Daily Archives: August 9, 2009

Seven Pounds (2008)

“Do not touch the jellyfish.” Wise words to live by. Will Smith stars in this heavy-handed drama about a man trying to make amends for his role in a fatal traffic accident. Smith is an IRS man on a mysterious personal mission. He’s interviewing several glum people waiting on organ transplant lists. If you cannot connect the pieces already, don’t worry because Seven Pounds will hammer every last point with forceful melodrama. The story structure is needlessly fractured, hoping to add more style to a fairly banal redemption tale. Naturally, Smith falls for a woman (Rosario Dawson) in desperate need of a heart transplant, complicating his scheme. And yet the movie sort of works on its own syrupy terms until those final moments involving that jellyfish. It is a jaw-dropping misguided move, one that rips you right out of the film. Just as Seven Pounds reaches its climactic emotional crescendo, you’re left scratching your head and laughing at the utter absurdity. It’s like tripping face-first right before the finish line. The jellyfish-infused ending is simply astonishing. Seriously, when was the last time an invertebrate sea creature played so prominently in a high-profile movie? In what would otherwise be an overwrought and unmemorable drama, the jellyfish gives Seven Pounds a certain bizarre immortality.

Nate’s Grade: C

Max Payne (2008)

I have no idea whatsoever what the point of this movie was. Adapted from the popular video game, Max Payne follows a hardened police officer played hysterically super serious by a grumpy Mark Wahlberg. He scowls, he grumbles, he chews over laugh-out-loud “tough guy” dialogue as he searches for his wife’s killer. For whatever reason, this storyline dovetails with a super drug on the streets that makes people see hallucinations of winged demons/angels. The entire storyline has no merit except to squeeze in some semi-cool effects shots. But when you know they’re all just hallucinations, what does it matter? Can that really be scary? But then these creatures seem to interact with reality and pull people to their deaths, so what are the rules here? There’s not an ounce of fun to be had amidst this drabby neo-noir landscape. The plot is a formulaic revenge tale, where every turn is easily telegraphed and every character is a one-note stock role, complete with the video game favorite of doe-eyed pixie girl who carries huge guns (Mila Kunis, why?). Even the action sequences are dour and dull. Max Payne is a movie that was built to exist in moments and not as a whole. The most troublesome aspect of this whole sodden adventure is how much the film openly fetishizes guns. The end credits are like a reel of money shots, watching glistening CGI guns rattle off. What better way to end such a thoughtless exercise in pseudo entertainment.

Nate’s Grade: D