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Shark Night 3D (2011)
Piranha 3D was
a horror movie that knew exactly what it was doing, and good gravy it did it well. Here was a horror comedy that brilliantly provided campy thrills, over-the-top mayhem, salacious T&A, and a jubilant sense of humor. It was a glorious 1980s-esque exploitation film adapted to modern times. In the wake of Piranha 3D came the pitiful Shark Night 3D, which was marketed with a similar celebratory exploitation angle. Besides the unifying aquatic threat, the two movies, however, couldn’t be any more different. Shark Night 3D is to Piranha 3D what Branson, Missouri is to Vegas.
It’s spring break on the Bayou, and seven friends are heading out to Sara Palski’s (Sara Paxton) family house on the lake. Nick (Dustin Milligan) has a full course load as a pre-Med major, so he’s looking to relax and finally make a move with his crush on Sara. Along for the ride are geeky Gordon (Joel David Moore), future NFL first-round pick Malik (Sinqua Walls), his girlfriend Maya (Alyssa Diaz), the rebellious party girl Beth (Katherine McPhee), and her ex-boyfriend, the self-absorbed Blake (Chris Zylka). Their revelry is interrupted when they discover that the lake is filled with all kinds of sharks. A group of menacing local rednecks terrorizes the gang and plan to feed them to the sharks.
What this movie reminds me of are the watered down soft-core “comedies” that used to grace the late night airwaves on the cable channel USA. Somebody had the bright idea to take movies that were primarily made to titillate with casual T&A; when you strip away those base exploitation elements, which in this case was sex and nudity, then you’re left with 90 minutes of strained filler and really flat jokes. That’s what Shark Night 3D (in non-3D) feels like. Ignoring the fact that Paxton (Last House on the Left) runs around in a bikini for 90 percent of the movie, the film is lacking guts of all kinds. The closest you’ll get to skin is some brief side boob from American Idol alum, and quizzically ever-present actress, Katherine McPhee (The House Bunny). I want to state for the record that giving McPhee a nose stud and some lower back tattoos is the unconvincing PG-13 translation of making her into a “bad girl.” I wouldn’t be as miffed about the omission of the exploitation elements if the movie presented a compelling story or some well-orchestrated suspense sequences. It presents itself as an exploitation film, replete with plenty of underwater POV shots of bikini bottoms but it pulls back at every opportunity, cruelly teasing the audience with the promise of something better, but better never comes.
Its ideas of suspense revolve around lame jump scares and quickly resolved sequences where characters are picked off by the sharks. The movie sets up a dramatic scenario and doesn’t waste much time. Characters get picked off with mordant efficiency, and yet there’s no pizazz to these deaths, no memorable or gruesome moments. Hope you like seeing people pulled under red water. Unlike Deep Blue Sea, an enjoyable campy outing, these sharks are just regular sharks and yet they behave like genetically engineered killing machines, leaping out of the water to snatch prey at high altitudes. They even know how to break an onboard motor, which sounds like the work of a shark suicide bomber. There’s never really a great explanation for why the sharks are even doing in a lake. Granted, it’s stated to be a salt water lake and spillovers from high waters have been known to deposit oceanic creatures inland, but then the dumb redneck characters take credit for the shark attacks. They say they put them in the lake. I don’t believe this for a second, nor do I believe that these goons are secretly clever when it comes to advanced technology. Their whole scheme, which includes one of them philosophizing about “moral relativism,” is completely unbelievable, as well as their crazy get rich quick scheme.
If you’re not going to deliver the goods, at least don’t pretend that your sharks-eat-college-kids horror movie is some serious work of art. Sadly, the thing that can save any low-rent horror movie, a sense of humor, is noticeably absent with Shark Night 3D. It goes all the way in the other direction, trying to churn serious drama out of ridiculous situations. Characters are prone to delivering long monologues that let us know how scared they are or of some past trauma. Sara is haunted by a drowning scare that put an irreconcilable rift between her and her ex-boyfriend, who happens to be one of the sinister rednecks. The stupid melodrama in this movie is played completely poker-faced serious. When one male character loudly bellows that his girlfriend, who died via shark, was the most important thing in his world, it’s something of a head-scratcher. Before this lady fell victim to nefarious shark attack, we knew next to nothing about her beyond superficial descriptions, namely her race and her designation as “girlfriend.” We don’t even see anything of this so-called relationship, so when the feeding frenzy starts and the characters start getting picked off, the wails of drama are comically misplaced. When that character tries to go back into the water to attain vengeance against the animal that took his woman (“They took one of ours, now I’m gonna take one of theirs”), it feels absurd and hilarious. The movie hasn’t even done a credible job to make us believe the significance of the character relationships.
The screenplay by Will Hayes and Jesse Studenberg relies on stock roles almost to a degree of self-parody (the athlete, the smart wet blanket, the doofus, the virginal girl next door, the vampy girl – hey Cabin in the Woods, I got your lineup right here). You would think given the scenario of shark-infested waters, all you had to do was remain on land. The old chestnut about cell phone signals is here again, but I refuse to believe that Sara’s family house does not have a landline phone. I thought maybe for one shining moment Shark Night 3D would move into an unexpected direction, and then it didn’t. After our first shark victim struggles to pull through, our med student Nick takes charge. I thought it would have been great during this moment, when we fully expect Nick to be indispensable given his medical knowledge, that he gets eaten by a shark. Alas, my dreams of convention upheaval were not to be met. If you can’t predict every twist and turn the movie makes, including the heroic sacrifice and the “twist” betrayal, then you haven’t lived long enough to move on from the kiddie pool.
Shark Night 3D is a schlocky, tiresome, neutered exploitation film missing the elements that make exploitation films worth watching. After a while, it just becomes exasperating. This movie is 90 minutes of being lead around without a payoff. It wants to be a fun, campy movie, but then why does it take itself so seriously and lack the slightest sense of humor? It wants to be considered amongst exploitation horror movies, with nubile teens being stalked in their bikini bottoms below the murky depths, but then why does the movie pull back at every opportunity for sex and gore? Shark Night 3D is a movie that will appeal to no one. If you want thrills and chills, you’ll be disappointed. If you want T&A, you’ll be disappointed. If you want some good shark action, you’ll be disappointed. If you want a workable story and characters worth rooting for, you’ll be disappointed. If you love sharks, you’ll be disappointed, which is a real disappointment. The only people who won’t be disappointed will be the people who grew up on those late-night USA cut-for-TV soft core flicks. To those few people in their bubbles of ignorance, Shark Night 3D might be the best movie they’ve ever seen.
Nate’s Grade: D
Final Destination 4 (2009)
I felt that this franchise was creatively exhausted after the third film in 2006, and I see no reason to change that opinion. The fourth film has the added feature of being in 3-D, which means you get the luxury of having entrails exploding in your face. I watched the movie in the limits of two dimensions, which may be why I wasn’t thrilled having every other visual thrown at the screen. Regardless, the cruelly elaborate deaths are the draw. This is a horror movie built from the inside out, finding the thinnest of tissue to connect all the gory gross-out moments. A documentary set in writer’s room for a Final Destination movie would be more interesting than the finished product. It seems like the producers aren’t even trying any more; the one-note characters exist in a world bereft of adults, cops, media, and anybody with a brain. The film doesn’t waste any time on characters because they’re all just meat for the grinder. The film does, literally, the bare minimum just to move the plot along to the next fiendish death trap (this flick has a franchise record 11 death sequences). At one point, a character says, “Don’t make fun, but we Google-ed ‘premonitions,'” and then they explain the rules of the series like somebody handed them a manual. Later, the teens celebrate because they think they broke death’s chain, and I’m yelling at the screen, “That hasn’t worked for three movies, you stupid kids!” They’re all running through the same worn-out patterns that the audience already knows by heart. The big question is whether the gruesome death sequences deliver the goods. Flaming escalators and killer car washes? Clever or desperate, you be the judge. For me, the fun of this franchise was killed long ago when it gave over to the cynical bloodlust of its target audience. Since Final Destination 4 made the most money out of any of the previous films, expect more entrails in glorious 3-D.
Nate’s Grade: C-
Cellular (2004)
Cellular, a new thriller, relies on the simple device of a cell phone for the crux of its plot. With cell phones becoming ever more present, and ever more an eyesore in our daily lives, it was only a matter of time before they had their own movie. They’ve slimmed down from their heavier 1980s days, and become more useful, allowing one to surf the Web, take candid pictures of people in gyms, and are able to ring in the tone of the new hot rap song of the week. The premise for Cellular may be pitch-perfect for our modern society, but will an audience answer its call?
Jessica Martin (Kim Basinger) is a high school biology teacher caught up in some scary events. She’s been kidnapped by a gruff man (Jason Statham), and locked in an attic. She’s informed that her son and husband will be found and kidnapped, unless she tells him what he wants to know. Unfortunately, she’s clueless as to what her kidnappers want. There is a wall phone in the attic, and one kidnapper smashes it with a sledgehammer and walks away satisfied. Jessica goes to work re-configuring the shattered phone pieces, tapping wires until she can reach out and touch somebody.
Ryan (Chris Evans) is a hunky beach bum who’s chastised by his ex (Jessica Biel, I know, I didn’t believe it too) for being too irresponsible. He’s driving around in his cool ride when he gets a panicky phone call from, you guessed it, Jessica. At first he thinks it’s a practical joke until he overhears her kidnappers threaten her. Reluctant to help, Jessica asks him to stop the kidnappers from reaching her family. Ryan runs around town all day scrambling to help Jessica’s family and solve the case. He also enlists the help of a retiring police officer (William H. Macy), who’d rather open a day spa than do desk work.
The premise for Cellular is near-genius and provides an abundance of smart, problematic possibilities. Ryan runs around and is always in danger of losing the signal. At one moment his cell phone is about to die from low battery charge. Another time the lines get crossed. Every step seems believable and the characters’ reactions seem credible. With Cellular, the audience thinks along with the characters step-by-step. When Ryan encounters stumbling blocks, the audience is with him in solving them, and this makes for a very engaging and thrilling movie.
The acting in thrillers is usually a minimal speed bump but the actors in Cellular do fine work. Basinger attempts to make up for her role in The Door in the Floor and plays harried and teary like a pro, but her best moments are when she uses her biology teacher know-how in precarious situations. She’s like a female MacGyver. Cellular is really a coming-out for Evans as a leading man. He’s had small roles before in The Perfect Score and Not Another Teen Movie, but this is his first leading-man role, and he handles the running, shouting, and panting with aplomb. Statham does his usually fine work of sneering and acting menacing. It’s also fun to watch William H. Macy, usually playing an every-man or a sadsack loser, play a bloodhound cop that morphs into an action hero.
The pacing in Cellular is breakneck. In the first 10 minutes, we witness Jessica’s kidnapping, and the momentum built up from that point is exhilarating. There is rarely a moment to catch your breath in Cellular. The action sequences are exciting but not redundant, and the tension readily mounts, especially when the audience is given more information than our heroes. There’s also some fun jabs at our country’s cell phone lifestyle.
Director David R. Ellis worked as a stunt coordinator for 20 years, before advancing into the director?s chair and helming 2003’s schlocky gore-fest Final Destination 2. Ellis knows how to keep his plot moving, and something is always happening in Cellular to draw our attention or to push us on edge. Cellular was written by Larry Cohen, who also penned Phone Booth and probably won’t rest until he’s the Robert Rodat of telecommunications (Rodat wrote Saving Private Ryan and The Patriot, and seems destined to write a movie about every American war). Might I envision an erotic thriller with the “Can you hear me now?” Verizon guy just around the corner? Only time will tell.
As with any thriller, there are going to be lapses in logic that have the possibility of stopping the story dead in its tracks. Cellular‘s biggest logic loophole occurs right at the start, and if you can get behind it then you can enjoy the rest of the ride. Instead of smashing a telephone, why not yank it out of the wall and fully decommission it? Or, even better, why leave your kidnapped victim in a room, out of your sight, with a phone? Would it not have been easier to just tie her to a chair in plain sight? The mind boggles. The real answer we all know, of course, is because then we wouldn’t have a movie. There’s also a sequence late in the film where the bad guys discuss their evil plan on cell phones, which seems a tad careless considering anyone with a police scanner could listen in. As I said, gaps of logic are expected in this movie terrain and it’s your ability to rise above them that will determine if you enjoy the film.
Cellular is a thriller that dials the right numbers. It may have some gaps in logic, but it delivers when it comes to sharp suspense, smart action and a great premise. Fans of action thrillers should lick their lips with what Cellular has to offer. Just remember to keep your cell phones turned off during the movie, unless, of course, you’re surfing the Web, sneaking pictures of some girl, or jammin’ to the rap song of the week.
Nate’s Grade: B







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