Daily Archives: August 9, 2009
Max Payne (2008)
I have no idea whatsoever what the point of this movie was. Adapted from the popular video game, Max Payne follows a hardened police officer played hysterically super serious by a grumpy Mark Wahlberg. He scowls, he grumbles, he chews over laugh-out-loud “tough guy” dialogue as he searches for his wife’s killer. For whatever reason, this storyline dovetails with a super drug on the streets that makes people see hallucinations of winged demons/angels. The entire storyline has no merit except to squeeze in some semi-cool effects shots. But when you know they’re all just hallucinations, what does it matter? Can that really be scary? But then these creatures seem to interact with reality and pull people to their deaths, so what are the rules here? There’s not an ounce of fun to be had amidst this drabby neo-noir landscape. The plot is a formulaic revenge tale, where every turn is easily telegraphed and every character is a one-note stock role, complete with the video game favorite of doe-eyed pixie girl who carries huge guns (Mila Kunis, why?). Even the action sequences are dour and dull. Max Payne is a movie that was built to exist in moments and not as a whole. The most troublesome aspect of this whole sodden adventure is how much the film openly fetishizes guns. The end credits are like a reel of money shots, watching glistening CGI guns rattle off. What better way to end such a thoughtless exercise in pseudo entertainment.
Nate’s Grade: D
You must be logged in to post a comment.