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Getaway (2013)
The biggest problem with Getaway was also likely its main selling point to gear heads: it’s one long 90-minute car chase. That may sound like a good thing to audiences that love them some high-speed thrills, but back up a moment because this scenario could be like getting sick from eating too much ice cream. Car chases are one of the greatest things in movies, but they are still dependent upon execution and overall context within the narrative. If you got nothing but relentless car chases, wouldn’t that start to get boring? And so it is with Getaway whose endless stream of car chases becomes one long, plodding, monotonous blur of tedium.
Brent Magna (Ethan Hawke) is a former racecar driver looking for a fresh start in Bulgaria. One day he comes home, sees the Christmas decorations shattered, and is told that his wife has been kidnapped. The mysterious The Voice (Jon Voight in constant close-up) threatens to kill Brent’s wife unless he plays along. As per his orders, Brent hops into an impressive stolen car, outfitted with cameras so The Voice can keep tabs. Brent is ordered to drive around the city wildly. At one point, The Kid (Selena Gomez) pulls a gun on him, claiming that the car belongs to her. She’s forced inside the car and the two unlikely partners are made to do the bidding of The Voice.
A major problem for the movie being stuck in neutral is that it’s directed by Courtney Solomon, the man who previously helmed notorious stinkers like Dungeons and Dragons and An American Haunting. The action sequences are so badly edited together that often it’s a collage of fast-paced imagery without feeling the impact. It’s hard to tell what’s going on much of the time, so you just give up. There is one extended uncut scene of high-speed driving, but ordinarily Getaway is replete with confusing quick-cuts. More so, Solomon has difficulty properly staging the action sequences to draw out tension, falling back on speedy resolutions and rote action tropes. He doesn’t have a strong feel to visually orchestrate action. I cannot recall one action sequence that grabbed my attention, partly because they just run together into a flavorless meringue. The most annoying feature is Solomon placing a series of cameras all over the interior and exterior of Brent’s car. The movie frequently cuts around these security camera POVs, which are visually unappealing and remind you of a lame reality TV competition show. I think the camera aspect was included to give a grander visceral aspect of the car chases, to put you in the middle of the action. However, isn’t that the point of a really good car chase anyway? Shouldn’t proper execution make me feel thrills rather than dumb camera angles glommed onto the car? I would argue that Getaway was sold on the notion that the added Webcams make it “found footage-y.”
The scenes that aren’t car chases end up becoming respites, something to strangely look forward to, and judging by the atrocious dialogue, this is not a positive. Another problem is that the car chases are all relatively the same. It’s alleys, it’s streets, sometimes ice rinks, but we’re in Bulgaria and the particulars of the car chases will not budge. There is nothing to distinguish Car Chase #13 from Car Chase #86, and so it all just becomes bland even with all the vehicular mayhem. The stunt work is certainly impressive but I just wish it had been put to far better use.
Then there’s the matter of the characters and plot, or rather, the complete lack of them. The movie doesn’t waste any time, putting Brent in his muscle car and speeding around by minute two. I can almost respect that expediency, but it comes at a severe cost. All we know is that the guy drives good, which will be self-evident in seconds, and that his lovely wife was kidnapped by bad people who want him to drive. That’s it. Naturally, having one dude in a car doesn’t lead to great moments of characterization, and so we’re given the plucky teenage misfit partner played by the absurdly miscast Gomez (Monte Carlo, Spring Breakers). This character is annoying from the start and played by an actress who cannot convincingly portray an edgy character. So she comes off as artificial and irritating. It’s uncertain at this point whether Gomez can step outside her doe-eyed Disney Channel branding, but this awful movie certainly isn’t helping. Being stuck in the car with these two terribly written characters is like being trapped on a long vacation with the relatives you hate.
The plot is about as simple as you could think, and then most of it fails to make much sense. The car belongs to The Kid. The bad guys want to hit up her dad’s bank, stealing funds about to be liquidated, and then this all requires Brent to drive like a maniac throughout Bulgaria, where the country apparently hasn’t invented helicopters yet to track speeding cars. The plot really is the thinnest tissue to get the movie from one loud car chase to the next, with some asides where Gomez can spit out a few adult profanities (no F-bombs kids, this is still PG-13 after all). The conclusion makes little sense (spoilers). In the end, the villainous Voice congratulates Brent and his sidekick for winning, vanquishing his greedy scheme. Okay, but the Mr. Voice goes one step further claiming that this was his plan all along, to push Brent to his full potential that he always knew he was capable of. What does this mean? This man staged a highly elaborate heist, hired men with fierce firepower, and installed all this fancy technology just to make Brent a more self-actualized individual? This ending clearly points to a conclusive lack of an ending. Once the car chases were over, the screenwriters looked at each other and said, “Now what?” and that was when they typed “The end.”
I’m struggling to come up with any verifiable positives I can say about Getaway. I suppose if you’re an auto aficionado, you’ll get a kick out of watching Brent’s car, a Shelby Super Snake Mustang (I readily admit to looking this up because I don’t care about cars), in action. Other than that, unless you have a strong desire to watch Voight’s mouth in extreme close-ups for 90 minutes (you know who you are), there really isn’t anything of value to be found in the wreck that is Getaway.
If you’re a car chase junkie, I think taking a shot with Getaway could be just the trick to sober you up. It’s one long 90-minute car chase but made so ineptly, at every angle of filmmaking, that it gets so monotonous and boring far too early. When you don’t have characters to keep your interest, a plot that makes sense, action sequences that offer some variety, editing that makes the action coherent, and direction that hamstrings the viewer to lousy dashboard-esque cameras, then it’s easy to fall asleep to the sounds of near-constant vehicle crunching. Getaway is a terrible action movie, a terrible movie in general, and proof positive that action fans should be careful what they wish for.
Nate’s Grade: D
American Haunting (2006)
Courtney Solomon made one of the worst movies I have ever seen, 2000’s abomination Dungeons and Dragons. It is bad on a rarely seen cataclysmic scale. The shot selections were awkward, the handling of the actors was cringe-worthy, the story lightweight but ridiculously stupid, and the special effects were like something a third grade diorama contest could best. Dungeons and Dragons holds my record, in all the many films I’ve seen, as having the worst line readings of all time. Fortunately, the film is one of those so-bad-it’s-hilarious entries to stop it from being an absolute wash. Now six years later Solomon is back with An American Haunting. Normally his name alone attached to a movie would guarantee my avoidance, but I checked this out for you, dear readers. Let’s just say Solomon has a looooooong way to go before he even reaches the competence of Uwe Boll
In 1818 Tennessee, the Bell family moves into a new residence. John Bell (Donald Sutherland) has cheated an outcast woman on her land loan. This woman, branded a “witch,” curses the Bell family. Things are fine for a while, but then young Betsy Bell (Rachel Hurd-Wood) is being attacked by an invisible spirit night after night. Her father and mother, Lucy Bell (Sissy Spacek), are powerless to stop the haunting. Before you can ask, “Why don’t they let their daughter sleep in a different room?” they’ve reached out to a preacher and schoolteacher (James D’Arcy) romantically curious with Betsy. No one can stop this haunting and John Bell searches to gain atonement for his sins to spare his family.
So, let’s get this whole thing straight, spoilers be damned. An American Haunting is marketing itself as a film based on the only medically credited murder to a ghost. Never mind how you verify that, just go with it for a second. This couldn’t be any more wrong. We learn at the end (“learn” wouldn’t be the right word since the film requires voice over to explain itself) that Betsy had been raped by her father. But wait, it gets better. Betsy had subconsciously developed a protector spirit to guard off further molestation and to punish her father. So right there the ghost in An American Haunting isn’t even a ghost, just the angry manifestation of an abused girl. There is one death accredited to the ghost, that of John Bell. However, the movie presents his wife poisoning him, not the ghost. So then the murderous ghost is neither. Plus, one has to wonder how shocking John’s loss is if he was willing to kill himself to lift the curse from his family. How believable is a “true account” of a medically documented haunting death when people were blaming demons for things for ages? I mean, there must be written accords from medical professionals of the day attributing the Black Plague to man’s sins. Just because an official said so centuries in the past does not make it medically sound today. If that were true no one would last through puberty without flogging themselves to death (and I did NOT mean it like that). An American Haunting is not true, is not about a ghost, and isn’t about a ghost committing murder.
Writer/director Solomon has made some strides in his filmmaking, but the results are still laughably the same. He’s gotten a better feel for actors and … that’s about it as far as improvement goes. An American Haunting is a creaky old timey ghost story that couldn’t scare a soul. It feels more attune to a 1970s made-for-TV flick. Solomon cribs all his scare tactics from Spook 101, which means lots of stagy jumps and creaky noises. The most annoying decision Solomon makes is that when he wants to convey the point of view of our ghost, he quickly swoops the camera down and up, spinning around the room like a paper airplane. I’m surprised more ghosts don’t get motion sickness if this is how they roll. You’ll either grab your stomach from the camerawork or the story.
Solomon’s story is just painfully uninteresting. Some good actors do their best to liven up a pretty run-of-the-mill haunting tale. An American Haunting is insufferably boring and lame. The first half is also exceedingly repetitive, as we watch the spirit creep into Betsy’s room and beat the daylights out of her. I don’t know how many times Solomon expects us to still be entertained, let alone scared, by just repeating this scene verbatim. Apparently, if a ghost keeps smacking you it won’t wake up the people sleeping right beside you. I always did wonder. An American Haunting is lackluster and boring, but it’s the arbitrary current day scenes that open and close the film that makes it truly awful. A modern-day mommy discovers Richard’s diary of the haunting and sits herself down for a good read. Then once she gets to the end she sends her little daughter off to spend time with her ex-husband/daughter’s father. And then Betsy’s protector spirit pops up in the car, looking very sad as she’s driven away. An American Haunting is trying to make us connect that the modern-day woman’s husband is molesting her daughter, but the movie expects you to make a lot of jumps to get there. I don’t think “spirit pointing” will hold up in the court of law. And truly, if the Betsy protector spirit was really trying to be helpful, shouldn’t it be less vague and just spell it out? These modern segments feel tacked on and needless if the whole of the film is spent on the 19th century ghost story. An American Haunting requires gobs of text at its conclusion to explain that it was, technically, a ghost story by its new and expanded definition.
The only nod I can give Solomon and his tale is that they cover my number one complaint of all haunted house movies: why the hell don’t the people just leave? Your house is haunted with the spirits of the damned, so you’re just going to wait it out? MOVE people. Find another place to live! An American Haunting features a spirit that can travel outside the bounds of its house and attack carriages, no less.
An American Haunting is marketed as a true-life ghost story, the only in our nation’s history where a murder was credited to a spirit. However, this movie doesn’t have the foggiest idea how to scare an audience beyond stagy high school theatrics. It’s not a ghost story, unless you swallow whole the film’s flimsy recanting of what a ghost is, it doesn’t feature a murder by haunting, and it isn’t even true, unless you can additionally swallow ye olde folksy, biased medical accounts. I’m sorry, but I don’t buy this. This movie isn’t so bad that it’s funny; it’s just boring. People as a whole should steer clear from this dull, amateurish fright flick. The only screams you’ll hear during An American Haunting are unintentional laughter.
Nate’s Grade: D




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