These are mostly confined to Sophia’s flashbacks about her dead father and then this device is never seen again after the 20-minute mark. The six-minute segment about her bad drug addict father using the last of his money on drugs, then robbing a convenience store to also use on drugs is simply not a story demanding six minutes of our time. It’s not funny and it’s not informative and it gets tiresome and repetitive. This same information could have been conveyed with Sophia through a monologue of why she hates the holidays and it would have had a more immediate and lasting emotional impact than an animated interlude. The animated segments reminded me of MS Paint but with more detail. The style is fine but the purpose is questionable. The story we get through the animation isn’t necessary other than it provides an additional six-plus minutes of running time to desperately get us to a feature-length.
This brings me to the fact that this 80-minute movie is really only a scant 63 minutes long. The end credits begin shortly after the one-hour mark and from there we’re treated to short additional scenes for resolution and then bloopers and then an extended music video of our rapping Santa. The actual credits move at a snail’s pace to reach that magical 80-minute runtime. This is the problem with a scattershot narrative that doesn’t seem like it’s going anywhere. One could argue that Worst. Christmas. Ever. is not the kind of movie beholden to character arcs and great strides in personal growth but you still need to do something with the time you have as a storyteller. For a comedy, we need more escalation than some dead bodies by the end. There needs to be amusing complications, there needs to be struggles, and there needs to be variation. Worst. Christmas. Ever. has the feeling of watching several short films that have been stitched together with minimal care. The consequences feel as throwaway as everything else in this movie. There is a dearth of satisfaction by the end because it’s missing all the important things like clear goals, meaningful character development, and culminating gags built around careful setups and escalation. I was a bit flabbergasted by the movie essentially giving up at 63 minutes but also grateful for the end.
It’s my duty to find some highlights to praise for Worst. Christmas. Ever. and I think the cast is generally a strong asset. Given the low-budget nature, not everyone is quite so polished, but the amateurism actually adds an authenticity to the proceedings of making a real small-town indie in Youngstown, Ohio. Lane (To See the Moon in the Morning Sky) has a wholesome appeal as our protagonist. Brophy creates a welcomed impression as a sleazy Santa, and his rap skills aren’t too shabby either. The entire rap video sequence is actually one of the best in the film. The song production is more accomplished than I would have expected given the low-budget. By far the actor I enjoyed the most was Wantatah (The Con) as the stepfather. His performance is the one where the actor melts into the character and you see the least amount of “acting.” He just is, and it’s entertaining to watch his grumpy incredulity and then inebriated disasters. I hope Wantatah can get even more work from here that takes advantage of his fine comedy instincts and commitment.
I’m not going to lie, Worst. Christmas. Ever. was a difficult movie for me to watch. Even at little over an hour, I struggled to keep my attention and I rarely laughed. More often I was befuddled at the sloppy attempts at comedy that too often settled on shock value and bad taste because it couldn’t be bothered to actually think about jokes. There’s a difference where poop is a funny joke and when it’s just gross, and this movie doesn’t quite comprehend that distinction. Frankly, there just isn’t enough going on here to merit your time. From a comedy standpoint, there’s little to leave you satisfied. I laughed more from Killer Raccoons 2. From a character standpoint, there are weirdos who get their individual scenes but the main character’s unplanned pregnancy feels like an afterthought for how little it pushes the other characters. Imagine Juno if nobody paid attention to Juno’s pregnancy. From a production standpoint, there are definitely limitations given the lower budget and the wintry Midwestern climate but this doesn’t lead to necessary creative ingenuity. This is more a premise and an attitude than it is a full-fledged movie. Worst. Christmas. Ever. peaks at its poster.
Nate’s Grade: D
At its core, The Curse of Lilith Ratchet is a low-budget horror movie stuck between two paths of entertainment and sadly reaching neither. It could have been a genuinely good horror movie, one where its concept begets creative ingenuity, like a Lights Out or Final Destination, where the set pieces are well developed, the characters are interesting and meaningful, and there are pertinent themes linked to character to make the horror more immediate and impactful. Or it could have gone a completely different route and declared itself a schlocky horror movie, owning a trashy flair of fun while doling out exploitation elements of sex and violence to provide the prurient thrills of genre satisfaction. Unfortunately, Lilith Ratchet isn’t good enough to be legitimately good and it’s not knowingly bad enough to be particularly entertaining. It’s just another disappointing low-budget horror movie with too little thought given to its story and characters and horror sequences.
A group of friends steal a shrunken head belonging to the notorious Lilith Ratchet, a Civil War-era woman who murdered her cheating husband with an axe and was then killed herself. She would curse anyone who would say her name and attached nursery rhyme. Alice (KateLynn Newberry) and her pals offer the famous head to popular paranormal radio host, Hunter Perry (Rob Jaeger). He broadcasts from a dance club for a special Halloween show and brings in volunteers for a game of hot potato with the shrunken head (again, this is designed for an auditory medium, which doesn’t seem wise). The evil spirit roams the Earth, striking down in order those who held her shrunken head, and Alice scrambles for a potential way out.
Here’s an example that hits both areas I cited above as it concerns that middle ground between well-developed horror and schlocky camp (mild spoilers I guess). Our first Lilith Ratchet victim, after the prologue, is abruptly run over by a car. This news does not reach his girlfriend, Lauren (Brianna Burke), until Alice delivers it in person, which seems beyond bizarre to me. Side note: cell phones do not seem to really exist in this universe. They do appear every so often, but when it comes to reaching others during times of crisis, or distributing key information, nobody picks up their phone to dial or text. They instead wait to hear face-to-face, and that consistent delay of communication breaks the tenuous reality of the movie. Writer/director Eddie Lengyel (Scarred, Mother Krampus 2) might as well have set the film during the 1980s or beforehand if modern technology matters so minimally. These characters are still talking about a popular radio show; not a viral podcast but, an alternative radio show. It doesn’t quite feel of today.
Back to my example, Lauren is informed her boyfriend has died. She retreats indoors to take a long bubble bath. She doesn’t exactly seem too broken up after her immediate response but hey we all grieve in different ways. Now, considering we’re dealing with a supernatural presence, why not take the form of the dead boyfriend? This would make the encounter more personal; the spirit could dig into Lauren’s suffering and perhaps any feelings of guilt, it would be an opportunity to open her more up as a character before her inevitable death, and it would simply be more interesting. Sadly, the film doesn’t go this route. Instead, she lounges in her bathwater and oblivious to the Big Scary Lady walking around the room. Then she’s violently pulled into the water and released, and this happens maybe four times. I don’t know about you but if I’m being yanked by a malevolent spirit in my bathtub, I’m getting out of that tub quick. Lauren leisurely tries to catch her breath. So, if we weren’t going with the more character-focused and developed death, then we should go for something memorable or truly horrifying. Instead, we get a woman being pulled under her bathwater and it happens three to four times. It’s not interesting and it becomes repetitious to the point of unintentional comedy. It’s also a bathing kill that veers away from T&A or anything too tawdry, which means it fails to register either as effective, engaging traditional horror and as schlocky, fun, campy horror. It just made me think of the obvious homage to Nightmare on Elm Street and then it didn’t offer anything more.
Even with its low budget, that didn’t consign The Curse of Lilith Ratchet to certain doom. The problems begin early when it comes to establishing its universe and its rules in a way that feels consistent and credible. The script requires plenty of sloppy exposition and a questionable structure of this information. We should know the rules of Lilith Ratchet early to play along. It isn’t until over an hour into the movie where the characters even piece things together. There are also scenes that have no need to exist or their placement is questionable. Do we need a scene where the characters chat with a local shop owner who warns them about his open “not for sale” display? If we cut that scene, then it presents the characters as more devious when they explain how they obtained the shrunken head. When we do get the Lilith Ratchet back-story, we get it twice, first when Hunter is presented with the shrunken head and then second on his paranormal radio broadcast. Why not condense this into one experience? Why not even open with the back-story, then pull back and reveal him on his radio broadcast, and then from there have the characters on his doorstep with the shrunken head, knowing from the broadcast he was a fan? That’s a cleaner structure. There is a weird plurality of scenes of people consoling Dylan (Roger Conners), but it’s always someone informing you after-the-fact about relationships. I didn’t know he was best friends with a murder victim, and now everyone on the street wants to console him like he’s an unofficial mayor of the city. It’s storytelling that’s trying to fill you in on significance after it matters. If you’re going to be late giving us information to understand the characters’ emotional states, don’t bother.
As a horror movie, there are too many moments that are expected. It feels like we’re running through the motions to include certain moments because they’re expected. The opening prologue introduces a threat and some mild gore, but the massacre of this sorority doesn’t have any larger ramifications for the entire story. We see some of the dead girls, which means that Lilith Ratchet can indeed take the form of the dead, but they don’t act too suspiciously. It’s simply a quick visual cue for the audience not to trust these onscreen women. If she can take this form, I wish she had done it more often, especially as people started getting dispatched. The opening also has what might be the funniest moment in the entire film. One of our sorority girls sees the evil spirit, runs upstairs, hides in her bathroom without locking the door, climbs into the shower as a meager form of protection, and this is even funnier because the shower is a clear glass door. I don’t know what she was expecting hiding behind a completely transparent cover in an accessible room. Are we supposed to ridicule this person? I don’t get the sense anything is done for laughs. Likewise, there’s a preponderance of jump scares in place of cleverly designed set pieces of terror. There’s nothing tailored toward Lilith Racthet’s personal history to make it her feel more than a generic haunt.
The real star of the movie is Lilith Ratchet and the actress behind the spirit, Crissy Kolarik (Mother Krampus 2). It’s rare for a horror movie to not just create a spooky creature but to even create an affecting silhouette, something easily identified and quickly felt. Lilith Ratchet is a great looking creation. She’s in a flowing Gothic gown, her clawed fingernails stretched at her sides, her Victorian era hairstyle and pale face. It’s a creepy image and Kolarik has a really strong sense of poise and presence as she patiently stalks the sets, enough that I was reminded of The Nun, another immediately creepy specter with a clearly identifiable silhouette. The backlit moments that highlight Lilith’s shape also have an unsettling impact. I wish that this evil spirit had a more interesting story to utilize this actress and setup. While the movie never calls for her to do anything terrible different, Kolarik excels at being the big bad boo and glaring menacingly.
Under its DVD release title, American Poltergeist: The Curse of Lilith Ratchet is a bit misleading considering she’s not a poltergeist. Or a demon. Or much of a ghost really. She’s kind of a walking idea, a version of the Bloody Mary urban legend. This lack of clarity and personal alignment is symptomatic of the movie as a whole. It’s certainly not a bad looking movie for its reported $15,000 budget. It has professional lighting that establishes a mood and solid makeup and gore effects, and even the score can have its draw. The acting is acceptable even with characters absent goals, dimension, or general points of interest. I have seen far worse movies with far bigger budgets. What I’m getting at is that The Curse of Lilith Ratchet had effective and appealing technical merits and a capable cast that could convey dismay and confusion. It had a starting foundation that could have delivered had they been given a good and interesting story. Alas, the screenplay feels too unfocused, sloppy, overcrowded, and lacking in direction and escalation and personal stakes beyond the obvious. We’re talking about stuff like an extended sequence of hot potato with a shrunken head for a radio show. If you’re not going to make smartly designed scary sequences, then perhaps try your hand at making a campy, gory, silly, knowing movie. The tongue-in-cheek version of this movie could have been a blast. The Curse of Lilith Ratchet is a middling horror movie that just comes and goes, leaving little impression other than a lingering sense that somehow it should have been better.
Nate’s Grade: C-
As far as Ohio indies go, Mock & Roll might have one of the smartest creative approaches. It’s a mockumentary following the mishaps of a Columbus, Ohio band trying to make it big. Director/co-writer/editor Ben Bacharach-White (Jimmie Van Zant’s American DeTour) and his cast and crew make good use of limited resources, blessed casting, but the movie could have been even more had it devoted more attention to its comedy writing and doc tricks.
We follow the band Liberty Mean, with lead singer Robin (Aditi Molly Bhanja), guitarist Rick (Chris Wolfe), bass player Tom (Pakob Jarernpone), and drummer Bun (Andrew Yackel). They are a parody band that sticks to only one source, parodying the songs from the rock band The Black Owls. Their mission is to put together an album, gather enough fans, and take the South by Southwest Festival by storm. Robin’s brother, Sully (William Scarborough), is documenting the band and their wacky hijinks as they play punk bars, try crowdfunding, undergo drug trials, stumble into the underground world of art dealing, and land in jail.
Mock & Roll is an amiable experience and one comparison became so fundamentally clear to me that afterwards it’s all I could envision. This movie feels exactly like a Nickelodeon or Disney Channel live-action tween series. I know that may sound like a complaint but it’s not intended as one. The comparison just became so obvious to me that I was amused throughout to see the finished film hold to this creative endeavor, whether intentional or unintentional (I’m guessing unintentional). The exuberant energy level of the performers, the comedy scene writing that has specific beginnings and ends, the episodic nature of plot, the “let’s put on a show with our friends” mentality, the wacky hijinks, the direct communication with the camera, it felt like an extended collection of episodes for iCarly or Wizards of Waverly Place or Hannah Montana. Again, I do not intend this as a criticism, but the style and delivery of storytelling, as well as the genial likability of its cast, made me draw this comparison.
The best thing this mockumentary has going for it is its spirited cast who go beyond their limited characters. The difference maker in mockumentaries is characterization. The Christopher Guest mock docs (Best in Show, Waiting for Guffman) don’t have revolutionary storytelling but rely upon seasoned actors to really dig in deep with their unique characters, so that no matter the situation, something will spring out of the interaction and response to conflict. The characters in Mock & Roll are scant. The one with the most outward personality is Rick, puffing his chest out with bravado and swagger. The other two male characters, Tom and Bun, are working on the same note, basically deadpan absurdity. They’ll wax philosophical or bizarre at any moment. Robin, unfortunately, seems to be the straight-man role to center the rest of the group.
While these roles limit what comedy styles are available in the different vignettes, the performers go above and beyond and make the movie enjoyable. Wolfe (Where Are You, Bobby Browning?) is a standout as Rick and his voice reminded me of T.J. Miller. He has a natural charisma but also can easily channel a grinning doofus, which gives him the widest comedy berth. I would happily watch Wolfe in other movies and think he has a bright future in comedy. I would hire him. Yackle (False Flag) appears to be the best improviser on the set, able to pull wonderfully bizarre details from thin air and deliver them with understated care. His riff about Beethoven being deaf, and also blind, and having wooden hands, and that’s what made him great got a solid laugh from me. Jarernpone (Dark Iris) has a similar acting technique except it’s unloading deep philosophy without breaking a sweat, also performed at an understated rate, where the comedy best resides. Bhanja is a welcomed presence among the boys and I wish she had been given more to do. She shows promise and an engaging personality even in limited form. There are two supporting players of note, Scarborough (The Incredible Jake Parker) as Robin’s mostly unseen documentarian brother Sully, and Ohio superstar KateLynn Newberry (Dark Iris, Widow’s Point) as Rick’s girlfriend tasked with building a crowdfunding campaign for the band. Both are enjoyable to the point I wish they had been onscreen more often. Newberry has such a great nonplussed frustration with the band’s self-deluded antics.
The episodic nature works for Mock & Roll until it simply doesn’t. At 77 minutes long pre-end credits, the movie feels far more like a collection of scenes than as a film narrative with a recognizable three-act structure. The vignettes don’t last longer than maybe eight minutes, which is another reason why they feel like anecdotal segments of a 22-minute TV episode. There is an advantage where if I’m not engaged in one scenario, and many are hit-or-miss, I know that another is coming up (after these commercial breaks). A disadvantage, however, is that nothing feels like it builds off the previous actions of the story. You could rearrange any of the first hour and would only impact the overall plot minimally (a reference to a crowdfunding campaign here and there). The episodic nature robs the movie from feeling like its plotting matters or builds to needed payoffs and running gags that make it more satisfying to watch than, say, a collection of unrelated skits.
Then in the last quarter of the film it becomes a prolonged segment that transforms into a baffling Boogie Nights homage. The gang get involved in art theft transportation (a miss), and then it happens again with a criminal art smuggler Dante (Brian Bowman, Dark Iris). This entire segment feels like the Wonderland/Rahad Jackson sequence late in Boogie Nights. Bowman is meant to be Alfred Molina in an open bathrobe, wavering between inebriated and dangerous. The plot beats follow the sequence and even some of the dialogue exchanges are similar. So the question arises, naturally, why even bother? The segment isn’t funny and doesn’t seem designed to be funny. Throwing the characters into an increasingly uncomfortable scenario that presents more and more danger could produce some great cringe-worthy moments of awkward comedy. This doesn’t happen. It just keeps going and it’s the only segment that actually builds off the events of previous segments, and I wanted it all to just go away. It’s too long, too turgid, and doesn’t have nearly enough construction in its comedy to justify the jaunt into criminality. The ending is also so flippant that it feels like it could all have been removed for the impact it has. If you’re going to break the formula established for an hour, it better be worth the excursion.
This transitions into some of Mock & Roll’s design flaws that keep it from being a stronger movie. The fact that the central band is a parody band of The Black Owls will mean next to nothing to an audience, the far majority who do not know whether The Black Owls are a real band or not. They are real but a quick check on Spotify shows they haven’t exactly crossed a listening threshold, so when the Liberty Mean band members talk about the band’s real songs, we won’t know the reference points. We don’t know the reference so we can’t appreciate the parodies, and the performances of Liberty Mean are fleeting, and many don’t even allow us to hear the parody songs themselves. If this was the given reality, Mock & Roll would have been better to just have them parody a silly fake band, or a band that everyone in the audience would be familiar with, rather than settling on a local rock band that allowed their music to be given featured placement. The idea of Liberty Mean as a parody band, and the nature of parody, also feels sadly underutilized. I was hoping the movie would go into a direction where one of the band members splits off, forms their own band, but it’s a parody band of Liberty Mean, so a warped parody of a parody.
There are many fun possibilities for comedy with a parody band (a rival band nemesis, per se) but the comic shenanigans that Liberty Mean encounters are lackluster. The comedy segments are one-idea concepts that fail to develop and surprise as they go. The band plays at a punk bar and everyone seems to make a big deal out of this like it’s a grave offense, but the audience doesn’t understand why this would be any different. We’re not graced with any unsavory “punk bar patrons,” or specifics beyond that the acoustics might not be as precise. The band agrees to take part in an experimental drug experiment and the results are boring. They get high, they see hallucinations, but it’s nothing terribly interesting or different than you would expect. I’m starting to loathe drug tripping sequences in comedy because too many assume characters acting stoned is funny enough. There is also a lack of editing used for comedy potential with Mock & Roll. Watch The Office, or any other faux doc series, and an added benefit is that edits are part of its intention, so a quick cut or an inserted interview line allows a dense layering of jokes. Or at least the opportunity. Strangely, none of the band members are ever filmed individually for their takes. There are many comic and storytelling options through mockumentary that aren’t used.
Mock & Roll is a smartly modest film that coasts on the good will of its exuberant cast. Crafting a mockumentary approach for a fictional band is a clever way to make an indie film that can stand out with limited resources. The technical attributes are solid, especially the sound, though there are occasional questions like whether what we’re seeing is meant to be doc footage or simply reality, because when Sully is the only cameraman, who else is filming when he’s in the shot? The good nature of the movie is enough to warrant the time spent with an agreeable cast that seem to be having a good deal of fun. The episodic pacing works to keep things moving; however, it also makes the events interchangeable and lacking stakes. The comedy writing is often underdeveloped and reliant upon the performers to do most of the heavy lifting. It is breezy, genial, and fun, thanks to a cast that has great chemistry. I could see further adventures for Liberty Mean but would prefer a new creative approach. Mock & Roll could have been weirder, wilder, or simply better written and make better use of its documentary format.
Nate’s Grade: C+
i71 Films is a small collective of filmmakers that came out of nowhere in 2016 for the Columbus, Ohio 48 Hour Film Festival, a yearly timed filmmaking competition, and won several awards. They’ve been flying ever since, and the fact that within two years of essentially being a collective they had a full movie out and available on services like Amazon Prime is ridiculously impressive and inspiring. This is a company that can hustle like few others. They have several other projects in development and I doubt we’ll see them fade from the film community any time soon with the momentum they’re building. With that said, I peeked into their first feature, 2018’s Dark Iris, whose cover looks like something out from the Underworld universe. The description made me think I was in for a Matrix-like sci-fi action thriller of meta-human combat. It’s a genre thriller that doesn’t fully seem comfortable with being a genre thriller, downplaying the elements that would separate it from the pack, and falling back on rote characters, rote action, and rote twists. It’s proof that i71 can make a disposable action movie, but disposable is not necessarily the same as good.
Iris Black (KateLynn Newberry) is a waitress with a bad boyfriend, a creepy boss, and a mysterious woman (Rebekah Hart Franklin) stalking her who may or may not be her long-lost sister. People around her keep winding up dead in ritualistic murders that she seems to know nothing about. The FBI (Marylee Osbourne, Jose W. Byers) begins looking into the unassuming barista that might be more than she seems. Little do any of them know that a secret government program named the Hyde Project gifted 13 individuals with advanced DNA and embedded technology that made them superior hunters. It also made them killers with killer urges. A pair of MI6 agents (Kyle Hotz, Jesi Jensen) is tracking down the living super soldiers and killing them one-by-one, and they believe Iris is their last target.
Dark Iris could instantly improve by pruning its overpopulated cast and narrowing its focus. There are far too many characters to keep track of without being given better identifying characteristics. We have Agent Fry, Agent Roman, Agent Dillion, Agent Mooney, Agent Lee, Agent Lance, Agent Adams, two MI6 agents, their boss, his underlings including Simone who has more pictures on the IMDB page than either lead actress, Iris’ friend and fellow put-upon waitress, Iris’ friend’s mom, Iris’s bad boyfriend and bad boss, a coroner, and a team of masked mercenaries, and all of these people are introduced within twenty minutes. That’s before a hilariously gun-toting reverend shows up too. I challenge anyone who watches Dark Iris to tell me what characters were named what and what they can recall about identifying characteristics for those characters beyond physical distinctions (this guy had glasses). Yes you can argue that these characters are not the main characters, with the exception of the MI6 agents figuring prominently, and therefore not necessary for character development or personalities to stand out, but if that was the case then why do we have so many of them eating away at the time that could be spent on the characters that actually do matter? There is a glut of unimportant characters jostling for positioning in this movie. It feels like something I’ve seen in some other local films and that’s the excuse to squeeze in friends and family into a project. The characters aren’t as important as simply cramming your pals into your movie. When you have masked mercenaries or characters intending to do little else but feature as extras, this can work. Every movie needs its background players. But when these needless side characters begin to overcrowd the movie, and literally overcrowding tightly shot location scenes at that, then you have a story problem.
The question begins to arise whose movie this actually is with the split attention, and I fully believe Dark Iris would have worked better if it was almost completely from Ms. Black’s perspective. A bunch of FBI agents picking up clues aren’t as interesting as a woman who is under investigation and begins to doubt her own sanity. By re-framing the entire film perspective to its heroine, Dark Iris would instantly have more mystery and shave away plenty of unnecessary information and characters. Her point of the story is the emotional core but also the most interesting perspective, because without extraneous side characters filling in exposition at every turn, the audience would be learning just as its heroine does, trying to piece together the clues or what is happening and who they could trust. It would also be a better move because Newberry and Franklin (Code 207, A Wicked Breed) are two of the best actors in the film. From a storytelling standpoint, refocusing to have Iris as the driving perspective better personalizes the film and gives it more emotional punch via a distressed woman whose life is falling apart. You’re not going to feel an emotional connection or loss for the dozen FBI characters and vague villains meeting in the shadows. You will feel for an ordinary woman who is going through hell.
Simply put, if you don’t have a lead character that you care about in a world of crazy killers, then it feels like the impetus was to make your own version of Wanted or any late-night action clone that confused style for substance, preening for perception. And if that’s the way you want to go, with a collection of killers, then we need people who have personalities that pop. I’m not saying they need to be broad Batman villains but it would help if more attention was made to consider how to make them full characters rather than Human Holders of Guns. Just because you slap a Russian accent onto one character doesn’t mean she now has a distinctive personality. The better way of doing this is to link characters to theme when possible. If this character represents a specific point of view, then you can better tailor them to that perspective, so that each character can represent something different. Dark Iris suffers because it’s not devoting enough time to the character with the most dramatic potential and it’s not devoting time to making its other supporting characters stand out or connect more meaningfully.
Much of the world-building of this story in the opening text amounts to nothing. We have super assassins with super biology mixed with super computers who then have super urges to kill because they feel like gods. The most we get from this is a lackluster fight scene and some easily duped people who are decidedly less than super. If you’re providing this sort of starting point, there should be some appeal to the dark side, the idea that embracing what makes you special is to fully live, coaxing our nervous heroine who doesn’t feel like she can become who she was born to be if it means succumbing to her baser impulses. There should be characters who present different points of view, who demonstrate the highs of their powers, and act as a temptation for Iris, but Dark Iris has none of this. The entire opening could be rewritten as, “A group of genetic experiments were created, then released, and now the government is looking to clean up its mistakes by eliminating the last living evidence of the project.” Boom, I just saved you multiple screens of text. One would think they would bring back the doctor who created the 13 super killers who then disappeared, but nope. There’s no reason for the science fiction elements to even be here if they are just going to be so readily forgotten and inconsequential.
The action, when it does happen, can be pretty underwhelming. I was willing to forgive the low budget if the filmmakers utilized ingenuity to their advantage. There’s a cat-and-mouse moment in a church, where one character is hiding behind pews, and I was thinking the movie would make use of drawing out the suspense, making smart choices with its shot selections to play with the distance, using sound as a useful tool to maximize suspense. None of this happens. Instead the character pops up and starts firing. Much of the action consists of two people at opposite ends firing guns at one another. The action isn’t tailored to locations or character skills and lacks organic complications to change things up. When the movie does focus on its fight choreography, the camera is so close to the action and the editing is jumbled that it’s hard to even understand what is going on. There was one moment where two people were fighting in the background and somebody got stabbed to death, but I only knew this because of an additional “stab/dying” sound effect that communicated what the scene by itself left vague. If you have the time to showcase a fight, wouldn’t you want to devote a shot for the audience to savor one character triumphing over another, especially if it’s good guy versus bad guy?
I have a theory to possibly explain the slapdash nature of the action and I think it amounts to simply running out of time. The production for Dark Iris has professional lighting (occasionally overdone with certain looks, like a set of window blinds that must be behind the brightest Bat signal) and cinematography. However, I started noticing that many of the scenes consisted of a lot of only two angles alternating, like the filmmakers only had enough time for two shot setups and had to forgo more coverage. There are dramatic reveals that made me wish I had a closer shot on a person’s face to watch their response, or some awkwardly framed angles that made me wish the characters moved to different blocking or there were more options how to visually compose this specific scene. It feels like they only had so many selections to use because they ran out of time. There are more shots and coverage of people arming themselves for battle than typically the battle itself; that equation should be reversed. If the production knew it was limited with its time and locations, I feel like there are clever workarounds, namely thinking through the stakes of each action scene, what its goal is, how to throw in new challenges, and how it can relate to the personal journey of the good guys and reveal the skills of the bad guys. Action doesn’t have to be just a bunch of people repeatedly firing guns and moving to a new spot to repeat the process.
The biggest asset Dark Iris has is its cast and there are three standouts. Newberry (Widow’s Point, Notes from Melanie) is a tremendous talent who provides a great emotional anchor for the story. She’s nervous and alarmed and confused by much of the movie and Newberry sells every scene in a manner that feels appropriate and even natural despite the unnatural circumstances. She draws your attention immediately and creates a connection even when her character’s purposely left in the dark. Another reason I wanted Dark Iris to re-calibrate is because I can see that Newberry has so much more she can offer as an actress, so it would behoove the movie to give her even more challenges. Newberry has risen to prominence in such a short amount of time in the Ohio indie film scene and with good cause. Look out for her name, folks, because she’s going to be famous and deservedly so. A real surprise was Hotz (The Penitent Thief, Operation Dunkirk) who, while not given material to separate himself from the pack, does so thanks to the innate charisma and presence of the actor. He has a weariness to him that tempers his scenes of violence and contemplation. He’s deserving of his own starring action vehicle. And finally, we have Dan Nye (Harvest Lake, Bong of the Living Dead) who wins the award for doing the most with the least. He’s just another one of those many FBI agents, but he becomes the much-needed comic relief. He has a few offhand lines that made me chuckle, but he also gets a big hero’s sendoff, which is strangely played as a dramatic high-point for a character that doesn’t really earn that emotional curtain call. Nye has a fun nonplussed nature to him and little asides that can elevate more mundane moments.
Dark Iris is the first film from i71 Films, and it’s impressively assembled with professional-looking technical aspects and some damn good actors, as well as a story that has plenty of exciting elements, from super spies to special powers to serial killers to psychological disassociation. It’s got the potential to be a fun action thriller to showcase the skills of this up-and-coming production team, but unfortunately Dark Iris cannot fully tap that larger potential. It’s too cluttered with interchangeable characters, the focus needed to be tighter, the action needed to be more distinguishable and given more consideration, the mystery is a bit predictable (the movie is called “Dark Iris” after all and the tagline says she has a “dark secret”), and the story of who is doing what is kept rather vague or undeveloped, as if the filmmakers themselves are silently acknowledging that the story is in service of just making a slick product. The pieces were there; a woman who can’t trust her own senses and memory, a group of elite killers who could tempt her into their amoral lifestyle, a chance at cool and memorable anti-heroes and rogues. The production doesn’t have the desire to embrace exploitation film elements, so we’re left with cool parts of a story that never quite assemble together into a satisfying and engaging whole. Dark Iris serves as proof that i71 Films has unbelievable hustle and determination. I hope their future endeavors also employ more attention to storytelling and making the best use of their available resources.
Nate’s Grade: C-